Game Detail

Players

Alice (Ravenkeeper) Bob (Slayer) Charlie (Undertaker) David (Butler) Eve (Imp) Frank (Investigator) Grace (Poisoner) Heidi (Chef)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good888,769148,191$8.8896
Evil337,042154,116$3.1976

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Grace. Your safe bluffs are: Fortune Teller, Empath, Librarian
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank is sitting exactly between me (Poisoner) and Eve (Demon). If Frank is the Empath, he will get a 2, completely exposing us. I must poison him to prevent this catastrophic scenario.
📜
Storyteller
Grace
You chose to poison Frank.
📜
Storyteller
Frank
Good evening Frank. You are the Investigator. Either Heidi or Grace is the Baron.
📜
Storyteller
Heidi
Good evening Heidi. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a likely active voter beside me so my Butler restriction is easy to manage on day one without revealing too much.
📜
Storyteller
David
You chose Charlie to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I chose Charlie as master, so I need to know whether they are likely good and coordinate voting without outing Butler immediately.
🧠
Extract Frank's poisoned info while establishing my Empath bluff and buddying up to him.
🧠
Start gathering claims from neighbors while keeping Ravenkeeper hidden; a controlled three-for-three may reveal conflicts later.
🧠
Build a small trust circle while protecting my exact Chef claim until I hear their claims and can map seating against Chef zero.
🧠
Coordinate safe bluffs with my Minion to avoid contradicting each other and establish our early game deception strategy.
🧠
Build trust with my neighbor while protecting Undertaker. A range from David helps assess execution safety and later contradictions.
🧠
Build a small trust circle without hard claiming Slayer yet, and invite starting info that can guide later nominations or my shot.
🧠
Test Grace's Empath claim without fully revealing she is in my Baron ping; her claimed zero conflicts with Heidi being evil.
🧠
Build trust with Charlie, signal my real role in a range, and prepare to coordinate my Butler vote restriction without fully exposing publicly.
🧠
Warn Eve that I already used the Empath safe bluff with Frank so she doesn't double-claim it and out us both as evil. Also inform her that Frank is poisoned.
🧠
Reciprocate three-for-three, include my real role, and press Heidi for actionable starting info while noting Bob's low-info claim space.
🧠
Share actionable Chef 0 with a small circle, gain trust, and start eliminating adjacent evil pair worlds without exposing broadly yet.
🧠
Confirm my bluff to my Minion and strategize on how to exploit the poisoned player (Frank) to spread misinformation.
🧠
Gather claims outside David and create a cautious bluff range that includes my real role while not exposing too much on day one.
🧠
Strengthen early trust and guide Fortune Teller checks while preserving my Slayer shot until we have real demon candidates.
🧠
Heidi is in my Investigator ping. I need her claim before deciding whether Grace's Empath claim is a lie or my info is compromised.
🧠
Gather claims and Outsider count before nominations while keeping Butler hidden; Eve is my neighbor and has talked to Grace, so she may have useful info.
🧠
Solidify my Empath claim with Frank and try to bait out his starting info since he is poisoned and has false info that we can exploit.
🧠
Broaden claim map before nominations, compare the Grace-Eve chain, and avoid exposing myself while posing as possible info role bait.
🧠
Frank may have Washerwoman, Librarian, or Investigator info involving me. Get exact claim before exposing Chef zero to another player.
🧠
Respond to Alice's info request to build trust, establish my bluff pool, and keep Grace synchronized on my claims.
🧠
Gather missing claims before nominations and identify a safe execution target for my Undertaker check without exposing myself fully.
🧠
Gather claims from my neighbor before nominations without exposing Slayer. Charlie's info or evasiveness can guide day one execution choices.
🧠
Share a controlled three with Charlie while signaling pressure on my pings; including Grace lets me test her reaction without fully public outing.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to explain why I didn't respond to Charlie and David's whispers and gently prompt the town to share information, positioning myself as a cooperative town member without committing too hard.
🧠
Establish my Empath bluff publicly while protecting my neighbors to build trust. This aligns with my whisper to Frank and makes me look like a cooperative Townsfolk.
🧠
Create a vote test and force a claim from an unknown before night; no execution gives little info and David is outside my current trust circle.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against a low-info D1 execution while hinting I am expendable later, not a Demon target. Avoid revealing Butler too early.
🧠
Vote for David to secure a Day 1 misexecution on a good player, helping the evil team.
🧠
Vote for David to push a potential good player execution Day 1. It helps my Demon Eve who also voted, and keeps the heat off us.
🧠
I nominated David as an unknown and day one execution pressure is useful. My vote helps make a real wagon and reveal who resists or supports it.
🧠
Secure a day one execution on a non-Saint claim so my Undertaker ability gets information tonight and town avoids a no-execution day.
🧠
David already has enough votes. I do not want to add support to an execution with no mechanical case while my real lead is between Heidi and Grace.
🧠
David already has enough votes. I should not add unnecessary votes, and I want to see whether anyone pushes a counter nomination or defends him strongly.
🧠
David already has four votes, enough to execute. I will not add unnecessary pressure, but I am fine with this as a day one unknown execution.
🧠
Stop extra votes and frame the fast wagon as suspicious if I die; I cannot vote against myself and should preserve good numbers.
🧠
Voting has reached the threshold. I will hold my vote and let the execution stand if no one else pushes harder.
🧠
David currently has 4 votes, which puts him on the block. I will wait to lock in my vote and ensure he goes on the block without drawing unnecessary attention.
🧠
Keep a viable execution while inviting an urgent Saint-type reveal; avoid runaway votes and create vote data.
🧠
Keep David on block so my Undertaker ability can identify his character tonight, while minimizing extra voting noise.
🧠
Avoid overpiling while flagging the fast vote from two players connected to my Investigator info for tomorrow's analysis.
🧠
Avoid wasting Slayer shot or over-voting; prompt David to reveal execution-dangerous claim before the block locks.
🧠
David already has the majority. Adding a fifth vote gives no benefit and may muddy vote analysis, so I will avoid piling on and preserve my vote pattern.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reveal to avoid my execution and create a counterwagon on the player who led it; if I die, town has my Butler info and vote pattern.
📜
Storyteller
Voting starts now for Heidi. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a self-execution tie and reveal my role because I am under vote pressure; Chef 0 is useful and David's Butler claim is safe to execute.
🧠
Try to save myself by encouraging a tie while respecting Butler restriction tied to Charlie's vote.
🧠
I want David (Butler) to be executed. I will not vote for Heidi and will let the voting phase pass.
🧠
I want to ensure David is executed today. By publicly defending Heidi and keeping my hand down, I secure David's death while building rapport with Heidi.
🧠
Prevent a tie or switch from David so I can get Undertaker info tonight while preserving a claimed Chef zero.
🧠
My info directly implicates Heidi or Grace as Baron, and David's Butler claim makes Baron plausible. Even if unlikely to tie, my vote signals the better execution.
🧠
Prevent a tie on Heidi; Chef zero is valuable and David is not execution-dangerous. Save Slayer shot for a stronger Demon candidate.
🧠
Preserve the stronger Chef claim and avoid tying Heidi with a non-dangerous Butler claim. David remains acceptable pressure execution for day one.
🧠
Do not vote for myself or help tie. Preserve Chef 0 and keep David as the controlled execution while noting Frank's willingness to vote me.
🧠
I cannot vote unless Charlie votes. Since I likely die, leave clear mechanical info and push town to analyze the wagon.
🧠
Ensure David gets executed by discouraging votes on Heidi, blending in with the town consensus and building trust with Heidi.
🧠
Let the vote on Heidi fail so David gets executed. I have already stated my intention to keep my hand down.
🧠
Preserve the Chef claim and let David execute so I can learn his character tonight and verify or expose the Butler claim tomorrow.
🧠
Explain my raised hand and seed my Investigator pair before night, since Heidi is in my Baron ping and her Chef zero could be an evil bluff.
🧠
Frank's new starting-info claim changes the vote. My hand may help force a tie or pressure town to respect a possible Investigator ping.
🧠
Avoid risking a valuable Chef claim while flagging Frank's new info as tomorrow's priority. Keep David execution as controlled D1 kill.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 5 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/5).
🧠
Set agenda before night: force Frank's start info public tomorrow and preserve my Chef 0 value if Demon kills me.
🧠
Leave clear mechanical info and priorities before execution so good can use my death productively tomorrow.
🧠
The day is ending and David is on the block. I will wait for the night phase to begin so I can kill a target and Grace can poison someone.
🧠
David is on the block and will die. I want to wait out the final tick of the day. Tomorrow I'll deal with Frank's 'information'.
🧠
Let David execute so my Undertaker ability can verify his claim tonight, while setting tomorrow's agenda around Frank and outsider count.
🧠
Reveal exact info and try to move execution from claimed Butler to my other Baron candidate while there is still a chance.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself by revealing my Empath claim, discrediting Frank's Investigator info as poisoned/lying, and pointing out the mechanical flaw (Outsider count) in a Baron world.
🧠
Avoid a late tie or execution on a possible good Empath while preserving Frank's Investigator info for tomorrow's logic.
🧠
I need to survive and redirect onto a mechanically plausible Baron candidate while complying with Butler by relying on Charlie's vote.
🧠
I want to defend Grace (my Minion) and ensure she doesn't get voted. I will point out the mechanical flaw in Frank's Investigator info to suggest he is the Drunk.
🧠
Frank's specific Investigator info creates a direct minion candidate. I would rather risk Grace than ignore a possible Baron, even if it only ties David.
🧠
My Investigator info directly points to Grace or Heidi as Baron; Heidi cannot be nominated. Voting Grace may save a claimed Butler and creates pressure on my ping.
🧠
Avoid a chaotic tie or execution on a possible Empath while preserving Frank's Investigator info for tomorrow's world-building.
🧠
Frank's Investigator claim is concrete and David may be a real Butler. My vote can let David tie if his Butler restriction is true, avoiding a shaky execution.
🧠
I will wait and see if David follows through on his Butler claim to vote for me now that his 'master' Charlie has voted. I don't want to draw more attention to the vote count.
🧠
From my seat, Frank's Investigator ping cannot be me, so Grace is the Baron if Frank is sober. Raising can save a possible Butler and execute/tie a minion candidate.
🧠
Charlie is voting, so my Butler restriction allows me to vote. Grace is an Investigator Baron ping and this saves a claimed Outsider from execution.
🧠
Distance myself from Grace, who is doomed, and reinforce the condition (3 outsiders) needed to prove Frank's info. When this condition fails, we can push Frank as Drunk or a liar.
🧠
Justify keeping my vote on Grace and frame tomorrow's logic around Investigator info, outsider count, and conflicting claims without revealing Undertaker.
🧠
Keep votes on Grace, the live Investigator ping, and frame tomorrow's deductions if execution happens without hard confirmation.
🧠
Keep my vote off a risky late swing while locking in the key claims for tomorrow's deductions and preserving my Slayer shot.
🧠
I prefer not to overturn from David onto a claimed Empath this late. Lowering keeps David on block and preserves Grace for her next Empath read.
📜
Storyteller
Voting is now closed.
🗳️
Tie for majority! Current leader was 4. Now no one.
📜
Storyteller
The vote for Grace ties with the previous leader. No one is currently on the block.
🧠
Conclude the day peacefully, emphasizing the lack of Outsiders to preemptively discredit Frank's Investigator info tomorrow.
🧠
Set up tomorrow's logic around Chef 0, Frank's pair, and voting patterns after no execution.
🧠
With no block, I want to push town toward an execution if possible, or at least set a clear agenda for tomorrow if time expires.
🧠
Ensure the day ends without a last-minute panic nomination and reinforce my appearance as a cautious, logical good player.
🧠
Avoid no execution and create Undertaker information on the spent Investigator claim that anchors the Heidi, Grace, David puzzle.
📜
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop my execution during the active vote; my death gives little proof without Undertaker and removes pressure from my Baron pair.
🧠
Discourage voting for Frank to align with my Empath 'good' read on him and ensure no execution today, depriving town of Undertaker info.
🧠
We need an execution day one. Frank's info is spent and his late claim is a key contradiction with my Chef 0 and Grace's Empath 0.
🧠
Coordinate my Butler restriction and avoid no execution while preserving tomorrow's logic on the Investigator and Outsider count.
🧠
Maintain my previously stated position against a last-minute execution, and support Grace's Empath bluff which clears Frank.
🧠
I nominated Frank to create an executable test and to get my Undertaker information tonight. My vote also lets David vote if his Butler claim is true.
🧠
No execution is bad. Frank's info is spent and his claim is the hinge; voting here creates the only plausible clean execution without wasting my Slayer shot.
🧠
I prefer a day one execution to no execution. Frank's info is spent and contested, so this creates pressure and may remove evil if his claim was a push.
🧠
Stop my execution by persuading David or others not to add the fifth vote, preserving my Investigator pressure for tomorrow.
🧠
Wait to see if David votes. I have already stated I am keeping my hand down to protect my Empath claim. If Frank dies, it's one less good player.
🧠
Keep pressure for a D1 execution on an info-spent claimant whose late claim may be evil disruption, while preserving his info if he is good.
🧠
Charlie is voting, so I am allowed to vote. A day one execution gives information and avoids letting evil steer town into a no-execution.
🧠
I already stated I am keeping my hand down. Frank has exactly 5 votes, which is enough to execute him. Since he is a good player, this is a perfect outcome for the evil team. I will wait.
🧠
Keep Frank at five so I can learn his role tonight and verify whether his Investigator claim is real, without openly outing Undertaker.
🧠
Keep the Frank execution alive as the least damaging D1 kill and set up tomorrow's claims without wasting Slayer shot.
🧠
Keep my vote on Frank to secure a Day 1 execution and test the central Investigator claim rather than ending with no execution.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Leave a clear plan before execution: preserve my Investigator info, seek Undertaker confirmation, and focus tomorrow on my Baron pair plus outsider count.
🧠
Wait for the phase to end so Frank gets executed.
🧠
My Chef info is spent and helps solve the Frank, Grace, Heidi knot after execution. Revealing now gives town a hard constraint before I can die.
🧠
Lock in tomorrow's agenda before night so town uses Frank's execution for deductions instead of dropping his info.
🧠
Wait for the day to end. Frank is on the block and will die.
🧠
Set up tomorrow's Undertaker reveal without outing now; keep town focused on Frank as hinge and on outsider count.
🧠
Lock in tomorrow's agenda, avoid wasting Slayer shot, and prevent town from overclearing Heidi or Grace off Frank's execution alone.
🧠
Lock in the execution plan and set tomorrow's agenda without exposing my Ravenkeeper role.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Charlie nominated Frank to ensure a Day 1 execution, which strongly hints he might be the Undertaker trying to verify Frank's role. Poisoning him now can scramble that read.
📜
Storyteller
Grace
You chose to poison Charlie.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to reduce the good team's numbers and eliminate a potentially powerful unrevealed role, while avoiding the potential Ravenkeeper trap that Charlie set by soft-claiming.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Eve
You chose to kill Alice.
📜
Storyteller(Ghost)
Alice(Ghost)
Good evening Alice. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Grace is the hinge between Frank's executed information and Heidi's Chef claim. Learning her role can confirm or break the main day one conflict.
📜
Storyteller(Ghost)
Alice(Ghost)
You chose Grace. They are the Poisoner.
📜
Storyteller
Charlie
Good evening Charlie. You are the Undertaker. You learn that Frank was the Slayer.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob is measured and likely to vote on a consensus execution tomorrow, letting me participate without tying my vote to the disputed Heidi, Grace, or Charlie pushes.
📜
Storyteller
David
You chose Bob to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate Empath info with my Demon and inform her of who is poisoned.
🧠
Coordinate with the dead night kill, preserve my ghost vote, and collect Alice's claim before nominations.
🧠
Tell Grace to claim a 1 on her Empath read to push Heidi, leveraging Frank's Day 1 Investigator claim.
🧠
Alice is night-dead and likely good. Her claim and reads can help test Frank's Investigator claim against my Chef zero and Grace's Empath zero.
🧠
Use first day tick to collect night-death role/info and Frank follow-up before deciding whether my Slayer shot has a strong target.
🧠
Share my confirmed death-trigger info with trusted voices so town pivots from Frank to Grace and searches for the Demon.
🧠
Dead players may hold Ravenkeeper or executed info. I need firm claims to solve the Frank, Grace, Heidi outsider-count cluster before voting constraints matter.
🧠
Verify Frank's bluff with dead players and use Alice as a likely good proxy before exposing my Undertaker role publicly.
🧠
Spread my fake Empath read to push suspicion onto Heidi, framing her as the Baron while protecting Eve (the Demon).
🧠
Resolve Charlie's conflicting check and align dead info; if Grace is Poisoner, Charlie's bad Undertaker read is explained and Grace becomes likely minion.
🧠
Establish my Fortune Teller bluff, gain Charlie's trust by clearing him, and fish for his exact role and any info he might have gathered (since Grace poisoned him).
🧠
Need fresh D2 claims before nominations; Grace's new Empath read and Eve's role can test Frank's Investigator claim and my Chef 0.
🧠
Compare Alice's Ravenkeeper info with Grace's new Empath claim and identify a Demon target before nominations or a Slayer shot.
🧠
Coordinate alive voices to reveal the conflict publicly while anchoring on my night-death result and pushing toward Grace plus Demon worlds.
🧠
Coordinate my Butler restriction with my master Bob and extract dead-player info before nominations.
🧠
Answer Bob, share demon candidates, and pressure test Eve's claim without outing too widely before nominations.
🧠
Respond to Heidi's question by claiming a '1' for my Empath read. This pushes suspicion onto her and aligns with Frank's Day 1 Investigator claim, framing her as the Baron.
🧠
Coordinate alive voters around Alice's credible Grace-as-Poisoner info while pushing for Demon hunting, not only executing a minion.
🧠
Claim FT to Heidi and Grace to solidify the push on Heidi as the Baron. I'm leveraging Grace's Empath 1 to corner Heidi.
🧠
Push Grace to use her Empath info from my known-good POV and resist an Eve-led misexecution before nominations.
🧠
Use my Slayer shot on the strongest Demon candidate before nominations; if it fails, we still have execution pressure on Grace, Eve, or David.
📜
Storyteller
Nothing happens.
🧠
Coordinate nominations around the hard Ravenkeeper result and stop town overreading the failed Slayer shot on Heidi.
🧠
I need Bob's voting plan because my Butler vote is tied to him, and Charlie may have cross-checked dead-player info before nominations.
🧠
Share my role and info with key players before nominations, anchor Grace as Poisoner, and push full claims to find the Demon rather than only executing a minion.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominations are closing with no one on block. Executing Grace removes likely Poisoner and explains bad UT info, preventing a wasted day.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination by casting doubt on Alice's alleged Ravenkeeper info, suggesting she's Drunk or Charlie is lying.
🧠
Alice's Ravenkeeper result on Grace as Poisoner best explains my bad Undertaker result. Securing at least known evil is better than no execution.
🧠
I need Bob to vote so my Butler restriction allows me to support the Grace execution and reach majority on likely evil.
🧠
Alice's night death makes her Ravenkeeper result our strongest info. My vote plus David's likely reaches majority and removes probable Poisoner.
🧠
Alice's night-death info is the strongest new evidence. Executing a likely Poisoner resolves Grace and may unpoison town info.
🧠
Grace is already on block with 3 living votes, so conserve my ghost vote while reinforcing known-evil execution.
🧠
Alice's Ravenkeeper info is damning for Grace. I must vote for her to bus my minion and secure town credit for myself. It's the only way to survive to the final 2 as the sole remaining evil.
🧠
Grace already has enough living votes. I should preserve my ghost vote for final day while letting this likely evil execution proceed.
🧠
Let the vote resolve. Four votes have been cast, putting me on the block. Eve voting for me is good distancing. I will wait for the next phase to see if we can orchestrate a counter-nomination.
🧠
Keep Grace execution secured without wasting ghost votes, then steer town toward Demon solving tomorrow.
🧠
Bob is voting, so my Butler restriction permits me. Adding my vote secures Grace and prevents an easy counter-wagon from saving a likely Poisoner.
🧠
Secure the known evil execution while preserving dead votes and shift focus to tomorrow's Demon hunt.
🧠
Keep Grace on block while framing Chef 0 implications for tomorrow and preventing Eve from tunnel pushing me as Baron/Demon.
🧠
Grace already has enough living votes, so spending my ghost vote is unnecessary. Saving it preserves power for the final Demon execution.
🧠
The vote is solidifying on Grace, my minion. I will keep my hand raised to blend in with the town's logic. Speaking out now would only draw suspicion.
🧠
Grace already has enough living votes. I should preserve my ghost vote and let the execution stand while planning tomorrow's Demon hunt.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Sow doubt on Charlie and Heidi while trying to distance myself from Eve to make her look less suspicious if I'm confirmed Evil.
🧠
Lock in Grace execution while signaling my Undertaker check will resolve her role and prevent tunneling only on Heidi tomorrow.
🧠
Lock Grace execution, explain my vote constraint, and prepare town to solve the remaining Demon pool tomorrow.
🧠
Lock in Grace execution and set tomorrow's Demon-hunt agenda without risking a late tie or counterwagon.
🧠
Lock in Grace execution and frame tomorrow's Demon hunt using Chef 0 without overdefending myself.
🧠
Lock Grace execution, preserve dead votes, and set tomorrow's logic around Charlie's check plus Heidi/David/Eve scrutiny.
🧠
Solidify my good alignment and fake Fortune Teller claim by agreeing with the town consensus and setting up my night action.
🧠
Lock execution, preserve ghost votes, and keep tomorrow focused on Heidi/Grace implications plus Charlie's Undertaker result.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Kill Charlie. He is the Undertaker and the most trusted player. Killing him prevents him from confirming Grace's role and leaves the town confused for Day 3.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need my vote available tomorrow through a trusted leader. Bob is the least likely Demon from claims and coordinated Grace execution, so I choose him again.
📜
Storyteller
David
You chose Bob to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Whisper Bob and David my fake N2 Fortune Teller result (Heidi/David = YES) to frame Heidi as the Demon and secure their votes for today's execution.
🧠
Coordinate with the living player excluded from Eve's whisper and test whether Bob's duplicate Slayer claim is the key Demon lead.
🧠
Compare worlds with Charlie and build a nomination plan before public discussion; Eve's claim conflicts with my Chef zero and survival logic.
🧠
I am a dead, exposed Poisoner. Eve is my Demon and is actively whispering to Bob and David to set up a misexecution (likely on Heidi). I should stay quiet and let Eve work, so I don't accidentally disrupt her lies or give the good team any useful reverse-psychology clues.
🧠
Get Charlie's Undertaker result on Grace and dead players' logic before nominations; it determines whether my failed Slayer shot clears Heidi.
🧠
Get Charlie's key result and coordinate with Bob because my Butler restriction controls whether I can vote today.
🧠
Get Charlie's critical Undertaker result on Grace and align dead good info before nominations; preserve ghost vote for likely Demon.
🧠
Coordinate with Charlie and Bob, obtain any Undertaker info, and focus the day on Eve's claimed check while keeping Bob in the suspect pool.
🧠
Secure the powerful ghost votes of Alice and Charlie by presenting sound FT logic that isolates Heidi as the Demon.
🧠
Answer urgent info requests, flag Bob conflict, and correct Eve's Fortune Teller logic before nominations.
🧠
Use trusted ghosts to consolidate a 4-alive execution target and avoid splitting good votes before nominations.
🧠
Coordinate with Eve. Share my N0 poison target so she can explain away Frank's info, and urge her to use her Fortune Teller bluff to push for a Heidi or David execution today.
🧠
Pressure Eve for complete FT info and align David's Butler vote with the poison logic before nominations.
🧠
Gather Heidi's defense and coordinate with Bob because Butler restriction controls my vote. Final four needs a correct execution.
🧠
Get the key Undertaker result. As a dead Investigator with a ghost vote, I need the confirmed execution info to guide living players.
🧠
Clarify the missing Undertaker result and sanity-check Eve's logic before nominations so dead votes are not wasted on a flawed case.
🧠
Convince Bob and David that Heidi is the Demon, explaining away Bob's failed Slayer shot by claiming Grace (Poisoner) poisoned him Night 1.
🧠
Clarify missing Undertaker info to trusted dead players and coordinate ghost vote discipline before nominations.
🧠
David’s Butler restriction makes Bob’s vote pivotal. I need align them on Eve as the best execution before nominations.
🧠
I am dead and confirmed evil. Any targeted whispers to alive good players might backfire via reverse psychology. I will wait and let Eve set up her misdirect for the final 4 without interference.
🧠
Coordinate with David before nominations because his Butler vote follows mine; test Charlie's view on whether Heidi world needs too many false effects.
🧠
Align my master Bob and Heidi before nominations so I can legally vote on Eve and push the strongest Demon candidate.
🧠
Nominations are imminent; Bob and David can nominate and vote. I want to consolidate living votes on the strongest demon candidate.
🧠
Coordinate nomination plan and preserve ghost votes while warning about Eve's possible red herring or evil framing.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Get my top Demon candidate on the block before nominations close; no execution risks losing control and Eve's FT claim fits an evil push on me.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from Heidi's nomination and convince Bob and David not to vote for me. Explain that Heidi is the Demon panic-nominating the person who caught her.
🧠
Eve is my top Demon candidate and this vote needs two. I must commit my living vote to put pressure on and likely execute her today.
🧠
Stop a likely mis-execution and preserve my ghost vote for a Heidi vote or final day.
🧠
I am the outed Poisoner. I should not vote for my Demon, Eve. I will wait and let the vote fail. Speaking might draw unwanted attention or make people do the opposite of what I suggest.
🧠
I want Eve on the block now; her Fortune Teller story needs poisoning and red herring assumptions, while Heidi has Chef zero and survived my shot.
🧠
Avoid wasting my ghost vote and redirect town to Heidi, whose Demon world best fits Eve FT plus my Grace Poisoner result.
🧠
Avoid wasting my ghost vote on a contested midgame execution while ensuring Heidi is tested as the counterwagon before night.
🧠
Eve is already on the block with Bob voting, so my Butler restriction is satisfied but my vote is unnecessary and would make a counter wagon harder if new info appears.
🧠
Coordinate the upcoming vote on Heidi to ensure I survive and she is executed.
🧠
Rebut Eve's late claim and keep living votes on her so she stays executable over a likely counter-nomination on me.
🧠
Preserve my ghost vote and push living votes onto Heidi, who best fits my info plus Eve's FT and Grace Poisoner worlds.
🧠
I need the vote on Eve to end so Eve can immediately nominate Heidi. I will not raise my hand because I want to save my ghost vote and I don't want Eve to die.
🧠
Keep my vote on Eve; the Eve Demon world is mechanically cleaner than Heidi requiring both my Slayer shot and Charlie's Undertaker conflict to be explained away.
🧠
Preserve my ghost vote and avoid helping execute the claimed Fortune Teller. Eve can nominate Heidi next, where living votes should beat this.
🧠
Preserve my ghost vote for a decisive later vote, since Eve already has enough living votes and Heidi can still be counter-nominated.
🧠
Bob is voting and I trust his Eve read. Adding my vote makes it harder for Eve to pivot onto Heidi, who is partially protected by the Slayer shot logic.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to nominate Heidi to save myself. I will need Bob, David, and ideally a ghost to tie or surpass my 3 votes.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me and preserve Eve execution; living votes alone cannot beat Eve unless ghosts spend, so persuade ghosts to hold.
🧠
I must vote for Heidi to tie or surpass the votes on me. I will also urge Bob, David, and the ghosts to vote for Heidi to ensure she is executed or we tie.
🧠
This is likely the decisive day. Eve’s Fortune Teller info plus Alice’s Ravenkeeper result fits Heidi Demon and Grace Poisoner, so I should spend my ghost vote to stop Eve dying.
🧠
I must use my ghost vote on Heidi to get her to at least 3 votes. This will tie Eve and prevent my Demon from being executed, keeping the game going.
🧠
Decline to help execute Heidi; signal David and remaining ghosts not to add votes, preserving suspicion on Eve or forcing a safer tie.
🧠
Avoid spending my ghost vote or pushing Heidi to execution while Grace's evil-looking vote may be bait. A tie is safer than a wrong execution at four alive.
🧠
Preserve my ghost vote and warn living players not to let dead evil votes drive execution; David can decide without costing town a ghost vote.
🧠
Explain why I cannot vote Heidi and preserve trust. Let Eve execution stand because Bob refuses and Grace's ghost vote makes Eve world more likely.
🧠
Avoid self-execution and prevent a fourth vote; frame final day around Eve versus me if the tie blocks execution.
🧠
I want this vote to stay tied at 3-3. If it ties, no one is executed, and I survive to the night phase to kill, ensuring I reach the Final 3. Speaking might disrupt this.
🧠
Keep my ghost vote raised only to force a tie and avoid a possible wrong execution at four alive; final day is safer than gambling on Eve now.
🧠
I need to keep my hand raised to ensure Heidi gets exactly 3 votes. This will tie the votes, keeping Eve alive and pushing us to a Final 3 scenario tomorrow.
🧠
Avoid flipping execution to Heidi; Grace voting with Eve strongly supports Eve plus Grace evil world. Preserve current Eve execution and ghost vote info.
🧠
Do not spend my ghost vote to execute Heidi while known evil Grace is voting there. A tie is acceptable; four risks killing a good player.
🧠
Preserve my ghost vote and avoid letting Grace and Frank force Heidi over Eve. Eve remains the cleaner execution and final path if wrong.
🧠
Prevent a tie that removes Eve from execution while avoiding a risky Heidi flip pushed by Grace and Frank.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Tie for majority! Current leader was 5. Now no one.
📜
Storyteller
The vote for Heidi ties with the previous leader. No one is currently on the block.
🧠
Prevent a desperate misexecution at 4; no execution is safer than killing likely-good Bob or David, since Eve and I cannot be nominated again today.
🧠
I survived the day because of the tie. I will wait out the final tick to go to the night phase, where I can kill someone and enter Final 3.
🧠
Prevent a rushed side execution and preserve final three where the Heidi versus Eve conflict can be resolved.
🧠
The vote tied, meaning no one is on the block and Eve (the Demon) survives to Final 3! I will stay quiet and wait for the day to end so we can move to the night phase.
🧠
Prevent a rushed misexecution on David or me; preserve final-three choice between the main Demon candidates.
🧠
Stop a rushed execution and preserve dead votes; frame final day around Eve versus Heidi with Grace's ghost vote as key evidence.
🧠
Prevent a rushed misexecution and preserve my ghost vote for final three, while focusing tomorrow on the Eve versus Heidi conflict.
🧠
Avoid a panic execution on Bob or myself. The table consensus is to carry the Eve versus Heidi conflict to final three with ghost votes preserved.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Kill Bob to remove a confirmed good player and a vocal opponent. In Final 3 with David and Heidi, I can use my FT 'YES' on Heidi/David to force David to choose between me and Heidi.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Eve
You chose to kill Bob.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
I lean Eve as Demon after Grace spent her ghost vote to save Eve. Choosing Heidi lets me vote with the person most likely to vote Eve tomorrow.
📜
Storyteller
David
You chose Heidi to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Coordinate final three around executing Eve; Grace's ghost vote makes Heidi less likely Demon, and David is less suspicious than Eve.
🧠
Coordinate with likely good alive players and test whether Charlie has new info before final nominations.
🧠
Provide David with a mechanically sound alternate reality where I am Recluse, Bob star-passed to Heidi (Baron), and Eve is FT, tricking him into voting Heidi.
🧠
Pressure Eve for a coherent final three case while testing whether Grace’s new Recluse story plausibly clears her vote.
🧠
Push the final three toward executing Heidi, the strongest Demon candidate, since I am dead and cannot vote or nominate.
🧠
Convince David and Frank that Grace's ghost vote on Heidi was a deliberate frame job, solidifying Heidi as the Demon and me as the real Fortune Teller.
🧠
Coordinate with the two non-Eve finalists and test whether David is a credible alternative before nominations. I may need to spend my ghost vote.
🧠
Lock David and Alice onto Eve before final nominations; their votes likely decide the game.
🧠
Coordinate remaining ghost votes and test whether trusted dead players have a better final three read before nominations.
🧠
Coordinate dead good votes for final day and reinforce Eve as the execution based on Grace's ghost vote behavior.
🧠
Convince Frank and Charlie that Heidi is the new Demon via star-pass, leveraging Frank's D1 Investigator info and Bob's failed Slayer shot to build a compelling alternate reality.
🧠
Reveal voting restriction to trusted ghosts and highlight Grace's impossible story so they coordinate final votes on Eve.
🧠
Alice and Charlie still have ghost votes. I need them to see that both plausible worlds converge on executing Heidi in final three.
🧠
Agree with Frank's logic to solidify his support and convince David to vote Heidi. Explain Frank's Baron ping as Poisoner interference.
🧠
Pressure Eve's weakest point and confirm David's final vote direction before nominations; I likely save my ghost vote for executing Eve.
🧠
David is the deciding alive voter and Frank may trust old Investigator info. I need them to see Bob's death and Eve's flexible accusation as Demon-shaped.
🧠
Lock the living votes onto Eve and ensure David's Butler restriction is satisfied by Heidi voting.
🧠
Coordinate the final execution on Eve and ensure David's Butler restriction does not block the vote.
🧠
Push the narrative that Heidi is the star-passed Demon and I am the Recluse. Encourage David and Eve to execute Heidi.
🧠
Coordinate the final execution and ensure my Butler restriction does not stop my vote. We need Heidi voting on Eve for me to help reach majority.
🧠
Final day hinges on David. Counter Heidi's night kill argument and show both Grace stories point to Heidi so Eve nominates and David votes correctly.
🧠
Explain away Grace's suspicious ghost vote as an evil framing tactic to convince Bob and David that Heidi is the real Demon.
🧠
Lock the living good players onto the strongest Demon candidate before final nominations and prevent a split or panic onto Heidi.
🧠
Lock in final-day execution on Eve and coordinate David's Butler vote while preserving ghost vote if possible.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final three with no one on block; push living players to nominate Eve and commit my ghost vote to execute my top Demon candidate.
🧠
I must nominate Heidi before she nominates me to take control of the Final 3 vote. I need to convince David using Frank's Investigator ping and explaining Grace's ghost vote as a frame job.
📜
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution and set up Eve execution. I should not vote for myself; David must wait for my Eve nomination.
🧠
Preserve my ghost vote for Eve and coordinate David's Butler restriction so town can execute the stronger Demon candidate.
🧠
I need to vote for my own nomination to execute Heidi.
🧠
Secure one more vote on Heidi now; I cannot vote, so David or a ghost must act to avoid no execution or Eve misexecution.
🧠
Convince Bob to vote so David (Butler) can follow, securing Heidi's execution. Explain my ghost vote as targeting Heidi.
🧠
Preserve my ghost vote and prevent Heidi execution; the stronger evil chain is Grace plus Eve, so we need Eve nominated next.
🧠
Prevent Heidi execution and preserve the final plan: let this vote fail, then execute Eve with my Butler vote unlocked by Heidi.
🧠
Preserve my ghost vote and stop a Heidi execution; the strongest mechanical chain points to Eve as Demon protected by Grace.
🧠
Avoid voting on myself so Eve's nomination fails; preserve the plan to nominate and execute Eve immediately after.
🧠
Preserve my ghost vote and let the Heidi vote fail so Heidi can nominate Eve, the stronger Demon candidate.
🧠
Urge Frank to use his ghost vote to put Heidi on the block, as David's Butler constraint prevents him from voting.
🧠
I cannot vote, so I must persuade a ghost that voting Heidi now preserves options while letting it fail can immediately lose to Heidi.
🧠
Convince a ghost to vote for Heidi by framing it as a harmless safety net, capitalizing on David's mechanical inability to vote for her as Butler.
🧠
Preserve my ghost vote and keep Heidi off the block. The strongest world is Eve Demon with Grace Poisoner protecting her socially.
🧠
Stop a mistaken Heidi execution and preserve ghost votes; I need Heidi's vote to unlock mine on Eve next.
🧠
Preserve my ghost vote for the Eve execution. A vote on Heidi creates unnecessary risk and helps the world I think is evil-led.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 2 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (1/2).
🧠
Final 3 requires execution. Eve is consensus Demon; nominating her lets Heidi and Butler David vote, with ghosts as backup.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince David not to vote for me by pointing out that Heidi kept him alive to abuse his Butler restriction, framing her as the Demon.
🧠
It is final three and Eve is the strongest Demon candidate. My vote enables David's Butler vote and secures execution before we lose.
🧠
It is final three and Eve is the strongest Demon candidate. My saved ghost vote can secure execution; failing to execute loses.
🧠
Stop Eve reaching majority and refocus final execution on Heidi, the suspect best supported by my info plus Eve's Fortune Teller claim.
🧠
Beg David not to vote for Eve by framing Heidi's decision to keep him alive as a deliberate Demon strategy to manipulate the final vote.
🧠
It is final three and Eve is my strongest Demon candidate. My ghost vote has maximum value now, and I want to ensure Eve is executed even if Charlie drops.
🧠
It is final three and Heidi is voting, so my Butler restriction permits me to vote. Eve is the stronger Demon candidate; secure the execution.
🧠
It is final three and Eve is the best Demon candidate. My ghost vote has no future value if we miss today, so I should secure this execution.
🧠
A final, desperate plea to get players to lower their hands before the vote locks, maintaining my Good persona to the bitter end.
🧠
Lock in the majority on Eve and counter the Butler-immunity argument before David or ghosts lower hands.
🧠
Maintain the Eve execution and stop last-second doubt; my ghost vote is committed because final three requires executing the best Demon candidate.
🧠
Last chance to prevent Eve execution; persuade ghost voters that Grace evil does not clear Heidi and Eve's info aligns with my ping.
🧠
I must cause chaos and make them doubt the vote on Eve. By "confessing" that I framed Eve to protect Heidi, I might convince them to drop their hands in fear of executing a Good player.
🧠
Lock in the Eve execution and counter Grace's last-second confession, which looks like evil theater to save Eve.
🧠
Keep my vote on Eve; changing now risks losing final three. Grace's confession looks like a last-second poisoner play to save Eve.
🧠
Lock in the Eve execution while my ghost vote is still needed; counter Grace's last-minute confession as evil manipulation.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The vote is locked with 5 votes against me. There is only 1 tick remaining and no valid target to tie or surpass the votes. I will be executed and the game will end. There is nothing left to do.
🧠
Lock the winning execution by discouraging any last-second nomination or vote manipulation.
🧠
Lock in the passed execution on Eve and prevent a last-second nomination or panic reversal that could let the Demon survive.
🧠
Last attempt to make players question the locked Eve execution and preserve the Heidi Demon world in case any action remains possible.
🧠
The vote is locked and Eve is on the block. I have no remaining actions or votes that can change the outcome. Waiting for the phase to end.
🧠
Prevent a last-second switch; reinforce the strongest evil coordination evidence before nominations close.
🧠
Eve is already on block with unbeatable votes; further action cannot improve and could only create confusion. Let the execution resolve.
🧠
Lock the final execution and prevent evil from reopening nominations or sowing doubt in the last tick.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good