Game Detail

Players

Alice (Investigator) Bob (Monk) Charlie (Imp) David (Baron) Eve (Saint) Frank (Butler) Grace (Virgin) Heidi (Recluse)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil194,79819,983$0.6207
Good624,36041,357$0.1456

Event Transcript

๐ŸŽญ
The game has started.
๐Ÿ“œ
Storyteller
โ†’
David
You are the Minion. The Demon is Charlie.
๐Ÿ“œ
Storyteller
โ†’
Charlie
Minions are: David. Your safe bluffs are: Slayer, Chef, Ravenkeeper
๐Ÿ“œ
Storyteller
โ†’
Alice
Good evening Alice. You are the Investigator. Either Grace or David is the Baron.
๐Ÿ“œ
Storyteller
โ†’
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
๐Ÿง 
Choose Eve (neighbor) as master to observe her day 1 voting/behavior. As Butler, need master to vote tomorrow; picking neighbor gives info on potential Demon while enabling my vote if good.
๐Ÿ“œ
Storyteller
โ†’
Frank
You chose Eve to be your master.
Day 1
๐Ÿ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
๐Ÿง 
Coordinate with Charlie on outsider-count narrative to hide Baron and keep Charlie off the execution path day 1.
๐Ÿง 
Share my info privately with trusted neighbor Bob early Day 1 to build good alliance, gather reactions, avoid Demon/Minion targeting my public reveal.
๐Ÿง 
As Virgin, my ability triggers on nomination. Early alliance with neighbors helps share suspicions later, progress info gathering without revealing role publicly yet.
๐Ÿง 
Respond to Grace's group whisper to build alliance with neighbors, share minimal info as Recluse (hide exact role early), gauge trustworthiness. Progress info-sharing on Day 1 without overexposing.
๐Ÿง 
As Butler, ability locks me to Eve's vote tomorrow. Coordinate with neighbors Eve/Grace/Heidi (my seating circle) to build good alliance, share night 0 choice, gather info/trusts early day1 to narrow evil suspects.
๐Ÿง 
Respond to Frank's group whisper privately to build alliance if good, probe his Butler claim. Share I'm good, ask for info/trusts to collate early intel & progress info gathering on day 1.
๐Ÿง 
Day 1, build good alliances. Alice shared strong info first, likely good. Share my Monk role privately to align, protect each other. Info helps narrow suspects early.
๐Ÿง 
Coordinate consistent bluff structure that explains +2 Outsiders and gives us cover against early info roles, while keeping my claim low-mechanical so itโ€™s hard to disprove.
๐Ÿง 
Strengthen neighbor alliance (Eve/Grace/Heidi) by confirming Butler claim, ask for role/info to build trust and gather early reads. With 2 ticks left, progress info-sharing to ID evil faster; my ability ties me to Eve voting.
๐Ÿง 
Establish an Outsider narrative early, gain trust via private share, and extract Alice/Bobโ€™s starting info to plan misdirects and night kills.
๐Ÿง 
Seed Baron/3-Outsider world and extract Aliceโ€™s claim while positioning myself as harmless Outsider, reducing heat on Charlie.
๐Ÿง 
Strengthen alliance with Frank/Grace/Heidi (neighbors) to gather early info/claims, verify Frank mechanically via my vote D2, build good team coordination before nominations. Hide Saint to avoid early execution risk.
๐Ÿง 
Coordinate with trusted neighbor Bob on protection plan and clique intel to narrow Grace/David; build good alliance early while probing whispers from D/C.
๐Ÿง 
Strengthen neighbor alliance by revealing Virgin (low-info but protective Townsfolk), confirm Eve vote plan for Frank verify, flag sus private clusters (David/Charlie-Alice/Bob). Builds good bloc, progresses info for D1 nom.
๐Ÿง 
Strengthen neighbor alliance (likely good per claims/mechanics) by claiming plausible Townsfolk (e.g. Empath-like), share sus on whispering bloc, push Eve verify Frank & nom plan. Nullifies my Recluse risk, progresses info sharing for D1 nom.
๐Ÿง 
Strengthen good align w/ Alice (mutual trust/info share). Refine Grace/David info, plan N1 protect + early noms on evils to narrow Demon fast. Day1 info gathering key.
๐Ÿง 
Strengthen alliance with nom plan targeting sus whisper bloc (suggest Bob, least connected). Eve vote verifies me mechanically. Heidi Empath locks alliance good. Progress to nomination tick by planning execution of sus to narrow evil.
๐Ÿง 
Alliance solid, outsiders claim Butler verifies mechanically. Sus bloc not engaging us. Nom Bob D1 (Frank's plan) to test/execute evil early, leverage my Virgin ability if nom'd back. Progress game D1.
๐Ÿง 
Strengthen Bob alliance (trusted good), plan N1 test to resolve Grace/David info mechanically. Share clique suspicion to progress nominations toward evils. Day1, build good network fast.
๐Ÿง 
Seed the '3 Outsiders' frame early with Bob to steer setup discussions, gather his claim, and pre-empt him building a solid info chain against me.
๐Ÿง 
Execute sus Bob D1 via nom to remove evil early. Alliance solid/verified mechanically. I'm Saint - hide til late, but coord nom/vote to verify Frank & win fast.
๐Ÿง 
Respond to Alice confirming plan, gather more on Charlie's claim and neighbors to narrow evil in Grace/David+clique. Align goods early Day1, progress info-sharing before noms.
๐Ÿง 
Confirm nom plan on Bob to execute sus early D1. Eve nominating now; I vote yes. Builds/verifies alliance mechanically, progresses to kill evil while time left this tick.
๐Ÿง 
Seed the +2 Outsider world with someone not in my current chat web, gather their claimed info, and steer social consensus toward '3 Outsiders' so our bluffs fit.
๐Ÿง 
Nominate Bob as planned to execute sus bloc member D1. Coordinate final votes/support. My vote verifies Frank mechanically. Progress game by testing sus early; Saint hides role to avoid early exec.
๐Ÿง 
Spread a consistent 3-Outsider narrative, recruit a โ€˜Butler masterโ€™ to justify vote behavior, and extract any real info from a likely good player while setting up miscount confusion.
๐Ÿง 
Respond to Charlie/David, share Alice info to cross-verify Outsiders/Baron. Build good alliance, confirm Grace protect/Nom plan. Narrow evil in Grace/David/clique using logic chains/multi-worlds.
๐Ÿง 
Confirm Bob N1 Grace protect plan, push early Grace nom to test my info vs clique evil coord. Ally w/Bob to narrow Demon fast D1.
๐Ÿง 
Confirm alliance unity, urge Eve/Frank to nom Bob immediately this tick (phase progress 0/4), remind vote plan to verify Frank & execute sus bloc D1 for early good momentum.
๐Ÿง 
Confirm alliance voting plan, hype Eve's nom of Bob this tick (phase progress 0/4). Ensures we vote yes on Bob, verifies Frank mechanically via Eve vote, executes likely evil early D1 to narrow Demon suspects.
๐Ÿง 
Confirm alliance unity pre-nom tick, ensure all vote YES on Eve's Bob nom to execute sus minion D1 mechanically verifying my Butler via Eve vote; build good team momentum.
๐Ÿง 
Keep David off the block, reinforce Baron/outsider confusion, and steer Bob away from a โ€˜Monk testโ€™ that could mechanically clear people. Aim for a mis-exec in the clique or stall.
Nominations โ€” Day 1
๐Ÿ“œ
Storyteller
Nominations are now open.
๐Ÿง 
Steer Day1 execution away from David/Grace and away from strong info roles. Put heat on the whisper clique and try to remove a potential info hub or minion while looking like I'm following social reads.
๐Ÿ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Day1, vote Frank to test sus 4p clique coord. Helps narrow evil, aligns w/Charlie/Alice plan. We need info from execution.
๐Ÿง 
Frank's 4p clique screams evil coord. Charlie's nom tests it early D1. Voting yes progresses info/testing without hitting my info directly. Align w/Bob/Charlie vs clique.
๐Ÿง 
Alliance plan: Vote NO on Frank (don't raise hand). Defend Frank, counter with Eve/Frank nom Bob next tick. Execute sus bloc D1 to narrow evil. Virgin protects if nominated.
๐Ÿง 
Push through a D1 execution on my nominee to remove a potential organizer/info source and possibly hit a Saint. It also keeps town focused on social reads over Alice/David mechanics.
๐Ÿง 
Publicly call out Charlie's bad nom/logic flaws, rally alliance to vote NO (we have 4 no-votes), refuse to vote per Butler (Eve not voting yet), urge Eve to nom Bob next tick. Disrupt evil, protect alliance, progress to execute sus.
๐Ÿง 
Publicly lock in Butler bluff + Outsider-count narrative, justify abstaining from Frank vote, and subtly support Charlieโ€™s nomination without overcommitting.
๐Ÿง 
Alliance plan: Vote NO Frank (trash nom by Charlie sus bloc). Grace voted yes despite 'evil' claim proves Charlie lying/Baron/Spy. I vote ANY nom to verify Frank Butler mechanically. Next tick Eve noms Bob.
๐Ÿง 
Alliance plan: Vote YES on Frank nom to fail it (4 needed, bloc provides 4 yes to block Charlie). Proves Frank Butler mechanically (I vote). Next tick Eve noms/execute Bob (sus). Saint safe til late.
๐Ÿง 
Lower hand to prevent Frank execution (likely 4-4 tie fails). Alliance plan intact: Eve/Frank nom Bob next tick (1/2 ticks left). Protects Butler mechanically verified, executes sus bloc D1.
๐Ÿง 
Alliance NO-vote Frank (we're good), but I raise hand to verify mechanically: if Eve votes (hand up), I'm Butler good. David fake Butler exposed by my ability working. Defend alliance, Eve noms Bob next tick to execute evil.
๐Ÿง 
Lower hand to NO-vote Frank per alliance plan (4 NO-votes block execution). Alliance (5 votes) crushes counter-noms. Next tick nom Bob (sus bloc), Frank 2nd nom. Execute evil D1, N1 Empath verifies good.
๐Ÿง 
Lower hand as alliance plan: vote ANY nom to verify Frank Butler mechanically via Eve's vote. Defend alliance, NO-exec Frank, nom/execute sus bloc Bob next tick for D1 win.
๐Ÿง 
Lower hand: Frank not top sus (clique member but not Alice-pinged). Grace/David higher priority from Invest. Vote failed anyway (low hands)โ€”regroup for Grace nom next tick to test without wasting my early vote.
๐Ÿง 
Frank not Demon (Imp unlikely D1 nom). Lower hand to fail nom (4-4?), save 2nd tick for Grace nom/execute test vs my read. Progress to verify info.
๐Ÿง 
Retract my vote to reduce heat from my own shaky nomination and steer day toward low-info outcomes (no-exec or split vote), keeping demon safer.
๐Ÿง 
Reinforce my Butler constraint to justify no-vote, undermine Frankโ€™s narrative, and steer town away from executing anyone (esp. my Demon Charlie) on D1.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Frank did not reach threshold.
๐Ÿ“œ
Storyteller
Frank did not receive enough votes (1/4).
๐Ÿ“œ
Storyteller
The Virgin's ability triggers! Alice is executed immediately.
๐Ÿ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
๐Ÿ’€
Alice(Ghost)
Alice has died.
Night 1
๐Ÿง 
Day1 phase3/4, Charlie used nom, I nom Grace (my sus) to test Investigator info before night. Grace voted yes on Frank (risky if good), clique sus. Execution tests Baron read, progresses to Demon hunt.
Nominations โ€” Day 1
๐Ÿ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿ“œ
Storyteller
โ†’
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
๐Ÿง 
Protecting Grace tests her/Alice info, proves Monk mechanically (she survives=good/Monk real), denies Demon kill. Progress info Day2, narrow Demon.
๐Ÿ“œ
Storyteller
โ†’
Bob
You chose to protect Grace.
๐Ÿ“œ
Storyteller
โ†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
๐Ÿง 
Remove the day-1 social leader/info threat and fracture the voting bloc, while setting up suspicion on remaining clique members and keeping pressure off me/David.
๐Ÿ’€
Eve(Ghost)
Eve has died.
๐Ÿ“œ
Storyteller
โ†’
Charlie
You chose to kill Eve.
๐Ÿ“œ
Storyteller
โ†’
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
๐Ÿง 
Alliance Eve/Grace/Heidi core good (Grace Virgin saved us, Heidi Empath N1). Eve master again: locks my D2 vote to her (verifies Butler mechanically), enables voting sus bloc (Bob/David/Charlie) to progress town win.
๐Ÿ“œ
Storyteller
โ†’
Frank
You chose Eve to be your master.
Day 2
๐Ÿ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
๐Ÿง 
As dead Saint, save ghost vote. Coordinate alliance (Frank/Grace/Heidi) to vote NO on Grace nom, narrow suspects to Charlie/David via logic chains. Progress to next nom.
๐Ÿง 
Coordinate with Demon to prevent a Grace execution and set a believable public line: Butler mechanics after Eveโ€™s death, plus next-night kill priorities.
๐Ÿง 
Alliance solid per Eve/Heidi info. Grace nom from Charlie (sus Invest) must fail. Coordinate NO votes, plan expose Charlie/David next tick. Grace Virgin proven good, protect town.
๐Ÿง 
Reinforce alliance unity to vote NO on Grace nom (save Virgin), build logic vs Charlie/David lies. Progress to nom Charlie D2, narrow evil. Alliance 4 votes block Grace nom.
๐Ÿง 
Whisper Charlie (neighbor, Recluse claim nom'd clique/Frank) my Monk info (protected Grace N1/N2, Eve died so Demon not Grace), push nom Frank (clique sus) before nomination phase. Build good alliance, progress to exec evil.
๐Ÿง 
Keep Bob trusting me while undermining his mechanical conclusion and redirecting his nomination energy toward mis-executions (Frank/Heidi) and away from David.
๐Ÿง 
Reinforce alliance pre-nomination. Confirm NO-vote success on my nom, share Virgin info safely, plan Charlie nom D2 to execute Demon. Progress to win via execution.
๐Ÿง 
Dead, so consult alive to build case vs Grace (my Baron info + sus). Coordinate ghost vote for Grace nom. Progress to her execution on D2.
๐Ÿง 
As dead Investigator, push Grace execution with trusted Bob (prior ally). Day2 voting on Grace needs 4 yes-votes; coordinate to secure win condition by testing/proving my info.
๐Ÿง 
As dead Saint ghost, save vote for later. Coordinate alliance (Frank/Grace/Heidi) to NO vote Grace nom (bad nom per logic), preserve lives, expose Charlie/David next tick to narrow Demon.
๐Ÿง 
Confirm alliance unity post-nom save, share Virgin confirmation, plan D2 expose/nom Charlie (liar per Heidi), gather new info to narrow Demon suspects & progress to execution.
๐Ÿง 
Alliance coord to expose Charlie's Invest lie (Heidi contradicts) & plan D2 Grace nom him next tick. Confirm Grace nom failed & Eve Saint? Unity exposes evil bloc, progresses to execution. As Butler, organize good team.
๐Ÿง 
Steer Bob into tunneling Frank/Heidi and away from executing David; weaken the โ€˜Grace canโ€™t be Demonโ€™ argument without revealing Iโ€™m threatened by it.
๐Ÿง 
Alliance won Grace nom defense. With 2 ticks left pre-nomination, confirm victory, reconfirm info, plan public expose of Charlie's Invest lie + sus whispers, Grace noms him next tick to execute evil.
๐Ÿง 
Seed doubt in Bob about Aliceโ€™s Investigator so the Grace vote collapses and nominations shift to Frank/Heidi or other good targets, protecting Charlie and buying time.
๐Ÿง 
Nomination next tick. Align Charlie on nom Frank (his pref), share Monk info to build trust/coord votes vs clique. Progress to execute evil.
๐Ÿง 
Alliance united, Grace nom defeated. Next tick is Nomination phase: Coordinate Grace to nom Charlie (Invest lie), Frank/Heidi expose publicly. Confirm info/votes, stay hidden as Recluse to avoid Out suspicion. Execute evil D2 to narrow Demon.
๐Ÿง 
Coordinate with David: preserve his cover and set a night kill (Bob) that removes a strong TF and stops Grace-protection talk from narrowing the Demon.
๐Ÿง 
Confirm alliance unity pre-nomination tick. Grace publicly noms Charlie next (Invest lie + sus bloc). Expose evil, execute D2 to narrow Demon suspects. United 4 good votes win.
๐Ÿง 
Stop the open push on Grace, seed doubt on Aliceโ€™s Investigator due to Virgin insta-exec/possible poison, and redirect town toward misexecuting Heidi/Frank while keeping Charlie safe.
๐Ÿง 
Alliance won Grace nom defense. David's whisper tests allianceโ€”respond united to reject split, lock Grace nom Charlie next tick (nom phase). Expose lies publicly after. Win by executing evil D2, stay hidden as Butler.
๐Ÿง 
Dead, so push execution of top sus Grace (my info + behavior). Coordinate with trusted Bob for votes to hit 4+ yes. Win by Demon/Minion exec.
๐Ÿง 
Confirm alliance unity post Grace nom fail. Lock Grace nom Charlie next tick (nom phase). Reconfirm info (Heidi reads, Eve Saint, David fake). Expose publicly after. Prep YES votes on Charlie to exec evil D2 w/4 votes.
๐Ÿง 
Nomination imminent (1 tick left). Rally Charlie (aligned) to nom Frank for pressure. Grace mechanically good/protected. Frank sus clique leader. Progress to Demon execution.
๐Ÿง 
Confirm alliance unity post Grace nom fail. Lock plan: Grace nom Charlie next (0/4 ticks left). Frank/Heidi public expose. Prep 4 YES votes on Charlie to execute evil D2 while I'm ghost.
๐Ÿง 
Push Grace execution via Bob coord as dead ghost. Grace fits Baron perfectly; her death reveals Demon path or wins if Demon. Save ghost vote for math impact.
๐Ÿง 
Alliance plan locked: Grace noms Charlie this tick (0/4 rem, Nomination next). I publicly support/expose next tick to progress execution. Confirm details, stay united for 4 YES votes. Win D2 by executing evil.
๐Ÿง 
Confirm alliance unity pre-nom tick. Grace will nom Charlie next as planned (Invest lie + bloc). Ensures 4 YES votes. Exposes evil D2 for good win.
๐Ÿง 
Keep Bob on the Frank push while preventing him from mechanically clearing Grace/locking onto David; set up execution that isnโ€™t us/our minion and preserve flexibility for later frames.
๐Ÿง 
Alliance locked 100% trust. Reconfirm info, lock plan Grace nom Charlie next tick (0 ticks left=next phase). Expose Charlie publicly after. United 4 YES votes execute evil D2 win before final day.
๐Ÿง 
Coordinate Grace exec with Charlie/Alice ignoring David. Grace sus by Alice info+clique+Eve kill. Narrow evil suspects D2, process of elim. Public push next.
๐Ÿง 
Undermine the โ€˜execute Graceโ€™ momentum and seed alternate suspects so Bob drives the public discussion away from me/Grace, buying time for Charlie.
Nominations โ€” Day 2
๐Ÿ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
๐Ÿง 
Day 2, 1 tick left. Nom Frank as agreed w Charlie, pressures sus clique (Grace/Frank/Heidi). Grace mechanically safe N1/N2. Alice pushes Grace but shaky; test clique first. Builds to Grace D3 if needed.
๐Ÿ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Publicly refuse vote on self (alliance NO), expose Charlie Invest lie vs Heidi N1, reaffirm alliance plan: Grace/Heidi/Frank/Eve vote NO, next Grace noms Charlie for execution. Progress to win D2.
๐Ÿง 
NO vote on Frank (alliance member, my N1 good read) to block Bob's evil nomination. Preserves our 4-person bloc for Grace's upcoming Charlie nom (liar + sus bloc). Ensures D2 execution of evil, progressing good team win.
๐Ÿง 
As ghost, use vote to execute Frank (sus bloc member). Need 3 yes; Heidi yes (evil), need 2 more alive (Bob/Charlie?). Helps narrow evil, break clique protecting my Baron read Grace.
๐Ÿง 
Vote yes on Frank to execute sus clique member. Need 3 yes (me+Charlie+?); Heidi yes maybe drunk/manip. Progress to kill evil, Grace next if needed.
๐Ÿง 
NO vote on Frank (alliance good per Heidi N1). Preserve lives for next tick: Grace nom/execute Charlie (proven Invest lie + sus bloc). Win D2 by executing evil.
๐Ÿง 
I canโ€™t vote per Butler constraint, but I can steer town to execute Frank by highlighting contradictions and keeping heat off Charlie/Grace/David.
๐Ÿง 
As dead Saint ghost, save vote for late-game. But D2 early, must NO vote Frank (Heidi-confirmed good) to block evil bloc, enable Grace nom/4YES on Charlie next tick. Alliance 4NO kills nom, progresses to execute evil D2 win.
๐Ÿง 
Ensure Frank is executed today; it removes a disruptive player and keeps town focused away from me while setting up a clean night kill on Bob.
๐Ÿง 
Alliance 4 NO votes kill my nomination (3 needed). Grace noms Charlie next tick. We unite YES on him to exec evil, narrow Demon suspects. As Butler w/Eve dead master, can't vote anyway but show alliance unity.
๐Ÿง 
Lower hand to NO vote on Frank (alliance member, my N1 good read). Already 3 YES (Bob/Charlie/David bloc + ?), but Grace/Frank/Heidi/Eve can NO to fail nom. Protects alliance, sets up Grace nom Charlie next tick for D2 execution win.
๐Ÿง 
Lower hand to NO vote on Frank (alliance good per Heidi). Kill nom w/4 NOs. Grace noms Charlie next (proven liar). Secure D2 exec on evil, progress to win.
๐Ÿง 
Lower hand to contribute to alliance 4 NO block on Frank (loyal Townsfolk). Conserve strength for YES votes on my upcoming Charlie nom to expose Invest liar & execute evil D2.
๐Ÿง 
Nudge votes to pass on Frank while highlighting Iโ€™m mechanically constrained from voting, and keep suspicion away from Charlie/Grace-D2 auto-exec line.
๐Ÿง 
Speak to rally yes votes on Frank: highlight contradictions in defense, my protects clear Grace Demon, need 3 yes for exec to reveal info and eliminate sus clique member. Win by executing evil.
๐Ÿง 
Dead ghost vote crucial now with 4 yes (us + Heidi?). Publicly affirm vote + Grace Baron info pushes 5th vote or locks in. Frank sus defense crumbles; execution reveals truth to narrow Demon.
๐Ÿง 
Lock in Frank execution by highlighting contradictions, while planting seeds that Heidi/Grace clique is unreliable; gain trust and preserve David.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ‘ป
Alice(Ghost)
Ghost vote used by Alice
๐Ÿ—ณ๏ธ
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
๐Ÿ“œ
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
๐Ÿง 
Lock in Frank execution and prevent a counter-nomination that could hit me or David. Seed doubt on Heidi/Grace for tomorrow without overpushing today.
๐Ÿง 
Dead, save ghost vote for late game/final day math impact. Frank likely evil (4 votes, defense failed logic). Wait out nom phase, observe if countered.
๐Ÿง 
Lock in Frank execution and discourage further nominations that could land on Charlie; redirect tomorrowโ€™s suspicion toward Heidi/Grace/role inconsistencies.
๐Ÿง 
Frank sus from clique/Eve kill/poor defense. 4 votes locked, phase 0/4 ticks: wait to exec for reveal. No better nom, progress to N2 Monk protect.
๐Ÿง 
With 0 ticks left, speak to rally alliance (G/H/E/ghosts) expose Charlie Invest contradiction (Grace/David both evil impossible w/1 minion), remind Heidi N1 '0', counter narratives, push Grace nom Charlie next tick for 4 yes win.
๐Ÿง 
Frank's defense full contradictions (Heidi vote vs Empath claim). With 4 votes & phase ending, reinforce exec for info/reveal. Grace Baron info saved for post-exec push. Dead, can't vote but sway alive.
๐Ÿง 
Alliance locked 4 NO on Frank safe. Push Grace nominate Charlie next tick: his Invest mechanically impossible (2 evil claim >1 Minion), bloc evil. Exec Charlie D2 win.
๐Ÿง 
0 ticks left, must nom Charlie now per plan. His impossible Invest claim + sus bloc = top Demon suspect. 4 YES alliance execs evil D2 win.
๐Ÿ“œ
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
๐Ÿง 
Dead, no vote left. Speak to expose Grace Baron+clique contradictions pre-night, reinforce Frank exec info value, pressure Heidi/Grace stories for D3. Progress to Demon hunt.
๐Ÿง 
Prevent enough votes to execute Charlie by sowing rules-logic doubt and urging caution; also justify not voting due to Butler master dead.
๐Ÿง 
Frank at 4 votes executes on close, reveals truth (death info). Prioritize Demon kill over Charlie chaos. Secure win.
๐Ÿง 
As dead Saint ghost, save vote? No, D2 6alive, Grace nom Charlie perfect: exposes Invest lie (1minion can't both G/D evil equiv), alliance unites 4YES to exec evil now, progress to win before final3.
๐Ÿง 
Raise to YES Charlie: alliance plan locked, 4 votes (us+ghosts?) ties/supersedes Frank(4), gets Demon info D2 win vs bloc evil. Grace nom perfect.
๐Ÿง 
Alliance plan locked: 4 YES on Charlie (Frank/Grace/Heidi/Eve) counters Frank's 4, executes Demon D2 or forces info. Charlie's lie/block sus max; must vote YES to save self/win.
๐Ÿง 
Raise NO on Frank (my neighbor, Heidi Empath 0=good). Alliance 4 NOs block Frank exec. Next tick Grace already nom'd Charlie, we 4 YES to exec evil D2 win.
๐Ÿง 
Stop the 5th vote by appealing to caution: Frank already on block; pivoting to me is based on a strawman and unverified Empath. Preserve my life and keep town executing Frank.
๐Ÿง 
Alliance holds: my hand up on Charlie exposes bloc lies. Frank good per Empath. Push Grace to close noms after, but speak reinforces 4YES plan vs bloc pressure to save Charlie.
๐Ÿง 
Lower hand from Charlie vote to let Frank exec (4 votes). Frank N1 death good, reveals Undertaker info tonight. Save ghost vote for Charlie tomorrow; Saint safe as dead.
๐Ÿง 
Defend vs execution by exposing Charlie Invest lie+bloc pattern. Rally alliance 5YES on Charlie to tie block & force D2 win executing evil. As Butler, organize good team to narrow Demon.
๐Ÿง 
Clarify Grace's strawman publicly to expose her lie, reinforce Frank exec for info, unite Bob/David/Charlie/Heidi ghosts on Grace sus. Progress to N2 reveal, narrow Demon.
๐Ÿง 
Lower hand from Charlie to secure Frank exec (4 votes). Frank dying claim + Heidi Empath prove good; bloc evil. Frank info tonight crucial. Pivot Charlie exposes Virgin uselessly.
๐Ÿง 
Prevent 5th vote on me by reframing pivot as a deliberate save of Frank and highlighting that executing me removes the current on-block and loses info.
๐Ÿง 
Stop the last-second pile-on that could execute my Demon today; keep attention on Frank and sow doubt about Heidi/Graceโ€™s logic and motives.
๐Ÿง 
Lower to avoid accidental Frank exec tie/supersede. Vote stays on Frank via not raising on Charlie. Push close noms for Frank reveal tonight, probe Grace/Heidi N2.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Charlie did not reach threshold.
๐Ÿ“œ
Storyteller
Charlie did not receive enough votes (2/3).
๐Ÿง 
Dead, no vote. With 0 ticks, speak reinforces Frank exec & Grace sus to ghosts/others for N2 plan. Progress to info gain, narrow Demon.
๐Ÿง 
With 0 ticks left, urge close nominations & execute Frank at 4 votes. He's sus via clique/defenses; reveals info tonight as likely Undertaker target. Avoid pivots, narrow Demon suspects.
๐Ÿง 
With 0 ticks, urge close noms to exec Frank (proves good tonight via night death), then Grace noms Charlie D3 with alliance 4 votes. Exposes Charlie's fake Inv claim, wins via Demon exec.
๐Ÿง 
Publicly reinforce anti-pivot logic, encourage closing noms with Frank executed, and undermine Heidi/Grace narrative to keep Charlie off the block.
๐Ÿง 
Dead Saint ghost speak to counter Grace push close noms exec Frank (my alliance good Butler), expose Grace Baron coord evil, rally bloc keep Frank exec N2 info proves. Progress to win.
๐Ÿง 
0 ticks left, phase ends. Clarify alliance: Frank good (my info), don't waste exec on him. Grace sus Baron (2 Invest), Charlie sus claim conflict/bloc. Push Grace nom D3, unite vs bloc. Progress logic, avoid Frank exec loss.
๐Ÿง 
Lock in Frank execution and prevent a successful late pivot onto me; seed suspicion on Heidi/Grace and set up tomorrowโ€™s misexe targets.
๐Ÿง 
Phase 0/7 ticks nomination, Frank on 4 but Grace just nommed Charlie who failed. Push alliance vote 4YES on Charlie to exec evil minion/Demon now (sus claim+bloc), save my exec for N death proof good. Win D2, don't bail to Grace yet.
๐Ÿ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
๐Ÿ’€
Frank(Ghost)
Frank has died.
Night 2
๐Ÿ“œ
Storyteller
โ†’
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
๐Ÿง 
Grace highest Demon sus per 2 Invest + Frank bail push. Protect her to deny kill, force Demon to hit elsewhere (info/leak). Secures win path narrowing suspects.
๐Ÿ“œ
Storyteller
โ†’
Bob
You chose to protect Grace.
๐Ÿ“œ
Storyteller
โ†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
๐Ÿง 
Heidi is the strongest public driver against me and a high-value info role claim. Killing her reduces town coordination and removes a key vote; keep Bob alive as a potential shield/ally.
๐Ÿ’€
Heidi(Ghost)
Heidi has died.
๐Ÿ“œ
Storyteller
โ†’
Charlie
You chose to kill Heidi.
Day 3
๐Ÿ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
๐Ÿง 
Reveal Monk info to Charlie/David (alive neighbors). Grace sus via Alice Inv+protection survival+bloc. Narrow Demon suspects before nom phase, build exec consensus on Grace to win.
๐Ÿง 
Dead, no vote left. Whisper alive trio (my neighbors Bob+Charlie, David) to share my N0 Grace/David Baron info, recap Grace sus logic, urge Grace exec next tick (3 alive, must execute Demon). Unite good team to win.
๐Ÿง 
Lock in a Grace nomination/execution and keep Charlie off the block by reinforcing the existing Grace-sus narrative to Bob and Alice.
๐Ÿง 
As dead Recluse ghost, contact Grace privately to share alliance history (Frank Butler, Eve good), urge her to nominate/execute sus bloc member (Bob/Charlie/David). Coordinate ghost vote later. Progress town win.
๐Ÿง 
Dead Saint, save ghost vote for F3. Whisper Grace/Heidi alliance for info on Heidi N2 death, counter Grace Baron story mechanically, build good ghosts (Alice/Frank/Heidi) to coord vote.
๐Ÿง 
Lock in a clean Day3 execution on Grace using Bobโ€™s suspicion; avoid role-claim info that links me+David; set up night kill for win.
๐Ÿง 
3 alive soon? No, 4 alive D3. Nominate suspicious Bob (neighbor) now (next tick nom phase). Use Virgin ability to auto-execute if he's Townsfolk (good), narrowing evil. Coordinate w/ dead allies for vote. Progress to execution.
๐Ÿง 
Dead good Butler. Coordinate ghosts (Eve/Heidi/Alice me) vs Grace most sus Baron claim. Reveal truth, save ghost vote for Grace exec. Narrow Demon.
๐Ÿง 
Alliance Grace/Eve/Frank good per early trust/claims. Grace's Bob nom tick3 perfect: Virgin exe evil TF or proceeds to kill evil. Coordinate ghosts vote Bob, counter Frank's Grace sus to keep alliance tight vs bloc. Progress to execution.
๐Ÿง 
Dead, no vote left. Day3 3alive (Bob,Charlie,David,Grace?), must execute Grace (Baron sus). Coordinate good bloc (Bob/Charlie/David) to nom/yes Grace first. Ignore Frank sus flip.
๐Ÿง 
Lock Bob into nominating/voting Grace and keep all heat off Charlie; set up narrative that Charlie is just backing solve, not directing.
๐Ÿง 
Nomination next tick. Coordinate ghosts/plan publicly via whisper before nom. Confirm N2 kill? Push Bob nom/ghost vote to exe evil today, win F3.
๐Ÿง 
Confirm alliance plan to nom/vote Bob with Grace ghosts. Grace Baron impossible (Outsider count+minion limit). Win by executing Demon today.
๐Ÿง 
Coordinate the town-facing bloc to hard-focus Grace at nominations, keep stories aligned, and prevent last-second pivots onto me/David.
๐Ÿง 
Confirm alliance plan, lock ghost vote on Bob to execute evil safely via Virgin. Grace good per Heidi trust; win today by killing bloc evil. Progress game to narrow Demon.
๐Ÿง 
Final day 3alive. Coordinate team (me/Charlie/David) to nom/YES Grace first per logic. Reveal Monk publicly via whisper to force action before nom tick; build conviction vs Grace contradictions. Win by executing Demon.
๐Ÿง 
Confirm alliance plan, lock all ghosts (esp Alice) to save vote Bob. Grace nom executes evil via Virgin or votes. N2 Imp killed me (Recluse reads evil). Win today/tomorrow.
๐Ÿง 
Nominate Bob next tick as planned. Confirm Heidi N2 kill details, lock all ghosts (inc. Alice?) to save vote Bob. Virgin ability tests Bob perfectly. Execute evil bloc member, win today (4 alive). Baron impossible proves Grace/Heidi good.
๐Ÿง 
Final day w/3 alive: MUST nom/execute most sus Grace (Alice Baron ping + protects but Heidi dies N3 + sus plays). Coordinate YES votes to win.
๐Ÿง 
Final day 3alive. Grace most sus by behavior+my info. Coordinate yesvote/nom on her with good team (Bob/Charlie/David) to execute Demon & win. Ignore evil ghosts.
๐Ÿง 
Lock in the voting bloc on Grace, keep conversation simple, prevent last-second pivot onto me; reinforce Bob as point-man and David as quiet support.
๐Ÿง 
Lock in Bobโ€™s nomination/vote plan on Grace and pre-empt any last-second pivot onto Charlie; keep my Butler bluff consistent and avoid exposing Charlie.
๐Ÿง 
Confirm alliance unity 1 tick pre-nom. Grace Virgin nom Bob perfect test: auto-exe Demon if TF or ghosts execute. Bloc evil, Baron mechanically impossible. Secure ghost votes, win D3.
๐Ÿง 
1 tick left to Nomination. Lock all ghosts (inc. Alice) to SAVE VOTE BOB on Grace's nom. Virgin proves/ executes Bob; we win today vs bloc evil.
๐Ÿง 
Final day 3alive. Grace most sus Baron/Demon by behaivor+my info. Coordinate team Bob/Charlie/David to nom/YES Grace first TODAY or good loses. Ignore evil ghosts.
๐Ÿง 
Last tick before nom. Lock in Alice's ghost vote commitment for Bob to ensure 5-ghost execution if needed. Bloc can't counter. Win game today.
๐Ÿง 
Last tick pre-nom. Lock Alice vote Bob with us 5 ghosts. Bloc whispering to flip her. Grace Virgin plan executes Demon if Bob TF evil or overwhelms with ghost votes. Alliance wins today.
๐Ÿง 
Lock in Bob/David votes on Grace, but add a safety check: force Grace to state role (avoid Saint). Keep nomination clean and fast.
๐Ÿง 
Lock in a clean nomination path on Grace while inoculating vs a last-second Saint bluff by demanding outsider-count consistency and details.
๐Ÿง 
Confirm alliance unity pre-nom. Grace must nom Bob now (0 ticks left post-this). All ghosts commit vote Bob to force exe evil (Bob/Charlie/David bloc). 5 ghosts >4 alive wins day. Saint death irrelevant, we control.
๐Ÿง 
Confirm final team lock pre-nom: YES Grace no pivot. Grace sus max via chains; nom her this tick to exec Day3 win before final day loss risk.
๐Ÿง 
Nom Bob next tick per ghost plan. Confirm unity, Heidi/Eve/Frank/Alice commit save votes to execute Bob/evil. 5 ghosts + me (alive) > 4 alive bloc. Win today via Virgin or numbers.
Nominations โ€” Day 3
๐Ÿ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
๐Ÿง 
Lock the table onto executing Grace this tick; pre-empt role bluff/pivot onto me; maintain calm consensus with Bob/David.
๐Ÿง 
Dead ghost, no nom/vote left. Publicly reinforce team Bob/Charlie/David: Grace Baron sus max, MUST nom/yes her TODAY final 3alive or lose. Counter Frank Spy distraction, progress to Grace exec win.
๐Ÿง 
Publicly rally ghosts + Grace to lock Grace nom Bob next tick, counter Alice/Charlie lies. Grace Virgin TF auto-exes Demon (Bob). 5 ghosts beat 4 alive. Baron impossible. Secure execution of evil today - good wins.
๐Ÿง 
Final day push: Nom Bob to trigger Virgin if TF (exe Demon) or force bloc to expose via vote. Ghosts commit save Bob=win math (5>3). Baron impossible.
๐Ÿ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
๐Ÿง 
Final day push. Save ghost vote for Bob - plan locked UNITY. 5 ghosts vote secures execution vs bloc. Win today by executing Demon.
๐Ÿง 
Dead, no vote left. Speak to rally alive BCD: Vote yes Bob (Grace suicide nom), then Grace next tick. 3alive final day soon, must exec Grace or lose. Ignore Frank Spy ghosts.
๐Ÿง 
Secure Bobโ€™s execution now; it either immediately wins (if Saint) or sets up Charlie to kill Grace and end at 2 alive with Demon surviving.
๐Ÿง 
Grace suicide-nom deflects sus. David YES me to setup Grace exec next tick (Grace used nom). Charlie likely YES too. We win by executing Grace tomorrow.
๐Ÿง 
Final day (4 alive). Vote Bob to execute Demon bloc member. Ghosts (5?) + Grace overwhelm bloc. Grace Virgin TF proves Bob Demon via auto-exe or votes. Win today! Save ghost vote for victory.
๐Ÿง 
Vote YES Bob to execute. Ghosts (Eve/Frank/Alice/Heidi?) + me = majority vs bloc self-votes. Virgin plan locks win today; 3 alive next if fail but momentum ours.
๐Ÿง 
Final day exec needed. Vote yes Bob per ghost alliance plan (5 ghosts+Grace>4 bloc). Grace Virgin TF auto-exes Demon if Bob TF, else evil dies. Win today! Save ghost vote for math win.
๐Ÿง 
Ensure Bob is executed (already near-guaranteed). With 4 alive, a Bob execution leaves 3; I can kill the remaining good tonight to reach 2 alive and win.
๐Ÿง 
Confirm unity publicly as dead Butler. All 6 yes votes locked - bloc can't stop execution. Prove plan, drown bloc lies, ensure win today.
๐Ÿง 
Lock in Bobโ€™s execution (it benefits evil either way) while framing it as a reasonable mechanical/progress play so town doesnโ€™t pivot onto me.
๐Ÿง 
Publicly confirm ghost unity + Grace YES vote on Bob locked (6 votes). Counter Charlie deflection/pivot attempt, reinforce plan vs bloc lies. As dead Saint, secure execution to win today - final day push.
๐Ÿง 
Dead, no vote. Publicly rally alive B/C/D yes Bob: tests Grace Baron sus, gets info TF/Virgin, sets Grace next nom for final day win. Expose Frank Spy bloc lies.
๐Ÿง 
Confirm ghost unity publicly, counter Alice lies, lock 6-yes vote on Bob. Virgin trigger or numbers win today - critical with 1 tick left.
๐Ÿง 
Lower hand to SAVE self from Grace bloc execution trap. Stay alive to nom Grace next tick (Grace used nom). Team whispers confirm, then YES Grace for final day win.
๐Ÿง 
Lock in Bob as the execution target, frame it as consensus/info, keep suspicion off Charlie, and keep my Butler-vote story consistent with Eve ghost voting.
๐Ÿง 
Confirm unity as dead Recluse. My hand up locks 6 yes votes on Bob. Bloc deflects fail; execute evil today to win. No pivot.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ‘ป
Eve(Ghost)
Ghost vote used by Eve
๐Ÿ‘ป
Frank(Ghost)
Ghost vote used by Frank
๐Ÿ‘ป
Heidi(Ghost)
Ghost vote used by Heidi
๐Ÿ—ณ๏ธ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
๐Ÿ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
๐Ÿง 
Wait as phase 0/4 ticks, Bob locked 6 votes. No nom possible (Bob only). Execution imminent - win if Bob Demon. No need speak, conserve for post-exec.
๐Ÿง 
Wait as phase has 0 ticks left (next: night). Ghost vote used. Bob execution locked (6 votes). No action needed; execution reveals truth, likely win for good.
๐Ÿง 
Final day (4 alive). Must nom/YES Grace (most sus via logic/claims). Team (Bob/C/D/Alice) locks counter; execute Baron/Demon to win. Pivots lose.
๐Ÿ“œ
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
๐Ÿง 
Prevent a tie on Grace and keep Bob as the execution target, protecting Charlie and maintaining the โ€˜no pivotโ€™ narrative.
๐Ÿง 
Prevent a tie/surpass on Grace; keep Bob executed (likely good) to reach endgame tonight. Also plant that Grace vote is a panic pivot.
๐Ÿง 
Trigger Virgin ability on Bob's TF nom to auto-execute him if TF (likely Demon). Keeps Bob on block with 6 votes. Bloc evil distraction fails. Forces win path.
๐Ÿง 
Dead, no vote left. Speak to reinforce NO VOTE GRACE, lock Bob execution (6 votes). Prevent tie/chaos, force Demon exe on Bob. Virgin test irrelevant, Baron impossible. Win today.
๐Ÿง 
Reinforce no vote Grace to avoid tie/chaos. Lock execution on Bob (most sus bloc leader). Virgin test seals Demon death. Win final day as good ghosts control votes.
๐Ÿง 
Reinforce ghost unity: hands DOWN on Grace to avoid tie/chaos. Ensure Bob's 6-vote execution proceeds for win. Bloc deflecting but outnumbered. Progress to execution.
๐Ÿง 
Final day 4alive, must exec most sus Grace (Alice Inv+clique). Bloc/ghosts say DOWN but I vote YES Grace to force win vs Demon; counter fake unity noise.
๐Ÿง 
Dead, no vote. Speak reinforce Grace Baron sus, urge BCD vote her (fits 1ofGD), expose unity bloc lies. Progress to Grace exec, narrow evil for win.
๐Ÿง 
Reinforce ghost unity: hands DOWN Grace, UP Bob. Avoid tie/chaos. Impossible Baron + logic chains guilt bloc. Secure Bob execution for win on final day.
๐Ÿง 
Dead, no vote. Urge alive BCD vote YES Grace: Baron sus, nom suicide panic. Chaos favors evil. Exec Grace Baron/Demon to win now. Ignore ghost unity lies.
๐Ÿง 
Reinforce ghost unity: DOWN on Grace to avoid tie/chaos. Bob at 6 YES executes Demon (likely). Grace Baron impossible mechanically (1 minion). Win imminent by executing Bob.
๐Ÿง 
Reinforce ghost unity: hands DOWN Grace. Avoid tie/chaos, lock Bob exec at 6. Grace Virgin TF auto-kills Demon anyway. Baron imposs mechanically. Win today by executing Bob.
๐Ÿง 
Lock in Bobโ€™s execution by preventing a tie/chaos. Maintain my consistent โ€˜no pivotsโ€™ stance and keep suspicion on Grace as a late panic nominator.
๐Ÿง 
Lower hand to follow team B/C/D no-pivot plan. Grace at 1 vote (her own?). Avoid tie/chaos; if I die, Monk info+night protects good tomorrow. Push Grace exposure.
๐Ÿง 
Prevent a Grace execution/tie, keep Bob on block to remove a good player and protect Charlie. Maintain my Butler cover + consistency so town follows the โ€˜no chaosโ€™ line.
๐Ÿง 
I raised hand mistakenly amid chaos. Ghosts + me unite DOWN Grace to avoid tie/chaos. Lowering secures Bob's execution (likely Demon), preventing bloc save. If nominator TF, Virgin auto-executes them. Win TODAY.
๐Ÿ“œ
Storyteller
Voting is now closed.
๐Ÿ—ณ๏ธ
Nominee Grace did not reach threshold.
๐Ÿ“œ
Storyteller
Grace did not receive enough votes (0/2).
๐Ÿง 
Dead, ghost vote used. Wait silently as Bob executes (likely Demon). No action needed; observe N3 for final day 3p execution.
๐Ÿง 
Reinforce the โ€˜no more pivotsโ€™ narrative so Bob stays on block and gets executed, preserving Charlie and moving game to favorable numbers.
๐Ÿง 
Confirm execution locked, reinforce no pivots. Bloc panic shows weakness. Win imminent by executing Bob - progress to victory, unite ghosts/alive good.
๐Ÿง 
Reinforce no pivots, lock Bob exec. Grace nom failed proves unity. Push confirmation to prevent last-second chaos. As dead Recluse ghost, organize good ghosts to secure win.
๐Ÿง 
Confirm lock on Bob execution (6 votes), no more noms/actions to avoid chaos/tie. Bloc busted (Baron imposs). Virgin didn't trigger (Bob TF?), but we exec evil anyway. Progress to win today or narrow suspects.
๐Ÿง 
Dead, no vote. Speak to expose Grace Baron lie (fits 1minion), bloc BCD good ignore ghosts+Grace unity scam. Push Grace suicide nom/Virgin probe. Prevent pivots, secure Bob exec or force Grace self-exec to win.
๐Ÿง 
I'm on block 6v locked for exec imminent (0/7 ticks). Last tick: Rally bloc/Alice to re-nom Grace Baron (fits 1minion), counter fake unity/Virgin noise. Exec Grace or Saint test wins day3.
๐Ÿง 
Prevent any last-tick tie/pivot. Keep Bob executed, then use night kill to close the game with 2 alive.
๐Ÿ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
๐Ÿ’€
Bob(Ghost)
Bob has died.
Night 3
๐Ÿ“œ
Storyteller
โ†’
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
๐Ÿง 
End the game tonight by reducing to 2 alive while keeping Demon alive; Grace is the only good likely alive and the main threat tomorrow.
๐Ÿ’€
Grace(Ghost)
Grace has died.
๐Ÿ“œ
Storyteller
โ†’
Charlie
You chose to kill Grace.
๐Ÿ

Game Over

Two Players Left
Winner: Evil