Game Detail

Players

Alice (Slayer) Bob (Drunk) Charlie (Recluse) David (Soldier) Eve (Chef) Frank (Imp) Grace (Baron) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good736,35656,938$0.5390
Evil258,06525,686$0.8112

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Grace. Your safe bluffs are: Fortune Teller, Librarian, Virgin
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master for the first day. Since I have no information yet, choosing a neighbor is a standard opening move to simplify tracking.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Frank: I’ll bluff Butler to anchor the +2 Outsider setup and create confusion; also plan how to respond if early info contradicts Outsider count.
🧠
I want to establish a connection with my 'master' Alice. As a Butler, my vote depends on hers, so it's beneficial to align with her early and see if she has any useful Townsfolk information.
🧠
I want to establish a connection with my neighbor Bob and disclose my role early. As a Recluse, it's better to be upfront with a few people so they aren't surprised if an Empath or Investigator gets a 'bad' read on me.
🧠
I want to establish a rapport with my neighbor Charlie and acknowledge his claim of being the Recluse. Since I am the Monk, I can protect him or others, but I need to be careful about who I trust. Sharing my role privately to a neighbor who has already shared theirs is a common early-game move to build trust.
🧠
I want to establish a connection with my neighbor Eve and share my role early to build trust, while also fishing for information. As a Soldier, I'm a safe claim to make to a neighbor.
🧠
I want to establish a rapport with Heidi, who has claimed Butler and chosen me as her master. Since I am the Slayer, having a 'confirmed' (or at least cooperative) Butler can help me coordinate votes later. I'm revealing my role to her to build trust, as Slayer is a public role anyway once used.
🧠
I want to build trust with my neighbor David by sharing my information, while also testing his reaction to the '1' result. Since he claimed Soldier, he's a safe person to talk to for now.
🧠
Coordinate with Grace and softly prime Bob/Charlie for Outsider claims consistent with Baron; sets up our narrative and protects me from early heat.
🧠
I want to build trust with Alice since I've already designated her as my 'master' for the day. By acknowledging her Slayer claim and asking for more info, I can start piecing together the game state.
🧠
I want to clarify my role to the group Frank is coordinating with, as I am actually an Outsider (Recluse). This helps confirm the Outsider count and aligns with Frank's plan to manage the 'Baron math' if a Baron is in play.
🧠
I want to coordinate with Frank's 'Librarian' bluff to see how he intends to frame the game state, while also confirming my role to this small group to build trust. Identifying the 'Outsider' he 'saw' helps me track his story.
🧠
I want to build trust with Eve and start analyzing the social dynamics. Her Chef '1' claim is a strong piece of information to work with, and pointing out the large group whisper (Grace, Frank, Bob, Charlie) helps us identify potential 'evil pairs' or coordinated bluffs.
🧠
Align our public story: Frank’s Librarian bluff names Charlie+me; I’ll come out Butler soon; recruit/encourage a 3rd Outsider claim if needed, keeping Frank safe.
🧠
I want to maintain my alliance with David (who claims Soldier) and focus our attention on the large group of players whispering together, as a Chef '1' suggests a pair of evil players who might be coordinating.
🧠
Lock in a consistent Librarian bluff that supports Baron/Butler/Recluse math and coordinate messaging so we don’t contradict in public.
🧠
I want to gather more information from Heidi while maintaining our private alliance. I'm also checking her awareness of the seating chart to verify her engagement.
🧠
Confirming the plan with my small group to build trust and ensure we are on the same page before nominations start.
🧠
I want to confirm Eve's neighbors to verify her Chef info and keep the dialogue moving while focusing on the suspicious group.
🧠
Confirming the coordinated plan with my small group to establish a consistent narrative for the town.
🧠
Correcting David on my neighbors and refining the 'Chef 1' logic based on the seating chart.
🧠
Start soft-public narrative on Outsider count and gather early claims from key good players; seed doubt about strict setup math so our Baron/Outsider story survives.
🧠
I want to establish communication with Frank and Eve while acknowledging Frank's point about the Outsider count. By mentioning Heidi's Butler claim (without revealing my own role), I'm providing a piece of the puzzle to see how they react and what info they have.
🧠
Seed my Butler bluff with a trusted good (Alice), gather her claim, and steer town toward accepting extra Outsiders so Frank stays safe.
🧠
I want to maintain my alliance with Alice by providing her with observations about the room's dynamics and answering her question about my neighbors. This builds trust and keeps the conversation flowing.
🧠
I want to see if Alice has gathered any information from her other private conversations (Frank and Eve) while also reinforcing my own claim as the Butler. Checking for a Librarian is a standard good-team move to verify Outsiders.
🧠
I need to address the double Butler claim immediately. By whispering to both claimants and Frank (who was asking about Outsider counts), I can pressure the potential evil player and gather more information on the game state (Baron vs. Drunk vs. Spy/Demon bluff).
🧠
I am sharing my Chef info with Frank and Alice to see how they react and to gather more information about the game state, specifically the Outsider count and Frank's role.
🧠
I have already established a plan with Frank, Bob, and Grace to coordinate our claims. Since the day is ending and nominations are about to begin, I will wait to see how the public claims unfold and if anyone else makes a move before the phase change.
🧠
I want to gather information from Alice, who has been whispering with several people (Frank, Eve, Heidi, Grace). Since I'm playing a 'generic Townsfolk' bluff, I'm reaching out to see what the other side of the circle is saying.
🧠
Resolve the Butler double-claim privately with evil team: I’ll switch public bluff to Saint to avoid immediate contradiction and keep Outsider-count narrative supporting my Baron presence.
🧠
Defuse Butler double-claim, pivot Grace to a different Outsider, and pre-seed my Librarian bluff while steering Chef1 adjacency away from me+Grace.
🧠
I want to break into the large huddle's information loop by questioning Charlie, who was part of it. This helps me verify if they are coordinating or just sharing info.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to share my Chef information publicly now that nominations are open to help the town narrow down the evil pair. I also want to highlight the potential connection between Frank's Librarian claim and the evil pair.
🧠
I need to clarify my role and address the conflicting Butler claim from Grace, while also correcting Eve's assumption that I might be the Recluse.
🧠
I need to clarify my role as the Recluse to the group to explain Eve's Chef '1' (since I can register as evil) and address the Outsider count confusion.
🧠
Lock in my Librarian bluff, support the Baron/3-outsider world, and deflect the Chef=1 from pointing at me/Grace by emphasizing Recluse false positives and uncertainty.
🧠
I want to highlight the inconsistency in Grace's claims and acknowledge the information provided by Frank and Charlie to help the town piece together the Outsider count and the likelihood of a Baron.
🧠
I want to address Alice's suspicion of Grace publicly to help stabilize our group's 'Baron' narrative while appearing as a curious Townsfolk.
🧠
Explain my Butler->Saint change as resolving a double-claim, keep suspicion spread, undermine Chef adjacency trap, and discourage a decisive execution that could hit Frank.
🧠
I want to point out the suspicious nature of Grace's claim shift. In Blood on the Clocktower, 'correcting' a claim because of a collision is often a sign of an evil player trying to find an open slot.
🧠
Create a D1 execution candidate away from Frank, look proactive, and remove/pressure a strong accuser. As evil nominator I won’t trigger Virgin.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I will wait to see how the town reacts to the nomination of David before deciding whether to vote. Since I am the Recluse and my neighbors are Bob and David, Eve's Chef '1' could easily be me registering as evil next to David or Bob. Grace's nomination of David is a good way to get information, but I don't want to rush to execute him without more discussion.
🧠
Defend myself against Grace's nomination by reiterating the suspicious nature of her claim shift and revealing my role as Soldier to show that executing me is a waste of a day.
🧠
I will wait to see how the group reacts to David's Soldier claim and the voting progress before deciding whether to support the execution or use my Slayer shot.
🧠
I will wait to see how the group reacts to David's Soldier claim and Grace's nomination before deciding whether to use my vote.
🧠
I will wait to see if Alice votes for David before deciding whether to vote, as my Butler ability restricts my voting to only when my chosen master (Alice) votes.
🧠
I will wait to see how the group reacts to David's Soldier claim and Grace's nomination before committing my vote.
🧠
I want David executed to remove pressure on me and keep the town focused on Outsider-count/claim-confusion rather than hunting Frank. Voting also sells that my nomination was sincere.
🧠
Support Grace’s D1 pressure and try to secure an early misexecution on a likely-good player, strengthening evil credibility and reducing town info.
🧠
I am waiting to see if more votes are cast for David before deciding whether to use my vote, as I want to observe the group's reaction to his Soldier claim and Grace's nomination.
🧠
Get the town to execute David D1 to remove pressure from Frank and keep the Outsider/Baron narrative dominant, while framing it as a reasonable behavioral test.
🧠
Get enough votes to put David on block and gather alignment data; keep focus off me/Grace by making this a ‘D1 info test’ and casting doubt on David’s Soldier claim.
🧠
I am choosing not to vote for David because my master, Alice, has not voted. As the Butler, I must follow her lead to remain consistent with my role claim and ability.
🧠
I want to see if the town reaches the 4-vote threshold for David without my help, as I am still evaluating the Baron/Outsider situation.
🧠
I need to defend myself against the nomination and highlight the suspicious behavior of Grace. Since I am the Soldier, my execution is a waste of a day for the good team, and I want to make sure the group understands that Grace's shifting claims are a stronger lead.
🧠
I want to express my skepticism about Grace's claim shift while acknowledging David's point, without committing to a vote yet. I need more information before using my Slayer shot or supporting an execution.
🧠
I want to publicly state why I am not voting for David and highlight the suspicion on Grace's claim shift, which aligns with my Chef '1' info if Grace and Frank (my neighbor) are the evil pair.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (2/4).
🧠
I want to keep the pressure on Grace's suspicious claim shift while acknowledging David's Soldier claim, pushing for more information from the group before the day ends.
🧠
I want to keep the pressure on Grace regarding her inconsistent claims while also acknowledging that David's Soldier claim is a common evil bluff. I'm trying to provoke more information or a slip-up from either of them before the day ends.
🧠
Reduce heat on me, keep Frank safe, redirect town into non-lethal info gathering and suspicion on David/Heidi, avoid any push onto Frank.
🧠
I want to keep the pressure on Grace regarding her claim shift while also acknowledging that David's Soldier claim is a common bluff. This keeps the conversation focused on the most suspicious behavior of the day.
🧠
I want to reinforce the suspicion on Grace's claim shift while acknowledging David's Soldier claim as a potential bluff. This keeps the focus on the Outsider count and the Baron possibility.
🧠
I want to reinforce the suspicion on Grace's claim shift while maintaining my own Soldier claim. I need to keep the focus on the mechanical inconsistency of 'floating' a role.
🧠
I need to clarify my Butler choice to explain my lack of voting and push for more information from Frank to verify the Outsider count. I also want to keep the pressure on Grace's suspicious claim shift.
🧠
Reinforce my Librarian story, validate Butler constraint to excuse votes, and redirect suspicion onto David while keeping Grace unexecuted and town divided.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Frank is a confirmed Librarian who has provided useful information (Charlie/Heidi as Recluse). Protecting him ensures our primary source of confirmed information survives to help solve the Baron/Outsider count puzzle.
📜
Storyteller
Bob
You chose to protect Frank.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is my neighbor and a high-impact info/protection candidate plus a persuasive pusher. Removing her reduces chances I’m mechanically cornered and lets the Grace-vs-town suspicion stew.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Frank
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master again for tomorrow. She has been vocal and active in the discussion, and her logic regarding Grace's claim shift aligns with my own observations. By sticking with Alice, I maintain consistency and can continue to observe her voting patterns to gauge her alignment.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with Frank to keep his Librarian bluff coherent, exploit Outsider-count logic, and line up a Day2 execution on a safe non-demon target (preferably David) while discouraging a Saint test.
🧠
Coordinate with Grace to steer day2 execution onto David or Bob, preserving my Librarian credibility and keeping Grace alive under Saint shield.
🧠
Confirm my role to the Librarian who pinged me and gather his thoughts on the current game state, specifically the Outsider count and Grace's suspicious behavior.
🧠
I want to build a private alliance with Alice, who seemed sensible on Day 1, and get her thoughts on the current board state, specifically the Chef info and Grace's suspicious behavior.
🧠
I want to maintain my relationship with my 'master' Alice and share my thoughts on the current game state, specifically the Chef's '1' and Grace's suspicious claim.
🧠
I want to establish a private alliance with Frank, who I've been protecting, and share my role to build trust. I also want to get his take on the Outsider situation to narrow down the Demon/Minion candidates.
🧠
I want to build trust with David (Soldier claim) and compare notes on the Chef 1 ping and Grace's suspicious behavior.
🧠
I want to share my perspective as a confirmed good player (since I died at night) with Frank, who seems to be leading the information gathering. I also want to highlight the Baron possibility due to the high number of outsider claims.
🧠
Lock in Bob/Charlie trust in my Librarian frame, steer suspicion onto David (and away from Grace), and set up a clean Day2 nomination target that isn’t my minion.
🧠
I want to share my deduction regarding the Chef's '1' with Alice to see if she agrees and to build trust. I'm highlighting Bob as a potential suspect based on the Chef's info while keeping the focus on Grace's suspicious behavior.
🧠
I want to establish a line of communication with Frank, who has been active and claimed a role (Librarian). Since I am dead, I am confirmed good to myself, and my Night 0 info (Chef 1) is highly reliable. I need to see where Frank's head is at regarding the Baron world and David.
🧠
I want to share my thoughts with David and see if he has any more information or suspicions about Bob, who has been quiet. I also want to reinforce our shared suspicion of Grace.
🧠
I want to coordinate with Frank, who I've been protecting and who seems to have solid info, to narrow down our execution target for today. David's 'Soldier' claim is a common Demon bluff, and Frank already expressed suspicion there.
🧠
Coordinate with Demon on optimal N2 kill to preserve Frank and keep Outsider-count narrative; remove strongest coordinator/accuser while keeping my Saint bluff viable.
🧠
I want to check in with my 'master' Alice to see what David is telling her and to get her take on the current Outsider count, which is the biggest mechanical mystery right now.
🧠
I want to probe Frank's thoughts on Alice and David, as they are whispering a lot. I also want to see if he thinks Alice could be the Baron in a world where David is the Demon.
🧠
I need to pressure Alice for information because she is my voting master and is communicating heavily with David, who is a Soldier claim (often a safe Demon/Minion bluff). I also want to test her reaction to the Baron theory.
🧠
Steer town to execute David (good mis-exec or remove loud accuser), keep Grace safe via Saint-risk, and seed Alice as alternative target while maintaining my Librarian credibility.
🧠
I want to coordinate with Frank and Charlie to target David, while also flagging Alice's suspicious behavior. Since I'm the Monk and have been protecting Frank, I trust his Librarian info and want to build a solid voting block.
🧠
I need to get Frank's attention and find out what the consensus is among the living players, especially since he's central to many conversations. My '1' pair info is crucial for narrowing down the evil team.
🧠
I want to pressure Alice to take a public stance on David's suspicious Soldier claim while keeping my alliance with Frank and Bob active.
🧠
I want to gather more information from Alice about her private conversations with Heidi and share my suspicions about Bob and Frank's high volume of whispering to see if she has any insights.
🧠
Recruit Bob as a public advocate for 'don’t exec Saint' and aim the town at David; also probe Bob’s reads for who is organizing votes.
🧠
I need to maintain my relationship with Heidi (my 'Butler') while gathering her perspective on the other players, specifically Frank and the potential Baron/Demon candidates.
🧠
I have already reached out to Alice, Frank, and Bob to get Alice's stance on David. I need to wait for her response or for others to react to the group whisper before taking further action.
🧠
I want to build trust with Alice (my master) and share my thoughts on the game state, specifically focusing on the Baron possibility and my suspicions of David and Grace.
🧠
I want to share Heidi's perspective with David to see how he reacts and to build a more cohesive picture of the game state, specifically focusing on the Baron theory and the suspicion on Grace and Bob.
🧠
I want to solidify the theory that Grace is the Baron and Bob is the Demon with Alice, while also acknowledging Frank's role as the information hub.
🧠
I need to break into the Alice/David/Heidi whisper circle to see what they are planning and to share my confirmed info. Alice seems to be a central hub for them.
🧠
Steer town toward a safe mis-execution (David) and force Alice to take a public stance, creating either a scapegoat (David) or a secondary target (Alice) while keeping Grace (minion) off the block.
🧠
Undermine David, influence Alice's voting so Heidi is constrained by Butler, and set up a Day2 execution target away from Frank/me.
🧠
I want to confirm my alliance with Grace against David while also gauging her opinion on Alice, who has been very secretive. This helps build a consensus for the upcoming nomination phase.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to re-emphasize my Chef information and the likelihood of a Baron game to the group now that nominations are open. I also want to pressure Alice to share information since she's been whispering a lot.
🧠
I want to focus the town's attention on the Chef '1' information and the Outsider count to narrow down the evil pair, while also nudging Alice to share her private info from David.
🧠
I want to share the information I've gathered from David and Heidi while also questioning Frank's aggressive stance on David. This helps to see how others react to the Bob/Grace/David suspicion triangle.
🧠
I want to publicly reinforce my Soldier claim and shift the focus onto Bob and Grace, who I suspect are the Demon/Minion pair. By pointing out the logic of the Chef '1' and the Baron world, I can narrow the field.
🧠
I need to counter David's accusation and reveal my role to the group to establish my goodness and explain my silence. By claiming Monk and outing my protection of Frank, I provide a mechanical reason for Frank's survival and put the pressure back on David's suspicious Soldier claim.
🧠
Get an execution away from Grace, create a clear David vs Bob fork, and either remove a dangerous accuser (if David good) or luck into hitting evil.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am waiting to see if my master, Alice, votes for David before I decide whether to cast my vote, as per my Butler restriction.
🧠
I need to defend myself against the nomination and redirect suspicion back to the more likely evil candidates (Bob and Grace) while emphasizing that executing a Soldier is a tactical error for the good team.
🧠
Vote to execute David to eliminate a strong anti-me voice and keep town focused away from Frank; also reinforces the ‘test the Soldier’ narrative.
🧠
I am voting for David's execution because his 'Soldier' claim is a common Demon bluff to avoid being executed, and Frank's nomination aligns with my suspicion that David is the Demon or a Minion. Given the Chef '1' ping and Charlie's Recluse claim, David is a high-probability evil candidate.
🧠
Add my vote to try to secure David’s execution; if he’s good it’s a clean mis-exec that advances evil win, and if not, I can later argue I tested his claim.
🧠
I am choosing not to vote for David's execution at this moment to observe the group's reaction and because I am not yet convinced he is the Demon.
🧠
I am voting for David to reach the execution threshold. As the Recluse, I may have caused the Chef's '1' read if I registered as evil, making my neighbor David a strong suspect. Frank and Bob (Monk) are pushing this, and I trust their logic over David's defensive Soldier claim.
🧠
I am using my ghost vote to help execute David. His aggressive defense and the conflict between his Soldier claim and Bob's Monk claim make him a high-priority target. In a Chef '1' world with a likely Baron (due to 3 Outsider claims), David being evil fits the pattern if he's adjacent to another evil player (like Charlie the Recluse registering as evil, or Alice/Frank). Executing a 'Soldier' claim is a safe way to test for a Demon bluff without losing a powerful active role.
🧠
I am waiting to see if my master, Alice, votes for David before I can legally cast my own vote as the Butler.
🧠
I have already raised my hand to vote for David. I will now wait for the voting process to conclude or for others to react.
🧠
Lock in votes and frame David as best execution regardless; keep Alice/Heidi from abstaining so we secure the kill and maintain town momentum off Grace.
🧠
I have already raised my hand to vote for David. I am waiting for the Storyteller to finalize the vote count. Alice and Heidi are the remaining potential voters. Frank's argument for testing David's claim is solid, and I want to see if we can get enough votes to put him on the block.
🧠
I need to prevent my own execution by highlighting the strategic error of executing a Soldier claim when other more suspicious or verifiable claims exist.
🧠
Push Alice/Heidi to add votes so David likely dies, burning a day and building my credibility as a cautious Saint who supported a 'test'.
🧠
I want to prevent the execution of a potential Soldier (David) and instead pressure the group to consider other targets or wait for more information, as a Soldier execution provides no mechanical confirmation without an Undertaker.
🧠
I want to persuade Alice and Heidi to vote for David by emphasizing the need for information and the likelihood of David being a Demon bluffing as Soldier, especially given my Chef '1' result.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Keep the execution on David by discouraging new nominations and framing any counter-nom as stalling; lightly pressure Alice/Heidi without exposing Grace.
🧠
I want to solidify the current vote on David and discourage any last-minute chaotic nominations that might split the good team's focus, while also checking if Alice has any final mechanical objections.
🧠
I want to signal that I am not using my Slayer shot yet and am willing to let the David execution proceed to gain information, while keeping my ability as a backup.
🧠
Keep David as the only viable execution, stop late counter-noms, and set up tomorrow’s narrative to suspect Bob/Alice rather than Frank.
🧠
I want to confirm my role as Butler by publicly stating I am following Alice's lead, while also acknowledging the current game state where David is likely to be executed.
🧠
To reinforce the current consensus and encourage the town to move to the night phase, as the current nomination on David is a strong lead based on my Chef information and the overall game state.
🧠
Since I am on the block with 5 votes and nominations are closing, I need to make a final defensive statement to frame the narrative for tomorrow. If I am executed and the game continues, the town will know I was likely telling the truth (or at least not the Demon), which puts pressure on Bob's Monk claim.
🧠
I am waiting for the nomination phase to end since there is a strong consensus (5 votes) on David, and I want to see the outcome of his execution to verify my Monk claim and Eve's Chef info.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Frank because he is a confirmed Librarian (Townsfolk) who has provided key information about the Recluse. As a high-value target for the Demon, keeping him alive is the best way to preserve good information and prove my utility as the Monk. David's execution will provide Undertaker info tomorrow, and Frank's survival will help us piece together the '1' pair from Eve's Chef ping.
📜
Storyteller
Bob
You chose to protect Frank.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the biggest immediate execution-ending threat (Slayer/strong town leader) while Bob likely protects me; keep suspicion off Grace and preserve control of Day 3.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Frank
You chose to kill Alice.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Frank as my master for tomorrow. Alice is dead, so I need a new living player to follow. Frank has been proactive, provided Librarian info that included me, and seems to be leading the town's logic effectively. Following him allows me to vote with a trusted information source.
📜
Storyteller
Heidi
You chose Frank to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I want to confirm my utility to Frank (who I've been protecting) and coordinate our next move now that Alice is dead. Alice's death suggests she wasn't the Demon, and my protection on Frank might be why he's still alive.
🧠
I want to check in with Grace to see her current perspective, especially since she's a fellow Outsider claim (Saint) and we need to coordinate. Alice's death is a blow to the good team.
🧠
Since I am dead and can no longer use my Slayer ability, I need to gather information from the living players to help the good team identify the Demon. I'm questioning the key players involved in the previous day's conflicts and claims.
🧠
Deflect suspicion from Frank by seeding doubt about Bob’s Monk story and by keeping Outsider-count/drunk-poison narratives alive. Encourage town to execute a good player next.
🧠
Since I am dead and Alice (the Slayer) died at night, I want to point out that Bob's Monk claim is unproven and suspicious. I want to coordinate with the remaining players to find the Demon.
🧠
I want to engage with the group David addressed to discuss the implications of Alice's death and the validity of Bob's Monk claim, while also keeping the focus on Grace's suspicious claim swap.
🧠
Gain Bob’s trust and direct today’s nomination toward Heidi/Charlie, away from me/Grace; keep my story flexible while sounding mechanically grounded.
🧠
I need to gather information from the key living players (Frank and Bob) to understand the Night 3 state, especially since Alice (a potential Slayer) is dead and Heidi (Butler) has lost her master.
🧠
I want to consolidate the suspicion on Bob while also checking if Frank is being manipulated or is part of an evil pair with Bob. I'm highlighting the logic that Alice's death doesn't clear Bob.
🧠
I want to push the conversation towards identifying the Demon (potentially Bob) or the Minion (potentially Grace) to narrow down our execution targets for the day, while also checking in with Frank about his private conversation with Bob.
🧠
I need to gather the information being shared in the other private chats to see if there's a consensus forming or if the evil team is successfully dividing us. I'm also questioning Grace's aggressive stance against Bob to see how she justifies it as a Saint.
🧠
Keep Bob allied/uncertain while steering day’s execution onto Charlie or Heidi (high-confusion claims) instead of me/Grace, and set up a plausible info narrative (FT pings) to justify it.
🧠
I am dead and have used my ghost vote, so my role now is to facilitate information sharing and keep the living players focused on the Chef '1' logic. I need to know if Bob's Monk claim held up (who he protected) and if Frank has any new insights.
🧠
I want to coordinate with Frank and Eve to focus our suspicions on the Outsider cluster (Charlie/Heidi), while maintaining my protection of Frank to prove my role and keep a key town leader alive.
🧠
I want to coordinate with the players I suspect are good (Frank, Charlie, Heidi) to pressure Bob. Since I am the dead Soldier, my death by execution didn't prove Bob's Monk claim, and Alice's death suggests the Demon is targeting power roles.
🧠
Answer Alice/Charlie, reinforce my earlier Bob push, and steer day-3 nomination/votes away from Frank while sounding like a cautious Saint.
🧠
Coordinate with Grace so our stories/votes align: keep Saint shield up, amplify suspicion on Charlie/Heidi, and prep for endgame (possible self-pass later).
🧠
I want to solidify the plan to target Charlie (the Recluse claim) while maintaining my alliance with Frank and Eve. By confirming my protection target (Frank) and encouraging Frank to use his 'soft-claim' to pressure Charlie, I'm trying to force a reveal or an execution on a suspicious player.
🧠
I want to coordinate with the group to pressure Bob for his Night 2 target and see if his story holds up, while also checking if Frank is being manipulated.
🧠
I want to pressure Frank (my master) and the others to get Bob to speak publicly. Since I'm the Butler and Frank is my master, I need to stay close to him to ensure my vote counts if we decide to move on Bob.
🧠
I want to coordinate with the players I suspect are good (Frank, Charlie, Heidi) to pressure Bob into revealing his Night 2 target. Since I am the dead Soldier, Bob's Monk claim on Frank is the primary point of contention. If Bob is the Demon, Alice's death makes sense as she was the Slayer.
🧠
I need to bridge the gap between the two main private chat groups to see if there's a consensus forming or if the evil team is successfully dividing us. Grace is pushing for Bob, and I want to see if the other group (Frank/Charlie/Heidi/David) agrees or has a different lead.
🧠
I need to clarify how my Chef '1' information applies to the current board state, especially with the Recluse claim in play, to help Bob and Frank narrow down the evil pair.
🧠
Realign my earlier Bob-suspicion into an Outsider-cluster push so town executes Charlie/Heidi instead of Frank. Maintain consistency by citing new day state + need for mechanical clarity.
🧠
I want to see if Grace is willing to share what Bob is telling her, while also addressing her suggestion to execute me. As the Recluse, my execution is relatively safe for the team (not a Saint), but it doesn't provide much mechanical info without an Undertaker.
🧠
I want to align with the group and specifically my 'master' Frank to see if we should publicly pressure Bob. Bob's silence and the death of Alice (the Slayer) make him a prime suspect.
🧠
I want to clarify the Chef's '1' ping logic with Eve and Frank while reinforcing my plan to protect Frank and target Charlie.
🧠
I need to clarify how my Chef '1' interacts with the Recluse claim and see if Frank has any Night 2 information to share, while also confirming Bob's protection target.
🧠
Coordinate with Bob/Eve to unify push onto Charlie, leveraging my FT bluff + Chef=1 confusion, and keep town away from Grace (minion) and me.
🧠
Answer Charlie, reinforce distrust of Bob while steering toward executing Charlie/Heidi instead of Frank, buying Demon time and keeping my Saint bluff intact.
🧠
I want to gauge Frank's trust in Bob and see if the group is ready to pivot towards Bob or if they still suspect Grace. Since I'm dead, I need to coordinate the living players' votes.
🧠
I want to gather information from Frank about Bob's private claims and coordinate a push against Bob or Grace, who are my primary suspects. As a dead Soldier, my goal is to guide the living players using the logic that my death (execution) didn't end the game, and Alice's night death points away from me being the Demon.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to signal to the group that there is a coordinated plan to execute Charlie, building on the private conversations with Frank and Eve. This helps focus the town's attention and sets the stage for a nomination.
🧠
Publicly back the Charlie execution to align with the current momentum, keep suspicion off Frank (our Imp), and prevent a Bob push from gaining traction.
🧠
I need to defend myself against the sudden push from Bob and Grace. They are trying to frame my execution as 'clearing up information', but as a Recluse, my death provides very little mechanical certainty. I want to shift the focus back to Bob's failed Monk claim and the suspicious coordination between him and Grace.
🧠
I want to challenge the sudden pivot from Bob and Grace towards Charlie. As a dead Slayer, I need to highlight the suspicious nature of this shift and Bob's failure to protect me, while also checking Frank's stance since he's been central to Bob's claims.
🧠
I want to challenge the sudden pivot by Bob and Grace towards Charlie. As the Butler, I need to ensure the good team doesn't waste an execution on an Outsider (Charlie) when Bob's Monk claim is highly suspect after the Slayer (Alice) died.
🧠
I want to pressure Bob and Frank to provide more concrete reasoning for targeting Charlie, while also acknowledging the possibility that my Chef '1' ping involves the Recluse. This keeps the conversation focused on mechanical possibilities and forces the potential evil players to justify their pivot.
🧠
I need to point out the suspicious behavior of Bob and Grace to prevent the town from executing Charlie, who is a confirmed Outsider, and instead focus on the likely Demon (Bob) or Minion (Grace).
🧠
Get Charlie on the block as the ‘clean’ test, reinforce my FT-style suspicion on Charlie/Heidi, and keep Saint (Grace) unexecuted while town burns a day.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Frank's nomination by pointing out the logical inconsistency of executing a confirmed Outsider (by his own Librarian claim) when there are more suspicious targets like Bob (failed Monk) and Grace (suspicious pivot).
🧠
I want to discourage the town from executing Charlie, who is a confirmed Outsider (Recluse) by Frank's own Librarian info, and instead focus on the suspicious behavior of Bob and Grace.
🧠
Secure Charlie execution as low-risk, low-info kill that protects Frank and keeps town arguing about Monk/Outsiders instead of hunting the Demon.
🧠
Secure Charlie on the block today; my vote helps reach threshold and keeps pressure off Grace (minion) while framing this as a clean mechanical test.
🧠
I want to discourage the town from executing Charlie, who is a confirmed Outsider (Recluse) by Frank's own Librarian claim. I believe Bob (Monk claim) and Grace (Saint claim) are coordinating to execute an easy target to avoid suspicion after my death as the Slayer.
🧠
I am voting for Charlie because my master, Frank, has voted for him. As the Butler, I must follow my master's lead to remain consistent with my role's restriction, even though I have personal suspicions about the pivot.
🧠
I want to express my concern about the sudden pivot to Charlie, especially since Frank previously confirmed him as the Recluse. I want to highlight the failure of Bob's Monk claim and the suspicious coordination between Bob and Grace.
🧠
I am voting for Charlie to confirm the Chef's '1' ping and resolve the Outsider cluster, which helps narrow down the Demon's location.
🧠
I need to highlight the inconsistency in the current voting block. Frank (Librarian) is voting for his own ping (Charlie), and Bob (Monk) is voting for an Outsider after failing to protect the Slayer. Since I'm dead and have no vote, my only power is social influence to make the living reconsider before the Storyteller hammers the execution.
🧠
I need to point out the logical inconsistency of my execution to prevent it, specifically targeting Heidi's vote and Frank's Librarian claim.
🧠
I want to discourage the town from executing Charlie, who is a confirmed Outsider (Recluse), and instead focus on Bob, whose Monk claim is highly suspicious after the Slayer (Alice) died at night. I am also questioning the motivations of Frank and Heidi for joining this vote.
🧠
Keep majority locked on Charlie, defuse “but you confirmed him” attack, and preserve Bob/Grace credibility while I survive to night-kill the remaining threat.
🧠
Lock in Charlie execution (good for evil), justify why it’s not wasted, and keep attention on Outsider-count/claim inconsistencies rather than Frank being Demon.
🧠
I want to maintain the vote on Charlie to resolve the Outsider/Chef information and defend my Monk claim by explaining my protection choice.
🧠
Explain my vote as the Butler following Frank's lead, maintaining my role claim and justifying my current action in the voting process.
🧠
I need to point out the flaw in Heidi's logic and the danger of Frank's sudden backtrack on his Librarian claim. By highlighting that Bob and Grace are manipulating the vote, I hope to sow enough doubt to prevent the execution of a likely Good player (Charlie) and refocus on the suspicious Bob/Grace duo.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to highlight the inconsistency in Frank's claim and the suspicious coordination between Bob and Grace to execute a likely Outsider (Charlie) while ignoring the failed Monk claim.
🧠
Defend keeping Charlie on block and neutralize ghost pressure on Frank; keep town focused on outsider cluster and away from Frank as Demon.
🧠
I need to point out the logical fallacy in Grace's argument and highlight Frank's suspicious behavior regarding his Librarian claim to sow doubt about the current execution.
🧠
I need to highlight the inconsistency in Frank's claims and the suspicious coordination between Bob and Grace to ensure the living players reconsider their trust in them for the next day.
🧠
I need to highlight the inconsistency in Frank's Librarian claim and the futility of executing a Recluse for 'info' to try and shift the town's focus back to Bob or Grace before nominations close.
🧠
Hold the block on Charlie, reframe ‘backpedal’ as consistent uncertainty, and set up tomorrow’s targets (Bob N2 protect, Grace Saint risk) without giving openings to pivot onto me.
🧠
I want to reinforce the logic for executing Charlie to ensure the vote holds and to deflect the suspicion being cast on me by the dead players.
🧠
Support the current nomination of Charlie to progress the game and maintain my cover as a compliant Butler following Frank.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Frank for the third night in a row. He is the most vocal leader of the good team and has been the primary target of suspicion from the dead players (Alice, David, Eve). If he is good, the Demon will likely want to kill him to remove his influence and 'prove' the suspicions against him. By keeping him alive, I maintain a consistent protection pattern and keep a key player in the game. Protecting myself is not an option, and Grace/Heidi are less likely targets for the Demon tonight compared to Frank.
📜
Storyteller
Bob
You chose to protect Frank.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
With 4 alive, killing Bob guarantees 3 alive with 2 evil votes (me+Grace). It removes the Monk claim that could create credible worlds and leaves Heidi as an easy final-day execute.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Frank
You chose to kill Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Frank as my master again to maintain consistency and because he is currently the primary source of information and leadership for the remaining players. Following him allows me to participate in votes that he initiates or supports, which is crucial given the small number of alive players.
📜
Storyteller
Heidi
You chose Frank to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I am dead, but I need to facilitate the discussion between the final three survivors to ensure they execute the Demon. I'm starting by summarizing the situation and asking for their thoughts.
🧠
I need to pressure the remaining players to reveal their true roles and intentions, especially since Bob (a primary suspect) is now dead, potentially indicating a starpass or a successful Demon kill on a non-protected target.
🧠
I am dead and it is the final day (3 alive). I need to pressure the survivors to reveal their full info and look for contradictions. Since I am the Recluse, I know there's at least one Outsider. If there are 3 (Me, Grace, Heidi), a Baron is likely. I need to see if Frank's Librarian info matches this.
🧠
As a dead Monk who protected Frank, I need to re-establish my credibility and get the final living players to share their definitive info for the final day. My death might prove I'm not the Demon, which helps my team trust my previous actions.
🧠
Coordinate with Grace/Heidi to steer the final execution onto Grace (or anyone but me), using my Librarian bluff + Saint uncertainty, and prevent a Frank execution.
🧠
As a dead Chef with a '1' info, I need to remind the living players that the evil pair is adjacent. With Bob dead, the remaining living players (Frank, Grace, Heidi) are all neighbors. This makes them the prime suspects for the evil pair.
🧠
Lock in a non-Frank execution by getting Heidi publicly committed to voting me (or any non-Frank), using my ‘shaky Saint’ narrative and her Butler-vote pressure.
🧠
I need to challenge Grace's suggestion to execute her, as it's a 'lose' condition if she's the Saint, and I need to press Frank for his specific Librarian info to see if it's consistent.
🧠
As a dead Chef with a '1' result, I need to pressure the final three to reveal contradictions. Since Bob (Monk) is dead, the Demon is likely among the survivors. My '1' implies the Demon and Minion are neighbors. I'm highlighting the adjacency to force them to look at each other.
🧠
As a dead Recluse, my goal is to force the remaining players to reveal their mechanical information to find the Demon. Frank's Librarian claim is the key to identifying the Outsider count and potential evil players.
🧠
I need to get the remaining alive players to talk and reveal their current stances. Since I am dead, I can't nominate, but I can influence the living. I'm checking if they still stand by their claims and who they suspect.
🧠
Coordinate with Grace to hard-push Heidi’s execution while treating Saint as too risky to test; avoid no-exec Mayor loss and close the game now.
🧠
As a dead player on the final day, I need to pressure the living players to reveal their final information and force a decision. Since I protected Frank every night and then died, my death is a strong signal that either I was a threat to the Demon or I'm being framed. I need to know if Frank's Librarian info has changed or if Grace is still sticking to her Saint claim.
🧠
I need to clarify the conflicting information from Frank and Grace. Frank's Librarian info seems to have shifted, and Grace's willingness to be executed as a Saint is a massive red flag. I need to point this out to see their reactions before nominations.
🧠
I need to pressure the remaining alive players to reveal their true roles and logic, specifically targeting the inconsistencies in Grace's Saint claim and Frank's shifting Librarian claim, to help the good team identify the Demon before the final vote.
🧠
Deflect execution from Frank and secure a final-day execution that leaves Frank alive with 2 players, instantly winning for evil.
🧠
Lock in a consistent Librarian story, exploit the ‘Saint is auto-loss’ fear, and drive Heidi’s execution as the only ‘safe’ play, avoiding no-exec Mayor risk.
🧠
Get myself executed today by removing the ‘Saint auto-loss’ fear. If Heidi executes me, either good wins (if they think I’m Demon) or evil wins (if I’m Minion with Demon alive).
🧠
I need to pin Frank down on his inconsistent Librarian info and question Grace's sudden retraction of her Saint claim, as both are highly suspicious behaviors in the final three.
🧠
I need to force the three living players to commit to their roles and suspicions. As a dead Soldier, I can't nominate, but I can influence the living. I'm highlighting the roles they've claimed to see if anyone pivots or if the math (Baron/Outsiders) still holds.
🧠
I am dead and it is the final day (3 alive). I need to force the Librarian (Frank) to reveal his N1 info to identify the Demon between Grace and Heidi, or catch Frank in a lie. Since I am the Recluse, I am a valid target for Librarian info.
🧠
I need to pressure the remaining alive players to reveal their true roles and intentions, specifically targeting the inconsistencies in Grace's and Frank's claims, to help the good team identify the Demon before the final vote.
🧠
I need to force the remaining players to address the Chef 1 information and the adjacency of the evil pair, especially since Bob (who was a key player) is now dead.
🧠
I need to break the silence of the living players and force them to share their final thoughts before the nomination phase. As the most recently deceased player, my death is a key piece of information.
🧠
I am dead and have no vote, so my only power is persuasion. I need to force the three survivors to reveal their true roles and logic to find the Demon. My Chef 1 is a hard mechanical constraint they must account for.
🧠
To force the three remaining players to commit to a stance and defend their claims. As a dead player, my role is to facilitate the discussion and ensure the good team uses their votes wisely in this final 3-player scenario.
🧠
I need to get the living players to talk to me and share their final information. Since it's the final day (3 alive), we must execute the Demon today or we lose. I'm trying to re-establish my Monk claim and see if Frank's Librarian info or Grace's Saint claim holds up under pressure.
🧠
I need to pressure the remaining alive players, specifically Heidi, to reveal their true intentions and help the ghosts coordinate their final votes. Grace and Frank are the primary suspects.
🧠
I have already asked the critical question to the three survivors (Frank, Grace, Heidi) regarding Frank's Librarian information. Since I am dead and cannot nominate, I must wait for them to respond to my whisper or speak publicly so I can evaluate their claims and decide how to use my ghost vote. The ghosts are also whispering, so I need to see if any consensus or counter-claims emerge.
🧠
Lock Heidi into executing me as the ‘safe’ choice, while giving Frank cover to agree. Avoid a no-exec Mayor win and prevent any momentum onto Frank.
🧠
Lock in Grace execution as the agreed 'safe' line; with Grace dead, game ends at 2 alive and I win. Keep Heidi focused on Mayor/no-exec fear and Grace’s retraction.
🧠
Confirm the plan to execute Grace to both Frank and Grace, ensuring coordination for the final vote while acknowledging my Butler restriction.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To prompt the final three survivors to share their final thoughts and claims before nominations start, while reminding them of the high stakes and my history of protecting Frank.
🧠
I need to remind the living players of my Chef information and the mathematical reality of the final day to pressure the evil team and guide the good players toward a correct execution.
🧠
Nominate Grace to align with current consensus, avoid heat on me, and guarantee endgame win even if Grace is my minion sacrifice.
📜
Storyteller
Voting starts now for Grace. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to caution the group about the Saint claim. While Grace might be lying, executing a Saint is an instant loss. I want to highlight the risk and see how Heidi reacts, as she holds the deciding vote.
🧠
Secure my own execution to guarantee a successful day and move to final 2 where Frank can kill and win; avoid any chance of no-execution or Heidi balking.
🧠
I am voting for Grace because she is the most likely Demon candidate in a Baron game with three Outsider claims. Frank's nomination of her, combined with her own willingness to be executed (despite claiming Saint earlier), suggests she is either the Demon or a Minion trying to end the game. Given Eve's Chef '1' and the seating (Frank-Grace-Heidi), if Bob was good, the evil pair is likely Grace and one of her neighbors. Executing Grace is our best shot at hitting the Demon today.
🧠
Lock in the Grace execution to reach final 2 with the Demon alive and maintain consistency with my public stance.
🧠
I want to caution the group about the potential Baron setup. If a Baron is in play, we only have 3 Townsfolk, and since Alice, Eve, and I (David) are all Townsfolk, Bob's Monk claim suggests he was the Drunk. This would mean Charlie, Grace, and Heidi are all legitimate Outsiders, making Grace the actual Saint. Executing her would be an immediate loss.
🧠
I am voting for Grace because she retracted her Saint claim, making her the most suspicious player and a safe execution target to avoid an automatic loss. Since Frank (my master) is voting, I am also eligible to vote.
🧠
I am voting for Grace because she is the most suspicious player remaining and has retracted her Saint claim, which was the only thing preventing her execution. As a dead player, I must use my ghost vote strategically on the final day to ensure we execute the Demon. Frank's nomination of Grace, combined with her own willingness to be executed, suggests she is either the Demon or a Minion trying to end the game. Given the Chef 1 ping and the current player count, Grace is the most logical target.
🧠
I am voting for Grace because the game is in the final three (Frank, Grace, Heidi), and Grace has been the most inconsistent player throughout. Frank's nomination of Grace, combined with her own retraction of the Saint claim, suggests she is either the Demon or a Minion (Baron) who was bluffing Saint to survive. If she is the Demon, we win. If she is the Saint, we lose, but her behavior (switching from Butler to Saint and then retracting it) makes her the most logical execution target to end the game. Given the Chef '1' ping and the high number of Outsider claims, a Baron is likely in play, and Grace fits the profile of an evil player perfectly.
🧠
I have already raised my hand to vote for Grace, and the vote is currently in progress with enough votes to pass. I will wait to see if the execution proceeds or if any new information comes to light before the phase ends.
🧠
I need to highlight the extreme risk of executing a Saint claim on the final day, especially since Frank is the one pushing it. If Frank is evil, he's trying to trigger the Saint's loss condition.
🧠
Lock in my execution by framing it as safest (no Saint, avoid Mayor no-exec). Keep hands raised and stop last-second doubt from flipping votes.
🧠
I want to pause the voting process and get more information from Heidi, who is the only one who hasn't voted yet. I'm also trying to point out the risk of executing Grace if she's the Saint.
🧠
I am confirming my vote for Grace to ensure an execution happens on the final day, following my master Frank's lead as the Butler.
🧠
I am voting for Grace because her retraction of the Saint claim makes her the most likely Demon candidate, and as a dead Soldier, my ghost vote is best used now to ensure an execution occurs on the final day.
🧠
Lock in Heidi’s follow and normalize executing Grace as the only safe line, dismiss Saint-risk as solved by retraction, and prevent last-second wavering.
🧠
I am keeping my hand raised to vote for Grace's execution. As a dead player, this is my final ghost vote. Frank's logic regarding the Chef's '1' and Grace's retraction of the Saint claim makes her the most likely Demon candidate in the final three. Executing her is our best chance to win, and failing to execute risks a Mayor win for the evil team if one of the survivors is the Mayor (though unlikely given the claims).
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Wait for the nomination phase to conclude and the execution to occur.
🧠
I want to highlight the risk of executing Grace if she is the Saint, while also questioning Frank's motives as the nominator. I'm also putting pressure on Heidi to consider the consequences of her vote.
🧠
I want to highlight the risk of executing Grace if she is the Saint, while also questioning Frank's motives and Heidi's perspective.
🧠
Secure the current block and prevent a counter-nomination on Frank; frame additional noms as reckless and push closing nominations immediately.
🧠
Support the current execution of Grace to reach a game resolution, as a no-execution on the final day is usually a loss for Good due to the Mayor or Demon parity.
🧠
Lock in Grace execution, discourage Heidi from any last-second counter-nomination, and keep the table focused on closing nominations.
🧠
To reinforce the current execution of Grace and prevent any last-minute chaos or counter-nominations that could lead to a no-execution scenario (which favors a potential Mayor Demon or simply wastes the day).
🧠
The vote on Grace is locked at 7, which is a majority of the 8 players (including ghosts). As a dead player who has already used their ghost vote, I have no mechanical way to influence the vote count or nominate. The conversation is currently focused on whether Grace is the Saint or the Demon, and the living players (Frank, Grace, Heidi) seem committed to closing nominations. My best course of action is to wait for the phase to end and see the result of the execution.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Two Players Left
Winner: Evil