Game Detail

Players

Alice (Librarian) Bob (Imp) Charlie (Spy) David (Washerwoman) Eve (Ravenkeeper) Frank (Butler) Grace (Fortune Teller) Heidi (Slayer)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil140,44814,677$0.0571
Good385,02677,208$1.7547

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Charlie. Your safe bluffs are: Virgin, Chef, Monk
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Heidi or Frank is the Slayer.
📜
Storyteller
Alice
Good evening Alice. You are the Librarian. Either David or Frank is the Butler.
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
N0 I want maximum value from a possible 'NO' by clearing two players early and creating a small suspect pool if 'YES'; Alice+Bob is a broad, low-assumption opening check.
📜
Storyteller
Grace
You chose Alice and Bob. You receive the answer: YES.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a likely-active voter so my Butler restriction rarely prevents me voting on crucial nominations, while keeping flexibility to change masters once claims start.
📜
Storyteller
Frank
You chose Alice to be your master.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Librarian (good), Alive - Bob: Imp (evil), Alive - Charlie: Spy (evil), Alive - David: Washerwoman (good), Alive - Eve: Ravenkeeper (good), Alive - Frank: Butler (good), Alive - Grace: Fortune Teller (good), Alive - Heidi: Slayer (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Get early private role/starting-info claims from my two neighbors and one extra player to create accountability, coordinate, and narrow Demon/Minion candidates.
🧠
Respond promptly to the whisper, build an early trust network, and set expectations about my Butler vote restriction so it doesn’t look like scum behavior later.
🧠
Privately anchor my N0 YES (Alice/Bob) with one trusted contact to start triangulating claims without alerting the possible Demon.
🧠
Confirm Grace’s FT info path and coordinate future checks while keeping my Slayer identity quiet, preserving a high-impact shot once we have a near-lock.
🧠
Privately give Eve my Librarian info so she can cross-check claims without outing the possible Butler in front of them, improving trust network and Outsider count deductions.
🧠
Share my starting info privately, reconcile Frank’s Butler claim vs my Slayer ping, and coordinate with Eve/Alice to verify Heidi and avoid outing the Slayer too early.
🧠
I need to coordinate with my Minion, Charlie, to ensure our stories align and we don't accidentally contradict each other. I'm choosing to claim Chef as my bluff.
🧠
Coordinate with the Demon (Bob) and establish our bluffs. I will claim Investigator to create false leads, while Bob claims Chef. This helps us control the narrative and sow discord among the town.
🧠
Confirm Heidi’s role/claims to validate the Librarian+Washerwoman chain and spot who is lying/poisoned before nominations. Also set up a safe coordination path for a potential Slayer shot.
🧠
Lock in a private info chain (WW→Slayer) without outing it publicly; prompt verification with Heidi and keep options open if WW is wrong/evil.
🧠
Get Frank’s claim/start info to cross-check my Alice+Bob YES without outing myself publicly; build a trusted info network before nominations.
🧠
Respond to Eve to confirm my Slayer claim (consistent with David), keep FT info secret, and gather more mechanical claims to narrow Demon before using my one-shot.
🧠
Cross-check the two overlapping starting-info pings (Frank appears in both). Early private confirmation can lock worlds & guide safe D1 nominations without outing to whole town.
🧠
Confirm whether Heidi will claim/act as Slayer and align with Eve on keeping it quiet; also start tracking Outsider count to detect Baron or poisoned WW.
🧠
I have already coordinated with my Minion, Charlie. I need to observe the town's behavior and wait for an opportunity to push my Chef bluff or sow discord without drawing too much attention to myself early on. I will wait for the next tick to see if any new info emerges.
🧠
I need to establish my cover as the Investigator and start sowing discord by accusing Frank, a good player, to create confusion. Alice is a good target to start with.
🧠
Answer Heidi’s questions, keep Slayer shot hidden, and set up mechanical checks (Butler vote restriction, Outsider count) while deciding how/when to reveal I’m Ravenkeeper.
🧠
Confirm my Butler claim privately, validate Alice’s Librarian info, and pull Grace’s Alice/Bob information to build day-1 execute candidates while keeping Slayer/outsider info mostly quiet.
🧠
Share my FT YES privately with Frank to align info webs (Alice Librarian/Butler), keep it non-public, and plan N1 checks to distinguish whether Alice/Bob is demon vs red herring.
🧠
Get Bob/Charlie claims fast before nominations and align Grace’s N1 FT plan; reduce worlds and avoid wasting Slayer shot or executing a Saint.
🧠
Give Charlie my Librarian info to calibrate his Investigator suspicion, extract his exact result for mechanical contradiction checks, and set up a reliable trust web before nominations.
🧠
Collect early claims to validate outsider count and Heidi/Frank, and coordinate keeping a real Slayer concealed while building a reliable nomination target for D1.
🧠
I need to maintain my cover as the Chef and provide a plausible N0 result (0 pairs) to Heidi while gathering info on her role. This keeps me integrated in the town's social circle without raising suspicion.
🧠
I need to maintain my cover as the Investigator and sow discord by accusing Frank (a good player) of being the Poisoner. This aligns with my strategy to frame good players and create confusion. Alice is the Librarian, so I need to keep her trust while lying.
🧠
Update the info web before nominations, coordinate a safe public plan, and set up mechanical checks (Frank vote restriction, outsider count) to catch lies without exposing Slayer/Ravenkeeper.
🧠
Coordinate privately so we can control voting (Butler constraint), protect key roles (FT/Slayer), and steer D1 conversation toward collecting confirmations before a risky execution.
🧠
Reply to Heidi/Bob/Charlie with enough coordination info (outsiders/claims) while keeping my Fortune Teller identity and Alice+Bob YES private, preserving future reads.
🧠
Reply to Bob with my true role and integrate Chef 0 into our deductions, while keeping Fortune Teller info secret and encouraging Bob to consider a public Chef reveal later.
🧠
Sync key mechanical conflicts before nominations: confirm Frank as Outsider via vote restriction, protect Heidi Slayer, and flag Charlie’s Investigator claim as inconsistent so town pressures correct target.
🧠
Pin Charlie down on exact Investigator info (two names + which minion) before noms. Either resolve a miscommunication or create mechanical reason to distrust/execute Charlie instead of Frank.
🧠
Coordinate with my Minion (Spy) to handle the Slayer threat and decide on a framing target.
🧠
I need to recover from my mistake of only naming one person for the Investigator role. By adding Grace to the mix, I create a plausible lie and deflect suspicion from myself while keeping the heat on Frank.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I need to clarify my Investigator claim to David and the group while maintaining the pressure on Frank and Grace, without drawing attention to myself or Bob. I want to avoid a Day 1 execution if possible to keep the Imp safe.
🧠
Publicly lock in my Librarian info and set up a mechanical Butler-vote test, while flagging the Investigator conflict without outing hidden roles.
🧠
Create a public vote to mechanically test Frank’s Butler restriction and force Charlie/Grace to lock in statements, without hard-committing to an execution yet.
🧠
Publicly confirm my Butler + voting restriction to create a mechanical test that clears me or catches a liar, and refocus suspicion on the inconsistent Investigator claim without forcing a risky D1 execution.
🧠
Publicly defend vs Poisoner suspicion, highlight mechanical conflict, and push a safe “test nomination” without execution so we reach N1 with minimal risk.
🧠
Lock in my role to stabilize the claim web, highlight the key contradiction (Charlie vs Butler web), and steer town toward a low-risk Butler vote test + no D1 execution unless votes clearly converge.
🧠
Advance day with a controlled nomination to mechanically test Butler + apply pressure on the main contradiction (Charlie vs Frank/Alice), without risking an accidental D1 execution.
🧠
I need to appear helpful and cooperative to avoid suspicion while supporting the plan to test the Butler mechanic, which keeps the focus off me and potentially creates confusion. I'm agreeing to the test nomination on my minion, Charlie, which is a safe play.
🧠
I need to deflect the nomination from myself. By suggesting Frank as the target, I maintain my Investigator bluff and put pressure on a good player, potentially causing confusion.
🧠
Run the agreed controlled vote-test on Charlie to mechanically confirm Frank’s Butler restriction and generate alignment pressure on Charlie without committing to a real D1 execution.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am the nominee, so I should not vote for myself. I will wait for the town to conduct their 'Butler test' and hope I survive the vote. My goal is to stay alive to continue gathering info as the Spy.
🧠
Raise hand to execute the agreed controlled Butler-test: generate mechanical confirmation of Frank’s vote restriction and create a clear record for later days.
🧠
Preserve the controlled Butler vote test by not adding extra votes; get clean mechanical info on Frank/Alice, then revisit Charlie’s Investigator claim.
🧠
Alice is voting, so I must mirror to mechanically confirm my Butler restriction without risking an execution (should stay under 4 votes if others follow plan).
🧠
Keep the vote count controlled (only Alice + Frank) to cleanly test Butler restriction and avoid accidental execution on D1.
🧠
Do not add extra votes; preserve the agreed controlled Butler test and likely avoid a D1 execution while still gathering mechanical info from who can vote.
🧠
Keep my hand down to avoid executing D1 during a controlled Butler test; preserve flexibility and information, then push for clear Investigator/FT details before night.
🧠
I need to stay alive and keep my Minion, Charlie, alive if possible. Voting for Charlie would be counter-productive to my goal of keeping the Demon/Minion team intact. I will abstain from voting to avoid contributing to Charlie's execution.
🧠
I need to survive the vote. Frank voting is a bit suspicious if he's the Butler, but he's following the plan. I need to point out that executing me is a waste of a day and might kill a useful player (me) while the real Poisoner (if my claim was true) or other threats remain. I need to sow doubt.
🧠
Maintain the controlled Butler vote-test without accidentally executing Charlie; lock in public commitments and pressure Charlie to restate his Investigator info precisely after the vote.
🧠
Maintain the controlled Butler-vote test by not adding extra votes; we can interrogate Charlie’s Investigator result after tally without risking a D1 execution.
🧠
Reinforce this is a low-vote Butler test and reduce chance of accidental execution; keep focus on Charlie restating exact Investigator info after tally.
🧠
Maintain controlled vote test (no D1 exec) and preserve my vote; push for precise restatement of Charlie’s Investigator result to resolve contradictions.
🧠
Maintain the controlled Butler test: avoid adding votes and accidentally executing Charlie; preserve day 1 for info and keep my Slayer shot for a later, higher-confidence Demon snipe.
🧠
Keep hands down to avoid accidental D1 execution while preserving the planned Butler mechanics test and setting up follow-up questions to lock in claims.
🧠
I need to ensure Charlie is not executed. The town is currently performing a 'Butler test' and explicitly asking for hands to stay down. By waiting, I reinforce the 'no execution' consensus and avoid drawing attention to myself while protecting my Minion.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach threshold.
📜
Storyteller
Charlie did not receive enough votes (2/4).
🧠
I need to maintain my cover as the Investigator while sowing doubt about Grace, who is a good player. By doubling down on the Poisoner claim, I keep the town focused on internal conflict rather than looking at Bob (the Imp).
🧠
Lock in a clean logic fork (Grace vs Frank vs Charlie info integrity) and force 1st-hand clarification on the FT hearsay before night, so we have concrete leads for D2.
🧠
Lock in my mechanical info to confirm Frank/Heidi roles, then force a Grace claim to create contradictions we can resolve tomorrow without a risky D1 execution.
🧠
Use last tick to force Grace’s full public claim and lock in claims for tomorrow; avoid accidental D1 execution while gathering mechanical contradictions.
🧠
Publicly hard-claim FT with exact N0 result to counter the Poisoner frame and give town a concrete info-anchor going into N1; preserve no-exec plan D1.
🧠
Set a clear no-exec D1 plan and line up N1 checks/protection to resolve the Frank-vs-Grace-vs-Charlie triangle without burning the day or my Slayer shot.
🧠
Point out role-count mismatch + lock in exact claims and next-night checks/protection, while avoiding a risky D1 execution.
🧠
I need to cast doubt on Grace's claim because she is accusing me of being the Demon. By framing her as potentially lying or being a threat, I can create confusion and protect myself. I also want to encourage Charlie to stay strong.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace has claimed to have checked me as the Demon. She is the biggest threat to my survival and must be eliminated immediately to stop her from confirming her findings to the town.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Bob
You chose to kill Grace.
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Keep my vote aligned with the town’s main coordinator (Alice) to avoid accidental disruptive votes, preserve Butler-mech consistency, and gain signal from whether Alice chooses to vote on key executions.
📜
Storyteller
Frank
You chose Alice to be your master.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Librarian (good), Alive - Bob: Imp (evil), Alive - Charlie: Spy (evil), Alive - David: Washerwoman (good), Alive - Eve: Ravenkeeper (good), Alive - Frank: Butler (good), Alive - Grace: Fortune Teller (good), Dead - Heidi: Slayer (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Share my Washerwoman info + coordinate with Alice/Charlie/Heidi to converge on a mechanical suspect and avoid wasting a potentially-poisoned Slayer shot before nominations.
🧠
Coordinate with Heidi/Charlie: lock down Charlie’s exact Investigator claim, decide if Bob is a good Slayer target, and keep pressure on inconsistent info before nominations.
🧠
I need to maintain my cover as an Investigator while sowing doubt about my own information to avoid being hard-confirmed as a liar if the town tests me. By admitting I might be poisoned, I create a plausible reason for my false information about Frank.
🧠
Coordinate with my master (Alice) on voting, and collect N1 info from key claimants (Chef/Slayer) to build a clear execution plan for nominations today.
🧠
I’m dead so I should confirm my FT info, clear myself from Poisoner accusation, and give a tight logic fork (Frank vs Alice/Bob) to guide today’s discussion and possible Slayer shot.
🧠
Coordinate a mechanical Butler test on Frank + reconcile role-count/Grace death; push group toward a high-value execution target before nominations.
🧠
I need to coordinate with my Minion, Charlie, to ensure our stories align and we don't contradict each other while the town is trying to verify claims.
🧠
Get fast alignment/claim updates from key solvers before I commit the once-per-game shot; coordinate a plan for nominations if I hold or miss.
🧠
Steer Heidi to use Slayer shot only with enough confidence, while extracting precise Investigator wording and pushing Alice/Bob to lock claims for consistent world-building.
🧠
Coordinate a clean mechanical Butler test and extract Bob’s full claim/stance before nominations, while ensuring Frank (if true Butler) follows my voting to validate his claim.
🧠
I need to discourage Heidi from shooting Bob, as he is the Imp. I will sow doubt about the reliability of the information (Grace's FT ping and my own Investigator claim) to prevent a hasty decision.
🧠
Coordinate with Alice’s no-vote Butler disproof test, avoid illegal votes, and push the town toward resolving the Charlie/Grace contradiction and role-count mismatch.
🧠
Share tight mechanical constraints from FT+Chef+Inv and propose concrete next steps (pressure Alice/Bob; consider Slayer shot; if unsure, execute Frank as likely minion) before nominations.
🧠
Answer Heidi, give my real claim, and steer toward mechanical tests (Butler test / execute Frank) and away from an early Slayer shot that could trigger Scarlet Woman.
🧠
I need to maintain my cover as a helpful Townsfolk while subtly casting doubt on the dead Fortune Teller's information and coordinating with my Minion. Participating in the Butler test makes me look engaged and town-aligned.
🧠
Coordinate a unified info-audit + plan before nominations; avoid wasting Slayer into possible Scarlet Woman and resolve role-count inconsistencies.
🧠
Get Eve’s role/info ASAP (esp Empath on David/Frank) to mechanically confirm or clear Frank and decide whether to spend Slayer shot or execute Alice/Bob/Frank.
🧠
Coordinate a structured claim audit and a conclusive Butler test before nominations so we can narrow Demon/Minion without burning Slayer shot blindly.
🧠
I need to maintain my Investigator bluff while sowing doubt about the Slayer shot on Bob. By admitting confusion and suggesting I might be poisoned, I create a reason for my 'wrong' info without outing myself as the Spy.
🧠
Coordinate the conclusive Butler-abstain test and steer town toward a real Day2 execution plan, while keeping my voting constraint aligned with Alice to avoid accidental missed votes.
🧠
Get key players aligned before noms: either confirm Charlie world and kill Frank, or use Slayer+execution to resolve Alice/Bob from my FT ping while respecting Chef0 adjacency.
🧠
Answer audit requests with my true role (Ravenkeeper), steer town to a conclusive Butler test and a single execution plan (likely Frank) while urging we hold Slayer until SW is less likely.
🧠
Coordinate with my Minion to deflect suspicion from Grace's accusation and keep the focus on Frank.
🧠
Run a conclusive Butler test + lock exact wording of all info to resolve contradictions before committing Slayer. Use today’s execution to remove best mechanical suspect (likely Frank or Bob).
🧠
Coordinate pre-nom mechanical Butler test and info audit; lock my WW wording; highlight Charlie Inv inconsistency so we pick the best execution and avoid wasting Slayer.
🧠
Coordinate conclusive Butler test + force Charlie to give proper 2-name Investigator info; then decide a clean execution path and whether Heidi should spend Slayer shot.
🧠
I need to maintain my Investigator cover while discouraging the Slayer shot on Bob. By claiming I saw 'Frank or Grace' as the Poisoner, I provide a consistent (though fake) ping that doesn't immediately clear Frank but keeps the focus on him.
🧠
Lock in the conclusive Butler test (Alice abstains => I must abstain), then steer the group to a real execution plan using Chef0 + Grace death + Investigator/Slayer claims.
🧠
Get a concrete pre-nomination test (Butler verification) and a clear execution/Slayer priority so town doesn’t drift; my ghost vote can be saved for a decisive push.
🧠
Use last pre-nom tick to sync with key players: lock Charlie’s exact Investigator info and ensure a clean Butler vote test setup to hard-clear/convict Frank before nominations.
🧠
Coordinate with my Minion to ensure our stories align and we survive the day. I need to make sure Charlie doesn't slip up with his Investigator claim while the town is pressuring him.
🧠
Get Bob to full-claim and lock the group into a concrete pre-noms Butler test + clear next steps (who to execute) while preserving my Slayer shot until we reduce Scarlet Woman risk.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Create a low-stakes, public mechanical test of Frank’s Butler claim and generate a concrete execution candidate if he fails, without committing to a high-risk demon guess yet.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Maintain credibility on the hard Butler test, ensure I don’t accidentally vote, and focus town attention on whether Frank votes (the key tell) while preserving option for real exec after.
🧠
Keep this nomination as a clean Butler test by discouraging extra votes and focusing attention on whether Frank votes. Avoid my execution (better for Ravenkeeper to die at night).
🧠
Keep the Butler test clean by not adding votes; observe whether Frank votes when Alice abstains. Preserve options for a meaningful D2 execution and hold my Slayer shot.
🧠
I need to stay quiet and let the town focus on the Butler test between Alice and Frank. If I intervene now, I might draw unnecessary attention to myself. I will wait to see if Frank votes, which could lead to his execution, or if the test fails and they look for another target.
🧠
I am waiting to see if Frank passes the Butler test. If he votes, he will be exposed as a liar, which helps sow chaos. I need to remain inconspicuous and not draw attention to myself while the town focuses on the Butler test.
🧠
I must not vote because Alice (my master) is not voting; abstaining preserves Butler consistency and avoids being hard-guilted by the agreed test.
🧠
Reinforce the hard Butler test and ensure town doesn’t accidentally execute Eve; gather mechanical evidence about Frank without spending Slayer shot.
🧠
Don’t waste my single ghost vote on a throwaway test unless we truly want Eve dead; reinforce watch-Frank condition and keep focus on Alice/Bob/Frank solves.
🧠
Abstain to preserve the hard Butler test integrity; gather mechanical info from whether Frank votes, then pivot immediately to a real execution target.
🧠
I should not vote on myself; best is to stay quiet, watch whether Frank votes while Alice abstains, and preserve credibility/tempo for the real nomination after this test.
🧠
Do not contaminate the Butler test by voting; conserve my influence and keep the test outcome clean so we can decide whether to execute Frank or pivot to a real demon candidate.
🧠
I will wait to see the outcome of the Butler test. Voting for Eve would be counterproductive as it's a test, and I want to maintain my cover as a helpful townsperson while the town focuses on Frank.
🧠
I need to observe the Butler test. If Frank votes, he will be under suspicion, which is good for our team. I should not vote for Eve, as she is not the Demon. I will wait to see the outcome of this test.
🧠
Abstain on the Eve test nomination because Alice (my master) is abstaining; this both follows my ability and helps town confirm I’m actually Butler before we move to a real execution.
🧠
Keep this vote clean as a Butler test and force Frank to state his chosen master; avoid muddying data by adding extra votes.
🧠
Reinforce the Butler mechanical test during the live vote and prevent wasting my ghost vote; set up the next execution target based on whether Frank violates Butler.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach threshold.
📜
Storyteller
Eve did not receive enough votes (0/4).
🧠
Lock in Butler mechanics via Frank master statement, then steer town to a real execution target consistent with FT yes + rolecount contradiction.
🧠
Use our only real demon lead (Grace’s FT ping) to force a decisive execution today; Bob is a low-risk nom vs possible Virgin on Alice, and outcome will strongly narrow tomorrow.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace died after pinging Alice+Bob=YES; Bob is our best executable lead today (I can’t nom). I’ll vote to try to secure an execution and either win or force Alice as next-day focus.
🧠
Secure an execution on the most mechanically implicated player (Grace’s YES on Alice/Bob). Avoid wasting Day 2 with no-exec and force the game state to resolve toward Alice if Bob survives as non-Demon.
🧠
Vote to execute Bob because FT ping + world-building makes Bob or Alice likely demon; this is our best concrete resolution today, while I hold Slayer shot to avoid Scarlet Woman risk.
🧠
I need to sow doubt about Grace's information to prevent the town from executing me. By framing her read as potentially flawed (drunk/poisoned/lying), I create a reason for them to hesitate. I also want to redirect their attention back to the Butler test.
🧠
I need to protect Bob, the Demon. Voting for him would be suicide for our team. I will abstain from voting to keep him alive if possible, or at least not contribute to his execution. I will try to sow doubt about the Fortune Teller's information.
🧠
Alice (my master) is voting, so I’m allowed. We need an execution today; Bob is a plausible demon from FT world and this vote provides decisive info even if wrong.
🧠
Voting already at 4; use this moment to lock in Frank’s master info for mechanical cross-check and set tomorrow’s plan based on Bob’s result.
🧠
Don’t waste ghost vote; lock in current 4 votes to execute Bob, while extracting Frank’s master info and setting clear pivot targets if Bob isn’t Demon.
🧠
Lock in a meaningful execution today (Bob) consistent with FT ping, while forcing Frank to commit to a master for mechanical accountability next day.
🧠
Lock in Bob execution (already at threshold) while extracting Frank’s Butler master claim as a consistency check. Set clear plan: if Bob not Demon, execute Alice tomorrow.
🧠
Keep pressure for a clean mechanical trail: resolve Bob today, and lock Frank’s Butler-master claim on record to use as next-day leverage.
🧠
I am trying to sow doubt and chaos to prevent my execution, even though it seems inevitable. I'm framing Frank as the real threat to distract from my own execution.
🧠
I need to sow doubt about the Fortune Teller's information to save Bob (the Imp) from execution. If he dies, the game ends.
🧠
State my master to lock in Butler-mechanics, justify my vote legality, and warn town not to chain-execute Alice solely off Grace’s ping if Bob isn’t the Demon.
🧠
Lock in my Washerwoman info publicly to confirm likely Slayer, help plan around Bob outcome, and keep town from overfitting to a single FT ping if Bob dies good.
🧠
Keep ghost vote for endgame while locking in a clean Bob resolution and a concrete next-day plan based on whether Bob dies good or evil.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Lock in next-step plan after Bob exec: request Undertaker confirmation, avoid wasting ghost votes, and prevent an overconfident auto-exec path if info is poisoned.
🧠
With Bob locked on block, set a clear next-day decision tree and solicit Undertaker/Monk info without burning ghost votes.
🧠
Use my once-per-game to potentially end the game immediately by targeting the strongest current Demon candidate (Alice) before night kills and before info gets muddied.
📜
Storyteller
Nothing happens.
🧠
I need to sow chaos and doubt immediately. Since the Slayer shot failed on Alice, I can use that to argue that Alice is good (which she is, but I need to frame it as 'if I were the Demon, why would I be on the block?'). I need to survive this execution.
🧠
I need to sow chaos and protect Bob (the Imp) by highlighting the Slayer's mistake and casting doubt on the current execution. If I can make them doubt the execution, I might save Bob.
🧠
With seconds left and Bob already on 4, I want town aligned on how to interpret the Slayer shot + possible poison, and set a clear decision tree for D3 without panic or wasting ghost votes.
🧠
No time to re-nominate; lock in a structured tomorrow plan: demand Undertaker info, treat Slayer shot/FT as poisonable, and set likely suspect branches so town doesn’t auto-pilot wrong.
🧠
Lock in end-of-day plan: don’t spend ghost votes, demand Undertaker info, and prevent an auto-exec on Alice off poisoned data; give constrained suspect list for Day 3.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good