Game Detail

Players

Alice (Librarian) Bob (Undertaker) Charlie (Monk) David (Imp) Eve (Investigator) Frank (Scarlet Woman) Grace (Saint) Heidi (Mayor)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good634,607119,082$2.7777
Evil264,195107,415$0.5864

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Frank. Your safe bluffs are: Fortune Teller, Washerwoman, Empath
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Librarian. Either Frank or Grace is the Saint.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Investigator. Either Frank or David is the Scarlet Woman.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Confirm which of Frank or Grace is the Saint and coordinate safe public disclosure so town does not accidentally execute the Saint.
🧠
Get early private claims and any starting info while keeping my own role low profile, so I can later cross-check executions with Undertaker to catch liars and narrow demon.
🧠
Establish an early trust pocket while not exposing myself as Monk; gather Bob and David’s N0 info to plan N1 protection and suspect mapping.
🧠
Coordinate with Demon David about Alice's Librarian claim and plan our bluffs to avoid contradictions.
🧠
Get my Investigator info into trusted hands early without outing publicly, so town can cross-check claims and start narrowing demon candidates.
🧠
Clarify Alice’s claim and privately confirm I am Saint while requesting it stay quiet, so town gains a likely-good Librarian read without creating pressure to execute me.
🧠
Start a trusted info network with my neighbors, gather N0 claims, and avoid revealing Mayor while building logical chains for later executions.
🧠
Coordinate bluffs with Frank. Suggest he claim a protective Townsfolk to seem helpful while avoiding contradictions with Alice's Librarian claim.
🧠
Respond to Heidi to build a trusted info chain, set expectation to keep Saint quiet, and learn Heidi’s role to strengthen an early good core.
🧠
Coordinate a small trusted info circle: confirm my real role to Charlie for future cross-checks, and acknowledge Eve’s Investigator ping while keeping it semi-quiet until we have voting patterns or an Undertaker confirm.
🧠
David is in the reported minion-ping pair. I need his role claim and info now to evaluate that lead and to decide who to protect Night 1 and who to pressure before nominations.
🧠
Build trust with Grace and Alice by claiming a safe Townsfolk role, follow David's plan, and avoid contradicting our evil team's claims.
🧠
Loop Charlie into my Investigator pair so more good players can cross-check Frank and David’s claims and voting, while keeping it semi-private to avoid early demon reaction.
🧠
Answer Heidi without revealing Saint, keep my loss condition protected, and gather independent info from Heidi to cross-check Alice and Frank later.
🧠
Keep Alice’s info controlled, set a consistent low-threat claim for myself, and decide whether to warn Grace carefully without outing Alice or creating an easy evil narrative.
🧠
Build trust with Charlie by sharing my Fortune Teller claim early. A 'no' result on N0 is safe and doesn't create contradictions. Establishes me as an info role for later credibility.
🧠
Share my confirmed Outsider/Saint info with key info roles privately, keep Saint protected, and focus suspicion on Frank vs David from Investigator ping.
🧠
Get early role claims from the two players implicated by Investigator so I can cross-check voting, setup, and plan a good Day 1 execution that Undertaker can verify tonight.
🧠
Share my real role and David’s claim privately so Undertaker and Investigator can coordinate pressure and I can prioritize night protection targets.
🧠
Respond to Bob's pressure with my Soldier claim. Stay calm and consistent. By asking what his suspicion is, I can gauge how much danger David and I are in.
🧠
Get David’s claim and night zero info directly so I can compare it to what Charlie reported, without tipping off a potential Scarlet Woman.
🧠
Coordinate with Alice before nominations so she shares only a safe, vague version of her info and we avoid any path where I get executed.
🧠
Get Eve’s exact role and details so we can test her claim and decide whether to pressure Frank or David, while keeping potential Saint protected from execution.
🧠
Respond to Eve's direct question with my Fortune Teller claim. Getting a 'no' on Eve specifically makes her trust me since she knows she's good. This builds a strong alliance early.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
With no public claim web yet, steer town away from a low-info day one execution while keeping my Monk role hidden so I can protect info roles tonight.
🧠
With seconds left, prompt any strong info to surface and steer town away from a Saint loss, without hard-committing to a risky nomination.
🧠
Build credibility as a proactive good player by pushing for some execution discussion, while redirecting suspicion away from David. Avoid being too passive which looks suspicious.
🧠
Appear proactive as Fortune Teller by nominating someone I 'checked'. This builds my credibility, generates discussion, and diverts attention from Frank (my minion) and myself.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop an unhelpful Day 1 execution on me, publicly establish my true Investigator info (Frank or David is Scarlet Woman), and steer town toward better targets and info gathering tonight.
🧠
Prevent a low-information Day 1 execution of a likely useful Investigator, while flagging Frank and David as the key pair to scrutinize tomorrow.
🧠
Discourage an unproductive day one execution of a claimed Investigator, keep info alive, and set up a focused interrogation of Frank and David tomorrow without outing the likely Saint.
🧠
Eve's Investigator ping is actually correct - I AM the Scarlet Woman. I must cast serious doubt on her claim now to protect myself and David. Voting against her looks bad, so I'll attack her credibility instead.
🧠
Voting against Eve's execution demonstrates I'm not acting out of self-preservation despite her accusation. The vote will likely fail anyway (Charlie and Heidi already against), so my position costs nothing while building credibility for tomorrow's defense.
🧠
Avoid executing a claimed info role on day one with low consensus, and push the group to focus tomorrow on the Frank versus David Scarlet Woman ping without outing the Saint.
🧠
Avoid a low-value day one execute on a claimed Investigator and set up clear asks for tomorrow that will expose inconsistencies without risking a misplay.
🧠
Prevent a low-info day one mis-execution, keep options open, and set up tomorrow’s structured interrogation of the Scarlet Woman ping without outing my Undertaker role.
🧠
Prevent a D1 execution of me and refocus town on the mechanically relevant Frank versus David Scarlet Woman ping and claim inconsistencies.
🧠
Reinforce no-vote consensus, surface the Librarian-Saint thread, and set up tomorrow’s interrogation of Frank versus David while keeping our info roles alive.
🧠
Do not contribute to a day one execution of a claimed Investigator; preserve information and force Frank and David to give full, consistent claims tomorrow.
🧠
I vote for Eve to show consistency with my Soldier claim. She accused me of being Scarlet Woman - a real Soldier would push back. The vote won't pass but it builds my credibility for tomorrow's discussion.
🧠
Lowering my hand avoids the terrible optics of both accused players (me and Frank) voting to execute the Investigator who accused us. The vote won't pass anyway. I'll address the accusation tomorrow when I can control the narrative better.
🧠
Confirm my Librarian info publicly to anchor tomorrow’s logic while avoiding a risky day one execution on a claimed Investigator.
🧠
Do not add a vote that could accidentally execute a claimed Investigator on day one; preserve town cohesion and avoid swinging blindly while I am the Saint.
🧠
Prevent a low-value day one execution on a claimed info role, lock in public claim details (especially Saint), and set up tomorrow’s mechanical interrogation of Frank versus David.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (1/4).
🧠
Use my confirmed-to-me Investigator info to push a low-risk execute that cannot instantly lose us the game if a Saint is in play, while forcing Frank and David to take positions.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by attacking Eve's credibility. Suggest she could be the evil player or poisoned/drunk. Redirect suspicion toward Eve rather than letting the town build a case against me.
🧠
Vote to execute David as the safer of my two Investigator pings, avoiding the Saint risk on Frank and potentially removing the Scarlet Woman.
🧠
Avoid a low-confidence day one execution that could remove a key info role; push for night to gather more data and then hard-audit Frank versus David tomorrow.
🧠
Avoid a low-info day one execution, especially with a Saint risk in play, and push for structured info sharing tomorrow to narrow demon and minion.
🧠
Discourage executing David to protect my Demon while appearing reasonable. The vote will fail anyway (only Eve voted), so my stance costs nothing but builds credibility.
🧠
Prevent a low-info day one execution that could remove a good player; set up a structured audit tomorrow focusing on Frank versus David and validating Grace’s Saint claim.
🧠
Confirm my Saint status to reduce town’s fear about the Saint pair and keep my hand down on a shaky day one execution, while setting up a clearer Frank versus David audit tomorrow.
🧠
Keep us from a risky day one execution with Saint in play; preserve info roles and set up a structured audit tomorrow to resolve Eve versus David versus Frank.
🧠
The vote against me is failing with only Eve voting. I should not draw more attention by speaking or voting for myself. Let this vote fail naturally, then use the night to eliminate a strategic threat.
🧠
Steer town to no-exec while preserving my Investigator info as a live lead, and set a concrete D2 audit plan to break Frank-versus-David without risking a Saint loss.
🧠
Keep my hand down and avoid a risky day one execution with conflicting info; preserve town numbers and gather night one info before committing.
🧠
Stay consistent with no-execution D1 plan; avoid risky vote with Saint in play and keep options open for a more informed D2 execution.
🧠
David is my Demon. I must never vote for him. The vote will fail anyway (only 1 of 4 needed). Keeping hand down maintains consistency with my earlier statement against executing David today and protects my team.
🧠
Do not help an execution that could create a Scarlet Woman demon swap or kill a likely good player. Preserve votes for later once we have night one info to break the Eve versus David versus Frank triangle.
🧠
Maintain town consensus to avoid a low-info day one execution, keep myself safe as Saint, and set up a structured audit tomorrow.
🧠
Keep my hand down and avoid adding noise mid-vote; preserve town consensus to go to night and plan a tight claim audit tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/4).
🧠
Let day end and go to night. Eve is the primary threat - her Investigator ping and persistent accusations make her the priority kill tonight. Removing her buys Frank and me critical breathing room tomorrow.
🧠
Use last moment to coordinate night actions and set a clear D2 plan to mechanically test the Frank versus David minion world without creating new confusion.
🧠
Keep consensus on no execution today, set expectation for clean info recap tomorrow without outing myself as Monk.
🧠
Keep today executionless to protect against Saint loss and gather precise claim data for a clean mechanical audit tomorrow.
🧠
Town wants no execution. Supporting this keeps David (my Demon) safe. I should not nominate and let day end peacefully.
🧠
Reinforce no execution and set a clear Day two audit plan so we can catch lies without risking an early Saint loss.
🧠
Lock in no execution to avoid Saint loss, set tomorrow’s info structure, and nudge protective and checking actions to narrow demon candidates without risking me.
🧠
Maintain town consensus to go to night, set up clean data recap tomorrow, and steer tonight actions to generate testable info without exposing my Undertaker role yet.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
David is both the highest-value info role and a high-suspicion pivot. Protecting him either preserves Fortune Teller info or blocks an Imp self-kill, both helping good narrow and execute the Demon.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect David.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob to remove an active skeptic driving the audit against me, while avoiding the Monk protection Eve requested. His unclaimed role makes him a potential hidden threat. Tomorrow I'll claim FT checked Frank and Eve with a 'no' result to clear my Minion.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Bob.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Convert my main accuser into an ally by showing cooperation and pointing out Bob's death looks like Demon silencing a threat. Gather Eve's night info to plan future kills.
🧠
Answer David, extract his Night 1 Fortune Teller result, and steer future checks to resolve the Frank versus David Scarlet Woman pair and identify the Demon.
🧠
I am dead Undertaker with zero info since there has been no execution. I want Alice and Charlie aligned on a safe, informative Day 2 execution plan, likely on David or Eve, and Monk protection priorities.
🧠
Share that I am the Monk and my N1 protect was David, then coordinate with Alice and Eve on a high-value execution today and who I should protect tonight.
🧠
Coordinate with Monk and Investigator to set protection and align on a high-value execution today (Eve or David) while keeping my Librarian info safe.
🧠
Get the key Night 1 info and exact recaps before nominations, and coordinate a safe execution target that is never me.
🧠
Redirect Eve's suspicion away from David by emphasizing my cleared status via Grace's Saint claim and asking her to reconsider who the Demon might be. Building trust with Eve is critical since she's the main threat to David.
🧠
Get precise N0 statements and any new whispers from Bob/others so I can build consistent worlds before nominations without outing my Mayor role.
🧠
Share my fabricated Night 1 FT result to frame Charlie and deflect suspicion from me and Frank. Restate Night 0 info to maintain consistency. Suggest checking Frank tonight to seem cooperative.
🧠
Coordinate with Alice and Charlie, who look like key good info, to focus execution on one of my Scarlet Woman candidates before we accidentally kill the Demon and trigger a Scarlet Woman takeover.
🧠
Coordinate with likely-good players to force a safe execution today (not Frank or Grace due Saint risk), narrowing demon candidates. Preserve my ghost vote for a close/late vote.
🧠
Get David to restate exact FT checks and results to compare with Eve’s Investigator and decide safest execution today while avoiding Saint trap; align Alice on protection and execution plan.
🧠
Heidi is coordinating. I want my Librarian info and the Monk and Undertaker confirmations in her world map, and steer town away from risky Saint executions toward resolving the Eve versus David contradiction.
🧠
Get exact N0 wording from Alice and Eve to lock in role count and test whether David or Frank is the more likely evil, then push for a safe execution target (not me).
🧠
Redirect suspicion away from David by suggesting Bob's death could be a frame job. Building trust with Charlie to potentially use him as a future scapegoat or ally.
🧠
Get David’s exact Fortune Teller picks/results and confirm Charlie’s Monk protection to resolve which of Eve or David is more likely evil before nominations.
🧠
Address both Charlie and Heidi's questions to build trust. Redirect suspicion toward Eve as today's execute target, while acknowledging Charlie's Monk claim but noting my Fortune Teller result contradicts him. Buy time by suggesting we revisit Charlie tomorrow.
🧠
Answer Grace’s wording check, lock in Alice’s exact Librarian info, and align good players on executing Frank or David today to remove Scarlet Woman risk.
🧠
Get updated info and force a public mechanical recap. Coordinate an execution target that avoids the possible Saint, and preserve my ghost vote unless it is needed to secure a key execution.
🧠
Give Heidi my exact info and point out David’s faulty inference so town doesn’t auto-suspect me; steer today’s execution toward David/Eve while avoiding Saint risk.
🧠
Get my exact info on record to key players and push them to pin David down on N1 FT so town can choose between Eve and David without risking Saint.
🧠
Get David and Alice aligned on clean public recaps and a safe execution plan that avoids me, using Eve’s SW pair plus David’s FT ping to narrow suspects.
🧠
Coordinate with my Demon David on our defense strategy. Bob's death looks bad for David, so we need a unified plan to deflect suspicion onto a good player.
🧠
Coordinate with Alice and Charlie to push for a decisive, mechanically safer execution today, likely David as the possible Scarlet Woman or Demon, and to get exact claims on record publicly.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need an execution today, but cannot risk the Saint pair. David is in Eve’s Scarlet Woman pair and is a common pivot in conflicting claims, so executing him is the safest pressure.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to convince at least one player not to vote for me. I'll emphasize that Bob's death frames me perfectly, Eve's info implicates Frank equally, and my FT result points to Charlie as the real Demon.
🧠
We need an execution and David is the safest pressure target that avoids possible Saint deaths and directly tests the Investigator versus Fortune Teller conflict.
🧠
An execution today is needed. David is the safest high-impact target: either removes a possible Scarlet Woman or hits the Demon, while avoiding the Saint candidates.
🧠
Use my ghost vote to help secure an execution on a high-value suspect (David) and avoid wasting another day. Even if he is not Demon, removing likely SW/info source narrows worlds.
🧠
We need an execution and David is the safer of the two SW candidates due to Saint risk on Frank. My vote makes 4 and either removes SW, hits Demon, or forces clearer info tomorrow.
🧠
Lock in an execution on a safe-to-execute suspect (not me) and resolve the Investigator pair; ensure we do not slip into endgame with no progress.
🧠
David is already being executed with 5 votes (4 needed). Voting against him maximizes my credibility as 'good Soldier Frank.' When he dies, I become the Imp and can control the endgame undetected.
🧠
We need an execution and David is the mechanically safest test versus Frank or Grace. My vote helps lock it in and clarify the game state for Day 3.
🧠
I'm about to be executed with 7 votes. My goal is to create maximum doubt so that after I die (revealing I'm good Fortune Teller or at minimum creating chaos), the town wastes time and Frank can survive longer. I want to specifically implicate Charlie and Eve.
🧠
Keep the vote on David justified: avoid Saint execute, remove possible Scarlet Woman, and force clearer info. Push for exact Fortune Teller picks after the vote if he lives.
🧠
Lock in the safe execution away from the Saint pair, and frame the next solve path if David is good so town stays coordinated.
🧠
We need an execution today and David is the safest high-information target. I will lock in my ghost vote, ask for clear FT details, and set a contingency plan if David is good.
🧠
Lock in an execution today to reduce evil escape routes. Push David to restate his FT picks clearly for post-execution branching, and set an explicit next-day plan depending on outcome.
🧠
Lock in David’s exact N1 pick/result for later deduction and keep town focused on safe executions that avoid the Saint pair.
🧠
Vote for David to look confirmed town. Set up narrative that if David flips good, suspicion falls on Eve and Charlie - protecting myself for when I become the Demon.
🧠
Lock in the record: why I protected David, and get David to state his exact Fortune Teller picks so town has a clean pivot path tomorrow.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ—³οΈ
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Desperate Hail Mary to survive execution. Nominating Eve to force another vote and plant seeds that she's the Demon if I die. I need at least 7 votes to tie, which requires Frank (my minion) and others to switch.
πŸ“œ
Storyteller
Voting starts now for Eve. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a tie or derail that saves David; keep town focused on executing David and preserving my Investigator info for tomorrow pivots.
🧠
Desperately trying to get 7 votes on Eve to force a tie (7-7) and save myself from execution. Eve's argument that a tie helps evil is her protecting herself - a tie actually forces the town to gather more info before executing.
🧠
Prevent a tie that cancels today’s execution. Keep pressure on David as the safer test while preserving tomorrow’s pivot options.
🧠
Prevent a tie that likely leads to no execution and a free night for evil; keep pressure with the planned David execution and preserve tomorrow’s pivot options.
🧠
Steer town away from a tie that causes no execution, lock in David’s execution for info, and reveal my Undertaker role to add credibility and explain my night death.
🧠
Prevent a tie that would lead to no execution and a free evil night; keep today’s safe test on David while preserving Saint safety.
🧠
Letting David die is optimal. I become Imp with strong Soldier cover. Town will pivot onto Eve and Charlie based on David's dying claims, giving me time to pick off good players at night.
🧠
Prevent a tie that causes no execution and gives evil a free kill; keep David on the block as the safe test away from the Saint.
🧠
Do not raise a hand on myself; prevent a tie or no-execution outcome that benefits evil. Keep execution on David to test my Investigator pair and potentially win if he is Demon.
🧠
Make a final Fortune Teller statement to create confusion after my execution. If Frank is Scarlet Woman, pointing at Eve and Charlie will misdirect the town and protect the new Imp. Sounding genuinely good is critical.
🧠
Keep my hand down to avoid an execution tie that results in no death; preserve the high-value execution on David and force game state to move forward.
🧠
Clarify the math: Eve cannot be executed now, only tied, so we should not vote and should let David’s execution resolve the Investigator pair.
🧠
Stop a tie that causes no execution, and flag David’s contradictory Fortune Teller story so town treats his info carefully while still taking the safe execution today.
🧠
Prevent a tie that causes no execution and a free demon kill. Keep the town focused on executing David, then using the outcome to target Eve or Charlie tomorrow.
🧠
Let David die. I become the Demon as Scarlet Woman. Voting to tie would be massively suspicious after the entire town said not to. Better to maintain my Soldier cover and operate as the new Demon from a position of relative trust.
🧠
Discourage a tie during Eve vote, keep David executed today, and highlight FT inconsistency so town does not treat David as confirmed good if he dies.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 8 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/8).
🧠
Lock in David execution, discourage late tie nominations, and set a clear pivot plan for tomorrow based on the outcome.
🧠
Final speech to maximize confusion after my death, protect Frank as new Imp by pointing hard at Eve and Charlie, and make my execution feel like a mistake so town doubts their reads.
🧠
Lock in end-of-day plan: no more noms, preserve execution, and set tomorrow’s pivot paths while keeping Saint-risk pair in mind.
🧠
Stop further nominations and avoid a tie/no-exec while locking in tomorrow’s pivot plan and highlighting David’s FT inconsistency as evidence.
🧠
Lock in the execution and prevent a last second tie or chaos nomination. Set a clear tomorrow plan and remind Charlie to protect Alice.
🧠
Keep town from creating a tie or risky late nomination; lock in plan for tomorrow and protect key info roles while reminding Saint cannot be executed.
🧠
Support the David execution to maintain my good appearance. Redirect suspicion toward Eve/Charlie for tomorrow. Position myself as a helpful townsperson so when David flips, the town looks elsewhere while I become the Demon.
🧠
Lock in no-tie line, publicly commit to protecting Alice to keep info alive, and set tomorrow’s decision tree so town does not get steered into a no-exec or Saint loss.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ”„
Frank
Scarlet Woman Frank becomes the Imp!
πŸ’€
David(Ghost)
David has died.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Alice is a high-value info/coordination player and publicly requested protection. Protecting her denies the most likely demon kill and helps town keep structure going into Day 3.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Alice.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Eve to eliminate a strong town voice that suspects me, and to create confusion about David's Fortune Teller claims, buying time to avoid execution tomorrow.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Eve.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Get Charlie's N2 protection target and Heidi's claim to explain the no-death night and narrow demon candidates while avoiding Saint execution.
🧠
Build trust with Alice/Charlie by role-sharing, then use Charlie’s N2 protection claim to mechanically narrow suspects for today’s execution.
🧠
Confirm my N2 protection to clear confusion, align with Mayor and Librarian, and steer nominations toward the most mechanically consistent demon candidate (Frank if SW world) while planning for Mayor final-three win.
🧠
Get my Investigator info back into the core planning group, steer them away from executing the Saint claim, and focus suspicion on Frank and consistency checks (Monk protections, voting patterns) before nominations.
🧠
Build trust with confirmed Saint Grace by sharing reasoning. Subtly redirect suspicion toward Charlie or Heidi as potential Scarlet Woman-turned-Imp, keeping heat off me.
🧠
Use Eve Investigator + SW carryover logic to pressure Frank/Charlie into full claims and push the most mechanically likely Demon for today’s execution, while keeping me unexecuted.
🧠
Push suspicion toward good players (Charlie, Heidi) to protect Frank, who is now the Imp after my execution. Reinforce my Fortune Teller claim so town doesn't look for Scarlet Woman conversion.
🧠
Get Alice and Heidi aligned on a clear execution plan: avoid no-exec, treat Eve night death as likely good, force remaining claims, and focus on the most suspicious living player without hitting a probable Saint.
🧠
Get Frank and Grace to commit to claims and nomination plan, and surface coordination from their private whisper so we can avoid Saint-loss and focus the best Demon candidate today.
🧠
Coordinate with trusted players to force full claims and focus a safe execution path; avoid the Saint trap while still getting to a high-confidence Demon execute.
🧠
Align with Alice and Heidi on a nomination plan that covers the Imp swap possibility while not blindly trusting the Saint claim, and set up a safe night protection target.
🧠
Push the strongest mechanical chain: David executed with many alive implies Scarlet Woman handoff. Coordinate nominations and my ghost vote to execute Frank, while avoiding a risky Grace execution if she is Saint.
🧠
Maintain my Soldier claim and direct suspicion toward Charlie. Explain the whisper with Grace as concern about the David flip. Deflect from Eve's Investigator claim pointing at me.
🧠
Align Alice and Heidi on the clearest mechanical chain (Eve’s SW lead) and set a clean nomination plan that avoids executing me as Saint while maximizing demon hit chance.
🧠
Push Charlie as the Demon to protect Frank. My FT read on Eve+Charlie being positive now looks very damning with Eve dead. Reinforce this with Heidi to build a coalition against Charlie.
🧠
I cannot confirm David’s role, so I want to steer town to the most mechanically consistent world and avoid the Saint trap. Focus executions on the least-proven players and force full claims before nominations.
🧠
Stop town from auto-executing Frank and losing to Saint. Align Heidi and Charlie on a safer execution target and a Mayor endgame plan.
🧠
Align with Alice on a safe nomination plan: press Frank to state clearly if he is Saint; if he will not, executing Frank likely wins and avoids Saint loss from ambiguity.
🧠
Stop Alice pushing me or Heidi onto the block, and propose a mechanically safer path that avoids executing a possible Saint while leveraging Monk plus possible Mayor for an endgame win.
🧠
Coordinate with likely-good leaders to focus nomination on Frank, confirm Monk protection, and plan when to spend my ghost vote to secure a demon kill.
🧠
Build trust with Heidi and redirect suspicion toward Charlie. If Heidi believes Charlie is the new Imp, she may vote to execute Charlie instead of me.
🧠
Align Alice and Heidi on a clean plan: prioritize executing Frank due to strong SW chain, but set a contingency to pivot to Charlie if Frank looks mechanically solid.
🧠
Push Charlie as the Demon suspect to protect Frank (now the Imp). Spreading my FT read to Grace who is trusted and alive builds the case against Charlie.
🧠
I cannot add Undertaker info, so I will push a clean mechanical plan: force full claims, avoid Saint pair executions, and focus today’s execution on the highest demon candidates (Charlie or Heidi).
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push town to nominate Frank as the most mechanically supported demon candidate, and offer my ghost vote to secure the execution while avoiding a risky Grace execution.
🧠
Defend Frank by arguing Charlie is the Demon, using my FT claim and Eve's death as evidence. Discredit Eve's push for Frank.
🧠
Nominate Frank to potentially end the game by executing the most mechanically consistent Imp, while pressing for an explicit Saint confirmation to avoid a trap.
πŸ“œ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by casting doubt on Eve's info reliability and redirecting suspicion toward Charlie as the real Scarlet Woman/Imp threat.
🧠
Spend my ghost vote to help secure the Frank execution since it best matches my Investigator info and the Scarlet Woman takeover line after David’s execution.
🧠
Protect my minion Frank by reinforcing the Charlie narrative and discouraging votes on Frank.
🧠
Get the execution through on the highest-probability Demon candidate while we still have numbers; trust Grace Saint claim over Frank’s denial and follow Eve’s Investigator chain.
🧠
Frank is the only player with a clean mechanical path to being the current Demon via Scarlet Woman. My vote likely wins now; if not, it narrows to Charlie or Heidi next.
🧠
Stop an instant-loss Saint execution and propose a safer path that leverages Heidi’s Mayor claim plus my Monk protection to force a final-three no-execution win.
🧠
Influence living voters to manage Saint risk and avoid Charlie’s stalling line, while keeping pressure on likely evil candidates based on claims and behavior.
🧠
We already have enough votes; I will support executing Frank because Grace has long claimed Saint, making it likelier she is the Saint from my info and Frank is safe to execute and could be the Demon.
🧠
I'm about to be executed with 3+ votes. I need to create enough doubt about the Saint risk to get at least one voter to reconsider. The Saint argument is mechanically strong - Alice confirmed it herself.
🧠
Lock in the mechanical chain that Frank is evil and likely current Imp, and reduce fear of the Saint claim so town follows through with the execution.
🧠
Frank is already being executed with 4 votes (threshold 3). My ghost vote cannot change the outcome. Voting against my own teammate would be suspicious with no benefit. I'll preserve my ghost vote.
🧠
Keep votes on Frank through the Saint doubt. Emphasize Frank is not claiming Saint, and Grace already does, making Frank execution the best mechanical test.
🧠
Keep town focused on the best mechanical solve and reassure about Saint risk so votes stay on Frank; avoid stalling plans that lead to final three blind.
🧠
We need a decisive execution and Frank is the best mechanical hit from Investigator plus post-David survival. I will vote to execute Frank and try to end the game or narrow to Charlie next.
🧠
Publicly set a clean decision tree: Frank today likely safe versus Saint, and if game continues, force immediate pivot onto the best remaining suspect and reject stalling no-exec plans.
🧠
Lock in the vote on Frank while addressing Saint risk and setting a clear next step if Frank is not the Demon, to prevent town drifting into Charlie's no-exec plan.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Charlie to create a competing execution. If Charlie receives equal or more votes than me, I survive. David's FT yes on Eve+Charlie is strong evidence against him. This is my last chance to avoid execution.
πŸ“œ
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a tie that would save Frank. Keep town focused on executing Frank today; if game continues, I accept being next to clear doubts.
🧠
I need at least 5 votes on Charlie to tie and avoid execution. I must convince dead players Bob and David to vote for Charlie, and possibly sway alive players.
🧠
Stop the evil play of forcing a tie. Keep Frank executed today; if game continues, push Charlie tomorrow with a full execution, not a no-exec.
🧠
Frank is doomed. Voting for Charlie only reveals my evil alignment to the dead players who already suspect it, and won't change the outcome. Better to wait silently and not waste my ghost vote on a lost cause.
🧠
Prevent a 5-vote tie that causes no execution and lets evil survive; keep Frank on the block and preserve momentum for tomorrow.
🧠
Prevent a tie that leads to no execution and a free night kill. Reinforce optimal line: no votes on Charlie, let Frank be executed.
🧠
Prevent an evil-favored tie and secure today’s execution on Frank. Set a clear tomorrow plan: if game continues after Frank dies, execute Charlie next.
🧠
Prevent a tie that leads to no execution and wastes the day. Reinforce the plan: let Frank die today; if game continues, execute Charlie next.
🧠
Do not add votes that could create a tie or shift suspicion; let town keep hands down so Frank is executed as planned.
🧠
My execution is certain with 5 votes. The town refuses to tie. Accepting my fate maintains Charlie as the clear next target. After I die, I can influence town from beyond the grave to ensure Charlie is executed, keeping evil's advantage.
🧠
Prevent a tie that causes no execution, ensure Frank dies today, and set a clear plan for tomorrow based on whether the game continues.
🧠
Frank is the Imp after inheriting from me. If he's executed, evil loses. I'm using my ghost vote on Charlie to try to create a tie and prevent Frank's execution.
🧠
Do not contribute to a tie on Charlie; preserve Frank’s 5-vote block so an execution happens today, then reassess tomorrow if game continues.
🧠
Avoid creating a five vote tie that would cancel today’s execution and hand evil a free night kill; maintain the plan to execute Frank today.
🧠
Prevent an accidental tie/no-execution by persuading remaining voters, especially David, to keep hands down and secure Frank’s execution today.
🧠
Prevent a 5-vote tie that cancels the execution. Lock in Frank’s execution today, then reassess tomorrow if the game continues.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ—³οΈ
Nominee Charlie did not reach the 6 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (1/6).
🧠
Stop any late tie or derail. Lock in Frank execution, set clear next-day plan, and pre-commit my Monk protection target to build trust if we continue.
🧠
Make a final plea maintaining my Soldier identity and pointing suspicion toward Charlie for tomorrow, even though my execution is inevitable. Sow maximum doubt so town second-guesses themselves after I'm dead.
🧠
Lock in Frank’s execution and prevent late tie or no-exec. Set clear plan for tomorrow based on whether game ends, using my Investigator info and current claims.
🧠
Frank is doomed with 5 votes and no way to stop it. I'm dead with no ghost vote. Speaking would only draw suspicion to any remaining evil teammate. Best to wait silently as the game concludes.
🧠
Lock in Frank’s execution, prevent any last-second tie or no-exec today, and set a clear plan for tomorrow so evil cannot stall or talk us into a misplay.
🧠
Lock in Frank execution and prevent late tie or overbid. Keep attention on tomorrow plan while protecting myself as Saint from being a safe misexecution.
🧠
Lock in town’s plan: avoid last-second tie/no-exec, execute Frank today, and if game continues, execute Charlie tomorrow. Keep instructions clear while I cannot vote.
🧠
Reinforce the no-tie plan while checking the only catastrophic risk: Frank being the Saint. If no one can argue that, we let the execution stand and keep pressure on Charlie next.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good