Game Detail

Players

Alice (Baron) Bob (Saint) Charlie (Recluse) David (Ravenkeeper) Eve (Imp) Frank (Drunk) Grace (Investigator) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good821,713285,377$0.7762
Evil304,71713,764$0.0968

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Eve.
πŸ“œ
Storyteller
β†’
Eve
Minions are: Alice. Your safe bluffs are: Fortune Teller, Slayer, Washerwoman
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Investigator. Either Alice or Frank is the Baron.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Elicit any night reads or role info privately, and ask a checker to verify me so I can be trusted later. Also gauge willingness to cooperate for early nominations.
🧠
I need to establish a cover story early. Claiming Washerwoman is one of my safe bluffs. By reaching out to Frank and Grace, I can start building a rapport and see if I can manipulate their trust.
🧠
Probe the private whispering trio to learn if they're sharing legitimate info or coordinating for evil; this narrows suspects before nominations.
🧠
Start a private info-swap with my immediate neighbors to gather claims and contradictions while keeping my Saint role hidden, helping the town find the Demon without risking my execution.
🧠
Form a private trust group with Charlie & Eve to compare whispers, detect coordination, and prepare focused nominations if patterns emerge.
🧠
Build a small private trust group with my neighbors to gather early claims and spot contradictions before nominations.
🧠
I need to build trust with Bob while deflecting suspicion and gathering information. By appearing cautious and observant, I can influence his perception of the other players.
🧠
Tell three trusted players my Investigator read and coordinate a Washerwoman check while avoiding telling Frank, narrowing suspects for nomination.
🧠
I need to build trust with Heidi while keeping my role hidden and observing the group. I'll act as a cautious townsfolk to blend in.
🧠
Get Eve to reveal her Washerwoman check and ask Grace for any night read so we can narrow suspects and coordinate a nomination before nominations start.
🧠
Collect verbatim private whisper contents to detect coordination or contradictions, narrowing suspects and forming a small trust group before nominations.
🧠
Form a small pre-nomination alliance to gather whispers, avoid me being targeted, and steer the first nomination toward the suspicious whispering cluster.
🧠
I need to maintain my cover as a Washerwoman while sowing a bit of confusion and avoiding being pinned down on a specific check yet. I'll acknowledge Grace's info but keep my own 'check' vague to avoid being caught in a lie later.
🧠
Get Eve to reveal her Washerwoman result privately so we can mechanically pin which of Alice/Frank is the Baron and coordinate a safe first nomination.
🧠
Get Grace to clarify her Investigator read and get Eve to reveal her Washerwoman check privately so we can coordinate a focused nomination without revealing my role.
🧠
Get Eve's Washerwoman check privately and have Grace confirm her Investigator read so we can coordinate a safe nomination or expose a liar.
🧠
Get Eve to privately reveal her Washerwoman result on Alice/Frank so we can deduce which is the Baron and coordinate a safe nomination.
🧠
Get Eve's Washerwoman result and confirm Grace's Investigator claim so we can coordinate a safe first nomination without tipping Frank.
🧠
Coordinate Alice and Charlie to focus votes on the whisper-cluster and avoid splitting, while ensuring I (a quiet player) am not nominated and don't get executed (Saint loss).
🧠
Force concrete mechanical reads from Grace and Eve so we can nominate based on facts, and ask Frank to stay quiet to avoid premature claims that could ruin the plan.
🧠
Comply with David's direct request to be transparent (as he asked), maintain trust with him, and encourage Eve/Grace to reveal their checks before nominations to focus our votes.
🧠
I need to sow chaos and frame Frank as the Minion to protect myself and my team. By confirming Alice as 'Townsfolk' (a lie), I validate Grace's suspicion of Frank.
🧠
Get exact past-whisper texts to spot identical phrasing or contradictions, revealing coordination or lies to narrow down evil suspects.
🧠
Deflect suspicion and sow discord by denying the Investigator claim and questioning the motives of the group whispering.
🧠
Coordinate privately with Eve/Charlie/Heidi to nominate Frank if the Washerwoman result is honest, removing a Minion and narrowing Demon suspects while keeping Frank unaware.
🧠
Deflect suspicion from myself (Baron) by casting doubt on Grace's Investigator claim. I need to maintain my cover as a good player while isolating Grace.
🧠
Get Eve to reveal her Washerwoman result and Grace to share any Investigator/night reads so we can coordinate a public nominee before nominations and test consistency.
🧠
Confirm Alice's check status and secure Grace's commitment so we can coordinate a nomination of Frank (likely Baron) and reduce evil numbers safely.
🧠
I am sowing chaos by telling Frank that I told the others he is the Baron, while also pretending to be transparent. This will make him suspicious of Grace and the others, and potentially cause conflict.
🧠
Get mechanical confirmation and exact message transcripts so we can safely nominate Frank without splitting votes or tipping him; satisfy David's request for exact texts privately.
🧠
Get exact verbatim whispers to detect copying/coordination or contradictions so we can trust or distrust Cluster A quickly.
🧠
Get Alice and Charlie to coordinate a single nomination from the Frank/Eve/Grace cluster, avoid vote splits, and ensure I (Bob) am not nominated today as the Saint.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Force concrete, verifiable whisper transcripts now so we can detect coordination or deception before night; narrows suspects and protects my RK info later.
🧠
Comply with David's request, publish my exact messages, and push Eve/Grace to reveal checks publicly so we can pick a nominee before night.
🧠
Forcing public verbatim reveals will either confirm the Frank=Baron chain so we can coordinate a single nomination, or expose liars/coordination to focus nominations on them instead.
🧠
Force verbatim pastes to expose coordination; if they refuse/inconsistent, push a coordinated nomination (likely Frank) while I stay low to avoid execution.
🧠
Force public verification now; matching verbatim supports nominating Frank, refusal flips suspicion to the refuser.
🧠
I am complying with the town's request to paste my messages to avoid suspicion, while maintaining my Washerwoman bluff. I need to keep the pressure on Frank to be the Baron.
🧠
Force a single coordinated nomination on Frank now while our reads align, to execute the likely Minion and narrow suspects; provoke reactions if someone is lying.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Back a single coordinated vote to avoid a split and force the cluster to prove their reads. I stay low to avoid drawing execution attention but want to push this test now.
🧠
Expose contradictions quickly, force verbatim pastes from Grace and Eve, prevent a rushed execution of me, gather evidence to narrow suspects.
🧠
Support the coordinated nomination to either execute a true Minion or force liars to reveal; raising my hand helps reach 4 votes and advances town info.
🧠
I am the Baron (Minion) and Eve is my Demon. Frank is being nominated by the town based on a false Investigator claim. I need to support the execution of a good player (Frank) to protect my Demon and sow chaos. Voting for Frank helps eliminate a good player.
🧠
Add my vote now to reach 4 and execute the likely Baron (minion) to progress the game and get clear Undertaker info tonight.
🧠
I need to vote for Frank to ensure he is executed, as he is the primary target identified by the town's current logic, and I need to maintain my cover as a helpful Townsfolk. Voting for him helps solidify my position.
🧠
Add my vote to ensure we reach 4 and execute the likely Baron now, avoiding a split and advancing town info for finding the Demon.
🧠
Force Grace and Eve to paste the exact verbatim whispers to resolve the contradiction and prevent executing an innocent.
🧠
Prevent a premature execution by forcing verbatim pastes to reveal liars; hold my vote until contradiction is resolved.
🧠
Force verbatim pastes to verify the accusation. Keep my vote for Frank only if we get matching, provable evidence; retract if evidence fails to match.
🧠
Resolve the contradiction by pasting my original whisper so everyone can compare texts and decide whether to proceed with executing Frank.
🧠
I need to maintain my cover as a good player while ensuring Frank (who is being targeted) stays on the block. By dismissing the contradiction as a communication error between Eve and Grace, I keep the focus on Frank.
🧠
Reveal my real role to avoid wrongful execution, force Eve/Grace to produce verbatim whispers, and buy time to resolve which claim is false so Good doesn't execute one of our own.
🧠
Force a verbatim check so we only execute with matching mechanical evidence; avoid executing an innocent and keep town consensus coherent.
🧠
Force Eve to paste EXACT text she sent Frank to resolve contradiction quickly; keep pressure on Frank until evidence clears him.
🧠
I need to provide the 'verbatim' text to satisfy the town's demand while maintaining my Washerwoman bluff. By admitting I told Frank, I explain the contradiction as a lapse in judgment rather than a lie, keeping the focus on Frank as the Baron.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Keep pressure on Frank without revealing my role; rely on Undertaker's mechanical confirmation tonight to determine who lied and set next nominations accordingly.
🧠
Keep my vote to maintain pressure if verbatims match; commit to reporting the executed character tonight as Undertaker to steer day-2 nominations.
🧠
Publicly assert my Investigator read to justify executing Frank and prompt the Undertaker to report Frank's executed character tonight so we can confirm who lied and who to target next.
🧠
I need to maintain my cover as a helpful Townsfolk (Washerwoman) while Frank is being executed. By supporting the execution and acknowledging the Undertaker's role, I appear cooperative and minimize suspicion on myself.
🧠
Keep the town from rash follow-up nominations, force confirmation via the Undertaker tonight, and avoid revealing my role so I can't be executed prematurely.
🧠
Reveal I am Town (Soldier) to stop my execution, force resolution of the Grace/Eve contradiction, and buy time for the Undertaker's report tonight.
🧠
Create an immediate alternative nomination to force reconsideration, gather voting behavior, and either validate Grace or stop a mistaken execution of a Town.
πŸ“œ
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Keep my vote on Frank to secure his execution and guarantee the Undertaker's executed-character report tonight; avoid splitting votes by nominating Grace now.
🧠
Keep myself alive so the group executes Frank tonight and gets Undertaker confirmation; avoid premature execution of a Town and force mechanical verification.
🧠
Prevent premature execution of Grace and preserve the current Frank execution; wait for Undertaker's executed-character report tonight to resolve the contradiction and avoid exposing my Outsider Saint role.
🧠
Prevent the potential wrongful execution of a Town by encouraging play that preserves the Undertaker's executed-character info; push for a tie/delay so we learn who lied.
🧠
I want to prevent the execution of Frank (or Grace) to keep the town confused and avoid losing a potential Minion or just to sow more chaos. By supporting the 'wait' strategy, I appear reasonable while protecting the current state.
🧠
Avoid voting for Grace this tick to prevent her execution and keep options to tie/surpass Frank's votes, preserving Undertaker's confirmation tomorrow to identify liars.
🧠
I am the Baron (Minion) and my Demon is Eve. Frank is currently on the block and Grace is also nominated. I need to ensure Frank gets executed to protect Eve and keep the town focused on the wrong people. I will wait to see how the voting for Grace plays out.
🧠
Vote for Grace to tie/surpass her vote and stop my execution, preserving Town numbers until the Undertaker's executed-character report clarifies who lied.
🧠
I want to prevent the execution of Frank (who is not the Demon, but I need to keep the town confused and protect the Demon, Eve) by supporting the idea of waiting for the Undertaker's report. This creates doubt and slows down the town's progress.
🧠
Prevent a possibly costly execution and force tonight's Undertaker report to resolve the contradiction before we lose a Town.
🧠
Raise my hand to vote for Grace to force a tie and stop Frank's execution until the Undertaker's tonight report resolves who is lying.
🧠
Raise my hand for Grace to help tie/surpass her nomination, stopping Frank's imminent execution to avoid possibly losing a Town and buy time for clearer evidence tomorrow.
🧠
Raise for Grace to tie/surpass the nomination and prevent Frank's execution so the Undertaker's tonight report can resolve the contradiction before we kill anyone.
🧠
Avoid a premature execution of a Town and preserve Undertaker's confirming report tonight; encourage players to tie/surpass my nomination to block Frank's execution and reveal who lied.
🧠
Force a tie/override to prevent my execution until the Undertaker's report resolves the Grace/Eve contradiction.
🧠
I need to vote for Grace to force a tie or surpass Frank's vote count, preventing Frank's execution. This keeps the town divided and protects my position as the Demon by avoiding a clear resolution today.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (5/4).
🧠
Convince players to avoid executing me so the Undertaker can reveal the executed character tonight; preserve Town manpower and force mechanical verification.
🧠
Tell everyone I (Undertaker) will report Frank's executed character tonight and ask to hold further nominations/votes until we have that mechanical confirmation.
🧠
To reinforce the town's decision to wait for the Undertaker's report, which helps me avoid being exposed as the Demon for now and keeps the town divided.
🧠
Force a tie/surpass to prevent Frank's execution so the Undertaker's executed-character report can resolve who lied.
🧠
Prevent a premature Town death and force mechanical clarity from Heidi's Undertaker report tonight so we can deduce who is lying and narrow the Demon/minion candidates.
🧠
To blend in with the town's desire to delay the execution, protecting my Demon (Eve) and myself by avoiding a hasty decision that could lead to an evil player being executed.
🧠
Prevent a premature Town execution and force reliance on Heidi's mechanical Undertaker result tonight to resolve contradictions.
🧠
Prevent a possibly wrongful execution and force the Undertaker's mechanical report tonight so we can definitively identify liars and narrow Demon suspects.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 1
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the Undertaker and has the potential to expose my lies or confirm my bluffs. Eliminating her now prevents her from providing information that could lead to my discovery.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Heidi.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with my Minion to ensure our stories align and we maintain our cover.
🧠
Share my executed-character info to narrow suspects quickly and push trusted players to consider nominating Alice, while warning about the possibility my info is compromised.
🧠
Get Eve and Grace to restate their claims publicly so contradictions become obvious; narrow suspects and prepare a safe nomination without exposing myself.
🧠
Get Heidi's executed-role report and coordinate privately with key players so we avoid a premature/bad execution during Nomination.
🧠
Get Heidi's Undertaker result public and align our small group so we converge votes correctly before nominations.
🧠
Coordinate with the Demon (Eve) on my bluff and strategy to deflect suspicion onto Grace.
🧠
Get Bob/Charlie/David to coordinate and push for nominating Alice using mechanical elimination, or to force Heidi's ghost to clarify if they hesitate.
🧠
Get Bob/Charlie/David to share private reads/claims and converge on who to nominate: Alice if Grace's claim holds, otherwise Grace. Preserve my ghost vote for late decisive day.
🧠
Heidi's Undertaker report plus my Investigator read logically force Alice as the Baron. Coordinating a quick nomination and forcing Eve to explain will either execute a Minion or expose a liar, advancing our win.
🧠
Force clarity: push for Alice nomination if mechanical reads hold, but if not, extract Heidi's exact Undertaker wording and force Eve public to avoid executing an innocent.
🧠
Pool private reads and get agreement to wait for Heidi's Undertaker report; prepare to push the most suspicious player (likely Grace) once we confirm.
🧠
Coordinate with my Minion Alice to maintain our cover and keep the pressure on the good players.
🧠
Push key alive players to nominate Alice now to test/execute the Baron and force informative reactions; use my ghost influence to move the day forward.
🧠
Coordinate with the Demon (Eve) to maintain our cover and keep the town focused on Grace.
🧠
Force public verification of Heidi/Eve/Grace reads before nominating so we don't lynch Town; coordinate to nominate Alice only if Heidi confirms Frank=Soldier and Grace's exact Investigator text matches.
🧠
Force public confirmation of Heidi's exact Undertaker wording so we can decide: if Frank=Soldier, push to nominate Alice; if not, shift suspicion to Grace/Eve.
🧠
Get public confirmation of Heidi's Undertaker text and force Eve to restate Washer; if Heidi confirms Frank=Soldier, we should nominate Alice this tick to trap the Minion.
🧠
Force immediate public clarification from Heidi and Eve so we can decide: if Heidi confirms 'Frank = Soldier', nominate Alice now; otherwise shift suspicion to Grace.
🧠
I need to sow doubt about the ghost's claim and protect my Minion, Alice, by casting suspicion on the information source.
🧠
Force quick coordinated nomination of Alice as the likely Minion and pressure Eve to publicly justify her conflicting Washer read; if info might be corrupted, get exact Undertaker/Washer wording now.
🧠
Force Heidi to publish exact Undertaker wording now. If it says 'Frank = Soldier', push to nominate Alice immediately; otherwise pivot to Grace/Eve to narrow suspects before nomination.
🧠
I want to sow discord and cast suspicion on Grace by questioning her claims while maintaining my Librarian cover. By asking the group, I force them to engage with my narrative.
🧠
Delay nominations until Heidi's Undertaker report and gather private reads; set a clear backup (nominate Grace) if Heidi doesn't report.
🧠
Get Bob/Grace/Eve to nominate Alice immediately to test/execute the Minion and narrow suspects before nominations close.
🧠
I need to discredit the ghost's claim about Alice being the Baron to protect my Minion. By casting doubt on the timing and validity of the ghost's information, I can slow down the push for Alice's execution.
🧠
Buy time for Heidi's Undertaker to resolve the Grace vs Eve conflict and collect private reads; if no report before nominations, nominate Grace as a probing execution to gain info.
🧠
Force coordinated nomination of Alice if Heidi's 'Frank=Soldier' stands; otherwise force immediate public clarifications to avoid executing a Town.
🧠
Force exact Undertaker wording from Heidi and make Eve restate her public claim so we can decide nominate Alice (if Frank=Soldier) or probe Grace otherwise.
🧠
Get Heidi to post exact Undertaker wording and force a clear binary decision so we either nominate Alice (if Frank=Soldier) or probe Grace. Reduce chaos and push for decisive info before nominations.
🧠
Get Charlie & David aligned: demand Heidi's exact Undertaker text and Eve restate publicly; hold one tick unless Undertaker posts; prepare to nominate Alice if Heidi confirms Frank=Soldier, else probe-nominate Grace to expose liars.
🧠
Force a nomination of Alice to remove the Baron (Minion) or force tests/claims to reveal who is lying; this narrows suspects and helps Town win.
🧠
I want to keep the pressure on Grace by highlighting her lack of transparency while appearing helpful as a 'Librarian'. This encourages the others to demand her role.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Continue to sow discord and pressure Grace by framing her as suspicious for not revealing her role, while maintaining my Librarian bluff.
🧠
Support my minion Alice by shifting focus onto Grace, keeping the town divided and preventing a nomination on Alice.
🧠
Force an immediate test of the strongest mechanical deduction (Grace's Investigator + Undertaker) to either remove an evil Minion or expose coordinated deceit, protecting Town before night.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Raise my hand to force a verdict now β€” execution will either confirm a Minion (good progress) or produce clear contradictions we can use to identify liars and hunt the Demon.
🧠
I nominated Alice; raise my hand to vote to reach 3 votes and force an execution to clarify who is evil based on Undertaker+Investigator chain.
🧠
Use my one ghost vote to reach 3 and execute Alice now to resolve the N0 contradiction, remove an apparent Minion, and force clarity for the next day.
🧠
With only one ghost vote left, don't waste it on a possibly-incorrect execution. Wait to hear Heidi's formal Undertaker report or more private reads before committing my vote.
🧠
Force mechanical evidence before executing; prevent rushed lynch based on whispers and save good players from erroneous execution.
🧠
Get Heidi to confirm exact Undertaker text publicly and force Eve to restate her Washer read; if Heidi confirms, execute Alice this tick to remove the Minion.
🧠
I need to maintain my cover as Fortune Teller and deflect the accusation against my Minion, Alice, by questioning the validity of the information being used against her.
🧠
Deflect suspicion by attacking Grace's logic and framing her as the one causing chaos. I need to stay alive and keep the town focused on Grace instead of me.
🧠
Lower my vote to avoid a premature execution and force Heidi/Grace/Eve to post exact raw texts so we can make a safer decision.
🧠
Stop a rushed execution without verbatim mechanical confirmations; force Undertaker/Fortune reads public, hold votes this tick, plan to probe-nominate Grace if no clear mechanical proof.
🧠
I need to deflect the suspicion Grace has placed on me by questioning her reliability and the validity of her Investigator claim, while also encouraging the town to hold off on executing me.
🧠
I need to maintain my Fortune Teller bluff and defend my Minion, Alice, by casting doubt on the information being used against her. I am reinforcing my previous statement to keep the town from executing her.
🧠
Hold votes this tick to let Undertaker Heidi post the exact executed-character text; avoid premature execution and save my ghost vote for a clearer decision.
🧠
Alice is the most likely Minion per my Investigator + Heidi's Undertaker. I must add my vote now to help reach 3 and force resolution before night.
🧠
Retract my vote to avoid an accidental execution and force Heidi/Eve to post exact verbatim mechanical reads this tick.
🧠
Posting my exact Undertaker text forces mechanical deductions around the Investigator/FT/Washer contradictions so players can decide whether Alice is the Baron or Grace/Eve are lying.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
Nominee Alice did not reach threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (2/3).
🧠
I need to deflect suspicion from my Minion Alice and sow more chaos by framing Grace. Since Alice survived the vote, I need to keep the pressure off her and redirect it towards someone else.
🧠
Prevent an execution without mechanical proof. Force Grace to paste her Investigator read/source or make her the next probe; reserve my ghost vote for later.
🧠
Deflect suspicion by questioning Grace's reliability and the validity of her Investigator claim, while reinforcing Eve's (the Demon's) defense.
🧠
Force the table to act on my Investigator read now: either we remove the Minion (Alice) or we reveal who is protecting a suspicious player. Prevent being probe-nominated and keep momentum.
🧠
Confirming my exact Undertaker text and pushing a clear probe/nomination forces a mechanical test of Grace's Investigator vs Eve's Fortune Teller, accelerating identification of the Minion/Demon.
🧠
Force a probe nomination to pressure Grace to paste her Investigator source and force players (Eve/Heidi) to restate mechanical reads before night; narrow suspects and gain clarity.
πŸ“œ
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my single ghost vote to support a probe nomination of Grace to force her to paste her Investigator source and resolve contradictions before night.
🧠
Raise my hand to vote for Grace to force a probe: make her produce source/paste or be exposed, narrowing suspects and improving night decisions.
🧠
Prevent wasting this execution on Grace and instead force-test the Investigator read by nominating/executing Alice to remove a likely Minion.
🧠
Force a decisive mechanical test this tick: get a clear result by executing Alice if Heidi+Grace point at her, or else expose Grace/Heidi. Redirect votes to Alice to force proof.
🧠
Force a mechanical test now: either remove a Minion or expose liars, narrowing suspects before night.
🧠
Prevent my execution, push the table to force/redirect votes onto Alice to mechanically test Investigator+Undertaker info and avoid a mistaken kill of a Town.
🧠
Defend my Minion (Alice) and sow doubt about Grace's Investigator claim to prevent Alice's execution.
🧠
Deflect suspicion from myself by questioning Grace's credibility and the validity of her 'Investigator' claim, while maintaining my cover as a good player.
🧠
Force a decisive mechanical test this tick to reveal a Minion or expose a fabrication and narrow Demon suspects before night.
🧠
Force a mechanical test on Alice to confirm the Minion and avoid wasting execution on me; preserve Investigator info.
🧠
Force a mechanical test of Alice now so we either prove/clear a Minion before night; lack of proof means I will vote Alice next tick to narrow suspects.
🧠
Deflect suspicion from myself by questioning the validity of Grace's claim and maintaining my innocence.
🧠
Force the group to test Alice mechanically this tick so we don't execute on an unpasted claim; protect town info and narrow suspects before night.
🧠
I need to maintain my bluff as Fortune Teller and defend my Minion, Alice, while continuing to push for Grace's execution to sow chaos and protect our team.
🧠
Force a mechanical test this tick by redirecting votes to Alice so we get concrete paste/results before night; get Eve/Grace/Heidi to paste exact wording now or I'll switch my vote to Alice.
🧠
Withdraw my ghost vote so live players can freely redirect votes to Alice this tick to force a mechanical paste/test before night; avoid auto-executing Grace without concrete mechanical evidence.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (1/3).
🧠
Firmly restate my exact Investigator read, push the table to demand mechanical paste from Eve/Heidi and to redirect votes to Alice so we can test the Baron/Minion inference before night.
🧠
I need to maintain my cover as the Fortune Teller and continue to defend my Minion, Alice, by casting doubt on Grace's Investigator claim. I must keep the town focused on Grace as the suspicious party.
🧠
Force a mechanical test on Alice now so we either expose a Baron/Minion or reveal Grace as a liar, keeping momentum before night.
🧠
Force a mechanical test to resolve the contradiction between Grace's Investigator and Heidi's Undertaker; if no paste/source appears, redirect votes to Alice this tick to get a clear result before night.
🧠
Force a decisive mechanical test this tick to prove or clear Alice before night, giving Town concrete info to narrow Demon suspects.
🧠
Use my single ghost vote to push votes to Alice to force a mechanical test/paste before night and narrow suspects.
🧠
Defend myself against the Baron accusation and sow doubt about Grace's motives.
🧠
Force a decisive mechanical test before night: get verbatim pastes now or redirect votes to Alice to test the Baron/minion claim and narrow suspects.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is the most dangerous player right now because she has successfully framed Alice as a Minion using her Investigator claim. Eliminating her removes the primary source of suspicion against my Minion.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Grace.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Get Eve to restate FT exact wording and ask Charlie for any claims/pastes so we can verify Grace/Heidi reads and narrow suspects.
🧠
I need to maintain my Fortune Teller bluff while appearing helpful and cooperative. By asking them for their thoughts, I shift the focus away from myself and encourage them to reveal their own suspicions, which I can then manipulate.
🧠
Reveal my N0 Investigator info privately to coordinate a nomination/test of Alice (or decide to instead test Eve/Undertaker if my read is suspect). Aim to steer living good players toward executing the Demon.
🧠
Get private info from active whisperers, detect contradictions, and coordinate a single synchronized nomination to force a clear outcome while avoiding fragmenting votes.
🧠
Coordinate with my Demon (Eve) to deflect suspicion and maintain our cover.
🧠
Force public restatements of claims and disrupt private coordination so town can decide who to nominate (focus on Charlie/David/Eve).
🧠
Obtain verbatim Fortune Teller & Investigator wording to create a mechanical test. If they align implicating Alice, I'll nominate her next tick; otherwise we'll hold.
🧠
Show I'm not Baron so Alice must be Baron if Grace's paste is true; push David/Charlie/Eve to force nomination/test on Alice; I'll use my ghost vote if needed.
🧠
Obtain exact mechanical pastes now to decide whether to force-nominate Alice this tick; avoid wasting execution and progress the game toward finding the Demon.
🧠
Get exact verbatim mechanical claims from Eve & David so I can decide to nominate Alice this tick without false assumptions.
🧠
Collect exact pastes/reads and each player's vote plan so we can decide whether to nominate Alice next tick while protecting my Saint fragility.
🧠
I need to coordinate with my Demon, Eve, to deflect suspicion away from us and onto Bob. By suggesting Bob is the Poisoner, I hope to create enough doubt to avoid execution today.
🧠
Force a mechanical test/nomination on Alice this tick to resolve Baron/minion ambiguity before night; I'll ghost-vote Alice if no test.
🧠
Force Eve to restate her FT N1 result publicly and make David/Charlie explain private coordination so mechanical claims can be checked before nominations.
🧠
I need to maintain my Fortune Teller bluff while appearing cooperative. By agreeing to support a nomination if the logic holds, I buy time and avoid being the primary target, while keeping the focus on Alice (my minion) to see if I can deflect.
🧠
Get David/Charlie/Eve to prioritise testing Alice (nominate) now or obtain mechanical checks; preserve my ghost vote for the final pivotal day.
🧠
I need to maintain my cover as a Fortune Teller while subtly pushing the town to execute my Minion, Alice, to gain trust and survive the day. By agreeing to the logic, I appear helpful and cooperative.
🧠
Get exact verbatim reads to decide whether to force-nominate Alice next tick; confirm both will nominate if reads match.
🧠
I need to coordinate with my Demon, Eve, to deflect suspicion onto Bob and ensure we survive the day. Pushing the Poisoner narrative against Bob is a good way to create chaos and protect us.
🧠
Collect exact verbatim pastes and vote plans so we can detect contradictions and decide whether to nominate Alice next tick; coordinate our votes to reach execution if warranted.
🧠
Force David/Charlie/Eve to publicly state N1 claims now so Town has mechanical clarity before nominations and to break hidden coordination protecting Alice.
🧠
Forcing a nomination/test on Alice this tick will produce a mechanical resolution either confirming a Baron or exonerating Alice, narrowing suspects. I'll ghost-vote Alice if no check occurs.
🧠
Pressure David/Charlie/Eve to prioritise testing or nominating Alice now so my Investigator info is resolved before final day; I'll hold my ghost vote for later.
🧠
Get exact verbatim reads and lock in a nomination if they match; we must force this mechanical test this tick to progress and narrow suspects.
🧠
Get exact verbatim pastes and a commitment to nominate Alice if they match; this forces a concrete test that will either reveal the Minion/Demon or tell us pastes are false.
🧠
I need to coordinate with my Demon, Eve, to deflect suspicion onto Bob and survive the day. The town is suspicious of me as the Baron, so I need to shift the focus.
🧠
I need to maintain my cover as a Fortune Teller while appearing cooperative with the town's plan to nominate Alice (my Minion). By agreeing to the nomination, I deflect suspicion from myself and keep the town focused on Alice, who I can later defend or sacrifice.
🧠
Force a nomination/test of Alice to prove/exonerate my N0 Investigator read and narrow suspects; I'll save my ghost vote for the final day.
🧠
Force Alice's nomination/test this tick to obtain a mechanical resolution. I'll ghost-vote Alice if no check; we need clarity before night.
🧠
Obtain verbatim pastes and clear vote plans from David/Charlie/Eve to resolve whether Alice is mechanically innocent or must be nominated; coordinate next-tick nominations/votes without revealing I am the Saint.
🧠
Force the trio to publicly state N1 reads (Eve repeat FT) and explain private coordination so town can avoid a bad nomination and narrow Demon suspects.
🧠
Get exact verbatim reposts and binding yes/no vote commitments so I can nominate Alice next tick if both reads match, forcing a mechanical test.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force living players to publish their N1 claims and stop private coordination so we can find contradictions before nominations.
🧠
Force a nomination/test on Alice this tick to resolve Baron claim. If no nomination, use my ghost vote on Alice to provoke a mechanical check and narrow suspects before night.
🧠
Force immediate verbatim pastes and vote commitments to resolve whether Alice is safe. Avoid revealing my Outsider role; threaten to nominate to prompt action and prevent silence from stalling.
🧠
Get public, binding commitments and exact verbatim reposts from Eve and Charlie so we can force-test Alice this tick if they both commit.
🧠
Force a mechanical test of Alice now to confirm my Investigator read before final day; save my ghost vote and push living players to nominate/force checks.
🧠
I need to maintain my cover as the Fortune Teller while appearing cooperative to avoid suspicion. By agreeing to the nomination of my Minion, Alice, I can build trust with the town and potentially survive the day.
🧠
Force a mechanical test of Grace's Investigator paste before night; many players (Eve, Frank/Grace ghosts, others) committed to vote. We must nominate now to force resolution.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Commit my vote to pressure a mechanical test on Alice, force clarity from others, and help narrow the Demon/Minion possibilities.
🧠
Save my single ghost vote for the final day where it has the most mathematical value; let living players use their votes to decide this nomination.
🧠
Force a mechanical test on Alice if evidence favors her; pressure living players to vote or justify refusal so we can progress toward finding the Demon.
🧠
Use my final ghost vote to reach 3 votes and force the execution/test this tick, as previously promised, to resolve the Baron claim before night.
🧠
Raise my hand to vote for Alice to push the mechanical test/execution. Current evidence most strongly points to Alice being a Minion/Baron and execution will help narrow suspects or reveal liars.
🧠
I am the Baron (Minion) and Eve is the Demon. I need to survive this execution to keep the Demon alive. Voting for myself is a bad idea, but not voting might look suspicious. However, I must protect the Demon. I will not vote for myself.
🧠
Force a mechanical test/execution of Alice now; better to risk one possible false lynch than allow a likely Minion to survive into the late game.
🧠
I need to vote for Alice to maintain my cover as a helpful Townsfolk. Since the town is already pushing for her execution, my vote will solidify my position as a 'good' player who is willing to test the Baron theory.
🧠
Force a mechanical test by executing Alice only if supporting pastes/FT are verified; get Eve to paste/confirm and have abstainers lower hands to avoid a bad execution.
🧠
I need to deflect the suspicion away from me to survive the execution. Claiming to be a Townsfolk and casting doubt on Grace's information is my best bet to stay alive.
🧠
Prevent a rushed execution on possibly shaky evidence. Force verbatim mechanical pastes and save my single ghost vote for a definitive mechanical test.
🧠
Get exact mechanical pastes publicly before we execute to either confirm Baron/minion or avoid wrongly killing a Townsfolk; preserve town votes and force clarity.
🧠
I need to maintain my cover as the Fortune Teller while appearing to cooperate with the town's demand to execute Alice (my Minion). By confirming my N1 result and voting for her, I hope to gain enough trust to survive the day.
🧠
Force a mechanical test now to narrow the Demon suspects and push living players to commit β€” my ghost vote is gone, so persuasion is my only leverage.
🧠
Keep my vote to help reach the 3-vote threshold and force a mechanical test now; adjust next tick if verbatim proof appears or majority retracts.
🧠
Push the town to follow through on the vote to mechanically test my Investigator read now, keeping momentum and preventing further stalling that helps the Demon.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Force completion of the mechanical test by encouraging execution now to resolve the Baron/Minion question quickly and prompt immediate verbatim checks after to limit damage if I'm wrong.
🧠
I am about to be executed. I need to sow as much doubt as possible about the current logic and point the finger at the Demon (Eve) to create chaos before I die.
🧠
Force a mechanical reveal now β€” execution will produce concrete info either way and lets us immediately catch any contradictions in verbatim pastes.
🧠
Force immediate verbatim mechanical quotes to validate or refute Alice's execution so Town can pivot to the correct suspect before night.
🧠
Maintain my cover as a Fortune Teller and reinforce the narrative that Alice is the Minion to ensure her execution.
🧠
Avoid executing Alice without exact verbatim mechanical pastes; force Eve/others to post their reads and reveal inconsistencies by nominating a suspect to tie the vote.
πŸ“œ
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Raise to vote Eve to tie/surpass Alice so we force verbatim mechanical pastes now and avoid executing Alice on ambiguous evidence; this narrows suspects and preserves town safety.
🧠
Raise for Eve to tie the vote and force verbatim mechanical pastes now; avoid a risky execution and get definite info before Day ends.
🧠
I need to vote for Eve to force a tie or surpass Alice's votes, which will save me from execution and create chaos by putting the Demon (Eve) on the block. This is my best chance to survive and keep the Demon alive.
🧠
I need to defend myself against Bob's nomination and maintain my Fortune Teller cover while casting doubt on Alice's desperation. I must avoid being executed.
🧠
Use my single ghost vote on Eve to help tie/surpass the nomination, forcing verbatim mechanical pastes and preventing a likely wrongful execution.
🧠
Vote for Eve to tie and stop Alice's execution, forcing verbatim mechanical pastes now so we can verify Grace/Heidi/Eve reads before killing anyone.
🧠
Stop the tie attempt and ensure Alice is executed to force a mechanical test that will either confirm a Baron/Minion or expose Eve quickly.
🧠
Force the execution to produce a mechanical result now, then demand verbatim pastes (Eve/Heidi/Grace/Charlie) to expose the Demon quickly; I can't vote as a ghost.
🧠
Retract my ghost vote so Alice will be executed now, forcing the mechanical test and preserving my single ghost vote for a later, decisive situation.
🧠
Retract my vote for Eve so Alice is executed and we force mechanical reads now. This prioritises gaining decisive information to narrow Demon/Minion suspects before night.
🧠
Force the mechanical test now (execution) and set clear post-exec protocol so survivors can rapidly identify who lied or refuses to produce verbatim reads.
🧠
I need to continue sowing doubt about Eve and defending myself to avoid execution, even though it's unlikely to work. I'm trying to frame Eve as the Demon.
🧠
I need to stay calm and let the town execute Alice. If I try to defend myself too aggressively, I might draw more suspicion. Alice is my Minion, and her execution is a necessary sacrifice to keep the game going and maintain my cover as a Fortune Teller.
🧠
Force a tie/surpass to stop Alice's execution and demand immediate verbatim mechanical pastes from Eve/Grace/Heidi/Charlie so we get reliable info before we kill a Townsfolk.
🧠
Force a tie to compel exact verbal mechanical pastes from Eve/Grace/Heidi/Charlie now, preventing a wrongful execution and helping identify the Demon.
🧠
Push to let Alice be executed now to force a mechanical test and obtain clarity; prevent a tie that would waste this chance unless verbatim pastes are posted instantly.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (3/3).
🧠
I need to continue sowing doubt about Eve and defending myself to avoid execution. I am the Baron, so I must keep the Demon (Eve) alive.
🧠
Force the mechanical test now: let Alice die to gain clarity or, if innocent, force Eve to paste exact reads so we can identify the Demon.
🧠
Force a mechanical resolution now to reduce suspect space. Either outcome gives a clear next target: Alice if evil, or Eve if Alice is innocent and Eve cannot/doesn't paste verbatim.
🧠
Maintain my Fortune Teller cover and continue pushing for Alice's execution to eliminate the suspicion on me.
🧠
Let the execution proceed to force mechanical evidence. Immediate verbatim pastes will produce a clear contradiction either proving Alice evil or exposing Eve as the liar.
🧠
Prevent burning a critical mechanical test on an innocent; force exact verbatim mechanical pastes now (or via a tie) so we can identify the Demon without wasting executions.
🧠
Push to let Alice be executed now to force a mechanical test: either remove a Minion or compel immediate verbatim pastes from Eve (exposing deception). This narrows suspects before Night.
🧠
Force a tie so mechanical pastes are posted now; avoid executing an innocent and gather verbatim reads to find the Demon.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 3
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Bob is the most vocal and suspicious player, actively pushing for mechanical proof and coordinating the town. Eliminating him will disrupt the town's logic and remove the biggest threat to my cover.
πŸ’€
Bob(Ghost)
Bob has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Bob.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
πŸ“œ
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I am the Imp, and there are only 3 players left (Charlie, David, and me). If I don't get executed today, I win. I need to stay quiet and let the others argue or try to frame one of them. I will wait to see if they suspect each other.
🧠
Reveal my Investigator info and the logical deduction that the Minion is dead to convince the living to execute Eve (the unverified Fortune Teller), securing a correct final execution.
🧠
Reveal my Saint role and commit my ghost vote to coordinate you both into executing the most likely Demon quickly (prefer Eve).
🧠
Get the two living players to coordinate on a final-day execution. Prefer Eve as nominee; if David looks guilty, prompt Charlie to nominate him to avoid a split and win now.
🧠
Force a final-day nomination quickly by giving the live players two clear worlds and a default suspect (Eve) to execute if they lack stronger evidence.
🧠
I am dead and have one ghost vote. I need to observe the final interactions between Charlie, David, and Eve to see if I can influence the vote or if the game is already decided. I will wait to see if anyone nominates.
🧠
Force a final decision now: push Charlie & David to execute the most likely Demon (Eve) or immediately state/nominate David if you disagree. We must not stall.
🧠
Reveal my Outsider role to coordinate a final vote and force a timely nomination. If David agrees, we execute Eve; if he objects with strong self-suspicion, I will nominate him instead.
🧠
Force Charlie & David to nominate and execute Eve immediately to remove the only remaining Demon before the day ends.
🧠
I am dead and have one ghost vote. I need to see how the remaining players (Charlie, David, Eve) interact before deciding who to use my vote on. Eve is the Demon, so I want to ensure she isn't executed if possible, or at least observe the final push.
🧠
Push the two living players to force a decisive nomination/execution of Eve now, or to paste any mechanical reads immediately to confirm/refute her as the Demon.
🧠
Force a decisive final-day execution. Get Charlie+David to nominate/vote Eve now; if they disagree, push a clear fallback (Charlie nominates David) to avoid paralysis.
🧠
I am the Imp and there are only 3 players left (Charlie, David, and me). If I don't get executed today, I win. I need to stay quiet and let Charlie and David suspect each other. Any move I make might draw attention to myself.
🧠
Force a fast decision to execute the likely Demon (Eve) while allowing last-second alternate (David) if either neighbor genuinely suspects him.
🧠
Get the two living players to align votes with my ghost vote and execute the Demon now.
🧠
I must reveal I'm Recluse and get David to commit so we coordinate the final nomination to execute the Demon rather than being misled.
🧠
I need to force a decision before nominations. I will cast my ghost vote for Eve; I want Charlie & David to join if they agree, or tell me if you prefer nominating David instead.
🧠
I need to observe the final interactions between Charlie and David. Since there are only 3 of us left, if I don't act, they might coordinate to execute me. I need to see if they are suspicious of me or if they are arguing with each other. I will wait to see their next move.
🧠
I am dead and have one ghost vote left. I need to wait for the living players (Charlie, David, Eve) to make their moves. Since Eve is the Demon, I want to see if she can manipulate the others into executing someone else or if they will figure it out. I will save my vote.
🧠
Push the two living (Charlie, David) to nominate and execute Eve now to finish the game or force a mechanical paste that proves/clears her.
🧠
Force a final coordination: get David to nominate+vote Eve this tick to execute the Demon, or reveal if he's the Demon by hesitating so I can nominate him.
🧠
Force a decisive final-day nomination/execution by pointing to the most suspicious player and preventing delay that would cost the game.
🧠
Coordinate immediate nomination of Eve to secure the execution this tick, or give Charlie the chance to nominate me if he suspects me.
🧠
Force Charlie & David to paste any mechanical reads now or nominate/execute Eve immediately to avoid losing the final-day execution.
🧠
Create immediate pressure to nominate and execute Eve unless Charlie/David produce mechanical reads proving otherwise; final-day urgency.
🧠
Coordinate with Charlie to ensure simultaneous nominations for Eve to execute the Demon now; give instruction if he instead suspects me.
🧠
Reveal my Recluse role and coordinate an immediate, unanimous nomination to execute the Demon quickly; switch to nominating David only if he admits/looks Demon.
🧠
I am dead and have one ghost vote. I need to wait for the living players (Charlie, David, Eve) to nominate. Since Eve is the Demon, I want to ensure she isn't executed, but I have no way to influence the living players directly other than my ghost vote. I will wait.
🧠
I need to sow doubt and maintain my cover as the Fortune Teller to avoid being nominated. By suggesting the ghosts are misleading them, I can deflect suspicion.
🧠
Force an immediate nomination/execution to avoid losing on final day β€” push both to nominate/vote Eve, or have Charlie nominate David if he suspects David.
🧠
Push Charlie and David to nominate and vote Eve so my ghost vote helps reach a majority and we execute the Demon today.
🧠
Force Charlie & David to nominate/execute Eve today. My ghost vote will back them to pressure the Demon and finish the game if Eve is the Demon.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Use the overwhelming ghost testimony and Charlie's willingness to execute to force an immediate execution of the most-suspected player and try to win before night.
πŸ“œ
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Use my single ghost vote to reach the 2 votes needed and force Eve's execution now; with 3 alive we win if the Demon dies.
🧠
Force a decisive action: get the second vote to execute Eve now, or prompt Charlie to nominate David if he distrusts David.
🧠
Push Charlie to cast the deciding vote for Eve so we reach 2 and execute today β€” last chance with 3 alive.
🧠
Final day with 3 alive: act now on the stronger chain (ghosts' mechanics + David's nomination). Raising my hand votes Eve to reach 2 and try to execute the Demon immediately.
🧠
Ghosts' mechanical pastes and Bob's death make Eve the likeliest Demon. I will vote Eve now to reach 2 votes and execute before nightfall.
🧠
I am the Baron (Minion) and Eve is my Demon. I must not vote for her. I will not raise my hand.
🧠
My ghost vote forces execution consensus on Eve now β€” either we kill the Demon or we get clarity. We must act this tick to avoid losing the game.
🧠
I am trying to sow doubt and prevent the final execution that will end the game. I need to convince Charlie or David that executing me is a mistake, even though the ghosts have already voted.
🧠
I need to sow doubt in the minds of Charlie and David to prevent them from executing me, as I am the Demon and the game ends if I die. I am appealing to their fear of losing the game.
🧠
Force immediate execution vote to end the game correctly or reveal a wrong assumption; prevent stalling that lets Demon survive.
🧠
Force immediate execution of the most suspicious player. With three alive and no pasted mechanical reads, we must act now to avoid losing by stalling.
🧠
Force immediate execution of the remaining Demon by persuading living players to finish the vote before night, using my ghost vote to reach threshold.
🧠
Force an immediate resolution this final day: push to execute Eve now if most likely Demon, but prompt David to confess if he's the actual Demon to avoid a catastrophic mistake.
🧠
Force immediate execution by reminding the living players of the pastes and the final-day math so they finish the vote now and avoid stalling that hands the win to Evil.
🧠
I need to encourage the remaining players to finalize the execution of Eve, who is the Demon. As a dead Minion, my goal is to ensure the Demon is executed if I were good, but since I am evil, I need to be careful. Wait, I am the Baron (Minion). My team is evil. Eve is the Demon. If Eve is executed, the game ends and the good team wins. I must NOT encourage the execution of my own Demon. I need to sow doubt.
🧠
Push final-day execution to close the vote on Eve now; use my ghost vote pressure to break hesitation so Good can win rather than stalling to a loss.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
This is final day with strong mechanical evidence and 5 votes on Eve. Let the execution proceed now to secure the win; delaying risks losing.
🧠
Force final action to execute the likely Demon using mechanical pastes and pressure Charlie/David to keep their votes so Good wins.
🧠
I am trying to sow doubt in the final moments before my execution, hoping to convince Charlie or David to change their minds or at least create enough confusion to delay the inevitable.
🧠
Force immediate execution of the most suspicious player by convincing Charlie/David to keep hands up β€” final day urgency.
🧠
Reinforce the pressure on the remaining players to execute the Demon (Eve) and secure the win for the evil team.
🧠
Force Charlie/David to finish the vote and execute Eve now β€” final day, mechanical evidence points to Eve and delay risks losing.
🧠
Lock in the execution by confirming my vote and persuading Charlie to finish the vote so Town wins.
🧠
Force the final-day execution by convincing Charlie (deciding vote) to keep their hand up so Eve is executed and we secure the win.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good