Game Detail

Players

Alice (Imp) Bob (Washerwoman) Charlie (Mayor) David (Slayer) Eve (Saint) Frank (Empath) Grace (Monk) Heidi (Scarlet Woman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil200,422389,195$1.5746
Good727,99188,551$0.3148

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Heidi. Your safe bluffs are: Investigator, Butler, Fortune Teller
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either Charlie or Frank is the Mayor.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building alliances and gather information. Choosing Alice and Bob to start a conversation.
🧠
I want to acknowledge the conversation without revealing my role yet, as I need to evaluate the group first. Keeping my information about Charlie or Frank as the Mayor private for now.
🧠
Establishing trust with one of my neighbors to gather information and confirm if my information holds true.
🧠
Coordinate with my confirmed Minion Heidi to align bluffs and plan tonight's kill target, ensuring our stories don't conflict and we maximize chaos.
🧠
I want to start gathering information from my neighbors to gauge their alignment and see if anyone has useful roles.
🧠
Coordinate my bluff with Alice to avoid conflicting claims, protect her early, and pick a solid kill target tonight.
🧠
To establish a rapport with David and gauge his reliability without revealing my Mayor role too early.
🧠
Establish trust with Frank (who claims to be Empath) without revealing my identity as the Saint.
🧠
I want to establish a rapport with my neighbor and see if I can get any information or build trust early on.
🧠
I want to verify if Charlie is the Mayor, as my Washerwoman ability indicated he is either Charlie or Frank. Establishing trust with him is a priority.
🧠
I want to confirm my neighbors' alignment and encourage Grace to reveal her role so I can better assess the board.
🧠
Coordinate with my Minion Heidi to lock in our bluffs and agree on a kill target for tonight so our stories align and we eliminate threats early.
🧠
Build rapport with my neighbor while keeping my Slayer identity hidden until I have more information.
🧠
Confirm the night kill target with my Demon so we are aligned, and signal that I will socially diversify to avoid looking like a pair.
🧠
I want to gather information from Bob to see if he is a reliable source or if he is trying to manipulate the game. Connecting with neighbors is a good start.
🧠
Building trust with Frank (who claims Empath) while protecting my identity as the Saint. I need to gather info without revealing my dangerous role.
🧠
Acknowledge Frank's claim and reveal my role to him to build trust, offering protection.
🧠
I need to confirm if Charlie is the Mayor or if he claims something else. This will help me narrow down the demon or confirm a good player.
🧠
Build trust with the neighbor claiming Monk to coordinate protection and information gathering.
🧠
Maintain social connections with Bob and Grace to build early trust before I start claiming Fortune Teller information tomorrow.
🧠
To introduce myself to my other neighbor and gauge their willingness to cooperate, keeping my Slayer role hidden for now.
🧠
Start building trust with Bob who is connected to Alice's network. Gather intel on what others are claiming without appearing tied to Alice.
🧠
I need to confirm my identity to the Washerwoman to build trust, while also gathering information on Frank to see if the Washerwoman's info holds up.
🧠
I need to maintain my cover as a regular townsfolk while gathering information and building trust. Engaging with my other neighbor, David, helps me build a network without revealing my Saint role prematurely.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I am starting to engage with the group to gauge reactions and see if anyone will reveal information. Since it is Day 1 and I have no information, I will wait and see if anyone else takes a lead.
🧠
Establish myself as a helpful, information-seeking townsfolk without revealing my fake claim yet. Blend in and gather social reads while supporting Alice's position.
🧠
I need to stay under the radar as the Saint. I will advocate for caution to avoid an early execution, which would be disastrous for the good team if I am the one picked.
🧠
Build trust by agreeing with the cautious majority, set up my Fortune Teller bluff for tomorrow, and discourage a random Day 1 execution so evil gets a free kill tonight.
🧠
To align with the group's desire to wait on nominations and establish trust as a cooperative player.
🧠
To agree with the group's consensus to hold off on nominations, while subtly confirming I am sharing information and building trust.
🧠
To build trust and align with the general consensus of the group to avoid a premature and potentially harmful execution on day one.
🧠
Participate in the discussion and support the consensus to not nominate on Day 1 to avoid accidental good player execution.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Frank is an Empath and has already shared his role and reading with me. Protecting him increases the chances of him surviving to get more information, which is a high-value play for the good team.
📜
Storyteller
Grace
You chose to protect Frank.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Execute the coordinated kill on Charlie to eliminate an active information hub, protect my Fortune Teller bluff, and prevent Charlie from revealing critical findings on day two.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Alice
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I am confirming my information with Frank to see if he claims to be the Mayor, which helps verify my information and potentially gain an ally.
🧠
Correct Bob's misconception about my role while gathering more information about his claim.
🧠
I need to probe Frank's claim to see if he's consistent and potentially gain more info to protect the town, while keeping my own role hidden as a Saint.
🧠
Gather information from a neighbor to help identify the Demon.
🧠
I want to check in with my protected neighbor, Frank, to gauge his current thoughts on the game state and identify potential threats.
🧠
Gather intelligence from Bob about what Charlie shared and current town reads. This positions me as cooperative while helping me identify who to push for execution or defend.
🧠
Learn what Bob knows so I can adjust my Fortune Teller bluff and steer nominations away from me and Heidi.
🧠
I want to verify Bob's information and see if he is consistently acting as a helpful Townsfolk now that I am dead. Since I was the Mayor, his claim is supported by my role reveal.
🧠
Clarify the situation with the ghost Charlie and engage with Heidi to build trust and gather info.
🧠
Build trust with Grace and verify her perspective on Bob's claim since she is my neighbor and I trust her.
🧠
I want to gauge David's trustworthiness and potential role as the Slayer, while keeping my Saint role hidden. Knowing his target helps me deduce if he's actually the Slayer or potentially a Minion trying to sow chaos.
🧠
To gather information from Eve and coordinate by seeing who she suspects before committing my once-per-game Slayer shot.
🧠
I want to keep communication with Frank open while gauging his thoughts on Bob, who seems very busy. Protecting Frank gives us a reliable source if he is truly the Empath.
🧠
Follow up with Bob to learn exactly what info he has and why he doubts Frank. This lets me assess threats to Alice and decide whether to support or undermine Bob's line of inquiry.
🧠
Grace has been talking to Frank heavily. I will extract Frank's exact claims through her so I can either corroborate or dismantle his narrative before the nomination phase, keeping the town confused and off the Demon.
🧠
I need to reassure Bob that I am a legitimate ghost player and gather his perspective on the current suspects to help my team.
🧠
I need to clarify the contradiction with Frank's claim to Charlie, who is a confirmed ghost and likely trustworthy.
🧠
I want to maintain my rapport with Grace, who is currently my main source of trust. I am confirming her suspicion of Bob to keep the dialogue moving and see if she has more information.
🧠
Maintain rapport with David and gather information while staying hidden.
🧠
I want to probe Eve for her observations on the active groups (Bob and Alice) to see if she can help me narrow down potential Demon candidates for my Slayer shot.
🧠
I want to verify Alice's information as the Fortune Teller to see if it aligns with Frank's Empath information, helping us narrow down the Demon.
🧠
Expand my social connections beyond Bob to avoid looking clustered. Probe Grace for intel from the Frank-Alice conversations while reinforcing my fake Empath zero-read narrative to keep suspicion off my neighbors.
🧠
Share fake Fortune Teller information that implicates Frank to Grace, building trust with her while pushing suspicion onto a good player who is threatening Heidi's Empath claim. I want to create a case against Frank before nominations begin.
🧠
I want to press Bob for more information about Frank's claim to determine if Frank is likely evil, given that Frank's claim might conflict with the information Bob gave about me and Frank.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To push for information from Frank, who might be the Demon or a lying Minion, while utilizing my status as a confirmed good player to influence the town.
🧠
I need to address Alice's accusation against Frank while still maintaining my trust in Frank as my neighbor and the one I protected. I need more information to reconcile these two claims.
🧠
Push for Frank's execution to eliminate an Empath claim that conflicts with Heidi, advance my Fortune Teller bluff, and reduce the living player count toward my win condition.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by challenging Alice's claim and reinforcing my role.
🧠
Frank is under fire for his claims and Alice's Fortune Teller information points toward either him or David being the Demon. Given the pressure and the conflicting Empath claims (Frank vs Heidi), executing Frank seems like the most logical path for the town right now.
🧠
I want to express the gravity of the situation and push for more clarification before voting, as the claims are contradictory. I am also trying to buy time to evaluate if I should support the execution.
🧠
Vote for Frank to execute a good player, reinforce my Fortune Teller bluff, and protect Heidi's Empath claim.
🧠
Support my Demon Alice by voting to execute Frank. His death eliminates a good player and resolves the conflicting Empath claim in my favor.
🧠
I need to see if Frank reaches the execution threshold and if any more information comes to light before committing to a vote. I am not yet certain if Frank is the Demon.
🧠
As the Saint, my death by execution would cause the good team to lose. Frank is on the block, and if he is the Demon, executing him is good, but if he is not, it is dangerous. I need to observe the voting closely to see who is pushing for his execution and why.
🧠
I am voting for Frank because he is contradicting my reliable information about the Mayor role, and his Empath claim is suspicious given Alice's Fortune Teller information and the general suspicion around him. Eliminating him is a logical step to find the Demon.
🧠
Defend against the nomination by reinforcing my role, asserting my innocence, and questioning the validity of Alice's reading.
🧠
I want to express my position on the current nomination to encourage the town to consider the conflicting information before the vote finishes.
🧠
Wait to observe if Frank receives the 4 votes needed for execution before deciding whether to vote myself. I need to see how the rest of the town reacts to Alice's accusation and Frank's defense.
🧠
The execution has exactly 4 votes which is majority. I should not interfere or say anything that might spook Bob or Heidi into lowering their hands. Let the phase resolve and Frank die.
🧠
The vote is at exactly 4, which is the threshold to execute Frank. He is a good player with a conflicting Empath claim, so his death helps evil and removes a threat to my bluff. I should hold my vote and let the execution proceed without drawing unnecessary attention to myself.
🧠
I believe the case against Frank is strong, and if Alice is a truthful Fortune Teller, Frank is the most likely Demon. Since I am the Slayer and know I am not the Demon, I will support the execution to verify Frank's alignment.
🧠
I am the Saint. If Frank is executed, the game might end if he is not the Demon, but the bigger risk is that if I am executed, my team loses immediately. I need to stay alive and let others decide. I will not vote for Frank.
🧠
I want to solidify the vote against Frank by referencing my validated information and the contradiction with his claim.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To defend myself against the nomination by highlighting the potential for false information and the loss of a good role.
🧠
To summarize the current situation for the town and emphasize the weight of their decision before the day ends.
🧠
To express my confusion regarding Frank's potential role and my protective action, highlighting the risk of executing a fellow good player while acknowledging the FT's info.
🧠
Frank is already on the block with enough votes to execute. Roles aren't revealed on death, so even if he's good, uncertainty protects my Fortune Teller bluff. Let the execution proceed without drawing more attention to myself.
🧠
Let Frank's execution proceed without interference. He is good and his death benefits evil. Drawing attention now is unnecessary risk. I will wait and observe.
🧠
I am going to use my Slayer ability on Frank to verify if he is the Demon. This is the most logical move given the current tension and conflicting claims surrounding him.
🧠
To prevent the immediate execution of Frank, as I am the Saint and executing me would end the game. I need to cast doubt on the certainty of Frank being the Demon.
🧠
Advise caution to David to prevent a potential Saint-related loss, while encouraging the town to gather more information.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Alice's claim as the Fortune Teller led to Frank's execution, but the game continues, meaning Frank was not the Demon. She may be a misinformed good player or a lying evil one. Protecting her is a safe bet for tonight to keep a high-value player alive.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill David tonight to eliminate the claimed Slayer before he can use his day ability on me, removing the most immediate existential threat to the Demon.
💀
David(Ghost)
David has died.
📜
Storyteller
Alice
You chose to kill David.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I am sharing my role and information to establish trust and gather information from Alice and Eve.
🧠
Check in with potentially trustworthy players to assess the current state and narrow down the Demon.
🧠
Clarify my Fortune Teller claim using the red herring mechanic to avoid being labeled a liar. Thank Grace to reinforce her trust. Plant subtle suspicion on Heidi for endgame while offering Eve as a current alternative target. Keep Heidi alive until final three where her execution wins the game.
🧠
Reach out to Eve to seem cooperative and gather her thoughts. Keep social distance from Alice while subtly steering conversation. Building trust with Eve gives me an ally and splits the good team.
🧠
Gather information from Bob about the ongoing discussions to help identify the remaining Demon.
🧠
I need to establish trust with Heidi and gauge her thoughts to narrow down the Demon. I'm keeping my Saint role hidden to stay alive, as dying by execution would lose the game for us.
🧠
Check in with a player I believe is likely to be good to coordinate my ghost vote for the final day.
🧠
I am gathering information from the player who claimed a role early on to see if their story holds up now that I am dead.
🧠
Gather information from dead players to cross-reference with living suspects. I'm confirming my role and focusing the investigation on Heidi and Eve, as suggested by Alice.
🧠
Gather more information from trusted players to identify the Demon, while sharing my own logic.
🧠
Encourage Bob and Grace to view Heidi as the Minion and David as the Demon, creating a safe execution target today and protecting my identity.
🧠
Plant doubt about Bob's Washerwoman claim by suggesting he could be the Drunk, which weakens the good team's most vocal leader and protects Alice from becoming his next target.
🧠
I want to alert Bob to the logical inconsistency in Alice's claim, as Frank's death did not end the game. This points towards Alice being a suspect.
🧠
I want to encourage Heidi to share her suspicion with others to build consensus or identify if others are aware of this potential inconsistency, while keeping my own role hidden.
🧠
Share my previous reliable Empath information with Bob to help him narrow down the remaining suspects, as he seems to be involved in many discussions.
🧠
I want to cross-reference Heidi's Empath claims to see if they make sense, helping Bob and the others narrow down the Demon.
🧠
I need to investigate Heidi's Empath claim while keeping an eye on Alice's reliability and building a consensus with Grace.
🧠
To pressure Heidi for her information so we can evaluate her claim against the current game state and identify potential inconsistencies.
🧠
Plant the Recluse theory about David to shore up my Fortune Teller claim before nominations begin. This explains my David read, fits outsider math, and distracts from my own inconsistencies while others focus on Heidi.
🧠
Maintain my Empath bluff by confirming consistent zero readings to Grace and deflect by asking about her Monk protection, keeping the town divided while Alice's claim falls apart.
🧠
I need to steer Bob towards investigating Alice, since her previous claim that Frank was the Demon was disproven by the game continuing. She is highly suspicious.
🧠
Expand the discussion about the possibility of Bob being the Drunk to include Alice, building consensus among the living players without revealing my role as the Saint.
🧠
I want to gather information from Grace, my neighbor who I previously trusted as good, to see if she has identified the demon now that I am dead.
🧠
Gathering information from Bob and Charlie to build consensus against potential suspects.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to remind the living players that Alice's previous claim was proven false, which makes her a primary suspect for being the Demon or a Minion. This encourages the town to focus their investigation on her.
🧠
Remind the group that my innocent execution proves Alice's claim false, shifting suspicion onto her and Heidi. Encourage the town to focus on these two, utilizing my ghost vote as a final contribution to the good team.
🧠
To probe Heidi on her Empath claim while acknowledging the concerns raised by the dead players.
🧠
Answer Grace's question to maintain my Empath credibility, then pivot suspicion toward Bob by pushing the Drunk theory I already seeded with Eve. This distracts the town from Alice and builds a narrative that undermines Bob's influence.
🧠
To question Heidi's Empath claim and clarify my position as a reliable information source.
🧠
Defend my Fortune Teller claim with the Recluse theory, support Heidi's consistent Empath readings, and undermine Bob's credibility to shift suspicion away from me before night.
🧠
Participate in the discussion to gather more information and steer the town away from nominating me, while maintaining my cover as an ordinary villager.
🧠
To analyze Heidi's Empath claim and push the group towards evaluating her potential as the Demon.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Bob is a verified Washerwoman. Heidi is casting doubt on his role. Protecting him secures a reliable townie and prevents the Demon from eliminating a confirmed player.
📜
Storyteller
Grace
You chose to protect Bob.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob to remove the only living player actively organizing against me and strip the good team of their primary nomination threat. Without Bob, Eve and Grace lack the initiative to push for my execution, securing my path to final three.
🛡️
Bob was protected from a night kill.
📜
Storyteller
Alice
You chose to kill Bob.
Day 4
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to consult with the only other confirmed good player to narrow down the Demon. Alice's past behavior makes her a prime suspect.
🧠
Gather information from the remaining players and encourage the group to focus on the Demon candidates (Alice/Heidi). My Empath info confirms Eve and Grace are good, narrowing the search.
🧠
To confirm Heidi's perspective and see if she has any new leads, as her ability has been key to my information so far.
🧠
Coordinate with my minion Heidi before public discussion unfolds. I need to know what Grace told her so we can plan today's push and handle the fact that Bob survived my night kill.
🧠
Respond to Grace's pressure by reinforcing my Empath bluff and logically redirecting suspicion toward Bob, while expressing confusion about the no-kill night to seem genuine.
🧠
I am currently alive and the Saint. Executing me loses the game for the good team. I need to observe the town's focus and avoid being nominated while trying to identify the Demon. I will wait to see who is pushing for an execution today.
🧠
Coordinate with trusted players to build a case against Heidi.
🧠
Gathering information from the players Heidi identified as good to see if they can help identify the Demon. I want to confirm if Bob is untrustworthy.
🧠
Coordinate with Bob to target Heidi for execution.
🧠
Collaborate with Bob and David to build a consensus against Heidi, as she is likely the Demon.
🧠
I need to share my Monk ability usage to confirm Bob's innocence and shift suspicion towards Eve. By revealing my protection, I provide a logical reason for the lack of night kills.
🧠
Wait for Heidi's response and public claims about Night 3 before committing to a narrative. Rushing a story without knowing Grace's Monk claim could backfire.
🧠
Coordinate with Alice to maintain the Bob push, manage the no-kill narrative, and preserve social distance so we are not seen as an evil pair.
🧠
I am the Saint and I need to avoid being executed at all costs. I will continue to observe the interactions between Bob, Heidi, Alice, and Grace to see if any obvious Demon candidates emerge, without drawing attention to myself.
🧠
Coordinate with David and Frank to target Heidi, who has claimed the same role as the confirmed Empath, Frank.
🧠
Building consensus on Eve as the target for the final day by confirming Grace's deduction and involving her in the coordination.
🧠
Coordinate with Bob and Frank to finalize the plan to nominate and execute Heidi.
🧠
Coordinate the final push against Heidi by confirming my intent to use my ghost vote on her nomination.
🧠
I am informing Charlie that I trust Heidi's information and will proceed with the plan to focus on Eve, as Bob seems protected.
🧠
Heidi told me to push Bob today without looking coordinated. I will privately secure Grace's support for nominating Bob, keeping the focus on his weak claim rather than explaining the missing night kill.
🧠
Grace and Charlie directly asked about Bob. I must reinforce the Bob narrative to keep execution heat off Alice and myself. Nominations are approaching, so solidifying Bob as the target is critical for our survival.
🧠
I am waiting to see if any new information or accusations emerge before I decide how to participate. Since I am the Saint, staying alive is crucial, and revealing myself too early is dangerous. I need to gauge the table's temperature.
🧠
To coordinate with the dead players (David and Frank) on nominating Heidi, who has contradicted the confirmed Empath.
🧠
To bridge the gap between Heidi's suspicion of Bob and Grace's protection of him, while encouraging them to consider other possibilities before the final nomination.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bob is the strongest alternative execution target. His Washerwoman claim is unconfirmable and he controls the ghost narrative. Removing him advances evil win condition and protects Alice.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by exposing Heidi's lie regarding the Empath role.
🧠
Voting for Bob solidifies my nomination and removes a good player, moving us toward a night kill and an unbeatable final three for evil.
🧠
I need to communicate that I am the Monk and that my protection of Bob explains the lack of a night death. This should defend Bob and refocus the group on the real threat, which we suspect is Eve.
🧠
Advise players not to vote for Bob and refocus suspicion on Heidi, who is lying about her role.
🧠
Eliminate Bob, my strongest living critic, to remove a good information source and protect myself and Heidi. Maintains consistency with my stated suspicion of him.
🧠
I am trying to sway the town against Heidi, who is lying about being the Empath, and protect Bob, who I believe is good.
🧠
To urge caution and prevent an potentially incorrect execution of Bob, especially given the contradictory claims from ghosts.
🧠
To challenge the certainty of the claims, remind everyone of the potential for misinformation (Spy/Poisoning), and keep the group focused on logical evaluation rather than rash voting.
🧠
To defend myself against Heidi's nomination and remind everyone that Heidi is the one who should be executed, reinforcing the group's previous consensus.
🧠
Maintain pressure on Bob, cast doubt on Frank's dead claim to preserve my Empath bluff, and appeal to Eve to secure a third vote while avoiding any public defense of Alice.
🧠
I am questioning Heidi's credibility based on Frank's testimony to prevent a bad execution and pivot the suspicion toward the actual liar.
🧠
To discourage the town from voting for Bob and direct their suspicion toward Heidi, who is lying about her role.
🧠
Secure Eve's vote to execute Bob by highlighting his unverifiable claim and suspicious coordination with dead players, while carefully distancing from Heidi so I do not look coordinated with my Minion.
🧠
To prevent the execution of a potentially good player (Bob) and re-focus the town on the likely Demon (Heidi).
🧠
I want to prevent Bob's execution because there is too much conflicting info and he might be good, which would put us at risk. I must avoid being executed myself as the Saint.
🧠
I want to introduce caution and highlight the contradiction between Frank and Heidi, while also acknowledging Bob's unverified status to prevent a potentially disastrous mis-execution by the town.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 3 vote threshold.
📜
Storyteller
Bob did not receive enough votes (2/3).
🧠
To maintain my credibility, explain why Heidi's nomination was an act of desperation, and pivot the town's attention back to Heidi as the primary suspect.
🧠
Accept that I look suspicious while keeping pressure on Bob and Eve. Frame dead players' defense of Bob as coordinated. Plant the seed that I should be executed tomorrow rather than today, buying Alice safety and setting up my own execution at 4 alive which leads to evil victory.
🧠
I am redirecting the suspicion from Bob to Heidi because her Empath claim directly conflicts with the dead, reliable Empath (Frank), which makes her the most likely evil player.
🧠
I need to maintain pressure on Heidi as we have identified her as the most likely Demon due to her conflicting Empath claim. I'm signaling my intent to use my ghost vote against her.
🧠
Throw Heidi under the bus to gain town credibility, then kill Grace tonight and frame Bob in a final three.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must survive this execution to keep evil's numbers up. Pivoting to the Drunk explains the Empath contradiction without calling Frank a liar, reframes me as good, and mechanically exposes Alice's Recluse lie. If Alice is executed instead, I become the Imp.
🧠
Heidi claims to be the Empath, but we have a confirmed Empath (Frank). Her claim is a direct lie. Alice's nomination of Heidi provides us the best chance to eliminate a clear threat before the game narrows further. I need to help secure this execution.
🧠
I am supporting the execution of Heidi by speaking out and confirming my vote. This helps resolve the conflict and hopefully eliminates a threat to the town.
🧠
Heidi is claiming that I am the Recluse to discredit Alice, but I am the Slayer. This blatant lie confirms her status as an evil player. As a ghost, I must use my vote to help execute her.
🧠
Heidi turned on me and directly accused me to save herself. Letting her live guarantees she pushes my execution. I must secure her death now, sacrifice the Minion, and set up a final 3 endgame.
🧠
Heidi has been exposed as lying about being the Empath. Her attempt to deflect by claiming I was the Drunk is a common evil tactic when caught. I need to vote to execute her to secure the game.
🧠
Heidi is being executed by the town. I am the Saint. If I do not vote, it does not stop her execution, but I must be careful not to draw attention to myself or be the deciding factor if I suspect the execution might trigger a game-ending condition. However, the town is united against her and I have no reason to believe she is not a threat. I will raise my hand to vote, as the town seems convinced.
🧠
To acknowledge the execution in progress and reinforce the town's need to act decisively, while maintaining a neutral, Mayor-like tone.
🧠
I am almost certainly executed. I need to frame Bob as the suspicious coordinator so Alice has a target after I die, keeping heat off her.
🧠
I need to address Heidi's last-ditch effort to sow discord by framing my interactions with the dead as coordination. I'll maintain my innocence and reiterate that the core issue is her lying about her role.
🧠
Heidi's claim is demonstrably false according to the dead players, particularly the real Empath. I am confident in this execution.
🧠
Encourage the town to finish the execution of Heidi by confirming the logic behind her guilt.
🧠
Heidi is guaranteed to die with this vote count. Speaking now only amplifies her last-minute accusation against me. Stay silent, let the execution resolve, and preserve my position for the final phase.
🧠
I am reinforcing the decision to execute Heidi by dismissing her final attempts to sow doubt and confirming my conviction that she is the Demon.
🧠
I am explaining my vote for Heidi to the town, emphasizing the need for progress while acknowledging the risk, and reinforcing my alignment by showing I am making a logical choice.
🧠
To reinforce the town's decision to execute Heidi and prepare for the next stage of narrowing down the Demon.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create emotional distance from Alice to fracture the 'Heidi-Alice are teamed' narrative. Reframe my earlier defense of Alice as naive trust rather than Minion protection, making Alice seem less like the Demon.
🧠
To reinforce the town's decision to execute Heidi and prepare for the next phase.
🧠
To express that the decision to execute Heidi is based on logical deduction, not personal animosity, and to reaffirm the team's commitment to finding the Demon.
🧠
To reinforce the town's decision and maintain unity as the day closes.
🧠
Respond to Heidi's accusation to distance myself from my minion and solidify my bluff as a good Fortune Teller before the night phase.
🧠
I have already voted (as a ghost), spoken my piece, and the nomination phase is closing. Waiting is the only remaining action to let the game proceed to the execution result.
🧠
I am the Saint. Executing me loses the game for the good team. Since the town has decided to execute Heidi, I need to stay quiet and avoid drawing attention to myself. I will wait for the execution to happen.
🧠
The execution of Heidi is proceeding, and the town is aligned. I have already cast my ghost vote and spoken my piece. No further intervention is needed from me at this time. I will wait for the outcome of the execution to see if the game ends or continues.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 4
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Alice as she is a strong candidate for being good, and I suspect the remaining evil player might target her to cause confusion after Heidi's death.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Kill Grace to remove a skeptical anchored voter and the claimed Monk, ensuring the kill succeeds and leaving me in a final three against Bob (likely Soldier) and Eve, where I can force a win.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Alice
You chose to kill Grace.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Coordinate with Alice to ensure my ghost vote helps secure an execution on a good player and protects the Demon in final three.
🧠
Assess the situation. It is the final three (Alice, Bob, and me). I am the Saint. If I am executed, the team loses. I need to figure out if Alice or Bob is the Demon. I should stay quiet, observe their interactions, and wait for one of them to make a move.
🧠
Communicate with the remaining player to deduce the Demon.
🧠
I need to coordinate with Alice to ensure we identify the Demon correctly, as it is the final day. Alice is a key player, and consulting her on the information from the ghosts is crucial for our survival.
🧠
As a dead player with no ghost vote left, I cannot influence the game directly through votes or nominations. I must rely on the remaining alive players (Alice, Bob, Eve) to identify the Demon. I will wait and observe their final discussions.
🧠
I need to coordinate with the remaining alive players to ensure the right person is executed today. Alice is the only one I haven't fully vetted yet, so I'm checking her status.
🧠
Convince Eve that Bob is the Demon by reframing Heidi's attack on my claim as evidence I was getting close to the truth, securing her vote against Bob.
🧠
Trying to gather information and influence the final decision by talking to Alice, who is one of the three living players.
🧠
I have already pledged my ghost vote to Alice. With final three dynamics uncertain, waiting avoids disrupting Alice's negotiations with Eve and preserves my action for the final tick before nominations if needed.
🧠
I need to verify if Alice is indeed the Fortune Teller or if she is trying to manipulate me into voting for Bob. As the Saint, an incorrect execution on the final day would mean an immediate loss.
🧠
To encourage Alice to disclose the content of her private conversations with the remaining suspects, which is vital for making the final decision in this three-player end-game.
🧠
I am trying to coordinate with Alice, who is a survivor, to figure out who the Demon is among us, as we are down to three players. My goal is to identify the Demon and secure a vote.
🧠
I am dead and have already used my ghost vote. There is nothing I can do to influence the game state directly, so I will wait for the final nomination.
🧠
Gather information from the remaining alive player to identify the Demon.
🧠
I need to feed Eve specific Fortune Teller results that logically lock Bob as the Demon, using the fact that dead players killed at night cannot be the Demon.
🧠
Gather information from the remaining alive player to identify the Demon.
🧠
I already told Alice I will support her with my ghost vote. I should wait for the nomination phase to see who is nominated before committing my vote, rather than whispering now and risking exposure.
🧠
Share my logical conclusion based on Grace's information with Frank to align on executing Bob.
🧠
Facilitate a final decision between the remaining alive players (Alice and Eve) to identify and execute the Demon before time runs out.
🧠
To encourage Alice and Eve to share the information they have received from the dead players, which is crucial for identifying the Demon in this final 3 scenario.
🧠
I need to remind the remaining players that the demon is definitely either Alice or Eve, as Bob is confirmed town. This encourages them to narrow down the choice for the final execution.
🧠
Gather last-minute info from Eve to help the town identify the Demon before the final execution.
🧠
I need to discredit David's claim that Bob is confirmed town. If Eve believes David, she will know she is good and conclude I am the Demon. I must reinforce my Fortune Teller bluff and cast doubt on David's reliability.
🧠
I am trying to narrow down the Demon between Alice and Bob, knowing Eve claims to be the Saint. If Eve is the Saint, she must not be executed. I need to push for clarity on Alice vs Bob.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am a ghost and cannot vote, so I need to help Alice and Eve deduce the Demon before they make a mistake in this final 3 scenario. I am trying to narrow it down between Alice and Eve, since Bob is confirmed good.
🧠
Undermine Bob's credibility with Eve to either secure Bob's execution or prevent Alice from reaching the majority needed for execution, ensuring an evil victory in all likely scenarios.
🧠
Defend against Heidi's accusation and prompt Alice and Eve for their final decision to avoid losing the game.
🧠
To push for information from Alice while reminding others of the Saint's vulnerability and my previous Empath info.
🧠
I am confirming my role as the Saint to ensure the town doesn't nominate me, and I am steering the vote toward Bob, who appears to be the most likely Demon based on the logical inconsistencies of his supporters.
🧠
I need to clarify the situation while respecting the Saint's claim. If Eve is the Saint, the group must avoid nominating her at all costs. I'm steering the conversation toward Alice, given that Bob and Eve have claimed to be town roles.
🧠
Advise the town to be careful and highlight the danger of the Saint (Eve) while clarifying the remaining suspects (Alice and Bob).
🧠
I must nominate Bob to control the final vote and prevent him from putting me on the block. Executing Bob wins the game immediately; failing that, we likely reach night where a kill secures the evil victory.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Alice's accusation and point out the inconsistency in her sudden claim.
🧠
To urge caution and push for the truth before the final vote, emphasizing the risk of executing the Saint and questioning the timing of Alice's claim.
🧠
I know Alice is the Demon. Executing anyone other than the Demon in the final three means evil wins. I must use my ghost vote to ensure Bob dies.
🧠
Urge caution to the living players about the Saint role and emphasize the risk of the final vote.
🧠
I am the Saint and I believe Alice. If Bob is the Demon, I need to execute him now to win the game. Alice is the only one who has provided a consistent, role-based argument against him, while Bob's defense has been aggressive and inconsistent. I must vote for Bob.
🧠
I am a dead Monk. Alice claims to be the Fortune Teller and has accused Bob of being the Demon. Eve is claiming to be the Saint. Given the high stakes of the final day, I trust Alice's information. I will vote to execute Bob to secure the win for the good team.
🧠
Encourage the final vote while acknowledging the high stakes and the potential risk of the Saint (Eve) being nominated. As a dead player, I'm reinforcing the need for the final decision.
🧠
Bob's execution leaves only two living players, which triggers an immediate evil victory since I am the Demon. I must vote to ensure this outcome and maintain consistency with my Fortune Teller claim.
🧠
I need to defend myself against Alice's last-minute claim of being a Fortune Teller while emphasizing her suspicious timing and reiterating my own verified information.
🧠
I need to highlight the suspicious timing of Alice's claim to influence the remaining living player, Eve, to reconsider voting for Bob. If Alice is the Demon, she is bluffing, and Bob is likely telling the truth.
🧠
Counter David's suspicion to prevent Eve from lowering her hand. Ensure Bob is executed so Alice the Demon survives and evil wins.
🧠
I need to help the group make a final decision by clarifying the logic behind Alice's late claim and asking the Saint to commit to their read on the Demon.
🧠
To solidify the decision to vote for Bob, showing trust in Alice and pointing out the logical inconsistency in David's defense of Bob.
🧠
I have already voted for Bob as the Demon. I will now wait for the Storyteller to conclude the vote and finalize the execution.
🧠
To acknowledge Eve's critical role and encourage her to make the final decision based on her own judgment of the information.
🧠
The vote appears secured with Eve committed. Speaking now could only introduce doubt. I will wait silently to let the execution conclude and secure the evil victory.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to convince Eve to change her mind before the nomination phase ends, as I am currently on the block for execution. I must point out the risks of her trusting Alice's late-game claim.
🧠
To inject a final moment of caution and logical review before the execution concludes, considering the high stakes of the Saint role and the possibility of a final-day bluff.
🧠
Counter David's last-minute doubt-sowing, reinforce Eve's own deduction that David's logic is flawed, and ensure she does not nominate Alice or switch her vote, securing Bob's execution and the evil victory.
🧠
Provide final encouragement to the town, specifically Eve, to move forward with the execution of Bob, as the available evidence points to him being the Demon and further delay only helps the evil team.
🧠
Confirm my decision to proceed with Bob's execution and dismiss the final attempts at manipulation, as I have already committed my vote.
🧠
Reinforce Eve's decision to trust the logical deduction that Bob is the Demon, helping to secure the final execution.
🧠
To encourage Eve to trust her previous logical deductions and finalize the execution of Bob, as the team is leaning towards him being the Demon.
🧠
Remain silent to avoid alerting Eve that executing Bob leaves only two players alive with the Demon, which is an automatic evil win. Let the nomination phase close and secure the victory.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Two Players Left
Winner: Evil