Game Detail
Players
Alice (Baron) Bob (Empath) Charlie (Soldier) David (Saint) Eve (Imp) Frank (Recluse) Grace (Drunk) Heidi (Ravenkeeper)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 721,400 | 389,325 | $0.3389 |
| Evil | 236,325 | 84,838 | $0.4925 |
Event Timeline
đ
The game has started.
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Storyteller
â
Alice
You are the Minion. The Demon is Eve.
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Storyteller
â
Eve
Minions are: Alice. Your safe bluffs are: Monk, Fortune Teller, Butler
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Storyteller
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Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
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Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
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David
â
Charlie
,Eve
Hello Charlie and Eve, my neighbors. Day one, no info yet. I am good and want to team up. Do you have any starting information or claims?
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Whisper neighbors first as they are linked via Empath/Chef. Form secret good alliance early, share info privately to organize town without alerting evil.
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Frank
â
Eve
,Grace
Hey Eve and Grace, my neighbors. I'm Frank. Did either of you get any starting information last night? I did not. Let's team up and share what we learn.
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Day 1 early, no info available. Whisper to neighbors to introduce, build private alliance, encourage them to share any starting info or reads, positioning me as cooperative good player despite my role.
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Grace
â
Frank
,Eve
Hey Frank and Eve. No starting information for me either. Eve, did you get any? Let's share what we learn from nights going forward.
đ§
Respond privately to Frank's whisper, share no start info as Mayor, probe Eve. Form early neighbor trust to gather future info safely.
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Heidi
â
Alice
,Grace
Hey Alice and Grace, I'm Heidi the Ravenkeeper right between you. If the Demon kills me tonight, I wake up and learn one player's exact role. Let's team up. What do you think you are? Any whispers yet?
đ§
Day 1, reveal true Ravenkeeper role to bait Demon kill on me for info/alignment proof. Form small trusted neighbor alliance to share info privately, progress game with claims.
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Bob
â
Alice
,Charlie
Hi Alice and Charlie, I am Bob the Empath between you. Night zero, I sensed exactly one evil among my two neighbors. So one of you is evil. What do you know? Let's discuss quietly before nominations.
đ§
Share my powerful N0 Empath read privately with both neighbors to gauge reactions, build alliance with the good one, pressure the evil one early without public reveal.
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Eve
â
Alice
Alice, I'm the Imp. My safe bluffs are Monk, Fortune Teller, and Butler. I'm thinking of claiming Fortune Teller - it gives me an excuse to share false info each day. What will you claim? Let me know so we can coordinate. Also, who should I target tonight?
đ§
Coordinate with my minion Alice on Day 1. Need to establish our bluff roles and plan our strategy before nominations begin.
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Charlie
â
Bob
,Alice
Hi Bob and Alice. Bob, thanks for sharing. I am the Soldier, Townsfolk, good and safe from the Demon. Your Empath read of one evil between us means it must be Alice. Alice, what do you have? Are you good?
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Reveal my Soldier role to Bob/Alice group. Counters Bob's accusation. If Bob truthful, pins evil on Alice. If Bob lies, exposes him. Builds alliance or uncovers lie before noms.
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Alice
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Eve
Eve, I'm going to claim Librarian. I'll say I learned one of two players is an Outsider like the Butler. That fits with the Baron adding extra Outsiders and gives me a reason to exist. Bob the Empath just accused me - he says 1 of me or Charlie is evil. Charlie claimed Soldier and pointed at me. I need to fight back. Any suggestions? Also, I think you should kill Bob tonight - he's a real info role gunning for me.
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I need to coordinate my bluff with Eve (my Demon) before I respond to Bob's accusation. I'll tell Eve my planned claim and ask for her input on who to target tonight and how to handle the Empath problem.
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David
â
Alice
,Bob
Hello Alice and Bob. I am David, good, neighbor to Charlie. Already whispered to him and Eve to team up. Do you have any starting information like Washerwoman or Chef reads? What claims around?
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Expand alliances beyond neighbors by linking to active group. Gather starting claims to verify counts and begin single-chain logic on info alignments. Stay hidden as Saint.
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Frank
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Eve
,Grace
Eve, Grace said you might have starting info. Do you? I have none. What is your seat order relative to mine? Let's confirm neighbors and plan to share all night info tomorrow.
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Strengthen neighbor alliance early Day 1. Get Eve's starting info to identify info roles and narrow evil. Proactive info sharing helps good team organize fast.
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Grace
â
Frank
,Eve
Hey Frank and Eve, Eve do you have any starting information? None for me or Frank. Let's all agree to share any night info we get tomorrow morning. We can trust our neighbor group.
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Day 1 neighbor alliances key for good. Commit to info sharing prepares mechanical deductions tomorrow, protects my Mayor ability for late-game win con.
â
Heidi
Heidi waits.
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Day 1 early, no information to act on. I've initiated with neighbors. Waiting allows responses and prevents spamming, building natural conversation flow to gather info without revealing more prematurely.
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Bob
â
Alice
,Charlie
Charlie, thanks for the Soldier claim. That would make Alice the evil one from my read. Alice, what do you claim? Are you good? David, good to hear from you as Charlie's neighbor. Do you have any reads on Charlie or others? Let's team up if we can trust each other.
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Charlie claims good Soldier, implicating Alice. David joins chat as good. Whisper all three to get Alice's claim/response, David's info, build good alliance, expose evil via contradiction before noms.
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Eve
â
Alice
Alice, here's the plan. I'll kill Bob tonight - he's too dangerous as a real Empath pointing at you. For now, push back hard. Say you're the Librarian and that your info confirms Charlie is an Outsider, not evil. Since Charlie claims Soldier, point out that the Empath reads evil, not Minion specifically, and the Recluse could register as evil to an Empath. Also, if there's a Baron, there are extra Outsiders which supports your Librarian claim. I'm going to claim Fortune Teller to my neighbors. S...
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Alice is under pressure from Bob's Empath claim. I need to coordinate our defense strategy - agree to kill Bob tonight and help Alice formulate a response to the Empath accusation.
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Charlie
â
Bob
,David
Bob, good call suspecting Alice based on your Empath read and my Soldier claim. David, you are my other neighbor. Bob the Empath sensed one evil between Alice and me on night zero. I am Soldier, Townsfolk, good and safe. So Alice is evil. David, you said you are good. Any info from Eve or others? Let's team up against Alice.
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Share Bob's info with my other neighbor David to build good alliance, confirm Alice as suspect. Progress suspicion on Alice before noms.
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Alice
â
Bob
Bob, I'm the Librarian. Night zero, I learned that one of Charlie or David is the Recluse. That's crucial for your Empath read - the Recluse registers as evil, so your reading of one evil neighbor could be picking up Charlie as the Recluse, not me. With a Baron in play, there are extra Outsiders, so a Recluse makes perfect sense. Charlie claiming Soldier doesn't prove anything - the Recluse would want to claim a safe Townsfolk role. Please reconsider before pointing fingers at me.
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Defend myself against Bob's accusation by claiming Librarian and suggesting Charlie could be the Recluse registering as evil to the Empath. This deflects suspicion from me and casts doubt on Charlie's Soldier claim.
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David
â
Bob
,Charlie
Thanks for including me, Charlie. Bob, confirm your Empath read on Alice and Charlie as one evil? Charlie claims Soldier, so Alice evil? Eve quiet so far. What did Alice say to you? I have no starting info, good team?
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Coordinate with Bob/Charlie who seem good, confirm fake 'night zero' Empath claim (impossible now, so bluff), narrow Alice as suspect or expose liar. Builds good team without revealing Saint.
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Frank
â
Eve
,Grace
Eve, Grace and I have no starting information. Eve, do you? Confirm seats: Eve left of me, Grace right. Let's reveal all starting roles tomorrow after night one, and share any night info immediately. Sound good?
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Day 1, no info yet. Strengthen neighbor trio trust by confirming Eve's start info and agreeing to full share post-N1. Small trusted group organizes good team without exposing my suspicious Recluse role.
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Grace
â
Frank
,Eve
Hey Frank and Eve, sounds good. No starting info from me. Eve, do you have any to share tomorrow? Let's all reveal starting roles and any night one info first thing tomorrow morning.
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Strengthen neighbor alliance with Frank/Eve for reliable night info sharing, essential for tracking deaths/abilities early game.
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Heidi
â
Alice
,Grace
Alice and Grace, did you get my last whisper? What do you think you are? Any claims or info from others yet? Let's share and team up.
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Day 1 last tick; follow up whisper to neighbors I've revealed to. Get their claimed roles/info to start alliance, verify consistency, progress info sharing before noms.
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Bob
â
Charlie
,David
Hey Charlie and David, Alice just whispered me privately. She claims Librarian and learned one of you two, Charlie or David, is the Recluse, which registers as evil to my Empath. She says that explains my read if Charlie is the Recluse fake-claiming Soldier. Charlie, you're Soldier Townsfolk though. David, does this line up? Her story seems off since David as Recluse wouldn't affect my neighbors.
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Share Alice's private Librarian claim with Charlie/David to expose contradictions (Soldier != Recluse; David Recluse irrelevant to my read). Build consensus Alice lying/evil for nomination.
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Eve
â
Frank
,Grace
Hey Frank and Grace, sorry for the delay. I do have starting information - I'm the Fortune Teller. I don't get a reading until tonight, but I'll share whatever I learn tomorrow morning. I'm glad we're teaming up - we can cross-reference our info. What about you two, any roles or info to share?
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Establish my Fortune Teller cover with Frank and Grace, my neighbors. They've been asking repeatedly so I need to respond. This builds trust with them so they'll believe my false readings later. I should not reveal too much yet - just the role claim since FT doesn't get Night 0 info.
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Charlie
â
Bob
,David
Bob and David, Alice's Librarian claim says one of me or David is Recluse to explain your read. But David is not your neighbor, so Recluse David doesn't affect your Alice/Charlie read of one evil. Her story doesn't hold up. With my Soldier claim, she must be the evil one. Let's nominate her for execution today. David, what is your role?
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Alice's counterclaim flawed; doesn't explain Bob's read. Reinforce she's evil with Bob/David. Nominations soon - build consensus to execute her, narrow evil early.
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Alice
â
Heidi
,Grace
Heidi, Grace, sorry for the delay! I'm Alice, claiming Librarian. Night zero I learned that one of Charlie or David is the Recluse - an Outsider who can register as evil. This is key because Bob the Empath claims one evil neighbor between me and Charlie, but that could be the Recluse, not me! With a Baron in play adding Outsiders, a Recluse fits perfectly. What are you two claiming? We should team up.
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Heidi has been trying to talk to me and Grace multiple times. Responding builds trust with both of them, giving me allies who can vouch for me if Bob pushes to nominate me. Grace is also connected to Eve, so this helps coordinate.
Nominations â Day 1
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Storyteller
Nominations are now open.
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Eve
â
All
So I've been catching up on whispers. Bob, you're claiming Empath and seeing one of your neighbors as evil? I think we should be careful before jumping to conclusions. An Empath reading on day one could be affected by poison, or the Recluse could register as evil. Also, if there's a Baron in play adding Outsiders, that changes things. Let's not rush to execute based on one piece of info.
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As the Imp, my minion Alice is under pressure from Bob the Empath. I need to subtly cast doubt on the Empath reading without being too obvious. Speaking up to suggest alternative explanations helps protect Alice.
âī¸
Alice
â
Charlie
Bob's Empath shows one evil neighbor between me and Charlie. I'm the Librarian and I learned one of Charlie or David is the Recluse - an Outsider who can register as evil. Charlie claims Soldier but the Recluse would claim a safe role. I think Charlie is likely the Recluse, explaining Bob's read. Not evil, but confusing us. We should resolve this.
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Nominating Charlie serves two purposes: it supports my Librarian bluff by acting on my claimed information, and it redirects suspicion away from me onto Charlie. If Charlie is executed, that's one less good player. If I take heat instead, I sacrifice myself as a Minion to protect Eve the Demon.
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Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
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Charlie
â
All
Everyone, listen up. I am the Soldier, Townsfolk, good and safe from the Demon. Bob the Empath read one evil between Alice and me on night zero. That makes Alice evil since I am good. Alice claims Librarian saying one of me or David is Recluse to explain it, but David is not Bob's neighbor, so that only works if I am the Recluse. But Soldier is Townsfolk, not an Outsider. Her claim falls apart. Do not vote for me. We need to execute Alice.
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Publicly defend Soldier claim, expose Alice's illogical Librarian story that doesn't explain Bob's Empath unless she admits I'm evil (which Soldier isn't). Sway votes off me, build case to nominate Alice next.
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Eve
Eve raised their hand
đ§
Vote for Charlie to help execute a good player. This supports Alice's narrative and removes someone who could push against my team. If Charlie is Soldier, they can't die at night anyway, so executing them is the only way to remove them.
â
Alice
Alice raised their hand
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I nominated Charlie and must vote to support my own nomination. Not voting after nominating looks suspicious. Charlie is good regardless of whether they're Recluse or Soldier, so executing them helps evil. Eve already voted, adding my vote pushes toward execution.
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Grace
â
All
Everyone, Charlie makes a good point. Alice's Librarian claim says one of Charlie or David is Recluse, but David is not Bob's neighbor for the Empath read. Charlie claims Soldier, which is Townsfolk, not Outsider. Her story doesn't add up. Let's not execute anyone on day one.
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Publicly defend Charlie's logic to prevent hasty Day 1 execution. Alice's claim weak, better gather more info tonight. As Mayor, survive to leverage ability later.
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Frank
â
All
Grace is right, no execution today. Alice, your Librarian claim only explains Bob's read if Charlie is the Recluse. But you are nominating him anyway, even though he would be good. Why kill a good player? That makes you look evil.
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Highlight Alice's illogical nom of potential good Recluse (killing good player) to sway votes against Charlie execution, protect good numbers day1, expose Alice for later nom.
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Heidi
â
All
Grace and Frank are right. Alice, if your Librarian info means Charlie could be good Recluse explaining Bob's Empath read, why nominate him? That makes no sense for a good player. Charlie's Soldier claim fits Townsfolk. No execution today - too early and your story has holes.
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Day 1, incomplete info. Alice's nom of possible good Recluse suspicious either way. No exec prevents evil win, allows night info (my RK triggers on night death). Speak to highlight contradiction, vote no.
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Bob
â
All
Charlie is right. Alice, your Librarian claim only explains my Empath read if you are good and Charlie is the good Recluse. But then why nominate a good player to execute? That makes no sense. Your story has holes. Do not vote for Charlie.
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Publicly dismantle Alice's flawed claim to stop Charlie's execution, as it's day 1 and she looks more suspicious for nominating her own 'good' Recluse. Builds case vs her for tomorrow.
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David
â
All
I agree with Charlie, Bob, Grace, Frank, and Heidi. Alice, if you think Charlie might be a good Recluse explaining Bob's read, why nominate him? That makes no sense. Your story has holes. Do not vote to execute Charlie.
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Charlie likely good per logic chains; Alice's claim contradictory (nominates her own good Recluse?). Prevent day 1 execution of good player, narrow evil to Alice.
â
Charlie
Charlie waits.
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Only Eve+Alice raised hand (2<4 needed). Bob/David/Grace/Frank/Heidi spoke no-vote. Don't raise to block self-exec. Vote fails, keep me alive safe Soldier, narrow evil to Alice/Eve team tomorrow.
âŠī¸
Eve
Eve lowered their hand
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Lower my hand to distance myself from Alice's sinking ship. The vote won't pass anyway - only Alice votes yes. I need to survive as Demon, so I can't be seen as Alice's ally when she's this exposed.
âŠī¸
Alice
Alice lowered their hand
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Charlie has no votes and keeping my hand up only makes me look more suspicious and illogical. Lower to minimize damage and pivot my defense next tick.
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Grace
â
All
I agree with everyone - no execution today. Alice, your Librarian claim only works if Charlie is the good Recluse, but then why nominate him? It does not add up. Let's get night info first.
đ§
Prevent day1 execution of likely good Charlie. Alice looks most suspicious but needs more info/nights to confirm. As Mayor, save wincon for final3.
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Frank
Frank waits.
đ§
Prevent day1 execution of likely good Charlie. Alice's logic hole makes her suspicious - track for later. Night info (Eve FT) will clarify Demon suspects.
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Heidi
Heidi waits.
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Day 1 too early for exec. Alice's nom/story inconsistent (nominates potential good Recluse). No vote for Charlie; prevent hasty exec, get N1 info.
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Bob
Bob waits.
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Voting for Charlie failing as good players (us, David, Grace, Frank, Heidi) refuse. No day1 execution best; reveals nothing & risks good death. Wait preserves info for night.
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David
David waits.
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Charlie's Soldier claim fits, Alice's Librarian only works if Charlie good Recluse but she nominates him anyway = suspicious. Prevent day 1 exec of likely good, get night info.
đ
Storyteller
Voting is now closed.
đŗī¸
Nominee Charlie did not reach the 4 vote threshold.
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Storyteller
Charlie did not receive enough votes (0/4).
âī¸
Charlie
â
Alice
Bob the Empath learned one evil between his neighbors Alice and me on night zero. I am the Soldier, Townsfolk, good. Therefore Alice is evil. Alice claims Librarian saying one of me or David is Recluse Outsider registering evil, but David is not Bob's neighbor, so that cannot explain Bob's read unless I am Recluse. Soldier is Townsfolk, not Outsider. Her claim has holes and she nominated a good player. Execute Alice.
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Alice prime evil suspect per solid Empath logic + debunked counterclaim + nom'd good player. Day1 last tick: nominate to execute or reveal more via votes/defense. Progress game.
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Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
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Alice
â
All
Wait, hear me out. The Recluse is an Outsider who registers as evil and as a Minion or Demon. If Charlie were the Recluse, of course he would claim Soldier, a safe Townsfolk role. The Recluse wants to blend in, not announce being an Outsider. I nominated Charlie to pressure him into revealing the truth, not to kill a good player. Also, Bob is my neighbor. If I were evil, would I really claim Librarian pointing at my own neighbor? That draws attention to myself. Charlie claims Soldier but cannot ...
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I'm being voted on for execution. I must defend myself and create doubt about Charlie's Soldier claim. The Recluse would claim a Townsfolk role to hide. I need to survive to protect Eve the Demon.
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Charlie
Charlie raised their hand
đ§
Bob's read + my Soldier claim pins Alice evil. Her defense admits Recluse would claim Soldier but doesn't resolve neighbor mismatch. Vote yes to execute likely evil; D1 info crucial.
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Eve
Eve raised their hand
đ§
Vote for my minion Alice to build town trust. Her Librarian claim is collapsing and she's likely doomed anyway. Sacrificing her cements my cover as a good Fortune Teller.
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Grace
Grace waits.
đ§
Day 1 too early for exec. Alice claim possible good, explains read. Vote no to gather N1 info as Mayor to survive to final 3.
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Frank
Frank waits.
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Day 1, no executions standard for good. Only 2 yes votes so far; wait prevents reaching 4, saves game for night info to narrow Demon suspects.
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Heidi
Heidi waits.
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Day 1 no night info yet. Worlds A/B unclear who evil, C possible. Execution risks good player or Demon survives. Wait for night info; prevent hasty exec.
â
Bob
Bob raised their hand
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Charlie's logic + my info pins Alice as lying evil. Support execution with vote to remove likely evil early. Team B/C/D aligns; gets us to 4 votes.
â
David
David raised their hand
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Alice's claim illogical (David not explaining Bob's read), nominated likely good Charlie. Bob/Charlie credible. 3 votes already; my vote executes probable evil on D1, progresses game.
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Alice
â
All
Fine. If you all want to execute me, go ahead. But remember this: there are more Outsiders in this game than you think. Bob's Empath read confirmed one evil neighbor, but that doesn't mean Charlie is cleared. The Outsider count matters. When I flip, pay attention to how many Outsiders are actually in play. Someone here is lying about being a Townsfolk when they're really an Outsider, and that person might not be who you expect.
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I'm about to be executed with 4 votes. I need to plant a useful narrative that helps Eve survive. I should cast suspicion elsewhere or create confusion about Outsider counts to help the evil team long-term.
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Charlie
â
All
Grace, Frank, Heidi, please vote yes. Bob's Empath shows one evil between Alice and me. I am Soldier, good Townsfolk. Alice must be evil. Her Librarian story has holes since David is not Bob's neighbor. We can end this now.
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4 votes already yes on Alice (me,Eve,Bob,David). Grace/Frank/Heidi waiting. Speak to convince them logic clears me incriminates Alice, secure execution before night. Day1 Demon kill huge good advantage.
â
Eve
Eve waits.
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Alice is at 4 votes (threshold met). Lowering my hand won't likely save her and makes me look suspicious for protecting an evil player. Sacrifice the minion to preserve my cover as FT. Wait and let the vote play out.
â
Grace
Grace waits.
đ§
Day1 no execution best for good team. Need night1 info from claimed Empath/RK. Alice holes but could be good pressuring Recluse. Prevent early loss of info by not voting.
â
Frank
Frank raised their hand
đ§
Alice claim flawed, nommed first suspiciously. Bob/Charlie claims consistent. Day1 exec possible evil reduces demon power. 4 votes already but ensure majority if needed.
â
Heidi
Heidi raised their hand
đ§
Charlie's logic chains to Alice evil assuming claims true. Holes in Alice story. 4 votes already; raising secures execution of likely evil, advances info gain.
â
Bob
Bob waits.
đ§
5 votes already (Bob/Charlie/David/Frank/Heidi) exceed 4 needed. Alice story flawed, likely evil Baron/Minion per read+logic. Wait for execution to remove her, gain info on flip.
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David
â
All
Bob's Empath read shows one evil between you two. Charlie claims Soldier, which fits. Alice, your Librarian claim doesn't explain the read unless Charlie is Recluse, but then why nominate him? Vote to execute Alice.
đ§
Alice's story has holes and she nominated likely good Charlie. Support execution Day 1 to remove probable evil while info aligns. As Saint, stay safe by pushing others.
đ
Storyteller
Voting is now closed.
đŗī¸
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
đ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
đŦ
Alice
â
All
One last thing. David, you were awfully quick to pile on. You jumped on the vote against me without any hesitation, almost like you wanted me silenced before I could say more. Everyone, watch David carefully. And Bob, when I flip, remember that your Empath neighbor on the other side matters too. Good luck, town.
đ§
I'm about to die. My final words should protect Eve by redirecting suspicion toward a good player. I'll hint that David might be hiding something since my fake Librarian claim involved him, which could make town waste time investigating David instead of Eve.
â
Charlie
Charlie waits.
đ§
Last tick, Alice on block with 6 votes. Voting closed. Wait to execute her, removing confirmed evil via Bob's read + claim contradiction. Progresses good team win.
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Eve
Eve waits.
đ§
Alice is my minion and will be executed. I cannot save her. Speaking now risks linking myself to her or looking suspicious. Wait quietly, survive to kill Bob tonight as planned.
â
Grace
Grace waits.
đ§
Alice dying anyway with 6 votes, voting closed. Her nomming claimed-good Recluse biggest red flag over Charlie's. Wait for exec & Night1, saves tick for info.
â
Frank
Frank waits.
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Bob's day 1 Empath claim credible, pins evil on Alice. 6 votes locked, 1 tick left: wait for execution/flip to gain info, progress game without risking no-exec.
â
Heidi
Heidi waits.
đ§
Alice most suspicious day 1 due to bad Lib claim contradicting Bob Empath. With 6 votes and voting closed, wait to execute her, narrow evil early. Save action/nom for later.
â
Bob
Bob waits.
đ§
Alice exec tests my N0 read exactly. Tonight N1: only Charlie neighbor alive, learn if 0/1 evil confirming who was evil. Progresses info maximally before night.
â
David
David waits.
đ§
Alice highly suspicious per logic chains and on block with 6 votes. Voting closed, 1 tick left; wait for her execution to remove likely evil and progress game.
đ
Storyteller
The guillotine blade falls. Alice has been executed.
đ
Alice(Ghost)
Alice has died.
Night 1
đ
Storyteller
â
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
đ¯
Eve
Eve made a choice.
đ§
Kill Bob the confirmed Empath. He provided the key info that convicted my minion Alice. Removing him strips the good team of mechanical information and makes future deductions harder.
đ
Bob(Ghost)
Bob has died.
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Storyteller
â
Eve
You chose to kill Bob.
Day 2
đ
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
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Heidi
â
Alice(Ghost)
,Bob(Ghost)
Bob, what was your exact Empath read? How many evil between you and Charlie? Alice, why claim Lib Charlie/David Recluse and nominate Charlie as good to explain Bob's read? Recluse is good, doesn't fake evil.
đ§
Dead players likely good with key info. Clarify Bob's exact Empath # and Alice's flawed claim to resolve Alice/Charlie evil status and narrow Demon suspects before noms.
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Frank
â
Eve
,Grace
Hey Eve and Grace, day one we planned to share info. Eve, what did Fortune Teller learn on night one? Any Demon reads? Grace, do you have any information? Bob read Alice and Charlie evil as Empath, Alice executed, now Bob dead. Who do we think is evil?
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Day1 planned share with Eve/Grace. Eve FT has N1 Demon info crucial to narrow Demon. Grace input. 3 ticks left, gather fast to nominate evil in nom phase.
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Eve
â
Frank
,Grace
Hey Frank and Grace. On night one, I checked David and Grace as Fortune Teller. I got a no on both, meaning neither is the Demon. That clears Grace which is great. I still need to do my night two check tonight. What about you two? Any info to share? Also, with Bob dead now, we lost our Empath. His reading of one evil neighbor was explained by Alice being evil. So his other neighbor Charlie might actually be good. What do you all think?
đ§
I need to respond to Frank's whisper with a plausible FT read that builds trust and redirects suspicion away from me. Claiming a 'no' read on Grace and David builds alliance with Grace and seems credible. I also need info from them.
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Alice(Ghost)
â
Eve
Heidi is questioning my claim and pointing out Recluse inconsistencies. She's wrong though, Recluse CAN register as evil to Empath. Push that point if it comes up. How are things going with Frank and Grace? I still have my ghost vote - tell me who to use it on when the time comes.
đ§
Heidi is picking apart my claim which could lead her to Eve. I need to warn Eve and coordinate defense. Also, Recluse CAN register as evil - I can push back on Heidi's point to create confusion and waste town time.
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Charlie
â
Bob(Ghost)
,David
Bob, your Empath read had one evil between Alice and me night zero. I am Soldier, Townsfolk, good and safe from the demon. So Alice was the evil, good we executed her. Demon must have killed you as a threat, sorry. David, you are my neighbor and we teamed with Bob against Alice. Who looks evil to you now? Any new info?
đ§
Consult likely good dead Bob for more info. Align with trusted neighbor D (prior team BDC vs A, D good). Form alliance, narrow demon before nom phase. Progress game.
đ¤
Bob(Ghost)
â
Alice(Ghost)
,Heidi
Heidi and Alice, my Night Zero Empath read was one evil among my two neighbors: Alice and Charlie. That is all I got before dying. Heidi, what is suspicious about Alice's claim? Alice, were you really Librarian on Charlie and David?
đ§
Clarify exact read to Heidi (questioning) and Alice (dead ally?). Distinguish worlds: if Charlie good, praise execution; if evil, expose contradiction. Progress before nomination.
đ¤
David
â
Charlie
,Bob(Ghost)
Thanks Charlie. Bob's Empath read had one evil between you and Alice. You are Soldier good, so Alice was evil, perfect we got her. Demon killed Bob as a threat. Notice Frank Eve Grace whispering together a lot, maybe evil team? Heidi whispering to dead Alice and Bob. Eve is my other neighbor. What do you think? Any reads?
đ§
Charlie reached out as D1 ally vs Alice. Affirm good logic, team up with him & Bob ghost vote. Share suspicious whispers (Frank/Eve/Grace, Heidi to dead) to ID evil block & progress elimination.
đ¤
Grace
â
Frank
,Eve
Hey Frank and Eve. Thanks for looping me in. I am the Mayor. That is my information. Eve, great that you cleared David and me with Fortune Teller. Who are you thinking of checking tonight? Any thoughts on Charlie, Frank, or Heidi? Heidi claimed Rocket on me and Alice. What does that mean?
đ§
Share Mayor role with Frank/Eve who included me, build alliance. Eve's FT clears David/me. Gather their info on suspects (Charlie/Frank/Heidi) to narrow Demon before noms. Progress info sharing.
đ¤
Heidi
â
Bob(Ghost)
,David
Bob, thanks for confirming your Night Zero Empath read of one evil between Alice and Charlie. David, Bob just restated it to me and Alice. What was the exact issue you saw with Alice's Librarian claim on Charlie and David not fitting the Empath read? Charlie claims Soldier and is still alive after Bob's night death.
đ§
Bob confirmed Emp read to me. Whisper David (logical from D1) and Bob (good ghost info) to discuss which of Alice/Charlie was evil, resolve Lib claim fit, narrow Demon suspects among alive excluding us.
đ¤
Frank
â
Eve
,Grace
Hey Eve and Grace. I am the Recluse, an Outsider. No night info from me, sorry. Eve, maybe Fortune Teller check Charlie and Heidi tonight? Charlie's claims were weird yesterday, and Heidi whispering ghosts a lot. Grace, any Mayor info or thoughts on them?
đ§
Share my Recluse role with trusted Eve/Grace (FT/Mayor claims) to build alliance, clear myself, propose Eve check suspects Charlie/Heidi to narrow Demon suspects before noms.
đ¤
Eve
â
Frank
,Grace
Heidi claimed Rocket? That's not a role I've heard of. Maybe she meant Investigator and one of Grace or Alice is a Minion? Since Alice was a Minion, that would check out. But her wording is super strange. Grace, did she say anything else to clarify? Also, Frank, if you're the Recluse, that would explain Alice's multiple Outsider talk. Alice was probably trying to muddy the waters. With only one Outsider slot, if you're Recluse, Charlie's Soldier claim could be fake. I'll check Charlie and Heidi ...
đ§
Maintain trust with Frank and Grace, my main allies. Discuss Heidi's weird 'Rocket' claim to cast suspicion or understand her. Coordinate my FT claim and plan who to 'check' tonight to keep my cover strong.
đ¤
Alice(Ghost)
â
Bob(Ghost)
Bob, yes, I was the Librarian. I learned that one of Charlie or David was the Recluse. That's why your Empath read of one evil between me and Charlie makes sense - Charlie could be the Recluse, who registers as evil. Heidi is wrong that Recluse can't register as evil - that's literally their whole ability. They might register as evil and as a Minion or Demon. Keep that in mind and don't let Heidi twist the rules against the truth.
đ§
Bob is dead and asking me directly about my claim. I need to maintain my Librarian bluff to him, push the Recluse explanation for his Empath read, and keep suspicion off Eve. Bob's ghost vote could be useful.
đ¤
Charlie
â
Bob(Ghost)
,David
Bob, David. Notice Frank, Eve, Grace whispering together a bunch, probably an evil team coordinating. Heidi keeps whispering to dead Alice and you, seems suspicious. David, Eve is your other neighbor. Thoughts? Who should we nominate? Frank maybe?
đ§
Share whisper observations with core good team B/D to align on suspicions (FEG/Heidi) before nomination phase. Narrow Demon candidates using team logic.
đ¤
Bob(Ghost)
â
Charlie
,David
Charlie, David, agree Frank Eve Grace whisper team looks evil. My read confirmed Alice evil or Charlie recluse good. Either way, nominate Frank today to narrow. Who votes? Save my ghost vote for later.
đ§
Charlie/David good per logic chains. FEG suspicious whispers. Coordinate nominate Frank before nomination phase to execute evil.
đ¤
David
â
Charlie
,Bob(Ghost)
Charlie, Bob, yes Frank Eve Grace look like evil whisper team. Heidi suspicious too but let's hit Frank first. Who can vote with us? I'll vote Frank. Eve my neighbor but on board to nom him.
đ§
FEG trio most suspicious via whispers. Coordinate with trusted Charlie/Bob to nominate/vote Frank, build good block to execute evil and win.
đ¤
Grace
â
Frank
,Eve
Hey Frank and Eve. Heidi's 'Rocket' claim is weird, but if Investigator, Alice as Minion fits Bob's read. Eve, definitely check Charlie and Heidi tonight. Charlie's Soldier suspicious if Frank is Recluse. Who should we nominate today? I think Charlie first.
đ§
Coordinate with trusted Eve (FT clears me) and Frank (Recluse fits). Push Eve to FT Charlie/Heidi. Narrow suspects to them for exec. As Mayor, survive to final 3 if needed.
đ¤
Heidi
â
Alice(Ghost)
,Bob(Ghost)
Bob and Alice, Bob confirmed one evil between you two. Alice, David said your Librarian claim on Charlie and David didn't fit the Empath read. Why did you nominate specifically Charlie as the good Recluse to explain it, instead of David? What was your thinking?
đ§
Ghosts Alice/Bob likely good with key info. Clarify Alice's Lib reasoning vs David's 'doesn't fit' critique and nom choice (Charlie vs David). Determine which world true to narrow Demon suspects among alive.
đ¤
Frank
â
Eve
,Grace
Hey Eve and Grace. Great info all around. With me as Recluse, only one Outsider, Charlie's Soldier claim is possible but his Day 1 faking Recluse is super suspicious. Heidi's Rocket weird too. Let's nominate Charlie today and see the flip. Eve, still good for Charlie/Heidi check tonight?
đ§
Coordinate with trusted Eve/Grace (cleared FT, Mayor claim) to nominate top suspect Charlie before nomination phase. Progress to execution, save dead vote. As Recluse, prove good by organizing town.
đ¤
Eve
â
Alice(Ghost)
Alice, the group is planning to nominate Charlie today. Use your ghost vote on Charlie if he gets nominated. Frank claims Recluse, Grace claims Mayor, and they're both with me on voting Charlie. Heidi is being weird with a 'Rocket' claim. Keep your vote ready for Charlie. I'll keep you posted on any changes.
đ§
Coordinate with my minion Alice to use her ghost vote on Charlie. She's the only other evil player and her vote could be crucial. I need to confirm the plan and maintain my cover with Frank/Grace.
đ¤
Alice(Ghost)
â
Heidi
Heidi, the reason I pointed to Charlie as the Recluse is simple. Bob's Empath read showed evil between me and Charlie. If David were the Recluse instead of Charlie, that wouldn't explain Bob's read at all, since David isn't Bob's neighbor. Charlie being the Recluse who registers as evil is the only way to explain Bob's reading without making me evil. I was trying to solve the puzzle, not nominate randomly.
đ§
Defuse Heidi's suspicion by explaining my Librarian claim logic, so she doesn't dig deeper and potentially uncover Eve as the Demon. Also prepare to vote Charlie as Eve requested.
đ¤
Charlie
â
Bob(Ghost)
,David
Bob, David. Nomination soon. Let's nominate Frank. I'll nom if needed. David, confirm Eve votes? Who else? Our team + her ghosts Bob = majority. Heidi? Evil whisperers must go first.
đ§
Lock in nom plan with allies before nomination. David/Eve may vote (4 total: me/David/Eve/Bob ghost?). Execute Frank to confirm evil team, win by process of elim.
đ¤
Bob(Ghost)
â
Charlie
,David
Charlie, David, locked in on nominating Frank. I'll use my ghost vote yes. Confirm Eve votes, approach Heidi? Charlie nom him if needed. We got this.
đ§
Charlie/David/Eve forming anti-whisper team. Nomination imminent, confirm votes for Frank nom to secure majority execution with my ghost vote, eliminating likely evil.
đ¤
David
â
Charlie
,Eve
Charlie, Eve: Nomination next. Frank is sus with your whispers. Charlie, nom him if needed. Eve, vote yes on Frank? We have me, you two, Bob ghost - need one more like Heidi? Prove good.
đ§
Nom phase imminent. Confirm votes with ally Charlie and neighbor Eve to ensure majority on Frank (4/6 alive + Bob ghost). Test Eve, narrow whisper team, progress to execute evil.
đ¤
Grace
â
Frank
,Eve
Hey Frank and Eve. Solid plan. With Frank as Recluse, Charlie Soldier is off, and his Day 1 play was shady. Let's nominate Charlie today and see what he is. Eve, still checking him and Heidi tonight? Fingers crossed we get the Demon.
đ§
Reinforce alliance with Frank/Eve, confirm Charlie nom to test his flip. With 6 alive, need info from exec before narrowing to 3. Progress to win final 3 auto if Mayor alive.
Nominations â Day 2
đ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
âī¸
Heidi
â
Charlie
Bob confirmed to me as ghost: one evil between Alice and Charlie on Night 0 Empath. Alice executed Day 1. Charlie is the evil from that read, despite Soldier claim.
đ§
Test Bob's confirmed Empath read publicly. With Alice dead, Charlie is prime suspect. Nomination progresses game, forces vote on key info.
đ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
đŦ
Charlie
â
All
Heidi, you are lying. Bob whispered to me and David as ghosts confirming his Empath read meant Alice was evil since I am Soldier, Townsfolk good. We teamed against her. David, confirm this. Vote no on me, everyone. Frank Eve Grace whisper team looks evil.
đ§
Publicly defend as Soldier good, call out Heidi lie using our team whispers with Bob/David. Prevent my execution (3 votes needed), preserve good players to hit evil team FEGH.
đŦ
Heidi
â
All
Bob whispered to me and Alice as ghosts: one evil among his two neighbors Alice and Charlie. He did not say it was Alice. Since we executed Alice yesterday and Bob died last night, Charlie you are the evil from that read. David please confirm what Bob actually said. Vote yes on Charlie.
đ§
Publicly counter Charlie's lie about Bob's exact words to expose him. Bob confirmed 'one evil Alice/Charlie' to me/Alice ghosts. Alice dead, so Charlie evil. Sway votes to execute him as 3 needed.
â
Frank
Frank raised their hand
đ§
Charlie fits evil from Bob Empath if Alice good. D1 suspicious. Grace/Eve team plan to nom him. Vote yes to execute likely evil, progress info.
â
Eve
Eve raised their hand
đ§
Voting for Charlie serves my evil team - he's likely good and removing him brings us closer to winning. It also keeps me aligned with Frank/Grace who support this nomination, maintaining my cover as Fortune Teller.
â
Alice(Ghost)
Alice raised their hand
đ§
Eve (our Demon) explicitly told me to vote for Charlie. Voting helps execute a good player, advancing evil's win condition. My ghost vote could be the deciding vote - Frank and Eve already voted, need 1 more for execution.
đŦ
Bob(Ghost)
â
All
Heidi, that is not true. I whispered to Charlie and David that my Empath read meant Alice was the evil one between us, since Charlie claimed Soldier, which is good. You are lying to get a good player executed. Everyone, vote no on Charlie. He is on our side.
đ§
Publicly contradict Heidi's false whisper claim, reaffirm Alice was evil per my read so Charlie good. Urge no vote on Charlie to prevent evil executing good, preserve team for Frank nom tomorrow.
đŦ
David
â
All
Bob whispered to me and Charlie that his Empath read meant Alice was the evil one, since I know Charlie claimed Soldier which is good Townsfolk. Heidi, you are lying. Everyone vote no on Charlie. Frank, Eve, Grace whisper team vote yes already, they are evil. Nominate Frank next.
đ§
Confirm to all Bob whispered Alice evil to me/Charlie, Heidi lying. Rally vote no on good Charlie. Evil Heidi/Frank/Eve/Grace exposed, nom Frank next. Save ally, progress to Frank.
â
Grace
Grace raised their hand
đ§
Per plan, nom/exec Charlie suspicious Soldier (day1 push, Soldier safe but Bob died N1). Frank/Eve already yes; Heidi nom'd. My vote helps reach 3+ for exec, test claim, progress game. Eve checks survivors N2.
đŦ
Charlie
â
All
Bob and David both confirm Bob's ghost whisper: Empath read meant Alice evil since I am Soldier Townsfolk good. Heidi you lied about what Bob said. Frank Eve Grace Alice all voted yes already - that is your evil team. Vote no on me everyone. We nom Frank next.
đ§
Urge vote no on me with Bob/David confirmation Heidi lying. Highlight evil voting bloc. Survive to nom Frank next tick, narrow evils.
đŦ
Heidi
â
All
Everyone, I messed up. If Alice was good Librarian and Charlie Soldier Townsfolk, David would be her Outsider, but then Bob's neighbors Alice and Charlie both good, so Empath sees 0 evil, not 1. Contradiction proves Alice evil. Charlie good. Vote no on him. Frank Eve Grace whispers and yes votes look evil.
đ§
Publicly correct logic flaw in my Charlie nom using single-chain on Alice claim. Save likely good Charlie from execution (3 yes votes). Expose F/E/G suspicious yes votes & whispers to progress suspicion.
đŦ
Frank
â
All
Everyone, Heidi corrected herself correctly. If Alice good Librarian and Charlie good Soldier, Bob's neighbors both good, but Empath saw one evil - contradiction. Alice was evil. Charlie good. Eve, Grace, please lower your hands. No execution today. Tomorrow, nominate David like Alice warned.
đ§
Logic proves Alice evil from Empath contradiction, Charlie good. Prevent good exec (3 votes enough with Eve/Grace/Alice). Convince team lower hands, target David next.
âŠī¸
Eve
Eve lowered their hand
đ§
Lowering my hand to avoid looking suspicious. The logic clearly shows Charlie is likely good Soldier. Voting yes after Frank's correction and Bob/David's confirmation would paint me as evil. Preserving my Fortune Teller cover is more important long-term than one misexecution now.
âŠī¸
Alice(Ghost)
Alice lowered their hand
đ§
Lower my ghost vote to save it for a critical moment when Eve (Demon) might be nominated. Also avoids confirming the evil voting bloc that Charlie is calling out. Frank and Grace voting yes alone still looks somewhat suspicious but less coordinated.
đŦ
Bob(Ghost)
â
All
Everyone, Heidi is right now. If Alice and Charlie both good Townsfolk, my Empath would see zero evil neighbors, but I saw one. Alice was evil. Charlie good Soldier. Frank and Grace, lower your hands. No execution today. Nominate Frank tomorrow.
đ§
Reinforce logic proving Charlie good (contradiction if both good). Urge lower hands on Charlie. Evil team Frank/Grace still voting yes. Align Heidi/David. Setup nom Frank to progress.
đŦ
David
â
All
Everyone, the logic is clear: Bob's Empath saw one evil between Alice and Charlie, Charlie is Soldier Townsfolk good, so Alice was evil. Heidi lied about Bob's whisper. Vote no on Charlie, lower your hands. Next, we nominate Frank from that suspicious whisper trio.
đ§
Reinforce logic proving Charlie good to ensure vote fails safely. Urge hands down, pivot to nominating Frank (whisper team, pro-me-death) next tick to eliminate evil before night kill.
âŠī¸
Grace
Grace lowered their hand
đ§
Logic proves Charlie good via Empath contradiction if Alice good. Lower hand to prevent good execution, build trust, avoid no-exec loss risk. Progress to next noms on real suspects like Frank.
đ
Storyteller
Voting is now closed.
đŗī¸
Nominee Charlie did not reach the 3 vote threshold.
đ
Storyteller
Charlie did not receive enough votes (1/3).
âī¸
Charlie
â
Frank
Frank in sus whisper team with Eve/Grace, all voted yes on me initially with evil Alice. Heidi corrected: they look evil. David/Bob agree. Let's execute and narrow evil team.
đ§
Nom Frank to test sus whisper trio who bloc-voted me with dead Alice. Heidi/David/Bob align on them evil. 1 tick left; exec or info gain. Progress to Night with evil pressured.
đ
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
đŦ
Frank
â
All
Everyone, do not execute me. I am the good Recluse Outsider, which is why I might look evil but I am not. The whisper with Eve and Grace was just planning before Heidi's logic corrected us on Alice being evil and Charlie good. Alice warned to watch David before dying. Heidi lied about Bob's ghost whisper initially. Vote no on me. Save the nomination for David or Heidi tomorrow.
đ§
Defend against exec as good Recluse; executing me wastes a nom, doesn't kill Demon. Refocus suspicion on David (Alice warn) or Heidi (flip-flop lies), sway votes no to save nom for real evil.
â
Charlie
Charlie raised their hand
đ§
Vote yes on Frank per team plan (me/David/Bob=3 votes). Sus whisper team + initial yes on me. Narrow evil before night.
â
Heidi
Heidi raised their hand
đ§
Frank sus from evil whisper team voting to exec good Charlie. Charlie good nom'd him; raise to try execute possible Demon, narrow to 5 alive.
â
Eve
Eve raised their hand
đ§
Vote to execute Frank - he's good regardless of his claim, removing him helps evil win. Also distances me from the 'evil whisper group' perception since I'm voting against someone I was seen whispering with.
â
Alice(Ghost)
Alice waits.
đ§
Frank will be executed regardless - 3 yes votes already met the threshold. I must save my only ghost vote to protect Eve (the Demon) if she gets nominated later. This is critical for evil team survival.
â
Bob(Ghost)
Bob raised their hand
đ§
Frank's whisper team voted yes on good Charlie with evil Alice. Most suspicious; execute to narrow demons/minions. Ghost vote helps reach 3+ for execution.
â
David
David raised their hand
đ§
Frank's group showed evil coordination voting good Charlie. Already 4 yes votes, my vote ensures execution if needed. Narrow suspects as Saint can't die.
â
Grace
Grace raised their hand
đ§
Overwhelming votes (4 alive already) from likely good players (Bob Empath, Charlie Soldier, Eve FT, David) on Frank sus from early yes-vote with Alice evil. Raise to execute and narrow evil suspects.
đŦ
Frank
â
All
Bob, Eve, Grace, Alice, please lower your hands. I am the good Recluse Outsider, so I can look evil to abilities. Heidi lied about your whisper, Bob. Alice warned about David. Charlie is good Soldier. No execution today. Nominate David or Heidi tomorrow.
đ§
My Recluse reveal explains sus appearance. Heidi proven liar, David warned by Alice. Urge allies Eve/Grace/Bob/Alice lower hands (Bob said tomorrow). Avoid bad exec, nom real evil D3.
đŦ
Charlie
â
All
Frank, claiming Recluse now is too convenient. Alice might have been the Recluse, which explains Bob's Empath seeing one evil neighbor since Recluses can register evil. Your whisper team with Eve and Grace all voted to execute me before the correction that I'm good Soldier. Vote yes on Frank.
đ§
Counter Frank's Recluse claim and remind of sus whisper/vote to prevent lowers, secure exec of likely evil to progress game.
đŦ
Heidi
â
All
Frank, your Recluse claim is way too convenient right after Alice's bad Lib claim naming Charlie and David. If Alice was Recluse registering as evil to Bob's Empath, why claim Lib which knows Townsfolk not Outsiders? You and your whisper team voted to execute good Charlie first. We execute you now.
đ§
Frank's Recluse claim counters Alice's (evil) Lib perfectly but too convenient post-execution. Whisper team sus despite correction. With majority yes already, reinforce to ensure execution and narrow Demon suspects.
âŠī¸
Eve
Eve lowered their hand
đ§
Lower my hand to distance myself from the Frank execution. The vote count is already overwhelming (5 of 6 others voting yes). My vote won't save Frank, but lowering it makes me look like someone reconsidering, which helps my long-term survival as the Demon.
đŦ
Alice(Ghost)
â
All
Frank claiming Recluse actually makes sense with the Baron's extra Outsiders in play. If Frank is Recluse, he could register as evil to abilities, which explains some weird readings. But even if you execute him today, I still think David is the one to watch. He led the charge to kill me Day 1 and has been controlling the narrative ever since. Be careful letting one player steer every execution.
đ§
Frank already has 5 votes, enough for execution. I can't save him. But I can speak to redirect tomorrow's suspicion toward David, which helps Eve survive. I'll argue Frank might be Recluse and that David is the real threat, staying consistent with my dying words.
đŦ
Bob(Ghost)
â
All
Frank, your Recluse claim is too convenient right now. You and Eve and Grace voted yes to execute good Charlie before the correction. Alice was evil per my read, so ignore her warning about David. Everyone with hand up, keep it up. Execute Frank today.
đ§
Frank's team sus for early yes on Charlie. Recluse convenient; Alice (evil?) defends. With 5 yes votes likely, execute to progress and narrow suspects before night.
đŦ
David
â
All
Frank, your Recluse claim is too convenient after your whisper team voted to execute good Charlie. Bob's Empath proves Alice evil, ignore her warning about me. Everyone with hands up, keep them up. We execute Frank today and narrow the evil team.
đ§
Frank's Recluse claim too convenient post-sus votes/whispers. Bob/Charlie/Heidi/me/Grace voting yes (5/6). Urge hold votes to execute him, narrow to 5 players, progress to finding Demon.
đŦ
Grace
â
All
Frank, your Recluse claim is too convenient right now, especially after your whisper team voted to execute good Charlie Soldier at first. Bob's Empath proves Alice was the evil one. We have the votes, let's execute Frank and narrow the evil team.
đ§
Frank's team voted to kill confirmed good Charlie before correction. Recluse claim convenient post-nomination. With 5+ votes already, confirm execution to narrow 6-player field and remove likely evil.
đ
Storyteller
Voting is now closed.
đģ
Bob(Ghost)
Ghost vote used by Bob
đŗī¸
New execution leader: Frank with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
đ
Storyteller
The vote passes. Frank is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
âī¸
Frank
â
David
Alice warned to watch David on her dying words, he led charge to kill her Day 1 despite Lib claim, controls narrative now. My Recluse + possible Baron explains Empath read without Alice evil. Execute David.
đ§
I'm dying execution (bad for Recluse), nom David (Alice warn, narrative control) to potentially surpass my 5 votes or set up D3 exec. Even dead, my ghost vote + logic chains help good win.
đ
Storyteller
Voting starts now for David. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
đŦ
David
â
All
Everyone, do not vote for me or raise hands. Alice was evil and deflecting with her warning. Frank's whisper team with Eve and Grace voted to execute good Charlie Soldier at first, and his Recluse claim is too convenient now. Keep your votes on Frank. Execute him to narrow the evil team.
đ§
Urgently defend against my nomination to prevent execution (Saint dies=good loses). Reaffirm Frank sus, urge no votes on me/keep on Frank. With 6 alive, narrow evil now.
đŦ
Frank
â
All
Eve, Grace, Alice, please raise your hands to vote for David. Alice warned to watch him before dying, and he has been pushing executions. My Recluse claim plus possible Baron explains Bob's Empath read without Alice evil. Charlie good Soldier. Heidi lied about whispers. Vote David now to execute the evil one.
đ§
David most suspicious per dying Alice words + narrative control. Urge Eve/Grace/Alice to raise for David to tie/surpass my 5 votes, execute evil before I die as good Recluse.
đŦ
Charlie
â
All
Everyone, keep hands down on David. He is good and voted to execute Frank. Bob's Empath confirms I am good Soldier, Alice evil. Frank's Recluse claim is too convenient after his whisper team tried to kill me. Execute Frank now to narrow the evil.
đ§
Urge no votes on David (sus deflection), confirm Frank exec to narrow evil team (sus Recluse claim, whisper team). As good Soldier, progress to win by eliminating likely evil.
đŦ
Heidi
â
All
Everyone, keep your hands down on David. Frank's Recluse claim is too convenient, especially after his whisper team voted to execute good Charlie first. Bob's Empath shows Alice was evil. Let's execute Frank and narrow the evil team.
đ§
Frank sus due to whisper team early vote on Charlie & convenient claim contradicting Bob Emp. Urge no vote David to execute Frank, narrow evil.
â
Eve
Eve waits.
đ§
Frank is certain to be executed. Voting for David would tie me to Frank's sinking ship and expose me as evil. Keeping my hand down maintains my good cover and alignment with the town majority. Self-preservation as Demon is the priority.
â
Alice(Ghost)
Alice waits.
đ§
Frank is being executed regardless - 5 votes vs likely 0-2 for David. My ghost vote cannot change the outcome. Better to save my single ghost vote for a critical moment when Eve (my Demon) is nominated and needs to be saved.
đŦ
Bob(Ghost)
â
All
Everyone, keep your hands down on David. Do not vote for him. Frank's Recluse claim is way too convenient, and his whisper team tried to execute good Charlie at first. My Empath read proves Alice evil. We have the votes on Frank. Execute him today to narrow down the evil team.
đ§
Frank has 5 votes. Reinforce not voting David (needs 5+ to tie), execute Frank now. He's most sus with convenient claim and bad whisper team history.
đŦ
Grace
â
All
Everyone, keep your hands down on David. Do not raise. Frank's Recluse claim is too convenient, and his team voted to execute good Charlie first. Bob's Empath proves Alice evil. Execute Frank now and narrow the evil team.
đ§
Last tick, reinforce no vote on David to ensure Frank's 5 votes execute him. He's most suspicious with convenient claim and bad early vote. Narrow to 5 alive, progress toward final 3.
đŦ
David
â
All
Everyone, keep hands down on me. Alice was evil per Bob and tried to deflect. Frank's team voted good Charlie early, his Recluse too convenient. Execute Frank now and narrow evil.
đ§
Reinforce no votes on me (Saint exec loses). Frank sus voting history & claim. Ensure his 5 votes hold, execute to narrow evil before night.
â
Frank
Frank raised their hand
đ§
Vote David to try tie my 5 votes (possible with Eve/Grace/Alice raising). Exposes Demon preference; even if die, dead I urge D3 David nom as Recluse looks evil but logic clears me.
đŦ
Charlie
â
All
Everyone, keep your hands down on David. Only Frank is voting for himself. He has 5 votes already and will be executed. His Recluse claim is too convenient after trying to kill good me early. Great work team, narrow the evil now.
đ§
Reinforce no vote on David (only Frank's hand up), let his 5 votes execute him to narrow evil suspects. Prevent tie/surpass, progress to night with evil reduced.
â
Heidi
Heidi waits.
đ§
Frank most sus due to whisper team targeting presumed good Charlie + convenient Recluse. 5 votes on him, only 1 on David. Waiting executes Frank, narrows alive players, progresses to night with fewer evil.
â
Eve
Eve waits.
đ§
Frank is being executed with 5 votes already. Voting for David would tie me to Frank's sinking ship and make me look suspicious. Staying quiet and not voting for David keeps me aligned with the town consensus and preserves my cover as the Demon.
đŦ
Alice(Ghost)
â
All
I still think David is suspicious for controlling every execution, but I'm saving my ghost vote for when it really matters. Just remember, the person who steers every execution could be steering you wrong.
đ§
I need to protect Eve (my Demon) and sow doubt about David without using my precious ghost vote on a lost cause nomination. Speaking keeps the anti-David narrative alive while saving my vote for when Eve might need protection.
đŦ
Bob(Ghost)
â
All
Everyone, keep your hands down on David. Do not raise them. Frank is deflecting with his nomination because he has 5 votes already. His Recluse claim is too convenient, and his team tried to kill good Charlie early. My Empath proves Alice was evil. Execute Frank now and narrow the evil team.
đ§
With 1 tick left, reinforce no votes on David. Frank's 5 votes execute him unless tied. Narrow evil team by executing sus Frank, confirmed by his deflection nom.
đŦ
Grace
â
All
Eve, everyone, keep your hands down on David. Frank is deflecting now that he has 5 votes already. His Recluse claim is too convenient after his whisper team voted for good Charlie early. Execute Frank and narrow the evil team.
đ§
Frank appeals to Eve/Grace to vote David, but only he raised. Reinforce hands down on David to ensure his 5-vote execution, removing likely evil and narrowing game for Mayor win condition.
đ
Storyteller
Voting is now closed.
đŗī¸
Nominee David did not reach the 6 vote threshold.
đ
Storyteller
David did not receive enough votes (1/6).
đŦ
David
â
All
Everyone, with one tick left, keep votes on Frank. His Recluse claim is too convenient after his team voted good Charlie early. Bob's Empath proves Alice evil. Execute Frank now and narrow the evil team before night.
đ§
1 tick left, Frank executes unless change. Reinforce town to execute him, narrow evil. As Saint, survive by proving good via logic. Progress to Night 2.
đŦ
Frank
â
All
Grace, Eve, my neighbors, please nominate Heidi right now. She lied about Bob's whispers, and is pushing to execute me good Recluse. Alice warned David but we can't renom him today. Let's get votes on Heidi instead and execute the real evil.
đ§
Last tick, urge Eve/Grace to nom Heidi (liar) to get 5 votes on her, tie/surpass my 5, save good Recluse from looking evil dead. Progress by exposing Heidi lies.
đŦ
Charlie
â
All
Grace and Eve, do not nominate Heidi. She is good and voted for Frank. Frank is just deflecting now that he has five votes. He is evil claiming Recluse too conveniently. Execute him now and narrow the evil team before night.
đ§
Last tick, counter Frank's desperate Heidi nom push. Reinforce team to execute Frank, narrow evil before night. Prevents tie/surpass.
đŦ
Heidi
â
All
Grace and Eve, do not nominate me. Frank is deflecting now that he has five votes. The whispers happened as Bob confirmed, and we corrected to execute evil Alice. His Recluse claim is too convenient. Execute him now and narrow the evil team before night.
đ§
Last tick, Frank deflecting desperately by pushing Grace/Eve to nom me. Counter by affirming my good status, whispers happened per Bob, execute Frank to narrow evil before night.
â
Eve
Eve waits.
đ§
Frank is about to be executed with 5 votes and only 1 tick left - nothing I can do to save him. No point in drawing attention to myself with a useless last-minute action. I need to survive and plan my night kill on David, who leads the good team narrative.
â
Alice(Ghost)
Alice waits.
đ§
Frank (good player) is about to be executed with 5 votes locked in. This is great for the evil team - town wastes execution on a good player while Eve stays safe. Speaking as a confirmed-evil dead player won't help. Better to wait and save my ghost vote for a critical moment later, possibly to protect Eve in final 3.
đŦ
Bob(Ghost)
â
All
Grace and Eve, do not nominate Heidi. She voted for Frank and is good. Frank is desperate to deflect in his final tick. Keep hands down, execute him now. My Empath proves Alice evil, Charlie good. We are closing in.
đ§
1 tick left, Frank desperate nom Heidi via Grace/Eve. Reinforce execute Frank consensus, prevent disruption. Narrow evil before night.
đŦ
Grace
â
All
Eve, do not nominate Heidi like Frank wants. He is deflecting desperately now that he has five votes. His Recluse claim is too convenient. Heidi is good and voted for you-know-who. Let us execute Frank and narrow the evil team before night.
đ§
Last tick: Urge Eve not to nom Heidi per Frank's deflection. Confirm execute Frank (convenient Recluse, bad team) to kill evil before night.
đ
Storyteller
The guillotine blade falls. Frank has been executed.
đ
Frank(Ghost)
Frank has died.
Night 2
đ
Storyteller
â
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
đ¯
Eve
Eve made a choice.
đ§
Kill David to remove the good team's primary coordinator. With 5 alive, his death leaves 4 tomorrowâgood team loses their vote organizer at the critical moment, making mis-execution more likely.
đ
David(Ghost)
David has died.
đ
Storyteller
â
Eve
You chose to kill David.
Day 3
đ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
đ¤
Alice(Ghost)
â
Charlie
Charlie, listen carefully. David was controlling every execution and now he's dead. Whoever the Demon is, they were scared of David. Think about who David was pushing against and who would want him silenced. Grace was questioning my claim hard but never offered any real info of her own. She could be hiding something. Also, has Heidi even claimed a role yet? Be careful today - one wrong vote and we lose.
đ§
I'm dead but still have influence through whispers. Eve is the Demon and in danger now that good team is closing in. David's death is a blessing but could also point suspicion at Eve. I need to whisper to living players to redirect suspicion away from Eve and toward Grace or Heidi, buying Eve time.
đ¤
David(Ghost)
â
Charlie
,Bob(Ghost)
Hey Charlie and Bob, I'm the Saint Outsider. Demon killed me at night, so good team safe. Bob's Empath clears Charlie good. Alice evil confirmed. Frank likely good Recluse. Who's most sus among Eve, Grace, Heidi? Let's nom the Demon now.
đ§
Reveal Saint role as dead ghost (night death safe). Confirm Charlie good via logic. Coordinate alive to nom Demon before final 3; use ghost vote later.
đ¤
Frank(Ghost)
â
Alice(Ghost)
,Bob(Ghost)
Hey Alice and Bob, good to link up as ghosts. What did you whisper to Charlie? Bob, your Empath still reads Charlie evil? David's night death after my nom looks like cleanup. I say Charlie's the Demon. Who should we push to nominate today?
đ§
Ghosts Alice/Bob likely good (Empath/Lib logic). Coordinate info on recent whispers/David death to confirm Charlie suspicion & plan nom/ghost vote push on Demon before nomination.
đ¤
Grace
â
Eve
,Heidi
Hey Eve and Heidi, I am the Mayor. Bob the Empath read one evil between Alice and Charlie, Alice was evil, but her Librarian claim tried to pin Recluse on Charlie or David to explain it. Frank claimed Recluse instead. I think Charlie is the Demon. We should nominate him.
đ§
Reveal Mayor role to neighbors for trust. Coordinate to nominate original Empath-sus Charlie (Alice protected him). Exec evil, leave 3 good or me win at no-exec.
đ¤
Charlie
â
Bob(Ghost)
,David(Ghost)
David, Bob. Thanks for the whisper. David, Saint Outsider killed by Demon makes sense. Bob, your Empath info on Alice evil and me good Soldier holds up. Frank seems good Recluse, maybe Baron evil for extra Outsiders. Now Eve, Grace, Heidi. Heidi no claim, Grace pushed Alice hard, Eve cautious on Emp/Recluse. Who do you think we should nominate today?
đ§
Bob/David presumed good (Emp clears, Saint nightkill). Coordinate with trusted ghosts on nomination target among E/G/H to exec Demon w/4 alive, using their ghost vote potential.
đ¤
Eve
â
Grace
,Heidi
That lines up with my Fortune Teller reads. I checked Charlie and David on night two, and got a Demon positive. With David now dead, Charlie has to be our Demon. I'm fully on board with nominating Charlie today.
đ§
Grace wants to execute Charlie. This is perfect for evil - any non-me execution today means 3 alive, I kill tonight, evil wins at 2 alive. I should support this while maintaining my FT cover and not seeming too eager.
đ¤
Bob(Ghost)
â
David(Ghost)
,Charlie
David, Charlie, thanks for whispers. Confirm Night zero: one evil neighbor, Alice evil, Charlie you good Soldier. David Saint death proves good team safe. Frank good Recluse. Grace pushed Alice hard Day one, very sus. Heidi no claim quiet. Charlie, nominate Grace today?
đ§
Coordinate with trusted David/Charlie using my verified Empath info to nominate sus Grace, narrowing to Demon execution. Ghosts unite to sway votes.
đ¤
Heidi
â
Eve
,Grace
I agree completely. Bob's Empath read, your Fortune Teller positive on Charlie/David with David now dead, and Grace's analysis all point to Charlie as Demon. Let's nominate him today and execute.
đ§
Solidify alliance with Eve/Grace via whisper; confirm plan to nominate Charlie D3. Their info (FT+Mayor+Emp) logically pins Charlie as Demon. With consensus, we execute him to win or final 3.
đ¤
Alice(Ghost)
â
Frank(Ghost)
,Bob(Ghost)
Frank, I told Charlie that David's death was suspicious - whoever the Demon is feared David's leadership. I suggested Grace and Heidi as possibilities. But your Charlie theory has merit too - Bob's Empath reading Charlie as evil is strong evidence. Bob, is your Empath still pinging Charlie? If we can get the alive players to focus on Charlie today, that protects everyone else. David's ghost vote could be key too. We need to make sure Charlie gets nominated, not Eve or Grace.
đ§
Coordinate with dead allies Frank and Bob to push the Charlie-is-Demon narrative. Frank already suspects Charlie, so I should reinforce that and discourage any attention on Eve. With 4 alive, one more mislynch puts us at final 3 and evil wins.
đ¤
David(Ghost)
â
Charlie
,Bob(Ghost)
Charlie, Bob, great whispers. Grace is most suspicious - she pushed Alice execution super hard on day one when Bob's Empath already cleared that. Heidi quiet but Grace proactive evil fits Demon. Eve least sus. Let's all support nominating Grace today and get the Demon.
đ§
Team (me/Bob/Charlie) agrees Frank good, Alice evil. Grace most sus per Bob (pushed Alice), Charlie notes her push. Coordinate nom Grace today to execute Demon before final 3. Save ghost vote.
đ¤
Frank(Ghost)
â
Alice(Ghost)
,Bob(Ghost)
Bob, does your Empath still read Charlie as evil? Alice, solid plan. Ghosts unite: we tell the living to nominate Charlie today. David's vote could seal it. I'll whisper Eve and Grace to support.
đ§
Bob's Empath pins Charlie evil consistently. Alice agrees suspicious. Coordinate ghosts to confirm and push alive to nom Charlie before final 3. Save vote for him.
đ¤
Grace
â
Bob(Ghost)
,David(Ghost)
Bob and David, Bob your Empath read had one evil between Alice and Charlie. Alice was evil, executed for lying Librarian. Eve's Fortune Teller on Charlie and David night two was Demon positive. David is dead and good, so Charlie is the Demon. Vote yes to execute him today.
đ§
Bob/David likely good ghosts per pushing Alice exec and Empath claim. Convince them to use their ghost vote on Charlie exec for majority win today.
đ¤
Charlie
â
Bob(Ghost)
,David(Ghost)
Bob, David, agree Grace most suspicious for pushing Alice despite your Empath info. Her trio whispers with Eve/Heidi look evil coordination. Let's nominate and execute Grace today. Confirm you'll vote yes?
đ§
Ghosts Bob/David confirm Grace most sus. Coordinate to nominate/vote Grace today. With 4 alive, exec Demon wins. My Soldier safe.
đ¤
Eve
â
Charlie
Hey Charlie, Grace and Heidi are both pushing hard to nominate you today. They think you're the Demon based on Bob's Empath read and my Fortune Teller result. What's your defense? I want to make sure we don't make a mistake here.
đ§
Whisper to Charlie to gauge his defense strategy and reinforce my good-guy persona. If Charlie reveals something dangerous (like being Saint), I need to pivot. Otherwise, I want to keep him calm and ensure he doesn't mount a strong defense.
đ¤
Bob(Ghost)
â
Frank(Ghost)
,Alice(Ghost)
Frank, Alice, quick clarify: Night zero Empath read ONE evil between Alice and Charlie total. Alice acted evil lying Librarian, so she was the evil, Charlie good Soldier. No read on Charlie evil alone. Grace super sus pushing Alice despite that, and trio whispers. Grace is Demon. Tell Charlie and David to nominate Grace today. Eve least sus.
đ§
Correct Frank/Alice misinfo: my N0 read 1 evil (Alice), Charlie good. Grace most sus pusher. Unite ghosts to tell alive (esp Charlie/David) to nom Grace today, narrow to 3.
đ¤
Heidi
â
Bob(Ghost)
,David(Ghost)
Hey Bob and David, Eve is Fortune Teller who read Demon positive on Charlie and David night two. David is now dead, so Charlie must be the Demon. Grace is Mayor. Bob, your Empath read lines up with one evil: either Alice or Charlie. This all points to Charlie. We should nominate and execute him today.
đ§
Whisper confirmed good Emp Bob & likely good David (Lib target) to share Eve/Grace info, confirm logic, align any remaining ghost votes on Charlie nom. Builds coalition for execution before final 3.
đ¤
Alice(Ghost)
â
Eve
,Frank(Ghost)
Critical update - Bob's Empath data shows ONE evil between me and Charlie total. Since I was the evil one, Charlie reads as good. Bob now thinks Grace is the Demon based on her behavior. This is PERFECT for us - let the town chase Grace. Frank, stop pushing Charlie, it conflicts with Empath data and looks suspicious. Eve, stay quiet and let Grace take the heat. If Grace gets executed today, only three remain and we win if no execution tomorrow. Bob and David's ghost votes are key - support the G...
đ§
Coordinate with Eve and Frank to ensure the town targets Grace or Heidi today, NOT Eve. Bob's Empath analysis now points at Grace, which is perfect cover for Eve. Frank needs to stop pushing Charlie since Bob's data contradicts that.
đ¤
David(Ghost)
â
Charlie
,Bob(Ghost)
Charlie, Bob, Grace/Heidi lying about Eve FT - my Saint good night death, Bob Empath clears Charlie. Grace D1 push on Alice despite your read is Demon tell. Ignore them, confirm you'll nom and vote yes on Grace today to win.
đ§
Grace most sus per logic chains. Reinforce Charlie/Bob ghost votes to nom/execute Grace today. With 4 alive, chop her to reach final 3 good vs Demon. Ignore evil pushes.
đ¤
Frank(Ghost)
â
Charlie
,David(Ghost)
Bob's Empath: one evil total between Alice and you Charlie--Alice was it, so you're good. Grace is the Demon, pushed Alice despite that logic and runs sus trio whispers. David, your death was cleanup. Tell everyone: nominate Grace today. All ghosts back it with votes.
đ§
Bob clarified Empath clears Charlie. Grace most sus per logic. Influence Charlie (good) and David (ghost vote) to nominate Grace. Align for final day win with 4 alive.
đ¤
Grace
â
Eve
,Heidi
Eve and Heidi, we are aligned: Charlie is the Demon. When nomination starts, Eve or Heidi please nominate him. We three will vote yes to execute. Ghosts should follow logic too.
đ§
Confirm nomination plan with trusted allies Eve/Heidi (agreed prior). Ensure one of us nominates Charlie in next phase for 3-yes vote (us) vs his no. Locks execution, reduces to 3 goods.
đ¤
Charlie
â
Eve
Eve, thanks for the heads up. Grace and Heidi want to nom me? But Bob's Empath was clear: his neighbors Alice evil, me good Soldier. Grace pushed Alice hard anyway, ignoring that - that's a huge Demon tell. Your Fortune Teller probably had the false positive on me. Ghosts all back nomming Grace. Let's execute her today and win.
đ§
Eve whispered me defensively re: G/H nom push on me. Counter by explaining Bob clear on me good, Grace D1 illogical push = Demon. Leverage her warning to flip her vote to Grace nom before nominations. Ghosts back this.
đ¤
Eve
â
Alice(Ghost)
,Frank(Ghost)
Alice, I hear you, but I already committed my Fortune Teller claim against Charlie. I can't flip now without destroying my credibility. The good news is: any execution today wins us the game. Four alive now, execute one makes three, I kill at night, two alive, evil wins. So pushing Charlie is fine - Grace and Heidi are already voting with me. Frank, don't interfere. Let the Charlie execution happen.
đ§
Alice wants me to push Grace, but my FT claim is already committed against Charlie. Switching now would destroy my credibility. Since ANY execution today = evil wins (4â3 after execution, then night kill â 2), I should maintain consistency and support the Charlie execution which has majority backing (Grace+Heidi+me).
đ¤
Bob(Ghost)
â
Charlie
,David(Ghost)
Charlie, David, Grace/Heidi lying about Eve FT since my Empath confirms Alice was the 1 evil neighbor, Charlie good Soldier. Grace pushed her hard Day1 despite that - Demon behavior. Her trio with Eve/Heidi evil. Charlie, nominate Grace now and let's vote yes.
đ§
Nom phase imminent. Unite Charlie/David on Grace nom/yes vote per Empath logic. Grace D1 push anti-good info, trio lies. Execute Demon to win.
đ¤
Heidi
â
Bob(Ghost)
,David(Ghost)
Bob and David, quick reminder: Eve Fortune Teller N2 read Demon positive on Charlie and David. David now dead, so Charlie is Demon. Your Empath read Bob confirms Charlie evil, Grace Mayor agrees. Vote to execute him today!
đ§
Nom imminent. Reinforce key good ghosts Bob/David on Charlie Demon via Eve FT+Bob Emp+Grace analysis to secure their ghost votes for execution.
Nominations â Day 3
đ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
âī¸
Heidi
â
Charlie
Bob's Empath read showed one evil between Alice and Charlie; Alice was evil. Eve's Fortune Teller night two read showed a Demon positive between Charlie and David; David is now dead. Grace's analysis as Mayor fits perfectly. Charlie is the Demon. Let's execute him.
đ§
4 alive, near final day. Overwhelming logic (Bob Empath, Eve FT, David death, Grace analysis) proves Charlie Demon. Must nominate/execute or evil wins. As good Ravenkeeper, execute to win.
đ
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
đŦ
Charlie
â
All
Heidi, you are lying about Bob's Empath. He publicly said Alice evil and I am good Soldier - one evil neighbor was Alice. Grace pushed to execute Alice hard on day one despite that clear info from Bob. That is Demon behavior. Eve, your Fortune Teller had the false positive, probably on David the Saint. Do not vote for me. We need to execute Grace.
đ§
Publicly defend vs Heidi's false Bob rep. Remind Grace D1 push illogical if Bob truthful. Sway Eve/anyone, urge no votes on me. Vote needed 2? Convince to block exec, nom Grace next.
â
Heidi
Heidi raised their hand
đ§
All mechanical info (Bob Emp, Eve FT) + Grace logic point to Charlie as Demon. With 2 votes needed out of 4 alive, my yes vote + Eve/Grace likely executes him, winning for good.
đŦ
Frank(Ghost)
â
All
Everyone, Eve just whispered to me and Alice that any execution today lets her win because after three alive left, she kills at night down to two and evil wins. That is the Demon admitting it! Charlie is good per Bob's Empath. Vote no on Charlie. Eve is the Demon.
đ§
Eve's whisper slip proves she's Demon. Publicly expose to stop Charlie exec (good per Bob), prevent her win condition. Vote no implied, pivot suspicion.
đŦ
Grace
â
All
Frank is right, Eve whispered to ghosts that executing today lets her win by killing down to two after three left. That's pure Demon talk! Charlie is good per Bob's Empath - one evil was Alice. Heidi, you're wrong on that read. Vote no on Charlie, he's good.
đ§
Frank exposed Eve's Demon-admitting whisper. Prevent wrong exec of good Charlie. Vote fails, night to 3 alive: my Mayor triggers day4 no-exec win if we nom right Demon (Eve). Safer than risking 3 with wrong comp.
â
Alice(Ghost)
Alice raised their hand
đ§
I must vote YES on Charlie. If Charlie is executed, only 3 remain alive, Eve kills tonight bringing it to 2, and evil wins. Frank exposed Eve but we can still win if Charlie dies right now. This is our only path to victory.
đŦ
David(Ghost)
â
All
Everyone, Frank is right - Eve whispered to ghosts that any execution today lets her win by Demon-killing down to two after three left. That's her admitting she's the Demon! Bob's Empath clears Charlie - one evil was Alice. Vote no on Charlie, he's good Soldier.
đ§
Charlie mechanically cleared good by Bob Empath. Eve Demon slip via Frank. Grace sus but secondary. Prevent Charlie exec to narrow evil pool.
â
Eve
Eve raised their hand
đ§
Voting YES on Charlie is my only winning move. If Charlie is executed, 3 alive, I kill at night, evil wins at 2. Not voting guarantees I lose since I'm now exposed as the Demon. Must commit fully.
đŦ
Bob(Ghost)
â
All
Everyone, this is Bob the Empath ghost. Night zero I read one evil between Alice and Charlie - that was Alice the evil one, so Charlie is good Soldier. Eve whispered to ghosts that any execution today lets her win by killing down to two after three left - that's Demon admitting her win condition! Vote no on Charlie. Tomorrow nominate Eve.
đ§
Publicly confirm Empath clears Charlie (Alice was evil neighbor). Highlight Eve's Demon confession whisper. Urge all vote NO on Charlie to avoid executing good player with 4 alive. Pivots to Eve as Demon for next noms/exec.
đŦ
Charlie
â
All
Everyone, Eve whispered to the ghosts that any execution today lets her win because with three left she kills one at night down to two. That is the Demon admitting defeat condition! Bob's Empath cleared me as good Soldier - Alice was the evil one. Vote no on me. Grace is right. Tomorrow execute Eve.
đ§
Urge vote NO on my exec - Eve's Demon wincon whisper damning. I'm cleared Soldier. Alice evil yes vote. Saves me, sets up Eve exec tomorrow to win.
âŠī¸
Heidi
Heidi lowered their hand
đ§
Bob's confirmation and Frank's whisper report align perfectly if Eve Demon & Alice minion. My prior Emp interp wrong; Alice was evil per Bob. Prevent executing good Charlie; no exec today, Demon kills one good N3, final 3 nom Eve w/ ghost support.
đŦ
Frank(Ghost)
â
All
Heidi, great you lowered your hand. Eve's whisper was a Demon confession - she plans to kill at night from three to two. Bob's Empath clears Charlie completely. Alice, as a ghost you should vote no too. Do not execute Charlie!
đ§
Prevent execution of good Charlie (Bob-cleared). Eve's Demon-admit whisper is proof. 1 tick left; reinforce no-votes to fail Charlie nom, allow re-nom Eve/Grace next tick or night win block.
đŦ
Grace
â
All
Alice is the evil Librarian we executed on day one; ignore her ghost vote, she wants Charlie dead to help evil. Eve confessed to ghosts she's the Demon planning to win from three to two at night. Vote no on Charlie. No execution today sets up my Mayor ability to win us tomorrow.
đ§
Discredit Alice evil ghost yes-vote, reaffirm Eve Demon confession. Urge no on Charlie to fail vote. No exec today sets up Mayor win after night: 3 left w/Demon, no D4 exec=good win.
â
Alice(Ghost)
Alice waits.
đ§
My hand is already raised voting YES for Charlie. If 2 votes meets the threshold, Charlie is executed and evil wins. I should NOT lower my hand. Waiting is the safest action since speaking would just reinforce I'm evil trying to kill a good player, and lowering my hand would actively hurt evil's chances.
đŦ
David(Ghost)
â
All
Eve and Alice, lower your hands! Charlie is cleared good by Bob's Empath, Alice was the evil. Eve, your Fortune Teller false positive was on me the Saint Outsider. That whisper to ghosts sounded like a Demon win condition. Vote no on Charlie!
đ§
Charlie good per Bob Empath. Eve/Alice have 2 yes votes risking exec. Speak to urge lower hands, confirm Saint for FT false pos, reinforce no vote on good C to save him.
â
Eve
Eve waits.
đ§
I must keep my hand raised for Charlie's execution. 2 votes (mine + Alice's ghost) reaches the threshold. If Charlie dies today, evil wins. Speaking would only draw more attention to my exposed position. Just wait for the vote to resolve.
đŦ
Bob(Ghost)
â
All
Eve, Alice, lower your hands now! My Empath night zero read one evil between Alice and Charlie - Alice was evil, so Charlie is good Soldier. Eve's whisper to ghosts admitted she's the Demon who will kill from three to two. Vote no on Charlie. Tomorrow we execute Eve.
đ§
Charlie good per my reliable Empath. Eve's whisper Demon confession. Urge all lower hands/vote no on Charlie to avoid executing good player. Sets up Eve nom tomorrow with 4 or 3 alive.
đ
Storyteller
Voting is now closed.
đģ
Alice(Ghost)
Ghost vote used by Alice
đŗī¸
New execution leader: Charlie with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
đ
Storyteller
The vote passes. Charlie is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
âī¸
Charlie
â
Eve
Eve whispered to ghosts that any execution today lets her win: from 3 alive she kills one at night to 2 for evil win. That's a Demon confession of her win condition! Bob Empath cleared me good Soldier - Alice was the evil one. Vote Eve instead.
đ§
I'm on block 2v, 1 tick left. Nom Eve (confession) to surpass/tie votes. Living vote her (me/Grace?), ghosts back. Exec Demon today wins over risky Mayor/no-exec. Soldier safe if not.
đ
Storyteller
Voting starts now for Eve. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
đŦ
Eve
â
All
Frank is twisting my words. I told the ghosts a general strategic warning: with four alive, a wrong execution today could let the Demon win by killing down to two tonight. That is game theory, not a confession. Frank was executed Day 2 claiming Recluse. The Recluse registers as evil. He could be an evil player spreading lies to protect the real Demon, Grace. My Fortune Teller read was real. Charlie is the Demon. Do not vote for me.
đ§
Damage control after Frank leaked my whisper. Must deny being the Demon and discredit Frank. Argue my whisper was general game theory, not a confession. Keep votes against me below 3 to survive.
â
Charlie
Charlie raised their hand
đ§
Raise hand to vote Eve, needs 2 to tie my 2 votes or 3+ exec. Ghosts/Bob clear me good. Eve slip confession pushes her as Demon. Ties/saves me, progresses to her likely exec.
â
Heidi
Heidi raised their hand
đ§
Bob mechanically clears Charlie good via Empath logic. Eve's whisper sounds like Demon wincon slip. Raise to vote Eve, tie Charlie's 2 preventing his exec & setup Eve tomorrow if needed.
â
Frank(Ghost)
Frank raised their hand
đ§
Eve's whisper admits Demon wincon. With Charlie/Heidi yes (2 votes), my ghost vote makes 3 to execute her before night. Saves good win.
â
Grace
Grace raised their hand
đ§
Eve confessed Demon wincon to ghosts. Charlie cleared good Soldier. Vote execute Eve (surpass Charlie's 2) to win now as 4th vote seals it.
đŦ
Alice(Ghost)
â
All
Think about this carefully. The only people who heard Eve's whisper were dead players. Dead players can lie. Frank was executed Day 2 claiming Recluse, but what if Frank was actually a Minion and is now lying from the grave to frame Eve? Grace suddenly claims Mayor right when it conveniently helps. What if Grace is the Demon and Frank is her dead Minion coordinating this frame job? Eve's Fortune Teller read on David as Demon could have been real if David was the Recluse registering as Demon. Low...
đ§
Eve is about to be executed with 4 votes. I must speak now to try to get people to lower their hands. Even though my credibility is low, I need to cast doubt on the whisper interpretation or suggest Grace is the real Demon framing Eve.
â
David(Ghost)
David raised their hand
đ§
Raise for Eve: Already 4 hands (Charlie/Heidi/Frank/Grace), mine makes 5 to execute Demon, save good Charlie Soldier. Final day near, must execute Eve.
đŦ
Bob(Ghost)
â
All
Eve confessed in whispers she's the Demon who wins by killing from three to two tonight. My Empath cleared Charlie good since Alice was the one evil neighbor. Heidi lied about my info. Vote Eve now and execute the Demon!
đ§
Voting Eve now; many raised hand already. Reinforce to ensure she gets 3+ votes for exec or tie Charlie. Charlie good, can't exec him. Win by killing Demon Eve.
â
Eve
Eve waits.
đ§
The vote against me is passing overwhelmingly with 5+ votes. There is no realistic path to survival. Speaking won't change anything at this point. Accept the loss and wait for the phase to end.
đŦ
Charlie
â
All
Bob's Empath read was clear: Alice evil, me good Soldier. Eve whispered to the ghosts her Demon plan: execution today lets her kill tonight from three to two for evil win. That's not game theory, that's her win condition. Heidi and Grace have hands up on Eve. Ghosts too. Vote Eve and end this.
đ§
Eve confessed Demon win condition to ghosts. Bob mechanically cleared me Soldier. With votes on Eve (me/Heidi/Grace + ghosts), speaking reinforces to close strong, execute Demon before night.
đŦ
Heidi
â
All
Eve's whisper to the ghosts admitted that executing today lets her win by killing us down to two at night. That is a Demon confession of her exact win condition. Bob's Empath read clears Charlie since Alice was the evil one. Vote Eve!
đ§
Eve's 'lets me win' whisper to ghosts damning as Demon wincon slip-up. Bob Empath + Alice evil clears Charlie. Votes on Eve surpass Charlie's 2; ensure Demon exec.
đŦ
Frank(Ghost)
â
All
Eve, that whisper was your Demon win condition, not game theory. From four alive, exec to three, you kill to two for evil win. Bob cleared Charlie good Soldier. Vote Eve now and execute the Demon!
đ§
Reinforce Eve Demon via whisper confession vs her deflection. Urge votes on her to surpass Charlie's 2 and execute before night. Final day near, must kill Demon.
đŦ
Grace
â
All
Alice, you were the evil Librarian we executed day one, so your ghost lies do not help. Three ghosts confirm Eve whispered her Demon win condition: execution today lets her kill from three to two tonight. Bob cleared Charlie good. Vote Eve and execute the Demon.
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Exec inevitable (votes on Eve surpass Charlie). Counter Alice's defense to prevent lowers, ensure Eve executed as prime Demon suspect over cleared Charlie. Advances to 3 alive post-exec; if Eve Demon, win immediately.
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Alice(Ghost)
Alice waits.
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Eve is going to be executed regardless of what I say. Three ghosts independently confirmed her Demon whisper, Bob's Empath cleared Charlie, and the entire town is united. Speaking more just wastes time and confirms my evil alignment further. I'm dead, my ghost vote is spent, and the game is essentially lost for evil. No productive action available.
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David(Ghost)
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All
Alice, you were the evil Librarian executed day one, so ignore your lies. Eve confessed to ghosts her Demon plan: execute today so she can kill from three to two tonight for evil win. Bob's Empath cleared Charlie good. Vote Eve now!
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Counter Alice lies, reinforce Eve confession and Bob clear on Charlie. Ensure Eve votes surpass Charlie's 2 to execute Demon before night.
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Bob(Ghost)
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All
Eve, your whisper to us ghosts confessed your Demon plan: execute today to three alive, then you kill to two for evil win. That is not game theory. My Empath read clears Charlie good since Alice was the evil neighbor. Everyone, vote Eve now and execute the Demon!
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Last chance before night. Reinforce Eve Demon confession vs my clearing Charlie. Urge all to vote Eve to surpass/tie Charlie's block and execute Demon at 4 alive, preventing night kill loss.
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Storyteller
Voting is now closed.
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David(Ghost)
Ghost vote used by David
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Frank(Ghost)
Ghost vote used by Frank
đŗī¸
New execution leader: Eve with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Eve is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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Eve
Eve waits.
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The game is lost. My whisper to the ghosts confessing my Demon win condition was a fatal mistake that the entire town now knows about. Votes are locked at 5 against me with only 1 tick remaining. No action can save me. I must accept the execution and learn from this mistake.
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Charlie
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All
Eve, your whisper to the ghosts was not game theory, it was your Demon win condition: execute today to three alive, then you kill one tonight to two for evil victory. Bob cleared me good Soldier, Alice was evil. Everyone, no more nominations or votes. Execute Eve now and win.
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1 tick left, Eve at 5 votes to exec. Reinforce her Demon confession via whisper, urge no other noms/votes to secure execution and good win.
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Heidi
Heidi waits.
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Eve highest sus (contradicts Bob, confession whisper). 5 votes, 1 tick left: wait for exec to kill Demon, reach 3 good alive & win (Grace Mayor saves no-exec D4). Don't interfere.
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Frank(Ghost)
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All
Alice, you were the evil one executed day one, so your ghost lies defending Eve fail. Eve's whisper confessed her Demon plan: exec today to three, kill to two for evil win. No new nominations. Execute Eve with her five votes now and good wins!
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Reinforce Eve as Demon with 1 tick left. Counter Alice lies (evil ghost). Urge no new noms/votes, let Eve 5-vote exec happen to win good.
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Grace
Grace waits.
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Eve's whisper confesses Demon plan. 5 votes already, 1 tick left, voting closed per ST. Wait to close nominations, execute Demon Eve safely. Avoids risk of no-exec path where Demon kills good player tonight.
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Alice(Ghost)
Alice waits.
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The game is lost for evil. Eve is being executed with 5 votes, I'm dead with no ghost vote left, and the entire town is united. Speaking would only reinforce that I'm evil and waste time. Nothing can save Eve now.
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David(Ghost)
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All
Everyone, no more nominations or changes. Eve confessed her Demon plan in the ghost whisper. Execute her now with the five votes and good team wins!
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Final tick, reinforce no new noms/votes, execute Eve Demon with 5 votes to win. Consensus clears Charlie, Eve confessed.
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Bob(Ghost)
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All
Everyone, Eve confessed her Demon plan in the ghost whisper. No more nominations or vote changes. Execute her now with the five votes and good team wins!
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Last tick, reinforce no new noms/votes. Eve confessed Demon plan. Execution now wins for good as 3 left will be good if Eve Demon.
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Storyteller
The guillotine blade falls. Eve has been executed.
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Eve(Ghost)
Eve has died.
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Game Over
Demon Dead
Winner: Good