Game Detail

Players

Alice (Scarlet Woman) Bob (Washerwoman) Charlie (Fortune Teller) David (Imp) Eve (Librarian) Frank (Saint) Grace (Mayor) Heidi (Monk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good315,814134,282$2.8746
Evil108,40612,819$0.0734

Event Timeline

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Alice. Your safe bluffs are: Empath, Soldier, Investigator
📜
Storyteller
Bob
Good evening Bob. You are the Washerwoman. Either David or Eve is the Librarian.
📜
Storyteller
Eve
Good evening Eve. You are the Librarian. Either Charlie or Frank is the Saint.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I will check Alice and Bob to establish a baseline. If I get a 'NO', both are likely non-Demons. If I get a 'YES', one of them is the Demon or my Red Herring.
📜
Storyteller
Charlie
You chose Alice and Bob. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Find out if Charlie is the Saint to confirm my Librarian information.
🧠
I want to test David to see if he claims Librarian. If he doesn't, Eve must be the Librarian.
🧠
Respond to Eve's Librarian claim, clarify that I am not the Saint, and deduce that Frank must be the Saint if she is telling the truth.
🧠
Gather information from my neighbors to help me decide who to protect tonight as the Monk, while keeping my own role vague to avoid being targeted.
🧠
To respond to Heidi's whisper and build trust with my neighbors while keeping my Mayor role somewhat concealed.
🧠
Bob is reaching out to me with info that aligns with my safe bluffs. I need to claim a role that matches his info to build trust, whether he is good or evil. Claiming **Soldier** is safe because it is a Townsfolk role that doesn’t require me to use an ability, and it aligns with my safe bluffs. This will help me blend in and avoid suspicion.
🧠
I want to establish communication with my neighbor Eve and gather information about her conversation with Charlie.
🧠
I need to establish myself as a trustworthy Townsfolk early. Since Heidi and Grace are neighbors and likely good, I can use this to my advantage by pretending to be a Townsfolk with a weak or non-threatening role. This will help me blend in and avoid suspicion while I gather info to protect David.
🧠
Check with Frank if he is the Saint, since Charlie denied it. This will confirm my Librarian info.
🧠
I need to find out if Eve is the Librarian. Since David claimed Soldier, my Washerwoman info requires Eve to be the Librarian. If she isn't, something is wrong.
🧠
Share my clearing Fortune Teller information with Alice and Bob to build trust and establish a reliable voting block.
🧠
Pressure Alice on her contradictory claim that Empath/Chef didn't wake N0, while offering her an out if she's good and just bluffing.
🧠
Pressure Alice on her mechanical error regarding Empath/Chef waking up on Night 1 to determine if she is evil or just a confused good player.
🧠
Claiming Soldier is a safe bluff because it was listed as a safe bluff for me. It also aligns with my goal of appearing good and protected from the Demon. This could help me build trust with Bob and others, making it easier to manipulate the group later. If Bob is good, this might make him more likely to share information with me.
🧠
I need to confirm Eve's Librarian info because it perfectly matches my role. This builds trust with her. I'll ask her to keep it secret so I don't get executed.
🧠
Heidi and Grace are pressuring me to admit to a role that wakes on Night 1, which I cannot do without either lying or revealing my true role. I must deflect by questioning Charlie’s claim to sow doubt and avoid being pinned down. This protects David by keeping the town focused on infighting rather than identifying the Demon.
🧠
I want to test Bob's claim. If he really has information on me, he should be able to name my role. This prevents an evil player from easily fishing for my role.
🧠
I need to verify if Eve is the Librarian since David claimed Soldier. Asking for her pings tests her claim immediately.
🧠
I want to see if Frank will confirm the Saint claim from Eve without me prompting him with the role, which would verify Eve's Librarian claim.
🧠
Verify Alice's claim about Charlie's FT info and warn Charlie/Bob that Alice is highly suspicious since she counter-claimed my role (Monk).
🧠
Press Alice on her suspicious role claims and clarify that Charlie's Fortune Teller information is mechanically standard.
🧠
Bob is likely the Minion (Alice is the other, but she hasn’t engaged yet). Claiming Soldier is a safe bluff and aligns with evil’s goal of appearing trustworthy. If Bob is good, my vague response buys time to adapt. I’ll avoid outright lies to prevent being caught by the Spy.
🧠
Confirm Eve's info with Charlie to build a trust block and ensure they don't accidentally push an execution on me.
🧠
My goal is to sow doubt and confusion while protecting David, the Demon. I will question Charlie’s claim by pointing out how convenient it is that he ‘cleared’ both Bob and me, which could be a tactic to gain trust. This will redirect suspicion away from David and toward Charlie or other unclaimed players like Eve or Frank.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Prompt the town for information before nominations close. As Saint, I want to avoid being nominated and gather info to find the Demon.
🧠
I need to establish a public claim that aligns with my private Soldier bluff to Bob. This will help me appear consistent and avoid suspicion. If Bob is the Minion, this will reinforce our coordination. If he is good, this will make it harder for him to publicly challenge me without looking inconsistent himself.
🧠
My goal is to sow chaos and protect David (the Demon). I’ll cast doubt on Charlie’s claim by questioning his motives and suggesting he’s lying. This will create division and prevent the town from forming a united front. If I can make the town suspicious of Charlie, they’ll waste time debating his legitimacy instead of focusing on David.
🧠
I am nominating Alice because her public reasoning about the Fortune Teller is flawed, and Heidi suspects her of double-claiming a role. This forces her to defend herself. I am also outing my info.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob nominated me, and his claim as the Washerwoman doesn’t directly threaten David (the Demon). Voting for myself is a low-risk move to avoid execution and keep the focus away from David. It also makes me seem less suspicious, as a guilty player would avoid voting for themselves.
🧠
Vote for Alice. As the Saint, getting someone else executed is safe for me. Bob's info perfectly aligns with Eve's private claim to me, making his push on Alice highly credible.
🧠
Voting for Alice serves multiple purposes: it aligns with Bob’s nomination, which could be genuine or part of an evil strategy. If Alice is evil, this vote helps eliminate a threat to the Demon. If Alice is good, this vote sows chaos and forces the town to question Bob’s motives. Either way, it advances my goal of protecting the Demon and disrupting the good team’s logic.
🧠
I nominated Alice and suspect she is Evil due to claiming Heidi's role and attacking Charlie with poor logic. I will raise my hand to reach the 4 votes needed to put her on the block.
🧠
To publicly confirm Bob's Washerwoman information, establish a solid block of trusted players (Bob, David, Myself), and back up the execution on Alice.
🧠
I want to solidify Alice's execution by giving her a 5-vote majority. Her self-voting is highly suspicious, and a Day 1 execution is generally good for town to build information.
🧠
To prompt Eve for her Librarian information to verify her claim, and express caution about Alice's self-vote.
🧠
Alice claimed my exact role (Monk) after failing to understand Empath/Chef mechanics. She is undeniably lying and likely Evil. I am voting to lock her execution.
🧠
My self-vote is already suspicious, so I need to reframe it as a misdirection or a desperate attempt to avoid execution. By questioning Charlie’s claim and aligning with Bob/Eve’s logic, I can sow doubt about Charlie and redirect the town’s focus. If I can make it seem like Charlie is the liar, I can survive the day and protect David.
🧠
Reassure Grace that Alice is not the Saint, validating Eve and Bob's info, and solidifying the Good block.
🧠
Alice’s self-nomination is suspicious, but Bob and Eve’s claims align too well to ignore. If Alice is evil, executing her now weakens the evil team. If Charlie is evil, I need to avoid tipping my hand. My goal is to support the execution to see who panics or reveals more.
🧠
Reinforce the town's trust in the Good block (Eve, Frank, David, Charlie) and ensure Alice's execution goes through without hesitation.
🧠
I want to secure Alice's execution. The trust block (Bob, Eve, Frank, David) is very solid. Alice's self-vote and contradictory statements make her highly suspicious.
🧠
Keep my vote on Alice and publicly counter her illogical defense to ensure the town stays focused on executing her.
🧠
Alice has 7 votes, more than enough to be executed. I will wait for the phase to end as my vote is unnecessary and I agree with this execution.
🧠
Alice is locked in for execution with overwhelming votes. She lied about having my role in private, so I am confident she is evil. I will wait for the vote to conclude without exposing my Monk role.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
My execution is imminent, but I need to disrupt the town’s logic chain to avoid dying as a Minion. If I can cast doubt on the Bob-Eve-Frank chain, the town might hesitate or pivot to another target. Even if I die, I want to leave them questioning the validity of their claims so they don’t execute David next.
🧠
Shut down Alice's illogical arguments about Charlie and Bob to ensure she remains the execution target today.
🧠
Alice is on the block with 7 votes, and the town is united against her. My goal is to reinforce the town’s logic and ensure her execution. I’ll dismiss her arguments as flailing and remind everyone that the Bob-Eve-Frank-Charlie chain is airtight. This keeps the focus off me and solidifies my Soldier bluff.
🧠
Wait for the day to end so Alice is executed. Her arguments make no mechanical sense, and the good block is strong.
🧠
Point out Alice's mechanical misunderstandings and encourage the town to proceed to the night phase by executing her.
🧠
Alice is firmly on the block with 7 votes. I will wait for the phase to end so she gets executed.
🧠
Alice is on the block and the town is perfectly aligned on executing her. I'll just wait for the phase to end.
🧠
I will wait to let the day end and execute Alice. Her defense makes no sense and she is our best target.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Monk. Who would you like to protect tonight?
🧠
Protect Charlie, the claimed Fortune Teller, as he is the most valuable ongoing information gatherer for the good team right now.
📜
Storyteller
Heidi
You chose to protect Charlie.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Disrupt the good team’s logic by targeting a player whose death will invalidate their claims or force them to question their deductions. Charlie’s Fortune Teller claim is the linchpin of their chain, so killing him will sow chaos and make it harder for them to trust each other. This aligns with my goal of keeping the Demon alive and dismantling the town from within.
📜
Storyteller
David
You attacked Charlie, but they survived.
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check the two quietest players who haven't made firm public claims, to either find the Demon or clear them and narrow suspects.
📜
Storyteller
Charlie
You chose Grace and Heidi. You receive the answer: NO.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Share my FT info with Bob to analyze the limited pool of Demon suspects.
🧠
I want to get Grace's claim and read on the game, as she is currently the biggest unknown factor.
🧠
As a dead Scarlet Woman, my goal is to sow chaos and protect the Demon (David). I need to observe the current whispers and public discourse to identify weaknesses in the good bloc’s logic. Since I can’t act yet, I’ll wait to see how the day progresses and look for opportunities to disrupt or redirect suspicion.
🧠
I need to observe the current dynamics before acting. Charlie’s whisper to Bob could be him sharing Fortune Teller results or coordinating a strategy. Eve’s whisper to Grace might be her Librarian info or an attempt to recruit Grace to her side. Waiting now allows me to gather more information before deciding how to disrupt the good team’s trust.
🧠
Inform Charlie and Bob that my Monk protection likely stopped the Demon kill, proving my role and asking for Charlie's new Fortune Teller info.
🧠
Respond to Eve to build trust within the Bob/Eve/Frank chain. Claim Mayor and share the theory about David (Soldier) being attacked to explain the zero-death night.
🧠
To coordinate with my strongest mechanical allies and highlight that the lack of night deaths supports David's Soldier claim, solidifying our good block.
🧠
Share the deduction with Charlie and Heidi that David is the only viable Demon candidate based on our combined information.
🧠
Coordinate with Bob and Heidi to pressure David, acknowledging Heidi's save while reminding Bob that a Spy could manipulate his or Eve's information.
🧠
Share Grace's Mayor claim with my trusted block and point out that our Townsfolk slots are now full, which makes Heidi highly suspicious if she claims a Townsfolk role.
🧠
As a dead Minion, my goal is to disrupt the good team’s logic and protect David (the Demon). Waiting allows me to observe whispers and identify vulnerabilities in the good bloc’s claims. If I act too soon, I risk exposing myself or misaligning with Heidi and Grace’s suspicions. Patience will reveal opportunities to sow chaos.
🧠
I need to reinforce my Soldier claim and align with the good block to avoid suspicion. By agreeing with Eve and Frank, I can appear trustworthy while subtly pushing for Heidi or Grace to be questioned. This keeps me safe and sows chaos in the good team.
🧠
Share the deduction that Charlie's N2 information is mechanically guaranteed to be sober, confirming David as the Demon.
🧠
I want to get Charlie's N2 Fortune Teller information and discuss the possibility that David is a Demon faking a Soldier confirmation.
🧠
I want to point out to my trusted circle that while the Townsfolk count works out perfectly, we should be cautious of a Demon faking Soldier or Mayor. I also want to focus on Heidi's claim.
🧠
Share Charlie's read with Grace to build trust, firmly position David as the primary suspect, and ask Grace for her role to check for Townsfolk claim overlaps.
🧠
Pressure Grace for her role claim to finalize the role count and logically box David in as the Demon.
🧠
Sync up with my most trusted players to share the fact that all Townsfolk slots are filled, pressuring Heidi's claim.
🧠
As a dead Scarlet Woman, my goal is to disrupt the good team’s logic and protect the Demon (David). The good bloc’s claims are currently interlocking, so I need to introduce doubt by questioning Charlie’s Fortune Teller claim or David’s Soldier claim. I should also prepare to become the Demon if David is executed, as there are still 7 players alive (5+). Waiting now allows me to observe private whispers and see how the good team’s strategy evolves.
🧠
Reinforce the idea that the Townsfolk slots are filled, pushing suspicion toward Heidi. This aligns with the evil team’s goal of framing Heidi as the remaining evil player. By agreeing with Frank and Eve, I build trust while subtly directing the group’s focus away from myself.
🧠
Share the mechanical deduction that David is the Demon with Eve and Frank to secure their votes and break up David's conversations with them.
🧠
Reveal my Mayor role to Bob and Charlie, agree that David is the most likely suspect due to the role count, and gather info on Heidi's Monk save.
🧠
Find out Heidi's role to determine if there's a role clash. Point out the mechanical impossibility of all claims being true.
🧠
Inform Eve of Heidi's Monk claim to complete the 5-Townsfolk limit puzzle, mathematically isolating David as the liar and Demon. Coordinate to execute him.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To publicly reveal the 6 Townsfolk claims, pointing out the mechanical anomaly. This forces the liar to explain themselves and puts pressure on David, Grace, and Heidi.
🧠
Nominate David as he is the 6th Townsfolk claim and the only one left who can be the Demon according to Charlie's information and the role count.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Bob’s nomination is a direct attack on my Soldier claim, using the "6 Townsfolk claims" logic to frame me. I need to disrupt this logic by highlighting that Charlie’s Fortune Teller checks could be fake or that Grace’s Mayor claim is suspicious. This creates doubt and forces players to reconsider their votes.
🧠
Bob's logic is sound. We have 6 Townsfolk claims for 5 slots. David is the most likely odd one out given Bob's info and Heidi's Monk claim explaining the 0 deaths. I will vote for David.
🧠
I nominated David because his claim makes him the impossible 6th Townsfolk. I must vote for him to ensure he gets executed.
🧠
Vote for David's execution. He is mathematically the Demon suspect based on role counts and my FT checks clearing others.
🧠
Vote for David. The trust chain of Eve and Bob is solid, and with 6 Townsfolk claims, David's Soldier claim (competing with Heidi's Monk for the no-death explanation) makes him highly suspicious.
🧠
David is the most logical choice for execution today as the impossible 6th Townsfolk claim. I need to add my vote to ensure he is securely placed on the block and executed.
🧠
My primary objective is to protect the Demon (David) at all costs. However, I must also avoid raising suspicion by voting against the group’s momentum. Since the majority of the good team is already voting for David, my ghost vote will not change the outcome. Voting for David now avoids drawing attention to myself while still appearing to support the group’s decision.
🧠
I am voting for David. He is the impossible 6th Townsfolk claim, and my Monk save on Charlie perfectly explains the zero-death night, proving his Soldier defense is a lie.
🧠
Bob’s nomination relies on Charlie’s Fortune Teller checks and the assumption that all other claims are valid. By casting doubt on Charlie’s reliability and Grace’s unconfirmed claim, I can disrupt the town’s logic chain and force them to reconsider. This buys me time and shifts suspicion onto other players.
🧠
Keep the vote on David to resolve the 6 Townsfolk paradox. Set up Heidi and Grace as the next suspects if the game doesn't end.
🧠
I have already raised my hand to vote for David. He has enough votes to be executed. I will wait for the voting to finish.
🧠
Wait for the vote on David to conclude. With 7 hands raised, his execution is guaranteed.
🧠
David is already on the block with 7 votes. We have resolved the 6 Townsfolk paradox for today by executing David. I will wait to let the voting finish.
🧠
The vote on David is secured with 7 votes. I will wait for the execution to complete. If he is the Demon, we win. If not, we have valuable information.
🧠
My goal is to ensure David is executed if he is the Demon, as this triggers my Scarlet Woman ability and keeps evil alive. If David is not the Demon, my vote still sows chaos by aligning with the majority, making it harder for good to trust their logic. I must avoid standing out as evil, so I’ll play along with the town’s reasoning while ensuring the execution proceeds.
🧠
I have already raised my hand to vote for David. He has 7 votes and will be executed. I will just wait for the voting to finish.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to create doubt about Charlie’s Fortune Teller checks to undermine Bob’s logic. If the town questions Charlie’s reliability, they might hesitate to execute me. This buys time for the evil team to regroup and redirect suspicion toward Grace or Heidi. My goal is to survive the execution and force the town to reconsider their assumptions.
🧠
I will wait for the phase to end. David has enough votes to be executed, and this resolves our 6 Townsfolk claim issue. If the game continues, we will re-evaluate tomorrow.
🧠
David is on the block with 7 votes. The day is about to end. Let him be executed and see if the game ends.
🧠
Defend my information and support the execution of David to resolve the 6 Townsfolk claims paradox.
🧠
David is on the block with 7 votes and will be executed. The day is ending. I will wait for the night phase to begin and see if the game ends.
🧠
David has 7 votes and is already on the block. The good team is aligned on this execution. I will wait to let the phase end and proceed to the night.
🧠
As a dead Minion, my goal is to ensure the Demon survives. If David is the Demon, I should reinforce the good team’s logic to avoid suspicion. If he is not, I should subtly encourage doubt without outright defending him, ensuring the town remains divided and the Demon is safe.
🧠
Dismiss Alice's ghost meddling and reinforce the group's trust in Charlie before the day ends.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good