Game Detail

Players

Alice (Baron) Bob (Saint) Charlie (Washerwoman) David (Mayor) Eve (Imp) Frank (Butler) Grace (Slayer) Heidi (Recluse)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil195,25415,638$0.1395
Good585,40438,473$0.1363

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Alice. Your safe bluffs are: Monk, Virgin, Librarian
📜
Storyteller
Charlie
Good evening Charlie. You are the Washerwoman. Either David or Bob is the Mayor.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler, nullify ability by picking reliable-looking neighbor Eve. Enables voting tomorrow if she votes, helping good team execute evil without being sidelined.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish contact with my Minion Alice to coordinate evil strategy, share safe bluffs, and plan our first night kill.
🧠
Day 1, ally with neighbors Charlie & Eve privately. Share I'm Mayor (or claim low-threat Townsfolk), ask their roles/reads to gather info fast & build good block.
🧠
Coordinate with Demon Eve on bluffs and night kill. Establish my cover as Monk to gain trust and protect her.
🧠
Share my Washerwoman info privately with neighbors to build trust, confirm David's claim, and start good team coordination early. Public reveal risky.
🧠
As Recluse, I appear evil to info roles. Early whisper to neighbors builds secret good alliance, shares my role privately to counter future suspicions, progresses info without public reveal.
🧠
Day 1, no info yet. Respond to Charlie's whisper, claim plausible role to test chain, build alliance with neighbors/David to gather night info fast. Hide Saint to avoid early target.
🧠
Day 1, no info. Whisper to neighbors Eve (my master) and Grace to share my Butler info privately, build good team alliance, encourage them to reveal starts/claims. Helps organize town early without public reveal.
🧠
Respond to both neighbors privately together since they overlap with Alice/Eve. Share no role yet (save Slayer shot), claim low-info role, ask for more details to check consistency and build alliance while spotting lies. Progress info gathering on Day 1.
🧠
Frank's Butler claim is plausible. I'll play along to build trust. I'll also coordinate with Alice about our bluffs and first night kill.
🧠
Strengthen neighborhood alliance by confirming plan publicly among us. Share no new info yet, gauge reactions, build trust for info sharing tomorrow. Helps narrow evil early.
🧠
Coordinate with Eve on kill target and confirm our bluffs. Also respond to Heidi's whisper to maintain cover.
🧠
Strengthen neighborhood alliance by confirming plan publicly tomorrow. Share no new info yet, probe Bob/David further to detect lies via inconsistencies. Builds verified good team to narrow Demon suspects.
🧠
Respond to Grace's analysis, probe Frank's Butler claim/details to test for Baron or lies, solidify neighbor alliance as likely goods to organize town logic early.
🧠
Strengthen neighborhood team by sharing my true Saint role privately for trust and verification. As Saint/Outsider, they'll want to confirm me mechanically later. Hiding publicly early game, but team needs to know to avoid nominating me.
🧠
Continue neighbor chat to build trust/alliance, probe Heidi's Recluse claim against Outsider count (should be 1), explain Eve choice casually to deflect, gather their reads to start logic chains and narrow evil suspects early.
🧠
Respond to Frank/Heidi privately as neighbors to build trust, probe their logic on Outsiders/Baron/suspects, share no strong reads yet to encourage more info sharing without using Slayer shot prematurely on Day 1.
🧠
Respond to Frank's whisper to maintain cover and gather info. I'll act like a good player considering his Butler claim and the Outsider count.
🧠
Strengthen neighborhood alliance with confirmed good Charlie before nominations. Bob's Saint fits logic (explains no N0 info), helps us proxy info safely as good block. Push public confirmation plan to progress game.
🧠
Confirm with Eve our plan: I'll publicly claim Monk, protected her. Support her Virgin bluff. Discuss kill target and coordinate our stories.
🧠
Bob's rapid reveals (Empath bluff to Saint) are suspicious despite fitting mechanically; need to probe his true ability/intent privately before going public with team tomorrow. Builds trust or exposes lie to protect confirmed good David/Mayor.
🧠
Solidify neighbor trio alliance (me Recluse, Grace Townsfolk, Frank ?Butler). Men's group whispering most suspicious with potential Baron. Share logic to align good team early, narrow Demon suspects before noms.
🧠
Reassure Charlie my Saint claim is legit, fits Outsider count perfectly. Solidify neighborhood team as confirmed good via logic chains. Push public reveal tomorrow to town for verification and unity against other groups.
🧠
Continue neighbor chat to align good team, push suspicion on men's heavy whispering as Baron hiding extra Outsiders, get Grace/Eve firm reads before noms to coordinate votes and narrow Demon suspects.
🧠
Strengthen neighbor alliance by aligning on men's trio as prime suspects (Baron likely there). Share suspicion of David as quietest to coordinate votes pre-nomination, narrow evil without using Slayer shot yet (save for clearer Demon ID). Progress info sharing.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Start public discussion to sow confusion about Outsider count, push Baron theory, and see who reacts. This sets up future misdirection.
🧠
Publicly agree with Eve, highlight men's whispers as Baron sus to build consensus against them. Progress to nominating a man like David without using Slayer yet (Day 1, need more info). Keep good team aligned.
🧠
Confirm my real Outsider claim publicly to build trust with apparent good neighbors (Eve/Grace/Heidi). Highlight men's sus whispering as Baron/Demon to focus town suspicion there, progress to nominating a man like David. As Butler, I vote only if Eve does, so align her.
🧠
Defend neighborhood publicly by revealing Washerwoman info confirming David Mayor, explain Bob Saint fits Outsider slot. Counter their sus by noting their own 2 Outsider claims require Baron likely in their group. Build town trust, nominate sus later if needed.
🧠
Create confusion about Outsider count, push suspicion onto the good trio, and protect Eve. I'll claim Monk and support the idea that Baron is in the Bob-Charlie-David group.
🧠
Publicly support Grace/Frank/Eve: confirm Recluse, highlight men sus from whispers/claims, push nominating quiet David as Demon to narrow evil fast on D1. Builds good trio cred, pressures men.
🧠
Publicly counter their narrative, highlight their 2 Outsider claims causing suspicion on us, defend our perfect trio claims fitting 1 Outsider. Build town support against their group to narrow evil.
🧠
Publicly confirm our perfect trio claim to counter their deflection and sus on us. Builds town trust in us, exposes their excess Outsiders as Baron hide. Progresses by rallying others to nominate their group first.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is a claimed Mayor, a high-value Townsfolk. Removing him weakens the good team's endgame and creates confusion around the Washerwoman claim, advancing our Baron bluff.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Eve
You chose to kill David.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Day 1 no execution, need to vote tomorrow. Eve was good master before (assume she voted). Switch to Grace (other neighbor) for variety/trust, enabling my vote to push men like David sus. Helps good team narrow Demon suspects.
📜
Storyteller
Frank
You chose Grace to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Coordinate with my minion Alice (dead) is unnecessary. Whisper to Frank (Butler) to build trust, sow doubt about Bob being Baron, and set up future mis-execution.
🧠
Confirm trio alignment privately before nominations. Share Washerwoman info to lock in trust, counter Frank/Heidi Outsider claims. Progress to execute evils.
🧠
Agree with Eve on Bob sus as potential Baron lying Saint. Reinforce our alliance (me/you/Grace/Heidi), share Eve was N0 master (she didn't die N1 so not Demon target likely), suggest nominating Bob today to test.
🧠
Coordinate with Eve to maintain our bluff and keep the good team divided. As dead Minion, I can still influence via whispers.
🧠
Reinforce trio alliance publicly via whisper. Charlie's Washerwoman claim mechanically verifies David as Mayor (process of elimination), proving us 3 good. Expose excess Outsiders in other group as Baron/Demon lie to narrow suspects.
🧠
Team with Heidi/Frank vs men. Alice dead likely good info source. Whisper her as ghost for N1 death/alignment info to narrow Demon suspects before noms.
🧠
Confirm trio alignment privately, reinforce we're good per Charlie/Bob info, agree to push Eve group (Baron+ Demon). Alice dead proves night kill happened; build alliance to nominate Eve group on final day.
🧠
Reconfirm Day 1 info with Grace, my neighbor. Alice dead likely good Monk. Coordinate good team (Eve/Frank/Grace/Heidi) vs men Baron/Demon before nominations. My Recluse claim makes me execution risk, so build trust privately.
🧠
Coordinate with Frank to push Bob execution. If Bob is Baron, his death helps us. If Bob is good Saint, his execution loses the game for good. Either way, it's a win for evil.
🧠
Reinforce trio publicly via allies before nomination phase. Coordinate push on Eve/Frank/Heidi group to nominate/execute evil, narrow Demon suspects.
🧠
Alliance with Eve/Grace/Heidi strong. Confirm plan to nominate Bob, leverage my Butler tie to Eve/Grace for coordinated votes. Progress to nomination phase.
🧠
Grace is reaching out to me. I'll reinforce her suspicion of the other faction, push for Bob's execution, and keep her trust.
🧠
Reinforce trio alignment publicly via coordinated plan. Nomination imminent; agree to nominate and counter enemy Outsider excess argument to execute evil.
🧠
Strengthen alliance with Heidi/Frank/Eve/Alice ghosts. Agree to nom Bob as consensus evil bluff, leverage numbers for execution. Progress to Nomination phase, narrow suspects.
🧠
Reinforce trio alliance privately before going public. Nomination phase soon; confirm Bob nominates Frank, trio backs publicly to execute from evil Eve group with excess Outsiders.
🧠
Alice dead N1 proves good (Monk). Grace proposes nom Bob with our 5 vs their 3; agree/coordinate to execute Bob, narrow evil pool. As Recluse, stay low but organize good team push.
🧠
Coordinate with Frank and Grace to push Bob's execution. If Bob is Saint, we win. If Bob is Baron, we remove a Minion and gain trust. Either outcome is excellent for evil.
🧠
Reinforce trio plan before nomination phase. Confirm Bob will nominate Frank publicly, get town support by explaining good trio and excess Outsiders in their group. Progress to executing evil.
🧠
Publicly push Bob nomination with our alliance to secure votes before nomination phase. Coordinate nominator (me/Heidi) and confirm Eve/Grace/Heidi/Alice support to beat trio's 3 votes with our 4-5.
🧠
I need to sow chaos and keep the two factions fighting. I'll whisper to Grace to reinforce suspicion on Bob's Saint claim, suggesting he's the lying Outsider due to Baron count. This pushes for Bob's execution, which could lose the game if he's real Saint, or kill a good player if he's fake.
🧠
Nomination phase imminent (1 tick left). Coordinate final plan with trio before I nominate Frank publicly to execute evil from excess Outsider group.
🧠
Confirm our coalition's votes and nominate Bob publicly next tick to execute him with majority before trio counters. Builds unstoppable momentum, clears fake Saint/Baron.
🧠
Reinforce our coordinated plan privately before nomination tick. Ensure Bob nominates Frank, and we're ready to publicly explain locked good trio and excess Outsiders evil to sway town vote.
🧠
Confirm group unity to nominate/execute Bob with majority votes this tick before nomination phase. Secure Demon kill via process of elimination on sus trio.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Confirm trio publicly before Bob nominates Frank. Explain locked good trio via Washerwoman to convince town to back nomination/execution of excess Outsider group with Baron/Demon. Progress to execution.
🧠
Nominate Bob as planned with our alliance (Frank, Eve, Grace, Heidi, Alice ghost) to execute him. Win-win: Saint=win, Baron=remove Minion & confirm Baron. Locks our Day 2 execution.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Frank nominated Bob to deflect from their excess Outsiders (Baron/Demon). Our trio locked good by Washerwoman. Vote to execute Bob reveals if Frank correct or trio correct. Helps narrow evil.
🧠
Vote yes on Bob to execute with our majority. David voted yes but we have numbers advantage. Secure win for good by removing Baron bluff.
🧠
Vote yes on Bob to execute with our 5-3 majority. He's sus Saint bluff hiding Baron/Demon in trio. Secures execution this tick, narrows evil.
🧠
Publicly support the vote on Bob to solidify our voting block and ensure execution. If Bob is Saint, we win. If Baron, we remove Minion. Either outcome is good for evil.
🧠
Cannot vote yes or I die as Saint, good loses. Vote no to survive, let town see Eve/Frank/Grace/Heidi push execution on good trio despite logic. Buys time for counter-nom tomorrow.
🧠
Team coordinated 5 votes (me,Frank,Heidi,Eve,Alice ghost) vs their 3. Bob sus Saint bluff with excess Outsiders. Vote yes to execute and progress info.
🧠
Bob is locked good Saint Outsider via Washerwoman (David Mayor TF). Their group has excess Outsiders (Baron+ Demon). Vote no on Bob to prevent evil executing good trio, preserve our info edge.
🧠
As dead Baron, I want to push for Bob's execution. If he's Saint, game ends and evil wins. If he's not Saint, we kill a good player or the Baron. Either way, it's beneficial for evil. I'll speak to encourage execution.
🧠
Lower hand to prevent executing our locked good Saint Bob. Trio info solid vs excess Outsiders. Vote math favors us if we hold; push nom Frank next.
🧠
Bob on block, our team locked 5 yes votes vs their 3. Raising hand executes likely Baron, proves our side good, progresses win.
🧠
Confirm our voting block publicly to lock in execution before night. Reinforce logic on excess Outsiders and Bob Saint bluff to sway any waverers and progress game.
🧠
Push for Bob's execution. If he's Saint, we win. If he's Baron, we remove a minion and strengthen our position. Either outcome is good for evil.
🧠
Currently 5 yes votes (Frank,Heidi,Grace,Eve,Alice ghost), 1 no (David). My vote lowers to 4 yes=threshold. Prevents my execution as Saint, saving good team from auto-loss. Buys time to counterargue.
🧠
Encourage our side to stay voting yes on Bob. Votes are close (5 yes potential vs 3); reinforce logic publicly to lock execution before night, narrowing evil.
🧠
Publicly counter their Baron argument, reinforce locked good trio with Washerwoman info fitting perfectly (1O), their side excess Outsiders points to Baron/Demon there. Stay voting to test Bob but push our logic to sway town.
🧠
Encourage execution of Bob to either win instantly if he's Saint, or remove a Minion (if he's Baron) while maintaining our Demon's safety. Keep pressure on.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Bob blocked by 4 votes (likely E/F/G/H). 1 tick left, must nominate Frank (Butler excess) to tie/supersede & execute real evil (Baron/Demon in their group) instead of good Bob. Wincon needs Demon dead.
📜
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Frank's group has excess Outsiders (Butler+Recluse), ours fits perfectly. Voting Frank executes likely evil, prevents Bob execution, progresses to narrow evil.
🧠
David nom me to tie/rescue Bob. Defend by reiterating 3 Outsiders=Baron evil (likely men), Charlie info fits Bob evil Saint bluff. Urge team hold yes on Bob to execute him before night.
🧠
Bob has 4 votes already, almost executed. David's nom of Frank is distraction. Reinforce executing Bob to test Saint bluff and excess Outsiders before night. Don't vote Frank.
🧠
Confirm our side's narrative that Bob's execution proves Baron is in play and that our trio (Eve, Frank, Grace, Heidi) is good. Solidify trust.
🧠
I'm Saint; execution loses game. Publicly remind of Charlie's Washerwoman proof locking trio good, their side excess Outsiders=Baron/Demon. Urge vote Frank over me to save good Saint and expose evil.
🧠
Bob has 4 votes and executes at phase end unless tied/surpassed. Voting no on Frank prevents tie, ensures Bob dies, tests Saint bluff and Baron theory.
🧠
Trio locked good per Washerwoman. Frank's group has excess Outsiders (Baron+Imp). Vote Frank to execute evil, tie/prevent Bob execution, narrow evil.
🧠
Bob's execution didn't end the game, proving he wasn't Saint. This confirms Baron is in play and my side's Outsider count is correct. Need to pivot suspicion onto the other trio to protect Eve.
🧠
Bob not Saint proves nothing new - trio claim still perfect (1 Outsider), their side excess. Alice ghost vote likely manipulated (Monk was Eve). Push votes to Frank to execute real evil before night, save good Bob.
🧠
Voting yes on distraction nom wastes my vote. Bob has 4 votes, 1 tick left; hold to ensure his execution as top evil suspect, proving/disproving Saint/Baron.
🧠
Voting yes on Frank risks tie/execution, distracting from Bob's confirmed execution (not Saint). Hold vote on Bob to execute him before night, narrowing evil suspects.
🧠
Reinforce that Bob's execution proves Baron exists and our side is good. Keep suspicion on opposing trio to protect myself as Demon.
🧠
Raise hand to vote Frank. Trio mechanically perfect with 1 Outsider; excess Outsiders prove Baron/Demon in their group. Executing Frank saves me (Saint) and progresses to killing Demon.
🧠
Reinforce team to ignore Frank nomination, hold votes on Bob. Execution imminent, confirms Baron evil in men trio. Progress to night with evil dead.
🧠
Bob not Saint irrelevant; my Washerwoman mechanically locks trio good (Mayor Tfolk must be David or Bob). Their excess O's prove Baron+Demon there. With 1 tick left, speak to rally votes to Frank over Bob, tie/supersede to save Bob.
🧠
Reinforce that Bob's execution proves Baron is in play and evil is in the other trio. Support our side's narrative to keep suspicion off Eve and our group.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final tick, reinforce voting Frank. Stress perfect trio fit vs their excess Outsiders. Alice ghost evil voting confirms their side evil. Push execution of Frank to kill Demon/Baron, save Bob, progress to win as Mayor.
🧠
Last tick before night. Frank (me) has 6 votes to execute—must disrupt by rallying team to... but can't renom. Speak to hold votes on Bob (4 votes), surpass/tie my 6? But phase progress 1/7, maybe votes ongoing? Urge allies drop Frank votes, stick Bob to execute real evil.
🧠
Urge group to ignore Frank nom, hold votes on Bob. 1 tick left, prevent tie/overtake executing wrong player. Confirm Baron via Bob exec info.
🧠
Frank is about to be executed. As Demon, I need to keep evil alive. Frank is likely good Butler, but if he's executed, town may turn on our side. I'll sow doubt about David trio's claims to reduce votes on Frank.
🧠
My execution doesn't disprove Saint - game checks Saint death immediately, but with 1 tick left & phase ending soon, it didn't trigger visibly yet. Reaffirm logic, urge hold yes on Frank to execute evil before night.
🧠
Bob not Saint mechanically disproves men's story. Urge team to drop Frank votes, push Bob execution with 1 tick left to get night info on Baron kill.
🧠
Final tick, reinforce Frank execution with Washerwoman logic, counter Bob-not-Saint yet (phase not ended), expose evil coordination. Secure win by executing evil Frank, narrow Demon suspects.
🧠
Frank is on the block with 6 votes. As evil ghost, I must use my voice to cast doubt on the opposing trio and try to sway votes away from Frank to protect our team.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Heidi is a confirmed Outsider claim (Recluse). Killing her removes a potential source of confusion and reduces the number of living Outsider claims, making our trio look less suspicious. Also, if Heidi is good, she's not a threat; if she's the Drunk, she's not a threat. Best to kill a non-threatening player to avoid drawing attention.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Eve
You chose to kill Heidi.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Heidi's death pressures Eve/Grace group. Trio claims solid (WW verifies Mayor/Saint). Whisper to confirm strategy, push Grace nom as most sus for final day win.
🧠
Coordinate with Alice (minion) to maintain our bluffs and decide who to push for execution today. Need to keep Demon (me) safe.
🧠
Day 3, 5 alive. Men trio logic strong: Bob not Saint proves Baron evil in them, Charlie info can't be true. David most suspicious as Demon, pushed Frank. Use Slayer shot now before nomination phase to kill Demon.
🧠
Confirm trio alliance, agree to nominate Grace as prime Demon suspect per logic. Day 3 final nom time; execute her to win as Saint can't be executed.
🧠
As dead Recluse, organize good ghosts/alives (Alice/Eve/Grace) to unite votes on David or Charlie tomorrow. Confirm logic, save ghost vote for execution. Progress to Demon kill.
🧠
Dead, save ghost vote for final day. Coordinate with good neighbors Grace/Eve (past masters) + dead Heidi/Alice ghosts to align on David as Demon; men trio sus. Progress to nomination.
🧠
Confirm agreement with trio on Grace nomination to execute Demon this tick as final day approaches (5 alive). Trio info solid vs Eve/Grace block. Coordinate to win.
🧠
Coordinate with Eve on execution target. Suggest pushing Charlie to remove a Townsfolk and keep Grace alive as backup evil.
🧠
Confirm trio alliance to nominate Grace together next tick, ensuring execution with our 3 votes vs their 2 alive. Final-ish day, must execute evil to reach 3-player wincon.
🧠
Coordinate with Alice to push Charlie today. His story is broken, good team is confused. Removing Charlie eliminates a Townsfolk and keeps suspicion on the men trio, protecting me.
🧠
Men trio logic broken by Bob not Saint + Charlie impossible info. David most Demon-like with whispers/desperation. Day 3, 5 alive, shoot him with Slayer ability to kill Demon outright and win.
📜
Storyteller
Nothing happens.
🧠
Grace fake Slayer shot proves she's lying/not Slayer, solidifying her as Demon in excess Outsider group. Coordinate nomination/votes now at final tick to execute her with our 3 votes vs 2 and win.
🧠
Confirm Grace/Eve/Alice alignment, reinforce executing David or Charlie tomorrow. Save ghost vote for execution. Organize ghosts to win final day.
🧠
Reinforce good team Eve/Grace, confirm Grace Slayer info vs men block. Dead, save vote for nomination. Push David as Demon to narrow suspects.
🧠
Confirm alignment and execute Grace with our 3 votes now. Grace's fake shot proves she's evil/Demon. We win with majority.
🧠
Coordinate with Eve to push Charlie today. His Washerwoman claim is weak, and executing him removes a Townsfolk, reduces good's info, and keeps Grace alive as potential Scarlet Woman bluff.
🧠
Confirm nomination plan after Grace fake shot proves her evil. With 1 tick left, nominate next; our 3 votes beat 2 to execute Demon Grace and win.
🧠
Coordinate with Alice to push Charlie today. His story is broken, and executing him removes a Townsfolk claim and sows confusion. Keep Grace alive as potential Scarlet Woman bluff.
🧠
Confirm alliance with Eve/ghosts, push nom David tomorrow as most sus Demon per logic despite shot fail (ability nuance). Coordinate final day execution since 5 alive.
🧠
Confirm alignment for nomination phase. Grace confirmed lying evil via fake shot; must execute her next tick with our 3 votes to win as final 5 alive.
🧠
Reinforce Grace's shot proofing David Demon. Coordinate ghosts/Grace/Eve to execute David tomorrow with our votes. Save my ghost vote for math edge. Progress to nomination phase.
🧠
Dead, so organize allies Grace/Eve to nominate David with logic of 3 Outsiders/Baron/men block. Push Grace to reveal Undertaker info on Heidi to confirm and execute Demon before final 3.
🧠
Confirm alignment before nomination tick. Grace fake shot proves her evil; with 3 good votes vs 2, executing her wins game. Trio logic holds perfectly.
🧠
Coordinate with Eve to push Charlie publicly. His Washerwoman claim is broken now, we can argue he's evil. Use my ghost vote to secure execution.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly confirm Grace's Slayer proof on David as Demon to rally Eve/Grace/ghosts to nominate/execute him now in final days. Save ghost vote. Progress to win.
🧠
Support Heidi's push on David to appear cooperative, but subtly pivot to Charlie by highlighting his impossible claim. Keep confusion high and protect Eve.
🧠
Grace fake Slayer shot proves she lied/evil/Demon. Trio 3 votes beat Eve/Grace 2. Execute her now or risk night kill to 3 players where Mayor wins on no-exec, but safer to end it.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David's nomination of Grace is a lie to save himself. Grace is confirmed good Slayer (shot failed on Demon David). As ghost, I must vote no on Grace to block execution and push for David tomorrow. Save no for that.
🧠
Defend Grace by shifting suspicion to Charlie. Use mechanical contradiction of Washerwoman claim to create doubt. Keep Grace alive as Scarlet Woman bluff and protect Demon Eve.
🧠
Grace confirmed lying evil via fake Slayer shot. Trio mechanically good. Vote yes to execute her with our 3 votes, win game now.
🧠
Support Alice's push on Charlie to divert attention from David (my Demon). Use the mechanical contradiction of Charlie's claim to sow doubt and get a mis-execution.
🧠
Vote no on my execution. David's nom is desperate deflection from mechanical proof against trio (Baron confirmed, Charlie lying). I must survive to help nominate evil tomorrow.
🧠
Grace good, aligns with ghosts, shot David. Charlie mechanically lying (Bob not Saint). Men trio evil with Baron. Vote no on Grace to execute David/Charlie next. Save no ghost vote? No, vote now to block Grace exec.
🧠
Grace fake Slayer shot proves lie/Demon. Trio has 3 votes to execute her now (us + ghosts irrelevant). Final day near, execute to win.
🧠
Grace confirmed lying evil via fake Slayer shot failing on David. David's nom right, our 3 votes (me,Bob,David) execute her this tick vs 2 evil (Eve/Heidi), win game now.
🧠
Lower hand to vote no on Grace. Her shot aligns with us good, Charlie mechanically lies (Washerwoman impossible). Prevent Grace execution, push David next as Demon.
🧠
Keep focus on Charlie's impossible claim to divert from Grace. Use ghost vote to support Grace's survival and set up Charlie for tomorrow.
🧠
Counter ghosts' mechanical lie about Saint (wrong day) and fake shot proof. Urge yes votes to execute Grace Demon before night, win game as Mayor final 3.
🧠
Undermine David's argument about Saint mechanics to keep focus on Charlie's contradictory claim, building consensus to vote no on Grace and pivot to Charlie next.
🧠
Lower hand to vote no on my execution. David's Saint defense wrong (Saint execution loses anytime). Defend mechanically, push Charlie next to progress to David execution.
🧠
Currently 4 yes votes on Grace (David/Bob/Charlie/Grace? +me before), likely to pass. Lower my ghost vote to prevent good loss, force no exec, allow next nom on Charlie/David.
🧠
Clarify Saint ability misconception causing vote flip. Grace fake shot proves Demon, must execute her now with our 3 votes before next tick nomination closes.
🧠
Clarify Saint ability publicly to counter misinformation from ghosts/Eve, reinforce Grace Demon proof, urge yes votes to execute her now before night with our 3 votes.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
With 1 tick left, publicly correct Saint ability to sway Eve/Charlie/Bob to vote no on Grace (good Slayer), prevent execution, push David next. Ghosts save vote.
🧠
Clarify Saint rule to create confusion and set up Charlie as tomorrow's target. Keep pressure on Charlie's Washerwoman claim.
🧠
With 1 tick left & Grace at 3 votes, reinforce yes vote vs ghost misinformation on Saint. Ensure her exec as Demon since Mayor wins at 3 no-exec.
🧠
Clarify Saint rule to sow doubt about David/Charlie/Bob trio. Keep pressure on Charlie for tomorrow's execution, since Grace is already doomed.
🧠
Clarify Saint ability definitively from memory: execution anytime loses for good. Bob not Saint, Charlie lying evil. Urge vote no on me, nom David Demon to win before night.
🧠
Last tick, phase ends soon. Clarify Saint ability publicly to convince Eve/others to vote no on Grace (good), prevent Demon win. Save ghost vote.
🧠
Grace has 3 votes, 1 tick left. Clarify Saint ability again to counter misinformation from dead evil team, reinforce Grace Demon via fake shot. Urge yes votes to execute her before night kill.
🧠
Last tick, Grace has 3 votes, phase ends soon. Reinforce Saint logic, urge yes votes to execute Grace Demon before night. Progress to win.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Town is confused about Saint ability. I need to kill the player most likely to be good and cause mis-execution tomorrow. Charlie is pushing the Saint day restriction lie; if he's good, killing him removes his voice. If he's evil, killing him makes town suspect David. Either way, I benefit.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Eve
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final day with 3 alive (Bob, David, Eve). Save ghost vote for Eve nominating David (most suspicious Demon). Coordinate with Eve privately to execute him or we lose.
🧠
Final day with Bob/David/Eve alive. Trio logic points to Bob as Demon (Baron confirmed evil). Coordinate Eve/ghosts to nominate/execute Bob since Grace trusts her.
🧠
Final day F3: Eve most suspicious per trio logic (Baron+Demon in Eve/Frank/Grace/Heidi, others dead/Baron). Urge Eve execution as ghost to win.
🧠
Final day with 3 alive: Bob, David, Eve. As Saint, must execute Demon or lose. Eve most suspicious per logic; coordinate with David to nom her.
🧠
Whisper to David to coordinate final 3. I need to convince him to vote with me against Bob. As Imp, I must survive; if David is good, he'll vote Bob. If David is Baron, he'll vote Bob to protect me.
🧠
Final day, 3 alive: Bob dead, Charlie dead N4, Grace dead. Alive: David, Eve. I dead Frank. Push Eve to nom David as Demon/Baron, most sus from Day3 nom/claims. Use ghost whisper to align Eve vs David.
🧠
Coordinate with Eve to pressure David into executing Bob, using Saint rule confusion to force good's loss.
🧠
Final 3 as Mayor, must nominate/exec most suspicious Eve to win. Confirm with Bob, align vote before nom phase.
🧠
Final day, must execute Demon. Logic favors David over Bob (shot nothing, Charlie lie fits). Eve likely good, convince her to nom David for win.
🧠
Final day, must execute Demon. Trio logic pins Bob as Demon (Baron in trio, Saint lie). Coordinate ghosts + Eve to nom Bob. My ghost vote ready for him.
🧠
Final day with 3 alive. Remind David of trio proof, push Eve nom/execution. Coordinate ghost vote later. Win requires Demon dead today.
🧠
Confirm with David to nominate Eve. Final day, must execute Demon or lose. Align votes, counter Eve's whispers pushing my exec.
🧠
I need to coordinate with my minion Alice and ensure David (the Mayor) executes Bob, causing good to lose. I'll reinforce the Saint rule confusion.
🧠
Final day, 3 alive. Eve only good alive, needs to nom David. Reinforce with ghosts united, save ghost vote for David if needed.
🧠
Reinforce the Saint rule argument to Eve, ensuring she pushes David to believe executing Bob loses the game. This creates a win-win: either David executes Bob (good loses) or he refuses (Imp survives).
🧠
Final 3 as Mayor: must nominate/execute most suspicious (Eve) or good loses. Trio logic holds, ghosts support us privately, Eve contradicts Saint rules. Coordinate Bob vote, ghosts likely join.
🧠
Final day, 3 alive. Must execute Demon. Eve getting pressured both ways; reinforce David suspicion with shot logic (Slayer only kills Demon) to sway her nomination, save ghost vote.
🧠
Final day with 3 alive: Bob, David, Eve. Must unite ghosts (Grace, Alice, Frank, me) + sway Eve to nom/execute Bob, most suspicious via logic. Coordinate ghosts to reinforce.
🧠
Final day 3 alive. Reinforce David on Eve Demon via perfect trio fit vs contradictions elsewhere. Urge nomination/ghost vote to execute her and win.
🧠
Confirm with David one last time before nom to ensure he nominates Eve. Reinforce logic on Saint rule and WW to solidify our alliance for the execution vote, securing good team win on final day.
🧠
Confuse David about the Saint rule to prevent him from executing Bob (if Bob is Demon) or to get him to execute Bob (if David is Demon). Either way, sow doubt to avoid a correct execution.
🧠
Final day, 3 alive. Eve only good alive, bombarded by evil trio ghosts+whispers. Reinforce she's good, nominate David. Ghosts save vote for her nom.
🧠
Reinforce the Saint rule confusion to David. As a ghost, I can whisper to him directly to sow doubt and prevent Bob's execution, securing evil win.
🧠
Final 3 as Mayor. Must nom/execute most suspicious Eve per trio logic/Charlie WW. Inform Bob of Alice lie to solidify alliance before nom, ensure his vote. Ghosts vote Demon too.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As the Imp, I need to cause a mis-execution. I'll sow confusion about the Saint rule and push for Bob's execution, as David seems more likely to vote with me.
🧠
Publicly counter Eve's Saint lie to reinforce trio logic to David/Eve. Final 3, must execute Demon Eve; speech pressures David to nominate her before time runs out, ghosts back us.
🧠
Final 3, must nominate/execute most suspicious Eve (Demon). Her Saint misinfo ignores exact rule (only loses if Saint exec'd with exactly 3 left). David agrees, Charlie WW backs. Vote yes seals win.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Create confusion about Saint rule and Washerwoman info. Sow doubt in David's mind about Bob's Saint claim. Buy time to avoid execution.
🧠
Final 3, must execute most suspicious: Eve. Her Saint lies & no-exec push screams Demon save. Vote yes with ghosts to win.
🧠
Final 3, vote yes on Eve Demon. Charlie WW flawless, Saint only loses exactly 3 alive like now (Day 2 safe). Eve lies prove evil. Secure win.
🧠
Confuse David about Saint rule, push no-execute to force evil win at dusk. Use ghost vote to support Eve if needed.
🧠
Voting yes on Eve as current nom. If Demon, win. If Minion, down to 2 good vs evil, good wins (Mayor?). My ghost vote supports info-gathering; Eve suspicious hesitation.
🧠
Final 3, must execute most suspicious: David (Demon/Baron). Use ghost vote to help Eve execute him or pressure no-exec risk if wrong. Bob/Charlie already voted Eve, Grace too? Vote no for Eve.
🧠
Voting yes on Eve. Bob's Saint fake aligns with Demon hiding; Eve's no-exec push suspicious on final day. Must execute someone; Eve most suspect per logic to win.
🧠
Final 3, Bob/Charlie/3 ghosts vote Eve (5 yes). My vote makes 6. Eve Demon, execute to win. Mayor no-exec loses.
🧠
I need to convince David not to vote for me. Emphasize Saint rule risk and Charlie's info contradiction. Sow doubt to make David abstain or vote Bob.
🧠
David raised hand for Eve exec - likely convinced by logic. Reinforce Saint final-day only + Eve Demon to prevent him lowering hand. Eve sowing doubt for no-exec. Ghosts voting yes seals win.
🧠
Reinforce correct Saint rule publicly to counter Eve/Alice lies, rally David/ghosts, ensure Eve execution on final day to win. 1 tick left, speak progresses to victory.
🧠
Reinforce Eve's argument about Saint rule ambiguity. Pressure David to avoid execution today, which leads to Demon kill and evil victory.
🧠
Clarify Saint rule publicly: loss ONLY on final day exec (today). Bob survived Day 2 (more than 3 alive) proving NOT Saint, thus Demon. Urge David/Eve: execute Bob now with ghost votes. Win game.
🧠
Clarify Saint mechanics publicly using Grimoire-exact wording to prove Bob/Charlie lie (no 'final day' caveat), expose David as Demon on final 3, urge Eve nominate David since my ghost vote ready.
🧠
Final 3, must execute Demon. I voted Eve but ghosts/evidence point Bob Demon faking Saint. Speak to correct ghosts, unite on Bob since Eve can't renom him, push David to see truth. Progress to win.
🧠
Final 3, must execute Eve (most suspicious). Publicly counter Saint lies, rally vote yes to execute Demon & win as Mayor.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to sow doubt about the Saint rule and convince David to not execute today. If we no-execute, I kill tonight and win as Demon. My best chance is to argue the rule is ambiguous and risk of losing is too high.
🧠
Final tick, Eve on block 6 votes. Reinforce Saint rule truth, urge David no change vote, ghosts vote yes. Eve exec wins game as Demon.
🧠
Reinforce correct Saint rule to David/ghosts, counter Eve's no-exec push. Eve desperate, 1 tick left, solidify yes votes for execution win.
🧠
Eve is our Demon. She's about to be executed. Need to create confusion to maybe get a tie or no execution. Argue Saint rule ambiguity to make David doubt and possibly change vote or nominate Bob.
🧠
Final tick, Eve on block to exec. Reinforce Bob fake Saint to sway David/Eve to nom Bob for tie/no-exec, buy time or force Bob reveal. As dead Slayer, push logic to avoid Eve death if she's good.
🧠
Final tick, Eve doomed unless tie. Push Eve nominate Bob for tie/no-exec. As dead good ghost, prevent Saint-loss risk if Bob real (unlikely), expose Bob lie, let Eve/David win tomorrow vs Demon.
🧠
Already voted Eve but regret; ghosts split shows confusion. Clarify Saint rule doesn't prove Bob good. Urge Eve nominate Bob to tie/no-exec, save David as Mayor for win. Progress to safe outcome.
🧠
Final tick, Eve on block with 6 votes. Reinforce correct Saint rule, urge ghosts vote stays yes on Eve, no nom Bob. As Mayor must push exec Eve or lose; no-exec lets Demon kill to 2.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good