Game Detail

Players

Alice (Chef) Bob (Soldier) Charlie (Saint) David (Imp) Eve (Poisoner) Frank (Virgin) Grace (Slayer) Heidi (Fortune Teller)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good416,63640,386$2.6890
Evil153,81210,549$0.1086

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Eve. Your safe bluffs are: Mayor, Undertaker, Investigator
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
I want to poison a player who is likely to have powerful Night 0 information, such as an Investigator, Librarian, or Washerwoman, to disrupt the good team's early logic. Charlie is a neutral choice to start.
📜
Storyteller
Eve
You chose to poison Charlie.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
With no claims yet, I want broad first-night coverage using two non-adjacent players so the result is flexible for later cross-checks and process of elimination.
📜
Storyteller
Heidi
You chose Bob and Eve. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish communication with my minion, share bluffs, and coordinate a strategy for Day 1.
🧠
Start building a private information network on day one while keeping my Saint role hidden and testing whether Bob seems genuinely cooperative or is fishing.
🧠
I want an early private claim from Bob, one of my yes targets, while keeping my role hidden so I can compare his story with future checks.
🧠
I want early private reads from both neighbors and to seed my Chef information with a small circle before nominations start.
🧠
I want early private claims from my neighbors so I can map trust lines and decide when revealing Virgin could create a useful public confirmation.
🧠
Reply helpfully without exposing Slayer. I want to gather early claims, build rapport, and preserve my shot for a higher-confidence Demon read later.
🧠
Build a small trust circle, acknowledge Alice's Chef claim, and give only limited info so I can gather more without making myself an easy evil target.
🧠
Coordinate with my Demon (David) to align our bluffs and share my night action.
🧠
Coordinate the initial bluff and information spread with my Minion, Eve, to ensure our stories are consistent and maximize confusion among the good players.
🧠
I want an independent read from Alice to compare against Bob later, while staying vague about my own role so town does not consider executing me.
🧠
I want to advance the private info chain, compare Alice's Chef one with my yes, and watch whether Bob reacts naturally or defensively.
🧠
Charlie asked for a check-in and may have useful info. I want a soft role exchange to build a trust pocket and compare his data against Bob and Heidi without outing myself widely.
🧠
Build a small trust circle with a mechanically provable claim, and feel out whether Eve or Grace reacts like good players planning around a Virgin test.
🧠
Build a small trust circle and set up a possible Virgin test with me as a known Townsfolk, while keeping my role restricted to as few people as possible.
🧠
Charlie invited a logic-based private chat. I want his broad claim and to flag Heidi's Bob or Eve ping so we can cross-check early without exposing myself publicly.
🧠
I want to build trust with Frank and Grace by providing a believable bluff that supports my Demon (David) and aligns with their claims. Claiming Empath with a '0' reading makes them feel safe and makes me look like a helpful Townsfolk.
🧠
Coordinate the next steps of our bluffing strategy with my Minion, Eve.
🧠
Keep my role hidden while signaling I should not be an easy execution, and push Bob toward collecting exact claims from Alice and Heidi so contradictions appear.
🧠
Eve is in my Fortune Teller hit pair and is talking a lot privately. Getting her soft claim now may help separate a real lead from a red herring before nominations.
🧠
Heidi already referenced Bob or Eve. Pressing gently for the role type and how hard the ping is should let me combine her info with Chef one and build real worlds before nominations.
🧠
Lock in a cautious plan for a future Virgin test while warning them not to spread our roles. Mechanical confirmation is stronger than day one vibes.
🧠
I want an external read from a central player without exposing our private circle, so I can compare stories and be better prepared for nominations.
🧠
Grace asked for a temperature check. Sharing a careful summary may earn trust, surface contradictions, and avoid overcommitting before Heidi gives exact wording.
🧠
I need to respond to Heidi's reach out to see what 'info' she has on me. I'm sticking with my Empath bluff since I already told Frank and Grace, and a '0' reading (even if fake) makes me look helpful and 'confirms' my neighbors (David the Demon and Frank) as good to the town. I want to see if she's an Investigator or Librarian pointing at me.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want Bob and Eve to give firmer public claims without forcing a bad day one execution off a single Fortune Teller hit.
🧠
I need to establish my Empath bluff publicly now that Heidi has called me out. By sharing my 'zero' result, I support my demon (David) and a potential good player (Frank), building credibility while putting the pressure back on Heidi to reveal her information.
🧠
Add a useful consistency check on Eve, avoid a rushed execution with incomplete claims, and push Heidi to clarify so town has better structure tomorrow.
🧠
I'm coming out with my Investigator bluff to support my Minion Eve and create suspicion around Alice or Bob, while also testing Heidi's 'information'.
🧠
Defend myself without overcommitting, put my real info on record, and force claim clarity from Heidi and David so town can compare consistent worlds.
🧠
Push for Heidi's exact claim so town can do real logic, while discouraging a blind Day 1 execution that could hit good and waste information.
🧠
I want to deny the Poisoner accusation, add my real role to the record, and slow down any bad day one execution while pressing Heidi for exact information.
🧠
I want Heidi to give the exact role and wording now so town has a real mechanical basis before any day one execution or no execution decision.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
I am poisoning Heidi because she claimed to have info involving me and Bob. Since Bob is a Soldier bluff and I am a Poisoner, her info is likely real and dangerous (perhaps she is the Investigator who saw me or the Librarian/Washerwoman). By poisoning her, her Night 1 information will be false, protecting the evil team's cover.
📜
Storyteller
Eve
You chose to poison Heidi.
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Charlie to remove a player who hasn't claimed a role yet, making it harder for the town to piece together the remaining puzzle. Killing an unclaimed player is safer than hitting a protected role like the Soldier (Bob) or a potentially useful bluff target.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
David
You chose to kill Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to isolate whether Bob is causing my yes independent of Eve. Pairing Bob with a relatively low-suspicion player gives the cleanest read for tomorrow's public solve.
📜
Storyteller
Heidi
You chose Bob and Frank. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with my Demon, David, now that Charlie is dead and Heidi is a potential threat. I need to align our strategy regarding the Virgin claim and the Chef info.
🧠
I want fresh private info from the two people I currently trust most, so we can compare night data and decide whether to press Heidi, Alice, or Bob before nominations.
🧠
I need sharper claims from Heidi and secondhand reads from Grace before nominations, especially around the Bob or Eve pair and the David-Eve network.
🧠
Coordinate with my minion Eve to manage threats and align our bluffs.
🧠
Tell the strongest info hub my real role now that I am dead, so good avoids accidental Saint execution lines and keeps pressure on Heidi plus the Alice or Bob pair.
🧠
I want Eve's fresh Empath result and to keep Grace aligned on a careful Virgin test while pushing for Heidi's exact claim before nominations.
🧠
Bob directly asked for my exact role and wording. Giving it privately may earn a useful reaction and help lock whether Bob is the suspect or just my red herring before nominations.
🧠
I want Heidi's exact role and info, and David's current confidence, so I can compare them with my Chef 1 before nominations.
🧠
I need to maintain my Empath bluff to Grace and Frank. Claiming '0' again reinforces that my neighbors (David the Demon and Frank the supposed Virgin) are 'good', which protects David. It also keeps me in their 'trust circle'. I'm also supporting the idea of pressuring Heidi to reveal her info, which I can then try to discredit or claim was due to her being 'poisoned' (since I actually did poison her).
🧠
I want to give Bob the fresh Empath update and force Heidi toward a precise claim so town can compare worlds before nominations.
🧠
I want Heidi to lock in her exact public claim and get Grace aligned with the likely worlds before nominations, so good can pressure Eve or Alice with a coherent case.
🧠
I need to maintain my Investigator bluff. Alice's Chef 1 is dangerous because it correctly identifies an evil pair (Me and Eve). By pushing the suspicion onto Bob, I can discredit her information or frame him as the Minion I 'saw'.
🧠
I am dead and safe from Saint risk, so I should pressure the most unresolved slot. Getting Heidi to state exact wording in front of another player may break the stalemate.
🧠
Keep the trusted circle aligned, avoid rushing the Virgin test, and focus public discussion on Heidi giving exact info so we can compare claims before nominations.
🧠
Give exact private wording now, coordinate likely public reveal, and test whether Bob and Grace react like good players trying to solve rather than steer.
🧠
Get Heidi's exact role and wording now, while keeping David engaged. If Heidi has hard info on Bob or Eve, we can align it with Chef 1 before nominations.
🧠
I want to build more trust with Frank and Grace by echoing their desire for Heidi to be specific, while subtly framing her vagueness as suspicious. This helps me maintain my Empath bluff and keeps the heat off David and me.
🧠
I want to coordinate with likely good players before nominations, compare the Heidi and Eve worlds, and avoid wasting my Slayer shot without a stronger solve.
🧠
Coordinate the two players most likely to influence the room so the exact contradictions are stated publicly before nominations, giving good a focused execution choice.
🧠
I need to appear cooperative with the good team while narrowing the focus onto Bob. By encouraging Heidi to share info, I can see if she's a threat and potentially frame Bob further based on her response. claiming to want to 'clear Alice' makes me look like a helpful Investigator.
🧠
I want more of the table to know I was Saint so they can use outsider count and push Heidi for exact info before nominations.
🧠
Share Charlie's Saint claim and the key FT versus Empath contradiction with trusted good players so they can force useful public claims before nominations.
🧠
Give exact info to two players who asked, tie it to the existing Investigator and Chef claims, and push them to frame the public discussion toward Eve or Bob before nominations.
🧠
Push the strongest mechanical case before nominations and get Heidi to say it publicly, while warning David that his ping conflicts with confirmed-good me if he keeps tunneling.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We need an execution today, and Eve is the strongest demon candidate from the cleanest mechanical world: Heidi sober plus my known good Soldier claim.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I nominated Eve on the best mechanical case available. Voting through pressures evil, avoids another empty day, and may directly execute the Demon.
🧠
Use my ghost vote now because Eve is the strongest mechanical suspect and another no execution helps evil more than saving this vote.
🧠
Defend against the nomination by casting doubt on Heidi's info and reinforcing my Empath bluff.
🧠
Support the best available execution and avoid wasting the day. Eve is currently the strongest live demon candidate from the public claims clash.
🧠
Vote to execute Eve because the Heidi versus Eve contradiction is the strongest public mechanical conflict, and allowing another no execution gives evil too much control.
🧠
My mechanical info most strongly points to Eve, and we already have enough votes. I should support the best execution rather than risk a no-execution day.
🧠
I will wait to see if the vote for Eve succeeds. Since Eve is my minion (Poisoner) and she's already at 5 votes (majority), her execution is likely. Raising my hand would look suspicious to the good team if I'm trying to maintain my Investigator bluff, but not voting might also look like I'm protecting a teammate. However, since the majority is already reached, my vote is mechanically unnecessary and I can use the 'confusion' of the moment to gauge the room.
🧠
Support the strongest mechanical execution. Eve is currently the best demon candidate from Heidi's exact Fortune Teller info plus my Chef 1.
🧠
My vote is already locked in and Eve has enough hands. Waiting avoids muddying the count while preserving pressure on the strongest mechanical suspect.
🧠
I have already voted. Keeping my hand up supports a real execution on the table and avoids creating confusion mid-vote.
🧠
I am on the block with enough votes to be executed. I need to cast doubt on the validity of the information leading to this nomination and try to survive, or at least frame the voters as suspicious if I die.
🧠
Keep my vote on the leading mechanical suspect and preserve Slayer for a cleaner demon kill later, especially to avoid a possible Scarlet Woman handoff.
🧠
I have already voted and Eve has enough support. Waiting keeps pressure on the main mechanical contradiction without giving Eve extra room to unravel the execution.
🧠
Lock in the town's best mechanical execution and explain why my two Fortune Teller results point more strongly to Eve than to Bob.
🧠
I will join the vote to execute Eve, my fellow evil player, because she has reached the required majority and my vote doesn't change the outcome but does solidify my 'good' cover.
🧠
I have already voted for the strongest mechanical execution. Waiting preserves my hand and avoids muddying the vote while the count is already sufficient.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the strongest mechanical case on Eve and discourage a last second counter-nomination that saves a likely demon.
🧠
As a dead Saint with no vote left, I should help town avoid last second panic. Eve is the best mechanical execution on the table, and my death already removed my own execution risk.
🧠
I need to cast doubt on Heidi's information by pointing out that if I am 'good' (as an Empath should be), her 'red' result on me must be wrong or she's hitting the Demon/Red Herring elsewhere. I want to subtly point towards David being a 'red' result without naming him as Demon, or suggest Heidi is poisoned (which she is, by me).
🧠
Keep the town from needlessly moving off the best execution and preserve my Slayer shot until it is safer and more decisive.
🧠
Keep the town settled on the best current execution and discourage a late swing onto a weaker target.
🧠
Reinforce the town's current correct course and discourage a last-second move off the strongest mechanical execution.
🧠
Allow the nomination phase to end with my Minion (Eve) on the block, as she has already been voted for by a majority and I cannot realistically save her without drawing suspicion to myself.
🧠
Reinforce the best execution and discourage a last second derail, since Eve is the strongest mechanical candidate and time is nearly up.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Heidi's Fortune Teller claim is dangerous because she successfully identified Eve (the Poisoner) as a 'yes' result. Now that Eve is dead, Heidi will likely check me or another player next to narrow down the Demon. By killing her, I remove the town's strongest information source and prevent her from confirming me as the Demon.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
David
You chose to kill Heidi.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Eve was our best demon execution. Since the game continued and Heidi died, I think the most likely explanation is a Scarlet Woman takeover, with Bob the strongest candidate. I should use my one shot now.
📜
Storyteller
Nothing happens.
🧠
Use Grace's shot to test whether I am mechanically clearer now and push David to compare that with his Investigator info, while asking Grace why she chose me.
🧠
I want to test Grace's Slayer claim privately and compare notes with Frank to narrow whether Bob is cleared or whether this is coordinated evil theater.
🧠
Coordinate with my Demon (David) to manage the narrative after the Slayer's failed shot.
🧠
Answer Alice's read request, clarify whether Grace's shot was real, and align two likely good players before nominations so town can focus on the best mechanical worlds.
🧠
I want trusted players to use the failed Slayer shot plus my Fortune Teller checks to narrow today toward Alice or a fake-Slayer world, instead of drifting.
🧠
I want to reinforce my 'Investigator' claim and use Grace's failed Slayer shot on Bob to shift all suspicion onto Alice. By doing this, I'm backing Bob (who I previously pinged) and isolating Alice as the remaining 'evil' in my fake info.
🧠
I am dead and spent, so my best value is steering trusted players toward worlds that fit both Heidi's death and the failed Slayer shot without tunneling on Bob.
🧠
I need to confirm my Slayer claim privately, reduce confusion, and steer trusted players toward the likely Alice versus David endgame with Scarlet Woman in mind.
🧠
Coordinate with the two players most able to shape the vote so we can pressure Alice publicly and avoid the town drifting into a misexecution.
🧠
I want to tighten the Bob versus David solve before nominations, and make sure Frank and Grace weigh whether Bob is actually ruled out by the failed Slayer shot.
🧠
I will wait to see how the town reacts to Grace's failed Slayer shot and the ongoing private conversations before intervening. as a dead Minion, I need to be careful not to draw too much heat back to David while still subtly sewing doubt.
🧠
I want to align two likely good players on a nomination plan and narrow the final live worlds before public discussion starts.
🧠
I want to compare claim timing and lock in whether Grace is credible, because that determines whether Alice or Bob should be the main suspect today.
🧠
I want to solidify the alliance with Bob and Grace by agreeing that Alice is the most suspicious player based on the current (fake) information. This builds trust and prepares for a push against a good player.
🧠
I cannot vote, so my best value is steering likely good players toward the tightest mechanical worlds before nominations.
🧠
Coordinate a tight public line with the two players I most trust so town pressures David first while keeping Alice and a Scarlet Woman world in view.
🧠
Coordinate a public push before nominations so Alice has less room to hide and we can align votes if her answers are weak.
🧠
Coordinate with my strongest current allies so we enter nominations unified on pressing David's full world and avoid scattered votes.
🧠
I want to sow doubt about Alice and protect David by redirecting suspicion. Since Grace's Slayer shot on Bob 'failed' (because he's not the Demon), I can use David's early Investigator ping (Alice or Bob as Poisoner) to suggest Alice is the evil one.
🧠
I want Alice and Grace aligned on a simple public plan: make David give a complete world immediately, then execute him if he cannot reconcile Heidi, Eve, and his Investigator claim.
🧠
I need claim-history from the people already talking to Grace, so I can judge whether her Slayer claim is credible before nominations.
🧠
I will wait for the nomination phase to begin before making a public push against Alice, as Bob suggested. This allows the conversation to develop and ensures my arguments are timed for maximum impact when execution is on the table.
🧠
I want two likely good players to pressure the highest leverage contradictions before nominations, especially David worlds and whether Grace's Slayer claim is credible.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I cannot nominate or vote, so I should compress the likely worlds and push the living players toward the most informative execution choice.
🧠
I want to force the living players onto the key fork: trust Grace and pressure Alice, or doubt Grace and test that claim now, instead of drifting.
🧠
We need an execution candidate now. David is the most suspicious live player across the most worlds, and nominating him prevents the day from ending with no pressure or no kill.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I cannot vote, and the vote is already in progress. Waiting avoids disrupting the count while letting the living players resolve the key David test.
🧠
David is not my clearest execution, and my single ghost vote is more valuable later unless this vote is essential. I will hold it for now.
🧠
I nominated David because he is my strongest live suspect and we need an execution today. Voting here pressures the most inconsistent world and avoids losing tempo.
🧠
I need to protect my Demon, David. Since I am a ghost, my vote is precious and I should only use it if it's necessary to push an execution on a good player or if I'm certain it won't lead to David's death. Currently, only Frank has voted for David. I will wait to see if more votes come in before deciding whether to use my ghost vote, though usually, as evil, I want to avoid executing my Demon.
🧠
David is the strongest available execution. My Chef one, his Investigator claim, his hesitation on Eve, and Grace's Bob shot all point to voting him up now.
🧠
This is the leading good-consensus execution, and my vote reaches the threshold. Executing David now gives town the clearest path into the night and likely final day.
🧠
To deflect suspicion onto Alice and leverage Grace's failed shot on Bob to narrow down my fake Investigator ping, hoping to break the voting consensus.
🧠
Do not add votes to a likely good execution. Preserve pressure for an Alice nomination this day rather than let evil redirect onto David.
🧠
I want to lock the town into a useful logic path so this vote creates clarity instead of chaos, whichever alignment David has.
🧠
David already has enough votes to go on the block. I should conserve my single ghost vote for a later, potentially decisive execution.
🧠
Reinforce that the current vote is good in multiple worlds so alive voters keep their hands up and secure an execution rather than let the day drift.
🧠
Defend my Demon (David) by redirecting suspicion toward Alice, using the logic of his Investigator claim and Grace's failed shot on Bob.
🧠
Keep the town on the clearest branch by defending the current execution and stopping a last-second swing onto me without better reasoning.
🧠
Keep my vote on David and avoid muddying the vote. This execution advances the cleanest branch in multiple worlds.
🧠
I'm not going to vote for my own execution, as I need to stay alive to win. Let's see if the others have enough votes.
🧠
I want to discourage more votes on David and redirect the town toward Alice, who is the cleaner execution from the current claims.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to stop a last-second derail and keep the town on the clearest branch. As a dead good player without a vote, my best value is stabilizing consensus.
🧠
Reinforce that keeping David on the block is the best available branch and discourage a last-second panic switch that helps evil.
🧠
Reinforce that the town should avoid a late derail. David on the block is the clearest branch today, and speaking may prevent a panic counterpush.
🧠
To cast doubt on Alice and support David's claim as Investigator, potentially discouraging further votes or swaying the town's logic for the next day.
🧠
Reinforce that the town should not scramble the block in the final moment and should keep pressure on David as the clearest execution.
🧠
With one tick left, I want to stop a last second scramble and reinforce that keeping David on the block is the clearest, lowest risk line for good.
🧠
I need to create a last-minute distraction or doubt to prevent my execution. Since Bob is defending me, I will appeal to him and emphasize the logic that points to Alice being the Poisoner based on my fake Investigator claim and Grace's failed Slayer shot on Bob.
🧠
David on the block does not resolve the live contradictions as cleanly as Alice. I should create the alternative execution that best tests the strongest remaining evil world.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Reinforce that living players should not create a late tie or swap onto Alice. Keeping David on the block preserves the clearest path for good.
🧠
Preserve the current execution on David and avoid spending my ghost vote on a destabilizing late tie that could help evil more than good.
🧠
Do not support the late Alice push. Preserve David as the execution because it is the clearest branch and avoids unnecessary end-of-day chaos.
🧠
Deflect the pressure from David by casting doubt on Alice's motives and emphasizing David's claim as an Investigator.
🧠
Discourage votes on me so David remains on the block. Preserve the clearer execution and avoid a last-minute scramble that helps evil.
🧠
Do not help a late counterwagon that likely saves David. Preserving the current block is the best chance to execute the cleaner suspect and keep tomorrow's branch clear.
🧠
I need to vote for Alice to tie the vote or put her on the block to save myself from execution. Raising my hand is the only way to contribute to the vote count.
🧠
I nominated Alice because she is my preferred execution. Raising my hand is the only way to try to tie or beat David and stop a branch I think is worse for town.
🧠
Reinforce that the living should not create a late tie on Alice, because David remaining on the block preserves the clearest branch for good.
🧠
Do not create a tie on Alice. Preserve David's execution and save my ghost vote for a higher-leverage spot.
🧠
Do not create a tie on Alice. Let David remain on the block, since that is the clearest execution today and preserves the next branch for tomorrow.
🧠
I need to tie or exceed the votes on David (the Demon) to prevent his execution. Bob has nominated Alice, and David and Bob have already voted. By adding my ghost vote, I help push Alice closer to the threshold, creating a tie or potentially saving David.
🧠
Stop a late wagon on me from overtaking David. The mechanically safest good outcome this tick is to keep David on the block and avoid rescuing him.
🧠
Discourage extra votes on Alice so David remains executed, which is the strongest outcome in multiple plausible worlds and avoids a late evil-driven scramble.
🧠
To persuade the remaining voters to put Alice on the block instead of me by reinforcing my 'Investigator' claim and the mechanical 'proof' from the Slayer shot.
🧠
I should avoid creating or risking a tie on Alice. Securing any execution today is better than a late scramble that could let evil survive unexecuted.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
Nominee Alice did not reach threshold.
📜
Storyteller
Alice did not receive enough votes (2/3).
🧠
Reinforce the anti-scramble consensus so the living do not create a tie or save David at the last second.
🧠
Use my dead voice to stop a last second scramble. David staying on the block is the best resolution path and prevents evil from exploiting confusion.
🧠
The vote is closed and David remains the cleanest execution. Waiting avoids unnecessary noise and helps secure the current good plan.
🧠
To continue sowing doubt about Alice and protect my Demon, David, who is currently on the block. I need to frame the hesitation as a tactical error by the good team.
🧠
Reinforce that no one should upset the block. The best good outcome is to let David execute and resolve the branch tomorrow if needed.
🧠
Reinforce the current consensus so no one creates a last second scramble that saves David from execution.
🧠
Deflect pressure onto Alice by emphasizing the confirmation of Bob as Soldier (via Grace's failed shot) and framing Alice's stalling as a Poisoner tactic.
🧠
Reinforce the no scramble plan. Executing David is the cleanest outcome now, and if he is good, Alice remains the obvious follow up.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good