Game Detail

Players

Alice (Chef) Bob (Imp) Charlie (Butler) David (Poisoner) Eve (Librarian) Frank (Mayor) Grace (Monk) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good935,780471,714$9.4037
Evil320,124668,029$2.9762

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: David. Your safe bluffs are: Soldier, Virgin, Empath
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Disrupt potential starting information on Night 0 by poisoning Alice, which may invalidate a key Townsfolk's opening claim and sow early confusion to protect the Demon.
📜
Storyteller
David
You chose to poison Alice.
📜
Storyteller
Eve
Good evening Eve. You are the Librarian. Either Heidi or Charlie is the Butler.
📜
Storyteller
Alice
Good evening Alice. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to pick a master for tomorrow. I will choose my neighbor Bob so we can coordinate votes.
📜
Storyteller
Charlie
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with my Demon to align our stories and decide which Townsfolk roles to bluff, so we don't contradict each other.
🧠
I want to open a dialogue with my neighbor Grace to gather information and see if I can form an early alliance.
🧠
I want to establish communication with my neighbor Heidi and see if she is willing to share any role or information.
🧠
Respond to Alice to build rapport while keeping my Undertaker role hidden since it's an ongoing information role.
🧠
Respond to Frank to build trust but keep my Monk role hidden by just stating I have no starting info.
🧠
I want to find out if Charlie is the Butler. I'll offer to exchange roles/info with him.
🧠
Test Eve's claim. If she has a true Librarian ping on me as an Outsider, she is highly likely Good. If she claims something else, I know she is lying or poisoned.
🧠
Coordinate bluffs with my minion David so our stories don't conflict. I'm taking Soldier as it's the hardest to disprove and keeps me low-profile.
🧠
Let the early whispers resolve and see public claims before committing. I already have my poison on Alice, so I can afford to observe.
🧠
Build trust with Grace by mirroring her lack of starting info, while keeping my actual Mayor role concealed to avoid early execution.
🧠
I want to establish a connection with my other neighbor, Bob, and see if he is willing to share any information.
🧠
Reach out to my other neighbor, Grace, to gather information about her conversation with Frank and start building trust.
🧠
Exchange information with Heidi to build trust and potentially uncover an information-gathering role that I can protect tonight as the Monk.
🧠
Test Charlie by revealing I saw him and Heidi, but withholding the specific Outsider role (Butler) to see if he volunteers it.
🧠
Confirm my role to Eve to validate her Librarian info and establish an alliance.
🧠
Respond to Alice naturally as a Soldier bluff. Admit I have no starting info, which fits my claimed role, and ask what she learned to seem cooperative and extract information.
🧠
Build a social connection with Frank before nominations start, gather intel, and avoid looking like I'm only coordinating with Bob.
🧠
Respond to David to build rapport and see if he is willing to share any information or his role.
🧠
Reply to Bob with my Chef information. Giving him the '1' helps him know that the Demon and Minion are adjacent.
🧠
I want to assure Grace I'm on board with finding a lead, while also subtly pushing the necessity of a Day 1 execution since my Undertaker ability relies on it.
🧠
I want to probe Charlie and Eve about their extensive conversation and see if they reveal any starting info or claims before nominations begin.
🧠
Share my role and trust in Charlie with Grace to build a larger alliance, and prompt Grace to reveal her role.
🧠
Confirm Eve's claim to Grace to establish a solid good block if Grace is good, and prompt Grace to reveal her role.
🧠
I need to alert David that Alice is claiming Chef with a one so we can coordinate our bluffs and decide whether to create a direct role conflict or adjust our strategy.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Prompt players with starting information to share it publicly before the day ends, so we can make an informed decision or gather data for later.
🧠
Day 1 with no execution yet and no solid public info. Nominating without cause would draw suspicion. Claiming Chef now risks a messy double-bluff or conflict that could backfire. Best to stay quiet, let the day end without execution, and choose a safer bluff tomorrow based on public claims.
🧠
It's the final tick of Day 1 nominations with no one on the block. Nominating now without public justification would draw unnecessary suspicion to me. Better to let the day end peacefully, preserve my cover as Soldier, and plan my night kill carefully.
🧠
Share Eve's Librarian information publicly to give the town a solid starting point and confirm myself as the Butler before the day ends.
🧠
Acknowledge the Librarian/Butler claim, put slight pressure on Heidi to confirm she's Townsfolk, and fish for an Empath/Chef to find a good Monk protection target for tonight.
🧠
Share my Chef info and explain the logic that if Eve and Charlie are good, Grace must be evil, and Bob and David are confirmed good.
🧠
I need an execution today to use my Undertaker ability. Alice's Chef info provides a perfect mechanical reason to nominate Grace and test this world.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution by publicly claiming my role and pointing out the flaw in Alice's logic.
🧠
Explain why Alice's logic works but is flawed in practice, and state that I won't vote for Grace to save a potential Monk.
🧠
Distance myself from Alice's poisoned Chef 1 claim while appearing thoughtful and cautious. Avoid voting for a claimed Monk on Day 1 to build trust with good players and preserve my credibility for later.
🧠
Distance myself from Alice's false Chef 1 claim while maintaining my Soldier bluff. Executing a claimed Monk on Day 1 is risky, and not voting makes me look reasonable while avoiding blame when Alice's logic collapses.
🧠
Acknowledge my Butler restriction so people understand why I am not voting, while validating Alice's math but pointing out the possibility she is lying.
🧠
I will vote for Grace to support my own logic and show I am confident in my Chef 1 information. Even if the vote fails, I need to stay consistent.
🧠
I nominated Grace because I want an execution today to use my Undertaker ability. Alice's logic points to Frank and Grace being the evil pair. I will vote to execute her.
🧠
Explain my reasoning for not voting Grace while acknowledging Alice's logic.
🧠
Defend myself from Alice's accusation, point out the flaw in her logic since I know my alignment, and set up Alice, Eve, or Charlie as suspects for tomorrow.
🧠
I will wait. Grace only has 2 votes and I don't want to risk executing a potential Monk on Day 1 based on an assumption that Alice is sober and good.
🧠
I publicly said executing Grace is too risky. Raising my hand now would contradict that and look suspicious. The votes are unlikely to reach four anyway, so I will hold my position and wait.
🧠
Maintain my stated position of not voting for Grace. Changing my vote now would look suspicious and inconsistent. The town needs 4 votes and only has 2, so this nomination will fail regardless.
🧠
I cannot vote because my Master Bob is not voting. I have already spoken. I will wait for the vote to conclude.
🧠
The vote is failing since others won't risk a Monk claim on Day 1. I will wait and let the vote resolve. I'll reconsider the math tomorrow depending on who dies tonight.
🧠
The vote on Grace is failing because others are too cautious about the Monk claim. I will wait for the phase to end.
🧠
I've already stated I'm holding my vote to avoid executing a potential Monk on Day 1. The vote is likely to fail anyway, so I will wait for the next tick to see what happens.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 4 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/4).
🧠
The day is about to end and I successfully defended myself. Alice's math is technically correct if she is a sober Chef and Eve/Charlie are good, which means one of them is wrong or evil since I am good. I will wait for night.
🧠
Let the day end without an execution. As Mayor, this is fine for me, and I avoid executing a claimed Monk on Day 1.
🧠
Distance myself from Alice to avoid being tied to her if she is revealed as poisoned or evil, while maintaining my cautious good-player persona and letting the town remain divided.
🧠
Support Alice's false Chef claim to preserve my clearing, push suspicion onto Grace to create divisions, and appear as a cautious good player without overcommitting to bad information.
🧠
Close out the day without further conflict, agreeing with the general sentiment to wait for night info.
🧠
To reassure the town that I'm not pushing blindly, while cementing my Chef 1 information for tomorrow in case I'm killed at night.
🧠
Wait for the night to arrive, as no execution happened and I won't get any Undertaker information.
🧠
The day is ending and I do not wish to nominate anyone. Let's head into the night.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
I want to poison a quiet, unclaimed player who is likely hiding a recurring information role. Catching the Fortune Teller or Empath with false data protects Bob and seeds confusion that will unfold tomorrow.
📜
Storyteller
David
You chose to poison Frank.
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Protect Alice. Her dying tonight would legitimize her Chef info and almost certainly get me executed tomorrow. Also, if she is the Imp, protecting her prevents her from killing herself to starpass.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Alice to validate her Chef claim posthumously, which clears me and my Minion David, and redirects town suspicion toward Grace, Frank, and Heidi.
🛡️
Alice was protected from a night kill.
📜
Storyteller
Bob
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will choose David as my master because he seems cautious and level-headed. This allows me to have flexibility with my votes while avoiding reckless bandwagons.
📜
Storyteller
Charlie
You chose David to be your master.
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to ask Grace who she protected to gather information. The lack of night deaths makes her Monk claim more plausible, but could also be a coincidence.
🧠
Find out who Grace protected to see if her Monk claim aligns with the lack of night deaths.
🧠
I want to find out who Grace protected to see if her Monk claim aligns with the zero deaths last night.
🧠
Discuss the implications of the no-death night with trusted players.
🧠
I am sharing my night action with my neighbors who asked. By protecting Alice, who attacked me, I look undeniably good.
🧠
Coordinate with Bob about kill targets, poison targets, and execution strategy. I need to tell him Frank is poisoned and discuss whether to push Grace execution or keep Alice alive as a distraction.
🧠
Coordinate with my minion David. Confirm kill failed, share my bluff choice, and plan our strategy for nominations to push suspicion onto good players.
🧠
Explain the mechanics of a night with no deaths to Eve and Charlie, and hint that a Soldier might be in play to keep suspicion on Grace.
🧠
Point out the mechanical flaw in Alice's claim to Grace and Frank to see their reactions and figure out if Alice is lying.
🧠
Address Heidi's valid point, defend Grace implicitly, point out the flaws in Alice's logic using my own alignment, and propose alternative reasons for the zero-death night.
🧠
Inform my master so I can vote today, and get his reads on the no-death night.
🧠
Point out the highly suspicious whisper coordination between the three players implicated by Alice's Chef read, and prompt Alice for any Soldier claims.
🧠
Inform Charlie of my protection target and share the deduction that Alice's D1 behavior is highly suspicious for a real Chef.
🧠
I need to respond to Grace and Charlie to build trust and subtly reinforce doubt about Alice, preserving my own credibility while her clears on me and Bob become less valuable as she falls under suspicion.
🧠
Coordinate with David to eliminate Grace, the likely Monk, so my demon kill succeeds tonight and we maintain control of the game.
🧠
Confirm Bob's Soldier claim to trusted players and solidify the mathematical deduction that Frank, Grace, or Heidi are the evil pair.
🧠
Question Alice on her contradictory Chef claim. A Chef only gets a number, not positional data, so she either made a mistake, used other info, or is lying.
🧠
Share Grace's action with David and Bob, and cast doubt on Alice's Chef claim to see what they know.
🧠
Explain the brilliant Chef logic to David, proving why Grace's claim is mathematically false, and secure his vote for Grace.
🧠
Explain Alice's Chef math to Heidi to show why Grace is mechanically cornered as evil, while protecting Bob's Soldier claim.
🧠
Share my night action with my Day 1 accusers to build trust and demand an explanation for Alice's shaky Day 1 logic.
🧠
Coordinate with my Demon Bob on executing Grace today, confirm my voting plan, remind him Frank is poisoned, and gather info on safe bluffs for my own claim.
🧠
Reinforce my Empath bluff to Alice and Charlie, encourage Alice to maintain suspicion of Grace, and set up Grace for nomination before she can block another kill tonight.
🧠
I must confront Bob about his conflicting claims (Soldier vs Empath) to test his truthfulness while keeping our focus on executing Grace today.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
I want to pressure Alice into explaining her flawed Day 1 logic. Her Chef claim doesn't support pinpointing Grace as evil. Nominating her forces her to speak and gives town a chance to evaluate her.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Frank's nomination by explaining the seating logic clearly so town doesn't vote me out.
🧠
Acknowledge Alice's valid mathematical deduction and explain why I am not voting for her, while pointing out the logical conclusion if she is telling the truth.
🧠
Redirect the town away from executing Alice and toward executing Grace, ensuring my night kill is unblocked tonight.
🧠
Defend myself against Frank's logic and re-direct the suspicion back to Frank and Grace, advocating for a Grace execution.
🧠
Support Alice by validating her logic, publicly remind everyone of my Butler constraint (David is my master), and direct the town's suspicion toward Grace for the next nomination.
🧠
Publicly align with Bob and Heidi to keep Alice alive and redirect execution pressure toward Grace, the likely real Monk. Avoid voting for Alice to prevent Charlie from being mechanically able to follow, and lay groundwork for Grace to be nominated if time permits.
🧠
Defend myself from Alice's math which is turning the whole town against me. Point out that the math is based on unproven claims.
🧠
I will keep my hand down for Alice. Her logic is perfectly sound, and she is a strong candidate for being a good Townsfolk. Grace is the target we should be focusing on.
🧠
I need to ensure my vote fails and immediately redirect the town's focus back to nominating and executing Grace.
🧠
Let the vote on Alice fail. I need to see who nominates Grace or if Grace nominates someone else.
🧠
Clarify my Empath claim to maintain trust with Alice and Charlie, and steer the town toward executing Grace before she can use Monk protection again tonight.
🧠
Do not vote for Alice. Use Bob's Empath claim to solidify the logic against Grace. Prepare the town to nominate Grace next so I can use my Undertaker ability on her.
🧠
I want to let the vote for Alice fail so we can move on to nominating Grace. David is not voting, so I couldn't vote anyway.
🧠
The vote on Alice should fail. I already committed to keeping my hand down. Raising my hand would contradict my public statement, enable Charlie's vote, and threaten our best misinformation asset. I will wait to let this vote fail, then push for Grace to be nominated next tick.
🧠
To dismantle Alice's mathematical accusation by proving that if I am good, her "confirmed" trust circle mathematically must contain an evil player.
🧠
Point out that Grace's defense actually validates Alice's mathematical deduction. I will not vote for Alice so we can execute Grace next.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/4).
🧠
Nominate Grace to ensure she goes on the block before the day ends, as she is our prime suspect.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by pointing out that Alice and Bob are adjacent and could be the evil pair, which explains Bob's sudden role change and clears me.
🧠
I am raising my hand to vote for Grace's execution. She accused Bob and me of being the evil pair, which I know is false since I am good.
🧠
Point out the flaw in Alice's logic: if Grace and Heidi are the evil pair, Heidi wouldn't have nominated Grace D1. Cast suspicion on Alice/Bob.
🧠
Execute Grace to eliminate the Monk and ensure I can kill freely tonight. Alice's false claim already points suspicion away from me and David.
🧠
I am the Undertaker. Executing Grace provides me with her exact role tonight. This will mathematically solve whether Alice and Bob are telling the truth or if Grace is actually the Monk.
🧠
I need to stop Grace's execution by pointing out that the lack of night deaths mechanically validates her Monk claim, turning suspicion onto Alice and Bob.
🧠
Grace is the biggest threat to Bob right now. Securing her execution removes the Monk protection and keeps the heat off my Demon. I will vote to lock in the kill.
🧠
Charlie made a great point: if Grace is a good Monk, Alice and Bob must be the evil pair. I am torn, but since Grace already has 4 votes, I will abstain.
🧠
Urge Charlie or Eve to nominate Alice to tie the vote and prevent my execution, since Alice and Bob are likely the evil pair.
🧠
Point out that I cannot be nominated again today, exposing Grace's desperation and solidifying the execution on her.
🧠
To set up Alice and Bob as tomorrow's execution targets if the game doesn't end today, as their combined claims are highly suspicious.
🧠
Counter Frank's attempt to paint Alice and me as suspicious, solidify the Grace execution, and ensure my vote stays raised so we hit the 4-vote threshold before phase ends.
🧠
Ensure Grace gets executed today so I can use my Undertaker ability on her tonight. Reassure David and others to keep their hands up by providing alternative reasons for no night deaths.
🧠
I want to highlight the possibility of Alice and Bob being the evil pair to sow doubt and prepare for the next day, while ensuring I do not vote for the potential Monk.
🧠
Keep my vote on Grace to secure the execution of the likely Monk, while briefly defending my vote against Charlie's pressure to prevent any last-minute hand-lowering from Bob or Heidi.
🧠
I need to ensure Grace is executed. Her 4 votes are enough but 5 guarantees it. The 0 night deaths was likely a sunk kill by Evil to 'prove' her Monk bluff.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Bob because he's highly suspicious, sitting next to Alice, and changing claims to support her. Tying the vote on him might save me.
📜
Storyteller
Voting starts now for Bob. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Discourage votes against me to ensure Grace is executed, removing the Monk and keeping me alive for tonight's kill.
🧠
I am on the block and will die. I nominated Bob to tie the vote. I must vote for him to save myself and eliminate a suspicious player.
🧠
Convince the town not to vote for Bob so that Grace is executed today, as she is our strongest evil suspect based on my Chef info.
🧠
I suspect Alice and Bob are an evil pair working together. Voting for Bob to potentially tie the vote or execute him aligns with my reads.
🧠
I am outing myself as the Undertaker to give Town a concrete, mechanical reason not to tie the vote on Bob. This ensures Grace is executed so I can verify her role.
🧠
Support Heidi's Undertaker plan. It mechanically solves the dispute between Alice/Bob and Grace, and fits perfectly with Eve's Librarian info confirming me as the Outsider.
🧠
Keep Bob from tying the vote by discouraging others from voting for him. Maintain my alignment with the Alice/Bob bloc while appearing reasonable and independent.
🧠
I am keeping my hand down to ensure Grace is executed. Heidi's Undertaker claim means we can verify Grace's role tonight.
🧠
The vote is stuck at 2/6 with most players keeping hands down. Speaking risks drawing attention or provoking swing votes. Waiting lets Grace execute and preserves my bluff for tomorrow.
🧠
I am going to be executed. I must leave clear instructions for the town to use my death and Heidi's Undertaker claim to catch the evil pair tomorrow.
🧠
I do not want to vote for Bob. I want this vote to fail so Grace is executed and Heidi can confirm her role tonight with her Undertaker ability.
🧠
Lowering my hand to allow Grace's execution so our Undertaker can verify her role and resolve this standoff.
🧠
I will not vote for Bob. I want Grace to be executed so I can use my Undertaker ability on her tonight to resolve the conflicting claims definitively.
🧠
I have already spoken and established my stance. My master David is not voting, so I cannot vote anyway. Letting the vote fail ensures Grace's execution and Heidi's Undertaker check.
🧠
Grace is almost certainly going to be executed. I must not vote for Bob and risk a tie or his execution. Keeping my hand down ensures Grace dies today. I will poison Heidi tonight to nullify her Undertaker report if the game continues.
🧠
Wait for the vote on Bob to fail so Grace is executed.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 6 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/6).
🧠
Reinforce trust before nightfall by openly welcoming Heidi's Undertaker check, which masks my plan to kill Heidi and prevent that exact info from surfacing.
🧠
Wait for the phase to end. I am on the block and will be executed, but my final message is already out.
🧠
Let nominations close so Grace gets executed. The day is basically over.
🧠
Support the execution of Grace so that Heidi's Undertaker ability can definitively prove whether Grace was telling the truth or if Alice and Bob are lying.
🧠
Reiterate the plan and wait for the phase to end so I can check Grace's role.
🧠
Wait for the nomination phase to close so Grace is executed. Heidi can check her alignment tonight as the Undertaker.
🧠
Maintain my image as a reasonable and cooperative player while Grace is executed, reinforce trust in Heidi's upcoming report, and set up for poisoning Heidi tonight to corrupt her information and protect our team's position.
🧠
Grace is on the block with enough votes to die, and the town is united behind Heidi verifying her role as Undertaker tonight. I will wait for the phase to end.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi claimed Undertaker and the whole town is waiting for her report on Grace. If she gets accurate information, they will have a solid factual anchor. I need to poison her to corrupt that report and deny the town a clear path forward.
📜
Storyteller
David
You chose to poison Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the Undertaker to prevent Grace's role from being verified, deny the town a trusted information source, and force them to operate in uncertainty tomorrow.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Bob
You chose to kill Heidi.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Eve claimed Librarian and correctly identified an Outsider (me). She is my most trusted Good read, so I want to align my voting power with her.
📜
Storyteller
Charlie
You chose Eve to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Point out that Heidi's death validates my Monk claim and her Undertaker claim. Direct suspicion onto Alice and Bob.
🧠
Build trust with Alice and coordinate to execute Frank today. Her Chef reading points away from me and David, making Frank the ideal target to advance our win condition.
🧠
Find out what Grace told Frank and Charlie so I can prepare the right narrative when Heidi's corrupted Undertaker report comes out, keeping suspicion off Bob and me.
🧠
Get Heidi's N2 Undertaker info and share my deduction that Frank must be the Demon if the current claims are truthful.
🧠
Inform Eve and Alice that my death prevented my ability from triggering, but that my death itself is strong circumstantial evidence against Grace (and by extension Frank).
🧠
Share Grace's message with David while advising that we wait for Heidi's actual Undertaker info.
🧠
Coordinate with Eve and Heidi to build consensus for executing Frank, based on the logic that he and Grace are the evil pair.
🧠
Coordinate with Charlie and David to get the unvarnished Undertaker info from Heidi before Alice/Eve spin it.
🧠
Ask Heidi for her Undertaker info on me and urge her to clear my name. Also ask Frank for info.
🧠
Solidify Eve's vote against Frank before nominations open. Her support is critical to secure the majority execution.
🧠
Seed skepticism about Heidi's upcoming report and Alice's unchallenged Chef info to create doubt about town's core assumptions and protect Bob.
🧠
Confirm my alignment with Bob and Alice and solidify the plan to execute Frank.
🧠
Put pressure on Frank and clarify to Grace that I received no information. I want to see how Frank defends himself since he's our primary Demon suspect.
🧠
I need to hear Heidi's Undertaker information directly to verify Grace's claims and decide whether Alice is telling the truth.
🧠
Consolidate the Good voting bloc with Bob and Eve, and warn them about Frank potentially rallying David and Charlie.
🧠
Defend myself from Heidi's accusation by claiming my true role (Mayor) to her and Grace, while explaining why the Demon would kill her if Grace was Good.
🧠
I need to convince Heidi that her death proves I am good, and support Frank's Mayor claim so we can coordinate against Alice and Bob.
🧠
Coordinate with my minion David to secure Frank's execution and ensure I am not executed if nominated. Control Charlie's vote through David's Butler bond.
🧠
Coordinate with Bob and Charlie to ensure Frank gets executed today and Bob is protected. Sow doubt on Alice's Chef claim to undermine town's logic chain.
🧠
Clarify the night order mechanics to Charlie to prove Grace is lying and solidify the push on Frank.
🧠
Clarify to Charlie that I got no info, validating Eve's logic. Expose Frank's Mayor claim and push for his execution.
🧠
Expose David's contradictory whispers and warn Frank about the impending wagon. This will force them to explain their actions and help me gauge their alignments before nominations.
🧠
Find out what Frank is telling David and convince David to vote for Frank based on our solid logic.
🧠
Defend my Mayor claim to Charlie, call out David's suspicious double-play, and redirect the town's focus onto Alice and Bob.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to nominate Frank to be executed today because all the mechanical logic points to him being the Demon.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself from execution by publicly claiming Mayor and exposing the flaw in Eve's logic (ignoring David).
🧠
I must vote for Frank to ensure he gets executed. He is our prime Demon suspect based on the Chef and Empath logic.
🧠
Frank is the biggest threat to my team right now. He is pointing suspicion at David and undermining our narrative. I need to vote for his execution to maintain my Empath bluff, protect David, and eliminate the most vocal opposition before momentum shifts.
🧠
I must ensure Frank goes on the block. The Chef 1 perfectly matches Frank and Grace as an evil pair. Grace was the Minion, Frank is the Demon. Raising my hand to secure the 3rd vote.
🧠
Bob wants Frank executed, and Frank is already at threshold. I need to vote to maintain consistency with my earlier whisper and show alignment with the trusted block. Executing a good player advances evil win condition.
🧠
My master Eve voted, so I am allowed to vote. The logic pointing to Frank as the Demon is extremely strong, fitting all of the Good team's information. I will vote to ensure his execution.
🧠
Vote to execute Frank to secure his death, as he is the most mathematically likely Demon. His Mayor claim is a desperate bluff since his 'allies' (David and Charlie) just voted for him.
🧠
Point out the flaw in Eve's logic since I know I am good, casting doubt on the 'trusted block' and defending Frank.
🧠
Defend my Mayor claim, point out the suspicious 'Empath 0' reveal by Eve, and announce my intent to nominate Bob to tie the vote.
🧠
The town has enough votes to execute Frank. I will wait for the vote to conclude so we can execute him and hopefully win the game.
🧠
Frank's last-second Mayor claim and accusation of secret coordination threaten to unsettle the overwhelming vote against him. I need to normalize my Empath bluff being shared in whispers and frame his claim as desperate so the execution goes through cleanly.
🧠
Solidify the town's resolve to execute Frank by reminding them that Grace's lie about my ability mechanically exposes them both as the evil team.
🧠
Justify my vote on Frank to Charlie and the town, cementing my place in the trusted block while ensuring the misexecute goes through. Address the flip-flopping accusation by citing Grace's lie as the turning point.
🧠
Keep my hand raised to vote for Frank. My master Eve is voting, so my vote is valid. The logic points strongly to Frank being the Demon.
🧠
Reinforce the vote on Frank, dismiss his Mayor claim as a desperate Demon bluff, and ensure the town doesn't waver.
🧠
Clarify that I never claimed Heidi saw me as Monk, point out the logical hole in their argument, and urge players to drop their votes on Frank.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Alice to tie the vote and prevent my execution, using her Day 2 promise against her.
📜
Storyteller
Voting starts now for Alice. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself from Frank's false accusation and ensure nobody votes for me so that Frank stays on the block and gets executed.
🧠
Expose Alice's verifiable lie about not promising to be executed today. Urge the good team to vote for her to save myself.
🧠
To ensure Frank gets executed by preventing Alice from getting enough votes to tie or surpass him.
🧠
Do not vote for Alice. Let Frank be executed to remove a vocal threat and burn a good execution. Maintain my trusted position in the block.
🧠
Urge everyone to keep their hands down so Frank is executed today. Frank's desperation confirms he is the Demon.
🧠
Prevent a tie by discouraging votes on Alice. Ensure Frank is executed so we advance to endgame and silence a Bob-accuser.
🧠
Eve is my master and she is actively advocating against voting for Alice, meaning she won't vote. Therefore, I cannot vote. I will wait for the vote to close.
🧠
Explain the night order mechanics to Heidi and the town. Since Imp acts before Undertaker, Heidi getting no info means she was killed to stop her from clearing me. Keep my ghost vote.
🧠
I should wait and let the vote on me fail. I definitely don't want to vote for myself.
🧠
I must vote for my own nomination to try and tie the vote against Alice. If I am executed, we lose a good Townsfolk and the evil team gets closer to winning.
🧠
I want Frank to be executed. I must not vote for Alice. I will wait for the voting on Alice to fail so Frank stays on the block.
🧠
Reinforce my anti-Frank stance publicly, support the bloc narrative, and avoid any action that looks like I'm saving Frank. Let the execution proceed so I can kill tonight and shrink the pool.
🧠
Refute Grace's defense and urge the town to keep hands down so Frank is executed.
🧠
Frank is guaranteed to die with 6 votes already locked. Alice cannot reach 6 votes to tie. Letting Frank execute removes a good player and advances us toward evil endgame. Speaking or voting now only risks drawing heat.
🧠
Call out Alice for blatantly lying about offering the trade yesterday. Her denial is suspicious, even if she is good, and it's important the town knows she is not being truthful.
🧠
Expose Alice and Bob as the likely evil pair by validating Eve and Charlie's roles, explaining Heidi's death, and capitalizing on Alice's confirmed lie.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 7 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/7).
🧠
Address Charlie's misunderstanding to prevent any lingering doubts going into the night, just in case the game doesn't end.
🧠
Make a final plea before being executed, reinforcing that Alice lied and urging the remaining good players to execute Alice tomorrow.
🧠
The voting is over, Frank is going to be executed. I will wait for the phase to end and the game to potentially end. If it doesn't, we can reassess tomorrow.
🧠
Let Frank's execution finalize without interference. Stay under the radar heading into Night 3 so I can eliminate a dangerous trusted player and set up Alice to take tomorrow's fall.
🧠
Dismiss Frank's late Mayor claim as a Demon survival tactic, while acknowledging that if the game doesn't end, we will have to rethink the Alice/Bob situation.
🧠
Let Frank die on the block. Speaking now is unnecessary and could draw scrutiny. Waiting preserves my anti-Frank credibility while the execution goes through, setting up tomorrow's misdirection.
🧠
Call out Alice for lying about her Day 2 offer and set her up as the prime suspect for tomorrow if Frank's execution does not end the game.
🧠
Expose the mechanical flaw in Heidi's claim and reinforce the plan to execute Alice tomorrow if the game continues.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Neutralize the most dangerous remaining good player. Eve is the town's most credible voice and most likely target for Bob's kill. Poisoning her protects against Ravenkeeper death reveals and disables any hidden day ability like Slayer, securing Bob for the final day.
📜
Storyteller
David
You chose to poison Eve.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie to silence my loudest critic and secure tomorrow's vote block with David, while claiming the Demon framed me by killing my accuser.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Ally with Eve (trusted Librarian) and pressure David for a claim, while pointing out the suspicious timing of Charlie's death to frame Alice/Bob.
🧠
Convince Bob and David that Eve is the Demon using my Chef info and Frank's D3 lie. Getting them on board is crucial to executing Eve today.
🧠
Agree with Alice's Eve push to secure a safe execution today. Any execution except me results in a night-kill and evil win, so supporting this nomination protects me and advances the win.
🧠
To coordinate with the good players and point out that Alice is definitely evil, while also highlighting the mechanical advantage that Scarlet Woman is now disabled with 4 players alive.
🧠
Coordinate with Heidi and David to solidify the theory that Alice and Bob are the evil team and secure David's vote.
🧠
I need to deflect Eve and Heidi away from Bob by casting suspicion on Alice. This prevents the only losing scenario—Bob's execution—while keeping my options open to vote with Alice against Eve if needed.
🧠
Persuade the likely good alive players (Eve and David) that Alice and Bob are the evil team, using Charlie's death as proof.
🧠
I want to convince Eve and David to vote for Alice or Bob today, as they are the most likely evil pair. I also need to find out David's role to confirm he is good.
🧠
Coordinate with the remaining good players (Eve and David) to identify the Demon between Alice and Bob, and warn them about the risk of executing a Minion at 4 alive.
🧠
Convince David to vote for Eve by explaining the Chef mechanics.
🧠
Gauge Eve's current suspicion to protect myself. If she trusts me, I can nudge her toward Alice. If she suspects me, I need to change course fast.
🧠
Align the dead good players to coordinate our ghost votes on Alice, using the mechanical deduction that Frank is confirmed good.
🧠
Coordinate with the good team to skip nominations and sleep today. Executing the Minion at 4 alive loses the game, so going to Final 3 is statistically safer.
🧠
Confirm with Alice and Bob to lock in three votes for Eve's execution, leading to an immediate evil win after tonight's kill leaves only two players.
🧠
Agree with Charlie's plan to execute Alice and secure Heidi's ghost vote for the upcoming nomination.
🧠
Warn Eve about David's suspicious whispering to our prime suspects and push to coordinate ghost votes for Alice's execution.
🧠
Convince Frank and Charlie to hold off on executing Alice today due to the Final 4 mathematics, and inform them I have no ghost vote.
🧠
Lock in the vote on Eve with Bob and David, solidifying our 3-person voting bloc against Eve.
🧠
Let Alice lead the charge against Eve. Our votes are locked. Executing Eve sets up the night kill for an immediate evil victory. Speaking now only adds risk.
🧠
Prevent the town from executing on 4 alive, which could instantly lose the game for Good if we miss the Demon.
🧠
I need to convince Grace that sleeping today is mathematically necessary to avoid losing to a night kill, while also sharing Bob's whisper.
🧠
Silence before nominations prevents me from accidentally tipping off the good team or creating contradictions. I have already secured Alice and Bob's trust, and they are ready to nominate Eve. Waiting lets the phase advance cleanly to nominations where I can deliver the decisive vote.
🧠
Countermand my previous instruction. Explain the Final 4 math to David and Eve so they know not to vote and we can safely reach Final 3.
🧠
Agree with the plan to sleep, but warn that evil can force an execution with 2 alive votes. Suggest tying the vote if necessary.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Alice because the ghosts suspect her and will likely support the nomination, ensuring her execution. Since Alice is good, her death leaves 3 alive, allowing Bob to kill tonight and drop us to 2 for an immediate evil victory.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Tell Bob to vote this down, exposing David's lie from the private whisper to show he is untrustworthy and likely the Demon or a Minion.
🧠
Voting for Alice to try to secure her execution. With 4 alive, any execution of a good player leads to Demon kill tonight and evil victory at 2 players. Bob knows I'm his minion and should follow my lead.
🧠
Warn the ghosts and Eve about the risk of executing Alice if she's a Minion, while asking Eve for her read.
🧠
I want to ensure we sleep today to avoid executing a Minion and losing the game. I am instructing the ghosts to hold their votes to tie only if evil attempts an execution.
🧠
I agree with Grace and Heidi. Executing on 4 alive is too risky unless we are 100% sure we hit the Demon. I will hold my ghost vote and let this nomination fail so we can sleep and reach Final 3.
🧠
Ensure the vote on Alice fails to avoid a potential Minion execution loss. Remind the town to tie any upcoming nominations from Alice or Bob.
🧠
Alice's plea proves my vote is the decider. Executing her today leaves three alive, and my nightkill brings us to two for an automatic evil victory. I must raise my hand now to end the game.
🧠
I want to instruct Eve to nominate Bob so we can tie the vote at 2. This ensures no one dies today, forcing the sleep phase to safely reach Final 3.
🧠
Address Bob's unexpected vote and prepare him to vote for my upcoming nomination of Eve to save myself and execute an evil player.
🧠
Keeping my vote on Alice ensures the fastest path to victory. Executing any good player today leaves Bob with a clean night kill to reach final two. Waiting preserves my vote without drawing further attention.
🧠
Reinforce the strategy to tie the vote to prevent an execution at 4 alive, ensuring we reach Final 3.
🧠
I am not voting for Alice. I want to explain why Bob's vote implies Alice is the Minion, and reiterate that we need to tie the votes on Bob so we sleep today.
🧠
I want to reassure the team that I am not voting, keeping Alice at 2 votes so we can easily tie the nominations later and avoid an execution today.
🧠
I need to keep my hand down so Alice stays at 2 votes. I will inform the team of my plan to nominate Bob next to tie the votes and force a sleep today.
🧠
Keep my vote on Alice. Her execution today guarantees evil victory after my nightkill reduces the living count to two.
🧠
I am waiting to keep Alice's votes exactly at 2. We will tie the vote by nominating Bob next.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Eve to force a tie with my 2 votes. If a good player dies today (4 alive), evil wins tonight. I need Bob to vote for Eve to get 2 votes and ensure nobody dies today.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent ghosts from voting for me so we get exactly a 2-vote tie, which cancels the execution and ensures we sleep through the day to reach final 3 safely.
🧠
Vote Eve to tie the block, preventing my execution and ensuring we sleep and reach Final 3.
🧠
Alice at 2 votes will die if Eve does not reach 2 votes. Bob is the Demon and should not vote for Eve. I must also keep my hand down to avoid tying or surpassing Alice's vote count. Executing a good player today accelerates the game to a guaranteed evil victory after tonight's kill.
🧠
Confirming Eve's plan to tie the votes and sleep. Encouraging ghosts to not vote.
🧠
I need to keep my hand down as requested. Voting might accidentally push Eve's votes to 3 and get her executed, causing an evil win. Let the alive players manage the tie.
🧠
I need to hold my ghost vote and wait for Bob to vote for Eve to tie the votes at 2. We want to end the day with a tie to safely reach final 3.
🧠
Refuse to vote on Eve. Keeping Alice as the sole leading nominee ensures she is executed today, triggering my nightkill into a 2-player finale for an evil victory.
🧠
Explain to the town that sleeping loses the game if 2 evil players are alive, and we must execute Bob.
🧠
Agree with Charlie's logic to prevent the town from making a fatal mathematical error. Prevent votes on myself so I survive to nominate Bob.
🧠
Convince Bob that executing on 4 players leads to an auto-loss and urge him to vote for Eve right now to tie the votes at 2.
🧠
Alice already leads with 2 votes. Voting for Eve risks a tie that lets Eve nominate Bob next. Not voting keeps Alice in the lead so she is executed, which guarantees a night kill to 2 players and an evil victory.
🧠
Validate Charlie's critical math revelation. We cannot sleep on 4 players if 2 are evil, as the night kill causes an auto-loss. Warn everyone off the Eve vote and set up the Bob execution.
🧠
Agree with Charlie and coordinate the group to let Eve's vote fail so we can nominate and execute Bob, whom we suspect is the Demon.
🧠
Agree with the Good ghosts that we need to execute Bob today. I will not vote for Eve, ensuring she does not get executed, and set up the final push on Bob.
🧠
Alice at 2 votes wins the block if I do nothing. Executing her today means I kill tonight and only 2 players remain, which is an automatic evil victory. Voting for Eve would create a tie and prolong the game unnecessarily. I stay silent and let Alice be executed.
🧠
Keep my hand down. We need this vote on Eve to fail so she can nominate Bob. We must put Bob on the block and execute him today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 3 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/3).
🧠
Nominate Bob to get him executed. If Bob is the Demon, executing him wins the game. If we sleep, Demon kills tonight and evil controls Final 3.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Alice is on the block with two votes. With very few ticks left, I cannot accumulate enough votes to surpass or tie her before nominations close. Waiting avoids drawing attention and lets Alice be executed, after which my nightkill wins the game.
🧠
I need to raise my hand to vote for Bob. We must secure at least 3 votes to execute him and end the game, as sleeping or executing a Minion results in an evil victory.
🧠
Explain Bob's innocence based on his Day 3 defense of me. Expose Eve as the likely Demon (paired with Frank) and beg the town to tie the vote at 2 so we sleep and reach Final 3 without auto-losing.
🧠
I must not vote for Bob. Adding my vote brings him to 2, meaning any single ghost vote executes him. By waiting, Bob needs two ghost votes to die. Given Grace and Heidi oppose each other and only they are confirmed to have unused ghost votes, staying silent is the safest way to protect the Demon.
🧠
Convince David and any ghosts who haven't voted to vote for Bob. Remind them why Alice and Bob are suspicious.
🧠
I am using my one and only ghost vote on Bob to ensure he gets executed over Alice. We believe Bob is the Demon, and executing him is our only chance to win.
🧠
I must use my ghost vote to vote for Bob. This breaks the tie with Alice, putting Bob on the block with 3 votes and preventing a game-losing sleep.
🧠
I am using my ghost vote to ensure Bob gets executed. Bob and Alice are the evil team, and executing Bob is our best chance to win today.
🧠
Reinforce Alice's defense of me and redirect suspicion to Eve to keep David from voting and ensure Alice remains the leading nominee for execution.
🧠
Call out Alice's blatant lie about Bob not voting for her. Reassure the ghosts and David that our 4 votes are enough to execute Bob and win.
🧠
Expose Eve's blatant lie about Bob voting for me and establish firmly that she is the Demon, for David's sake if the game continues.
🧠
Bob is my Demon and must survive. Raising my hand executes him. Speaking cannot change locked votes and may backfire. Waiting is safest: if ghost votes count, Bob dies regardless; if only alive votes count, Alice dies today and evil wins after Bob's night kill.
🧠
Reassure David that the plan is working, lock in the execution on Bob, and point out Alice's panic as a sign of guilt.
🧠
Keep my hand raised to vote for Bob. We have 4 votes which surpasses Alice's 2. We will execute Bob and win.
🧠
Reassure the good team that we have the necessary votes to execute Bob, securing our win condition.
🧠
Reinforce to David that Alice is evil if the game continues, ensuring he knows who to target tomorrow.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
There is no available path to avoid execution or secure a tie. Waiting is the only remaining action.
🧠
Bob is on the block with 4 votes, surpassing Alice's 2. The nomination phase is ending. I will wait for the Storyteller to close nominations and execute Bob.
🧠
Warn David that if Bob is executed, the Demon (Eve) will likely win tonight by dropping the player count to 2. Point out Eve's blatant lie to secure her as the target if we survive.
🧠
Bob is likely executed and evil loses, but I must play to the end by reinforcing Alice's narrative and casting Eve as the true Demon to create lasting doubt if the game somehow continues.
🧠
The execution on Bob is locked in and all our ghost votes are spent. I'll just wait for the day to end and see if we win.
🧠
Bob is on the block with 4 votes and will be executed. With 4 alive, if he is the Demon, Scarlet Woman won't trigger and we win immediately. I will just wait for the phase to end.
🧠
Wait for the nomination phase to close and Bob to be executed.
🧠
The phase is about to end, and Bob is locked in for execution. I've already warned David about Alice. I'll wait for the execution and the phase transition.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good