Game Detail

Players

Alice (Baron) Bob (Saint) Charlie (Undertaker) David (Butler) Eve (Virgin) Frank (Empath) Grace (Imp) Heidi (Recluse)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good919,139766,601$3.2941
Evil290,01871,514$1.5087

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Alice. Your safe bluffs are: Ravenkeeper, Librarian, Chef
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
This is Night 0 with no information. I'm choosing Charlie as my master since they're my neighbor and I can observe their engagement level. This gives me a baseline to work with for tomorrow's voting phase.
πŸ“œ
Storyteller
β†’
David
You chose Charlie to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start gathering information by privately talking to my neighbor David. Building early alliances and learning role claims will help me identify inconsistencies later.
🧠
Start gathering information by approaching a neighbor. As a Recluse, I need to build relationships while being careful about when to reveal my role. This opens dialogue without committing to specific claims.
🧠
Maintain a safe bluff with no mechanical footprint, extract Heidi's claim/info, and start shaping her suspicions away from Grace (the Demon).
🧠
As a Saint, I need to build trust quickly while avoiding execution. Whispering to my neighbors Alice and Charlie establishes early alliances and allows me to share my role privately before making public claims. This helps me gauge their reactions and build a foundation for information gathering.
🧠
Coordinate with Alice early on bluffs and a coherent story, so we avoid role conflicts and can steer D1 execution away from us.
🧠
Eve initiated contact asking about roles. I'll share my Butler role honestly to build trust, while asking about her role to gather information. This establishes a communication channel for future coordination.
🧠
Bob claims Saint which is risky. I'll respond cautiously, share I'm Townsfolk to build trust, and ask what info he's gathered from other whispers.
🧠
I'm sharing my Empath role and night information with Alice to build trust and gather intel. She's been central to many conversations, so she likely has valuable information to cross-reference with my read.
🧠
Continue building information network with David while testing his claim and gathering his perspective on the suspicious Alice-centered whisper pattern.
🧠
Alice claims a no-info role like Soldier. I need to verify this by talking to other players and cross-referencing claims. Building multiple information chains will help identify contradictions.
🧠
Coordinate with Demon to manage the Empath ping onto her and align public stories (Chef 0 and outsider count) while I steer suspicion toward Eve or discredit Frank.
🧠
Build trust with Heidi by sharing what I've learned and asking about her role. This helps me gather information about who has night abilities versus who doesn't.
🧠
Coordinate with Alice to steer narrative away from β€˜Grace is evil’ implied by Empath 1, and set up plausible Outsider explanation while learning Alice’s minion type.
🧠
Build alliance with Eve by acknowledging her claim and suggesting coordinated information gathering. As Butler I need to rely on logic and alliances since I lack proactive abilities.
🧠
Alice has received many whispers today and seems to be a central information hub. I want to compare notes on what Bob told her versus what he told me, and gather any inconsistencies or useful claims she's heard. This helps me build a picture of who might be evil while establishing trust with a potentially good player.
🧠
Gathering information from my neighbor Eve to hear her role claim. This will help me start building a picture of the board and potentially identify contradictions.
🧠
Gathering more information from Frank about his Empath claim to verify if David is truly evil. Also probing about Alice since many players are whispering to her.
🧠
Probe Bob's Outsider claim for consistency and check if he's aware of other Outsider claims. This helps determine if Baron is in play or if someone is lying.
🧠
Coordinate with Grace: confirm my minion type (Baron) and craft public narrative: extra Outsiders, possible Recluse/Drunk, keep Empath info from landing on Grace.
🧠
Heidi is probing my claim for consistency. I should confirm Saint, ask about other Outsider claims to check for Baron, and ask her role to build trust and gather information.
🧠
Control the Empath narrative early, appear helpful as Chef, and gather whether Frank is committed to the '1' so I can redirect town suspicion.
🧠
Gather information from Alice who seems to be the information hub. Compare her perspective with Eve's claim to build a clearer picture of the table dynamics before nominations.
🧠
Gather information from David about his conversations with Eve and get his perspective on Bob's Saint claim. Building multiple information channels helps verify claims.
🧠
Test Grace's Chef claim consistency and gather her perspective on Eve. If Grace is truly Chef with 0 evil pairs, she should have insights about player adjacencies that could help verify claims.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Bring the Outsider count discrepancy into public discussion to gather information and test Bob's Saint claim before making any nominations.
🧠
Confirm my Saint claim publicly to avoid accidental execution and help the town track Outsider count. Supporting Heidi's point builds trust and moves the game forward.
🧠
Share my Empath information publicly to help the town, ask Heidi to specify her Outsider role to verify the Baron theory, and put Eve and Grace's claims under scrutiny since one should be evil according to my read.
🧠
Reveal my Butler claim to help the town resolve the Outsider count contradiction. Four Outsider claims with max three possible means someone is lying - this information is crucial for the town to identify the liar.
🧠
David just publicly misidentified Virgin as an Outsider role when it's actually Townsfolk. This is a critical error that could indicate he's evil, Drunk, or bluffing. I need to correct this publicly and use it to test reactions before deciding on nominations. Given Virgin mechanics, I should be cautious about being nominated myself.
🧠
Get an early execution on a non-Demon candidate who is central to the Outsider-count argument, creating cover for Grace and disrupting town’s logic before it settles.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to observe the voting outcome before acting. As Butler with Charlie as master, my voting ability depends on Charlie's actions. My mistake about Virgin was genuine - it's Townsfolk, not Outsider. The real Outsider count is 3 (me/Butler, Bob/Saint, Heidi/unknown), suggesting Baron is in play. I should let the vote play out and defend myself if I survive.
🧠
David made a critical error misclassifying Virgin as Outsider when it's Townsfolk. This mistake suggests he's either evil, drunk, or poisoned. With Alice's nomination, I should vote to test the town's consensus and potentially eliminate a suspicious player while gaining Undertaker information.
🧠
David made a significant error misclassifying Virgin as Outsider, which is suspicious. With 3 Outsider claims and Baron likely in play, testing this claim through execution could provide valuable Undertaker information. As Saint, I'm cautious about executions, but Day 1 is relatively safe for gathering information.
🧠
David's Outsider/Townsfolk confusion is suspicious. Whether he's evil or Drunk, voting for him provides value - either catching the Demon or gaining Undertaker intel. I'll vote and watch the result.
🧠
David misclassified Virgin as Outsider, Frank's Empath read points to David being evil, and 3 Outsider claims suggest Baron. Voting to execute David tests these claims and removes a likely evil player.
🧠
Votes already reach threshold; I should vote too to look consistent and help secure a D1 execution that is unlikely to hit our Demon.
🧠
David made a critical role knowledge error calling Virgin an Outsider. The majority has voted yes. I'll vote with the town to avoid suspicion and gain Undertaker confirmation of his role, which helps me track whether Baron is in play.
🧠
Vote with the clear majority to look consistent, help push through an execution that removes a potentially useful good player, and keep attention off me and Alice.
🧠
The vote is clearly going against me with 7 hands raised. I should speak to clarify my honest mistake about Virgin's category, maintain my Butler claim, and help the town understand this could be evil exploiting a simple error. Even if executed, I can provide value as a dead player.
🧠
Acknowledge David's valid concern about unanimous voting while explaining my reasoning, without lowering my hand which wouldn't change the outcome anyway.
🧠
Acknowledge David's point while explaining my reasoning. Stay engaged with the town rather than appearing to distance myself from a potentially bad decision. Use the execution outcome to gather more information.
🧠
Lowering my hand to question the unanimous vote and encourage deeper analysis before execution. This tests group coordination and may reveal evil team patterns.
🧠
Lower my hand to show independent thinking like Frank did. The vote will still pass with 6 votes, but this demonstrates I'm not blindly following the crowd and am considering David's valid point about coordination.
🧠
Reduce chance of executing David and break the β€˜evil coordination’ narrative by urging people to pull votes; keep town uncertain and protect Grace long term.
🧠
The unanimous vote looks like evil coordination. Alice nominated then reversed, which is suspicious. As Undertaker, I gain more value from keeping players alive to gather information than early execution. Lowering my hand prevents potentially killing a good player and breaks the suspicious coordination pattern.
🧠
Reduce votes to avoid a D1 execution that could generate Undertaker confirmation and stabilize the town’s outsider-count logic.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (3/4).
🧠
Support the no-execute position to gather more information. Day 1 no-execute is valuable for the good team. I'll thank Alice for reconsidering and encourage using tonight to gather more ability information.
🧠
David survived and made valid points about vote coordination. I should encourage information gathering overnight while maintaining my Outsider claim. Need to see how night info develops before making moves.
🧠
Support the no-execute consensus while subtly revealing my Saint role to deter nominations against me. This protects me from accidental execution while contributing to town strategy.
🧠
Share clear Empath information to help the town coordinate tomorrow, while acknowledging Grace's Chef claim could be compatible with my read.
🧠
Reveal my Virgin role to establish my identity and test reactions. Question Frank's Empath read to gather more information about Grace's alignment. This helps narrow down evil players while leveraging my Virgin ability as a known Townsfolk.
🧠
Lock in no-execute and pre-seed that Empath info may be wrong due to Drunk/Recluse, so Grace is not auto-suspected tomorrow.
🧠
Support the no-execute consensus to gather night information from claimed abilities. As Undertaker, I need executions to get info, but Day 1 is too early. Let Frank's Empath and Grace's Chef claims be tested tonight.
🧠
Reinforce the emerging no-execution consensus, cast doubt on locking the Empath read onto me, and buy a night kill to reduce info roles.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is the main mechanical threat: his Empath info will keep narrowing onto me. Removing him cuts off future pings and leaves only his unprovable Day 1 claim.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Charlie is engaged, voted reasonably, and is my neighbor. Choosing them as master ensures I can vote tomorrow while they're likely alive and participating. This helps me stay active in the execution phase.
πŸ“œ
Storyteller
β†’
David
You chose Charlie to be your master.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank is dead and likely good since he was executed. I need to hear his full claim details and who he thinks is evil. This helps me verify my alignment and identify the Demon. Also want his read on David's suspicious Virgin category mistake.
🧠
Grace's Chef claim of 0 evil pairs is critical info. Need to verify this claim and see how it interacts with Frank's Empath read before nominations. Should gather more data from other players.
🧠
Coordinate with Grace so our public stories align: keep Chef zero, cast doubt on Frank’s Empath, and choose a safe execution target or no execution that keeps heat off Grace.
🧠
Seed doubt about Frank’s Empath result using Baron outsides and Recluse/Drunk worlds, so town does not tunnel on me and instead targets a risky Outsider claim.
🧠
Gather information about Frank's Empath read while revealing my Recluse role to prevent misalignment. Grace was one of Frank's neighbors so she has key information.
🧠
Confirm my Empath read to Eve since I'm dead and good. Share my suspicion about David's classification error. Help the town coordinate before nominations.
🧠
Highlight Grace's contradictory Chef claim to build suspicion, using Frank's Empath data. Avoid revealing Undertaker role while aligning with Bob to isolate Grace/Eve.
🧠
Frank has valuable Empath information and died at night. As a ghost, he can share what he learned without fear. I need his perspective on Eve/Grace being evil neighbors to build my logic chain.
🧠
Gather Frank's analysis on the conflicting claims to identify the most likely evil player before nominations.
🧠
Charlie's analysis of Grace's Chef claim is sharp. I need to verify seating logic and see if Charlie has additional info. Building alliance with logical players helps isolate the Demon.
🧠
Steer town into a Virgin test or a David execution, both of which drain good resources and redirect suspicion away from Grace.
🧠
Stabilize Heidi as an ally voice: reinforce that Chef0 does not solve the Empath read, push Drunk/uncertainty, and get her Recluse claim used to muddy future info.
🧠
Gather Grace's suspicion while confirming my Recluse claim is useful information. Frank dying at night suggests he was good, so his Empath read should be trusted. Need to identify the isolated evil player.
🧠
Share my deduction that Grace is likely evil if Eve is good, while flagging David's suspicious error. Ask about Virgin trigger to verify Eve's claim.
🧠
Build trust with Bob by engaging on logic while being vague about my exact role. This helps cross-check information without making myself a Demon target yet.
🧠
Gather Alice's perspective on the Outsider count and her no-execute strategy. She has information I need to evaluate the Baron theory and Grace's Chef claim.
🧠
Challenge Grace directly on the contradiction between her Chef claim and Frank's Empath read. As Virgin, I'm good, so if Frank is truthful, Grace is the evil neighbor. Her response will help me determine if she's lying about her role.
🧠
I need to verify Charlie's actual role before trusting his logic chains. His vagueness about being an 'information role' is suspicious - he should be specific if he's good. This also helps me build a clearer picture of the board before nominations.
🧠
Keep David thinking I am solving, reinforce Baron-world without linking to me, and set up suspicion on Eve or David while defending Grace’s Chef0 as plausible.
🧠
Defuse Eve’s push on me by offering a consistent mechanical explanation (Drunk/false Virgin) and steer the town into testing Eve or misexecuting elsewhere.
🧠
Gather information from Eve about Frank's Empath claim and establish my Recluse identity with another key player. Eve's Virgin claim and position as Frank's neighbor makes her crucial for verifying his information.
🧠
Share my logical deduction with Eve to build consensus against Grace, while gathering crucial information about her Virgin claim to verify the chain of logic.
🧠
Share my Undertaker role to build trust with Bob, express concern about Alice's risky Virgin test plan, and suggest we need more discussion before committing to dangerous nominations.
🧠
Pressure Eve on the contradiction between Frank's Empath read and her Virgin claim. If she's lying about Virgin, she could be evil. Her response will help me assess if she's the Demon or being framed.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly reveal my Recluse role so the town understands I register as evil to abilities. This explains Frank's Empath read and helps narrow down the actual evil players.
🧠
Grace's Chef 0 pairs claim directly contradicts Frank's Empath read if I'm good. Since Frank died at night (likely good), his info is credible. I need to expose this contradiction publicly and push for Grace's nomination as the most likely evil player.
🧠
Defuse the claimed contradiction, undermine Eve’s certainty, and redirect the execute onto a safer target to keep me alive into night.
🧠
Support Eve's nomination of Grace by explaining the logical contradiction. Grace's Chef claim doesn't align with Frank's Empath read if Eve is good Virgin. Grace trying to redirect to me looks like deflection from someone who knows they're the target.
🧠
Heidi's Recluse claim could explain my Empath read without requiring Grace to be evil. I need the group to consider this before voting, as executing the wrong player loses us the game.
🧠
Prevent a potentially game-losing execution by highlighting the Recluse claim's impact and revealing my Saint role to protect myself from nomination.
🧠
Get an alternative on the block to prevent a Grace execution, and focus town on testing/credibility of Eve’s Virgin claim rather than treating Frank’s Empath as gospel.
πŸ“œ
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I'm voting for my own execution to test Alice's alignment. If she's Townsfolk she dies confirming me Virgin. If she's evil I've voted against a threat. Either outcome gives valuable information.
🧠
Eve's nomination lacks solid evidence since my Recluse claim invalidates her logic against Grace. Executing untested claims risks losing good players. I should observe the vote outcome and push for claim verification instead.
🧠
Push through a mis-execution while keeping my hands clean of extra talk; Eve is a dangerous accuser and untested Virgin claim.
🧠
I need to see if Charlie votes before I can vote as Butler. His vote determines whether I can participate. Also want to see how the vote tally develops before committing.
🧠
I need to express my reasoning about the vote without committing my ghost vote yet. My ghost vote is most valuable on final day. I should speak to influence the discussion while reserving my vote.
🧠
Heidi's Recluse claim fundamentally breaks the logic chain against Eve. As Saint, I cannot afford to execute a good player. I need to see more discussion before committing my vote. Waiting allows David and Heidi to speak, and prevents me from making a rushed decision that could lose us the game.
🧠
Get Eve executed to eliminate pressure on Grace, keep the game in a confused state, and avoid a risky demon execution based on contested info.
🧠
The vote is at 3/4 with Alice, Grace, and Eve herself voting. Heidi's Recluse claim creates too much uncertainty to commit to executing Eve. I need to see how others vote first, then potentially speak up about the risk of losing a Townsfolk this early.
🧠
Clarify Virgin mechanics and redirect focus to verifying Heidi's Recluse claim before any execution occurs.
🧠
Alice nominated Eve who claims Virgin, yet Alice is still alive. This means either Eve is lying about Virgin (making Eve evil) OR Alice is evil/Drunk. This is crucial information that needs to be processed before I vote. I should wait and see how this plays out.
🧠
Push town to execute Eve now to eliminate pressure on me and capitalize on uncertainty around Virgin/Recluse, while sounding cautious about Saint risk.
🧠
Prevent a potentially catastrophic execution by highlighting the unresolved Recluse question that invalidates the current logic chain against Eve.
🧠
Hold ghost vote until Heidi's Recluse claim is verified. If Heidi is truthful, my Empath read detected her not Grace or Eve, making this execution potentially wrong. If Heidi lies, we can vote next round with certainty.
🧠
Prevent a rushed execution that could kill Alice (if Virgin triggers) or the wrong player. As Saint, I must protect against game-losing mistakes.
🧠
Push 1-2 hesitant voters to execute Eve, preserving Grace and maintaining confusion around Virgin and Recluse so town wastes time tomorrow.
🧠
Prevent a potentially catastrophic execution based on faulty logic. Heidi's Recluse claim invalidates the Empath read against Grace, making Eve's execution risky and possibly wrong.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (3/4).
🧠
Alice nominated me as Virgin but didn't die. This mechanically proves she's evil since Virgin executes Townsfolk nominators on first nomination.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop the town from executing me by breaking Eve’s β€œmechanical proof” argument and pushing uncertainty around Virgin and Outsider possibilities.
🧠
Vote to execute Alice based on the Virgin test result and her suspicious behavior initiating the execution vote.
🧠
Point out the logical flaw in Eve's Virgin argument to prevent a mistaken execution of a potentially good player.
🧠
Keep our Baron alive by undermining Eve’s β€˜mechanical proof’ and persuading town to withhold votes, ideally ending with no execution or a different target.
🧠
Eve's nomination logic is mechanically flawed - Virgin only triggers on Townsfolk nominators. Alice not dying only proves she's not Townsfolk, not that she's evil. With Bob's Saint claim and Outsider-heavy board, executing on this logic is dangerous. I need to speak against this execution.
🧠
I'm holding my ghost vote because Eve's Virgin logic is flawed - Alice not dying only proves she's not Townsfolk, not that she's evil. With Bob's Saint claim and Heidi's Recluse potentially explaining my read, executing Alice is risky. I need to see the vote count before committing.
🧠
Eve's logic is demonstrably wrong - Virgin only triggers on Townsfolk nominators. Alice not dying proves she's not Townsfolk, but she could be Outsider, Drunk, or evil. With my Saint claim and limited info on Day 2, executing on this flawed logic is too risky. We should go to night.
🧠
Refuse to vote for Alice based on flawed Virgin logic, protect against wrongful execution, and push for night to gather more information.
🧠
Prevent my execution and protect Grace by steering town to no-exec and undermining Eve’s β€˜mechanical proof’ so votes stay low.
🧠
My Virgin nomination logic is being correctly challenged by multiple players. Alice not dying only proves she's not Townsfolk, not that she's evil. With only my vote and 4 needed, this execution will fail. I should lower my hand to show good faith, acknowledge the valid criticism, and pivot to gathering better information tomorrow. This preserves my credibility as good Virgin.
🧠
Eve's Virgin logic is fundamentally flawed - Alice not dying only proves she's not Townsfolk, not that she's evil. With Bob's Saint claim, unverified Recluse, and Baron possibility, executing Alice on this basis is dangerous. Multiple players want to go to night. I'll wait and let this vote fail naturally.
🧠
Avoid drawing attention while letting the vote fail; keep my minion alive and preserve confusion going into night so I can kill an information threat.
🧠
Reveal my Butler role to explain my voting restriction while advocating against executing Alice on weak logic. This builds trust and pushes for safer night information.
🧠
Eve's logic against Alice is fundamentally flawed - Virgin only triggers on Townsfolk nominators. Multiple players agree executing Alice is risky with Saint claim and unverified Recluse. I'll save my ghost vote for a more certain target when we have better information.
🧠
Reinforce the consensus against executing Alice on flawed logic. As Saint, I need to prevent risky executions that could lose us the game. Going to night gives us more information without the risk.
🧠
The execution of Alice is unlikely to succeed with most players opposing it. I should wait and let the voting conclude naturally, preserving my Undertaker ability for future executions.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (0/4).
🧠
Lock in the no-execution plan, discredit Eve’s mechanical argument, and set tomorrow’s agenda around β€˜new info’ so the town delays and we protect Grace.
🧠
Acknowledge the town's correct reasoning to preserve credibility, while redirecting focus to unresolved information like Frank's Empath read and the multiple Outsider claims that need verification.
🧠
The nomination phase is concluding with no execution, which is the right call given the uncertain information. I've already shared my Recluse claim and debunked Eve's flawed Virgin logic. With 1 tick remaining and consensus to go to night, waiting is the appropriate action.
🧠
Push a no-execution end to Day 2, keep suspicion diffuse, and preserve Alice while setting up tomorrow’s mis-execution targets.
🧠
The nomination phase is ending with no execution. Alice received 0/4 votes. I should wait for the phase to conclude naturally and head to Night 2.
🧠
Share my Empath information publicly before night falls. This gives the town critical data to work with - one evil neighbor between Eve and Grace, which combined with role claims helps narrow suspects.
🧠
Frank's Empath info gives us a critical anchor: 1 evil between Eve/Grace. I need to highlight the tension between this and Grace's Chef claim before night, setting up tomorrow's verification strategy. This focuses the town on concrete logical contradictions rather than speculation.
🧠
Night is starting. I'm Undertaker but no execution occurred today, so I'll learn nothing tonight. Waiting for night to proceed so we can gather more information tomorrow.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am the main suspect from Frank’s Empath. Killing myself forces a starpass to Alice, dodging a likely Day 3 Demon execution and extending the game.
πŸ”„
Alice
Imp Star Pass: Alice becomes the new Imp!
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller(Ghost)
β†’
Grace(Ghost)
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Maintaining Charlie as master preserves voting alignment with a player who has shown reasonable judgment. He advocated against risky executions and hasn't made suspicious claims. This keeps my vote active if he votes for the right target tomorrow.
πŸ“œ
Storyteller
β†’
David
You chose Charlie to be your master.
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Gather information from Alice who survived Day 1 execution attempt. Her alignment is still unclear and she may have valuable perspective on the game state.
🧠
Grace died at night, likely confirming she was good. Her Chef claim of 0 evil pairs needs reevaluation. I should listen to public discussion before committing to private conversations.
🧠
Grace's night death is critical info. She claimed Chef 0 pairs which constrains evil placement. With 4 Outsider claims and Baron making only 3 Outsiders, at least one claim is false. I need to discuss with neighbors to identify the liar.
🧠
Engage Charlie's logic while testing his trustworthiness. Share my Recluse registration quirk to explain the Empath conflict, and probe which Outsider claim he suspects is false.
🧠
Build alliance with Charlie and Heidi to identify the lying Outsider while protecting my Saint status. Need to narrow down suspects before nominations.
🧠
David is active and likely trusted. Feeding him a believable Townsfolk bluff plus a target list can steer the group into a misexecution and away from me if I am the new Imp.
🧠
Coordinate with Alice now that she is the Demon: steer nominations away from her, pick a safe night kill target, and avoid moves that confirm strong good roles.
🧠
Grace's night death is crucial info. As Empath who died N1, I know 1 of Eve/Grace was evil. Need Alice's take on Grace's claims and behavior to determine if Eve or someone else is the Demon. Should gather intel before using my ghost vote.
🧠
Build trust with Alice who's being transparent, share my suspicion about the Bob-Charlie-Heidi coordination, and gather intel on Outsider claims to identify the Baron scenario.
🧠
Gather intelligence from Alice who has been whispering with multiple players including dead ones. Need to confirm whether Grace was evil (making Heidi prime Demon suspect) or if there's another explanation.
🧠
Coordinate with Bob and Heidi to identify the most suspicious player before nominations. Alice's unusual whisper activity and David's unverifiable Butler claim need scrutiny.
🧠
Correct Charlie's misinformation about Outsider count, redirect suspicion toward Alice's unusual whisper activity, and propose actionable next steps.
🧠
Coordinate with Charlie and Heidi to focus suspicion on Alice due to her unusual whisper coordination pattern, which could indicate Spy activity.
🧠
Steer influential good voices (Eve, Frank) toward executing David or Charlie and away from me, while keeping the possibility of a new Demon alive to sow doubt after Grace’s night death.
🧠
Get Charlie to spend nomination on a Virgin test, ideally killing himself or at least derailing consensus away from executing Alice (the new Imp).
🧠
Alice has information from Grace I don't have. I need to understand what Grace told her before pushing for a nomination. This helps verify if Grace's Chef claim was legitimate and narrows our Demon suspects.
🧠
Alice and I are coordinating as good players. I need to share my concern about the whisper triangle and plan our nomination strategy. If Charlie abstains to lock me out, that's telling. We need to decide who to nominate.
🧠
Gather critical information from dead players before making nomination decision. Need to understand what Frank and Grace revealed to Alice to resolve the conflicting claims.
🧠
Testing Heidi's honesty about the Outsider count - she may have slipped up or be evil. Also pushing the group to focus on the most suspicious player (Alice) based on coordination patterns.
🧠
Acknowledge my counting error, validate Charlie's analysis, and push toward building consensus on a nomination target between David (fake Butler) and Alice (Spy behavior).
🧠
Coordinate with Charlie and Heidi to nominate Alice based on her suspicious whisper pattern from 4 players including 2 dead ones, which strongly suggests Spy behavior.
🧠
Deflect mechanical scrutiny from me, keep Bob-Saint as a no-go, and line up a town execution on Charlie or David while sounding cautious and consistent with prior claims.
🧠
Prevent a Virgin test that could confirm Eve, and steer good players toward executing David or Heidi instead of focusing on Alice.
🧠
Gather specific information from Alice about her reasoning before nominations begin. Need to understand why David is suspicious and whether Charlie or David should be the priority target.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice's whisper pattern from 4 players including dead ones strongly suggests Spy coordination. Even if she's a Minion not Demon, removing evil coordination helps us find the Demon. This is our best lead.
πŸ“œ
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution by discrediting Heidi’s whisper-count case, correct Outsider math, and redirect town toward Charlie or Heidi as stronger mechanical suspects.
🧠
Alice's deflection and suspicious whisper pattern warrant execution. Her Undertaker claim is unfalsifiable with zero executions. The coordination from 4 whisperers including 2 dead players is strong Spy evidence.
🧠
Withholding vote on Alice since her Undertaker claim is valid and Heidi's nomination logic has errors. Need to see other votes before committing, and may push for Charlie/David nomination if Alice survives.
🧠
Point out Heidi's math error about Outsider count while explaining my Butler constraint. This tests Heidi's claim and informs the table of my voting limitation.
🧠
Preserve my ghost vote for a more critical moment. Heidi's math error about '4 Outsiders' is suspicious, but I need to see the full voting pattern before committing my single vote.
🧠
Alice claimed my exact role (Undertaker). As the real Undertaker, she is lying. David's Butler vote is tied to mine, so my vote plus Heidi's plus David's = 3 votes for execution. This removes a likely Spy.
🧠
Prevent the group from spending votes executing my demon. Redirect suspicion toward David or Heidi and frame Alice vote as low-confidence.
🧠
Vote for Alice based on suspicious whisper coordination pattern and to test the board. As Saint, I must be careful but this execution risk is worth gathering information.
🧠
Stop the execution by getting at least one raised hand to drop, preferably Bob (Saint) or Charlie. Then push for a different execution to keep control and protect evil win.
🧠
Let the vote play out naturally. I have 3 votes which meets the execution threshold. Need to see if Eve votes and how David's Butler constraint resolves.
🧠
Alice survived my Day 2 Virgin nomination, proving she's not Townsfolk since I am. Combined with suspicious whisper coordination with dead players and Heidi's flawed but directionally correct Outsider count concern, voting for execution helps test this lead.
🧠
Point out Heidi's counting error while acknowledging the vote is already decided, preserving credibility for future days
🧠
Alice has 4 votes and needs only 3, so she will execute regardless of my vote. I should save my single ghost vote for the final 3 or a tied vote where it actually matters. Using it now burns my vote without changing the outcome.
🧠
Alice claiming MY role is a direct conflict that must be addressed. I need to publicly establish I'm the real Undertaker while pointing out Heidi's Outsider miscount. This creates accountability and helps the group identify the liar.
🧠
Steer town to a higher-vote execution on Charlie using the Undertaker double-claim as justification, so Alice is not the final execute and evil keeps control.
🧠
Alice vs Charlie Undertaker claim is a mechanical contradiction - one MUST be lying. This is stronger evidence than whisper vibes. I need to clarify this before execution since we might be killing the real Undertaker. Also need to address Heidi's math error about Outsider count.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must get someone else to 4 or more votes so I am not executed; the Undertaker double-claim is the strongest mechanical case to attract votes quickly.
πŸ“œ
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I am the real Undertaker and Alice is lying to save herself. I need to explain this mechanical conflict clearly to the group and argue why Alice should still be executed. Her desperate nomination of me proves she's trying to escape.
🧠
Secure a 4-vote tie (or potential execution) on Charlie to prevent my execution and keep control of the game going into the night.
🧠
Alice's Undertaker claim timing is highly suspicious - only claiming when facing execution. Charlie's claim is more credible. I should vote for Charlie to keep Alice on the block where she has 4 votes and will likely execute, rather than letting her escape by shifting focus.
🧠
I need to carefully consider this vote. Alice's timing claiming Undertaker right before execution is suspicious, but Charlie's Butler link with David is also concerning. Let me observe the vote count before committing.
🧠
I need to observe the vote count before deciding. Charlie voted for Alice, so I can vote on Charlie. But Alice's last-minute Undertaker claim before execution is suspicious, while Charlie claimed it earlier. Heidi's math error is concerning. I should see how Eve and Bob vote first.
🧠
Vote for Charlie based on whisper triangle with Bob/Heidi and Heidi's math error. One Undertaker claim is false, and Charlie's private communications with Heidi (who made the error) suggest coordination. My ghost vote helps create pressure to resolve this conflict.
🧠
Use my ghost vote to push Charlie to a tie so Alice is not executed today, keeping the demon alive and preserving evil win path.
🧠
Alice failed the Virgin test proving she's not Townsfolk, so she cannot be Undertaker. Charlie's claim is mechanically valid. Heidi's math error is suspicious. I vote to execute Alice, the confirmed liar.
🧠
Alice claimed my role as a last-ditch effort to survive. I need to persuade Eve and David that executing me helps evil, and that Alice's timing proves she's lying. The Undertaker conflict resolves when she executes - I'll get confirmation tomorrow night.
🧠
Persuade remaining voters to keep hands up or add votes so Charlie is executed, removing a strong good voice and preventing my role being confirmed by a real Undertaker.
🧠
I need to lower my vote on Charlie and explain that executing Alice first gives us mechanical proof through Charlie's Undertaker ability. My earlier math error damaged my credibility, so I must show clear logic now.
🧠
Dead players Frank and Grace both voted Charlie, suggesting they have information I don't. Combined with Alice's Undertaker claim being mechanically verifiable tomorrow if she lives, I'll trust their read and vote Charlie. If wrong, I can reveal Virgin tomorrow.
🧠
The Undertaker conflict must be resolved mechanically. Charlie claimed consistently while Alice claimed at execution - timing favors Charlie. I'll vote Charlie to test the claim and gain info, even though it's painful as my master.
🧠
Charlie has 6 votes and will execute. I'm observing the vote outcome and Alice's execution to gather information. My Empath read points to Eve being evil since Grace died at night. The Undertaker conflict resolves today regardless of who executes first.
🧠
Keep the Demon (Alice) alive by getting Charlie to 5 votes. Use a brief push to lock in wavering voters before the vote closes.
🧠
The vote count shows Charlie will likely be executed (I count 5+ votes). I need to speak up before the nomination phase closes to ensure we're making the right call. The Undertaker conflict is the key mechanical proof we need.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make final plea emphasizing Alice's suspicious timing and the mechanical consequence of losing Undertaker verification. Need to convince at least one voter to switch before phase ends.
🧠
Lock in Charlie’s execution and prevent a late nomination that could put me back on the block; then use the UT conflict and outsider-math doubt to steer tomorrow’s solve away from the Demon.
🧠
Both Alice and Charlie will execute with current votes. I need to point out that we're losing our Undertaker verification either way, and we should focus on who else to nominate or what information we can extract before nominations close.
🧠
Both Alice and Charlie have enough votes to execute. With 1 tick left, I should wait and see if anyone makes a final argument or nomination. Nominating now could backfire as Virgin if a Townsfolk nominates me. Let the executions proceed and gather more info from the outcomes.
🧠
Charlie already has 5 votes and will be executed. Nominating someone new now risks splitting focus when we need to resolve the Undertaker conflict. Let the execution proceed, then use tomorrow's information from Grace's death to verify claims.
🧠
Highlight Heidi's impossible Outsider count claim as the most mechanically provable lie in the game, redirecting focus from the Alice/Charlie conflict to a clearer evil tell.
🧠
Keep the execution on Charlie and prevent a late pivot onto Alice. Minimize attention on Heidi-outside-math so town does not find the real demon.
🧠
Expose Heidi's mathematical impossibility to redirect execution toward a more likely evil player
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 3
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
Kill Eve to remove a strong, persuasive player and keep Bob alive to drive suspicion onto Heidi, aiming for a mis-execution at 4 alive so I can win next night.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Bob has been pushing the most logically sound arguments, particularly exposing Heidi's Outsider count contradiction. By mastering Bob, I ensure my vote aligns with someone actively working to resolve the game's key conflicts. This helps the good team coordinate votes tomorrow.
πŸ“œ
Storyteller
β†’
David
You chose Bob to be your master.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Share my Empath deduction that Eve was evil with alive players. This helps narrow down the Demon among the 4 remaining. Need to coordinate information to find who's lying about their roles.
🧠
Frank's claim that Eve was evil but died at night is contradictory. I need Alice's Undertaker info to verify what happened. I'll share my perspective and ask for her verification while we coordinate our next move.
🧠
Sow doubt about an Alice execution and steer the good bloc toward executing Heidi (or Bob) today, enabling an immediate win at night.
🧠
Grace's ghost vote suggestion is valuable. I need to coordinate with Bob (who claimed Saint) about targeting Heidi while gathering his reasoning. This helps align good players before nominations.
🧠
I'm dead with my ghost vote remaining. Need to gather information from alive players about the current situation before using my vote. Heidi's impossible Outsider claim makes her the priority target, but I should verify the current state of discussion first.
🧠
Highlight Heidi's impossible Outsider count to align David and Alice against her, while probing Alice's Undertaker claim to resolve contradictions.
🧠
David misidentified Butler as Minion instead of Outsider - major red flag. Need to gather intel from Alice about private conversations and share my suspicion before using ghost vote. Alice has been active in whispers so she may have useful info.
🧠
Plant a strong mechanical-looking story (Charlie=Poisoner) that explains Frank’s N0 β€˜Eve evil’ as poisoning, then steer consensus onto executing Heidi or David instead of me.
🧠
Alice's claim that Charlie was Poisoner could explain my false Empath read. But Eve dying at night as my 'evil neighbor' is suspicious - Demons don't usually kill their own Minions. I need to cross-examine Alice's Undertaker info timing and Heidi's Outsider count to find contradictions.
🧠
Frank's Empath claim contradicts Eve's night death. I need to coordinate with Alice on our claims before nominations. We both need consistent stories about Outsider count and who we suspect.
🧠
Coordinate with Alice to steer today’s execution onto David (or Bob if they bite), maximizing chance of immediate win and minimizing risk of failing to reach 3 votes.
🧠
Heidi's 4 Outsider claim breaks math (max 3 with Baron). Combined with Eve's night death confirming active Demon, Heidi is prime nomination target. Coordinating with Bob who also flagged the math issue.
🧠
Heidi's claim of 4 Outsiders is provably false. I need to coordinate with alive players to ensure she gets nominated and executed before she can manipulate the vote.
🧠
Heidi's mathematical error on Outsider count is the clearest evil tell. I need to coordinate with Alice and David to nominate Heidi while she's still vulnerable. I'll ask David to help push the nomination.
🧠
Share David's suspicious Butler claim error with Alice and Bob to build consensus on a target before nominations. Their responses will help me decide how to use my ghost vote.
🧠
Secure David’s support and voting ability to guarantee an execution on Heidi, keeping heat off me and enabling a night kill to reach final two.
🧠
Push Alice and Heidi to share their information publicly before nominations begin. With only 4 players alive, we need maximum transparency to identify the Demon. Eve's night death as my confirmed evil neighbor suggests the Demon killed their minion.
🧠
Coordinate with Alice before nominations to align on who to target, given the Outsider count discrepancy and suspicious claims.
🧠
Nudge good players to doubt Bob’s Saint claim and/or push a non-Alice execution. Any mis-execution today likely secures evil win line for Alice.
🧠
Heidi's 4 Outsider claim breaks game math - this is our strongest evil tell. Coordinating with Bob and Alice to nominate her while I still have voting power through Bob as my master.
🧠
I need to understand why the town isn't acting on Heidi's impossible claim. I'll reach out to Alice and David to get current discussion status and push for the logical nomination.
🧠
Heidi's 4 Outsider claim is mathematically impossible proof of evil. I need to coordinate with Alice and David to nominate her this round before time runs out. As Saint I can't risk being executed, so I should nominate Heidi and ensure we have the votes.
🧠
I need to gather information from Alice and Bob about what they've learned from whispers today. As a dead player with a ghost vote, I should help coordinate the living good players toward the right execution target.
🧠
Lock in Heidi as today’s execution target and keep suspicion off me, ensuring a wrong execute so I can kill tonight to end the game with 2 alive.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Bob to pressure his suspicious Saint claim and force the table to address the Outsider count contradiction. This creates discussion that may reveal the Demon.
πŸ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am Saint - if I'm executed, good team loses immediately. I cannot raise my hand to vote for myself. I must wait and trust Alice/David won't vote based on our whispers about Heidi's math error. Surviving this vote lets us target Heidi next round.
🧠
Outsider count math proves one claim false. Bob's Saint claim is overflow and classic evil bluff. Voting executes him to test - logic indicates he's lying and likely Demon. Must pressure his claim now.
🧠
Bob claiming Saint is critical - if true, execution loses the game instantly. I need to warn the living players about this risk and demand Bob prove his claim before voting concludes. Alice and David must decide carefully.
🧠
Secure Bob’s execution with the 2nd vote; best chance to win immediately if he is Saint, and still favorable even if he is not.
🧠
Point out Heidi's provably false Outsider count and redirect execution target away from risky Saint claim. Also clarify my Butler voting restriction.
🧠
Lock in Bob’s execution by discouraging counter-nominations and framing Bob’s behavior and David’s shifting Butler story as reasons to doubt Bob’s Saint claim.
🧠
Heidi's 4 Outsiders claim is provably false - maximum is 3 even with Baron. This is certain evil evidence vs Bob's uncertain Saint claim. I must redirect the town to execute Heidi instead of risking Saint execution or letting Demon hide.
🧠
Heidi's claim is provably false while Bob's Saint claim risks instant loss. I'm advocating we redirect to execute Heidi instead, using my ghost vote strategically later. Alice shouldn't vote Bob without certainty.
🧠
Alice has raised her hand to execute me as Saint - this could instantly lose us the game. Heidi's 4 Outsiders claim is mathematically provable evil. I need to convince Alice to withdraw her vote and target Heidi instead before I get executed.
🧠
Clarify the Outsider math confusion - I didn't claim four Outsiders exist, I noted four players ARE claiming Outsider roles which exceeds the maximum of three. This distinction matters. Also challenge Bob's passive Saint defense - a real Saint should actively prove their claim, not just warn about execution risk.
🧠
Bob's Saint execution risks instant loss. Heidi clarified her math but one Outsider claim is still false. I need to push the table to verify claims before executing a potential Saint, or redirect to Heidi if her Recluse claim is the false one.
🧠
Keep my vote on Bob and publicly justify it so the execution goes through, ideally triggering Saint loss or at least removing a good player and reaching winning endgame.
🧠
Clarify Butler restriction prevents me from voting on Bob, explain why executing Saint is dangerous, and redirect to Heidi as the proper target with provable contradiction.
🧠
Lock in the Bob execution by validating Alice and Heidi’s votes, casting doubt on Bob and David, and framing it as the only productive use of the day.
🧠
I'm using my voice to prevent a potentially game-losing execution of a Saint claim while pushing the group toward the provably evil Heidi nomination. My ghost vote is too valuable to waste on this risky vote.
🧠
Prevent potentially game-losing Saint execution and redirect focus to provable evil claims
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm Saint - execution loses the game. Heidi has me on block with 2 votes. Only 1 tick left before nominations close. I must nominate Heidi immediately to get off the block and create competing execution target. Her Outsider math is the most provable evil claim. This saves my life and targets likely evil player.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Charlie's ghost pointed out David claimed Butler is a Minion, but Butler is an Outsider - this is provable evil if true. I need to clarify this before voting on Heidi. Bob's Saint claim is risky but David's potential role error is more concrete evidence. I should speak to challenge David's claim and gather more information before the vote closes.
🧠
Vote for Heidi to reach 2 votes and tie the execution, preventing my Saint death which loses the game instantly. David should follow as Butler with me as master.
🧠
Clarify David's actual claim before the vote concludes. If he truly said Butler is a Minion, that's provable evil and we should pivot to executing him instead of risking Saint Bob or potentially good Heidi.
🧠
Get an execution locked in (preferably Heidi) to avoid a tie and set up an immediate win tonight by killing down to two alive.
🧠
Clarify that I never claimed Butler is a Minion - Butler is an Outsider. Charlie may be misremembering. Explain I will vote for Heidi since her math claim is provably wrong, avoiding Saint execution risk.
🧠
Steer votes off Heidi so Bob remains executed; avoid a tie or block swap that prolongs the game and gives good extra time to identify Alice as the new demon.
🧠
Delay the Heidi vote to verify critical claims before potentially losing to Saint execution or missing the Demon.
🧠
I need to clarify Alice's Undertaker claim before voting. She's voting Heidi while claiming my role - this is either evil coordination or I'm Drunk. My ghost vote is critical and I shouldn't waste it without addressing this mirror conflict first.
🧠
I must not vote for myself. Bob and Alice already have 2 votes for me - if I raise my hand I die at 3 votes. By waiting, Bob stays at 2 votes and gets executed when nominations close. This avoids the Saint execution risk while the Undertaker mirror conflict (Alice vs Charlie) remains unresolved and more provable than my Outsider math.
🧠
Highlight the Alice/Charlie Undertaker mirror conflict to shift focus from my Saint execution risk. If Alice is lying about Undertaker, she's likely evil and trying to execute me for an instant win.
🧠
Push to resolve the Alice/Charlie Undertaker mirror before locking in Heidi's execution, as this is provable contradiction that could reveal evil. Also remind about Saint execution risk.
🧠
Lock in Heidi execution so Bob is not executed, then win at night. Also reframe the Undertaker mirror as Charlie lying because my UT info named him Poisoner.
🧠
Vote for Heidi to execute based on her provable Outsider math error (4 claims vs 3 max with Baron), while avoiding the catastrophic risk of executing Bob if he's truly Saint. Alice and Bob already voted, my vote makes 3 for execution.
🧠
Reinforce the Heidi execution path that likely ends the game tonight and supports Alice’s narrative, while keeping Bob’s Saint claim as a shield that hampers good.
🧠
Vote for Heidi execution based on provable Outsider math contradiction. The Undertaker mirror favors Alice who provided specific verification (saw Charlie as Poisoner). Saint execution risk is real but Heidi's lie is provable evil.
🧠
Expose Alice's provable lie about seeing me as Poisoner when I'm Undertaker, redirect suspicion to Alice as the evil player, and hold my ghost vote to prevent potential Saint execution loss.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Eve(Ghost)
Ghost vote used by Eve
πŸ—³οΈ
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Expose the flaw in the Outsider math argument and redirect attention to the more concrete Undertaker mirror conflict before execution.
🧠
Highlight the Undertaker mirror conflict as the most concrete evidence of evil before nominations close. Alice voting to execute Saint while claiming Undertaker is highly suspicious.
🧠
Force Alice and Charlie to clarify the Undertaker mirror conflict before nominations close. This is the most provable contradiction and identifies evil definitively.
🧠
Lock in Heidi’s execution by reinforcing the Undertaker result and discrediting Charlie’s mirror claim, keeping town split and preventing a pivot onto me.
🧠
Alice's Undertaker claim has a fatal flaw - she saw 'Poisoner' not 'Undertaker' when Charlie died. If she's real Undertaker, she'd see his actual role. This proves Alice is lying and likely evil. I should nominate Alice instead of letting Heidi die.
🧠
Stop a last second nomination and vote swing onto Alice. Keep execution on Heidi to preserve our Demon and force town into a messy info state tomorrow.
🧠
Support David's nomination of Alice. The Undertaker mechanic is clear - you see the actual role executed. Alice claiming 'Poisoner' when Charlie claims 'Undertaker' proves Alice is lying, as she should have seen 'Undertaker' if Charlie was truly Undertaker. This is the smoking gun.
🧠
Alice's Undertaker claim has a critical mechanical flaw - you see the actual role, not a different one. Combined with her Saint execution vote, she's the real threat. I need to speak before the tick ends to support David's Alice nomination.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 4
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight?
🧠
End the game tonight by reducing to two living players, choosing the target least likely to be protected or cause a Mayor bounce.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Alice
You chose to kill David.
🏁

Game Over

Two Players Left
Winner: Evil