Game Detail

Players

Alice (Recluse) Bob (Virgin) Charlie (Scarlet Woman) David (Imp) Eve (Soldier) Frank (Ravenkeeper) Grace (Monk) Heidi (Fortune Teller)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good1,382,430920,057$4.0282
Evil478,312232,470$0.2119

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Charlie. Your safe bluffs are: Slayer, Mayor, Washerwoman
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
As Fortune Teller on night 0, selecting Alice and Bob provides initial data to start eliminating non-Demon players and identify the Demon early, supporting good team victory by day 3.
📜
Storyteller
Heidi
You chose Alice and Bob. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1 start: Privately align with Charlie on bluffs to build credible good personas and sow chaos later. Builds trust foundation for evil team.
🧠
Whispering to my neighbor Bob on day 1 starts building trust with a potential good player, gathers initial info without exposing my Recluse role, and helps organize the good team early while observing others like the David-Charlie whisper.
🧠
Whisper Demon to confirm bluffs, share my claim (Washerwoman: Alice=Empath, Eve≠), plan to back each other and sow doubt on others. Builds evil coordination without public exposure.
🧠
Whispering to my neighbors starts trust-building without revealing my role, allowing me to gather potential info and form a small alliance for later game progression.
🧠
Responding to Eve's whisper builds early alliances with neighbors without revealing my role, helping me gather info to identify the Demon later while staying safe on day 1.
🧠
Initiating a private conversation with my neighbor Frank to gather information and form early alliances, which aligns with the strategy of being proactive and not blindly trusting the group.
🧠
Waiting this tick lets other players continue their private conversations and reveals more information naturally. It avoids me overexposing my role or read too soon on day 1 while observing who approaches whom for alliances.
🧠
Responding to Alice builds potential good alliance early without revealing my Virgin role, helping gather info to find the Demon while testing her alignment through conversation.
🧠
Confirm plan with minion privately before nomination. Align on claims and first suspicion (Frank) to sow chaos while building credibility as good.
🧠
Building alliances with neighbors like Heidi to share info early, helping good team narrow suspects and verify claims logically as game progresses.
🧠
Build trust with potential good Alice by sharing 'my' Washerwoman info early, get her to reveal Empath data to manipulate town logic and protect David.
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Building alliances by sharing my safe role privately to encourage info sharing from others, helping identify the Demon through combined data without overexposing on day 1.
🧠
Whispering to Grace builds a potential alliance with a neighbor. This helps gather info privately, form good team connections early, and position for later verification without exposing my Ravenkeeper role too soon.
🧠
Waiting lets other players finish their current whispers and reveals more activity without me overcommitting early, preserving my Monk protection choice for tonight while observing who builds trust.
🧠
Responding naturally to Alice builds rapport and gathers intel on day 1 without revealing my Fortune Teller role or specific info. This helps form alliances and narrows suspects over time for my good team.
🧠
Whispering privately to Charlie builds a secret alliance, gathers initial info on suspicions, and helps identify non-Demon players to narrow suspects for later execution while keeping my role hidden early on.
🧠
Get update from minion on Bob's private whisper to refine nomination target and ensure bluff alignment before open discussion/nomination. Builds coordinated deception.
🧠
Respond to Charlie's claim to gather more info without revealing my true role as Recluse. This helps build trust and see if his story holds, progressing the good team's information gathering on day 1.
🧠
Inform Demon of Bob's harmless whisper, confirm nominating Frank to eliminate good player early, build our credibility by seeming active.
🧠
Gathering info from Bob helps identify good players and potential contradictions for logic chains, progressing towards finding the Demon without revealing too much early.
🧠
Waiting allows gathering more public and private info from ongoing whispers before nominations, avoiding early overexposure while progressing the good team's information collection to find the Demon.
🧠
Whispering to Heidi builds a private alliance early as Monk. This helps gather info and form good team without revealing role yet, progressing towards identifying evil by day 3.
🧠
Responding to Grace builds early trust and gathers more info from her chats, which helps my team identify the Demon without exposing my powerful ability too soon.
🧠
Waiting lets other players act and reveal more info without me overcommitting early. As Virgin I avoid nomination risk on day 1 and gather data for later deduction on Demon identity.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Revealing my role publicly on day 1 builds trust with good players, starts information flow, and helps narrow suspects over time while being safe from night kills.
🧠
Responding to Eve builds rapport and invites more role claims or suspicions, progressing the game by collecting data to logically deduce the Demon without revealing my own role yet.
🧠
Since nominations phase is ending with no one on block and no strong suspicions, waiting allows the game to progress to night for potential deaths that provide information to good team.
🧠
Speaking builds rapport early without revealing my Monk role, encourages info sharing to identify good players for protection and narrow demon suspects before nominations proceed.
🧠
Sharing my night 0 information publicly helps the good team start narrowing suspects without revealing my role yet. This promotes discussion and trust building on day 1.
🧠
Per minion plan, nominate Frank: inactive, no claim, whispering vaguely. Builds our credibility by acting decisive good, sows chaos, avoids our neighbors/info suspects.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against David's nomination by explaining my private chats and building trust, while hinting at my role subtly to gain support without full reveal on day 1. This prevents early execution and gathers more info for later.
🧠
Wait during voting to avoid executing on day 1. This progresses game by forcing more discussion and night actions to gather info, helping good team find Demon without losing numbers early.
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Address Heidi's suspicion publicly to gather more info, defend myself as good, and discourage early execution of Frank since no strong evidence yet. This helps build alliances without revealing Virgin yet.
🧠
Speaking to de-escalate the nomination and gather more info from Heidi prevents early execution which hurts good team. Builds trust and progresses discussion without revealing my Monk role yet.
🧠
Wait during the vote to allow more discussion and avoid committing to an early execution of Frank who has no evidence against him. This helps the good team by preserving potential good players and gathering info before night.
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Voting yes on my nomination of Frank, a suspicious quiet player, to potentially execute a good reducing town advantage while we protect our Slayer/Washerwoman bluffs.
🧠
Raise hand to vote for Frank's execution per our plan. Supports Demon's nom, removes likely good player, builds our good credibility without drawing suspicion.
🧠
Address Heidi's claim to clarify suspicions, defend myself without revealing Recluse, and argue against early execution of Frank to gather more info and protect good team momentum.
🧠
Defend against premature nomination to avoid execution on day 1 as good Ravenkeeper. Push for more info sharing to identify Demon without revealing my role yet. This builds trust and narrows suspects for later days.
🧠
Speaking helps build group trust by agreeing not to execute early and probing Heidi's claim for more details, which can reveal lies or useful info without committing to a vote yet.
🧠
Address Heidi's vague suspicion publicly to force her to share details or reveal inconsistency, while discouraging early execution of Frank to preserve good players and build trust for later Demon hunt.
🧠
Speaking publicly discourages hasty execution of Frank, probes Heidi for details to verify her claim, and builds trust while gathering info to identify the Demon later without losing good players.
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Address questions about my suspicion without overrevealing role. Suggest waiting to vote on Frank as too early, offer private chats to build trust and narrow Demon suspects. This progresses game by encouraging info sharing and avoiding bad execution.
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Lower hand to appear collaborative townie Slayer, not demon pushing bad nom. Builds trust for future bluffs/chaos. Day 1 no-exec perfect for evil grind.
🧠
Publicly claim Washerwoman (Alice=Empath), vouch David=Slayer, support Frank exec to thin good players or force town debate. Hand stays up for vote.
🧠
Challenge Charlie's incorrect claim without revealing my Recluse role to test reactions, ask Heidi for private info to verify suspicion, and discourage early execution of Frank to preserve good players and gather more evidence for finding the Demon.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
Challenging the conflicting claims publicly builds trust with defenders like Bob and Grace, clarifies info, and narrows suspects without revealing my Ravenkeeper role yet. This progresses the game forward on day 1.
🧠
Pointing out the clear contradiction between Charlie and Alice will force more discussion, help identify who is lying early, and build trust with good players while narrowing suspects for Demon before nominations proceed.
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Pointing out the contradiction between Charlie and Alice helps expose potential liars early, builds trust by asking for details from Heidi, and avoids early execution of good players like Frank while gathering info to find the Demon.
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Point out the clear contradiction in Charlie's claim to build doubt on him without rushing execution, encourage more info sharing to narrow Demon suspects before night, helping protect good players as Monk.
🧠
Pointing out the Alice-Empath contradiction publicly builds trust in my suspicion of Alice or Bob, encourages more claims to eliminate good players, and progresses toward identifying the Demon without revealing my full role yet.
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Defend minion's WW claim by clarifying Empath has no info day1 (no contradiction), builds my Slayer cred via 'helpful' logic. Undermine Heidi's vague N1 suspicion (impossible day1), sow chaos before night kill.
🧠
Heidi's fake N1 claim proves she's lying evil. David backed my claim perfectly. With 1 tick left, nom her to try execute before night, disrupt good logic early.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Clarify the night zero misunderstanding publicly to defend against execution, rebuild trust with good players, and keep my Fortune Teller ability active to confirm the demon tomorrow.
🧠
Heidi's impossible night zero claim and backpedaling makes her highly suspicious as evil. Executing her now helps good team by removing potential Demon or Minion early, narrowing suspects for final day. As Ravenkeeper, I save my ability for later but support this logical execution.
🧠
Waiting allows the vote on Heidi to conclude without my intervention, preventing premature execution and giving time for more information to emerge before night phase.
🧠
Waiting allows the vote to close without my input, preventing accidental execution of potentially good Heidi. This progresses to night for more info, helping good team avoid mistakes on day one.
🧠
Heidi's night zero Demon info claim is mechanically impossible for any role including Fortune Teller, so she must be lying and evil. Voting to execute her removes a threat and helps identify the Demon faster for our good team.
🧠
Support minion Charlie's nom on Heidi; my Slayer bluff backs him. Execute good info role early, disrupts town logic chains before N1.
🧠
Heidi's claim suspicious per David; 3 votes already (Frank/Grace/David). My vote makes 4, executes her (likely good info), thins town, protects Demon David early.
🧠
Prevent executing a potentially good Heidi by clarifying her possible role as Fortune Teller whose yes on me makes sense due to Recluse ability, while highlighting Charlie's contradiction to build good team logic without revealing my own role.
🧠
Defend my Fortune Teller claim by clarifying night zero info and pointing out contradictions in Charlie's story to prevent my execution and gather more info on who is lying.
🧠
Lowering hand avoids executing potential good Fortune Teller early. We need her info on Alice/Bob to narrow Demon suspects. More discussion from others will help identify contradictions better than rushing execution.
🧠
Support not executing Heidi over the resolved timing mixup, clarify logic on possible Fortune Teller, and encourage more claims to build information without rushing a bad kill early on Day 1.
🧠
Voting for Heidi eliminates a player with a provably false claim that only an evil player would make, helping identify and remove the demon or minion to secure good team victory.
🧠
Lowering hand to retract vote on Heidi since the timing mixup is cleared, claims are early and conflicting, and executing on day one risks killing a good player like Fortune Teller before more info emerges.
🧠
Alice's Empath objection is wrong (no N1 yet). Speak to correct her, support Charlie's claim, push Heidi votes to 4+ for exec. Removes info, chaos, protects evil bluffs.
🧠
Correct Alice's Empath misunderstanding publicly, align with David, urge Heidi execution to eliminate good player and gain night info.
🧠
Wait to see if more players raise hands or speak, allowing the vote to progress naturally without my intervention yet, while observing who supports executing Heidi to identify potential evil players.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (3/4).
🧠
Charlie is the most suspicious for aggressively nominating me over a minor misunderstanding and pushing execution early. Nominating him narrows suspects and gets us closer to finding the Demon with my FT info pointing to Alice or Bob.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against exec by reinforcing Washer-Empath logic, attack Heidi deflection. Sway votes to fail nom (<4), stay alive to protect Demon David & sow chaos.
🧠
Speaking clarifies my nomination was to gain info but now see Charlie's claim fits, directs focus to my Alice/Bob suspicion to identify Demon without early misexecution.
🧠
Clarify consistency in claims to avoid early execution, gather more player info before night to help identify Demon as good Ravenkeeper.
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Waiting allows Bob or Grace to speak next and provide new claims or contradictions without committing to a vote yet on day 1, progressing information gathering for the good team.
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Waiting allows other players to share more claims or votes first, gathering information to better identify the Demon without committing to an execution prematurely on day one.
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Waiting allows the vote on Charlie to close without my input since I do not want to execute him, progressing to night where I can use my Monk ability to protect a key good player like Alice or David based on current suspicions.
🧠
Defend minion Charlie publicly to prevent his execution, reinforce my Slayer bluff and his WW claim consistency. Prevent good info loss, build town trust by opposing suspicious Heidi nom.
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Speaking to agree no execution today prevents early misexecution on day one, encourages role claims from Bob, Eve, Grace to build logic chains and identify Demon without revealing my Recluse role.
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Vote on me lacks support per recent speaks (Heidi/Frank/David/Alice against exec). Wait/pass to survive; stay alive as minion to bluff/support Demon David & disrupt town logic.
🧠
Voting is in progress on Charlie but we agreed no early executions on day 1 to gather more role claims. Waiting prevents an execution and allows progression to night for more info like my night one choice.
🧠
Voting no prevents early execution on day1 when more role claims from Bob, Eve, Grace can provide contradictions and narrow suspects. As Ravenkeeper, staying alive allows potential night death for character info to help execute Demon later.
🧠
Opposing Charlie's execution prevents killing a likely good player early. Promotes gathering more role claims from unclaimed players like Bob and Grace to narrow suspects and build trust for later days.
🧠
Conflicting claims on day 1 make execution risky. Waiting avoids killing potential good players like Charlie and allows more claims from unclaimed players to narrow suspects.
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Waiting allows other players to share claims and progress information gathering without forcing a premature execution on a consistent claim, helping identify the Demon for later nights.
🧠
Protect minion Charlie from execution. Vote failing preserves our WW bluff & town info-gathering chaos. Proceed to night for my kill targeting info roles like FT Heidi.
🧠
Voting in progress on Charlie but majority seems against execution per recent talks. Waiting lets others decide and gathers more info without committing to a bad execution on day 1.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/4).
🧠
No one on block, voting closed on me safely (0/4). Used my nom already. Town consensus no exec today. Wait ends day harmlessly, protects Demon.
🧠
Waiting allows others to respond with role claims or new information while the nomination phase ticks down, avoiding over-speaking and letting the group naturally narrow suspects on Alice and Bob before night.
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Waiting lets the nomination phase end without further votes since Charlie failed, progressing to night for ability information. As Ravenkeeper, this benefits good team by potentially allowing me to die and gain info without risking wrong execution on day 1.
🧠
Nominating Heidi pushes for information on the suspicious Fortune Teller claim and prevents her from controlling the narrative. This helps narrow down the Demon by testing her story with more votes and claims from Bob and Grace.
🧠
Revealing as Virgin helps team by providing mechanical test for alignments via my ability, narrows suspects, and progresses info sharing before night. Fits good team goal to execute Demon.
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Reveal as Monk to build trust and coordinate protection. Help narrow Demon suspects like Heidi or Alice based on claims. Progress by sharing role before night.
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Refocus suspicion on Heidi/Alice/Bob per FT/WW logic. Bolster Charlie/me as good via WW/Slayer synergy. Late claims by Bob/Grace suspicious - sow doubt without nominating. Ensure no D1 execution, kill info threat tonight.
🧠
Speak to support no execution today, acknowledge claims, and push for more info gathering to help good team narrow suspects without risking wrong kill on day 1.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
David's Slayer claim is high value for good team to execute Demon. Suspicions point to Alice or Bob so saving David maintains our ability to confirm and remove evil before final day.
📜
Storyteller
Grace
You chose to protect David.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing claimed Monk Grace removes protection ability and powerful Townsfolk, preventing her from saving key players and weakening good team overall.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
By checking Bob again with Charlie, if the result is no then Alice must be the one registering or Demon from N0 check. If yes, Bob or possibly Charlie is suspicious. This narrows down the suspect for execution tomorrow.
📜
Storyteller
Heidi
You chose Bob and Charlie. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Share my Monk role and protection of David to confirm the Demon targeted me instead, helping narrow suspects based on who benefits from my death and contradicting evil claims.
🧠
Waiting allows others to respond or share info after my whisper, progressing conversations naturally without overcommitting. This gathers more data on claims like Heidi's FT or Charlie's Washerwoman before nominations start, helping confirm my good Virgin status and identify the Demon through contradictions.
🧠
Coordinate with minion on Grace info; discredit Heidi using WW/FT conflict to nom her again, eliminating good player while supporting our bluffs.
🧠
Share my Fortune Teller info privately with Alice who defended me to test her reaction, confirm alignment, and build trust for finding the Demon before nominations.
🧠
David (demon) suggests nom Heidi, perfect to eliminate her contradictory claim without risking him. Coordinate to sell it in noms, protect demon.
🧠
Privately asking Grace for her night info as ghost helps verify claims, narrow suspects for Demon, and combine data before nominations without revealing my role yet.
🧠
Respond to Heidi's whisper to build trust, share logical deduction on her FT info without revealing my Recluse role, and ask for her suspicions on others to narrow Demon candidates before nominations.
🧠
Share my Soldier role privately with Frank to build trust and alliance as good team, get his view on suspicious players like Heidi or Charlie to help identify the Demon and progress to execution.
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Sharing my protection details with Frank allows cross-referencing with existing claims like Heidi's Fortune Teller and Charlie's Washerwoman to narrow Demon suspects. This builds trust and info flow among good players on day 2.
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Share my Virgin role privately with Alice to build alliance, verify her Empath info on neighbors, and narrow Demon suspects before nominations.
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Share contradiction with neighbors/active players to rally votes on Heidi nom. Her death clears suspicion from us, progresses evil to endgame safely.
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Sharing my FT info with Bob to cross-check his Virgin claim and build trust, helping narrow Demon suspects via double-chain logic on conflicting claims like Charlie's Washerwoman.
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Coordinate with David allies (Eve/Frank) to build votes for Heidi nom/execution. Eliminate her suspicion on us, keep David safe. 7 alive, need to thin town.
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Respond to Eve's Soldier claim and thoughts by agreeing with David and Charlie on Heidi suspicion to build trust, share logical contradictions, and encourage nomination of likely evil player to help good team win.
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Whispering to Bob gathers his read on claims, tests his Virgin bluff, and shares my take on FT without revealing Recluse yet. Builds alliance with neighbor, progresses info to narrow Demon suspects before nominations.
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Responding to Frank's question about my thoughts on Bob and others. Sharing my Soldier role already, now align on nominating Heidi to test the contradiction and narrow Demon suspects before more deaths. This builds trust and progresses to execution.
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Share my Monk protection info with Bob to get his response on the Alice/Bob Demon suspicion from Heidi. This helps verify truthfulness and narrow suspects for execution as nominations approach.
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Respond to Heidi's Fortune Teller claim by sharing my Virgin role and logic on her info to coordinate on Alice as potential Demon, while gathering her thoughts to verify alignment before nominations start.
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Heidi's claim blocks trust in Alice (Charlie's good read). Coordinate with Alice/Bob to flip them vs Heidi, secure 4+ votes for her exec. Clears path, protects us.
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Share my Fortune Teller info with Eve to build trust, get her read on Alice, and prepare for nominations by combining info to identify the Demon.
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Whisper to Alice/Bob to leverage my Washer bluff confirming Alice good Empath, highlighting Heidi contradiction, securing their nom/votes on Heidi to eliminate good player safely.
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I need Alice's take on her Empath claim and the FT contradiction to verify if Charlie's info holds or if Heidi might be correct, helping us decide the right nomination target today to execute the Demon.
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Respond to Frank's question naturally without revealing Recluse role yet, share lack of Empath info to fit possible claims, probe his thoughts, and suggest discussing before nominating to gather more data for good team win.
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Waiting allows other players to share more claims and whispers, progressing the day toward nominations while I observe the group dynamics to identify the Demon.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Sharing my Monk death info publicly will confirm David was safe and I was targeted, helping good players use this to evaluate claims from Heidi about Alice/Bob and narrow Demon suspects before nominations close.
🧠
Nominating Heidi resolves the key contradiction between her FT claim and Charlie's WW info. This advances the game by testing claims, narrows Demon suspects, and helps good team execute evil if she is lying. Since multiple players agree, votes should pass.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my FT claim publicly to counter Frank's nomination, share info pointing to Alice as likely Demon or registerer, build trust with good players like Eve and Alice to avoid my execution and focus on real threats.
🧠
Sharing my analysis publicly to discourage rushing Heidi's execution, provide logical support for her claim, and push for more info on Alice to help good team identify real Demon without wasting votes.
🧠
Voting to execute Heidi tests her contradictory claim directly. As Ravenkeeper, this helps confirm good info roles and eliminates a potential evil without needing my death ability yet.
🧠
Speaking clarifies the consistency in Heidi's claim with Alice as Empath, helping the good team avoid a wrong execution and focus suspicion on Alice to progress towards finding the Demon.
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Sharing my Soldier role publicly builds trust as good, helps verify alignment mechanically since I survive demon attacks, and pushes group to ask Alice for her Empath info before executing Heidi to avoid wrong kill.
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Rally votes for Heidi execution. Her claim disrupts our WW logic chain; removing her sows chaos, downs good player, keeps me safe as Slayer bluff.
🧠
Push vote on Heidi to execute likely good player, reduce numbers (7->6 still safe), support David's cred as he pushes same, keep heat off him. Counters Grace/Eve/Bob/Heidi defense.
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Clarify my position without revealing Recluse role, highlight the possible consistency if I register as evil, and push for more discussion to avoid wrong execution on day 2.
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I already spoke to defend and point to Alice. Now wait to see if Alice responds with Empath info or if votes shift away from me. This avoids over-speaking and lets the group process before the tick ends and night starts.
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Waiting allows the vote to conclude without my input as a dead player, preserving my ghost vote for the final day when it matters most to execute the true Demon and secure the win for good.
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Supporting execution of Heidi to resolve the key contradiction between her FT claim and Charlie's reliable WW info on Alice. This narrows suspects and progresses toward finding the Demon without revealing my own role yet.
🧠
Asking Alice directly for her Empath night 1 info will provide mechanical confirmation to resolve the contradiction between claims without rushing an execution on potentially good Heidi or Alice. This progresses info gathering for good team to identify Demon accurately.
🧠
Asking Alice for her Empath info will test consistency between claims without committing to execute Heidi prematurely. This narrows suspects logically and helps good team confirm roles before final days.
🧠
Vote Heidi to execute: her claim disrupts WW logic chain. Removing her prevents town pivot to Alice; we gain execution info to manipulate further.
🧠
Vote yes on Heidi to back David/Frank, push for 4 votes (we have 2 + mine=3, need 1 more). Removes contradiction to Washer bluff, protects Demon David.
🧠
Bluffing Empath with zero evil read supports Heidi as truthful with me as false positive, avoids misexecuting a likely good player, encourages info sharing from others to identify the real Demon and help good team win.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (3/4).
🧠
Nominating Alice tests my Fortune Teller info directly. If she is good, her execution gives info via claims and narrows Demon to others like Charlie or Frank who pushed against me. Helps good team confirm alignment before final 3.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution as good Recluse by explaining consistency with FT false positive, encourage hearing more claims to find real Demon instead of wasting vote on me.
🧠
Waiting allows other players like Eve and Frank to share claims during the remaining time, building more logic before the vote closes, without committing to a vote on Alice yet.
🧠
Share my Monk role and death info to confirm good alignment and logic against executing Alice now, as it fits her being good false positive. Progress by adding new info to resolve contradictions without losing potential good player.
🧠
Speaking reveals my Ravenkeeper role without info yet, encourages Eve to share her claim, builds group logic to resolve Alice/Heidi contradiction, helps narrow Demon suspects without rushed execution.
🧠
Prevent executing likely good Empath Alice to preserve information gathering. Challenge the nomination by sharing consistent logic and urging others to speak before votes close.
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Share my Soldier role and support not executing Alice since claims align with her being good false positive. This builds group trust, avoids killing potential good, and encourages more info before deciding on execution to help find real Demon.
🧠
Vote yes to execute Alice: eliminates claimed Empath (likely good), prevents future neighbor reads exposing Charlie/Eve alignments, reduces to 6 players closer to endgame win condition. Supports Heidi's FT logic publicly.
🧠
Defend Alice to uphold my Washerwoman credibility (confirms her as Empath), fit all info as false-pos, prevent good info loss while town trusts me more to protect Demon later. Vote likely fails anyway.
🧠
Defend against execution by reinforcing that I fit as the good false positive for FT, urge group to gather more info from Eve and Frank to find real Demon instead of killing me prematurely.
🧠
Clarify no contradiction if Alice is good false positive for Fortune Teller. This prevents executing a good player like Alice and helps team focus on real Demon by hearing from Eve and Frank first.
🧠
Reinforce not executing Alice since consistent with good false positive role, to avoid losing a key good player and instead identify real Demon among remaining suspects.
🧠
Supporting not executing Alice builds consensus on fitting claims, narrows Demon suspects to David or Eve, and saves my vote for crucial later executions as good team.
🧠
Speaking to reinforce not executing Alice prevents losing a good Empath, narrows Demon to David/Eve/Frank, and helps good team build accurate world before night.
🧠
Waiting allows the current vote on Alice to close naturally without adding my vote, since the information is consistent with her being good. This preserves good players and moves us to night for more data to identify the real Demon among the remaining suspects.
🧠
Align with minion Charlie defending Alice as good. My hand likely up from prior, lower to vote no on her execution. Prevents loss of useful good player, maintains my credibility supporting consistent logic chain.
🧠
Reinforce no-exec on Alice to keep her useful info clearing goods, maintain suspicion spread including Demon David. Echo town to stall/progress without harming evil. Vote fails safely.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/4).
🧠
Phase is ending with no execution and 1 tick left. Waiting allows natural progression to Night without forcing a bad nomination, preserving team info and my hidden Recluse role for later logic.
🧠
Time is short in nomination phase. Waiting allows others to share claims from Eve and Frank to build logic before night. This narrows Demon suspects without executing good players like Alice.
🧠
Waiting allows the nomination phase to conclude without forcing a bad execution, preserving good players and moving to night where we can use abilities to confirm alignments.
🧠
Claiming Ravenkeeper and asking Eve for Soldier details builds trust, verifies claims via logic chains, and narrows Demon suspects like David or Eve without nominating. Helps good team progress to night with more data.
🧠
Speaking to Eve and Frank gathers more info on their claims to narrow Demon suspects among David, Eve, Frank as Grace suggested. This progresses our investigation without rushing execution of good players like Alice.
🧠
Confirm my Soldier role to build trust, redirect suspicion to David or Frank based on inconsistencies, and gather more claims before time runs out to help execute the Demon.
🧠
Nominate Frank to execute a good player before night 2, shift suspicion from me (Slayer bluff backed by Charlie/Grace), disrupt town unity defending Alice. His unverifiable empty RK claim makes easy case.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Ravenkeeper claim publicly to stop execution, redirect suspicion to David as potential Demon or minion, and encourage group to wait for more claims before voting. This keeps good roles alive and narrows Demon suspects.
🧠
Waiting allows others to share more claims or vote, progressing the discussion without committing to a vote on Frank yet, which helps gather information to identify the real Demon.
🧠
By speaking against executing Frank without stronger evidence, I can slow down the execution and gather more information from others to better identify the Demon among the suspects.
🧠
Waiting allows other players like Eve to share claims before the vote closes, giving us more data to evaluate Frank's suspicion level and avoid a misexecution that helps the Demon.
🧠
To clarify suspicions and prevent hasty execution of Frank. This helps narrow Demon to David or Eve by not executing a potential good role, progressing to night for more info.
🧠
Question David's role claim and argue against hasty execution of Frank to gather more info and narrow Demon suspects like David or Frank, helping good team use logic to identify evil without losing a potential good player.
🧠
Voting Frank pressures unverifiable claim, aims to exec good info role or sow doubt. Deflects heat from me/Charlie; even fail helps fake good activity & trust via WW link.
🧠
Raise hand to vote Frank, supporting Demon's deflection play. Eliminates probable good player, thins herd (7->6 alive), buys time for David without self-incriminating.
🧠
Defend my Ravenkeeper claim to avoid execution of a good role, redirect focus to suspicious David nomination, and promote waiting for night info to help identify and execute the Demon later.
🧠
To voice my logical assessment on the current nomination to guide the group toward executing the actual Demon without prematurely removing a potentially good player like Frank.
🧠
Reinforce my Fortune Teller info to narrow Demon to David Eve or Frank and oppose hasty Frank execution so team gathers more claims and night info before deciding.
🧠
Revealing my Monk role and protection on David provides mechanical proof of my good alignment since I died at night. This helps narrow suspects by confirming David was not killed, and encourages waiting for more claims instead of executing Frank prematurely, progressing towards identifying the real Demon.
🧠
Waiting allows more discussion and potential night information to confirm claims like Ravenkeeper or Soldier before committing to executing Frank, helping narrow the Demon without rushing and risking a good player.
🧠
Question David's unconfirmed role claim while advocating against executing Frank to gather more info and narrow Demon suspects logically without wasting executions on good players.
🧠
Lowering positions me as collaborative good Slayer, aligns with town reluctance, reduces personal suspicion before night kill on info role like Alice.
🧠
Retract support for hasty Frank exec to appear thoughtful good player, protect David by failing vote (only 2 yes now), pressure Eve for more info to sow chaos and divide town.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/4).
🧠
To push discussion forward by questioning Eve's Soldier details and David's motives, helping narrow Demon suspects before phase ends and night begins for potential deaths and my Ravenkeeper info.
🧠
Pushing for more info from Eve and David clarifies claims before night, helping good team narrow Demon suspects without rushing execution on weak claims like Frank's.
🧠
Waiting allows the phase to end naturally without new nominations, preserving momentum to gather Eve's info overnight and execute the real Demon tomorrow.
🧠
Pushing suspicion toward David or Eve using my confirmed good death and protection info to encourage a new nomination before the day ends, narrowing Demon suspects for the good team.
🧠
To test the top suspect David for being the Demon by nominating him for execution. This narrows down the field and helps execute the Demon before night.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Confirm Slayer bluff backed by Charlie, explain hasty Frank nom as testing weak RK claim. Rally support for good chain (Alice/Heidi/Charlie), suspect Eve/Bob to split votes and prevent my execution.
🧠
Speaking my thoughts will help the group avoid a rushed execution of a potentially good Slayer, while highlighting the need for more info from Eve before night. This keeps options open and builds trust as Ravenkeeper.
🧠
Supporting Bob's nomination of David by speaking encourages the group to test a strong suspect while aligning with good claims from Charlie and others to narrow down the Demon.
🧠
Voting for David helps execute a top suspect from my Fortune Teller info and suspicious claims. If he is Demon we win; if not, we gain execution info for tomorrow.
🧠
David's quick back-off from nominating Frank and perfect fit with Charlie's info is suspicious. Raising hand votes to test if he is Demon, helping narrow suspects before night. If wrong, we lose a potential Slayer but gain info.
🧠
My nomination of David was suspicious of his quick backpedal, but now the logic chain supports him being good. Speaking to suggest not executing him prevents killing a good player and keeps the game progressing by gathering more info from Eve before night.
🧠
Wait to see if others raise hands or speak before deciding on vote, allowing more discussion to confirm if David is suspicious or if we should let night proceed.
🧠
Urgently defend Demon David by reinforcing Washer-Slayer chain & Heidi-Alice FT-Empath logic to drop votes below 4. Redirect suspicion to Eve (no info) & Bob (flip-flop) for safer Day 3.
🧠
Reinforce good Slayer bluff with team chain to convince town not to execute me (needs 4 votes). Urge lower hands per Charlie, pivot suspicion to Eve. Prevent my death, survive to N2 kill.
🧠
To build consensus against executing David today since his claim fits the good information chain, allowing us to gather more evidence overnight and execute the actual Demon later.
🧠
Pointing out I am not the Empath will expose the flawed good chain and force the group to re-evaluate suspects like Charlie or David, helping narrow down the real Demon without revealing my full Recluse role yet.
🧠
Retracting my vote on David avoids executing a possible good Slayer amid conflicting claims from Alice and Charlie, preserving our ability to use night info to narrow down the real Demon like Alice or Eve.
🧠
Reveal my Monk role and protection on David to confirm good death and support not executing him today, breaking suspicious chains and pushing for Eve's info to narrow Demon suspects before night.
🧠
Highlight the key contradiction between Alice and Charlie to force discussion and lower hands on David, avoiding executing a potential good Slayer while identifying who is lying to narrow Demon suspects for tomorrow.
🧠
Share my Soldier confirmation and note the broken chain to prevent rushing David's execution, allowing night to provide more data like deaths or abilities to identify the real Demon.
🧠
Address Alice's denial directly to undermine her credibility, reinforce David as good Slayer per my info, urge lowering hands to prevent his execution and buy time for night.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (1/4).
🧠
Alice's denial is blatant lie after consistent Empath play and Charlie WW confirm. Call her out to flip suspicion to her, protect my Slayer bluff, disrupt good logic before night kill.
🧠
Highlight the major contradiction between Alice and Charlie to force the group to resolve who is lying before night, helping us eliminate false claims and narrow Demon suspects for good team victory.
🧠
Address the contradiction I created by denying the Empath role to break the suspicious chain, without revealing I am Recluse. This helps the good team by sowing doubt on Charlie or Eve as potential evil, encouraging no execution today and gathering more info before night.
🧠
My FT info proves Alice is either Demon or red herring. Sharing this resolves the Empath contradiction and narrows suspects to help good team execute the Demon soon.
🧠
Highlight Alice's contradictions with my Monk proof and Heidi's FT info to build suspicion on her as likely Demon, encouraging nomination of Alice to help good team execute correctly.
🧠
Support nominating Alice to test the strongest lead from Heidi FT and chain breaks, helping good team find Demon before night ends day.
🧠
Alice has the strongest suspicion from role contradiction and FT reading, nominating her allows good team to test and potentially execute the Demon before night, narrowing suspects for final day.
🧠
Nominate Alice as she's highly suspicious from Heidi FT yes N0, her Empath denial contradicting yesterday's info and my Washerwoman. Builds on town suspicion to execute good player, protect David, advance to night with evil momentum.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Bob removes a likely good player (Virgin) who nominated me and supports executing Alice (good for us). Prevents his protection in future execs, thins goods to 6 alive, keeps suspicion off me/Charlie while town likely executes Alice D3.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Choosing David and Frank tests two top suspects (David, Eve, Frank pool) while avoiding Alice (possible red herring or Demon). N2 result narrows Demon possibilities and provides new public info to break current contradictions for good team execution.
📜
Storyteller
Heidi
You chose David and Frank. You receive the answer: YES.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Confirming my Virgin role to Heidi since her FT points to Alice as possible Demon. Sharing this builds trust and gathers her thoughts to narrow suspects before nominations. Helps good team coordinate without public reveal yet.
🧠
Whisper to Heidi to get Bob's info and align on suspects like David or Alice, confirming my Soldier role to build trust and prepare for nomination before time runs out.
🧠
Whisper David to align: push Alice nom as she's contradicted my info and Heidi reads her demon. Keeps David safe, eliminates good player.
🧠
Share full info with Bob who is dead and has a vote to combine data on possible Demons and get his input on next steps like nominating Alice or David to advance toward executing the Demon.
🧠
Whispering to Heidi to share suspicions on Alice and discuss next steps helps coordinate good team efforts to narrow Demon suspects before nominations, using her FT info to build logic chains and progress towards execution.
🧠
Waiting allows other players to finish private whispers and share new info publicly. This gathers more data on contradictions without revealing my Recluse role early. Helps narrow demon suspects for nomination phase.
🧠
Waiting allows other players to finish private whispers and gather more info without interrupting, preserving my dead status advantage to consult later while progressing toward nominating the Demon suspect like Alice.
🧠
Coordinate with minion Charlie to push Alice nomination. Exec her (likely good) reduces players, keeps me safe. Act as Slayer supporting town logic.
🧠
Sharing updated analysis with Heidi to align on suspicions and decide nomination target. This coordinates good players to execute the likely Demon before nominations end, using FT data and contradictions to narrow it down.
🧠
To get Heidi's thoughts on next nomination target between David and Frank based on her FT info and recent deaths, to align on executing the Demon.
🧠
Alice most suspicious (FT + flip-flop). Whisper Eve/Frank to build nom consensus. Secure 4+ votes with me/David/Heidi. Eliminate good player, protect Demon.
🧠
Sharing my full FT deductions with Eve and Frank to align on suspects Alice/David/Frank, build trust, and decide nomination to execute likely demon. This progresses game forward with logic and avoids wasting time.
🧠
Coordinate with Heidi and Charlie on nominating Alice as top suspect based on her lies and FT data, build alliance without revealing my Ravenkeeper role, and advance the game toward execution to eliminate demon before only 3 remain.
🧠
Whispering to Heidi to clarify her FT readings on me and discuss contradictions with Charlie's claim, helping narrow Demon suspects and build trust for good team coordination before nominations.
🧠
Revealing my true role as Monk and night 1 protection of David to Heidi and David provides key mechanical proof I am good and helps clear or confirm suspicions on Alice by adding reliable info to the group discussion before nominations.
🧠
Push town to nom/execute Alice (good) via Slayer bluff. Builds my good cred, reduces good players. Coordinate Eve/Frank who are chatting, aligns with Charlie's plan.
🧠
Share suspicions and push for Alice nomination before nominations phase to align good players on executing the likely Demon and win.
🧠
Agree with David and Charlie to nominate Alice today to test the strong suspicions from her Empath denial and Heidi's FT read, helping narrow down the Demon before final days.
🧠
Reinforce Frank/Heidi on Alice nom with my Washer info tying her lie. Lock in execution of good Alice, keep 5+ alive post-exec, David safe, I backup Demon.
🧠
Whispering to Alice probes her reaction to my Fortune Teller info and her Empath denial, testing if she is truthful or hiding as Demon, to decide nomination target before phase ends.
🧠
Coordinate with key players to nominate Alice today as strongest Demon suspect based on contradictions and FT info. This narrows suspects and progresses to execution before only 3 remain.
🧠
Clarify with Heidi that I am the good red herring registering as demon, build alliance, get her thoughts on who to suspect next before nominations.
🧠
Sharing my confirmed Monk role and night one protection of David with Eve and Frank provides mechanical proof I am good, builds trust, and helps them decide on nominating the suspicious Alice before nominations end.
🧠
Reinforce town push on Alice (good player) via Heidi (key info holder). Execute her to reduce goods, keep me/Charlie safe toward endgame.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Waiting allows others to nominate first or confirm votes. But since 1 tick left and consensus on Alice, waiting ensures we don't rush if someone else acts. Helps observe if votes come in for her.
🧠
Pushing public suggestion to nominate Alice tests the strongest suspect from FT info and contradictions, helping good team execute Demon before final day.
🧠
Support Bob's nomination of Alice based on contradictions, share my Monk confirmation to add mechanical proof, and push for execution to help good team win before night.
🧠
Nominating Alice pushes to execute the top suspect from FT info and role contradictions. This narrows Demon suspects early on day 3 before we reach final 3 where we must execute correctly to win.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by explaining Recluse ability explains FT read, blame Charlie for false claim, shift focus to real suspects to save good team from losing me.
🧠
Voting for Alice helps test if she is the red herring or Demon, narrowing down suspects for final day. Since group consensus and my info points to her as possible Demon.
🧠
As dead good Virgin, I vote to execute Alice to test the top suspect from contradictions and FT info. This narrows down the Demon for good team win, even if she is Recluse it reveals more via death.
🧠
Support executing Alice to resolve contradictions and find Demon. As dead Monk, my info is reliable, pushing vote helps good team win by eliminating suspect before final night.
🧠
Voting yes on Alice supports the strong consensus to test the top suspect, either eliminating the demon or confirming her as Recluse/good to narrow to David or Frank next. As Ravenkeeper, this progresses info gathering without revealing my role yet.
🧠
Express doubt on executing Alice to avoid killing potential good Recluse and redirect suspicion to likely Demon candidates like David or Frank for better chance of winning.
🧠
Raise to execute Alice: kills likely good contradicting my bluff, builds trust with Frank/Heidi pushing her, protects David by focusing suspicion on her. With 3 votes already, secures 4th for majority.
🧠
Vote yes as Slayer bluff to execute Alice, top town suspect. Already 3+ votes, seals execution thinning town or fake demon kill. Protects me.
🧠
Waiting allows the current votes to play out without me intervening, hoping Eve does not raise her hand to save me as good Recluse while shifting focus to real suspects like Charlie or David before night.
🧠
Alice's Recluse claim explains my FT info as red herring, so she is likely good. Executing her loses a good player and leaves David/Frank unchecked. Lowering hand prevents bad execution and shifts focus to real suspects.
🧠
Waiting allows the vote to conclude without changing my support for executing Alice, who is top suspect from contradictions. If 4 votes hold, she executes and we test. Helps narrow Demon suspects for good team win.
🧠
Waiting allows the vote to conclude without interference since I have no vote left. This lets living players decide based on current info, helping good team confirm if Alice is demon or not.
🧠
I have already raised my hand to vote for Alice execution. Waiting allows the vote to conclude naturally without retracting support, testing the top suspect to help eliminate the Demon before final day.
🧠
Raising hand to vote for Alice tests the top suspect per Heidi and group consensus. If she is Demon we win immediately. If not, we gain info to pivot to David or Frank next.
🧠
Reinforce vote on Alice publicly. Counter Eve's doubt and Alice's Recluse claim to secure execution, eliminate good player, progress to smaller board where David safer.
🧠
Push Alice execution as suspicious Demon per town logic. Heidi lowered hand; convince her to raise back. Eve raised despite doubt. Execution of likely good Alice reduces players, advances evil win condition.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating Charlie shifts suspicion to the liar in the information chain, potentially creating a tie or counter-execution to prevent my death as a good Recluse. This helps narrow the Demon by testing Charlie's claim and allows the good team to use my death info if executed.
📜
Storyteller
Voting starts now for Charlie. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend my Washer claim, expose Alice's convenient Recluse as lie post-demon read. Urge votes stay on Alice not me, execute good player to thin town while protecting Demon David.
🧠
Waiting lets others vote on Charlie first. If enough hands raise he dies as Demon suspect. If not, we proceed to night without me dying yet, gathering more info to find real threat.
🧠
By sharing my clear Fortune Teller information on Charlie being good, I prevent a bad execution, confirm Alice as the top suspect per my reads, and guide the group to logically narrow down the Demon between Alice, David or Frank to secure the win.
🧠
Urge the group to execute Alice by not voting for Charlie to avoid tie or switch, as her contradictions and FT read make her the prime demon suspect. This progresses the game to night and likely good win.
🧠
Support executing Alice as the most suspicious due to contradictions, urge not to vote for Charlie to avoid tie since Heidi and others cleared him. This narrows to Demon and helps good team win on final days.
🧠
Reinforce the group consensus to execute Alice as the likely Demon based on the information contradictions and Fortune Teller read, without voting for Charlie to avoid any tie or distraction. This narrows suspects for good team victory.
🧠
Waiting lets the group proceed with Alice execution without my interference, gathering confirmation on her alignment while I stay neutral as good Soldier to avoid suspicion.
🧠
Speak to prevent any votes for Charlie (my Minion), ensure Alice (good) executes. Reduces to 5 players, I kill next (e.g. Heidi), keeps Demon alive.
🧠
Reinforce group consensus against voting me, directly address Eve's suspicion as wrong since Heidi cleared me and logic chains to Alice. Ensure Alice executes safely.
🧠
Speaking defends my nomination of Charlie as the liar, encourages votes to tie or execute him, tests the claim mechanically, and helps good team confirm the demon by process of elimination before night phase.
🧠
Reinforce not voting for Charlie to avoid tie or executing a cleared good player. Push for Alice's execution to test her claim and narrow Demon suspects to David or Frank.
🧠
Encourage the group to avoid voting for Charlie and allow Alice's execution to test her claim, confirming if she is the demon or not to narrow down the suspect list.
🧠
Waiting allows the vote on Charlie to conclude without additional pressure, preventing a tie on Alice who is the prime suspect based on contradictions. This progresses to executing Alice and confirming her alignment to find the Demon.
🧠
Reinforce consensus to execute Alice without tying or executing Charlie, as logic and FT point to her being the Demon or needing confirmation. This narrows suspects for final day.
🧠
Support group consensus to not vote for Charlie and let Alice execute. This tests Alice's claim without risking tie or executing good Charlie. As Soldier I can confirm survival and push logic on Demon suspects David/Frank.
🧠
Eve's hand up risks Charlie tie/5 votes. Speak to her directly reinforcing logic chain: Heidi clears Charlie, Alice suspicious denial/Recluse. Ensure Alice exec'd as good player out, demon safe.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 6 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/6).
🧠
With 1 tick left, Alice executes removing good player. Reinforces my Washer bluff/Heidi FT chain. Leaves 5 alive (me/David safe), Eve/Frank/Heidi to manipulate D4.
🧠
Waiting allows my execution to proceed per group consensus to mechanically test my claim, helping good team narrow Demon suspects without adding confusion in final tick.
🧠
Waiting allows the current nomination on Alice to proceed to execution without interference. This tests her Recluse claim against my Fortune Teller info and narrows Demon suspects to David or Frank for the good team win.
🧠
Alice is on the block with majority votes and Charlie's nomination failed. Waiting lets the nominations phase end, executes Alice to confirm her alignment and progress to night for more info, helping narrow Demon suspects.
🧠
Clarifying my Monk protection on David resolves the key contradiction with Eve's claim. This helps the good team identify the liar as potential Demon, progressing nominations toward executing the right player before only 3 remain.
🧠
Clarify no logical contradiction in Eve's Soldier claim vs Grace's Monk info to avoid misdirection away from Alice as Demon. Support executing Alice first as per group consensus and info chains.
🧠
Defend my consistent Soldier claim against Grace's false accusation and push to execute Alice per group consensus and FT info to test her and find Demon without distraction.
🧠
Push Alice exec to kill good player, reinforce Heidi/Charlie credibility, buy time for night kill on key info-gatherer. Avoids nominating which could save Alice.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi's FT anchors town logic clearing Charlie and fingering Alice. Removing her breaks their chain, prevents future reads on me/Frank suspects, buys time to final 3 as Slayer bluff.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
David
You chose to kill Heidi.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Whispering to Charlie and David to discuss Heidi's death and narrow down Demon suspects among alive players, combining their info with my Monk protection on David to find contradictions and push for correct nomination before final days.
🧠
I need to privately discuss with David about current suspicions narrowing to him or me as Demon. Share my Ravenkeeper role to build trust and ask about his Slayer claim and night deaths. This helps verify alignments before nominations.
🧠
Discuss Heidi's death and FT info with Charlie to narrow Demon between David and Frank, using his Washerwoman claim for logic chains. Progress towards nominating suspect on final day.
🧠
Respond to Eve's whisper as consistent Washer to build trust, clear David via my info, redirect suspicion to Frank using Heidi's reads. Prevents Eve nominating David in upcoming nominations.
🧠
Coordinate with minion Charlie on Grace's group whisper and Frank's probe. Decide to suspect Eve/Frank, protect our bluffs, aim to nom a good player next to reach final 3 with us alive.
🧠
Share my Fortune Teller information with Charlie to combine data and narrow demon suspects like David or Frank, helping good team execute the right player before nominations.
🧠
Revealing I am the Recluse clarifies my evil registration from execution and builds trust with living players. Gathering their current suspicions helps narrow down the demon among the four alive before nominations.
🧠
Share my Virgin role with Charlie to confirm good alignment and ask for his current suspicions on living players to help identify Demon before nominations.
🧠
Waiting for responses from whispers and to observe who nominates whom as we approach the nomination phase with 4 players left.
🧠
Waiting allows time for Charlie and others to respond to my whisper and for more information to emerge from the ongoing whispers before the nomination phase starts. This helps gather data without overcommitting early.
🧠
Probe Frank's Ravenkeeper claim for night info or suspicions to distinguish if he or David is the Demon per Heidi's FT reading. Share my Soldier survival to build trust and narrow suspects before nominations.
🧠
Whisper Demon privately to align on nominating Frank using town logic (Washer + FT) that clears David and pins Frank, ensuring good exec today. Leaves 3 alive with Demon safe.
🧠
Agree with Charlie to nominate Frank using his WW logic against Frank's pair. Builds town consensus on Frank as demon since Alice was Recluse, reduces alive to 3 with me safe.
🧠
Whispering my analysis to Eve builds alliance with a potential good player, confirms demon is David or Frank, and pushes for correct nomination to help good team win.
🧠
Waiting allows others to share whispers and info. With 2 ticks left, this gathers more data on Demon suspects like Charlie, David, or Eve without overcommitting. Helps coordinate ghost vote on final day for good team win.
🧠
Sharing my Virgin role and night two death with living players like David and Eve helps confirm my good alignment mechanically and provides context to focus nominations on likely Demons among the alive, progressing toward executing the evil team.
🧠
Waiting allows others to finish private discussions and gather more info before nominations start, preventing premature commitments while observing who pushes for certain executions.
🧠
Share my true role as Ravenkeeper and point suspicion at David based on Heidi's FT info to build trust with Eve and confirm next steps before nominations.
🧠
Waiting allows other whispers and reactions to my proposal to execute Frank to come in before nominations, giving time to assess consensus and adjust if needed to ensure we target the correct Demon.
🧠
Push nomination of Frank publicly via allies. My Washer clears David perfectly with Alice Recluse confirmed. Execute Frank (good), reach final 3 with Demon safe; then pivot to Eve.
🧠
Confirm with Charlie/Eve to nominate Frank per minion's logic. Exec good player, reach final 3 with me + minion +1 good, position to win by misleading execution.
🧠
Share my FT info with David to gauge his reaction and see if he pushes for Frank or defends. This narrows suspects between David and Frank as Demon. Helps good team coordinate for execution today.
🧠
Share my true role with Eve to build trust, gather her view on the Demon after Heidi's death, and coordinate a nomination plan before the final 3 players remain to ensure we execute the correct target.
🧠
Share analysis with key living players to coordinate on nominating the most likely Demon before nominations start, narrowing suspects based on claim contradictions.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Execute Frank (good) to reach final 3: me, David (Demon), Eve. Defend David tomorrow using my bluff clearing him and Eve's weak claim. Bob ghost disruption ignored as he suspects wrong.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend my Ravenkeeper claim publicly, use Heidi's FT info to shift suspicion to David as Demon, prevent my execution as good player, and encourage better target.
🧠
Raise hand to execute Frank. Reduces to final 3 with Demon (David) and me (backup Demon). We control votes to prevent Demon execution.
🧠
Support Charlie's nomination of Frank to test if he is Demon, as my earlier suspicions pointed there, helping good team narrow to execute correctly before final day.
🧠
Confirm my Soldier role publicly to prove good alignment and safe status. Support current nomination of Frank per majority consensus from Charlie, David, Bob while noting Alice contradiction to encourage discussion before final votes.
🧠
Support Charlie's nomination of Frank as Demon to help good team execute the right player before night. My info as dead Monk confirms David was protected but I died, pointing suspicion away from David.
🧠
Using my last ghost vote to execute Frank as the suspected Demon per FT reads and consensus. This progresses to night with potential win if correct, helping good team before 3 players left.
🧠
Raise hand to vote for Frank as likely Demon per my FT info and current consensus to execute before night phase ends, securing good team win.
🧠
Raise hand to vote execute Frank. Supports town logic clearing me, removes good player. Post-exec 3 alive (2 evil), my N4 kill wins game.
🧠
Defend my good Ravenkeeper claim by pointing to David as likely Demon based on FT read. Encourage not voting for me and instead target David or wait for more info before executing. This prevents good player death and narrows Demon suspects.
🧠
Reinforce vote on Frank with logic chain: Washer clears David + Heidi N2 pins Frank. Execution eliminates good player (or demon fake), reaches final 3 where Scarlet backup ensures win even if David targeted later.
🧠
Push for Frank's execution to test suspicions from FT reads and role claims, helping narrow Demon candidates and advance to win as good team.
🧠
Voting for Frank to execute the likely Demon based on FT and Washerwoman info, helping good team win by removing evil before final day.
🧠
Wait for the vote to conclude since I cannot vote again and have already spoken in support. This allows the living players to finalize the execution without further interruption.
🧠
Confirming the logic that Frank is the Demon based on cleared David and FT info will rally votes to execute him and secure the win for good team before nominations end.
🧠
Waiting for voting to conclude as hand is already raised for Frank and group consensus is strong. No need to retract or add more now.
🧠
Reinforce Frank execution as good Slayer cleared by WW, using FT logic. Ensures execution now, thins to 3 alive (C/D/E), night kill Eve to win with Charlie.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominating David puts him on the block as the most likely Demon from the Fortune Teller information. This could tie or exceed my votes to execute the real Demon and save me, helping good team win by removing the evil leader.
📜
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Publicly reinforce WW/FT logic clearing me, urge execute Frank. Prevent any Eve doubt voting me (votes too low anyway). Exec Frank → F3 evil majority control, manipulate Eve next day.
🧠
Raising hand to vote for David to get at least 5 votes for tie (preventing my execution as good Ravenkeeper) or 6 to execute the Demon and win. This counters Charlie's push and uses my nomination effectively.
🧠
Speak to reinforce town logic clearing David (my bluff), push exec Frank (good player), dissuade votes for David to ensure Frank executes and we reach favorable final 3 (me/David/Eve). Frank dead helps evil.
🧠
Push the group to execute Frank as the Demon by speaking against voting for David. This helps good team win by eliminating the likely evil player before nominations close and night phase.
🧠
Reinforce consensus to execute Frank by speaking against voting David. As Soldier I confirm safety, supporting Charlie's info to secure Frank's death with his 5 votes.
🧠
Urge the group not to vote for David to ensure Frank the suspected Demon is executed instead, securing the win for the good team on this final day.
🧠
Point out that my Recluse role breaks Charlie's Washerwoman claim since Recluse registers as evil not as Empath, so either Charlie is lying (evil) or poisoned. This helps good team question the push for Frank and consider if Charlie or David is Demon to avoid losing.
🧠
Highlight Charlie's contradictory claim to sow doubt on his clearing of David, helping good team weigh executing Frank now or pushing for David to avoid letting possible Demon live.
🧠
Reinforce logic clearing me (Slayer bluff via Charlie), pin Frank via FT, address Recluse doubt minimally to prevent votes on me. Secure Frank exec, leave 3: us evils + Eve to frame next day.
🧠
Lowering my hand retracts my vote for David to avoid executing a potentially good Slayer if Charlie is the lying Demon. This prevents a bad execution, buys time to suspect Charlie based on the Recluse contradiction, and helps good team execute the real Demon later.
🧠
Counter Alice/Heidi by mechanically defending Washer claim (Alice must be Empath since David Slayer), reinforce Frank Demon via Heidi read. Prevent ghost votes on David to avoid tie/surpass, execute Frank (good), reach final 3 alive with Demon safe.
🧠
Wait for the vote to resolve without further input since I have used my ghost vote and speaking now may not change the 5 votes on Frank before phase ends.
🧠
Point out the clear contradiction to show Charlie is evil, supporting execution of Frank as the Demon without voting for David.
🧠
Reinforce the ghosts' logic that Charlie is lying and evil so Frank must be the Demon. Urge not to vote for David to ensure Frank's execution and secure the win before final day risks.
🧠
Waiting allows the group to finalize the vote on David without further confusion, as Frank's execution is imminent and likely correct based on FT info and Charlie's broken claim.
🧠
Wait to see if votes come in for David or if more discussion sways the group toward executing the correct player based on the Recluse contradiction logic.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 6 vote threshold.
📜
Storyteller
David did not receive enough votes (0/6).
🧠
Frank executes automatically with 5 votes and 1 tick left. Reduces to favorable final 3 where I sacrifice Charlie at night for instant win at 2 players. No disruption needed.
🧠
Argue publicly that Charlie's information is inconsistent with Alice being Recluse, clearing me and pointing to David as Demon to flip the execution target and win for good team before nominations close.
🧠
Reinforce Frank as Demon to ensure his execution. Contradiction makes me look like Minion, perfect for final 3 sacrifice where town noms me over cleared David, leaving Demon +1.
🧠
Pushing to execute Frank aligns with group consensus and FT evidence against him or David, while Charlie's broken claim points to him being evil. This progresses the game to remove the top suspect and sets up correct final day play if needed.
🧠
Wait for the phase to end and Frank's execution since consensus and logic support it. No need to speak more or nominate as time is almost up and Frank is already on the block.
🧠
By speaking to reinforce executing Frank over David's nomination, I push the group to eliminate the likely Demon now and win before the next night phase begins.
🧠
Reaffirm the Recluse contradiction to solidify that Charlie is evil and Frank must be the Demon. Support the majority push to execute Frank before time runs out and win as good team.
🧠
Support executing Frank as Demon by sharing my FT info and logic from Alice Recluse contradiction, to confirm the group consensus and secure the win before night.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 4
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve reduces to final 2 players (David Imp + Charlie Minion). No execution possible or needed; evil wins immediately as Demon survives to 2 players.
🛡️
Eve was protected from a night kill.
📜
Storyteller
David
You chose to kill Eve.
Day 5
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Share my Monk role and protection info with David and Eve to help them logically deduce and execute the real Demon in final three before we lose.
🧠
To give David and Eve my logical analysis of possible Demons based on past claims so they can make the right execution decision on this final day.
🧠
Agree with ghosts privately to Eve, solidify her pushing Charlie nom. Exec minion leaves Demon+Eve, win at 2. Avoids me being targeted from FT logic.
🧠
Waiting allows the living players time to process my whispered information and discuss among themselves before nominations begin, increasing the chance they correctly identify and execute the Demon.
🧠
Whisper David to coordinate nominating Eve. With 2 evil votes, we execute her 2-1 and win. Builds on suspicion of Eve from earlier.
🧠
Agree with David to nominate and execute Charlie as the Demon today since final 3, logic shows he's lying Minion who became Demon after Frank's execution. This progresses to win.
🧠
Waiting allows the living players to finish their private discussions and reach a consensus on who to nominate and execute as the Demon in this final three scenario.
🧠
Share logic with Eve as Soldier likely good: FT confirms David Demon now Frank executed good. Nominate and execute David to save the town. Ask her to confirm with David or push vote.
🧠
Share my analysis with David and Eve to help them decide who to nominate and execute in final 3. Guide them towards executing the most suspicious, likely Charlie based on Heidi's info, to win for good team.
🧠
Advise David and Eve on final 3 logic to execute the correct Demon, using my Recluse claim to expose Charlie's lie, helping good team win.
🧠
Reinforce Eve's suspicion of Charlie by relaying his whisper (nominating dead Alice). Confirm plan to nominate/execute him today. Ensures minion dies, Demon survives final 3.
🧠
Share FT info with David and Eve to narrow suspects and ensure Demon is executed today in final 3, preventing good loss.
🧠
Whisper David to coordinate nominating Eve as suspicious bluff, protecting Demon. Reinforce alliance, plan execution on Eve to eliminate good player.
🧠
Whisper to Frank and Heidi to coordinate support for nominating David as the Demon based on FT logic and Charlie's false claim. This helps get ghost votes and influence to execute the right player in final 3 before we lose.
🧠
Whispering this deduction helps David and Eve realize Charlie is likely the Demon so they nominate and execute him today to win for the good team.
🧠
Confirming agreement with Eve to push David nomination ensures we execute the Demon on this final day with three alive, securing the good team's victory.
🧠
Waiting allows the alive players to proceed to nominations without further whispers. They have my info suggesting Charlie, and can decide based on private talks to execute the Demon today.
🧠
With only three players left and no ghost vote, I must convince David and Eve to nominate and execute Charlie as the liar and likely Demon or Minion to secure the win today.
🧠
Fake Slayer shot on Charlie publicly pushes execution on the suspected Minion, sacrificing him to ensure I'm not nominated. Momentum from Eve/ghosts executes him, leaving me vs Eve: Demon survives to 2 players, evil wins.
📜
Storyteller
Nothing happens.
🧠
To confirm with Eve that we must nominate and execute David today on the final day, as logic shows he is the Demon and we win by doing so.
🧠
Reinforce alliance with Demon David post his fake Slayer shot on me. Urge him to nominate Eve whose claim fits nothing, ensuring we execute her instead of him.
🧠
Waiting through the final day tick for the nomination phase to start. This allows the group to nominate and execute David the confirmed Demon before time runs out, securing the win for the good team.
🧠
Inform David and Eve about the Slayer shot result to help them deduce the Demon between David and Eve, pushing for the correct execution to secure the good team's victory in the final three.
🧠
Reinforce with Eve that David is the Demon based on FT confirmation and Slayer shot not contradicting that. Push to nominate David immediately before time runs out.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push publicly for nominating and executing David as the confirmed Demon based on FT logic to ensure good team victory in final three before phase ends.
🧠
Support Heidi's push to execute David as Demon using FT info and my proven good status. Urge Eve to nominate him immediately since final 3 requires executing the Demon or lose.
🧠
Publicly support the ghosts' logic that David is the Demon based on FT info and Frank's death. Encourage Eve to nominate David immediately to execute the Demon and win for good team before night.
🧠
Final 3, must execute Demon. Slayer clears Charlie, Alice Recluse proves Charlie lying Minion. Eve is Demon. Nominate her; Charlie supports as good, execute Eve to win.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly share the logic so Charlie realizes David is the Demon and does not vote to execute me. This prevents my death and allows nomination of David to win.
🧠
Convince the group not to execute Eve since my info points to David as Demon. Urge Charlie to nominate David after this vote fails so we execute the real Demon today and win.
🧠
Convince Charlie and others not to vote for Eve execution. Push to let vote fail so Charlie can nominate David next for execution and good team win on final day.
🧠
Convince players to let Eve vote fail so next nomination can target David the Demon and win for good team before only two remain.
🧠
Vote yes for Eve's execution. Charlie should join as my Minion per prior whisper coordination, securing 2 votes for good player's death and evil win at final 3.
🧠
David voted Eve. My vote executes her (2/2 needed), leaving me+David. Evil wins immediately. Ghosts can't stop execution.
🧠
Urge the living players to let the vote on Eve fail so Charlie can nominate David next. This executes the Demon based on Fortune Teller evidence and broken claims, securing the good team's win in final three.
🧠
To back the other ghosts and urge failing the vote on Eve so the group can nominate and execute David the Demon to win on the final day with three players left.
🧠
Publicly clarify David is Demon per logic so vote on me fails and we execute him next to win as good team.
🧠
Reinforce to Charlie and Eve that we must fail the vote on Eve so Charlie can nominate David for execution. This wins the game for good team by executing the Demon on final day.
🧠
Do not raise hand to execute good Eve as that helps evil win. Wait so the vote might fail allowing next nomination of David the Demon to execute and win for good team.
🧠
To urge players to let the vote on Eve fail so Charlie can nominate and execute David the Demon next, securing the good team's win before night.
🧠
Reinforce vote on Eve to Charlie publicly. Counter ghosts' FT logic: Frank was FT false positive good registering as Demon (possible). Alice Recluse. Charlie minion ok, sacrifice him. Ensure 2 votes hold, Eve exec, evil win.
🧠
Keep hand up by waiting. Our 2 votes execute Eve (good), leaving David (Demon)+me, evil wins at 2 players.
🧠
Reinforce to the group that we must let the vote on Eve fail to allow nominating David the Demon next, securing the win since only three players remain.
🧠
Reinforce that vote on Eve must fail to allow nominating David as Demon. Urge Charlie to lower hand and nominate David next to win as good team.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
With 3 players left, nominating David as the clear Demon from all evidence allows chance to execute him instead of me, ensuring good team wins by killing the Demon today.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Urge Charlie not to vote for my execution. Ensure only 1 vote on me so Eve's 2 votes stand, she executes, evil wins with 2 left.
🧠
Voting yes for David adds my vote to execute the Demon. With Eve on the block at 2 votes, my support for David can create a tie or majority to execute him instead, allowing us to win by killing the Demon before night.
🧠
Waiting allows the vote to proceed without interference since I cannot vote, hoping ghosts or Charlie push for David execution to win before night.
🧠
Vote for David to execute the confirmed Demon on final day and secure good team win before nominations close.
🧠
Urge Charlie to vote yes on David to get 3 votes and execute the Demon, securing the win for the good team before nominations close.
🧠
Publicly counter Alice/ghosts urging vote on David. Reinforce David's logic (Frank=FT false pos), claim Eve evil Soldier bluff. Convince ghosts not to raise hand, prevent 3rd vote on David, secure tie/no exec then night win.
🧠
Urge Charlie to vote for David to execute the Demon and win, as this is final day with 3 left. Prevent Eve's execution which would lose the game for good.
🧠
Urge Charlie to vote for David to ensure the Demon is executed on final day. This aligns with all ghost information and my Monk death confirming David's protection from Demon kill.
🧠
Speak to prevent Charlie raising hand on me (would make 3 votes, execute Demon). Ensure tie at 2-2 for no execution today, then Night 5 kill Eve, down to 2 evil, win.
🧠
Urge ghosts to raise hands for the third vote on David to execute the Demon before nominations close. This secures the win since logic confirms David is evil and we must execute him today with 3 alive.
🧠
Urge Charlie to vote for David to execute the Demon now with the 3rd vote needed, as failing would tie and let Eve die instead, losing the game.
🧠
Urge Charlie to vote for David as Demon to execute him now with my and Eve's votes reaching majority and win for good team before night.
🧠
Urge the remaining ghosts to raise hands for David to reach three votes and execute the Demon before nominations close. This is final day with three alive so must execute Demon today or lose. My previous urging to Charlie failed so focus on Bob Grace Heidi who can still vote.
🧠
Speak to urge ghosts not to raise for David, reinforce Frank false positive on FT, push tie on Eve to avoid execution today. Demon survives night kill to 2 players, evil wins.
🧠
Urge Charlie to vote for David to break the tie and execute the Demon today before Eve is executed instead, securing the win as per all consistent information from Fortune Teller and executions.
🧠
Urge Charlie to vote for David now to execute the Demon on final day with 3 alive, securing good team's win before Eve's execution or tie occurs.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Tie for majority! Current leader was 5. Now no one.
📜
Storyteller
The vote for David ties with the previous leader. No one is currently on the block.
🧠
Reinforce tie to prevent execution. Ghosts voted once (Frank), others urging but closed. Charlie on side refusing. Maintain tie, night kill Charlie (not protected), down to me+Eve=2, Demon alive, win.
🧠
Confirm David as Demon using all info to pressure Charlie into voting before night phase, or convince others we must execute now to win as good team in final three.
🧠
Reinforce to Charlie that David must be executed as Demon based on FT info and failed shot, urge him to act before night or we lose with 3 alive. This pushes good to win by execution.
🧠
Urge action to execute David before night as final chance to win for good team, since no execution means loss.
🧠
Urge Charlie to nominate David immediately as the Demon to execute before night phase, preventing Demon win. This is final chance with 3 alive.
🧠
Wait ends the last tick safely. No execution today due to tie/voting closed. David kills Eve tonight; only me+David left, evil wins. Protects Demon perfectly.
🧠
Urge Charlie to nominate David immediately as the Demon before night phase starts. With only one tick left, we must execute to win. Remind him of the FT proof and false claims to break his stall.
🧠
Urge Charlie to nominate David now as the most likely Demon to secure execution and good win before night, since 1 tick left and no execution loses the game.
📜
Storyteller
No execution today. All villagers are safe.
Night 5
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Charlie (Minion) reduces to 2 players with Demon (me) alive, securing evil win tonight. Eve immune, can't kill her; self-kill redundant as Charlie becomes Demon but same result.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
David
You chose to kill Charlie.
🏁

Game Over

Two Players Left
Winner: Evil