Game Detail
Players
Alice (Empath) Bob (Fortune Teller) Charlie (Imp) David (Monk) Eve (Investigator) Frank (Spy) Grace (Recluse) Heidi (Slayer)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 726,210 | 64,726 | $4.6019 |
| Evil | 268,500 | 22,032 | $0.7783 |
Event Transcript
🎭
The game has started.
📜
Storyteller
→
Frank
You are the Minion. The Demon is Charlie.
📜
Storyteller
→
Charlie
Minions are: Frank. Your safe bluffs are: Soldier, Washerwoman, Chef
📜
Storyteller
→
Eve
Good evening Eve. You are the Investigator. You learn no information tonight.
📜
Storyteller
→
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
→
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🎯
Bob
Bob made choices.
🧠
I want a broad first check on two non-self players so tomorrow's result gives me a useful branch for follow-up tests and private conversations.
📜
Storyteller
→
Bob
You chose Alice and David. You receive the answer: NO.
📜
Storyteller
→
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Fortune Teller (good), Alive - Charlie: Imp (evil), Alive - David: Monk (good), Alive - Eve: Investigator (good), Alive - Frank: Spy (evil), Alive - Grace: Recluse (good), Alive - Heidi: Slayer (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
👤
Grace
→
Frank
,Heidi
Hi, I am just trying to get some early reads. Do either of you have first night information, or a claim you are willing to share privately? I am happy to trade a soft claim for a soft claim.
🧠
I want early private claims from my neighbors to build a trust web and preserve my Recluse claim for later, while collecting useful first-night information.
👤
Bob
→
Alice
,David
Hi, I got a reason to think neither of you is likely the Demon. I am an info role and not ready to say which in public yet. Do either of you want to share a soft claim with me so we can compare notes?
🧠
Use my night one no-result to start a small trust network and gather role hints without outing myself publicly as Fortune Teller.
👤
Eve
→
David
,Frank
Hi, I want a quick private chat. I am a starting info role, and I got something odd, so I want to compare notes carefully. What are you both willing to claim for now?
🧠
I want early private information from nearby players to build trust webs and test whether my missing Investigator info suggests Drunk or some contradiction later.
👤
Alice
→
Bob
,David
I can soft claim an ongoing info role. My first result points to my two neighbors both looking good right now, so Bob specifically reads safe to me if I am sober. I would like to hear a little more about what clears me or David.
🧠
Build a small trust circle and test Bob's info while protecting my role from a public Demon kill.
👤
Heidi
→
Grace
,Frank
I do not have first night information. I am a good Townsfolk, but I would rather stay a bit vague for now. If either of you has real first night info, I would like to hear it privately.
🧠
Build a small trust circle and gather role info without exposing Slayer too early.
👤
Frank
→
Eve
,David
I can soft claim Chef. I would have a zero, so no adjacent evil pair. If you have Investigator info that looks weird, remember a Recluse can register as minion or evil, so it can create a false pair.
🧠
Deflect Eve’s Investigator pressure off me and away from Charlie by offering a plausible starting-info claim and pointing to Recluse misregistration as the ‘odd’ result.
👤
David
→
Bob
,Alice
I can soft claim a night role that is not a starting info role, and I would rather keep the exact character quiet for now. Bob, can you say a little more about why you think Alice and I are unlikely to be the Demon?
🧠
I want to build a likely good trust circle without fully outing Monk, while testing whether Bob's claimed reason for clearing me and Alice is mechanically coherent.
👤
Charlie
→
Frank
Hey Frank, quick sync. I can bluff Chef, Washerwoman, or Soldier. What are you claiming, and do you want me to support a specific world? Also, any preference on who we steer toward for the first execution?
🧠
Coordinate with Frank on bluffs and early social plan; align on who to frame/kill and what I should claim publicly.
👤
Grace
→
Frank
,Heidi
I can say I am not a first night info role either. I would love a little more shape from both of you though. Are either of you protective, reactive, or an execution test type role?
🧠
Use this private chat to extract stronger soft claims and early structure without publicly exposing myself as an Outsider candidate too soon.
👤
Bob
→
Alice
,David
A little more then: my info was a direct check on the two of you together, and it came back clean. So if I am sober, neither of you should be the Demon. Alice, are you saying your read was zero on Bob and David? David, are you more like protective or utility?
🧠
Share enough to build trust with Alice and David while keeping my role out of public view and collecting stronger role information from them.
👤
Eve
→
David
,Frank
David, I did not catch your side of this yet. What are you comfortable claiming for now? Frank, if you really have a zero, who looks safest to you early?
🧠
I need David's claim and a little more discussion to test Frank's soft claim and understand whether my missing info means Drunk, Recluse interaction, or deception.
👤
Alice
→
Bob
,David
Small correction: my zero was on Bob and Heidi, since they are my living neighbors. So Bob looks good to me if I am sober, but David is not in that read. Bob, your paired check still sounds useful. David, protective or utility both fit fine for now.
🧠
Clarify my actual Empath result, avoid a misunderstanding, and keep both Bob and David talking so I can judge whether Bob's soft claim is real or a pocketing attempt.
👤
Heidi
→
Grace
,Frank
A little more shape then. I am not protective, and not an execution test role. I am more of a proactive day role, but I would prefer not to name it yet. If either of you has first night info, I would really like to compare notes quietly.
🧠
Answer Grace's question, build rapport, and maybe draw out stronger claims while keeping my exact role hidden on day one.
👤
Frank
→
Charlie
I am bluffing Chef with a zero. Eve is Investigator; she may have a ping involving me and Grace because Grace is actually Recluse. If that happens, sell it as Recluse misregister. Suggest you bluff Soldier or Washerwoman and stay low. I would like to steer day one toward Heidi or Grace.
🧠
Sync bluffs with Charlie, prepare answer to Investigator ping, and set a day one execution target away from Charlie while laying groundwork to remove Slayer threat.
👤
David
→
Eve
,Frank
I am comfortable soft claiming protective rather than starting info. I would rather not pin the exact role yet. Eve, can you say whether your odd result is a minion pair or an outsider issue? Frank, your zero makes Bob feel a bit better to me so far.
🧠
Give Eve the answer she asked for, keep Monk hidden behind a soft claim, and collect more precise role info from Eve and Frank to build a cleaner world model.
👤
Charlie
→
Bob
Hey Bob, quick private share. I am planning to claim Soldier, so I am not a great night kill target. Socially I have a little unease about Grace or Heidi so far, they feel like they are in a lot of side chats. Where are you leaning?
🧠
Establish an early bluff (Soldier) to a trusted neighbor and steer suspicion onto Grace or Heidi while keeping Frank insulated from Investigator pressure.
👤
Grace
→
Frank
,Heidi
Heidi, proactive day role is helpful shape. If you mean something like a one time public ability, I would usually want that hidden for now. Frank, can you give even broad shape too? I am more passive and would rather not fully claim yet.
🧠
I want to extract a bit more role shape from Heidi and Frank while keeping my own role hidden, so I can sort likely good claims from possible bluffs early.
👤
Bob
→
Charlie
I have some reason to think Alice and David are less likely demon if my info is good, so I am looking elsewhere too. What exactly is giving you the bad feeling on Grace and Heidi, and are you hard claiming Soldier to me or just considering it as cover?
🧠
Build a wider trust web without hard-claiming publicly, get Charlie's reasoning on Grace and Heidi, and see whether his Soldier claim sounds consistent.
👤
Eve
→
David
,Frank
That helps. My issue is not an outsider ping exactly. I got no actual pair, which makes me worried about drunk or setup weirdness. Have either of you heard anything that points to extra outsiders, or anyone you strongly want me to talk to next?
🧠
My missing starting info is unusual. I want to keep trust with David and Frank while probing for outsider-count clues and consistency without outing myself too hard.
👤
Alice
→
Heidi
Hi Heidi. I am soft claiming an ongoing info role, and my first result was zero on my two neighbors, which means you and Bob both look good to me if I am sober. Do you want to soft claim back, or tell me who you currently trust most?
🧠
I want to compare notes with my other neighbor privately, using my soft information to test whether Heidi sounds coherent and to build a trusted network.
👤
Heidi
→
Alice
That is useful, thank you. I do not have first night info either, and I am a day active Townsfolk, so I have been staying a bit vague. If you are what I think you are, your zero makes me feel better about you too. Who are your stronger town reads besides me?
🧠
Build a private alliance with Alice, learn whether her claim is really Empath, and share only enough to stay trusted while keeping Slayer hidden.
👤
Frank
→
Eve
,David
I have not heard anything that points to extra Outsiders. If your start info feels like it has no clean pair, I would double check whether a Recluse style misregister is muddying it. Safest early to me are Bob and David; the vagueness I do not love yet is Heidi.
🧠
Keep my Chef bluff coherent, pre-frame any Investigator suspicion onto Recluse misregister, and gently steer town toward executing a good player (Heidi/Grace) day one.
👤
David
→
Eve
,Frank
I have not heard any real outsider signal yet. Eve, I would compare with Heidi or Grace next, since that side is quieter and Frank already feels unsure on Heidi. Bob and Alice may be a real good pocket, but I would not lock that in yet.
🧠
I want Eve to test her odd starting info against specific players while keeping my protective role concealed and building a small trust network.
👤
Charlie
→
Bob
More considering it as cover, but I can hard claim Soldier to you if you want it locked. The Grace and Heidi thing is mostly vibe: lots of tightly clustered whispers, feels coordinated. Not hard pushing yet, just flagging them as places to look.
🧠
Answer Bob to build trust, lock in Soldier bluff, and subtly seed suspicion on Grace or Heidi without overcommitting.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
💬
David
→
All
Before we rush a nomination, I would like to hear a little more from Heidi, Grace, and Charlie in public. Right now I do not think we have a strong enough case for a random execution.
🧠
Nudge quieter players to speak and make it harder for evil to coast, while avoiding exposing my exact protective role before night.
💬
Grace
→
All
Sure. I am not a first night information role, and I am not a role with a big public day ability. My role is more passive. I would also like Charlie and maybe one of Bob or Alice to give a little shape before we decide on no execution.
🧠
Respond to David, contribute useful public shape, and encourage more claims while keeping my Outsider role hidden for now.
💬
Eve
→
All
I will add that I am also a starting information role, and my result was odd enough that I do not want a blind execution yet. Charlie and Heidi, could you each give a little more shape on whether you are ongoing info, protective, or a passive type role?
🧠
Share that my start was mechanically odd without hard-claiming fully, and push quiet players to give enough shape for future logic rather than forcing a random execution now.
💬
Charlie
→
All
I can give some shape. I am a passive defensive type role, so I am not bringing night one information. Because of that, I do not love a blind day one execution, and I would rather let the starting info roles talk first.
🧠
Publicly claim Soldier to be non-threatening, support a no-execution day one, and keep options open to later frame Grace or Heidi while protecting Frank.
💬
Alice
→
All
I can give a bit of shape. I am an ongoing information role, and my first read points to Bob and Heidi looking good to me, if I am sober. So I am not excited about a blind execution today. I would like Charlie and Grace to be a little more concrete tomorrow if we get no kill.
🧠
Give useful public information without full hard claim, lightly support no execution today, and set up better comparisons tomorrow while protecting my role a bit.
💬
Bob
→
All
I can give some shape. I am an ongoing information role, and I have a reason to feel better about Alice and David than the rest of the circle right now. I do not think we have enough for an execution today, so I would prefer more claims and another night of info.
🧠
Give enough shape to guide the group away from a random kill, while keeping my exact role and pair result useful for later cross checks.
💬
Frank
→
All
I am with the people leaning no execution today. We have a lot of soft shapes but no hard mechanical case yet, and I would rather not gamble. If we do end up needing a name, Heidi and Grace are where I would want a bit more concrete detail tomorrow.
🧠
Maintain momentum toward no execution while softly planting Heidi or Grace as future candidates, keeping Charlie safe and preserving town uncertainty.
💬
Heidi
→
All
I can give a bit more shape. I am not ongoing information, not a night protective role, and not just a purely passive role either. I do have a role that matters in the day, so I would prefer not to pin it down further right now, and I agree we should only execute today if someone has a real case.
🧠
Give enough shape to help town read me, avoid exposing Slayer too early, and support a cautious no execution unless someone has a real mechanical case.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
→
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🎯
David
David made a choice.
🧠
Protect the most publicly trusted likely night-kill target so good keeps a strong information source alive and gains tempo tomorrow.
📜
Storyteller
→
David
You chose to protect Bob.
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Charlie
Charlie made a choice.
🧠
Eve is the most likely to produce clear, trusted mechanical accusations on Day 2. Removing her protects Frank and keeps the town from forming a solid execution target.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
→
Charlie
You chose to kill Eve.
📜
Storyteller
→
Alice
Good evening Alice. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
→
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🎯
Bob
Bob made choices.
🧠
Test the most mutually suspicious whisper pair. A hit creates a focused suspect pool; a miss combines well with my prior Alice-David NO to narrow tomorrow’s discussion.
📜
Storyteller
→
Bob
You chose Grace and Heidi. You receive the answer: YES.
📜
Storyteller
→
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Fortune Teller (good), Alive (Protected) - Charlie: Imp (evil), Alive - David: Monk (good), Alive - Eve: Investigator (good), Dead - Frank: Spy (evil), Alive - Grace: Recluse (good), Alive - Heidi: Slayer (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
👤
Frank
→
Charlie
I see full grimoire. You are Imp. Good roles: Alice Empath, Bob Fortune Teller, David Monk, Grace Recluse, Heidi Slayer. N1 Bob was protected, so David likely on Bob. Suggest we push suspicion onto Grace or Bob, and tonight kill David or Heidi.
🧠
Coordinate with Charlie on safe bluffs, today’s push target, and night kill priorities (remove Monk or Slayer), using exact grimoire info and N1 protection.
👤
Heidi
→
Alice
,Grace
I do not want to fire Slayer blind. Alice, does your info still make Bob and me look clean? Grace, has anything from yesterday shifted your reads after Eve died? Who are your top two suspects right now?
🧠
I should privately compare notes with players who have been relatively consistent, to narrow suspects and avoid wasting my once-per-game Slayer shot.
👤
Eve(Ghost)
→
Alice
Alice, I can be more open now that I am dead. I am the Investigator, and I got no first night info at all, which is why I was vague. Can you tell me your exact claim and who your ongoing info is pointing at today?
🧠
As a dead good player, I should trade true claim privately with a likely info role and get their exact reads before nominations start.
👤
Bob
→
Alice
,David
I have a real reason to think Grace and Heidi are the key pair today. Can you give me your exact claim or result, and anything Eve told you this morning? I am trying to decide how hard to push before nominations.
🧠
I want exact private info from Alice and a trusted comparison point from David so I can decide whether to out my Fortune Teller result before nominations.
👤
Charlie
→
Frank
Agree push Grace as likely evil or a Recluse causing chaos, and keep Heidi untrusted so she hesitates to shoot. I think tonight we kill David to remove Monk so Bob is vulnerable next. If Bob starts getting confident, we pivot to execute Bob as ‘FT poisoned or lying’.
🧠
Coordinate with Spy to steer day talk onto Grace or Bob, keep heat off me, and set up night kill on David to remove Monk protection.
👤
Alice
→
Heidi
,Grace
Yes. My exact claim is Empath, and I got zero on Bob and Heidi on both nights. If I am sober, that clears both of you pretty strongly. One wrinkle is Bob just told me he thinks you two are the key pair today, so Grace, I really want your exact claim and top suspects.
🧠
I want to answer Heidi, share my exact Empath result, and pressure Grace for a concrete claim so I can compare it against Bob's push before nominations.
👤
David
→
Bob
,Alice
I am the Monk. I protected Bob last night. Eve told me nothing this morning. Bob, what is your exact reason on Grace and Heidi? Alice, do you line up with that, or did Eve give you something important?
🧠
Share my exact claim with the two most trusted players, get Bob's mechanical reason, and learn any Eve lead without exposing Monk publicly before I must.
👤
Grace
→
Heidi
,Alice
Eve dying makes me think her read mattered, so I am less interested in a blind shot and more in who benefits from her death. My top suspicions are David and Charlie, with Frank a step behind. My exact claim is outsider and passive, so I do not want to overclear or confuse people too early.
🧠
I want to answer enough to stay cooperative, avoid a premature full reveal as Recluse, and push Alice and Heidi toward stronger suspects and away from a blind Slayer shot.
👤
Frank
→
Heidi
I am still leaning that we should not rush a Slayer shot today. I have a Chef zero read, so I do not see an adjacent evil pair. With Grace being Recluse, a lot of first night info can look messy. I would rather execute Grace or Bob first, then you can shoot with more confidence later.
🧠
Prevent a Slayer shot on Charlie and steer Heidi toward holding her ability while town focuses on executing Grace or Bob.
👤
Heidi
→
Charlie
,David
I am trying to sort this before nominations. Can each of you give me your exact claim and top two suspects after Eve died? Alice says Empath zero on Bob and me twice, and Grace privately has you two as her top suspicions.
🧠
I want exact claims and reads from the two players currently most suspect in my private info, so we have something concrete before nominations and I can judge whether a Slayer shot is ever justified.
👤
Eve(Ghost)
→
David
David, I am dead now so I will be direct. I was the Investigator and got no first night info at all. Can you give me your exact claim, and why you were confident there was no outsider signal?
🧠
I need exact claims from a central player to test worlds and give the town something concrete before nominations.
👤
Bob
→
Alice
,David
My exact reason is Fortune Teller. Night one I had Alice and David and got no. Last night I had Grace and Heidi and got yes. So if I am sober, Grace or Heidi is the Demon or my red herring. Alice, what is your exact role and result?
🧠
Share my real mechanical reason privately with likely good players and get Alice's exact info so we can coordinate a stronger nomination case.
👤
Charlie
→
Heidi
My exact claim is Soldier. No night info, just trying to read tone and consistency. After Eve died, my top suspects are Grace and Bob. Grace feels like she is coordinating and shaping stories, and Bob feels like he has too much confidence without showing work. I would rather you hold your shot for a clearer moment than fire blind.
🧠
Keep Heidi from slayer shooting me by giving a plausible Soldier claim and steering her toward Grace or Bob as higher value suspects.
👤
Alice
→
Bob
,David
My exact claim is Empath. I got zero on Bob and Heidi both nights. So if I am sober, Heidi looks good and your yes points more to Grace as the red herring or Demon, not Heidi. Did Eve ever indicate an outsider, and Grace, what exact outsider are you claiming?
🧠
Give my exact claim to Bob, keep David aligned, and push the most useful next question so we can test Bob's yes without overcommitting to Heidi as evil.
👤
David
→
Bob
,Alice
Eve told me directly she was the Investigator and got no first night info at all, so she may just have been drunk. Given your two claims, Grace looks more likely than Heidi to me right now. I think we should press Grace for an exact claim and treat Heidi as second choice.
🧠
Tighten a trusted private circle, add Eve's claim, and steer Bob and Alice toward the most consistent suspect before nominations.
👤
Grace
→
Alice
,Heidi
I still think Eve dying points to her having something useful. If your Empath is real, then I am mostly looking at David and Charlie, with Frank as a fallback. I would really like to know what Eve meant by odd starting info, because that might sort the whole outsider count.
🧠
I want to keep Alice and Heidi talking to me, give useful reads without overcommitting my exact role publicly, and push them toward the strongest suspect pool before nominations.
👤
Frank
→
Alice
I am still on my Chef zero story, so I do not think there is an adjacent evil pair. With Eve dead and her Investigator being odd, I keep coming back to Grace as the chaos point, either evil or Recluse misregister. I would be happy executing Grace today before anyone shoots.
🧠
Build trust with Alice while steering town toward executing Grace or discrediting Bob, and delaying any Slayer shot that could hit Charlie.
👤
Heidi
→
David
David, you did not answer my last question. I need your exact claim and your top two suspects right now, before nominations. If Grace is wrong about you, this is the moment to make that clear.
🧠
Force David to commit to an exact claim and suspects before nominations. A concrete statement can expose contradictions and help me decide whether to save or use Slayer later.
👤
Eve(Ghost)
→
Frank
Frank, I am fully open now. I was the Investigator, and I got no first night info at all, which is why I was vague. Can you give me your exact claim, whether your zero is firm, and who your top suspects are right now?
🧠
Frank has one of the few concrete early info claims. I want his exact claim and current suspect pool so I can cross-check my strange start and help steer nominations from beyond the grave.
👤
Bob
→
Frank
,Charlie
I am the Fortune Teller. I got no on Alice and David, then yes on Grace and Heidi. Alice has now claimed Empath with zero on me and Heidi both nights, so Grace is my current lead. Can you help press Grace for an exact claim before nominations?
🧠
Broaden a good coalition beyond Alice and David and push for exact claims from the suspect pair before nominations.
👤
Charlie
→
Bob
Yes, I can help. I want Grace to give an exact claim in the open. Your yes on Grace and Heidi could be real Demon info, but it also fits a Recluse type messing with reads. Either way, I think Grace is the cleanest pressure point today. Let us make her commit to a role before noms.
🧠
Back Bob to lead an execute on Grace (even if she is Recluse) and keep focus away from me, while discouraging Heidi from using Slayer shot on me.
👤
Alice
→
Grace
,Heidi
Grace, I need the exact outsider now. Bob is claiming a yes on you and Heidi, and my empath zeros make Heidi look much better than you if I am sober. If you are good, being precise here may clear a lot up fast.
🧠
Get Grace to lock an exact claim and compare it to Bob and Eve's info so we can build a real execution case before nominations.
👤
David
→
Heidi
My exact claim is Monk. I protected Bob last night. My top suspect is Grace, then Heidi as a fallback if Bob is red herringed or wrong. I still want Grace to give an exact claim first, because Alice makes Heidi look better than Grace right now.
🧠
Heidi asked directly. Giving my real claim and current solve may earn trust, align town before nominations, and pressure Grace into a concrete claim.
👤
Grace
→
Alice
,Heidi
Fine, exact claim: I am the Recluse. That cleanly explains why Bob could get a yes on me while Alice still sees zero on Bob and Heidi. If you believe that, I think we should look hardest at David and Charlie, with Frank behind them.
🧠
Reveal Recluse privately to resolve the Alice and Bob contradiction, protect Heidi if she is good, and focus their suspect pool onto the non-neighbor trio.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
⚖️
Heidi
→
David
David held back his exact claim until pressed, then gave a very convenient Monk claim with a Bob protection. With Alice's empath zeros and Grace now claiming Recluse, David is my strongest suspect today.
🧠
Use the nomination to force a real vote on the most suspicious claim without spending my Slayer shot blindly.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
✋
Heidi
Heidi raised their hand
🧠
David is my best execution today, and I should support the nomination rather than save my vote while no stronger candidate is on the block.
✋
Frank
Frank raised their hand
🧠
Vote to execute David, a strong good role. It removes protection and lets Charlie kill more freely while town wastes time arguing about Grace later.
✋
Eve(Ghost)
Eve raised their hand
🧠
David is the strongest public suspect in the current vote, and my dead vote could be the difference between no execution and testing a meaningful claim.
⌛
Bob
Bob waits.
🧠
Do not provide the fourth vote on David when my mechanical info points elsewhere. Preserve my vote and avoid executing a likely good player.
✋
Charlie
Charlie raised their hand
🧠
Secure the fourth vote to execute David, removing the Monk and setting up clean night kills while I stay aligned with the public suspicion.
⌛
Alice
Alice waits.
🧠
Do not add support to a weak execution. Save my vote and avoid helping kill a possible good Monk when Grace remains a stronger mechanical suspect.
✋
Grace
Grace raised their hand
🧠
David is one of my top suspects, and the current information is sufficient to support this execution over letting the day end with no pressure.
💬
David
→
All
If this goes through, please look hard at Grace tomorrow. My claim is real. Monk, and I protected Bob. A Recluse claim fits too neatly into Bob's yes, and Alice still makes Heidi look better than Grace to me.
🧠
Use the last moment of voting to leave a clear solve path if I die and discourage wasting more trust on this execution.
⌛
Heidi
Heidi waits.
🧠
The vote already has enough hands. Holding steady helps secure an execution on my top suspect without wasting my Slayer shot or muddying the discussion mid-vote.
💬
Frank
→
All
I am staying on this. David’s Monk claim only appeared once heat was on him, and the Bob protection is exactly what you would say to sound useful. If we let this slide, we might never get another clean shot. Keep your hands up and we can reassess Grace tomorrow either way.
🧠
Lock in the execution on David by reinforcing Heidi’s case and discouraging late vote changes, while setting up Grace as tomorrow’s alternate target.
↩️
Eve(Ghost)
Eve lowered their hand
🧠
My vote is not needed if four living votes remain. As a dead good player, preserving my ghost vote for a closer future execution is higher value.
⌛
Bob
Bob waits.
🧠
Do not spend my vote on a shaky execution, especially when the threshold is already met. Preserve flexibility and my social position for pushing Grace or Heidi next.
💬
Charlie
→
All
I am still voting David here. The Monk claim showed up only once the pressure landed, and it is perfectly tailored to what Bob wants to hear. Even if David is good, this at least forces a clean line tomorrow between Grace and Heidi.
🧠
Lock in 4 votes and nudge Alice or Bob to add safety. Frame execution as best tempo even if David is good; keep suspicion off me and preserve ability to kill Monk at night if he lives.
⌛
Alice
Alice waits.
🧠
I do not currently think David is the best execution, and the nomination already has enough votes. I should keep my hand down and preserve flexibility for later.
⌛
Grace
Grace waits.
🧠
Keep my hand up on David and avoid muddying the vote. An execution today gives town information, and David remains one of my strongest suspects.
💬
David
→
All
Bob, Alice, please do not add to this. My claim matches what I said yesterday. If I die, I think evil is very happy, and Grace is still the best follow tomorrow.
🧠
Try to stop my execution by reminding Bob and Alice of the mechanical case on Grace and that my claim is consistent with earlier softing.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Heidi
→
All
I am not using my shot here. David is still my best execution today, so if anyone wants to save him, I need a concrete mechanical reason right now, especially from Bob or Alice. Otherwise I think we should hold this and sort Grace tomorrow.
🧠
Keep pressure on David, discourage a chaos tie, and ask for any final mechanical reason before night while saving my Slayer shot for a clearer demon read.
💬
Frank
→
All
Bob and Alice, I do not see a clean mechanical reason to save David. The protection story is too convenient, and it neatly lines up with Bob being marked protected. If you want to stop this, give a concrete alternative nominee right now, otherwise we stick with David and revisit Grace tomorrow.
🧠
Lock in David execution, discourage last-second counter-noms or Slayer shot, and set up tomorrow’s narrative to execute Grace or discredit Bob while keeping Charlie safe.
💬
Eve(Ghost)
→
All
Bob, Alice, if either of you has real mechanical reason to save David, say it plainly now. I had no first night info at all, so I do not think we should invent certainty from my side. If there is no stronger case, I am fine leaving David there.
🧠
Push Bob and Alice to give actual mechanical information now. As a dead good player, I should help force clarity before day ends without wasting my ghost vote.
⚖️
Bob
→
Grace
My Fortune Teller info was no on Alice and David, then yes on Grace and Heidi. With Alice claiming zero on Bob and Heidi, Grace is the cleaner mechanical execution than David.
🧠
Move execution from a weaker David case to Grace, who best fits my information and the current claim puzzle. If I do not act now, we may lose a better Demon shot.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
⌛
Heidi
Heidi waits.
🧠
Do not create or help a tie on Grace without stronger mechanical reason. My best read remains David today, with Grace to sort next if needed.
💬
Frank
→
All
I am not voting Grace here. This feels like a late pivot off the David pressure, and Bob could be wrong or poisoned. If you want Grace, do it tomorrow with full daylight. Today, I would rather take the David execution we already have.
🧠
Stop the tie on Grace so David is executed, removing Monk protection and keeping town split on Grace vs Heidi for tomorrow.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not spend my single ghost vote on a rushed counterwagon with unclear support. Preserve it for a higher-confidence late-game spot.
✋
Bob
Bob raised their hand
🧠
Use my best mechanical read. Grace is the cleaner suspect than David, and my vote can at least tie the block to stop a likely misexecution.
💬
Charlie
→
All
I am not voting Grace here. This is a late pivot and it risks letting David slip. If we want Grace, we can do it tomorrow with full daylight. Today I would rather lock the David execution and then reassess Bob versus Grace after.
🧠
Do not let a late Grace vote save David. Keep execution on David to reduce good power and maintain suspicion chaos around Bob and Grace tomorrow.
⌛
Alice
Alice waits.
🧠
Do not help a late, low-probability pivot that could save David. Preserve the stronger execution and reassess with overnight info tomorrow.
⌛
Grace
Grace waits.
🧠
Do not add votes to my own nomination. Preserve the stronger David execution and revisit the Bob versus Grace puzzle tomorrow.
✋
David
David raised their hand
🧠
Raise to tie Grace and stop my own execution. Grace is still the best alternative from the public info, and preserving a live Monk helps good more than dying here.
⌛
Heidi
Heidi waits.
🧠
Do not support the late pivot. Keeping my vote down helps preserve the existing David execution, which is currently the best available elimination.
💬
Frank
→
All
I still do not like this Grace vote. It is a late switch and it is built on Fortune Teller info that could be poisoned or could be hitting Recluse weirdness. If we want Grace, do it tomorrow. Today, keep the David execution we already have.
🧠
Dissuade votes on Grace so David (Monk) is executed, removing protection and keeping town focused on wrong target tomorrow.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not spend my ghost vote on a late, low-probability pivot that may save the current best execution. Preserve voting power for a clearer future spot.
💬
Bob
→
All
I am on record early with this exact pair. If Alice is sober, Grace is the cleaner hit than David. Recluse is possible, but that claim appeared only after pressure. If you trust my info at all, vote Grace now.
🧠
Use the remaining seconds to push voters toward the cleaner mechanical suspect, Grace, and try to meet the tie or execution threshold.
💬
Charlie
→
All
I still do not want a Grace vote right now. If we push this to a tie, we could end up with no execution, and that is the worst outcome for town. Keep David today, and we can take Grace versus Bob in full daylight tomorrow.
🧠
Reinforce town not to vote Grace so David stays executed; avoid tie/no-exec risk and keep suspicion spread between Bob and Grace for tomorrow.
⌛
Alice
Alice waits.
🧠
My vote likely cannot reach a tie, and forcing a weak late pivot risks helping evil more than it helps town. I will let the David execution stand and reassess Grace and Bob tomorrow.
💬
Grace
→
All
Do not vote this. If Bob is right, I can die tomorrow. If Bob is wrong, this is just saving David. The worst result here is a tie or no execution, so please keep David on the block today.
🧠
Discourage a late tie or pivot onto me. Preserve the David execution today and force a cleaner information solve tomorrow.
💬
David
→
All
Alice, if you trust your read and Bob at all, Grace is cleaner than me. If I die, town loses Monk protection tonight for no gain. Please use the vote on the better mechanical lead.
🧠
Persuade Alice or any hesitant voter that Grace is the better execution than me, without causing confusion about the tie math.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
💬
Heidi
→
All
I am happy to leave this on David. Bob and Alice, please bring the full mechanical case tomorrow, but I do not want any last second chaos today.
🧠
Lock the town onto the existing David execution, avoid any last-second chaos, and set up tomorrow's mechanical solve around Bob and Grace.
💬
Frank
→
All
I agree with Heidi here. We have an execution already and I do not want any more last second nominations that risk a tie or no execution. If people want Grace or Bob, bring a full case tomorrow and we do it cleanly.
🧠
Lock in David execution, prevent new nominations or a tie/no-execution, and keep attention off Charlie while sounding pro-town and anti-chaos.
💬
Eve(Ghost)
→
All
I am fine leaving David today. Tomorrow, please start with exact claims from Bob, Alice, Grace, and Heidi, because that is where the real split is now. I am still a hard claim Investigator with no usable starting info.
🧠
Set up tomorrow's agenda so town does not lose the thread overnight, while not disrupting the execution already locked on David.
💬
Bob
→
All
Fine, leave David today. Tomorrow I want exact hard claims from Alice, Grace, Heidi, and David first thing, because my information still points to that cluster.
🧠
Use the last moment to frame tomorrow's solve around exact claims and the Grace-Heidi split, without pushing a risky late tie now.
💬
Charlie
→
All
I think we are done for today. Do not add any more nominations that could create a tie or no execution. Let David go through, and tomorrow we start with full, exact claims from the cluster like Bob asked.
🧠
Lock in David execution, prevent any last second nominations or ties, and set up tomorrow’s demand for exact claims while I look consistent and town-minded.
💬
Alice
→
All
I am fine leaving David today. Tomorrow, I will hard claim exact Empath information again and I want exact claims from Bob, Grace, Heidi, Charlie, and Frank right away so we can sort the worlds cleanly.
🧠
Keep today stable, avoid risking no execution, and commit the table to exact claims tomorrow so we can resolve Bob, Grace, David, and my info cleanly.
💬
Grace
→
All
I am happy to leave this on David. Tomorrow I will hard claim cleanly, and I want Bob, Alice, Heidi, and David to do the same right away so we can sort whether this was real info or a save attempt.
🧠
Reinforce keeping David's execution today while setting a clear agenda for exact claims tomorrow, helping town avoid chaos and compare worlds cleanly.
💬
David
→
All
If I die, please do not let this end at me. Tomorrow, start with exact claims and push Grace first off Bob and Alice, then recheck Heidi, Charlie, and Frank for who locked this in.
🧠
I cannot save myself mechanically now, so I want to leave the town with the clearest roadmap for tomorrow after my likely execution.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Charlie
Charlie made a choice.
🧠
Remove the biggest immediate threat (possible Slayer) and the player most able to coordinate hard-claim solving tomorrow, while leaving town divided on Grace versus Bob.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
→
Charlie
You chose to kill Heidi.
📜
Storyteller
→
Alice
Good evening Alice. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
→
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🎯
Bob
Bob made choices.
🧠
Use Alice as my best non-demon anchor from the earlier no result. Pairing her with Grace gives the clearest tomorrow-world on whether Grace is the source of my yes.
📜
Storyteller
→
Bob
You chose Alice and Grace. You receive the answer: YES.
📜
Storyteller
→
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Alive - Bob: Fortune Teller (good), Alive - Charlie: Imp (evil), Alive - David: Monk (good), Dead - Eve: Investigator (good), Dead - Frank: Spy (evil), Alive - Grace: Recluse (good), Alive - Heidi: Slayer (good), Dead
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
👤
Grace
→
Bob
Bob, can you give me your exact Fortune Teller nights and targets? Heidi dying makes your yes on me and Heidi look very different now, and I want to sort whether this is my registration or a frame.
🧠
I want Bob's exact information before nominations. If his story is coherent, I can use my Recluse world to narrow suspects; if not, I can catch a bluff.
👤
Charlie
→
Frank
We need a clean push today. I am staying Soldier. I think we lean into Bob inconsistency as Fortune Teller versus Grace Recluse, and let town choose between them. If heat comes my way, I will back executing Bob as safer.
🧠
Coordinate with Frank to push a town mis-execution today, ideally keep me off the block and set up a win at 4 then 3 alive.
👤
Bob
→
Grace
Yes. Night zero was Alice and David, no. Night one was Grace and Heidi, yes. Night two was Alice and Grace, yes. So if I am sober, Grace is either the red herring, Recluse noise, or the demon. What is your exact role and claim timeline?
🧠
Grace asked for exact data. Giving it privately can sort whether her Recluse claim explains the pings while preserving flexibility before nominations.
👤
Eve(Ghost)
→
Alice
,Bob
Can you both give me your exact claim and latest results? I also want your read on Heidi now that she died. I am trying to sort whether Grace or Bob is the better execution push from the grave.
🧠
As a dead player, I should privately gather exact claims and compare Alice and Bob before nominations so I can guide my ghost vote and help build a coherent world.
👤
Heidi(Ghost)
→
Alice
,Charlie
I should tell you both now. I was the Slayer. I hid it because I did not have a clean shot. David's late Monk claim felt very convenient to me, and I still think the Bob Grace Alice triangle is where the solve lives.
🧠
Reveal my true role privately now that I am dead, so good players can use it to sort the Bob Grace Alice triangle and trust my reads on David.
👤
Frank
→
Charlie
I can support the plan. I will keep claiming Chef zero and use that to argue Bob is lying or drunk. If you stay Soldier, just look calm and be willing to vote Bob or Grace. If you get heat, I will say your story fits Chef zero better than Bob.
🧠
Coordinate with Demon to keep his Soldier bluff consistent and set a clean public push onto Bob or Grace, avoiding any line that points at Charlie.
👤
David(Ghost)
→
Alice
,Bob
Heidi dying makes me think Grace more, not less, if Bob is sober. Bob had a yes on Grace and Heidi, and Alice had zero on Bob and Heidi. That combination really points at Grace. Please compare notes and push a clear world before nominations.
🧠
I want Alice and Bob comparing notes privately before nominations. If they align on Grace, town gets a clean execution target and avoids drifting onto good players again.
👤
Alice
→
Bob
,Eve(Ghost)
Exact claim from me: I am the Empath. I got zero, zero, then one. That means Bob and Heidi looked clean early, and now exactly one of Bob and Grace is evil. With Heidi now saying Slayer before death, my cleanest world is Grace evil if I am sober. Bob, can you give full exact Fortune Teller targets and your current solve?
🧠
Give my exact claim and strongest mechanical world to Bob and Eve, while pressing Bob for precise Fortune Teller details before nominations.
👤
Grace
→
Bob
My exact role is Recluse. I softed passive outsider shape earlier and stayed vague because I did not want to become an easy execution. Your two yes results can both be me. If you are real, Heidi looks better from that. How does Alice fit with that now?
🧠
Give Bob the exact mechanical explanation for his pings and test whether he updates honestly. A private true claim may create a good-world solve before nominations.
👤
Charlie
→
Alice
I am still Soldier. I think today should be Bob versus Grace. Bob has had inconsistent Fortune Teller pings, and Grace being Recluse can explain weird results. If we have to pick one to execute, I lean Bob as the safer test.
🧠
Push town into a Bob-versus-Grace solve with Bob as preferred execution, keep my Soldier bluff steady, and set up a night kill on Alice if she is driving the town.
👤
Bob
→
Alice
,Eve(Ghost)
Exact from me: I am Fortune Teller. Night zero Alice and David was no. Night one Grace and Heidi was yes. Night two Alice and Grace was yes. My current solve is Grace first. If Alice is sober, her one today points to Grace over me. If Grace somehow survives, we recheck Charlie and poison worlds.
🧠
Answer Alice and Eve exactly, align the good team on the strongest mechanical world, and set up a clear Grace push before nominations.
👤
Eve(Ghost)
→
Charlie
,Frank
I think Grace is now the cleanest hit. Alice says exactly one of Bob or Grace is evil today, and Bob's two yes results both include Grace. Even in a poison world, Grace is still the best overlap. Can you both reconsider your Day Two anti Grace position?
🧠
Push the two living players who resisted the Grace pivot yesterday to reconsider. I want a stronger execution consensus on Grace before nominations.
👤
Heidi(Ghost)
→
Charlie
,Frank
I should tell you both clearly, I was the Slayer. I did not shoot because I never had a clean demon read. Can you both give me exact claims and your current solve? I think the answer is still in Bob, Grace, Alice, unless one of you is the hidden demon.
🧠
As a dead Slayer, I cannot nominate, so I want Charlie and Frank to share exact claims and reads with me and each other before the live players lock nominations.
👤
Frank
→
Alice
Hey, I am still Chef zero. With that, I am really wary of trusting Bob’s Fortune Teller, especially when one of his yes hits is on a known Recluse and the other was Heidi. If we have to pick today, I think Bob is the safer execute than Grace.
🧠
Undermine Bob’s credibility to set up Bob execution today, keeping heat off Charlie and preserving a future misexecution option in Grace.
👤
David(Ghost)
→
Charlie
,Frank
Heidi dying still makes Grace look strongest to me if Bob and Alice are sober. If either info role is off, then we need exact claims between you two right now. Please build the cleanest world before nominations and do not let this stay vague.
🧠
Push Charlie and Frank to compare exact claims against the strongest mechanical world before nominations, since I cannot nominate as a ghost.
👤
Alice
→
Charlie
,Frank
I want to press one mechanical point. My zero, zero, then one means Bob and Heidi looked clean while Heidi lived, and now exactly one of Bob or Grace is evil after Heidi died. If I am sober, that points to Grace much more than Bob. Can you both tell me what breaks in that world?
🧠
I want to move Charlie and Frank off a simple Bob push and get them to weigh the mechanical change in my Empath read before nominations.
👤
Grace
→
Alice
Alice, I have given Bob my exact role. I am the Recluse. Can you give me your exact Empath numbers by night, and who you think they point to now that Heidi died?
🧠
I need Alice's exact Empath data to connect with Bob's Fortune Teller results and narrow the demon before nominations.
👤
Charlie
→
Alice
On your Empath chain, what if you were poisoned last night? A single false one would make the Bob versus Grace conclusion unreliable. I am still Soldier, so I cannot test night safety. I still like making today a straight Bob versus Grace decision, but I do not think your read hard locks Grace.
🧠
Undercut Alice’s confident mechanical solve by introducing a plausible poison/drunk path, keeping Bob versus Grace as the debate and away from me.
👤
Bob
→
Charlie
,Frank
I want to lock this in before nominations. If Alice and I are sober, Grace is the cleanest demon world by far. My yeses both hit Grace, and Alice now has one on me or Grace after clearing Heidi early. Please do not let this drift into another no execution.
🧠
Charlie and Frank were cautious around ties. I want to give them the clean mechanical case for Grace before nominations so town does not drift again.
👤
Eve(Ghost)
→
Alice
,Bob
I think you two should lead publicly now. Alice can say her one today narrows it to Bob or Grace, and Bob can say Grace appears in both yes results. From the grave, Grace looks like the best execution to me.
🧠
Coordinate the two strongest info claims so they publicly converge on Grace before nominations and avoid another split day.
👤
Heidi(Ghost)
→
Alice
,Frank
I was the Slayer, for real. Before nominations, can you both give me your exact claim and current solve, and please push for full public claims if we do not have them yet? I think we need to break the Bob, Grace, Alice triangle or catch a hidden demon in the quieter slots.
🧠
I want exact claims and a push for public clarity before nominations, especially from Frank, so town can narrow the Demon pool without my Slayer shot.
👤
Frank
→
Alice
,Heidi(Ghost)
I am still Chef zero. In the world where you are sober, I think the conclusion should be that Bob is wrong or drunk, not that Grace is evil. Fortune Teller hitting Grace is expected with a Recluse, and Heidi also being a yes makes me distrust the whole chain. I am voting Bob today.
🧠
Steer town toward executing Bob instead of Grace, keeping the Recluse alive as a perpetual false positive and protecting Charlie from being the obvious remaining suspect.
👤
David(Ghost)
→
Alice
,Bob
I still think Grace is the cleanest world unless one of your info roles is off. Can you two lock in whether there is any coherent world where Grace is good, and if so who the demon is instead? Please go into nominations with one clear target.
🧠
Push the strongest mechanical case with the two main info voices and force a concrete nomination target before town drifts again.
👤
Alice
→
Charlie
,Frank
My exact read is still zero, zero, then one. If I am sober, Heidi dying flips my neighbor pair to Bob and Grace, so exactly one of them is evil, and Grace fits best. Before nominations, can one of you publicly force Grace to exact claim and answer the sober Empath world directly?
🧠
I want Charlie and Frank focused on the strongest mechanical case before nominations and to force a clear Bob versus Grace choice instead of drift.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
⚖️
Grace
→
Frank
I am nominating Frank. I am the Recluse, so Bob's two yes results can both be me. That makes Heidi look better, and Frank is the least mechanically explained player left in my worlds.
🧠
Avoid a dangerous no execution at five alive and push the best process-of-elimination suspect who remains poorly explained across the main worlds.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
✋
Grace
Grace raised their hand
🧠
I nominated Frank because he is my best current demon candidate and I should back my own execution push rather than let the day end with no kill.
💬
David(Ghost)
→
All
I do not like this vote. Grace's Recluse claim feels like a very convenient escape hatch, and Frank is not the cleanest kill here. I am not using my ghost vote on Frank.
🧠
Prevent a bad execution and keep pressure on Grace. I should not spend my ghost vote on a weak Frank case, and I want others to reconsider before hands go up.
💬
Charlie
→
All
I am not voting Frank here. This feels like a deflection nomination from Grace, and it does not resolve the Bob versus Grace problem at all. If we execute today, I would rather it be one of those two than Frank.
🧠
Stop the execution of my minion Frank by steering votes away and reframing today's decision as Bob versus Grace, buying evil another night.
💬
Frank
→
All
I do not think executing me helps. This is a deflection that dodges the Bob versus Grace question. If you want an execution today, it should be Bob or Grace, because that is where the mechanical claims actually point.
🧠
Avoid being executed and keep heat on Bob or Grace; protect Charlie by making this vote look unproductive and urging no-vote on me.
💬
Heidi(Ghost)
→
All
I am not using my ghost vote on Frank. This does not solve the real problem. If we execute today, it should be Bob or Grace.
🧠
Do not spend my only ghost vote on a low-value execution. Publicly push town away from a deflection and toward the core mechanical conflict.
💬
Eve(Ghost)
→
All
I am not voting on Frank. This does not test the real worlds. If we execute today, it should be Bob or Grace, with Grace still looking like the cleaner hit to me.
🧠
Do not spend my ghost vote on a deflection. Publicly steer living players away from Frank and toward the mechanically informative executions.
💬
Alice
→
All
I am not voting Frank. My information still says the real solve is Bob or Grace, because if I am sober exactly one of my neighbors is evil. If we execute today, it should test that directly.
🧠
Push the group away from a low-value execution and keep focus on the mechanically critical Bob versus Grace choice.
💬
Bob
→
All
I am not voting on Frank. This does not test the core worlds. If we execute today, it should be Grace or me, and on the information we have, Grace is still the cleaner hit.
🧠
Do not waste votes on Frank. Push the group to test the mechanically central world today, with Grace as the cleaner execution over me.
💬
Grace
→
All
My claim does resolve Bob's yeses mechanically. If you still want to execute me later, fine, but please do not pretend Bob versus me is the only possible world. Frank was my best shot at testing the quieter space.
🧠
Push town away from a false forced choice and remind them my Recluse claim mechanically explains Bob without making me evil.
💬
David(Ghost)
→
All
I agree this should fail. Living players, please use the next nomination on Grace or Bob, because that is the only way to test the real worlds today.
🧠
Preserve my ghost vote and push the living players toward a mechanically meaningful execution after this vote fails.
⌛
Charlie
Charlie waits.
🧠
Do not add new info during Frank vote; keep it failing and conserve my credibility for the next nomination push (preferably Bob).
💬
Frank
→
All
Do not spend votes on me here. My death gives you no new mechanical info. Alice and Bob both say the real test is Bob versus Grace, so let this fail and use the next nomination there.
🧠
Keep the vote on me from reaching 3, frame this as deflection, and steer the next nomination toward Bob or Grace while protecting Charlie.
⌛
Heidi(Ghost)
Heidi waits.
🧠
Do not waste my ghost vote on a nomination that nearly everyone agrees does not test the core demon worlds. Save it for Bob or Grace.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not spend my ghost vote on a nomination that does not resolve the main worlds. Save it for Bob or Grace, where my vote could matter.
⌛
Alice
Alice waits.
🧠
Do not waste a vote on Frank. Preserve credibility and focus the next nomination on Bob or Grace, ideally Grace, which best fits my current information.
⌛
Bob
Bob waits.
🧠
Do not waste a vote on Frank. Preserve pressure and consensus for the next nomination on Grace, which best tests the main mechanical worlds.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach threshold.
📜
Storyteller
Frank did not receive enough votes (1/3).
💬
Grace
→
All
My Recluse claim also explains Alice, not just Bob. If Alice is sober, I can be the one registering evil next to Bob. So please stop saying the mechanics force Bob or me. If you still want that choice, Bob is the better test, because his push created the Heidi world and mine explains it.
🧠
Use my Recluse ability to show Bob versus me is not mechanically forced, and steer town away from a simplistic execution on me without thought.
💬
David(Ghost)
→
All
Grace, your claim does not make Frank a better execution. Living players, please use the last nomination on Grace or Bob only. If Bob is lying, kill Bob. If Bob is sober, kill Grace. Do not let the day end without testing one of those two.
🧠
Keep the living focused on the only two executions that meaningfully test the board, and push them to use the final nomination efficiently.
⚖️
Charlie
→
Bob
I am nominating Bob. His Fortune Teller story has shifted a lot, and his whole solve is driving us into a forced Bob versus Grace binary that may be wrong. If Alice is wrong or poisoned, Bob is just steering. Let us test Bob today.
🧠
Steer execution onto likely good Bob to set up endgame: night kill Alice, then push final 3 misexecute on Grace for immediate win.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
✋
Grace
Grace raised their hand
🧠
Vote to execute Bob. My Recluse claim explains his result without making me evil, and Bob is the cleaner test than executing me.
⌛
David(Ghost)
David waits.
🧠
I suspect Grace more than Bob and this is not clear enough to spend my only ghost vote. I will hold it for a sharper, likely final-day decision.
✋
Charlie
Charlie raised their hand
🧠
Secure a misexecution on Bob if possible; Grace already voting yes, so I add pressure to reach threshold and eliminate a key good information role.
✋
Frank
Frank raised their hand
🧠
Get Bob executed to eliminate the Fortune Teller and preserve the Imp. Also makes it easier to misdirect final four and win.
⌛
Heidi(Ghost)
Heidi waits.
🧠
Bob already has enough votes. I should preserve my single ghost vote for a later day when it may be decisive.
⌛
Eve(Ghost)
Eve waits.
🧠
Bob already has enough votes. I should keep my ghost vote for a later, closer decision rather than add an unnecessary vote now.
✋
Alice
Alice raised their hand
🧠
Three votes are already on Bob, and I should help secure an execution on one of the two main suspects rather than risk no execution. Bob is a viable half of my Bob-Grace pair.
⌛
Bob
Bob waits.
🧠
Do not add my vote to my own execution. Preserve my influence and dead vote value if I die, rather than helping a likely bad execution.
⌛
Grace
Grace waits.
🧠
Keep my vote on Bob and avoid disrupting a successful execution. The town finally chose one side of the Bob versus Grace test, and extra speech now is more likely to hurt than help.
✋
David(Ghost)
David raised their hand
🧠
Use my ghost vote to lock in an execution on a core suspect and make it harder for evil to swing the final nomination onto a worse target.
⌛
Charlie
Charlie waits.
🧠
Do not add extra speech during voting; keep the execution on Bob locked in since it removes a key good info role and sets up misdirection tomorrow.
⌛
Frank
Frank waits.
🧠
Voting is in progress; staying quiet avoids drawing heat to me while Bob likely dies, protecting Charlie and setting up a misexecute path tomorrow.
⌛
Heidi(Ghost)
Heidi waits.
🧠
Bob already has enough votes from living players and another ghost. I should conserve my single dead vote for a tighter late-game execution unless my vote is needed.
⌛
Eve(Ghost)
Eve waits.
🧠
Bob already has sufficient votes. I should conserve my one ghost vote for a closer, more consequential execution later.
⌛
Alice
Alice waits.
🧠
My vote is already on Bob and appears sufficient. Waiting avoids unnecessary noise or risking confusion during the active vote while preserving the strongest execution today.
💬
Bob
→
All
I am not voting on myself. If this goes through, please do not let Grace coast off a Recluse claim tomorrow. My information still points there most cleanly.
🧠
I should not spend my own vote on myself. A short final statement may help town use this execution correctly if it goes through and keep focus on Grace tomorrow.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Grace
→
All
I think we should hold here. Bob is the best test today, and if he was right about me you can still kill me tomorrow. Please do not create a late tie and throw away the information.
🧠
Keep the town from forcing a tie or last second save. Bob is the best execution now, and my role can be checked later if people still suspect me.
💬
David(Ghost)
→
All
I agree with holding here. Bob was one of the two mechanically relevant executions, and a late tie now mostly helps evil. If Bob is not the Demon, Grace should stay the focus tomorrow.
🧠
I cannot vote anymore, so the best help is to discourage a disruptive last-second nomination and preserve the clearest execution.
💬
Charlie
→
All
I agree with holding here. Bob versus Grace was the whole point today, and we have a clean result if we let this stand. I do not want a late nomination that risks a tie or a no execution. If Bob is not the Demon, we focus Grace tomorrow.
🧠
Lock in Bob’s execution and discourage any late nominations or ties that could create no-exec or shift heat onto me/Frank.
💬
Frank
→
All
I agree we should hold. A late nomination now risks a tie or no execution, and that usually just hands evil extra time. If Bob dies and flips out as not the Demon, then tomorrow we focus Grace hard.
🧠
Keep heat off Charlie by encouraging no late nominations or tie. Let Bob die as misexecution and set up pushing Grace tomorrow as the next 'clean test'.
💬
Heidi(Ghost)
→
All
I agree. Hold here. Bob versus Grace was the real test today, and a late tie mostly helps evil. If Bob is not the Demon, Grace should be the first place we look tomorrow.
🧠
Reinforce the no-tie plan so town gets the most information from Bob's execution and avoids gifting evil an extra day.
💬
Eve(Ghost)
→
All
I am happy to hold here. Bob is one half of the mechanical split, and forcing a late tie now just gives evil room. I am keeping my dead vote for a tighter day.
🧠
Reinforce holding the execution on Bob and discourage a tie or no execution while keeping my ghost vote for a more critical spot.
💬
Alice
→
All
I am happy to hold here. My information still says this day is about Bob or Grace, and Bob is the right execution first. Please do not force a late tie.
🧠
Reinforce the correct hold and discourage any last-second tie or distraction, since Bob is the best execution today.
⚖️
Bob
→
Grace
My information has pointed at Grace across two nights, and her Recluse claim fits those results too conveniently. If I am executed now, good likely hands evil the final three. The only useful countertest left today is Grace.
🧠
My best chance to help good is to force the direct Grace test now. Waiting leaves me executed and likely hands evil final three control.
📜
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
⌛
Grace
Grace waits.
🧠
Do not vote on my own late nomination. Preserving Bob's execution gives town the clearest information and avoids a tie or no execution that benefits evil.
💬
David(Ghost)
→
All
Do not tie this. We already chose the useful execution today. If Bob is evil, we win now. If Bob is good, Grace stays the clear follow-up tomorrow.
🧠
I cannot vote, so I should verbally push town to avoid a tie and preserve the Bob versus Grace test that likely gives good the best path.
💬
Charlie
→
All
I am not voting on Grace here. We already have Bob on the block with five, and a tie now just risks no execution and gives evil a free night. If Bob is not the Demon, we come straight back to Grace tomorrow.
🧠
Prevent a tie that could save Bob and buy the demon an extra night; keep the planned Bob execution locked in and set up Grace as tomorrow’s follow-up.
💬
Frank
→
All
I am not voting on Grace here. We already have Bob on the block with five. A tie now risks no execution, and that is exactly what evil wants. If Bob dies and we are still unsure, we come straight back to Grace tomorrow.
🧠
Discourage votes on Grace to avoid a tie and ensure Bob is executed, protecting Charlie and advancing to a favorable endgame.
⌛
Heidi(Ghost)
Heidi waits.
🧠
Do not create a tie that risks no execution. Keeping Bob on the block is the best available good outcome, and I should save my ghost vote for a tighter spot.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not risk a tie or no execution. Preserve my ghost vote for final day and keep the Bob versus Grace test intact.
⌛
Alice
Alice waits.
🧠
Do not create a tie on Grace. Keeping Bob on the block preserves the best execution and avoids handing evil a no-execution outcome.
✋
Bob
Bob raised their hand
🧠
I think Grace is the best execution and I am already on the block. Voting here is my only direct chance to prevent a likely mistaken execution and force the real test.
⌛
Grace
Grace waits.
🧠
Do not vote on myself. A tie or overturn here likely causes no execution and helps evil. Let Bob die so town gains the cleanest information.
💬
David(Ghost)
→
All
Please do not tie this. A no execution here helps evil in every world I can see. Let Bob die today, and if the game continues then Grace is still the obvious place to look tomorrow.
🧠
Reinforce that good should not create a tie. I cannot vote, so my best contribution is to keep the execution on Bob and preserve tomorrow's solve if needed.
⌛
Charlie
Charlie waits.
🧠
Do not vote on Grace so there is no tie; keep Bob on the block and get him executed, which removes a strong info role and keeps heat off me going into the night kill.
⌛
Frank
Frank waits.
🧠
Do not create a tie or risk no-execution; let Bob be executed to remove a strong good info role and keep Demon safe into the night.
⌛
Heidi(Ghost)
Heidi waits.
🧠
Do not spend my ghost vote to create a tie or risk no execution. Preserve the clean Bob test and save my dead vote for a tighter endgame if needed.
⌛
Eve(Ghost)
Eve waits.
🧠
Do not spend my ghost vote to create a tie. Preserve execution on Bob and keep my dead vote for a tighter endgame if the game continues.
⌛
Alice
Alice waits.
🧠
Do not vote to tie Grace with Bob. Preserving an execution today is better for good in nearly every world, and Bob is already the leading suspect on the block.
↩️
Bob
Bob lowered their hand
🧠
Prevent an accidental tie and no execution. I want town to get an execution today, even if it is me, rather than hand evil a free night.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/3).
💬
Grace
→
All
Hold here. Bob is the right execution today, and if the game continues tomorrow you can come straight back to me. Please do not create a late tie.
🧠
Reinforce holding the execution on Bob and frame the tomorrow plan so town does not get baited into a last second save.
💬
David(Ghost)
→
All
I still think hold here is correct. If Bob is good, tomorrow is very simple. If Bob is evil, we should not give him another night.
🧠
Reinforce that holding the current execution is best and discourage any last-second chaos, since I cannot vote or nominate.
💬
Charlie
→
All
I agree with holding. We have Bob on the block with five, and anything messy here only creates a no execution and gives evil a free kill. If Bob is good, we come straight back to Grace tomorrow with fewer voices to muddy it.
🧠
Lock in Bob execution and discourage last-second chaos. If Bob is good, set up clean push onto Grace tomorrow while keeping my Soldier bluff credible.
💬
Frank
→
All
I still want us to hold. Bob is already on the block with five, and any late scramble just risks no execution. If the game continues tomorrow, we take the remaining info and reassess, but today we should let this go through.
🧠
Lock in Bob execution and prevent any last-second tie or pivot that could risk no execution and expose Charlie later.
💬
Heidi(Ghost)
→
All
Before day ends, I should say I was the Slayer. I held the shot because the Bob and Grace world was too muddy with a Recluse claim. I agree we should let Bob die here, and if the game continues, use my claim in tomorrow's puzzle.
🧠
With nominations nearly closed, I should not disrupt the execution. Revealing that I was Slayer gives the town one more real claim to use tomorrow if the game continues.
⌛
Eve(Ghost)
Eve waits.
🧠
There is strong consensus and only one tick left. Speaking now risks noise; saving my ghost vote and letting Bob's execution stand helps good most.
💬
Alice
→
All
I agree with holding here. My information still says the Bob and Grace pair is the key, and Bob is already the execution today. If the game continues tomorrow, we should come straight back to Grace.
🧠
Reinforce holding on Bob and prevent a last-second disruptive nomination. Preserve a clean execution today and a simple follow-up tomorrow if needed.
💬
Bob
→
All
If the game continues, please do not treat my death as clearing Grace. My information still points there most cleanly, even with Recluse in the script. Tomorrow, start with Grace, then recheck who pushed hardest to freeze the day on me.
🧠
Leave a clear mechanical trail after my execution and pressure town to execute Grace first tomorrow if the game continues, rather than letting my death fully clear her.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
→
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🎯
Charlie
Charlie made a choice.
🧠
Remove the strongest living info source and lock in a final three where Frank and I can coordinate to force the last good player to be executed.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
→
Charlie
You chose to kill Alice.
📜
Storyteller
→
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Empath (good), Dead - Bob: Fortune Teller (good), Dead - Charlie: Imp (evil), Alive - David: Monk (good), Dead - Eve: Investigator (good), Dead - Frank: Spy (evil), Alive - Grace: Recluse (good), Alive - Heidi: Slayer (good), Dead
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
👤
Alice(Ghost)
→
Charlie
,Frank
My best read is still Grace. My Empath numbers moved from zero, zero to one, and Bob dying without ending the game points right back there. If either of you is unsure, please do not get lost in side worlds now.
🧠
Final three means the living players must execute today. I want Charlie and Frank focused on Grace as the strongest mechanical solve before nominations start.
👤
Charlie
→
Frank
Final three. We just need Grace dead today. I will sound a bit unsure but land on Grace for the vote. You should be confident and keep pressure on her. If she tries to turn it onto you, I will back you and say her Recluse claim is cover.
🧠
Coordinate with Frank to unify on executing Grace, keep my public stance hesitant but end on Grace so we have two votes locked.
👤
Bob(Ghost)
→
Charlie
,Frank
I am dead, so this is just my best read. My info still points to Grace first. If you think I was good, do not treat my execution as clearing her. Please execute inside Grace first, then argue Charlie versus Frank only if you truly think I was poisoned or drunk.
🧠
Final three means the living must execute today. I should privately push the strongest mechanical case so Charlie and Frank do not let Grace talk her way out again.
👤
Grace
→
Charlie
,Frank
I should say this before nominations. I am the Recluse, which explains Bob getting a yes on me. Please send me your exact role and your final world for the Demon, because one of you has to die today.
🧠
It is final three. I should reveal Recluse privately to both survivors, force exact hard claims, and see who reacts like the Demon before nominations.
👤
Eve(Ghost)
→
Charlie
,Frank
My strongest read is still Grace. If Bob was wrong, Grace is the cleanest explanation left and the night kill on Alice fits removing the steady voice. If either of you cannot land there, then please compare who most benefited from Bob dying.
🧠
It is final three and I cannot nominate. I want Charlie and Frank focused on the likely Demon, while still warning them to test the backup worlds if Grace somehow feels too easy.
👤
Heidi(Ghost)
→
Charlie
,Frank
I am the real Slayer, and I still think Grace is the best execution. Bob and Grace was the key split all game, and Grace had the cleanest cover story if evil. If one of you is good and unsure, please do not let final three end without killing the most likely demon.
🧠
I am dead and cannot nominate, so I should push the two likely good finalists toward the clearest execution and remind them my Slayer claim was real.
👤
Frank
→
Grace
Grace, I will be direct. I am the Chef who got zero, so in final three it is basically you or Charlie. Every dead player is telling us to kill you, and your Recluse claim explains too much too neatly. If you are good, please vote with us on you so we do not auto lose.
🧠
Lock in execution on Grace by presenting a simple final-three solve consistent with prior Chef 0 bluff and leveraging dead players' consensus.
👤
David(Ghost)
→
Charlie
,Frank
From my side, I still think Grace is the better execution. Alice's empath zero makes Bob and Heidi look good if sober, and Bob's yes on Grace or Heidi then lands on Grace after Heidi died. Please do not get talked into a no execution today.
🧠
Final three needs an execution. I want Charlie and Frank focused on the strongest mechanical case, which still points at Grace more than Charlie.
👤
Alice(Ghost)
→
Charlie
,Frank
Please keep this simple. Bob died and the game did not end. My Empath went to one only once Grace became my live neighbor. If there is no hard mechanical reason otherwise, I really think today has to be Grace.
🧠
It is final three and I cannot nominate. I should focus Charlie and Frank on the simplest consistent solve so they do not overcomplicate and miss the must-execute on Grace.
👤
Charlie
→
Grace
I am Soldier. Final world for me is still you as Demon using Recluse as cover, with Bob’s yes explained either by your claim or by you being evil. If you are good, then my next guess is Frank, but I really think today should be you.
🧠
Answer Grace with a consistent Soldier bluff and a ‘simple world’ that points to her, to prevent her from splitting us or forcing a tie/no-exec.
👤
Bob(Ghost)
→
Charlie
,Frank
My last push, then I will stop. The clean world is still Grace. Two of my pings hit her, and my execution does not clear her at all. If you are about to build a complicated drunk or poison world just to spare Grace, please do not.
🧠
I want Charlie and Frank focused on the mechanically strongest demon world before nominations. As a dead good player, my best value is a concise final steer toward Grace.
👤
Grace
→
Charlie
,Frank
Please do not auto-pilot this. If I were evil, Recluse is a very convenient story, but it is also the one claim that exactly matches Bob's yes on me. Charlie, Soldier is the easiest final three bluff. Frank, Chef zero does not clear Charlie. If I am good, killing me loses, so you need to decide between each other.
🧠
I need to stop the auto-pilot kill on me and force them to choose between Charlie and Frank based on which claim is more believable, because executing me as good loses.
👤
Eve(Ghost)
→
Charlie
,Frank
I am still on Grace. If she is really the Recluse, one of you has to be the hidden Imp and I do not see a cleaner world for that than Grace just bluffing Recluse to absorb all the weird info. Please do not let final three end without an execution on your strongest suspect.
🧠
Push the two living deciders toward the most coherent final-three solve before nominations, without overtalking or muddying their choice.
👤
Heidi(Ghost)
→
Charlie
,Frank
My last push is still Grace. Alice dying narrowed the world, and Grace has been the clean mechanical escape hatch all game. If either of you is good, please make sure there is an execution today, and I think Grace is the right one.
🧠
Push the alive players to execute rather than freeze, and steer them toward the mechanically strongest demon candidate without wasting my ghost vote.
👤
Frank
→
Charlie
I am staying on my Chef zero story. In final three that makes it basically Grace or you, and every dead player is pointing Grace. I will be confident and push Grace hard. If she tries to flip it onto me, please back that her Recluse claim is a convenient catch all.
🧠
Coordinate with Charlie to keep pressure on Grace and avoid any misstep like no-execution or turning on each other.
👤
David(Ghost)
→
Charlie
,Frank
I know I already said it, but please do not let this drift to no execution. The cleanest world is still Grace. Alice zero cleared Bob and Heidi if sober, and Bob's yes then points to Grace once Heidi died as Slayer. One of you needs to nominate her.
🧠
Push the two other likely decision makers toward the strongest mechanical case and stress that failing to execute today loses the game.
👤
Alice(Ghost)
→
Charlie
,Frank
I know I have said this already, but final three has to be clean. My strongest world is still Grace. If either of you has no hard mechanic against that, please execute Grace and use my ghost vote there.
🧠
Final three means the living players need a clean solve now. I want Charlie and Frank focused on the strongest mechanical world and not talked out of executing Grace.
👤
Charlie
→
Grace
Grace, can you give me your exact final world for why Frank is the Demon over me, using actual mechanics not vibes. If you are good, your best chance is to pin something concrete, because right now every info trail still points to you.
🧠
Extract Grace’s final argument to pre-bunk it in nominations, while maintaining my Soldier bluff and keeping pressure on executing Grace.
👤
Bob(Ghost)
→
Frank
Frank, last thought from me. If you think I was good, my information never cleared Grace and points there most simply. If you want the mechanically clean execution, I think it is Grace today.
🧠
Frank looks like the key decision-maker in final three. A direct, simple mechanical appeal may keep focus on Grace without overtalking.
👤
Grace
→
Charlie
,Frank
Charlie, the mechanical case on Frank is this. Bob’s yes is fully explained by me being Recluse, so it stops being evidence on me. That leaves David as likely evil from his Monk bluff, and Frank’s Chef zero does not clear you or him now because it was only night one and neighbors changed by deaths. If you are really Soldier, then Frank can simply be the Imp hiding behind old Chef info. And if Frank is good Chef, then your Soldier claim is the easier final three bluff. My point is Bob’s result is...
🧠
Charlie asked for a mechanical final world. I should answer directly and force him to compare Chef and Soldier claims rather than defaulting to me.
👤
Eve(Ghost)
→
Charlie
,Frank
I am still strongest on Grace. If either of you is wavering, please say out loud which exact world makes Grace good and also explains Bob, Alice, and the Alice kill. If that world is thin, execute Grace.
🧠
It is final three. I want to force Charlie and Frank to compare the only coherent demon worlds and keep Grace as the default execution.
👤
Heidi(Ghost)
→
Frank
Frank, my strongest read is still Grace. The Bob and Grace split dominated the game, and Recluse was the neatest evil cover for all of it. If you are good, please do not let final three end without an execution, and I think Grace is the right one.
🧠
Final three needs a kill. I want to reinforce the clearest public solve to the player most likely to be movable without creating more chaos.
👤
Frank
→
Grace
Grace, before noms: if you are good Recluse, what is the single clean reason to execute Charlie over me today? Also, will you commit to nominating Charlie, not me, if you survive to nomination? I want that on record.
🧠
Keep Grace on the back foot, bait her into a public overreach or contradiction, and lock in a Grace execution while keeping Charlie insulated.
👤
David(Ghost)
→
Charlie
,Frank
Last push from me: please make sure there is an execution today. My best read is still Grace. If either of you has a stronger mechanical case on the other, fine, but do not let this end in no execution.
🧠
Push the living players to actually nominate and execute today, and keep the focus on Grace as the most mechanically consistent Demon world.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
⚖️
Charlie
→
Grace
Grace, I am nominating you because every info trail still lands on you. Bob got yes results involving you, Alice’s Empath only moved once you were a neighbor, and Recluse is the perfect cover for that. In final three we cannot risk a no execution.
🧠
Secure final-three execution on Grace; she is the consensus scapegoat and if she dies we instantly win. Keep my Soldier bluff intact and back Frank.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
✋
Charlie
Charlie raised their hand
🧠
We need 2 votes; my hand plus Frank’s should execute Grace and immediately secure the evil win if she is good, or end the game if she is Demon. Either way, decisive.
✋
Bob(Ghost)
Bob raised their hand
🧠
Use my dead vote now to push the highest-probability Demon execution. Final three requires action, and Grace remains the strongest mechanical suspect from my information.
✋
Eve(Ghost)
Eve raised their hand
🧠
Use my ghost vote on the strongest demon candidate. Final day requires execution, and Grace is still the best fit across the information.
💬
David(Ghost)
→
All
Frank, if you do not have a stronger mechanical case, I think you should vote this. We need an execution today, and Grace is still the best fit from the information trail.
🧠
I cannot vote, so I should give the living a final clear push toward executing Grace and avoid a losing no-execution or split hesitation.
✋
Heidi(Ghost)
Heidi raised their hand
🧠
Use my ghost vote to help ensure there is an execution today. Grace is still the strongest demon candidate from the mechanical and social trail.
✋
Frank
Frank raised their hand
🧠
Raise hand to execute Grace. Best chance to keep Charlie alive and win tonight; also aligns with my long-running public push so it looks natural.
💬
Grace
→
All
I am the Recluse, and Bob's result is exactly the kind of false trail that creates. If you kill me, good loses. The real choice is Charlie's easy Soldier bluff or Frank hiding behind old Chef zero.
🧠
Make one final mechanical defense and try to shake Frank or any ghost into recognizing that executing a revealed Recluse off old info can lose the game.
✋
Alice(Ghost)
Alice raised their hand
🧠
Use my ghost vote on the mechanically strongest Demon candidate in final three. Even if already enough votes, adding certainty avoids any last-second failure to execute.
💬
Charlie
→
All
Do not get lost in hypotheticals. The only clean story that explains Bob’s pings and Alice’s Empath flipping to one when Grace became a neighbor is Grace as evil using Recluse as cover. If we are wrong, we lose anyway, so we execute Grace now.
🧠
Lock in votes to execute Grace; keep pressure that Recluse is cover and that no-exec loses. Reinforce that Grace world is simplest for town so they follow through.
⌛
Bob(Ghost)
Bob waits.
🧠
I have already supported the execution. Waiting avoids muddying the vote or accidentally undermining the strongest demon kill today.
⌛
Eve(Ghost)
Eve waits.
🧠
I have already used my ghost vote on Grace. Waiting keeps that vote in place and avoids introducing doubt during the crucial final execution.
💬
David(Ghost)
→
All
Grace, Recluse is possible, but it asks us to throw out too much. Frank, unless you can fully solve this on Charlie, this is the execution. We cannot get paralyzed here.
🧠
Use my last public influence to keep the group focused on executing today and reinforce Grace as the best-supported candidate.
💬
Heidi(Ghost)
→
All
Frank, if you are good, do not overcomplicate this. Grace is still the cleanest fit for the whole game, and we need an execution today. I am happy on Grace.
🧠
I have already voted. Speaking now pressures Frank to keep the execution on Grace and avoid a losing no-execution or last-second derail.
💬
Frank
→
All
Grace, your world asks us to ignore Bob and ignore Alice’s Empath flip the exact day you became her neighbor. In final three we cannot get fancy. I am staying on my vote. If you are good, this is just the worst spot, but you are still the best fit.
🧠
Reinforce consensus to execute Grace and avoid town spinning into alternate worlds that might spare her, keeping Charlie alive and securing evil win.
💬
Grace
→
All
Frank, Charlie, both pieces of info on me are exactly what Recluse can fake. That is not throwing them out, that is explaining them. If I die here and I am good, the game ends, so please do not lock this on the easiest cover story.
🧠
Make one final mechanical appeal centered on Recluse interactions and the fact that executing me can directly lose the game for good.
⌛
Alice(Ghost)
Alice waits.
🧠
I have already used my ghost vote on Grace, and there is no reason to retract it. Waiting preserves pressure and avoids creating doubt that could save the demon.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
💬
Charlie
→
All
If anyone is thinking about nominating to tie this, please do not. We already have enough votes on Grace, and a tie or last second chaos risks throwing the day. If Grace is good, we were dead anyway. Lock it in.
🧠
Lock town onto Grace, discourage any last-second alternate nomination/tie, and ensure execution goes through.
💬
Bob(Ghost)
→
All
I agree with Charlie. Please just leave this where it is. If my information meant anything, Grace is the hit, and if it did not, I still do not hear a cleaner world than this.
🧠
Reinforce that good should not create a tie or panic nomination. We already have the best available execution and need to lock it in.
💬
Eve(Ghost)
→
All
I am with Charlie and Bob. Please do not create a tie. Grace is still the best fit for the whole game, and if someone wants a different world, they need a cleaner one than this right now.
🧠
Reinforce that good should not create a tie or reopen shaky alternatives. We already have the best available execution on the block.
💬
David(Ghost)
→
All
I am with that. No tie, no late panic. If anyone thinks they have a better world, it needed to be clearer before now. Leave Grace on the block and let this close.
🧠
Reinforce that good should not create chaos in final moments. We already have the best available execution and no ability left to change it constructively.
💬
Heidi(Ghost)
→
All
I am with this. Please do not create a tie or late chaos. Grace is still the best fit, and if someone had a cleaner world, we needed it before now.
🧠
Reinforce the consensus to avoid a last second tie and keep the strongest demon candidate on the block so good can close the game.
💬
Frank
→
All
Nobody should be nominating here. A tie is the only way we throw this away. We have a clean execution lined up, so let us just let nominations close and learn from the result.
🧠
Lock the execution on Grace and prevent any last-second nomination/tie that could accidentally save the Demon.
⚖️
Grace
→
Charlie
Charlie is the cleaner demon world for me. Bob and Alice can both be explained by Recluse, and Charlie has pushed the easiest final misexecution all day. If Frank is good, please put your vote here and save the game.
🧠
I am about to die as good. Nominating Charlie is the only live path to prevent an immediate loss and gives Frank a clear alternative if Charlie is the demon.
📜
Storyteller
Voting starts now for Charlie. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
💬
Charlie
→
All
Do not vote here. Grace already has six on the block and this nomination is just a last second scramble. If you think I am the demon, you needed a clean case earlier, not a tie that risks the day. Leave this on Grace and let nominations close.
🧠
Prevent a tie on me and ensure Grace is executed, ending the game with evil win. Reinforce earlier anti-chaos stance so good players hold their votes.
💬
Bob(Ghost)
→
All
Do not vote on Charlie. This is just the last second tie attempt we were worried about. Leave Grace on the block and let the day end.
🧠
Reinforce that nobody should vote on Charlie. Even though I cannot vote, public pressure helps prevent a tie and preserves the likely winning execution on Grace.
💬
Eve(Ghost)
→
All
Do not vote on Charlie. There is no cleaner case than Grace, and this is just a last second attempt to create chaos. Let nominations close.
🧠
Reinforce that nobody should vote on Charlie. I cannot vote, but public clarity may stop a tie and preserve the strongest execution.
💬
David(Ghost)
→
All
Do not vote on Charlie. This is exactly the tie attempt we said we had to avoid. Leave Grace on the block and let nominations close.
🧠
Keep good players from creating a tie in the final seconds. I cannot vote, so my value is reinforcing that Charlie should get zero and Grace should remain executed.
💬
Heidi(Ghost)
→
All
Do not vote on Charlie. This changes nothing except risking a tie, and Grace is still the strongest demon world by a mile. Let nominations close.
🧠
I cannot vote, so my best contribution is to reinforce the no-tie consensus and keep the strongest demon candidate on the block.
💬
Frank
→
All
Do not vote on Charlie. This is exactly the tie that risks the whole day. Grace is already on six, so let nominations close and execute Grace. If you think Charlie is the demon, you cannot solve it by gambling the final vote like this.
🧠
Prevent votes on Charlie so Grace stays executed, protecting Charlie the Imp and securing evil win tonight.
✋
Grace
Grace raised their hand
🧠
I am on the block in final three and good. Raising my hand is the only action that can prevent my execution and keep a winning path alive for town.
💬
Alice(Ghost)
→
All
I am with holding here. Do not vote on Charlie. Grace is still the strongest fit for my Empath information, and this late tie only helps evil.
🧠
I cannot vote, but I can help prevent a bad tie and keep the town on the strongest execution.
💬
Charlie
→
All
Do not vote on me. This is exactly the chaos play we said we could not afford. Let this nomination die, keep Grace on the block with six, and end the day cleanly.
🧠
Prevent votes on me, avoid tie, ensure Grace stays executed so evil wins immediately.
💬
Bob(Ghost)
→
All
Please hold. Nobody should vote on Charlie here. Grace is still the best execution, and this nomination only creates the tie chaos evil wants.
🧠
Reinforce to Frank and any wavering players that nobody should vote Charlie, so Grace remains executed and good preserves its best win line.
💬
Eve(Ghost)
→
All
Hold here. This Charlie nomination does not improve the solve, it only risks a tie. Let Grace stay on the block and let the day close.
🧠
I cannot vote, but I can help prevent a panic tie. Reinforcing the no-vote line maximizes the chance the strongest suspect, Grace, is executed today.
💬
David(Ghost)
→
All
Hold here. No one should be voting on Charlie. Grace is already the best solve we have, and this nomination only creates endgame chaos.
🧠
I cannot vote, but I can still reduce confusion. The highest value play is to discourage a tie and keep the town on the strongest existing execution.
💬
Heidi(Ghost)
→
All
Please hold. I cannot vote anyway, but nothing about this nomination is cleaner than Grace. Do not create a tie at the last second. Let Grace stay on the block and let the day end.
🧠
I cannot vote, so the best help is to keep the living from making a losing tie and preserve the strongest execution on Grace.
💬
Frank
→
All
Hold your vote. This nomination does not add information, it only risks a tie or a thrown day. Grace is already on the block with six, so let this end cleanly.
🧠
Prevent votes from reaching tie/execute threshold on Charlie so Grace remains executed and evil wins immediately.
💬
Grace
→
All
Frank, if I am telling the truth, doing nothing loses on the spot. Bob and Alice both fit Recluse exactly. You do not need certainty, you only need the one line that can still save good, and that is voting Charlie now.
🧠
Make one final concise appeal to Frank that voting Charlie is the only line that can possibly save the good team if my Recluse claim is true.
💬
Alice(Ghost)
→
All
Do not raise here. If Charlie were the demon, we needed that case earlier. This is still Grace or chaos, so let the vote fail and close the day.
🧠
Reinforce no-vote discipline during Charlie's vote so living players do not create a tie and accidentally save Grace if she is the demon.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (1/2).
💬
Charlie
→
All
Alright. The Charlie vote failed, so we just let this close now. Grace is still on the block with six, and anything else at this point is just noise.
🧠
Lock in Grace’s execution and discourage any last-second reopening of discussion that could somehow stall or create confusion.
⌛
Bob(Ghost)
Bob waits.
🧠
The day is effectively resolved, I am dead and vote spent, so the best help is to avoid adding noise before Grace is executed.
💬
Eve(Ghost)
→
All
Yes. Let this close cleanly. Grace is still the best execution, and there is no value in creating any more last second chaos.
🧠
Reinforce the anti-chaos line so alive players do not create any last-second tie or replacement nomination and Grace remains executed.
💬
David(Ghost)
→
All
We are done here. Let the day close with Grace on the block. Frank, do not get pulled into one last panic world.
🧠
Reinforce the no-chaos end to day so the living player does not get spooked into reopening doubt. Grace remains the strongest execution.
💬
Heidi(Ghost)
→
All
Frank, do not get dragged into a panic solve now. Grace is still the best fit for the whole game, and the Charlie push came far too late. Let this close cleanly.
🧠
Reinforce the settled consensus so Frank does not get swayed into any last second mistake. I cannot vote, so my best contribution is preventing chaos.
💬
Frank
→
All
No more nominations. Grace is already on six and any late move now only risks a tie or a no execution. Let the day end cleanly and resolve it with the information we already have.
🧠
Keep the day from being thrown by a late tie or extra nomination, so Grace is executed and Charlie survives into final two.
💬
Grace
→
All
If the game continues after I die, please look hardest at Charlie and Frank. My only real point is that Bob and Alice can both fit a Recluse world, so do not treat my death as mechanical proof. Good luck.
🧠
I am likely dying, so I want to leave the town with the clearest possible next-step solve instead of repeating the tie argument.
⌛
Alice(Ghost)
Alice waits.
🧠
Voting is closed, I am dead and out of votes, and the best play is to avoid adding confusion as the day ends.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁
Game Over
Two Players Left
Winner: Evil
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