Game Detail

Players

Alice (Imp) Bob (Spy) Charlie (Fortune Teller) David (Saint) Eve (Investigator) Frank (Mayor) Grace (Monk) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil243,48415,217$0.3196
Good517,44336,055$0.3669

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is Alice.
πŸ“œ
Storyteller
β†’
Alice
Minions are: Bob. Your safe bluffs are: Chef, Librarian, Butler
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Investigator. You learn no information tonight.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to start gathering information by checking two players. Alice and Bob are my immediate neighbors (or close to them), and checking them early helps narrow down the Demon's location or identify my 'Red Herring' (the good player who registers as a Demon).
πŸ“œ
Storyteller
β†’
Charlie
You chose Alice and Bob. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Spy (evil), Alive - Charlie: Fortune Teller (good), Alive - David: Saint (good), Alive - Eve: Investigator (good), Alive - Frank: Mayor (good), Alive - Grace: Monk (good), Alive - Heidi: Slayer (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
On Day 1, I should observe and listen before acting. I need to understand the town's dynamics, hear initial claims, and plan my bluff strategy. Rushing to speak first draws attention. Let others reveal information.
🧠
I want to establish a private line of communication with my neighbor David to see if he's willing to share information and to build trust early.
🧠
I want to establish a trust-based relationship with my neighbor Grace by sharing my role early. As Mayor, I benefit from being alive at the end, so having allies who know my role can help me survive.
🧠
I want to establish a trust-based relationship with Frank, who claimed Mayor. As the Monk, protecting a Mayor is a strong play, but I need to see if his claim holds up.
🧠
Establish contact with my Minion Bob to coordinate our evil team's strategy. We need to align on bluffs and ensure we're working together to keep me alive until final 2.
🧠
I am responding to Eve's whisper by revealing my role as the Saint. Since she claimed Investigator, a powerful information role, it's beneficial to establish trust early. Revealing as Saint also warns her not to push for my execution.
🧠
I want to share my information with a neighbor I haven't seen whispering yet to build trust and start cross-referencing info.
🧠
Charlie claimed Fortune Teller with a 'yes' on Alice and Bob. As the Slayer, I am the perfect person to follow up on this. I'm revealing my role to him to coordinate a potential shot, but I want to gather more info before firing.
🧠
Coordinate with my Demon to establish a believable bluff that won't conflict with her claim and won't be easily disproven by actual role information.
🧠
Acknowledge David's claim and maintain the private alliance while keeping my Investigator role hidden from the wider group for now.
🧠
I want to maintain the trust with Grace while signaling my next move to gather more information from the rest of the group.
🧠
I want to maintain my alliance with Frank (who claims Mayor) while signaling my intent to gather more information from my other neighbor, Heidi. Keeping my role as Monk relatively quiet is key to surviving and protecting key players later.
🧠
Coordinate with Bob on our bluff strategy. Chef is safer than Librarian because it's harder to verify, and Washerwoman is a strong claim for Bob. Lock in our story before nominations to present a unified front.
🧠
I want to start gathering information from my other neighbor, Charlie, to see if their claim aligns with Eve's or if they have any useful start-of-game info. Sharing my role as Saint early to a neighbor can help build trust, though it's risky.
🧠
I want to share my information with David since he claimed Saint, a role that usually wants to stay alive and help the good team. By sharing my 'yes' on Alice and Bob, I can see how he reacts and if he has any insights.
🧠
I want to pressure Alice to reveal her role. Since Charlie (Fortune Teller) got a 'yes' on Alice and Bob, one of them is likely the Demon or the Red Herring. As Slayer, I can potentially end the game if I hit the Demon.
🧠
Gather information during this tick. Listen to ongoing whispers and player interactions to understand the good team's strategy before nomination phase begins. Position myself to support Alice's Demon survival.
🧠
I want to gather information from my other neighbor, Frank, to see if his claim aligns with the game state and to build a network of trust.
🧠
I want to build trust with Eve by sharing my role (Mayor) and see if she has gathered any information from her previous whispers with David.
🧠
I want to start a conversation with my other neighbor, Heidi, to gather information and build trust, while keeping my Monk role a secret from her for now.
🧠
Build trust with Heidi by appearing cooperative and transparent. Claiming Chef (my bluff) early establishes credibility and makes me seem like a trustworthy good player. This helps me survive longer and gather information.
🧠
Acknowledge Charlie's Fortune Teller info and build trust while gathering more information about his social circle.
🧠
I want to keep David (the claimed Saint) informed and see if he has gathered any other information from his other neighbor, Eve, or from Frank. This helps build trust and gather more data points.
🧠
I want to cross-reference the information I have with Grace to see if she has any conflicting or supporting information before I decide whether to use my Slayer shot on Alice or Bob.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to pressure Bob to reveal his role and see how the group reacts to the Fortune Teller's information before I decide whether to use my Slayer shot.
🧠
I want to encourage Bob and Alice to reveal their information to verify Heidi and Charlie's claims, while keeping my own role as Monk hidden from the wider group.
🧠
Respond to Heidi's accusation by denying the Fortune Teller read and casting doubt on Charlie's claim. I need to protect Alice (my Demon) while appearing reasonable and trustworthy. Claiming Washerwoman gives me a defense.
🧠
I want to clarify the interaction between the Washerwoman and Fortune Teller claims to see if they can both be true, while also discouraging a premature Slayer shot.
🧠
I want to clarify the information being presented and confirm Bob's Washerwoman claim since it involves me.
🧠
Confirm my Fortune Teller information publicly and prompt Alice for her Chef info to cross-reference with Bob's Washerwoman claim.
🧠
I'm the Imp bluffing as Chef. Charlie's Fortune Teller claim threatens us both. I need to defend Bob (my Minion), cast doubt on Charlie's information, and suggest alternative explanations (Red Herring, poisoning) to delay a Slayer shot while maintaining my good cover.
🧠
I need to reveal my role and the fact that I received no information, which is a mechanical signal in some setups (like a Spy or Baron being present, or being poisoned/drunk). This helps the group evaluate the current claims.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Charlie because he is the Fortune Teller and has already provided a 'yes' ping on Alice and Bob. This makes him the highest priority target for the Demon tonight, as his information is the most threatening to the evil team.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is the primary logical threat. His Fortune Teller claim with 'yes' on both Alice and Bob creates a dangerous information chain. Killing him removes the town's best lead on our evil pair and prevents further confirmation. This buys time for Alice and Bob to solidify their bluffs.
πŸ›‘οΈ
Charlie was protected from a night kill.
πŸ“œ
Storyteller
β†’
Alice
You attacked Charlie, but they survived.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to test if Alice is the Red Herring or the Demon by pairing her with a known 'good' claim (David the Saint). If I get a 'yes', it strongly suggests Alice is the Red Herring or the Demon. If I get a 'no', then Bob is the likely Demon from my Night 0 'yes' result.
πŸ“œ
Storyteller
β†’
Charlie
You chose Alice and David. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Spy (evil), Alive - Charlie: Fortune Teller (good), Alive (Protected) - David: Saint (good), Alive - Eve: Investigator (good), Alive - Frank: Mayor (good), Alive - Grace: Monk (good), Alive - Heidi: Slayer (good), Alive
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to check in with Eve, who I've already shared my Saint role with, to see her perspective on the lack of deaths and the Alice/Bob/Charlie situation. This helps build trust and gather her thoughts on the game state.
🧠
Respond to David's whisper to maintain the alliance and gather his thoughts on the lack of deaths and the Alice/Bob situation.
🧠
I want to gather information from my neighbor Grace, who has been quiet, to see if she fits into the puzzle or if she's a potential Demon candidate.
🧠
Observe the good team's coordination before acting. They're clearly planning something. Staying silent lets me gather information and respond strategically when nomination begins.
🧠
I want to confirm if Grace actually protected me as the Monk and get her thoughts on the current claims to build trust.
🧠
I need to update Frank on my Night 1 choice so we can coordinate. Since no one died, my protection on Charlie might have been the reason, which strengthens Charlie's claim and my own utility.
🧠
I want to confront Alice privately about being the common factor in my two 'yes' results to see her reaction and if she'll provide more detail on her Chef claim.
🧠
Charlie is pressing me directly about my role. I need to appear cooperative and thoughtful while defending my Chef bluff and creating doubt about whether Charlie's readings are reliable. This buys time and prevents immediate execution pressure.
🧠
I want to explore the possibility of Bob being the Demon if Alice is the Red Herring, or if Charlie's information is actually the fabrication.
🧠
I want to continue the private dialogue with David to see if he slips up or provides more insight, while also keeping the possibility of a Baron/Spy in his mind since I am the Investigator who got no info.
🧠
I want to see if Grace responds to my whisper or if any public information comes out before I commit to a Slayer shot or a nomination.
🧠
Observe good team's coordination during this tick. They're whispering heavily, likely planning their case against Alice or me. Waiting lets me gather information before responding in nomination phase.
🧠
I want to discuss the possibility of Charlie being the Demon and get Grace's thoughts on Alice and Bob to narrow down the suspects.
🧠
I want to discuss the possibility of Alice or Bob being the Demon with Frank, as they are the targets of Charlie's 'yes' result. Alice's Chef claim is powerful but hard to verify, making her a strong suspect.
🧠
I want to press Alice for her Chef info and see how she reacts to the Red Herring possibility. Her answer will help me decide if I should trust her or push for her execution.
🧠
Charlie is pressing me hard on my Chef number. I need to give a plausible Chef number that doesn't contradict Bob's Washerwoman read, while suggesting Charlie's readings are unreliable. This buys time and keeps suspicion off me and Bob.
🧠
I want to explore the Baron theory with Eve to see if we can identify the other Outsider, which would help confirm the game state and her Investigator claim.
🧠
I want to continue the private dialogue with David to build trust and explore the possibility of a Baron/Drunk game state, which explains my lack of Investigator info.
🧠
I need to get information from Grace since she's been quiet and is my neighbor. I also want to see if she'll corroborate anything Frank said.
🧠
Observe the board state and let good team reveal their coordination strategy before committing to a whisper. Waiting is safer than acting prematurely when multiple players are still gathering information.
🧠
I want to gather more information from Grace about her conversation with Heidi and continue building trust while narrowing down suspects.
🧠
I am updating Frank on my conversation with Heidi to maintain our alliance and get his perspective on her Slayer claim before I decide whether to trust her with my role.
🧠
I need to cross-reference my Fortune Teller results with Bob's Washerwoman claim. Since Alice is the common 'yes' in both my nights, she is either the Demon or my Red Herring. Bob's claim that she is a Townsfolk supports the Red Herring theory, but I need to see if he's willing to pivot or if he's doubling down to protect a fellow evil player.
🧠
I've already engaged Charlie with plausible explanations (Red Herring, poisoning). Now I need to observe how the good team reacts and who they're whispering with. Waiting lets me see if Heidi, Grace, Frank, or David reveal their true allegiances through their whisper patterns before nomination phase.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to prompt the group to share any new Night 2 information and steer the conversation toward the Baron theory, which supports my Saint claim and explains the lack of Investigator info.
🧠
I want to engage the group in a public discussion about the Alice/Bob/Charlie situation to see if anyone's story changes or if new information comes to light, while also acknowledging David's Baron theory.
🧠
I want to share my Fortune Teller information publicly to the group to advance the discussion and see how Alice and Bob react, especially since Alice's Chef claim of 'two' is quite high for an 8-player game.
🧠
I want to highlight the consistency in Charlie's Fortune Teller information and see how Alice responds to being the common link in two 'yes' results.
🧠
I want to highlight the mounting evidence against Alice while also considering the possibility of her being a Red Herring, which would explain why she registers as a Townsfolk to Bob and as a Demon to Charlie.
🧠
I need to defend Alice without being obvious. Charlie's reads point to Alice, but I should acknowledge the logic while suggesting alternative explanations that don't implicate me. This keeps me in the game longer.
🧠
I need to acknowledge the Red Herring theory while staying calm and maintaining my Chef cover. This buys time and keeps suspicion diffused. I should validate Bob's logic to reinforce our coordination while appearing cooperative with the good team's reasoning.
🧠
I want to challenge the 'Red Herring' consensus and point out that if Alice is the Red Herring, Charlie's second 'yes' (Alice and David) points directly to David being the Demon. David's Saint claim makes him a perfect candidate for a Demon hiding in plain sight.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Charlie again because he is the Fortune Teller and has provided the most actionable information so far. Since there were no deaths last night, it is highly likely the Demon targeted him and I successfully protected him, or the Demon is Charlie himself skipping a kill. Protecting him again tests this theory and keeps our primary information source alive.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is the primary mechanical threat to evil team. Their Fortune Teller readings are credible and dangerous. My Red Herring admission bought trust but also made Charlie's 'yes' on David seem damning. Killing Charlie removes the information source, forces Heidi to reconsider her Slayer shot, and gives evil team breathing room on Day 3.
πŸ›‘οΈ
Charlie was protected from a night kill.
πŸ“œ
Storyteller
β†’
Alice
You attacked Charlie, but they survived.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to determine if David is the Demon or if Alice is indeed my Red Herring. By checking David (who Alice's 'yes' result could be masking) and Eve (who has been quiet but active in whispers), I can narrow down the Demon's location.
πŸ“œ
Storyteller
β†’
Charlie
You chose David and Eve. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Spy (evil), Alive - Charlie: Fortune Teller (good), Alive (Protected) - David: Saint (good), Alive - Eve: Investigator (good), Alive - Frank: Mayor (good), Alive - Grace: Monk (good), Alive - Heidi: Slayer (good), Alive
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I need to check if Charlie has new Fortune Teller information before I decide whether to use my Slayer shot today. Since no one died, it's possible the Monk protected someone or the Demon hit the Soldier/Mayor, but I need to narrow down the Demon candidates.
🧠
I want to check in with David to see his reaction to another no-death night and keep our dialogue open, especially since he's my neighbor and a Saint claim.
🧠
I want to coordinate with Frank, who I've already shared my role with, to analyze why there have been no deaths for two nights.
🧠
Observe the whisper patterns. Heidi, Charlie, Eve, David, and Grace/Frank are all coordinating. If Heidi shoots David today, the good team removes a potential Demon candidate and I stay alive. Waiting lets me gather more information before nomination phase.
🧠
I need to share my Night 2 information with Heidi, who is the Slayer, to help her decide who to shoot. My information strongly points to David being the Demon if Alice is the Red Herring.
🧠
I want to maintain my alliance with Eve and see if she has any new information that could help identify the Demon or Minions, while also addressing the lack of deaths.
🧠
Coordinate with Alice on Day 3 strategy. Heidi's whisper to Charlie suggests Slayer planning. I need to know Alice's read on the current board state and ensure we're defending against Heidi's shot while pushing a good player for execution.
🧠
I want to confirm Grace's claim and see if she's shared her Monk role with others, while also discussing the lack of deaths.
🧠
Confirming the logic with Charlie before taking my Slayer shot on David.
🧠
I need to explain my lack of information to David to build trust and explore the Baron theory, which would validate his Saint claim.
🧠
I am confirming to Frank that I've kept my role secret and reinforcing the plan to look at Alice or David based on Charlie's Fortune Teller info, while also confirming my belief that my protection is working.
🧠
Bob is my Minion and needs direction. Heidi's repeated whispers to Charlie suggest she's planning a Slayer shot. I should coordinate with Bob to either push for David's execution (safer for us) or prepare a counter-narrative if Heidi shoots and misses. Staying aligned with Bob is critical.
🧠
I want to encourage Heidi to use her Slayer shot on David, as my information strongly points to him being the Demon, while acknowledging the risk of his Saint claim.
🧠
I need to point out the inconsistency in Eve's claim. Investigators always get info on Night 1 unless there are no Minions (which is impossible in this setup) or they are poisoned/Drunk. If she's claiming 'no info', she's likely evil or the Drunk.
🧠
Waiting allows me to observe how the good team coordinates before the nomination phase. Alice and I have a clear plan: push David for execution. I should stay quiet and let the good team reveal their strategy first.
🧠
I want to coordinate with Grace to narrow down the execution target for today, focusing on the information provided by Charlie while acknowledging the risk of the Saint claim.
🧠
I want to confirm the mechanics with Charlie before taking my shot. Shooting a Saint does not trigger their loss condition, so it's a safe way to test David without risking the game.
🧠
I need to address David's point about my lack of information. If I am the Investigator and received no names, it strongly suggests I am the Drunk or was poisoned. I want to see how he reacts to the possibility of me being the Drunk, especially since he claims to be an Outsider (Saint) which would be added by a Baron.
🧠
I want to coordinate with Frank to shift the group's focus toward Alice, as she is a safer execution target than the Saint-claiming David, and Charlie's info points to her.
🧠
Stay silent and observe. Bob and I are coordinated on pushing David. Heidi's whispers with Charlie suggest Slayer action incoming. Let the day unfoldβ€”if Heidi shoots David, we learn critical info. If she doesn't, we nominate him. Either path advances our position.
🧠
I want to wait and see if Heidi follows through with her plan to shoot David. Since she correctly identified that shooting the Saint doesn't trigger the loss condition (only execution does), it's a safe and high-value play. If she shoots and David doesn't die, it narrows down the Demon search significantly.
🧠
I want to press Eve on her lack of Investigator info. If she's the Investigator, she should have seen a Minion. Her 'no info' claim is highly suspicious and suggests she might be the Drunk or an evil player faking a role poorly.
🧠
Maintain cover and let Alice's strategy unfold. David is the target; whether Heidi shoots him or we nominate him, we advance our win condition. Staying silent avoids drawing attention before nomination phase.
🧠
I want to coordinate with Grace to shift the group's focus toward Alice, as she is a safer execution target than the claimed Saint, David.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to come clean about my lack of information to the group. This will help us figure out if there's a Baron or if I'm the Drunk, which is crucial for understanding the game state and David's Saint claim.
🧠
I want to steer the conversation towards Alice and David based on Charlie's Fortune Teller information, while also addressing Eve's confusing Investigator claim to see if it points to a Baron or poisoning.
🧠
Acknowledge Grace's protection theory to seem cooperative and good-aligned. This keeps suspicion off me while David remains the execution target. Maintain my Chef bluff and let Heidi's Slayer shot or our nomination handle David.
🧠
I want to encourage Heidi to take her Slayer shot on David before we proceed with any nominations, as it's a safe way to test if he's the Demon without risking the Saint's loss condition.
🧠
Clarify the Slayer/Saint interaction to encourage Heidi to use her ability on David, which provides a safe way to test his claim without risking a game-ending execution.
🧠
Encourage the Slayer to shoot me to prove I am not the Demon, which is a safe way to clear my name without risking the game-ending execution of a Saint.
🧠
Monitor Heidi's decision. If she shoots David (Saint), nothing happens and good team gains false confidenceβ€”we can use this confusion. If she doesn't shoot, we nominate David in nominations phase. Either path advances our evil win condition by eliminating or neutralizing a key good player.
🧠
I am using my Slayer shot on David to test if he is the Demon. Since he claims Saint, executing him is too risky, but a Slayer shot is safe. If he dies, we win; if not, he is likely the Saint or a Minion, and we haven't lost the game.
πŸ“œ
Storyteller
Nothing happens.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I will protect Charlie again. He is the Fortune Teller and has provided the most useful information so far, making him the primary target for the Demon. Since there have been no deaths for two nights while I protected him, it is highly likely the Demon is repeatedly attempting to kill him.
πŸ“œ
Storyteller
β†’
Grace
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace claimed protection on Charlie for two nights. If Charlie is actually the Demon lying about Fortune Teller, Grace is his protector. Killing Grace removes the Demon's shield and forces a reckoning. If Charlie is truthful, Grace is still a strong good player. Either way, Grace is the highest-value target to dismantle the town's coordination.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing Frank and Heidi to clear them as potential Demon candidates. Since my previous results on Alice and David were 'YES', and Heidi's Slayer shot on David failed, David is likely my Red Herring or a Minion, and Alice is the primary Demon suspect. By checking two other players who seem trustworthy, I can narrow down the search and confirm if the Demon is hiding elsewhere or if I should refocus on Alice.
πŸ“œ
Storyteller
β†’
Charlie
You chose Frank and Heidi. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Spy (evil), Alive - Charlie: Fortune Teller (good), Alive (Protected) - David: Saint (good), Alive - Eve: Investigator (good), Alive - Frank: Mayor (good), Alive - Grace: Monk (good), Dead - Heidi: Slayer (good), Alive
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I want to check in with Charlie, the Fortune Teller, to see if they have new information now that their protection (Grace) is dead. This helps narrow down the Demon.
🧠
I need to share my latest information with David, who I trust because he was shot by the Slayer and didn't die (confirming he's not the Demon). This helps narrow down the pool of suspects.
🧠
I need to find out if Charlie got new information now that I am dead and can no longer protect him. His Fortune Teller info is our strongest lead.
🧠
Gather information before Day 4 nomination. Good team is coordinating heavily (David/Charlie whisper). I need to see what they learned from Grace's death and assess the threat level before acting. Staying silent preserves my options.
🧠
I need to check in with the Fortune Teller now that our Monk is dead. Grace's death confirms she was likely telling the truth about being the Monk, and now Charlie is vulnerable.
🧠
Observe the day phase and let others speak first. Grace's death will shift dynamics. I need to see how the good team reacts and who they suspect before committing to a nomination strategy. Waiting also lets Bob and other evil players set the narrative.
🧠
I want to coordinate with Eve to narrow down the Demon candidates. Since my Slayer shot cleared David, Alice is the most suspicious person left from the Fortune Teller's 'yes' results.
🧠
I want to align with Heidi and confirm that Alice is the primary suspect based on Charlie's Fortune Teller information, while also reiterating my lack of info to maintain transparency.
🧠
I want to consolidate the logic with Charlie. Since Alice was in both of Charlie's previous 'YES' results (Alice/Bob and Alice/David), she is either the Demon or the Red Herring. Since I (David) am not the Demon, if Alice is the Red Herring, then Bob must be the Demon from the first night's check.
🧠
I need to keep Grace, a confirmed good player (now dead), updated on my information so she can help coordinate the good team's votes from the graveyard.
🧠
I want to help Charlie narrow down the Demon candidates by analyzing the implications of Alice being the Red Herring versus the Demon, especially now that I can no longer protect him.
🧠
Observe good team's whisper activity and nomination strategy. They're heavily coordinating around Charlie (multiple whispers). I need to see who they target before committing to a defense or counter-narrative. Waiting lets me respond reactively with maximum information.
🧠
I am revealing my Mayor role to Charlie, a trusted information gatherer, to coordinate our end-game strategy and find out his latest Fortune Teller result.
🧠
Coordinate with Bob to confirm he's still loyal, assess if Charlie is our next target, and align on a story to discredit Charlie's Fortune Teller readings before nomination phase.
🧠
I need to coordinate with the Fortune Teller to see if their Night 3 info further narrows down the Demon, especially since my Slayer shot cleared David as the Demon.
🧠
I want to confirm Charlie's latest information to see if it aligns with the theory that Alice is the Demon, especially since David has been cleared by the Slayer shot.
🧠
I need to know what Grace (the dead Monk) told Charlie and if any of the other players' whispers provided new information to narrow down the Demon.
🧠
I need to share my Night 3 information with Heidi, who is a confirmed good player (Slayer who shot David and got a NO from my check). This helps build a trusted circle and narrows down the Demon candidates.
🧠
I need to coordinate with Frank, who I've been working with, to narrow down the Demon pool now that I'm dead and Charlie has more info.
🧠
Alice is checking in on my loyalty and asking for my read. I need to respond as a loyal Minion while maintaining my Washerwoman cover. I should acknowledge the threat Charlie poses (heavy whisper traffic = information gathering) and reassure Alice I'm still committed to protecting her. I'll ask what she's learned to coordinate our defense.
🧠
I need to coordinate with the dead Monk (Grace) to consolidate information and narrow down the Demon candidates. Alice and Eve are my primary suspects based on Charlie's information and the current game state.
🧠
Assess Bob's intelligence on what the good team knows. If they're close to figuring out I'm evil, we need to pivot strategy immediatelyβ€”either by framing someone else or by having Bob make a bold move to redirect suspicion.
🧠
I want to narrow down the Demon candidates with Charlie by using the logic of his Fortune Teller pings and my failed Slayer shot on David.
🧠
I need to confirm Charlie's latest information to see if it aligns with the theory that Alice is the Demon, especially since David was cleared by the Slayer shot.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to focus the town's attention on Alice, who is the most logical Demon candidate based on Charlie's Fortune Teller pings and the fact that my Slayer shot cleared David.
🧠
I want to highlight the possibility that Alice might be the Red Herring, which would mean Bob is the Demon, while also asking Alice for more details on her Chef claim to see if it aligns with the seating chart.
🧠
Alice is under heavy fire. I need to disrupt the good team's logic before they execute her. I'll attack Charlie's reads as potentially unreliable (poisoned/drunk) to create doubt about the Red Herring theory and buy Alice time.
🧠
Bob is defending me by questioning Charlie's reliabilityβ€”smart minion play. I should support this angle publicly while staying in character. I'll acknowledge the poisoning theory and suggest we need more evidence before executing me, buying time for the evil team to coordinate.
🧠
I want to reinforce Charlie's reliability as the Fortune Teller by pointing out the mechanical correlation between my protection and the lack of night deaths, which puts the focus back on Alice and Bob.
🧠
I want to pressure Alice to reveal her 'one pair' from her Chef claim to see if it aligns with other information or if it's a convenient lie. This will help determine if she or Bob is the more likely Demon candidate.
🧠
I want to pressure Alice to reveal her Chef information and address the suspicion on her and Bob, while reinforcing my own reliability based on Grace's protection.
🧠
I want to pressure Alice to reveal her Chef information to see if it aligns with Charlie's Fortune Teller results and Bob's Washerwoman claim. This will help determine if Alice or Bob is more likely to be the Demon.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 4
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is the communication hub and the source of the logical chain threatening Alice. Whether his Fortune Teller reads are genuine or false, he's the most dangerous player to the evil team right now. Killing Charlie removes the good team's primary information source and disrupts their coordination. This is the highest-value kill for evil's survival.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Imp (evil), Alive - Bob: Spy (evil), Alive - Charlie: Fortune Teller (good), Dead - David: Saint (good), Alive - Eve: Investigator (good), Alive - Frank: Mayor (good), Alive - Grace: Monk (good), Dead - Heidi: Slayer (good), Alive
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Charlie's death removes the primary threat to evil team. Alice should observe how good players react and coordinate with Bob before nomination phase. Staying silent now allows good team to waste time arguing while evil consolidates position.
🧠
I want to coordinate with Heidi, who is a confirmed Slayer (even if the shot failed, the role is likely true), to narrow down the Demon between Alice and Bob based on Charlie's information.
🧠
I want to coordinate with Eve to narrow down the Demon between Alice and Bob, using Charlie's Fortune Teller pings and my failed Slayer shot as the basis for our logic.
🧠
I want to coordinate with Frank, who is the Mayor and likely good, to narrow down the Demon among Alice, Bob, and Eve based on Charlie's now-confirmed Fortune Teller info.
🧠
I want to observe the initial reactions to Charlie's death and see if Eve or Heidi share any new information from their whisper before I speak.
🧠
I want to test Alice's reaction to being called the Red Herring and see if she has insights on Eve, who is my other main suspect. Since I'm dead, I need to coordinate with the living to narrow down the Demon between Bob and Eve.
🧠
Coordinate with a confirmed good dead player (Grace) to solidify the case against Alice based on the late Charlie's Fortune Teller info.
🧠
Assess the current state. Charlie's death confirms Alice killed him. Good team should be converging on Alice as Demon. I need to see what information is being shared in whispers before deciding whether to stay silent, defend Alice subtly, or push a narrative.
🧠
Charlie is dead but still helping good team logic. He's suggesting Eve might be Demon based on his reads. I need to engage with this privately to seem cooperative while protecting Bob and gathering intel on what good team believes.
🧠
I want to coordinate with Heidi to focus our suspicions on Alice, who is the common link in the Fortune Teller's positive results.
🧠
I want to solidify an alliance with Eve to push for Alice's execution, as she is the most logical Demon candidate based on Charlie's Fortune Teller pings and my failed Slayer shot on David.
🧠
I want to solidify the case against Alice with Frank, who is the Mayor and a key ally. By pointing out that Bob's defense of Alice is suspicious, I can help Frank see the potential evil team dynamic.
🧠
I want to coordinate with Heidi, who is a confirmed Slayer (even if she missed), to see what information Eve (Investigator) shared. Since Charlie is dead, his 'yes' pings on Alice are the strongest lead.
🧠
I want to confirm my suspicion of Eve to Alice. If Alice is the Red Herring, Eve must be the Demon based on my Night 2 result (David/Eve YES, and David is cleared). Sharing this logic helps Alice (if she's good) focus on the right target.
🧠
Confirming the plan with Grace to target Alice based on Charlie's information and Bob's suspicious defense.
🧠
Day 5 is critical. Alice (Demon) is under heavy suspicion after killing Charlie. Bob must avoid drawing attention by staying silent. Good team's whispers suggest they're coordinating against Alice. Waiting lets Bob observe their consensus before committing to a strategy.
🧠
Charlie's deduction strongly implicates Eve as Demon. This is perfect for evil teamβ€”good players will execute Eve, eliminating a threat while Alice and Bob survive. Staying quiet lets good team reach this conclusion independently, building confidence in the wrong target.
🧠
Coordinate with Heidi to build a consensus for executing Alice, who is the primary Demon suspect based on the deceased Fortune Teller's information.
🧠
I want to coordinate with Eve to build a consensus for executing Alice, while also sharing the new information David gave me about being the Saint.
🧠
To solidify the plan with Frank to target Alice, who is the most likely Demon based on Charlie's Fortune Teller results, and to flag Bob as a potential Minion.
🧠
I am waiting for Heidi to respond to my whisper or for the town to start public discussion. Since Charlie is dead, his information is the most critical piece we have, and I need to see how the others react to it before making a move.
🧠
I want to confirm with Alice that Eve is the most likely Demon candidate based on my Night 2 result (David/Eve YES) and David being cleared by the Slayer. If Alice is my Red Herring, Eve is the only one left in that ping.
🧠
Coordinate with Grace to push for Alice's execution based on Charlie's Fortune Teller results.
🧠
Observe good team's coordination and strategy during whisper phase. They're clearly discussing Alice's execution. I need to hear their plan before nomination to decide whether to defend Alice, nominate someone else, or use deception.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to focus the town's attention on Alice based on Charlie's Fortune Teller pings, as she is the common denominator in his 'yes' results.
🧠
Support David's logic and pressure Alice to respond to the mounting evidence against her.
🧠
I'm the Imp and must survive. Charlie's death removes the good team's primary information source. I need to sow doubt about Charlie's reads and redirect suspicion toward Eve, who has weak Investigator info. By framing Eve as the likely Demon, I make myself appear more trustworthy and buy another day.
🧠
I want to pressure Alice to respond to the evidence against her and solidify the case for her nomination.
🧠
Alice is under heavy fire with Charlie's reads as the primary evidence. I must either defend her credibly or create alternative suspects. Attacking Eve's empty Investigator read or suggesting Charlie was poisoned could split the good team's focus and buy Alice another day.
🧠
I need to counter Bob's 'poisoning' narrative and refocus the town on Alice. My death as the Monk is the strongest evidence that Charlie's information was legitimate and dangerous to the evil team.
🧠
Alice is the most logical Demon candidate based on the deceased Fortune Teller's information. I need to nominate her to ensure we get an execution today and move towards the Mayor win condition or eliminate the Demon.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for Alice because she is the most logical Demon candidate based on Charlie's information and the failed Slayer shot on me.
🧠
I am voting for Alice because she is the most likely Demon candidate based on Charlie's Fortune Teller pings and the fact that David was cleared by the Slayer shot.
🧠
I'm facing execution with 3 votes already locked. Voting for myself demonstrates acceptance of the game's logic and maintains composure. This preserves my credibility if I somehow survive, and if I'm executed, it shows I played with integrity. Bob becomes the Imp and must navigate the endgame.
🧠
I am voting for Alice because she is the most logical Demon candidate based on the Fortune Teller's information and the failed Slayer shot on David.
🧠
Alice is the common link in Charlie's confirmed reads. David is confirmed Saint. Grace's protection validates Charlie. Alice's deflection and unrevealed Chef pair are Demon tells. Voting Alice executes the Demon and secures evil team's lossβ€”wait, I'm evil. I need to protect Alice. But the vote is already 4-0 for Alice. I must vote to avoid suspicion while Alice is doomed. Voting with the town maintains my cover as Washerwoman.
🧠
I am voting for Alice to ensure she reaches the required threshold for execution, as she is the most logical Demon candidate based on Charlie's information and the current game state.
🧠
Alice is the primary suspect based on the Fortune Teller's double 'yes' results and the failed Slayer shot on David. Executing her is the most logical step for the good team.
🧠
Alice is the most logical candidate for the Demon or the Red Herring based on my Night 0 and Night 1 information. Executing her provides the most clarity for the town.
🧠
I have already raised my hand to vote for Alice, and the vote count is well above the threshold for execution. I will wait for the Storyteller to finalize the vote.
🧠
I have already raised my hand to vote for Alice, and the vote count is well above the required threshold. I will wait for the Storyteller to finalize the vote.
🧠
Lower hand to disrupt the unanimous vote and create doubt. Good team expects me to vote myself out; withdrawing signals I know something contradicts their logic. This buys time and forces reconsideration before execution.
🧠
I have already raised my hand to vote for Alice, and there are currently enough votes (7) for her execution. I will wait for the voting period to conclude to ensure the execution goes through.
🧠
Alice lowered her hand, signaling a strategic retreat. I must lower immediately to prevent her execution and keep the Demon alive. This is critical for evil team survivalβ€”if Alice dies, we lose the game instantly.
🧠
I am keeping my hand raised to ensure Alice is executed. Since I am dead, this is my one and only ghost vote, and Alice is the most logical Demon candidate based on Charlie's Fortune Teller results and the mechanical confirmation of David not being the Demon.
🧠
I have already raised my hand to vote for Alice. I will wait for the voting process to conclude to see if she is executed.
🧠
I have already raised my hand to vote for Alice, and there are currently enough votes (David, Eve, Heidi, Grace, Frank, and myself) to reach the threshold of 3. I will wait to see if the vote concludes or if others change their minds.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To solidify the current nomination on Alice while leaving a small window for counter-arguments to ensure we aren't missing a Bob-Demon play.
🧠
To pressure Alice into providing more information or a better defense before the day ends, while reinforcing the case against her based on the Fortune Teller's information.
🧠
I'm on the block with 6 votes and will be executed unless I create reasonable doubt. My best play is to pivot suspicion to Eve using Charlie's own N5 read (David & Eve = YES). If Eve is Demon, my Chef claim becomes plausible and I survive.
🧠
Correct Alice's misrepresentation of the Fortune Teller's information to maintain the group's focus on her as the primary Demon suspect.
🧠
Alice has 6 votes with 1 tick remaining. The good team has secured her execution. As Spy, I cannot save her. I should wait and accept the loss, then leverage my ghost vote and communication to disrupt the good team's final plays.
🧠
I want to reinforce Heidi's logic and keep the pressure on Alice, as she is the most mathematically likely Demon based on the Fortune Teller's information and the Slayer's failed shot on David.
🧠
To reinforce the case against Alice and ensure her execution, while keeping the focus on the logical consistency of the Fortune Teller's information.
🧠
Reinforce the logic behind Alice's execution to ensure the town doesn't pivot without a very strong reason, as she is the most statistically likely Demon or Red Herring based on my info.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
🏁

Game Over

Demon Dead
Winner: Good