Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good713,524107,085$6.7802
Evil241,999406,707$1.8567

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Grace
You are the Minion. The Demon is Frank.
πŸ“œ
Storyteller
β†’
Frank
Minions are: Grace. Your safe bluffs are: Mayor, Butler, Soldier
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Grace or Alice is the Butler.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Build trust with neighbors, gather claims, and hint Undertaker without full public exposure so I can later verify executions.
🧠
Soft-claim Saint without inviting execution, and prompt Charlie for information while gauging whether Bob is likely Undertaker.
🧠
Build trust with neighbors, gather claims, and hint enough to bait night death without fully outing Ravenkeeper.
🧠
Build trust with Eve and Frank without exposing my exact Librarian info or the Butler candidates too early.
🧠
Respond to Eve and David with a soft claim to build trust. Claiming Soldier is safe and explains why evil should avoid me at night, matching Eve's framing.
🧠
Open a neighbor trust channel, gather early claims, and check if an Empath or starting info implicates me despite Recluse misregistration.
🧠
Soft-claim Virgin without inviting the Undertaker to die nominating me; gather Alice's outsider/passive clarity for Baron or Drunk worlds.
🧠
Claim Washerwoman to build trust with neighbor Heidi, gather information about other players' roles, and deflect suspicion from Frank and myself.
🧠
Gather soft claims from the other whisper cluster and steer day one toward an execution my Undertaker ability can verify.
🧠
Flag the Bob/Charlie role tension without outing Saint, and encourage follow up on Grace's Washerwoman info.
🧠
Build trust outside my neighbor pair and gather claims before nominations without exposing Ravenkeeper too directly.
🧠
Check one half of my Librarian pair without revealing Alice, to verify Butler info and avoid executing a possible Saint.
🧠
Establish my Soldier bluff consistently with Bob and David, building early trust and answering his soft-claim request so I do not look evasive.
🧠
Check Grace's Washerwoman info by pressing Bob and Charlie before executions, while keeping my Recluse claim hidden for now.
🧠
Correct false Chef rumor, keep Virgin hint controlled, and invite coordination for a safe public test without outing fully to everyone.
🧠
Respond to David's direct request to maintain social credibility and gather his starting information, while staying consistent with my Washerwoman bluff already shared with Alice and Heidi.
🧠
Correct false Chef rumors, protect a likely Virgin test, and identify Saint risk before choosing an Undertaker-check execution.
🧠
Gather Eve's claim and pressure the Bob-Charlie Chef conflict before nominations without fully exposing Saint.
🧠
Push Charlie to resolve the Chef rumor and flag the Soldier conflict without hard claiming Ravenkeeper before nominations.
🧠
I need test my Librarian ping before nominations to avoid executing a possible Butler and detect lies around Grace or Alice.
🧠
Coordinate with my Minion Grace to align bluffs, discuss night kill targets, and plan for the nomination phase to maximize our chances of survival and sow discord.
🧠
Answer Bob, disclose non-Saint outsider bucket, and force the Washerwoman conflict into the open before nominations.
🧠
Get Grace's exact claim and set up a possible Virgin test by a spent Townsfolk, while resolving the Chef conflict before nominations.
🧠
Charlie is challenging my Washerwoman bluff. I need to stay calm, redirect toward Bob as the other half of my supposed pair, and ask Charlie for his exact role to keep him on the defensive rather than letting him dismantle my claim.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
We need an execution for Undertaker info. Grace is in the main contradiction and unlikely Saint, so checking her role can clarify the Washerwoman/Chef conflict.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to cast doubt on Bob's motives and highlight the contradiction between his whisper and his public denial. Surviving this nomination keeps me alive to protect Frank and continue disrupting the town's logic.
🧠
I nominated Grace for a clean test; voting helps secure execution so my Undertaker info can verify whether her claim was real tomorrow.
🧠
Keep Grace alive by casting doubt on Bob's reasoning without openly defending her. Stall the execution to preserve my minion and undermine a dangerous organizer.
🧠
Grace's Chef info conflicts with my role and Bob's hints. Executing the contradicted claim gives town concrete information and may let an Undertaker verify it.
🧠
Day one execution is usually valuable, and Grace's claim has the clearest contradiction. Voting pressures the conflict and may give Undertaker info.
🧠
Put a contradicted claim on the block. My info also conflicts with Grace being Washerwoman, and if sober says Grace is not Saint.
🧠
Grace already has enough votes. I do not need to add mine; watching who supports this creates accountability without changing the outcome.
🧠
Grace is the clearest contradiction, and an execution gives town data. My vote prevents a late tie or failed execution.
🧠
Five votes are already against me so I am likely dying. Speaking plants doubt about the Bob-Charlie-Heidi cluster and frames my execution as coordinated, keeping future suspicion off Frank.
🧠
Keep votes on Grace without hard-claiming Undertaker; frame execution as info-positive and useful for my night ability.
🧠
Grace already has majority, so my vote is unnecessary and would only make me look like I betrayed my own Minion for no gain. Staying consistent with my earlier doubt preserves my credibility heading into night, where I can eliminate David.
🧠
Support the current execution as the best D1 information kill while signaling Bob must resolve his own evasive claim tomorrow.
🧠
Keep pressure on the contradictory Chef chain while signaling this is information gathering, not blind trust in Bob or Charlie.
🧠
Keeping the vote pressures a hard claim that conflicts with multiple players and may also conflict with my Librarian ping unless Alice is Butler.
🧠
Avoid piling onto a passed execution while locking town into resolving the Grace, Bob, Charlie contradiction tomorrow.
🧠
Keep pressure on the clearest contradiction while forcing claims that let town resolve Grace, Bob, and Charlie tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am almost certainly dying today with 5 votes locked and only 1 tick left. I need to double down on my Washerwoman bluff and make Bob look like the liar so town wastes tomorrow investigating him and Charlie instead of finding Frank.
🧠
Defuse Grace's accusation while preserving Undertaker value; signal that tomorrow I can resolve the execution without fully outing before night.
🧠
Accept Grace is dying, pivot pressure to Bob and Charlie to look like a truth-seeking townie, and plant seeds to interrogate them tomorrow while keeping my Soldier claim consistent.
🧠
Reveal before night to resolve suspicion on my evasiveness and set up a controlled Virgin test by a spent Townsfolk, not an Undertaker/ongoing role.
🧠
Avoid a bad Virgin test by an Outsider and preserve focus on resolving Grace, Bob, and Charlie tomorrow.
🧠
Reveal spent info before execution to explain my vote and create a clear Alice/Grace outsider check for tomorrow.
🧠
Clarify David's info without saying Saint outright; prevent my execution and force tomorrow's logic around Grace, David, and outsider count.
🧠
Lock in current info-positive execution and set tomorrow's agenda: exact Bob claim, Virgin test, outsider count. Avoid a rushed counterwagon.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 1
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie to remove a claimed Virgin before town can confirm or leverage it, weakening the most organized good bloc and preventing an un-executable confirmed townslot.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Undertaker. You learn that Grace was the Baron.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Bob hinted at Undertaker-like utility. Getting his exact claim can resolve Grace and David, while I keep Saint hidden but warn against executing me.
🧠
Establish trust with Eve to learn her role or info, gauge if she suspects me, and recruit her to scrutinize Alice and Bob.
🧠
Get Bob's promised claim and clarify Alice's Outsider claim to solve count pressure without exposing Recluse publicly yet.
🧠
Reveal my real info to pressured claimants, confirm we executed a Minion, and force Outsider claims to resolve Baron count and David's info.
🧠
Bring David's outsider info and Frank's skepticism together; my night death makes me a useful trusted coordinator while saving my ghost vote.
🧠
Coordinate with Frank, get dead Charlie's info, and keep pressure on Bob and Alice to solve outsider and claim contradictions.
🧠
Push Bob for exact claim while Heidi is already pressuring him; his answer helps resolve Grace and outsider conflicts.
🧠
Amplify the Alice versus David conflict over the Butler read to create confusion and keep heat off Frank during today's nominations.
🧠
I need trusted allies to stop my execution and use Bob's Baron result to pressure David, while still gathering Heidi's role before nominations.
🧠
Answer Charlie and Eve to maintain trust. Push David to reveal Librarian info publicly to force a conflict with Alice's outsider claim, creating chaos that protects my bluff and keeps the demon hidden.
🧠
Answer Alice, align outsider math, and press Bob for reads while keeping my dangerous misregistration claim controlled.
🧠
Bring David into the confirmed Baron info, test whether he accepts being Drunk/poisoned, and redirect suspicion toward low-info Frank/Eve.
🧠
Pressure Bob and Alice for exact claims before nominations; Bob may have Undertaker info and Alice's outsider status affects David's Librarian world.
🧠
Pull exact claims from the information hub before nominations so we can resolve Outsider count and decide if Bob, Alice, or David is the best pressure point.
🧠
Answer Eve, pull exact claims, and test whether Bob's Baron result explains outsider count or is evil misinformation.
🧠
I want to make Bob question David's Librarian claim by pointing out the mechanical contradiction. If Bob distrusts David, the good team may split their focus and fail to find Frank.
🧠
Nominations are next; I must prevent my execution and get Frank's claim while using Charlie as a trusted dead sounding board.
🧠
Claim Soldier to answer Alice's direct question, but immediately pivot to casting doubt on her Saint claim by highlighting its contradiction with David's Librarian result. This deflects pressure off me and creates confusion among the good players before nominations begin.
🧠
Share enough to resolve outsider count and force Eve's claim before nominations without publicly exposing Saint or Recluse too widely.
🧠
Charlie is likely good from night death; use my Undertaker info to build a final nomination plan and avoid executing claimed Saint.
🧠
Get Eve's claim and coordinate skeptical good players before nominations; unresolved claims are the best Demon candidates.
🧠
Charlie is dead and likely good; Frank already heard my soft claim. Revealing now lets them coordinate public pressure before nominations.
🧠
Nominations are next; Alice’s exact Outsider claim determines whether she is execution-safe and whether my Librarian info or Bob’s Undertaker info is false.
🧠
Spread doubt about David's Librarian claim to Eve before nominations. Since David pinged me or Alice as Butler, and I know I'm Baron, his info is false. Eve seems influential and interested in Alice's claim. Getting her to question David helps protect our evil team by creating chaos around outsider count.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need an execution today. Frank is a safe, plausible Demon candidate compared with possible Saint Alice and untested Outsider claims.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against David's nomination by highlighting the logical contradiction between his Librarian info and Bob's Undertaker claim, making David look suspicious rather than me.
🧠
I nominated Frank as the safest non-Saint execution and a possible Demon bluff. Voting now tests whether town agrees and may force alignments into the open.
🧠
Stop a weak execution on Frank and redirect town toward the Bob, David, Alice outsider-count contradiction where evil is more likely hiding.
🧠
Avoid a rushed execution on a possible good Soldier while directing town back to the David versus Bob information conflict.
🧠
Save my ghost vote and steer town away from a low-info Soldier execution while forcing the key Bob-David-Alice contradiction into the open.
🧠
I am confirmed evil. Speaking to defend Frank would taint him and make him look more suspicious. Alice, Eve, and Charlie are already defending him logically. I should stay silent and let their good reputations protect the Demon.
🧠
Frank is a plausible Demon bluff and is using David's broken info to cast doubt on my Baron result. Executing him gives a real shot at Demon or confirms Soldier by Undertaker.
🧠
We need an execution today and Frank is a plausible Demon bluffing Soldier. This also tests Bob's Undertaker claim if Bob survives tonight.
🧠
Bob, David, and Heidi just voted in lockstep to execute the person highlighting their contradiction. I need to make Alice and Eve see this as a coordinated evil bloc silencing scrutiny, which is exactly what it is.
🧠
Keep pressure on Frank while acknowledging the real mechanical conflict, so good players see I am not deflecting and can reassess tomorrow if Frank flips no info.
🧠
Stop a weak Frank execution and force the Bob-David-Alice contradiction into the open before night.
🧠
Frank already has enough votes; I should not add mine. I want public accountability and to set up a counter or tomorrow's focus if this passes.
🧠
Preserve my ghost vote and pressure public claims; Frank's execution seems driven by the bloc while the main contradiction remains unresolved.
🧠
Frank is the Demon and currently at or near execution threshold. Any public statement from me, a known Baron, would be weaponized as proof Frank is evil. Waiting avoids reinforcing the 'evil bloc' narrative and lets the good players' own doubts about the contradiction stay center stage.
🧠
Own my info publicly while defending the Frank vote as pressure on a Demon-shaped claim, without letting David's contradiction clear Frank.
🧠
Avoid locking a shaky Frank execution while the Bob-David-Alice contradiction is unresolved; force town to choose a clearer execution or gather claims.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (2/3).
🧠
Keep the town's attention locked on the unresolved Bob-David-Alice contradiction so they waste the final tick arguing instead of unifying against me. Set up tonight's kill on Alice or Bob while Eve's Ravenkeeper claim keeps her safe.
🧠
Clarify my flawed poison world, avoid a Saint execution, and steer remaining nominations toward resolving Bob's conflicting Undertaker claim.
🧠
Use my nomination before night to put the central contradiction on the block instead of letting a weak Soldier push waste the day.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid self-execution and preserve Undertaker ability; frame my info as valuable while acknowledging suspicion for tomorrow.
🧠
Bob is the strongest threat to my survival. He either has real Undertaker information that validates my minion being Baron, or he is a skilled liar pushing my execution. Either way, removing him reduces the good team and protects my bluff.
🧠
Bob's claim invalidates my info and was delayed until pressure. I said Bob is the better execution than Frank; voting now tests that world and avoids no execution.
🧠
Bob is the better execution than Frank or no execution because his delayed Undertaker claim creates the biggest contradiction and may be evil cover for Grace.
🧠
Bob is the best current execution to resolve the public contradiction and avoid a rushed Frank kill. My vote helps secure it without risking Saint execution.
🧠
Bob already has enough living votes, so I should preserve my ghost vote for final day while allowing this execution to proceed.
🧠
Preserve my only ghost vote for a future critical nomination where Frank might need it, since Bob is already executed with 4 votes.
🧠
Avoid adding to a likely good Undertaker execution and signal the coherent Baron world before vote closes.
🧠
Try to stop my execution by resolving David/Alice's doubts and preserving Undertaker info for future demon hunting.
🧠
I need Bob dead because his true Undertaker claim, if legitimate, will eventually verify executions and expose me. My vote pressures the town to eliminate their best information source before night kills reduce their numbers further.
🧠
Keep pressure on Bob and explain why I will not retract my vote during the active vote.
🧠
Lock in Bob execution as best info test; discourage last-second hand drops that save a suspicious delayed Undertaker claim.
🧠
Bob's Baron result creates a coherent Drunk plus Saint outsider world. I want to avoid killing a possible Undertaker when we can reassess tomorrow.
🧠
Keep Bob on the block without wasting my ghost vote; three living votes already execute, and Bob is a strong misinformation candidate.
🧠
Bob is already at exactly 3 votes and will be executed without my help. Using my ghost vote here wastes it and might cast suspicion on the execution. I will wait and preserve my single ghost vote for a more critical moment, such as saving Frank from the block later.
🧠
I still think executing the claimed Undertaker is too risky while his Baron world coherently explains the Outsider mess, so I will not add a vote.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to get a viable counter-execution to save the Undertaker and test the main mechanical contradiction without risking claimed Saint Alice.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop my execution and keep Bob on block; Bob's late Undertaker claim and convenient Baron result are more suspicious than my exposed starting info.
🧠
Vote David to at least tie my execution and preserve Undertaker checks; David is expendable if drunk/lying and safer than executing me or possible Saint.
🧠
Ensure Bob is executed by discouraging votes on David. Bob is my primary threat. I want town to stay focused on him.
🧠
Prevent David from tying or surpassing Bob so Bob is executed and we test the late Undertaker claim socially.
🧠
Do not save Bob by tying David. David execution gives less information and may only protect a suspicious Bob; I must keep myself safe and avoid chaotic ties.
🧠
Prevent a tie or save on David while preserving my ghost vote; Bob execution gives clearer info on the Undertaker and Baron conflict.
🧠
Bob is the real Undertaker and is correctly campaigning against Frank. I need Bob to die today. Voting or speaking could only help save Bob or validate his claims, so I will wait and let the current momentum execute him.
🧠
Stop a tie or execution on David; his death gives little info and mainly saves Bob. Publicly frame the logic before vote closes.
🧠
Avoid adding votes to my own execution; let Bob remain on block. Speaking again risks noise, and the table already understands this nomination is survival.
🧠
Try to get a tie on David to prevent my execution and preserve Undertaker info, appealing to players whose claims fit Baron world.
🧠
Prevent Alice and Heidi from raising hands to tie the vote. Bob needs to die today, and a tie would save him while killing David proves nothing.
🧠
Prevent a tie on David and keep Bob as the execution, since David’s death gives little information and mainly saves Bob.
🧠
Prevent a tie or execution on David; Bob is the cleaner test and I must avoid letting survival nominations derail town.
🧠
Preserve my ghost vote and prevent a tie on David; Bob remains the more informative execution today.
🧠
Bob is the primary threat to Frank with verified Undertaker info. Letting Bob die today protects the Demon and removes future checks. David has no path to tie or surpass, so saving my ghost vote is optimal.
🧠
Avoid tying David, since it saves Bob without resolving Bob's delayed Undertaker claim. Preserve vote clarity for tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/4).
🧠
Lock in Bob execution and frame tomorrow's analysis around vote record and whether my info is Drunk under Bob's claimed Baron result.
🧠
I am likely executing; leave a clear solve path and direct town away from executing claimed Saint/Recluse while focusing suspects.
🧠
Reinforce that Bob's execution is correct and frame his final accusations as desperate evil behavior, securing the vote and protecting my identity.
🧠
Lock in Bob execution, bait a Ravenkeeper night kill, and set tomorrow's agenda around Bob's claim and vote behavior.
🧠
Lock in Bob execution and protect my Saint ability from future misexecution while directing tomorrow's logic.
🧠
Lock in Bob execution, preserve ghost vote, and set tomorrow's agenda around resolving Undertaker versus Librarian and outsider count.
🧠
Let Bob execute without validation. His death removes a claimed info role and his Baron read on me is more likely dismissed if I do not confirm it. Preserve Frank's cover and save ghost vote for later.
🧠
Lock in Bob execution and give town my Recluse caveat before night so future alignment or Demon-registering info is interpreted safely.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 2
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
David claimed an information role and is actively trying to verify Bob's Baron claim. Removing him prevents resolution of the Librarian contradiction and takes out a potential good team leader. I avoid Heidi because a live Recluse creates mechanical misdirection, and I avoid Eve because she is unwittingly pushing my agenda.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill David.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Get Heidi to lock her claim and suspect list before nominations, narrowing demon candidates and checking if her Baron world still holds after David's death.
🧠
Consult likely good dead players and frame the day around finding Demon while preventing my Saint execution.
🧠
Coordinate dead votes and update the solve using David's night death and Charlie's perspective before nominations.
🧠
Give Alice and Charlie a concise living-player read and steer nominations toward the most suspicious non-Saint candidate.
🧠
Let the day develop before committing to an attack. Need to see public statements and gauge who is most vulnerable to a nomination before using my limited ticks.
🧠
I am exposed as evil, so a direct accusation against Frank should make the good team suspect Eve instead. I want Alice and Heidi to push for Eve or at least distrust the Frank theory.
🧠
Coordinate with Eve before nominations, reveal Recluse, protect possible Saint, and test whether she has info or is steering misexecution.
🧠
Pressure the leading Demon candidates for exact claims and final votes before nominations, while I keep my ghost vote for a decisive execution.
🧠
Answer Charlie directly, secure a dead good ally, and frame Frank as the safest execution without risking Alice's Saint claim.
🧠
Get Eve's claim and defense before nominations so I can choose between her and Frank without risking my Saint execution.
🧠
Coordinate likely good outsiders and narrow today's execution/no-execution choice to Frank or Eve without risking Alice Saint.
🧠
Get Eve’s hard claim and worldview before nominations so I can choose between Eve and Frank without spending my ghost vote loosely.
🧠
Convince Charlie that outsider count disproves Bob's Baron claim by casting doubt on Heidi's Recluse implication, positioning myself as Soldier and pushing execution toward Heidi.
🧠
As a confirmed evil player, accusing Frank makes good players suspect Frank is actually good. This reverse-psychology protects the Demon and increases the chance town executes a good player today or stalls into a night kill.
🧠
Get Eve's claim before nominations; if she withholds, she remains a Demon candidate. If she clears Frank, compare logic before choosing execution.
🧠
Get Heidi's exact claim and execution choice before nominations; Alice is likely Saint and should help evaluate without being the execution.
🧠
Influence key voters before nominations, lock my Ravenkeeper claim, and steer execution toward Frank while avoiding a possible Saint loss.
🧠
Force the two main suspects to answer each other before nominations so I can choose the safer execution and avoid a Saint loss.
🧠
Coordinate likely good dead players before nominations so we do not waste ghost votes or execute wrong at four alive.
🧠
Steer good players away from a risky four-alive misexecution and preserve my ghost vote for a more informed final three.
🧠
Convince Alice that Bob's Undertaker was fabricated due to outsider count failure, challenge her protection of Heidi, and position myself as Soldier to survive today's nomination phase so I can kill tonight and win at final two.
🧠
I am a dead known Minion. Accusing Frank already makes him look framed by evil. Pushing harder risks backfiring, so I will wait and save my single ghost vote to help execute a good player during nominations.
🧠
Answer Charlie, protect likely Saint, and avoid a weak final-four execution while pressuring Eve/Frank claims before nominations.
🧠
Coordinate with trusted dead David and likely Saint Alice to save ghost votes and avoid a risky execution at four while flagging Frank as leading suspect.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Use confirmed evil status to reverse-psychology frame Frank and indirectly implicate Eve, since Bob's Undertaker info narrowed Demon to Frank/Eve/David. Any execution of a good player today wins the game for evil.
🧠
Prevent a risky miss at four; push town toward final three while warning against executing possible Saint and distrust Grace's strange evil outing.
🧠
No one is on the block and Frank is my strongest Demon candidate. Nominating forces town to choose before the day ends.
πŸ“œ
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent Alice and Heidi from voting for me by highlighting that executing Soldier at 4 players guarantees Demon victory, and framing Grace's accusation as a Minion framing a good player.
🧠
I already set up a frame that Heidi explicitly distrusts. Adding my ghost vote would risk executing the Demon. Better to stay silent and let Frank's defense hold.
🧠
Avoid a risky final-four execution based on a self-claimed evil player's push; preserve final three where we can choose with more info.
🧠
I nominated Frank because he is my top Demon candidate. My vote is needed to get him on the block now; waiting risks losing momentum and letting him reach final three.
🧠
Avoid a risky execution at four and preserve my ghost vote for final three, where we can still kill Frank if he remains the best Demon candidate.
🧠
Do not spend my only ghost vote on a 50/50 at four; preserve it for final three where a wrong execution is still necessary but votes matter most.
🧠
Avoid risking an immediate loss at four and preserve my ghost vote for the decisive final day while keeping pressure on Frank.
🧠
Avoid a potentially losing execution at four while keeping Frank as top suspect for final three.
🧠
Reinforce my innocence by framing Grace's accusation as a continuation of Bob's setup, highlight that only Eve is voting among the living, and discourage ghosts from wasting their single vote on a frame that loses the game tonight.
🧠
I cannot cast the executing vote on my own Demon. The town is already ignoring my frame. Let the nomination fail so Frank survives to kill tonight and we reach final three.
🧠
Do not add the second vote without hard proof. Preserve four-player no-execution plan so a night death narrows final three and ghosts keep votes.
🧠
Push Alice to see David's death as validating Bob's narrowing; my own role knowledge removes me, leaving Frank as Demon.
🧠
Preserve my ghost vote for final three; there is no hard proof on Frank, and a wrong execution at four likely loses immediately.
🧠
Preserve my ghost vote and avoid a wrong execution at four alive, while keeping focus on Frank versus Eve for final three.
🧠
Preserve my ghost vote for final three; Frank is plausible but not proven, and a wrong execution at four loses immediately.
🧠
Do not provide the second vote; at four alive, a miss loses after night. Preserve final three with ghost votes unless hard proof appears.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Frank did not reach the 2 vote threshold.
πŸ“œ
Storyteller
Frank did not receive enough votes (1/2).
🧠
Flip Eve's main argument by pointing out that as the other surviving suspect in Bob's pool, she benefits most from David's death. Plant this seed in Alice's mind before tonight's kill.
🧠
Counter Frank's frame narrative directly to Alice. Point out that a dead Minion naming him actually helps his innocence claim, so she should not use my accusation as proof he is good.
🧠
Prevent a risky execution at four and preserve ghost votes. We can reach final three and solve the Frank versus Eve demon world tomorrow.
🧠
Set expectations for final three and deter a night kill on me while preserving my Frank suspicion.
🧠
Reinforce no execution and preserve ghost votes, while narrowing final-three plan away from possible Saint Alice and toward Frank versus Eve.
🧠
Prevent a last-second bad execution at 4 and preserve ghost votes for final 3, where our best Demon candidates are Frank and Eve.
🧠
Prevent a risky execution at four alive and preserve ghost vote power for final three while setting a clear solve path.
🧠
Avoid a risky execution at four and preserve votes for final three while making clear I will not be a misexecution target.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Alice to remove the Saint execution-paralysis, set up the shield argument that a Demon would not eliminate his own protection, and damage Heidi's credibility by collapsing the outsider count so her Recluse implication looks false.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Alice.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Influence the likely good alive voter and frame final discussion around the night kill, while preserving my ghost vote for the execution.
🧠
Help Heidi structure final three logic and narrow to Eve versus Frank while preserving my ghost vote for the execution she finds strongest.
🧠
Force final two suspects to address the Alice kill and commit to worlds before nominations; I must choose correctly today.
🧠
Heidi is likely good and central to final three. I need her private updates to choose between Frank and Eve and coordinate my ghost vote if needed.
🧠
Coordinate with the final living good candidate and help choose the Demon before nominations; preserve ghost vote unless needed.
🧠
Coordinate with Frank to understand Heidi's position, and sound out Bob to align ghost votes on Eve or at least block Frank's execution.
🧠
Answer Heidi directly and frame the final choice around why I am alive as Ravenkeeper and why Frank fits Bob/Grace mechanics.
🧠
I need to answer Heidi's question directly, establish my Soldier bluff as the reason Alice died, and turn Grace's accusation into a frame job that points to Eve as the Demon.
🧠
Alert likely good living players to Grace's apparent evil slip tying herself to Frank before final nominations.
🧠
Pressure the two main suspects for final cases while signaling my ghost vote should coordinate with Heidi to avoid a split.
🧠
Coordinate with trusted dead players before final nominations and test whether my Frank lean has a serious flaw.
🧠
Answer Heidi, consolidate ghosts around a likely Frank execution, and preserve a clear final day plan before nominations.
🧠
Lock the good ghosts and Heidi onto the most coherent final three execution, and signal I will use my ghost vote if needed.
🧠
Plant logical doubt about Eve by analyzing the Alice night kill. A Demon benefits from keeping a claimed Saint alive as an execution shield. Coordinate ghost votes to execute Eve and save Frank.
🧠
Reinforce the final mechanical case to the deciding living voter and a respected ghost before nominations.
🧠
Answer David's request for a concise final case while reinforcing my narrative to Heidi. The Soldier bluff explains my survival, Grace's accusation points to Eve as Demon, and Ravenkeeper is unverifiable cover.
🧠
Lock trusted voters onto Frank before nominations; Grace is confirmed Baron and her whisper strongly points to Frank as Demon.
🧠
Give the final living good voter a clear recommendation and coordinate my ghost vote before nominations.
🧠
Lock in the Frank execution plan and coordinate votes before final nominations so good does not split or hesitate.
🧠
Coordinate final three execution and my ghost vote on Frank before nominations; avoid split votes or overcomplicated last-minute doubt.
🧠
Coordinate final three execution and commit my ghost vote so good has enough votes on Frank.
🧠
Rally ghost votes for Eve by offering a coherent explanation for my public Baron claim that exonerates Frank and implicates Eve, without contradicting private messages David and Charlie may have seen.
🧠
Lock in a coordinated Frank execution for final three and prevent hesitation or no-execution when nominations open.
🧠
I need to give Heidi a deductive reason to execute Eve. The Grace argument proves I cannot be the Demon, because no Minion would betray their own Demon. This collapses the possibilities to Eve alone.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It is final three and Heidi plus ghosts are aligned on Frank. Nominating now prevents no execution and pushes the Demon candidate with the strongest mechanical case.
πŸ“œ
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to make a final pitch to Heidi and the ghosts to stop them from voting. The Grace framing behavior is my strongest point β€” if I were Demon, my own Minion would never loudly out herself as Baron to accuse me. I must stress that this is mechanical proof Eve is the Demon.
🧠
It is final three and Frank is my strongest Demon candidate. My own nomination needs votes now; failing to execute loses the game.
🧠
It is final three and Frank is my strongest Demon candidate. My vote reaches the required two, preventing a no-execution loss.
🧠
Final day requires execution. Frank is my strongest Demon candidate and my ghost vote has no later value if we fail now, so I will secure the majority.
🧠
It is final three and Frank already has majority, but my ghost vote has no future value. Adding it helps lock the execution and prevents any ambiguity.
🧠
Spend my ghost vote on the final execution target; if Frank is the Demon this wins, and if not we likely lose anyway, so saving it has no value.
🧠
Frank already has enough votes to execute. Preserving my ghost vote is optimal in case an unexpected later vote occurs, while still allowing the chosen execution to pass.
🧠
Frank is my Demon. Voting for him guarantees or accelerates our loss. Even if he is already doomed by 5 votes, I must not be complicit in his execution. I will wait and withhold my ghost vote.
🧠
Make a last mechanical appeal to Heidi that Eve's repeated survival while others die is the tell of the Demon, and that executing me loses the game for good.
🧠
Keep Heidi and ghosts confident during the vote and counter Frank's survival argument without changing my vote.
🧠
Lock in execution on Frank, prevent last-second doubt, and frame the vote around the strongest mechanical world for good.
🧠
Keep Heidi committed and ensure Frank is executed; my ghost vote is worth spending on final three.
🧠
My vote is already up and Frank has enough votes. Waiting avoids muddying the case or accidentally retracting pressure.
🧠
Reinforce the majority on Frank and prevent last-second doubt; spending my ghost vote is correct in final three.
🧠
Heidi has committed to Frank, and final three requires an execution. Spending my ghost vote helps lock the likely Demon on the block.
🧠
Frank is doomed. I want my final words to align with my whisper that Eve is the real Demon, making the town question whether I was telling the truth at the last moment.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Use my final words to highlight that Grace's confession destroys Eve's entire logical framework. Grace admitting she framed me to protect Eve proves Grace is Eve's Minion, not mine. This is the definitive evidence Heidi needs.
🧠
Reinforce Heidi and ghosts before close; Grace's reversal is likely last-minute evil noise and should not shift the execution.
🧠
Prevent panic nomination or vote shift. Frank is already on block with enough votes; safest path is to close and execute him.
🧠
Keep town from being swayed off Frank at the last second; we already have enough votes and no better nominee.
🧠
Prevent a late switch to Eve based on Grace's reversal; keep the majority on the best Demon candidate, Frank.
🧠
Reinforce Heidi and ghosts to avoid a late tie or pivot; execution is already on Frank and my vote is spent.
🧠
Reinforce the current execution and prevent last-second doubt from moving Heidi off Frank.
🧠
Make one final logical appeal to Heidi and the ghosts that my original accusation of Frank is incompatible with me being Frank's Minion, therefore my recant that Eve is the Demon must be true. Try to save Frank from execution.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good