Game Detail

Players

Alice (Soldier) Bob (Ravenkeeper) Charlie (Librarian) David (Slayer) Eve (Monk) Frank (Poisoner) Grace (Imp) Heidi (Recluse)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good1,271,096150,666$0.6191
Evil587,75134,109$0.1346

Event Transcript

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Frank. Your safe bluffs are: Saint, Drunk, Washerwoman
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning a neighbor poisons them for N0 and D1, crippling early info roles like Empath/FT that might read my evil neighborhood (me+Grace), buying time for Demon to act and bluffs to set.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Heidi or Grace is the Recluse.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Stay silent this tick to listen for opening claims, begin private checks next tick, preserve info and avoid premature nominations.
🧠
Coordinate with minion Frank immediately on Day 1 to assign bluffs (e.g., I claim Washerwoman, he claims something complementary), ensure we back each other, and plan kills/disruptions to keep Demon alive.
🧠
Open a private convo with my neighbors to share suspicions, encourage checks on me later, and coax information without public reveal.
🧠
Coordinate with Demon privately: confirm bluffs, suggest poisoning Bob (whispering to Alice/Charlie, potential threat), sow chaos plan. Builds team synergy early Day 1.
🧠
Gather private information from my neighbors early, test for evasive answers, and start building a coordination plan for nominations before the public phase.
🧠
Form a small trusted group to gather claims and spot coordination. Keep my Outsider identity hidden until the final day, but get mechanical info and suspicions from these players.
🧠
Reveal my Monk ability privately to coordinate protection and solicit their nomination lean so I can choose an effective nightly protect and gather info.
🧠
Share my Librarian start-info with two players likely to coordinate. This lets us test claims, avoid nominating the Recluse blindly, and narrow suspects by observing reactions.
🧠
Form a small private room to share early hunches, crosscheck trust, and arrange mechanical verification later to narrow Demon suspects.
🧠
Confirm plan with Frank, agree to poison Bob tonight and frame Alice tomorrow. Builds team coordination, sows early chaos targeting Alice to dismantle town logic.
🧠
Coordinate with Alice and Charlie to avoid premature nominations of Heidi/Grace, solicit reads or checks, and set up verification paths for Charlie's claim.
🧠
Coordinate with Demon privately to confirm poison target Bob, reinforce bluffs, and plan day 1 disruption. Builds evil alignment, sows early chaos against Alice without public slip.
🧠
Confirm claims and coordinate protections to gather mechanical evidence and avoid wasting the first nomination. I need to know Eve's protection target and Charlie's exact Librarian wording.
🧠
Create a small trusted room, gather early claims, and ask for a mechanical check on me later to clear suspicion before nominations.
🧠
Confirm my Monk role publicly to my private partners and offer protection on the nomination target to gather information and test claims tonight.
🧠
Keep my Librarian info private, prevent early false-executions of the Recluse, and coordinate with Bob and David to arrange checks/protections and a clean first nomination.
🧠
Form a trusted trio, plan who to get mechanically checked and avoid nominating possible Recluse early to preserve town options.
🧠
Continue coordination with Frank pre-nomination to align bluffs and reinforce Alice framing. Builds our deception foundation, sows chaos early Day 1.
🧠
Coordinate private plan: ask Alice and Charlie to arrange checks tonight and avoid early noms of Heidi/Grace until confirmed; I want a mechanical vouch for my alignment to narrow suspects.
🧠
Whisper to disrupt town by spreading Alice evil rumors to Bob/Charlie group before noms. Builds chaos, protects Grace, sets up Grace's Washerwoman claim. Positions me as town chatting innocently.
🧠
Delay nomination until we collect confirmations and let Eve (Monk) possibly protect our nomination to test Charlie and Eve while avoiding nominating a possible Recluse.
🧠
Get Alice and Charlie to plan a mechanical check on Bob or another willing player, confirm any claims, and keep my role hidden until final day to reduce suspicion.
🧠
Get their nomination suspects so I can choose my nightly protection to either save the nominee (test claims) or protect a likely Town if coordination looks risky.
🧠
Get David to nominate Alice and Eve to protect nominee tonight so we force a test and gather claims; keep Heidi/Grace safe per my Librarian info.
🧠
Arrange a mechanical check on Bob or learn if either of you can perform or arrange a check tonight so we can vouch for him before nominations.
🧠
Confirm final plan with Frank before nomination phase. Reinforce Alice suspicion push. Builds team coordination, sets up Day 2 deception without revealing evil.
🧠
Get Alice and Charlie to arrange a mechanical check on me tonight or have Eve protect the nominee. Keep Heidi/Grace off early noms and probe Alice's coordination to expose possible evil.
🧠
Confirm final poison plan with Grace before nominations to ensure coordination. Spread more Alice suspicion to Bob/Charlie to sow early chaos and turn them against Alice.
🧠
Coordinate a nomination of Alice and request Eve protect the nominee tonight to mechanically test Charlie's Librarian claim and produce informative actions/reactions for day two.
🧠
Get a mechanical check on Bob or protection for a checker to build trust and reduce suspects before nominations while keeping my Recluse hidden.
🧠
Protect the nominated player (Alice) tonight to test claims and gather diagnostic information from the nomination tomorrow; coordinate with Charlie and David to ensure we get clear responses.
🧠
Clarify my Librarian read and confirm plan: David nominates Alice, Eve protects nominee tonight, Bob stands by for check. This concentrates info while keeping Heidi/Grace safe.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Arrange a mechanical check on Bob tonight or protection for a checker so we can build trust without revealing my role and avoid bad early executions.
🧠
Reveal my Soldier status to build trust and push for a protected mechanical check on Bob tonight so we gain reliable info before nominations close.
🧠
Stay in character as undecided Saint bluff. Comment on Alice's claim to sow sus on her pre-nomination close, backing our plan to push her tomorrow. Avoid nominating to let town fail execution.
🧠
Confirm I protected the nominee and push for Alice to be nominated so we gather mechanical information tomorrow to narrow the Demon.
🧠
Publicly claim Washerwoman (safe bluff) accusing Alice/Heidi Chef per plan, push Alice nomination hard. Builds my credibility, disrupts town, turns suspicion on Alice before night.
🧠
Force Alice into the spotlight to generate mechanical checks tomorrow, validate Eve and Charlie's coordination, and narrow suspects for the Slayer or final day execution.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Delay a potentially wasted execution and push for a mechanical check of Bob so we gain reliable information before committing votes.
🧠
Prevent a premature execution of me so we can get a mechanical read on Bob tonight; preserve protections and get clearer info for a correct nomination tomorrow.
🧠
Vote Alice to execute per team plan. Grace's bluff + my sus spread makes her likely to die (4 votes?), removes active good player, progresses chaos.
🧠
We need to hit four votes to force the test Charlie and David planned. Pushing execution now gets public information and narrows suspects.
🧠
Vote to execute Alice per plan: pushes our sus target, tests town reaction, reinforces my Washerwoman bluff. Evil survives D1.
🧠
Supporting the Alice nomination pushes the group to resolve conflicting claims and follow Charlie/Eve's coordinated test; keeps momentum and avoids wasting Slayer shot.
🧠
Dissuade immediate execution of Alice to preserve town voting power and obtain a mechanical read on Bob first; keep Heidi/Grace off early noms as requested.
🧠
Get to four votes to force Alice's reveal tomorrow and test Eve's protection; either outcome yields useful mechanical information to narrow the Demon.
🧠
Delay execution to obtain a mechanical read on Bob tonight; preserve useful Town roles and avoid wasting an execution on a protected player.
🧠
Convince players to delay execution and get a mechanical check on Bob tonight with Monk protection to gather decisive info and avoid wasting a Town death.
🧠
Lower hand to prevent day 1 execution of likely good Alice (Soldier claim fits), keeping numbers high and Demon Grace safe. Creates town split, buys time for poison on Bob to confuse tomorrow.
🧠
We need progress. My night protection enables this test; executing Alice now will expose bluffs or remove evil. Raise hand to reach four votes.
🧠
Lower hand to drag out day1, prevent Alice exec (town loss), let poison hit Bob tonight, confuse town more tomorrow. Stay undecided to manipulate.
🧠
Force progress by encouraging execution of Alice now to reveal bluffs and narrow suspects; preserve town momentum and honour Eve's protection.
🧠
Convince the group to delay execution and get a mechanical read on me tonight with Monk protection to produce reliable info for deductions tomorrow.
🧠
Force information now to reveal bluffs and validate Washerwoman claim; narrowing suspects is more valuable than waiting for a Bob mechanical read.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (3/4).
🧠
Convince the town to perform a mechanical check on Bob tonight with Monk protection to produce decisive information and avoid wasting protective actions.
🧠
Get a mechanical check on Bob tonight (Investigator/Fortune Teller/Undertaker) with a Monk protection to produce decisive info and avoid wasting protective roles.
🧠
With 1 tick left & Alice un-nom-able, nom Bob per evil plan to poison/execute him tomorrow. Builds on Grace's read, sows chaos on Heidi's push, forces info, keeps pressure off Grace.
🧠
Tell the table I already used my Monk protection on Alice tonight and push for nominating Bob to force information now since I cannot protect a checker.
🧠
Since Alice can't be renominated, nominate Bob to exploit my Washerwoman (Chef evil) forcing Heidi/Alice to pick Bob as evil, sowing chaos. Support Frank's push, progress day, hide as town.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid a risky early execution without a protected mechanical check. Push for clearer info tomorrow or only execute if confident; keep low profile and coordinate checks.
🧠
Prevent an unprotected execution that could kill Town; push for a mechanical check on Bob with Monk protection to gain decisive info tomorrow.
🧠
Follow evil plan: vote Bob to kill town player, poison info N1, force reactions from Grace's evil pair (Alice/Heidi), sow chaos and narrow good team tomorrow.
🧠
Convince undecided players to vote so we get information now; if wrong we adjust next day. Forcing vote pressures Alice/Heidi and may reveal lies.
🧠
Raising to execute Bob: tests my WW read by forcing Alice/Heidi reactions; kills potential Demon/Minion threat; evil survives either way (Frank minion backup); hides as town pushing logic.
🧠
Prevent a reckless daytime execution without protection. Encourage group to only execute if they have strong independent reads, preserving town resources and my Slayer until clearer info.
🧠
Delay execution to get a protected mechanical check on Bob tonight; avoid wasting Town kills and produce actionable info tomorrow.
🧠
We need mechanical info on Bob tonight; without Monk protection this is risky. I will urge the team to wait for a checked read rather than reach 4 votes now.
🧠
Prevent a risky execution tonight without a protected mechanical check and push for a check on Bob to gain reliable info tomorrow.
🧠
Prevent a premature execution that could kill Town. Encourage abstain and ensure Investigator/Fortune Teller/Undertaker gets protected to check Bob tonight.
🧠
Lower hand to ensure execution fails, protect town numbers for Demon survival. Aligns with Heidi/Alice/Charlie/David abstaining; sows doubt on Bob without loss.
🧠
Voting now forces reactions and may reach execution; if Bob is Demon we win quickly, if not we gather who defends him and can reassess tomorrow.
🧠
Lower to let vote fail safely. We poison Bob tonight regardless; execution risks good death or exposes allies voting yes. Fail vote, get info tomorrow.
🧠
Prevent a risky execution without a protected mechanical check, keep Town alive, and encourage night checks to produce decisive info tomorrow.
🧠
Prevent a risky, unprotected execution and preserve a guaranteed mechanical read tomorrow; buying time is more valuable than trying to force a risky execution now.
🧠
Reveal my Librarian info and push the group to avoid a risky execution tonight; we need a protected mechanical check to avoid losing Town.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
Waiting preserves town lives and encourages mechanical checks tonight. It keeps me hidden as Recluse and allows others to produce concrete reads to narrow suspects.
🧠
Prevent a risky execution without a protected mechanical read; push for a checked investigation of Bob tonight protected by Monk, keep options open for tomorrow.
🧠
Grace is demon; cannot nom her after pushing. Heidi in both her/Charlie logic chains as evil. Nominate Heidi to force demon reaction, disrupt town unity, progress to night for poison while keeping Grace safe.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Protect an Outsider claim that explains 'evil' reads, prevent wasting a Town execution, and push for mechanical check on Bob tonight to get decisive information.
🧠
Stop a risky execution of Heidi and push for a protected mechanical check on Bob tonight so we get reliable info and avoid losing Town to a bad kill.
🧠
Raise hand to execute Heidi: overlaps sus her, tests Grace/Charlie claims mechanically, prevents coordinated N1 Bob check, wastes town time/protections as evil.
🧠
Prevent a premature execution that would waste a Town slot and coordinate mechanical checks on Bob; buy time to protect the checker next night.
🧠
Raise to vote Heidi as both my/Charlie reads point there. Fake support for info roles to build Grace Washerwoman trust. Poison Bob tonight regardless.
🧠
Push the group to prioritise a protected mechanical check on Bob tonight rather than executing Heidi unprotected, preserving information and avoiding wasting a Town execution.
🧠
Prevent a risky execution and push for a protected Investigator/Fortune Teller/Undertaker check on Bob tonight with Monk protection to gather decisive mechanical info.
🧠
Prevent wasting an execution on a likely Recluse and push for a protected mechanical check on Bob tonight to gather decisive info.
🧠
Stop the execution vote on me, preserve Town slot, and prioritise a protected mechanical check on Bob tonight with Monk protection to gather decisive info.
🧠
Prevent an unprotected execution and secure a night check on Bob with Monk protection to gather mechanical information before executing anyone.
🧠
Lower hand to feign town alignment, support 'abstain for checks' narrative, protect Grace/Demon. Heidi likely survives anyway; saves face, sows trust for future chaos.
🧠
Coordinate who will perform the Investigator/Fortune Teller/Undertaker check on Bob tonight so I can protect that checker tomorrow and avoid wasting an execution.
🧠
Lower hand to align with town consensus abstain on Heidi, avoid risky town exec, build my credibility as good Washerwoman while we kill Bob tonight as planned.
🧠
Convince the table to abstain on Heidi and coordinate a protected Investigator/Fortune Teller/Undertaker check on Bob tonight, naming who will be protected tomorrow.
🧠
Prevent a risky execution and coordinate an Investigator/Fortune Teller/Undertaker check on Bob tonight with Monk protection tomorrow to ensure we gather reliable mechanical info.
🧠
Prevent wasting an execution on a Recluse and force a protected mechanical check on Bob tonight; this narrows Demon suspects for final day.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (0/4).
🧠
Prevent wasting an execution on my Recluse claim and push the group to secure a protected mechanical check on Bob tonight so we gain reliable info before executing.
🧠
Prevent a premature execution and coordinate a protected mechanical check on Bob to gain reliable information before risking town lives.
🧠
With 1 tick left and no info claimers, speak to push Heidi exec as logical convergence of Grace/Charlie reads, frame abstainers as protecting her, build sus on Heidi to enable future execs while protecting Grace.
🧠
Prevent a premature execution that could waste a Town slot and coordinate a protected mechanical check on Bob to gain decisive information for finding the Demon.
🧠
Lower hand already, but speak to push votes on Heidi despite town pushback. No real checkers claimed, so exec tests reads, kills good player (likely Heidi), disrupts town logic, protects demon.
🧠
Push group to abstain unless a protected mechanical check on Bob is committed tonight, and to preserve my Slayer shot for a confirmed Demon later.
🧠
Force a clear decision: get a mechanical check on Bob tonight and a named Monk protection tomorrow, or collectively abstain to avoid wasting an execution.
🧠
Force the mechanical checker to reveal themselves and get Eve to name a protector for tomorrow so we do not waste a Town execution.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve again to impair her claimed Monk ability tomorrow, blocking town's protected Bob check and buying time for Demon Grace.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
I want to maximize the chance the mechanical checker survives to reveal Bob's role tomorrow by protecting a likely-checker candidate (David) tonight, keeping options open for a protected check.
📜
Storyteller
Eve
You chose to protect David.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Bob tonight thwarts town's protected check plan (Eve can't protect tonight), eliminates potential info role, keeps pressure off me/Frank, and advances evil to endgame faster.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Grace
You chose to kill Bob.
📜
Storyteller(Ghost)
Bob(Ghost)
Good evening Bob. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Confirming Heidi's true character resolves the conflicting Washerwoman/Librarian reads and tells Town whether executing Heidi was justified or she is suspicious. This narrows suspect list for next day's nominations.
📜
Storyteller(Ghost)
Bob(Ghost)
You chose Heidi. They are the Recluse.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Convince nearby/trustworthy players to assign protection to a mechanical checker tonight and for Undertaker or Fortune Teller to check Bob so we get reliable info before next execution.
🧠
Get precise restatements from Charlie and Grace and confirm David's willingness to keep abstaining so we can decide whether to wait for a protected mechanical check or move to nominate Heidi or Alice.
🧠
Reveal my Ravenkeeper result privately to trusted players so they can push for a protected mechanical check (Monk/Undertaker/Fortune Teller) and coordinate whom to test next.
🧠
Get Charlie to restate reads and coordinate a protected mechanical check on Bob tomorrow; preserve my Slayer shot until we have solid proof.
🧠
Coordinate with minion Frank privately. Confirm bluffs, sow doubt on Charlie's read as fake to protect Heidi pressure off me, push execute Alice per my read to eliminate threats.
🧠
Get private confirmation of any mechanical reads and lock in Eve protecting the checker tomorrow so we get a protected mechanical check on Bob's claim before any execution.
🧠
Force a protected mechanical check on Bob to confirm or refute his Ravenkeeper claim so we can responsibly move to execute the Demon.
🧠
Coordinate with Demon Grace to nominate/execute Alice (town), support her Washer logic privately. Appear helpful to town by agreeing on checks publicly later, sow chaos by deflecting from Grace.
🧠
Secure a protected mechanical check on Bob tonight by identifying who can check and offering my Monk protection to keep them alive and ensure we get actionable mechanical information.
🧠
Get exact mechanical reads and David's abstain confirmation so we can either delay for a protected check or justify nominating Heidi; narrow suspects and expose contradictions.
🧠
Tell trusted neighbors my Ravenkeeper result and push for a protected mechanical check (Monk/Undertaker/Fortune Teller) on Heidi or Alice to avoid a risky execution.
🧠
We need a protected mechanical check on Bob tonight or a contingency. Ask directly who can check and whether Eve will protect them to avoid a risky execution.
🧠
Publicly restate Washerwoman to reinforce Alice evil. Coordinate w/ Frank to nom Alice next (nom phase soon). Deflect to protected Alice-check, hiding as town while pushing my target.
🧠
Get any mechanical reads and confirm Eve can protect the checker tomorrow so we can safely verify Bob's Raven or other mechanical before executing.
🧠
Get Eve to commit protection and learn if David or Frank can perform a mechanical check on Bob tonight so we can avoid executing based on unverified Raven info.
🧠
Coordinate with Demon Grace to nominate Alice (good) next, publicly support her Washerwoman to build town momentum against Alice, deflect Bob check push by agreeing but prioritizing day exec to eliminate good player.
🧠
I must guarantee a protected mechanical check on Bob tonight to confirm Ravenkeeper claim or force a town decision; I will protect whoever performs the check.
🧠
Clarify exact reads and certainty, confirm David's abstain, and push to delay nominations until a protected mechanical check to avoid a bad execution.
🧠
Get Charlie, Grace and David to commit to using/procuring a protected mechanical check (Monk/Undertaker/Fortune Teller) on Heidi or, failing that, Alice before any execution.
🧠
Delay nominations to secure a protected mechanical check on Bob and avoid executing an innocent. This keeps options open and coordinates protection.
🧠
Publicly restate Washerwoman exactly to build town consensus on Alice evil per Frank plan. Coordinate with Frank pre-nomination. Deflect checks by agreeing but prioritizing Alice exec now. Protects me, targets good Alice.
🧠
Get any existing mechanical reads now and secure Eve's protection for that checker tomorrow to prevent executing without verification.
🧠
Force a protected mechanical check on Bob tonight to confirm Bob's Ravenkeeper claim and narrow Demon suspects, preventing a mistaken execution.
🧠
Coordinate with Grace to nominate Alice next phase per plan, building public support via speech soon. Deflect Bob check by agreeing but prioritizing Alice exec first to eliminate good player and protect Demon Grace.
🧠
Secure a confirmed mechanical read on Bob tonight by protecting whoever can check him, or decide Plan B (nominate Heidi) if nobody can.
🧠
Get exact wording and certainty on mechanical reads and confirm David's commitment to abstain so we can delay nominations until a protected mechanical check and avoid executing a good player.
🧠
Force a protected mechanical check tonight to avoid burning Town slot. If none can arrange protection, steer group to target Alice instead of Heidi.
🧠
Get a clear commitment on who can perform the mechanical check on Bob and ensure Eve protects them. Preserve my Slayer shot for confirmed Demon and continue abstaining until we have a protected read.
🧠
Restate Washerwoman exactly publicly via whisper to key players (Frank ally, Heidi/Charlie/David influencers) to preempt their questions, lock narrative Alice=evil, ensure Frank's Alice nom succeeds next phase. Builds town consensus for our exec.
🧠
Get a protected mechanical check on Bob before any execution to confirm Ravenkeeper info and avoid wasting a Town execution.
🧠
Force a commitment: who can mechanically check Bob tonight and confirm Eve will protect them. If none can, we must decide whether to nominate Alice or abstain.
🧠
Publicly align with Grace's logic via whisper to key players, urge Alice nom now in nomination phase. Builds Grace cred, pushes evil exec on Alice (good), confuses checkers, prioritizes day kill over night info.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Restate Washerwoman claim publicly to reinforce logic chain guilting Alice (one of Alice/Heidi evil + Heidi Recluse = Alice evil). Support Frank's upcoming nom of Alice. Push execution today over night checks to kill threat while alive. Builds town trust in my bluff.
🧠
Get a protected mechanical check on Bob tonight or a clear commitment; delay execution until we have that confirmation to avoid killing Town or wasting Slayer shot.
🧠
Prevent a potentially catastrophic premature execution by insisting on a protected mechanical check tonight; force others to restate claims and commit to protection so we can narrow suspects reliably.
🧠
Force commitment from Eve to protect the mechanical checker and delay execution until we have a protected verification on Bob, preventing a risky premature execution.
🧠
I must either secure a protected mechanical check on Bob to confirm Ravenkeeper, or force a decision to nominate Heidi if no checker exists.
🧠
Force a clear commitment: who will mechanically check Heidi tonight and get Eve to protect them. Prevent a premature execution of Alice without mechanical confirmation.
🧠
Publicly execute Alice per Grace plan: solid daytime mechanical logic convicts her as evil. Secures Demon safety by removing good player, disrupts town before night check on Bob. Nomination phase demands action now.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise to execute Alice per coordinated evil plan. Solidifies Grace/Frank trust, removes player, progresses to night where Eve protects irrelevant Bob check allowing Imp kill.
🧠
Preserve my one-use Slayer shot until we have a protected mechanical check on Bob; force clarity from Eve and any mechanical checkers before executing Alice.
🧠
Buy time for a protected mechanical check and avoid executing an innocent. Force Undertaker/Fortune Teller/Investigator to reveal or confirm Eve's protection before voting.
🧠
Prevent a premature execution by securing a protected mechanical check on Bob; force mechanical roles to claim or we abstain.
🧠
Confirm publicly I will protect whoever checks Bob tonight so a mechanical verification can proceed; force anyone who can to claim now or we move to Plan B.
🧠
Prevent a premature execution. Encourage waiting for Eve-protected mechanical verification so we can use my confirmed Ravenkeeper info and avoid losing a Town role unnecessarily.
🧠
Raise to execute Alice per team plan with Grace. 1 more vote may fail it safely, but pressure town to split votes/logic while keeping Grace safe.
🧠
Delay any execution until we get a protected mechanical check on Bob or Heidi tonight, or force anyone with a mechanical ability to claim now so Eve can protect them.
🧠
Reinforce Alice guilt via Washerwoman/Bob RK info to secure 4 votes now. Prevent delay/shift to Heidi by dismissing unclaimed check as weak. Exec Alice (good) shrinks town, protects Imp.
🧠
Push for a protected mechanical check before any execution and commit publicly to abstain and not use my shot unless we get that protection. This prevents premature loss and preserves my Slayer ability.
🧠
Prevent a premature execution by pushing for a protected mechanical check tonight; preserve clarity and avoid burning votes on possibly misleading daytime reads.
🧠
Delay execution until a protected mechanical check happens tonight; pressure mechanical roles to claim so Eve can protect them and avoid wasting an execution.
🧠
Reassure group I will protect the mechanical checker to encourage a volunteer tonight; force a commit or a Plan B decision before voting ends.
🧠
Prevent premature execution, push for protected mechanical check tonight, preserve my ghost vote for when it matters most.
🧠
Lower hand to prevent Alice exec now (only 2 votes). No UT/FT/Inv emerged despite pressure. Forces abstain, saves votes for D3 exec on real good player after N2 poison on Eve disrupts their plan.
🧠
Force a protected mechanical check tonight or else stall the execution. Prevent misexecution of an innocent and preserve votes for a decisive day.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (1/4).
🧠
Frank already nom'd Alice (can't again). Nom Heidi to progress to vote on her using solid daytime logic (Bob Recluse + Washerwoman = Heidi evil). Forces town to choose or abstain, disrupts check plan, keeps pressure off me/Frank.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise to vote Heidi. Solidify daytime logic (Washerwoman + Bob RK + Lib = Heidi evil). No mechanical night check secured. Frank voting with us. Push to 4 votes for exec, win day.
🧠
Force mechanical checkers to declare so Eve can protect them, preserve my Slayer shot for a verified Demon, and avoid executing based on ambiguous Recluse reads.
🧠
Delay execution and secure a protected mechanical check tonight so the town can confirm who is evil before executing, preserving good team's win chance.
🧠
Prevent a premature execution. Force mechanical checker to claim so Eve can protect them, or get agreement to abstain and adopt Plan B.
🧠
Confirm I will protect any mechanical checker and force informative claims; if none claim, push Plan B to avoid burning execution without protection.
🧠
Push the group to secure a protected mechanical check tonight or else abstain; preserve my ghost vote for when we have confirmed mechanical info.
🧠
Raise to vote Heidi, supporting Grace's logic publicly. Gets 4th vote likely (Grace+Frank+?); execution shrinks town, protects Demon Grace even if Heidi good.
🧠
Force a protected mechanical check tonight under Eve to prevent a likely bad execution and provide clarity for nominations tomorrow.
🧠
Lower to ensure abstain (join 1 no-vote side), no exec tonight. Frank can stay yes or lower later. Buys night kill on Eve/info, disrupts town plan, keeps Demon alive.
🧠
Prevent a premature execution without a protected mechanical check so Town can get a reliable confirmation before I or others use decisive abilities.
🧠
Delay execution until a protected mechanical check reduces risk of killing a good player. Encourage checkers to claim so Eve can protect and we get reliable info.
🧠
Prevent premature execution and get a protected mechanical check tonight; keep town coordinated and avoid wasting execution on a Recluse.
🧠
Push for a protected mechanical check by offering protection, which will narrow suspects or force Plan B if no checker volunteers; keep group from executing without mechanical evidence.
🧠
Preserve my single ghost vote and avoid burning a Town slot. Encourage abstain until a protected mechanical check occurs tonight. Save vote for final day.
🧠
Lower hand to align with town consensus for protected checks, avoid highlighting myself as outlier voter like Grace, let vote fail safely to protect Demon and progress to my N2 poison.
🧠
Push for a protected mechanical check on Bob or Heidi tonight to avoid executing the wrong person; if no checker steps up, lock in abstain and Plan B.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (0/4).
🧠
Speak to agree abstain now since no checker claimed, but reaffirm Heidi evil via logic (Washer+RK+Lib). Builds trust, sets up Heidi nom tomorrow post-night (kill info role tonight). Prevents Grace nom as Lib.
🧠
Refuse to use Slayer shot or vote without a protected mechanical check. Encourage claims from Undertaker/Fortune Teller/Investigator or else abstain and follow Plan B tomorrow.
🧠
Delay an execution of me until we have a protected mechanical check or stronger consensus; reduce risk of misexecution and gather more info for the town.
🧠
Force mechanical checks or lock in abstain. Push Undertaker/Fortune Teller/Investigator to claim so Eve can protect them; avoid misexecution tonight.
🧠
Avoid a risky daytime misexecution by waiting this tick; encourage protected mechanical checking tonight and prepare Plan B if none appears.
🧠
Reinforce abstain plan, preserve my ghost vote, and prompt any mechanic to claim now if they will accept Eve's protection tonight.
🧠
Support Grace's Heidi exec push as fellow evil, counter town abstain pressure to force vote/chaos before night, protect Demon Grace.
🧠
Prevent a possible catastrophic misexecution by pushing for a protected mechanical check tonight; if none occurs, preserve majority by abstaining now and target Heidi tomorrow when evidence consolidates.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Eve poisoned N0/N1, continue to impair her (Monk claim but inactive) and neighbors' potential info tomorrow. Sustains disruption, prevents clear reads on Grace/Heidi/Bob, buys time for Grace to execute Heidi or sow more doubt.
📜
Storyteller
Frank
You chose to poison Eve.
📜
Storyteller
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Protect a central, vocal Town player so we retain a trusted speaker or potential checker tomorrow and avoid a night kill that narrows Town's options.
📜
Storyteller
Eve
You chose to protect David.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Prioritize killing Eve: severs protection chain critical to town's Plan B (abstain for protected checks). Without it, town loses mechanical verification path on Bob/Heidi tonight, buying time for Heidi/Frank to survive Day 3 push.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Grace
You chose to kill Eve.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with Demon Grace privately before noms. Share Eve poison confirms (she died N2 after my poisons), reinforce Heidi push, plan D3 noms to protect Grace.
🧠
Prevent premature execution of me (an Outsider Recluse) by convincing key players to abstain and demand a protected mechanical check; save reveal for final day.
🧠
Coordinate privately with my neighbors to demand a protected check and to confirm we will not use the Slayer shot without that check, preserving the one-use for decisive certainty.
🧠
Coordinate with Frank to nom/confirm Heidi evil per Washerwoman logic, reinforcing my bluff and pushing her exec to shrink town while I stay hidden.
🧠
Reveal my Ravenkeeper result to prevent a risky execution and push for a protected mechanical check; persuade key players to abstain until we get verification.
🧠
Coordinate with trusted players to secure a protected mechanical check on Bob or Heidi tonight, or agree Plan B to execute Heidi if no check is possible.
🧠
Get David and Frank to publicly push for a mechanical protected check now; if none claimed, coordinate to prepare to nominate Heidi tomorrow while trying to conserve Slayer.
🧠
Push trusted players to arrange a protected mechanical check tonight on Heidi (or Bob) so Town gets confirmed info before risking execution.
🧠
Coordinate with Demon Grace on exact Heidi nomination plan. Support her Washerwoman push publicly after. Poisoner ability confirmed via Eve death boosts our credibility to dismantle town logic on Heidi.
🧠
Prevent a premature execution of me (an Outsider) and force the town to obtain a protected mechanical check to find the Demon, preserving good team options.
🧠
Coordinate with Charlie and Frank to publicly demand a protected mechanical check tonight and agree to hold the Slayer unless a Monk/Undertaker/Fortune Teller protection result is promised.
🧠
Reinforce coordination with Frank before he publicly pushes Heidi nom. Ensure we align on supporting each other's claims to execute Heidi and confuse town logic.
🧠
Convince Charlie, David, Frank to coordinate a protected mechanical check tonight and to abstain from executing Heidi without it; preserve mechanical verification to find Demon.
🧠
Confirm who can mechanically check Bob or Heidi tonight and coordinate a protective plan; if nobody can, push to execute Heidi tomorrow.
🧠
Coordinate with David and Frank to loudly demand a protected mechanical check publicly now, and if none comes, commit to Plan B to nominate Heidi tomorrow to keep pressure and avoid a wasted day.
🧠
Push trusted living players to arrange a protected mechanical check tonight to avoid an unsafe execution and preserve Town's win condition.
🧠
Publicly push Heidi execution via Grace/Charlie info + Eve death proof. Coordinate with Grace privately to ensure she supports nom/vote. Disrupt check plans by forcing nom phase now, with 2 ticks left.
🧠
Prevent premature execution of Heidi, force mechanical verification of my Recluse status or expose evils by delaying to final day so town can execute Demon.
🧠
Force public demand for a protected mechanical check tonight and commit to abstaining until we have one, preserving the Slayer for a guaranteed execution.
🧠
Confirm plan privately with Frank to stay coordinated. Publicly speak next tick to push Heidi execution using our info + Eve death proof, ensuring Frank's nom succeeds. Reduces players, protects Demon.
🧠
Push trusted living players to prioritize arranging a protected mechanical check tonight or else abstain to avoid executing the true Recluse and catastrophically harming the Town.
🧠
Get a clear answer who can mechanically check Bob or Heidi tonight so we can assign protection or decide to nominate Heidi tomorrow.
🧠
Force David and Frank to push publicly for a protector claim so we either get a confirmed mechanical check or agree Plan B to postpone execution.
🧠
Push the living players to prioritize protecting a mechanical check tonight (Undertaker or Fortune Teller on Heidi or Bob) to avoid a risky daytime execution and preserve Town information.
🧠
Last tick before noms. Coordinate Grace to publicly support Heidi nom/execution after my public push. Ensures her vote/second nom. Exec Heidi good player, reduces town, protects Demon Grace.
🧠
Prevent premature execution of me; force the town to obtain a protected mechanical check to confirm alignment before any execution, preserving good team odds.
🧠
Maintain cautious consensus: push for a protected mechanical check and avoid wasting the Slayer. Waiting lets others reveal protection claims or forces Plan B alignment.
🧠
Confirm final plan with Frank privately before he speaks publicly. Ensures coordination to execute Heidi today, dismantle town, keep Demon alive as 6 players remain.
🧠
Get Charlie/David/Frank to commit to arranging a protected mechanical check tonight or agree to abstain so we do not risk executing Heidi prematurely.
🧠
Confirm who can mechanically check Bob or Heidi tonight so we can arrange Eve's protection or else proceed with the backup plan to nominate Heidi tomorrow.
🧠
Force David and Frank to push publicly for a protected mechanical claim tonight or commit to Plan B (abstain) so we do not execute without confirmation.
🧠
Push David, Frank, Charlie to secure a protected mechanical check (prefer Heidi, fallback Bob) tonight; if impossible, agree to postpone and conserve the ghost vote.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Prevent a premature execution of Heidi without a protected mechanical check and push the living investigators to arrange one tonight or commit to abstain and Plan B tomorrow.
🧠
Publicly reinforce Washerwoman guilt on Heidi evil, cite all chains ignoring Bob's fake RK, urge immediate exec today to win as only 5 alive.
🧠
Prevent a premature execution of Heidi without a protected mechanical check; force mechanical checks or consensus to abstain and save decisive tools for final day.
🧠
Force clarity now: either get a public protected mechanical claim to check Heidi tonight or commit to abstaining and saving my Slayer for the final day.
🧠
Prevent a premature execution of Heidi, push for a protected mechanical check tonight or consensus to abstain and save final-day reveal; narrow suspects logically for final day.
🧠
Reinforce plan to abstain unless a protected Undertaker or Fortune Teller publicly commits to checking Heidi or Bob tonight; preserve ghost vote for final day.
🧠
Get group consensus to abstain unless a protected mechanical check is publicly promised this tick; preserve Slayer and Eve's ghost vote for the final day.
🧠
Publicly recap all guilts on Heidi to build town support, counter delay tactics, then nominate her next tick. Grace will back; we execute today to eliminate threat.
🧠
Prevent a reckless execution of Heidi without a protected check; force Charlie/David/Frank to commit or agree to abstain so we preserve the Slayer/ghost vote for the final day.
🧠
1 tick left. Frank spoke pushing Heidi exec with full chain. My nom locks her in, forces vote. I vote yes, others follow public logic vs unclaimed checks. Execute minion threat, protect demon.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Preserve my single ghost vote for final day and avoid executing without a protected mechanical check; encourage abstain and force Plan B tomorrow.
🧠
Vote yes on Heidi to execute her per plan with Frank. Supports our push, gets rid of potential threat, town momentum on her as evil. With 2 ticks left, secures win condition.
🧠
Force last public commitment: get Charlie, David, or Frank to promise a protected mechanical check tonight, or convince the table to abstain and save the Slayer.
🧠
No protected check has been claimed. I will abstain and save my Slayer for the final day to avoid executing a possible Recluse or Town.
🧠
I must convince the group to abstain until a protected mechanical check or final day reveal, preserving Town's best chance to find the Demon.
🧠
I am dead with one ghost vote; keeping it for final day maximizes our chance to execute the Demon. Abstain unless a protected mechanical check is publicly promised this tick.
🧠
Preserve the Slayer and Eve's ghost vote by avoiding an unprotected execution; force any mechanical checker to publicly commit now or we abstain.
🧠
Raise to vote Heidi; Grace already yes (1/3). With my vote (2/3), pressure David/Charlie to join or lose. Executes key good player, disrupts town, keeps Demon safe.
🧠
Preserve my single ghost vote for final day and avoid an unprotected execution. Encourage group to abstain and switch to Plan B if no protected check is promised.
🧠
Publicly mock their check demands as stalling tactic by Heidi's allies, reiterate ironclad chain proving Heidi evil, urge all to vote yes now to win today. Disrupt abstain momentum to secure exec.
🧠
Prevent a premature execution that could waste Town resources. Force public commitment for a protected mechanical check or push abstain to preserve Slayer and ghost vote for decisive final day.
🧠
No Undertaker/Fortune/Monk/Investigator promised protection. Preserve Slayer and Eve's ghost vote; abstain now and revisit execution tomorrow when we have mechanical protection or final-day clarity.
🧠
Prevent a risky execution without a protected mechanical check, preserve Eve's ghost vote and the Slayer for final day, and force evils to reveal by stalling.
🧠
Prevent a risky execution today without a protected mechanical check and preserve my single ghost vote and the Slayer for the decisive final day.
🧠
Force a clear commitment: either a mechanical protector publicly promises to check Heidi or Bob tonight, or we abstain to save the Slayer and Eve's ghost vote for the final day.
🧠
Keep pressure on, reinforce chain guilting Heidi evil. Urge votes yes despite stall. Grace+Frank hands up; need 1 more (maybe Charlie) for 3-vote exec. Disrupt good logic demanding impossible checks.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (2/3).
🧠
Force the group to abstain unless a protective mechanical check is publicly promised tonight, preserving key town resources for final day.
🧠
Heidi nom failed due to stalls. Last tick before night: reinforce logic publicly, urge Frank/David vote yes tomorrow with Eve ghost for 3-vote exec, frame abstainers as Heidi allies to flip them and kill threat N3.
🧠
Preserve Slayer and Eve's ghost vote by insisting on a publicly promised mechanical check tonight; force evils to commit or reveal themselves.
🧠
Preserve the Slayer ability and Eve's ghost vote until we have a protected mechanical check or final day. Abstaining now follows group consensus and avoids a risky premature execution.
🧠
Prevent an unprotected execution and preserve Slayer and Eve's ghost vote; force a mechanical check or move to Plan B tomorrow.
🧠
Prevent a premature, unprotected execution. Preserve Eve's ghost vote and the Slayer for the final day unless someone publicly promises a protected mechanical check tonight.
🧠
Preserve the Slayer and Eve's ghost vote unless a mechanical checker publicly commits to protecting or checking Heidi or Bob tonight; avoid a risky execution now.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Charlie: He's leading abstain/Plan B stall against Heidi exec. Poison disrupts his day 4 info-gathering/claims, buys time for Grace to survive to 2 players. Heidi likely good, target town leaders.
📜
Storyteller
Frank
You chose to poison Charlie.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Charlie (Librarian claim) disrupts town's Recluse logic and check demands, preventing coordinated Heidi exec tomorrow. Keeps us at 5 alive post-kill, far from 2-player wincon.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with Demon Grace privately before nominations. Align on pushing Heidi exec to eliminate key good player, protect Grace, sow doubt on Alice/others.
🧠
Prevent premature execution of me and preserve the Slayer and checks for final day; coordinate Alice and David to publicly push abstain and oppose Frank/Grace's lynch.
🧠
Convince cautious players to follow Plan B (abstain today) to preserve Eve's ghost vote and the Slayer for a protected check or final day execution; reduce rash executions that may help Evil.
🧠
Preserve our one-shot Slayer and Eve's ghost vote by holding to the agreed Plan B today, forcing a protected mechanical check tomorrow and keeping more accurate info for a safe execution.
🧠
Tell alive players my Ravenkeeper result to inform voting and push for a protected, public mechanical check before any execution; recommend saving my ghost vote for final day.
🧠
Force a decision: get a public promise of a protected check tonight or agree to abstain and save ghost vote for final day.
🧠
Keep us on Plan B: abstain now, save Eve's ghost vote and the Slayer, and push for a protected mechanical check tomorrow.
🧠
Coordinate with Frank to nom Heidi today. 5 alive, exec her now wins (4 left, Demon safe). Reinforce Washer bluff publicly via push, counter good Plan B whispers to sow doubt and force exec.
🧠
Reinforce coordination with Demon Grace pre-nomination. Ensure united public front pushing Heidi execution to win while 5 alive. Poisoning history irrelevant now.
🧠
Convince Alice and David to publicly and privately hold the line: abstain tonight, do not promise the Slayer or checks yet, and coordinate to force sleepless evils into revealing themselves.
🧠
Convince key alive players to follow Plan B: abstain today, save ghost vote and Slayer, demand a protected mechanical check tomorrow to avoid wasting resources on a risky execution.
🧠
Coordinate privately with Alice and Grace to hold Plan B: abstain today, refuse to promise the Slayer, and push for a protected mechanical check tomorrow to avoid wasting resources.
🧠
Push the living to commit to a public protected check or Undertaker information and conserve my ghost vote for the final day to avoid misexecuting an innocent Recluse.
🧠
Force a binary public commitment: someone promises a protected check tonight or the table agrees to abstain and save my ghost vote for the final day.
🧠
Keep group aligned on Plan B: abstain today unless a protected check is publicly promised tonight, preserving Eve's ghost vote and David's Slayer for a confirmed Demon.
🧠
Publicly reinforce Washerwoman claim pinning Heidi evil to counter Plan B abstain, build town consensus for her exec today at 5 alive. Coordinate with Frank for nom after my speech.
🧠
Coordinate final push with Demon Grace before public speech. Confirm she speaks first pushing Washerwoman logic, I back up then nominate Heidi. Disrupt goods' abstain plan to force Heidi exec while 5 alive.
🧠
Keep Alice publicly pushing abstain and stop Grace/Frank momentum. Prevent any promise of checks or Slayer now so we preserve mechanical verification and avoid executing a possibly-good player.
🧠
Preserve Eve's ghost vote and the Slayer by abstaining today, push for a protected mechanical check tomorrow to confirm Heidi before risking execution.
🧠
Maintaining Plan B (abstain) preserves the Slayer and ghost vote for a confirmed Demon; delaying nomination forces evils to reveal or change tactics, increasing chance to win.
🧠
Preserve my ghost vote, prevent a misexecution on Heidi, and push for a public protected check or Undertaker info to resolve conflicting reads.
🧠
Force a clear public commitment: either secure a protected check tonight or get an explicit agreement to abstain so my ghost vote is preserved for the final day.
🧠
Reinforce Plan B with David and Grace so we abstain today unless a public protected mechanical check is promised; preserve Eve's ghost vote and David's Slayer.
🧠
Speak publicly first to strongly reinforce Washerwoman logic pinning Heidi evil, attack Plan B abstain as Demon-saving stall with no promised checks, urge Heidi exec today. Frank backs/noms next. Push town to exec Heidi, thinning good team.
🧠
Wait for Grace to speak publicly first as coordinated, then immediately back her up publicly and nominate Heidi next tick. Push execution to win at 3 players.
🧠
Prevent Frank/Grace from forcing an execution today by coordinating public abstain and keeping the Slayer pledge private until a protected mechanical check occurs.
🧠
Preserve Eve's ghost vote and the Slayer by convincing key players to abstain today and secure a protected check tomorrow before nominating.
🧠
Preserve Slayer and Eve's ghost vote until we have a protected mechanical check; publicly push abstain now to avoid wasting resources and force the group to delay.
🧠
Force alive players to commit to a public protective check or Undertaker info so we do not waste an execution on a likely false read; preserve my ghost vote for final day.
🧠
I need a clear public promise or explicit abstain so the living can decide tonight; preserving my ghost vote is critical if they abstain.
🧠
Keeping us from burning critical final-day tools and forcing a protected mechanical check preserves win conditions and narrows Demon possibilities.
🧠
Coordinate w/ Frank to publicly hammer Washerwoman claim pinning Heidi evil, call out no-check stall, demand exec today. His backup/nom seals win before they regroup.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Back up Grace's Washerwoman logic publicly per plan. Call out stalls/unconfirmed claims to pressure Heidi exec, sow doubt in goods, set up my immediate nomination to win before N4.
🧠
Force a clear commitment: get a public promise of a protected check on Bob or Heidi tonight, or explicit group abstention so my ghost vote is saved for final day.
🧠
Forcing a protected mechanical check or delay prevents wasting decisive tools and gathers reliable info before any execution.
🧠
Publicly lock our group to Plan B: abstain today unless a protected mechanical check is promised tonight, preserving Eve's ghost vote and David's Slayer for a confirmed Demon.
🧠
Prevent a premature execution of Heidi without a protected mechanical check. Preserve ghost vote and Slayer for final day; force a public promise of protection or unanimous abstain.
🧠
Nominate Heidi to execute her now (5 alive). Her death leaves 4; we kill tonight to 3, win tomorrow even if they abstain. Disrupt their stall, force vote.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote executes Heidi (town), gets us to 4 alive. Supports Grace's nom per plan, prevents abstain stall, progresses to N4 where Demon kills.
🧠
No protected mechanical check was promised. Preserve my single ghost vote for the final day unless someone commits to a protected check tonight; waiting avoids prematurely wasting it.
🧠
Keep the group coordinated on Plan B: force a protected mechanical check before any execution so we can use the Slayer effectively and not waste Eve's ghost vote.
🧠
Prevent a premature execution, preserve Eve's ghost vote and David's Slayer for a mechanically confirmed Demon, and build consensus to abstain unless a protected check is promised tonight.
🧠
Preserve my single ghost vote for the final day unless a protected check is publicly promised; abstaining forces Demon to act or reveal and prevents wasting votes on a likely Recluse.
🧠
Vote to execute Heidi for 3rd vote (Frank+me+Heidi?). With 5 alive, her death leaves 4; kill tonight to approach 2-player win. Secures victory before good ghosts/Slayer activate.
🧠
Prevent an unjust lynch of a possibly misregistered Recluse, buy time for a mechanical check or protected promise, and conserve ghost vote and Slayer for a confirmed Demon.
🧠
Push the table to abstain unless a protected mechanical check on Heidi or Bob is publicly promised tonight, preserving ghost vote and Slayer for a confirmed Demon.
🧠
Back up Grace's nomination publicly during vote. Counter abstain Plan B as stall, demand execution of Heidi to close out day 4 with 5 alive. Disrupt good logic, push for Demon safety.
🧠
Preserve my single ghost vote and David's Slayer unless a protected mechanical check is publicly promised tonight; push the table to abstain to avoid wasting win conditions.
🧠
Maintain our consensus to abstain unless a public promise of a protected mechanical check tonight is made, preserving ghost vote and Slayer for a confirmed Demon.
🧠
Prevent wasting ghost vote and Slayer by reinforcing Plan B: abstain unless a public protected mechanical check is promised tonight.
🧠
Preserve my single ghost vote and David's Slayer for a confirmed Demon; without a public promised protected check, abstaining is safest to avoid wasting win conditions.
🧠
No one promised checks despite demands; no info roles exist. Reaffirm Washer logic, call out stall, urge votes for Heidi to break deadlock and kill her before night. Only 1 tick left; must vote to win.
🧠
Convince players to abstain now because no protected mechanical check is promised; preserve ghost vote and Slayer for a confirmed Demon instead of risking a premature execution.
🧠
Persuade remaining voters to abstain unless a protected mechanical check on Heidi or Bob is publicly promised tonight, preserving Eve's ghost vote and David's Slayer.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (2/3).
🧠
Keep pushing abstain to preserve my ghost vote and David's Slayer; force living players to promise a protected mechanical check tonight or defer execution to final day.
🧠
Preserve Eve's ghost vote and my once-per-game Slayer until we have a protected mechanical check or reach final day; abstaining denies Demon easy wins and prevents wasting lynch resources.
🧠
Keep the group abstaining unless someone publicly promises a protected mechanical check tonight to preserve Eve's ghost vote and David's Slayer for a confirmed Demon.
🧠
Protect our scarce mechanic-confirmation resources and prevent wasting the ghost vote and Slayer by urging abstain unless a public protected check is promised tonight.
🧠
Post-vote, reinforce Washer logic, call out no info roles (evil or absent), propose nom David next as alternative threat per town logic, urge yes votes. Disrupt stall, progress to my survival.
🧠
Preserve ghost vote and Slayer until a protected mechanical check proves alignment; abstaining forces evil to reveal or makes a clean final-day decision.
🧠
Force a clear public commitment: either get a protection promise tonight or maintain abstain to preserve ghost vote and Slayer for a confirmed Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison David: His Slayer claim and abstain leadership stalls executions. Poisoning him disrupts town coordination tomorrow, aiding Grace's push and keeping Demon alive with 5 alive.
📜
Storyteller
Frank
You chose to poison David.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is the active threat with Slayer claim and coordination. Killing him eliminates potential execution threat to me/Frank, disrupts good team unity, and progresses to 4 players faster while keeping Frank/Heidi/Alice alive for stalls.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill David.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Reveal my Ravenkeeper result privately to nearby allies so they can weigh nominations correctly and avoid misexecuting based on reads that Recluse can fake.
🧠
Get Frank and Grace to promise or arrange a protected mechanical check tonight on Heidi or to coordinate who will protect her, so we can proceed safely with nominations and avoid losing by executing without proof.
🧠
Convince Frank and Grace to abstain tonight to preserve ghost votes and wait for Plan B nomination tomorrow unless a promised protected mechanical check appears.
🧠
Coordinate with Grace/Demon privately: push Heidi exec today as evil Recluse fake per our logic, ignore abstain pressure since no Demon threat and 4p favors us executing her.
🧠
Convince Frank and Grace and Heidi to stick to our abstain plan, preserve my Slayer ghost vote for a confirmed Demon, and avoid a premature lynch of Heidi.
🧠
Coordinate with Frank to nom Heidi D5. Ignore abstain pressure from Alice/Heidi/David as stalling. With David dead N4, Heidi is last threat; exec her to leave me/Frank (2 evil). Publicly push after.
🧠
As a dead Monk I want to steer living players to avoid a risky execution without a promised protected check. Encourage protection promises or abstain to gather info and preserve ghost vote.
🧠
Convince Frank and Grace to maintain the abstain plan and demand a public, protected mechanical check before any execution; avoid wasting our ghost vote or Slayer.
🧠
Prevent a wrongful execution of the Recluse by coordinating Frank and Grace to use my ghost vote wisely and insist on a mechanical protected check before pushing nominations.
🧠
Get Frank or Grace to publicly promise a protected mechanical check tonight so Town can safely proceed or agree to abstain if none is available.
🧠
Convince Frank and Grace to hold the planned abstain tonight to preserve ghost votes, the dead Slayer, and force a protected mechanical check tomorrow before any risky execution.
🧠
Publicly push Heidi exec now: 4 alive, David dead, no real checks promised. Vote yes on Heidi nom, sow doubt on ghosts/Recluse logic to break good coordination and win at 3.
🧠
Confirm publicly that Frank, Grace, and Heidi will abstain to preserve limited town resources and avoid a premature lynch of Heidi without mechanical confirmation.
🧠
Coordinate with Frank to ignore all abstain pressure and publicly push Heidi nomination/execution now. With David dead (4 alive), executing her today leaves 3 tomorrow where we control execution. Push chaos to force vote.
🧠
Prevent a risky execution today by getting a public promise of protection for tonight's nominee, preserving mechanical info and avoiding wasted final-day resources.
🧠
Prevent a premature execution of a likely Recluse and preserve ghost vote and Slayer until we get a public protected mechanical check.
🧠
Prevent wasting nominations/ghost vote on a likely Recluse read. Encourage Frank and Grace to save votes and insist on a protected mechanical check before executing Heidi.
🧠
Get Frank or Grace to publicly promise a protected mechanical check on Heidi tonight so we either confirm Demon or safely abstain; avoid wasting votes or losing Town.
🧠
Get Frank and Grace to commit to abstaining tonight to preserve ghost votes and the Slayer, unless a protected mechanical check is publicly promised.
🧠
Reinforce Grace plan publicly via whisper coord; publicly speak next tick to push Heidi nom/execution as fake Recluse, counter abstain pressure, secure vote win with 4 alive.
🧠
Get an explicit, immediate abstain confirmation from Frank, Grace, and Heidi to preserve my ghost vote and Slayer for a confirmed Demon and prevent a premature lynch.
🧠
Coordinate with Frank to ignore abstain, publicly push nominating/executing Heidi now. 4 alive: exec her ->3 tomorrow, I survive to win. Disrupt town logic by refusing fake check promises.
🧠
Prevent an unprotected execution today, preserve our last information and ghost vote, and force a public promise of protection before anyone is executed.
🧠
Keep the group from executing without a publicly promised protected mechanical check; preserve ghost vote and Slayer for a confirmed Demon, push for abstain or a protective check tonight.
🧠
Remind key live players of my Ravenkeeper result, prevent wasted nominations on a Recluse-reading, and conserve ghost votes for when a protected mechanical confirmation exists.
🧠
Force Frank or Grace to publicly commit to a protected mechanical check tonight or accept abstaining; this narrows suspects and preserves Town resources.
🧠
Force Frank and Grace to commit to abstain or name a protector. Preserving ghost votes and the Slayer is highest win chance; prevent impulsive lynch of a possible Recluse.
🧠
Coordinate final push with Grace to publicly speak/nominate Heidi next tick. Ignore all abstain pressure as stalling; execute Heidi today with 4 alive to reach 3p win tomorrow. Reinforce she's fake Recluse.
🧠
Get clear, immediate commitments from Frank, Grace, and Heidi to abstain today so my ghost vote and Slayer remain usable for a confirmed Demon.
🧠
Coordinate with Frank to stay locked ignoring all abstain pressure. Public push next; execute Heidi today before nomination phase to win at 3p.
🧠
Push for a public protection promise now or reinforce abstain plan so we do not waste our last checks or votes prematurely.
🧠
Keep group from executing a likely Recluse and force a public promise of a protected mechanical check tonight so we do not waste critical votes/abilities.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
With 4 alive, execute Heidi now to reach 3-player win tomorrow. Ignore all stalling whispers; no real checks promised after days. Frank supports; we vote yes.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote yes on Heidi to execute her now. With 4 alive, her death leaves 3; we win tomorrow regardless as Demon survives. Secures evil victory.
🧠
Prevent a premature execution without a promised protection and preserve the ghost vote and Slayer for the final day where it is most valuable.
🧠
Prevent a premature execution that wastes ghost votes and Slayer. Encourage abstain until a protected mechanical check is publicly promised.
🧠
Preserve my ghost vote and Slayer for a confirmed Demon; convince live players to abstain unless a public protector promise appears tonight.
🧠
Force a public promise of a protected mechanical check tonight or push to abstain so we do not burn ghost vote or Slayer on an unprotected, high-risk execution.
🧠
Preserve my single ghost vote and the Slayer for the final day by abstaining now; avoid tipping the balance on an unprotected execution.
🧠
Vote yes on Heidi to execute her now. Grace already yes (1/2), my vote executes (2/2). With David dead, 3 left tomorrow (me/Grace win as Demon alive). Ignore all stall whispers; secure evil win.
🧠
Convince players to abstain unless a protector publicly promises a safe mechanical check tonight, preserving the ghost vote and Slayer for a decisive final-day execution.
🧠
Reinforce my Washer logic pinning Heidi evil, call out ghosts as fake/Desperate, urge Frank/Alice vote yes now. With 2 yes already (me/Frank), pressure Alice to tip to 3/3 exec before 2nd tick ends. Secure win tomorrow.
🧠
Convince living players to abstain unless a public protector pledges tonight, preserving our single ghost vote and David's Slayer for the final day to secure a true execution.
🧠
Prevent burning ghost votes and David's Slayer on an uncertain check by persuading players to abstain unless a protector publicly vows to safeguard tonight's nominee.
🧠
Convince living players to abstain and preserve my ghost vote and Slayer for a confirmed Demon tonight or final day; prompt Frank to rescind his vote.
🧠
Force Frank to either publicly promise a protected mechanical check tonight or rescind his vote so we preserve ghost vote and Slayer; otherwise I will abstain to avoid burning our last mechanics.
🧠
Preserve our single ghost vote and David's Slayer for a final-day execution or a protected mechanical check. Force the living players to require a public protector before risking execution.
🧠
Lower hand to pretend conceding to goods' stall, lure Alice into voting yes thinking 2-2 tie safe. Grace yes + our raise last tick = 3-1 Heidi exec win. Disrupt goods logic chain demanding protection.
🧠
Preserve our single ghost vote and David's Slayer for a confirmed, protected check. Do not support an unprotected execution; wait and force a protector public pledge.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach threshold.
📜
Storyteller
Heidi did not receive enough votes (1/2).
🧠
Heidi nom failed again due to stalling. 4 alive (Grace,Frank,Alice,Heidi). Push hard: expose logic flaw in Outsiders, reaffirm Washer pin, demand Heidi exec now to win tomorrow. No protector exists, ghosts fake.
🧠
Keep the group from executing without a public protector; preserve ghost vote and Slayer for a guaranteed check on final day to secure a Demon execution.
🧠
Keep our ghost votes and David's Slayer intact unless a public protector pledges a guaranteed guarded mechanical check tonight; avoid a risky execution that could lose the game.
🧠
Prevent premature execution of a possibly innocent player and preserve the ghost vote and my Slayer for a protected, guaranteed Demon kill tomorrow.
🧠
Preserve ghost votes and the Slayer for a protected, guaranteed mechanical check tomorrow unless a protector publicly promises to guard or check Heidi tonight.
🧠
Preserve ghost vote and David's Slayer; avoid executing without a public protection or protected mechanical check tonight; force a reliable check tomorrow.
🧠
Push the living players to abstain and rescind votes unless someone publicly promises to guard the nominee or provide a protected mechanical check tonight, preserving ghost vote and Slayer.
📜
Storyteller
No execution today. All villagers are safe.
Night 5
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
4 alive. Poison Heidi: impairs her if good (Recluse reads bad), or kills her logic if evil. Sets up D6 3p win tomorrow regardless; Grace safe. Avoids poisoning Alice/Grace.
📜
Storyteller
Frank
You chose to poison Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the only remaining good player pressuring abstain and demanding fake protections. Killing her leaves me/Frank/Heidi (2 evil/1 minion), wins at 3p tomorrow regardless. Secures demon survival.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Grace
You attacked Alice, but they survived.
Day 6
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Convince key alive players to abstain today so ghost votes and remaining mechanics can be used on final day when execution is decisive.
🧠
Get Alice to pledge protection or reveal limits, and get Frank to pause nominations so town does not execute without protector; buy time and preserve mechanics.
🧠
Clarify I cannot promise protection, push for abstention unless a protector publicly commits, and coordinate with Frank and Heidi to save mechanics for final day.
🧠
Reveal my Ravenkeeper result to stop the group executing Heidi and steer nominations toward more suspicious alive players so Good retains options and the Demon is exposed.
🧠
Final day, 3 alive (me, Frank minion, Heidi). Coordinate w Frank to push Heidi exec publicly after. Deny Bob, reinforce Washer logic to confuse, stall Alice/Heidi alliance. Keep Demon (me) alive.
🧠
Convince alive players to abstain unless a protected mechanical check is promised, preserving ghost votes and the Slayer for a guaranteed final-day execution.
🧠
Coordinate with Demon Grace per her whisper: contradict Bob's RK claim using her Washerwoman info to logic Heidi evil. Push Heidi nom/yes to execute her (poisoned, unreliable) and reduce goods, keeping Grace safe til 2 left.
🧠
Convince alive neighbors and ghosts to abstain now and push for a public protector pledge tonight so we can get a guaranteed mechanical check before executing.
🧠
Convince living players to abstain today so our single ghost vote retains maximum leverage for the final day unless a guaranteed protection/mechanical check is offered.
🧠
Get Alice to publicly reveal Soldier or clarify her claim, and get Frank to pause any nomination until protector commits, preventing wasted executions.
🧠
Encourage coordinated abstention now, clarify I cannot protect Heidi, promise to reveal Soldier before final nominations to enable safe execution later.
🧠
Prevent wasting ghost votes on Heidi, push nominations to more suspicious players, and request a public protection pledge so mechanical checks are safe.
🧠
Reinforce Frank alliance, counter Bob's fake RK claim publicly via whisper to key players, pressure Heidi nom/yes vote. Disrupt abstain push, force exec before 3p. Alice Soldier bluff weak, ignore.
🧠
Prevent wasting limited ghost votes and the Slayer by convincing alive players to abstain unless a real protector promises a guarded mechanical check or guard; coordinate final-day execution.
🧠
Coordinate with Demon Grace to publicly push Heidi nomination/votes. Reinforce her logic aloud next tick to counter ghosts/abstain pressure and force execution attempt while 4 alive.
🧠
Convince key alive players to abstain now and secure a public protector pledge tonight so we can obtain a safe mechanical check tomorrow and avoid wasting ghost votes.
🧠
Keep group abstaining to preserve ghost votes and final-day execution power; prevent a premature nomination that the Demon can exploit.
🧠
Prevent premature execution of a possibly-good player, preserve ghost votes, and force Alice to either reveal Soldier now or convince Frank to hold nominations until a protector commits.
🧠
Preserve ghost votes and Slayer by abstaining unless a protector publicly commits tonight. Encourage protectors to reveal so we can safely execute next day.
🧠
Prevent wasting ghost votes and David's Slayer, protect potential Town mechanics, and steer nominations to more likely suspects while securing a safe mechanical check.
🧠
Reinforce Frank's public plan to speak Washer logic aloud next tick, confirm Heidi evil via contradiction. Coordinate unified push: Frank nominates/executes Heidi, I vote yes. With 4 alive, kill threat now before final 3.
🧠
Prevent premature execution and conserve ghost votes and Slayer for the final day so we can guarantee Demon execution.
🧠
Publicly reinforce Grace Washerwoman logic + Bob lie to pin Heidi evil definitively. Coordinate nom Heidi next tick, vote yes. Ignore abstain stall; 4 alive, kill Heidi (poisoned anyway) to win.
🧠
Convince Alice and Frank to abstain now and get a protector to pledge guarding a nominee tonight so we can obtain a safe mechanical check tomorrow.
🧠
Keep the living from forcing a risky execution today. Preserve ghost votes and final-day resources unless a guaranteed nightly protection or mechanical check is offered.
🧠
Get Alice to publicly confirm Soldier so town knows she cannot protect others and can safely abstain; get Frank to pause any nomination today to preserve ghost votes and avoid risking a useful mechanic-less execution.
🧠
Abstaining now unless a credible protector publicly commits preserves our scarce ghost votes and the Slayer for the final day, maximizing chance to execute the Demon with certainty.
🧠
Prevent wasting ghost votes on Heidi, push for abstain unless a public guard pledge is made tonight so we can get a safe mechanical check tomorrow and narrow suspects.
🧠
Reinforce coordination with Frank before his public speech. Ensure he nominates Heidi next phase. Heidi is the threat; ghosts stalling. Push yes votes to execute with 4 alive.
🧠
Get Alice, Frank and Grace to publicly confirm abstaining today unless a credible promise to guard the nominee or perform a protected mechanical check is made.
🧠
Coordinate with Demon Grace before public speech/nom. Confirm plan to publicly dismantle Bob's fake check, reinforce Washerwoman logic guilting Heidi evil, ignore ghost abstain pressure, nom/yes her next to execute before 3p.
🧠
Prevent a premature execution of Heidi without a pledged guard so we preserve ghost votes and get a reliable mechanical confirmation tomorrow.
Nominations — Day 6
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
With 2 ticks left & noms open, I nominate Heidi to force vote. Frank will yes hard per coord. Our Washer logic pins her evil vs ghosts/Bob lies. Exec today or lose at 2p; this ends it.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote yes on Heidi to execute her. She's the lying evil (Recluse bluff). With 4 alive, execution now keeps Demon (me) alive to 3 players for win. Ghosts stalling; we crush town.
🧠
Abstain to preserve my ghost vote and David's Slayer, force a public protector pledge tonight, and enable a safe mechanical check tomorrow before executing.
🧠
Push the abstain plan: preserve our single ghost vote and the Slayer for a guaranteed final-day execution unless a credible protected check/guard is publicly promised now.
🧠
Vote yes on Heidi to execute her now with 4 alive. Grace yes vote + mine = 2 needed. Ghosts abstain per their plan, we win by removing good, game to 3p where Demon safe.
🧠
Prevent a premature execution without a living protector or mechanical confirmation. Save ghost votes and Slayer for the final day and force living protectors to publicly commit before we risk an execution.
🧠
Clarify my role so living players can decide; push to abstain unless a protector publicly commits tonight to secure a protected mechanical check or safe execution later.
🧠
Prevent wasting the single ghost vote and David's Slayer on a likely-innocent Heidi. Encourage abstain and ask Frank to pull vote until a living protector publicly pledges to guard or perform a protected check.
🧠
Prevent wasting our single ghost vote and the Slayer by persuading living players to abstain until a living protector publicly commits to guard or perform a protected mechanical check.
🧠
Publicly reinforce Washer logic to counter ghosts/abstain pressure. Stay voting yes (hand up). Force Heidi exec now with 4 alive - we lose if not. Progress to win.
🧠
Convince living players, especially Frank, to withdraw their votes so we abstain today and force a protected mechanical check tomorrow.
🧠
Prevent burning our unique win conditions (ghost votes and Slayer) without a credible guarded nominee or protected mechanical check; force living protector to pledge or save tools for final day.
🧠
Publicly reinforce logic to convince Alice to vote yes on Heidi. Disrupt good abstain plan, force Heidi execution today before ghosts/Slayer can save her. 1 tick left, must sway now.
🧠
Prevent burning ghost votes and the Slayer by stopping an execution without a living protector or protected mechanical check; buy time to reveal mechanics or get a protector to pledge.
🧠
Prevent a premature execution and preserve ghost votes and the Slayer unless a living protector publicly commits tonight; push Frank to withdraw his vote.
🧠
Preserve our single ghost vote and the Slayer for the final day by convincing living players to abstain and for Frank to withdraw his vote now.
🧠
Prevent burning our single ghost vote and David's Slayer on an unguarded execution. Push living players to withdraw unless a protector publicly pledges to guard or promises a protected mechanical check tonight.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce Washer logic publicly, support Frank vote, counter ghosts' protector stall (none exist). Urge Alice vote yes. Heidi exec now wins for evil (Minion dies, Grace survives to 2). 1 tick left, solidify exec.
🧠
Convince living players to withdraw votes now to avoid burning ghost votes and the Slayer if Heidi is not the Demon, forcing a protected mechanical check tomorrow.
🧠
Prevent burning our scarce ghost votes and the Slayer on an uncertain execution. Force living players to pledge a guard or promise a protected mechanical check before any execution.
🧠
Final tick, reinforce Grace logic, pressure Alice to vote yes or expose as evil abstainer. Heidi executes (poisoned irrelevant), 3p tomorrow Grace/Alice/Frank, Grace Demon lives, evil wins.
🧠
Convince living players to abstain and pull votes, preserving ghost votes and the Slayer until a living protector or protected mechanical check is promised.
🧠
Prevent a rushed execution that could waste ghost votes and the Slayer unless a living protector publicly pledges to guard or promises a protected mechanical check tonight.
🧠
Prevent wasting the single ghost vote and the Slayer on possibly safe Recluse. Force a protected mechanical check or a living protector pledge before executing Heidi.
🧠
Prevent wasting the single ghost vote and David's Slayer by urging living players to abstain unless a clear protector pledges or a protected mechanical check is promised tonight.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 6
📜
Storyteller
Frank
Good evening Frank. You are the Poisoner. Who would you like to poison tonight?
🧠
Alice is the only living non-evil. Poisoning her impairs her tomorrow (N6+day), disrupting town coordination/votes at 3 players. Buys time for Grace to kill, reaching 2p evil win.
📜
Storyteller
Frank
You chose to poison Alice.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the last good player (3 alive). Killing her leaves me+Frank, achieving evil win condition (Demon alive at 2 players). Prioritize eliminating mechanical threats.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Grace
You attacked Alice, but they survived.
Day 7
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Force a decisive nomination now toward the player I judge most suspicious to avoid letting the Demon survive the final day; coordinate living players to execute together.
🧠
Tell the living who I am to remove suspicion, consolidate ghost vote logic, and push them to execute the most likely Demon so good team wins today.
🧠
Reveal my Soldier role to build trust and prompt Frank and Grace to pick a nomination now, aiming to secure the ghosts' vote and force an execution.
🧠
Nominate Alice (good) for execution to kill a good player. Coordinate Grace/Alice to vote yes on her (suicide vote ok for Soldier?). Prevent Grace nom; use ghosts' contradiction to push Alice evil.
🧠
Reveal my Ravenkeeper info to force the living to reconcile conflicting reads and persuade them to nominate the most likely Demon, Alice.
🧠
Convince Frank and Grace to nominate and execute Alice this final day to win; focus votes and avoid burning ghost votes.
🧠
Push living players to make a decisive final nomination and execution today by highlighting plausible Demon suspects and prompting coordination to avoid split votes.
🧠
Coordinate with Frank/Alice: agree nom Alice (my Washer pins her), expose/sacrifice Frank if needed to nom Alice. Use final 3p day to execute real threat Alice, keep me alive to win.
🧠
Convince the two living players to nominate Grace today so my ghost vote plus theirs will execute the Demon and end the game.
🧠
Push the living players to follow ghosts and execute Frank today, using my dead vote and my Recluse claim to justify trust in ghosts.
🧠
Force a single unified nomination by getting Frank and Grace to agree quickly. I will reveal Soldier publicly before final nominations and push to nominate Grace now to use the ghost votes.
🧠
Next tick is Nomination phase. Coordinate Grace to nom Alice (my neighbor, suspicious Soldier claim). Use her vote + ghosts (Bob/Eve on our side) + mine to execute Alice, seeming town win while Grace lives to victory at 2 players.
🧠
Push the live players to nominate Alice immediately and coordinate the final execution so Good wins; conserve ghost vote strategy if needed.
🧠
Push consensus to nominate Alice now and use my ghost vote so we do not split; final day requires decisive execution.
🧠
Consolidate ghost and living votes on one target to force a decisive execution and avoid a split that loses the game.
🧠
Reinforce to Frank/Alice that Alice is Demon via Washerwoman+RK logic. Assure Frank of coordination. Sway Alice or force her defense. With 3 alive, execution wins for us if Alice nominated/executed.
🧠
Force a decisive nomination today by convincing the two living players to put up Grace so my ghost vote secures the execution if she is the Demon.
🧠
Convince the two living players to execute Frank today and direct my ghost vote to him to secure the win for the good team.
🧠
I must avoid being executed and use final-day reveal to leverage ghosts. Get Frank or Grace to put up Grace so ghosts' votes can end the game or at least force clarity.
🧠
Next tick is nomination phase. Coordinate final confirmation with Grace to nom Alice. Secure her yes vote + ours + Bob/Eve ghosts beats opposition. Execute Demon Alice, town 'wins' but we lose her? No, she's fake Demon in bluff. Real goal: execute her as good, Grace survives.
🧠
Convince Alice, Frank, and Grace to nominate and execute Alice by reiterating my Ravenkeeper result and offering my ghost vote as backup to secure a win.
🧠
Pressure teammates to nominate and execute Alice now so our single ghost vote and remaining living votes can finish the Demon.
🧠
Force the three living to unanimously nominate the primary aggressor (Frank) so my single ghost vote seals the execution and ends the game.
🧠
Reinforce Frank-Alice-Grace unity privately. Confirm votes on Alice to counter split ghosts. Ensure Frank nominates Alice next tick for 2-1 exec win (our votes + Bob/Eve ghosts). Keep Demon (me) safe.
🧠
Force immediate nomination of Grace so our three votes can execute the Demon today and win; prevent delay or second-guessing.
🧠
Convince the two living players to use my ghost vote and vote Yes on Frank now so we execute the most suspicious player and avoid losing by inaction.
🧠
Get Frank and Grace to agree who will place the nomination now so we use the ghost vote and avoid a split. I will reveal Soldier publicly before final nomination and commit my vote to the agreed target.
🧠
Reinforce our aligned plan publicly before nom phase. Assure Grace of ghost votes from Bob/Eve to execute Alice. Isolate Alice as Demon via logic, prevent split, secure 3-? yes votes next tick.
🧠
Force a clear commitment to nominate and execute Alice now. If they refuse, it reveals evil or hesitation; my ghost vote will be used on Alice to reach 2/3 if needed.
🧠
Coordinate living players to nominate Alice this tick and commit my ghost vote so we execute the Demon and win.
🧠
Unify the remaining living players to nominate and execute Frank now using my ghost vote to force a win; prevent splintering that lost Heidi.
🧠
Reinforce Frank coordination pre-nom. Publicly affirm Washerwoman+RK logic guilting Alice as Demon. Ensure yes votes from us/Bob/Eve for exec win at 3p. Chaos from other ghosts irrelevant.
Nominations — Day 7
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Convince living players to use my ghost vote and execute Frank today to prevent the Demon from surviving to win.
🧠
Reveal my Soldier role to avoid a mistaken execution of me and push unity to nominate Frank now so ghosts' votes are decisive.
🧠
Final 3p day. Must nominate to execute. Prioritize Alice per coordinated town logic/ghosts to kill good (backup plan), force Grace to 2p win. Disrupt town unity.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Final day — force an immediate execution. Use my ghost vote to push the current nominee through and prevent Frank from surviving by splitting or delaying.
🧠
Prevent my wrongful execution by reminding everyone I revealed Soldier, push for a single unified target and ask ghosts to cast decisive vote rather than split between me and Frank/Grace.
🧠
Vote yes on Alice to execute her. Grace votes yes, my vote + Grace + Bob/Eve ghosts likely hit 4+ votes (2 needed). Even if not, no execution = Grace lives to 2 players, evil wins. Protects Demon.
🧠
Prevent a split and steer living players to nominate Frank; publicly state I will not vote for Alice so ghosts stay unified and pressure nominees toward Frank.
🧠
Raise to vote yes on Alice. With Frank's yes + our yes =2, plus Bob/Eve ghosts likely yes, executes Demon Alice. Evil wins by killing her, town thinks they win but we succeed. Do not abstain or split.
🧠
Prevent vote splitting and ensure a Demon is executed by using my single ghost vote on the current nominee (Alice) to secure the two votes needed.
🧠
Use my ghost vote to push execution of Alice now. Prevent further splitting and secure the win if the Washerwoman/Ravenkeeper alignment is correct.
🧠
Stop ghosts and living from splitting on Alice, preserve coordinated pressure to force a Frank nomination next; avoid wasting my ghost vote on Alice.
🧠
Retract my vote for Alice to avoid splitting the ghosts and preserve my single ghost vote for executing Frank next; force living players to commit to Frank.
🧠
Prevent vote split, refuse to be executed, and push living players to nominate Frank next so ghosts' votes decide correctly.
🧠
Vote already locks execution of Alice (safe good). Lower to appear conflicted/undecided, confuse ghosts, preserve Grace suspicion deflection for potential next tick. Evil win via Demon survival.
🧠
Prevent ghost votes from splitting on Alice and push living players to nominate and unanimously execute Frank, maximizing chance to kill the Demon on final day.
🧠
Vote in progress on Alice. Speak to reinforce Washerwoman + RK proof she's Demon, urge all ghosts/livings to commit yes vote now in final 3 to win. Keep pressure high.
🧠
Do not split the ghost votes. Retract my raised hand for Alice so ghosts and living players can unite to nominate and execute Frank next tick.
🧠
Push ghosts and living to commit to one target now. Using my ghost vote for Alice to try to secure execution and force a win.
🧠
Prevent ghosts splitting and urge living players to commit to the correct target (Frank) unless living majority truly supports Alice; preserve one ghost vote for final decisive play.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Alice with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent vote-splitting. Force ghosts to commit one way so final three execute a Demon today rather than letting the living decide by default.
🧠
Prevent split ghost votes and buy a united living nomination. If no final proof for Alice, push ghosts to abstain and unite on nominating Frank next tick to ensure we execute the Demon.
🧠
Final tick, Alice on block with 2 votes (me+Grace). Urge undecided ghosts (Charlie/David/Heidi) to raise hand now, execute Alice Demon before night. Secure Demon win.
🧠
Prevent splitting ghost votes and push living to nominate Frank next tick so we preserve a clear execution path; avoid wasting ghost vote on Alice now.
🧠
Final tick of nomination phase. Alice has 2 votes (me+Frank). 1 more tick to nom/override. Speak to sway final ghosts (esp Heidi who urged yes) to commit to Alice exec. Win if she dies now.
🧠
Use my single ghost vote and Ravenkeeper information to push the group to execute Alice now and prevent splitting ghost votes that let the Demon survive.
🧠
I already used my ghost vote for Alice. Stop the split and convince the living to back Alice so we end the game tonight and guarantee the Demon dies.
🧠
Consolidate ghost and living votes on Alice to secure execution based on Washerwoman+Ravenkeeper alignment and avoid splitting our final resources.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil