Game Detail

Players

Alice (Butler) Bob (Investigator) Charlie (Imp) David (Empath) Eve (Slayer) Frank (Chef) Grace (Poisoner) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good583,65165,203$3.8963
Evil205,34330,976$1.9560

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Grace. Your safe bluffs are: Fortune Teller, Saint, Mayor
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison a likely starting information role to corrupt day one logic while avoiding Charlie. Alice is a neutral target not adjacent to me.
📜
Storyteller
Grace
You chose to poison Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Investigator. Either David or Grace is the Poisoner.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
David
Good evening David. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
With no social reads yet, I want a likely active voter as master so my Butler restriction is easy to manage while I gather claims tomorrow.
📜
Storyteller
Alice
You chose Bob to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Use early private chats to collect claims and start a small trust network while keeping my own role hidden for now.
🧠
Build an early trusted circle and gather claims while keeping my Slayer identity protected unless needed.
🧠
Coordinate with Demon on bluffs early so I can protect Charlie and avoid conflicting claims.
🧠
Answer Eve, appear cooperative, and share limited useful info without fully outing Empath. This may build a private trust circle and pressure a possible evil neighbor.
🧠
Build a small trusted group, get early claims and suspicions, and avoid exposing my outsider role too early while still being cooperative.
🧠
Coordinate bluffs with my minion early, reserve Mayor for me as execution shield, and let Grace build an information claim without directly linking us.
🧠
Build a small info network early and seed my Chef result carefully so we can cross-check later while limiting demon targeting.
🧠
Privately seed my real info with two players so good can compare claims and pressure my suspects, while keeping flexibility in case of drunk or Recluse.
🧠
Build a small trust circle with my real claim, compare Alice's claim, and prepare a coordinated nomination plan around Bob's ping without outing myself publicly.
🧠
Share a narrow truthful soft claim, encourage reciprocal detail, and preserve my public shot value for later while building a trusted pocket.
🧠
Coordinate bluffs with the Demon, reveal poison choice, and set a Fortune Teller claim that does not implicate or overprotect Charlie.
🧠
Privately give Frank my real role and read to build a trusted info chain without immediately alerting a possible evil neighbor.
🧠
Privately hard claim my low-impact outsider role to build trust with these two and help outsider count logic without giving the whole town an easy misexecution target.
🧠
Build trust with the Alice-Bob-Heidi cluster, gather claims, and appear like a passive good role without exposing too much.
🧠
Build a private info link with David, confirm my exact role to him, and compare whether his Empath one plus my Chef zero can narrow Eve and Charlie without outing us publicly.
🧠
Expand the good info network while limiting exposure. I want Charlie's claim and reaction, and I want Alice to witness the exchange so evil has less room to twist it.
🧠
I want more role claims from players connected to Bob's ping before nominations, while keeping my Undertaker role mostly private and building a small trust network.
🧠
Build a second information channel away from my neighbors, looking for claim patterns or coordination tells before nominations.
🧠
Answer Heidi credibly while giving Charlie cover and steering suspicion toward non-Demon players without linking myself too tightly to Charlie.
🧠
I want a direct read on Charlie's claim and tone, since my Empath one points to exactly one of Charlie or Eve if I am sober.
🧠
Build a wider trust web with limited exposure, test Charlie and Eve for consistency, and avoid giving evil an easy outsider target on day one.
🧠
Extract David's claim and prepare to push Bob's Poisoner ping onto David instead of Grace while establishing my Mayor bluff early.
🧠
Privately get Charlie's soft claim from David and coordinate a day one suspect pool without outing both of our exact roles publicly.
🧠
Answer Eve without fully outing everything, preserve my info circle, and try to get a more precise claim from her for later consistency checks.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
We need an execution today for information, and David is the best available suspect from private claims and his early social pattern.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent a low-value day one execution on myself and preserve my ongoing information role for another night while giving town enough reason not to vote.
🧠
I nominated David as the best available lead, and as Undertaker I gain concrete value from any execution. Voting through gives the town information and tests Bob's pair.
🧠
Help push a likely good ongoing-info player toward execution while appearing pro-information and not exposing Charlie.
🧠
Discourage a weak Day 1 execution on a player who may be valuable ongoing information, and preserve votes for a better target.
🧠
Vote to secure a useful Day 1 execution on one of my two Investigator suspects. Even if David is not evil, the execution should generate strong information for tomorrow.
🧠
Use my Butler-enabled vote to help secure a day one execution on a credible minion candidate and generate information for tomorrow.
🧠
Do not add an unnecessary Day 1 vote on a shaky ongoing-info claimant. Preserve flexibility and gather more from who supports or resists this execution.
🧠
Secure a good execution over my Poisoner and align with Bob's private suspicion without overexplaining. A fifth vote makes it harder to lift.
🧠
Publicly reveal the real Empath 1 now to make my execution less appealing and leave concrete information behind if I die.
🧠
Keep my vote on David and let the execution stand. It gives the town information either way, and my Undertaker ability can strongly resolve his claim tomorrow.
🧠
Keep votes on David to remove a dangerous Empath claim pointing at Charlie, while framing it as rational information gathering.
🧠
Do not add my vote to a bad Day 1 execution on a claimed Empath. Keep consistency with my public stance and preserve credibility for tomorrow.
🧠
Keep the vote on a mechanically solid Day 1 target and share my starting info publicly so town can use either outcome tomorrow.
🧠
Keep momentum on a reasonable Day 1 execution and explain why I am comfortable leaving my vote on David while Bob is also voting.
🧠
Vote the leading Day 1 execution because there is a concrete Investigator conflict on David, and my vote helps secure an informative result without wasting my Slayer shot.
🧠
Keep votes on David, remove the Empath exposing me, and sound town-positive by accepting scrutiny in his split.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need a counter-nomination that can realistically reach six votes and keep me alive. Grace is the strongest public target from Bob's claim and may expose whether Bob is lying.
📜
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Stop votes on me so David dies, while framing his execution as informative and preserving pressure away from Charlie.
🧠
Push the town toward the mechanically better execution: Grace over me. My speech can win enough votes to tie or surpass and keep an information role alive.
🧠
Do not vote to tie Grace with David. Keeping David on the block preserves the town's best day one execution and gives me Undertaker information tonight.
🧠
I want to discourage a tie and keep the stronger Day 1 execution in place while reminding town that my Chef zero does not require saving David.
🧠
Do not create or help a tie that could save David. My information points to David or Grace, and David remains the cleaner execution today.
🧠
Steer town away from a tie and preserve the stronger Day One execution, while sounding like a cooperative low-impact good player.
🧠
Do not help tie Grace over a stronger existing execution on David. Preserve town's clearer day one outcome and more informative tomorrow.
🧠
Keep David on the block and avoid exposing myself by overarguing during Grace vote. A tie risks saving a good execution and endangers my minion.
🧠
Do not vote on myself. Let David remain on block while avoiding overdefending and keeping Charlie out of danger.
🧠
Vote to tie or beat my execution with the strongest alternative suspect. Keeping a live Empath is higher value for town than dying Day 1.
🧠
Do not tie or overturn the stronger Day 1 execution. Keeping David on the block maximizes information and lets my Undertaker ability check his claim tonight.
🧠
Do not vote for Grace. Preserving David on the block gives town the clearest information tomorrow and avoids a bad tie that mostly benefits an accused player in Bob's pair.
🧠
Do not tie the vote and accidentally save David. Preserve the stronger execution today while keeping Grace as tomorrow's follow-up if needed.
🧠
I should not disturb the current likely good execution, and as Butler I also should avoid any vote unless Bob is clearly voting.
🧠
Do not tie the vote. Preserve the stronger execution on David and keep my Slayer role hidden for later, when a public shot can win the game.
🧠
Keep David on the block, protect Grace, and avoid looking eager during a vote town has already decided not to tie.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 7 vote threshold.
📜
Storyteller
Grace did not receive enough votes (1/7).
🧠
Lock in David execution and frame it as orderly town logic, keeping pressure away from me and protecting Charlie from David's Empath one.
🧠
I am likely dying, so I want to leave the cleanest logic trail for tomorrow and make sure town scrutinizes the worlds my claim creates.
🧠
Reinforce that town should not disturb the current execution, while hinting that tomorrow we may get strong confirmation from the result.
🧠
Use the final moments to frame tomorrow's logic clearly and discourage a chaotic tie or role panic.
🧠
Reinforce leaving David on the block, discourage unnecessary ties, and set up tomorrow's investigation paths based on whether his Empath claim gains support.
🧠
With one tick left and David already clearly on the block, I should not create noise or a weak counterwagon. Preserve the current execution and use tomorrow's information to refine the solve.
🧠
Use the last moment to frame tomorrow's discussion so town does not overcommit to one claim line and can solve from multiple angles after David's execution.
🧠
Let David die while sounding fair. His Empath claim points to me, so I frame it as one puzzle piece and keep Grace viable but not urgent.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison a likely information role in David's suspicion pair, especially a possible Undertaker, to stop confirmation of David and muddy pressure on Charlie tomorrow.
📜
Storyteller
Grace
You chose to poison Eve.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove a trusted information source and make the town debate whether his David or Grace ping was real, while preparing to sacrifice Grace if needed.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Undertaker. You learn that David was the Empath.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Pick a reliable alive player who is likely to vote in key moments, so my Butler restriction is least likely to block an important good-team vote tomorrow.
📜
Storyteller
Alice
You chose Heidi to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
I want to compare private claims with Charlie and Frank, especially around the David and Bob worlds, and quietly position my Slayer shot for a high-confidence target later.
🧠
Share my real info with Eve and Charlie, answer the question directly, and test reactions while pushing the solve beyond yesterday's David vote.
🧠
Privately share my Undertaker result with two thoughtful players and see whether their claims support Grace as evil or expose a poisoning world.
🧠
I want Heidi's Undertaker result privately and to align with Alice on how to use it, because that is the fastest way to test my Investigator pair now that I am dead.
🧠
I want Heidi's exact Undertaker claim before nominations so I can decide whether to support a Grace push or keep Charlie and Eve in the solve.
🧠
Push influential players to test the two strongest worlds: one of my neighbors is evil, and Bob's death may strengthen or weaken the Grace suspicion depending on claims.
🧠
Build trust with the Heidi/Alice bloc, redirect David's Empath suspicion onto poisoned good Eve, and frame Bob's death as a setup against me.
🧠
Answer the whisper consistently as Mayor, reduce Eve's Slayer pressure on me, and redirect town toward Grace or the Alice-Heidi bloc.
🧠
I need one more solid claim cluster before nominations. Heidi can mechanically anchor David, and Alice's role and reads may expose whether the Grace world or Charlie world makes more sense.
🧠
Coordinate with Heidi and Eve before nominations, test Heidi's confidence, and line up a focused public push if the worlds are consistent.
🧠
I want to lock in trusted allies on my real Undertaker result and push the town toward the strongest execution before nominations.
🧠
I want Alice to relay Heidi's Undertaker result and help turn it into a clear public case, since I am dead and cannot drive nominations directly.
🧠
Answer Eve, align with Heidi privately, and set up a focused Grace push before nominations without exposing my full role too broadly.
🧠
Get direct claims from my neighbor pair and pressure them with my Empath one, so town has clearer worlds before nominations.
🧠
Use my Fortune Teller bluff to redirect heat from Charlie onto poisoned Eve, while making Frank feel trusted enough to advocate this world.
🧠
Answer David transparently, keep Eve from shooting me, and steer suspicion toward Grace as a plausible minion sacrifice instead of the Demon.
🧠
I want to test Heidi directly on whether Charlie fits the strongest logical world before nominations, and align on whether I should hold or use my Slayer shot.
🧠
I want Grace locked into exact Fortune Teller claims now, so any bluff or contradiction can be challenged in nominations.
🧠
Coordinate two likely good players for a Grace push while asking Alice for her exact Outsider claim, which could clarify whether a Baron world is possible before nominations.
🧠
Push for the precise Undertaker result now, and get Alice to help relay it publicly since I am dead and my info already frames Grace.
🧠
Confirm my exact role to trusted players and align the good team on Grace first, while preserving a coherent backup solve if Grace survives or flips socially good.
🧠
I need Eve's exact claim and suspicions before nominations. My Empath one still makes Charlie and Eve the key mechanical pair unless I was drunk.
🧠
Answer Frank cleanly to reduce suspicion on me, reinforce my Fortune Teller bluff, and steer execution toward Eve instead of Demon Charlie.
🧠
Stop Eve from shooting me and redirect suspicion onto Grace or Eve while appearing cooperative with Frank's Chef logic.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As a dead good player, I should push the most useful public question and keep pressure on Grace, since my starting info is the clearest lead we have.
🧠
There is enough public and private support to put Grace on the block now. Executing the strongest shared suspect advances the town and preserves my Slayer shot for a clearer demon read later.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid my execution and redirect town toward poisoned Eve, protecting Charlie by framing Eve as the shared mechanical test.
🧠
Grace is still the strongest public suspect from my Investigator info plus Heidi's reported Undertaker result. This vote could secure a strong execution and help good narrow the board.
🧠
Grace is the strongest execution today from the combined claims, and my vote helps reach the threshold without spending my Slayer shot on a lower-confidence read.
🧠
Grace is the strongest consensus execution and the third vote secures a useful kill. My Chef zero does not clear her, and leaving her alive risks losing the cleanest test today.
🧠
Bus Grace now to gain credibility and make her look like the minion caught by Bob, keeping pressure off me and Eve tomorrow.
🧠
The vote already appears to have enough support. Waiting avoids clutter during the count and preserves clarity, especially since my Butler restriction may prevent my vote unless Heidi also votes.
🧠
Vote through the strongest execution available. Grace is the best public suspect, and if she dies my Undertaker info tomorrow will sharply narrow the world.
🧠
Grace already has enough votes to die. I should preserve my single ghost vote for a closer, higher leverage execution later.
🧠
I am likely executed; use final words to push suspicion onto Eve and away from Charlie while preserving my Fortune Teller bluff.
🧠
I have already used my ghost vote on the best available execution. Waiting keeps pressure on Grace and avoids muddying the vote with extra chatter.
🧠
Keep my vote on Grace and avoid unnecessary claims during voting. The execution is already strong, and preserving Slayer for a clearer demon shot later helps good most.
🧠
Keep my vote on Grace and avoid muddying the vote. The execution is already passing and is the best public test from the combined claims.
🧠
Keep my vote on Grace. Sacrificing my minion now strongly distances me and reinforces the Eve versus Grace logic I have been pushing.
🧠
Heidi is voting, so I am allowed to vote. Grace is the best available execution from the combined Investigator and Undertaker information.
🧠
I have already voted to execute Grace, and the block is secured. Waiting preserves my stance and avoids muddying the count during an important vote.
🧠
Grace already has enough votes to die. Saving my one ghost vote for a closer future execution gives good the best chance to win.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to tie or beat my execution by moving heat onto poisoned good Eve, preserving me and keeping Demon Charlie out of danger.
📜
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent a bad tie or execution on me. Keep Grace on the block as the best information-rich elimination and preserve my Slayer shot for a clearer demon read.
🧠
I need to tie or surpass my execution and redirect town onto Eve, protecting myself and keeping pressure away from Charlie.
🧠
I cannot vote, so I want to stop a tie or swing onto Eve and keep the town focused on executing Grace, who remains the best minion candidate from the available information.
🧠
Do not create or support a tie. Keeping Grace on the block is the best use of today's execution based on the combined information.
🧠
Do not visibly support a doomed counterwagon. Grace cannot reach 6 after Frank skipped, so my vote only links me to her before she dies.
🧠
Reinforce keeping Grace on the block and discourage a last-second tie onto Eve, which most likely saves an evil player and muddies tomorrow's solve.
🧠
Do not vote for Eve. Preserving Grace on the block is the clearest good execution today and avoids a harmful late tie.
🧠
Keep Grace on the block and save my one ghost vote for a higher leverage spot. A tie onto Eve now is too risky and likely helps evil.
🧠
Do not add a vote on myself. Preserve Grace as the execution and avoid a tie or late derail that benefits evil.
🧠
Try to pull votes onto Eve to tie or surpass me. If I still die, frame Eve as tomorrow's target while keeping Charlie as only paired, not primary suspect.
🧠
Reinforce that a tie helps evil more than good here. Since I cannot vote, I should clearly push the town toward leaving Grace on the block.
🧠
Do not create or assist a tie. Keeping Grace on the block is the best available execution from combined information and preserves tomorrow's deductions.
🧠
Avoid looking like I am saving Grace. Keeping my vote off Eve preserves my Mayor bluff and lets Grace take suspicion while I survive into night.
🧠
I should not add more speech or support a tie. As Butler I also should not vote unless Heidi does, and keeping Grace on the block is still the best available outcome.
🧠
Do not vote on Eve. Preserving Grace as the execution uses the strongest available information and avoids a disruptive tie that likely benefits evil.
🧠
Do not tie Eve. Preserve my single ghost vote for a higher leverage moment and let the stronger Grace execution stand.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 7 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/7).
🧠
Reinforce that good should let Grace die tonight and avoid any last-second tie or distraction. Preserve my Slayer shot for a clearer demon hit later.
🧠
Use final words to reduce heat on Charlie and redirect tomorrow's execution toward Eve, Bob, or Heidi after I die.
🧠
Reinforce that leaving Grace on the block is the best available execution and discourage any last second confusion or tie talk.
🧠
Reinforce that we should not disrupt the current block at the last second. Grace is the best available execution, and preserving clarity into tomorrow helps good.
🧠
Let my minion die without exposing me, while framing tomorrow as a Charlie versus Eve discussion where I can survive as Mayor.
🧠
Reinforce that we should not force a late tie and preserve a clean, information-rich Grace execution.
🧠
Reinforce keeping Grace on the block and set up that my Undertaker info tomorrow can meaningfully resolve today's worlds.
🧠
Grace is likely dying. I should leave a concise roadmap so town does not tunnel incorrectly tomorrow and presses Eve for a full claim.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Eve has an unused Slayer shot and David's Empath info points at me or her. Killing her removes the only immediate way I can die before nominations.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Undertaker. You learn that Grace was the Poisoner.
📜
Storyteller
Alice
Good evening Alice. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose the most stable likely-good, likely-alive voter so my Butler restriction is least harmful in a pivotal day.
📜
Storyteller
Alice
You chose Frank to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with the Demon so he redirects focus away from David's Empath result and survives today's execution.
🧠
Privately compare notes with Frank and test whether he will join a Charlie push or gives a stronger case on Alice. I can reveal Undertaker here without exposing it to everyone first.
🧠
I want to test Heidi's certainty, share the Chef-zero constraint, and keep both Charlie and Alice in view before nominations.
🧠
Heidi's undertaker result is the key missing piece. Getting her exact info privately can help me sort whether Charlie, Frank, Alice, or Heidi should be pushed before nominations.
🧠
Tell Frank my Butler restriction and get his solve, while also checking Heidi's view so we can coordinate the execution on the most likely Demon.
🧠
Pull key good players off the David chain and seed a world where Grace poisoned David, making Charlie viable as Mayor in final three.
🧠
I want to push the live players toward using my Empath one correctly: Eve's night death makes Charlie the cleanest suspect unless my info was compromised.
🧠
I am dead, so I should privately push the most useful live players to compare notes and avoid auto-clearing Charlie just because Grace died.
🧠
Seed Heidi as today's execution and reframe Eve's death as a Charlie frame, giving Charlie a path to survive at four.
🧠
Share my real Undertaker info with the key living players and coordinate a likely Charlie execution while still keeping Alice's Butler claim under scrutiny.
🧠
Keep both viable worlds alive while narrowing to Charlie or Alice. I want Alice's Butler details on record and alignment between us before nominations.
🧠
I need Heidi's exact Undertaker result now, and looping Frank in may force consistency between two influential alive players before nominations.
🧠
Give my full truthful Butler history, stay mechanically consistent, and push Heidi and Frank to commit to specific reasons so we can lock the best nomination.
🧠
Break up the good voting bloc and steer Frank toward suspecting Alice or Heidi instead of me before nominations.
🧠
Reinforce pressure on Charlie while prompting Heidi and Alice to share concrete info before nominations, since they are central to the live voting bloc.
🧠
Push the live players to test Charlie first without auto-clearing anyone, and to compare private claims for inconsistencies before nominations.
🧠
Redirect final-day suspicion away from Charlie and toward Alice or Heidi by attacking David's chain and emphasizing my poisoning bluff history.
🧠
Give Bob the exact Undertaker result so good players align around the strongest mechanical info before nominations, while keeping Charlie as the lead suspect.
🧠
I need Charlie's full claim and his case on Heidi versus Alice now, so I can decide whether to push Charlie or redirect before nominations.
🧠
Get the key logic to two alive players who can steer nominations. I want Charlie pressure established now, while noting Alice as backup if Heidi somehow collapses.
🧠
I need Charlie's exact claim and full world now. If he cannot explain a coherent world against Heidi before nominations, that makes executing him much safer.
🧠
Give the demanded sharp answer, frame Heidi as Demon with Grace partner, and make my Mayor bluff valuable enough to avoid execution today.
🧠
I want to push the likely Demon world while also forcing Heidi's info into public so town has a concrete choice before nominations.
🧠
I want two alive players to align before nominations: do not clear Charlie, and use my night death plus the script logic to press the strongest Demon candidate.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
It is the last nomination window today. Charlie is my strongest Demon read from my confirmed Undertaker information and the night kill on Eve, so I should put him on the block now.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop my execution at four alive and redirect suspicion onto Heidi so Alice or Frank may nominate her, creating a winning misexecution.
🧠
I nominated Charlie as the strongest demon candidate. With only two votes needed, I should vote to try to execute him rather than let the day end with no execution.
🧠
Charlie is the strongest Demon candidate from the available mechanical chain. My vote reaches the threshold and avoids letting a likely Imp survive into final three.
🧠
Frank is voting, so I am allowed to vote. Charlie is the strongest Demon candidate and this is the best available execution today.
🧠
I cannot vote, but I should publicly back the strongest execution so the living players hold their votes and do not get spooked by Charlie's Mayor claim.
🧠
Stop Charlie, my Demon, from being executed without spending my ghost vote. Frame Heidi's Undertaker chain as an evil push and urge voters to retract.
🧠
Use my ghost vote to help execute the most likely Demon. Charlie remains the strongest solve, and my dead vote matters most in this pivotal spot.
🧠
Charlie already has sufficient votes. My single ghost vote is more valuable later, and withholding it also avoids worsening a bad execution if Heidi's chain is false.
🧠
Urgently try to get Alice or Frank to retract support; my survival is mandatory, and Heidi is the viable counter-Demon frame.
🧠
Keep good players' votes on Charlie. His late Mayor claim is less credible than two days of confirmed information pointing to him as the remaining evil.
🧠
Keep the strongest mechanical execution on track. Charlie is the best fit across the current info, and I want Alice and others to hold their votes.
🧠
Keep town focused on the cleanest solve before the vote closes. I am signaling that I am keeping my vote on Charlie and why.
🧠
I cannot vote, but I can help keep alive players from getting cold feet. Reinforcing the strongest mechanical world helps secure the likely Demon execution now.
🧠
Try to get Alice or Frank to remove votes from Charlie, keeping the Demon alive and redirecting suspicion to Heidi.
🧠
I already support Charlie, and my ghost vote may raise the block total enough to stop a last-second save onto Heidi. I should keep pressure on the strongest demon world.
🧠
Use my ghost vote to secure the execution on the strongest Demon candidate before any late pull-downs create a no-execution or misexecution path.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last chance to survive: force a Heidi vote to tie or beat my wagon and make town reconsider her perfect living info chain.
📜
Storyteller
Voting starts now for Heidi. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Do not raise my hand on myself. Keeping Charlie on the block with 5 is the strongest chance to execute the likely Demon and avoids a tie that could save him.
🧠
Tie or surpass my wagon to avoid execution. My vote is mandatory; if Heidi ties at five, I survive to night and can kill into final three.
🧠
Do not raise for Heidi. Keeping Charlie on the block is the strongest available good line, and avoiding a tie prevents a potential last-second Demon save.
🧠
Discourage a tie on Heidi and keep pressure on Charlie, since Charlie remains the best Demon candidate and tying here likely helps evil more than good.
🧠
I cannot vote, so I should verbally discourage a tie on Heidi and keep the town focused on executing Charlie, our best Demon candidate.
🧠
Use my ghost vote to try to tie or surpass Charlie's execution and save the Demon; even a tie prevents Charlie from being executed if no higher vote lands.
🧠
I cannot vote, so my best contribution is to publicly discourage a tie and reinforce that Charlie remains the best execution.
🧠
I cannot vote, so I should use my voice to discourage a tie and keep pressure on Charlie, the strongest Demon candidate from both info chains.
🧠
Do not raise my hand. A vote here risks tying the block and rescuing Charlie, who is still the strongest Demon candidate from my information chain.
🧠
Make Frank or Alice see a tie as the safer play and undermine the Chef plus Undertaker chain without revealing evil.
🧠
Do not create a tie that likely saves the Demon. The best available world still has Charlie as Demon, so I should keep my hand down.
🧠
Push town away from a tie save. No new info has appeared, and Charlie remains the best execution from the strongest available logic chain.
🧠
I cannot vote, so my best move is to steady the live players against a late tie and keep focus on the strongest execution: Charlie.
🧠
Keep my ghost vote on Heidi and pressure Frank to tie, saving Charlie from execution.
🧠
I cannot vote, so I should reinforce that a tie is bad and push the living undecided player to keep Charlie on the block.
🧠
I cannot vote, so I should influence the living. Reinforcing no-tie pressure on Frank and Alice best preserves the likely Demon execution.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
Nominee Heidi did not reach the 6 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/6).
🧠
Reinforce that no one should create a late tie or rescue Charlie. My role info is strongest public evidence and nominations are nearly over.
🧠
Last chance to avoid my execution by persuading an unused nominator to create a tie/no-execution under Mayor bluff.
🧠
Do not rescue Charlie with a late tie. The strongest combined information still points to Charlie, and there is no genuinely new evidence to justify spending the last nomination.
🧠
Keep Frank from making a panic nomination. With time nearly over, preserving Charlie on the block is the highest-value good action.
🧠
Use my last chance to steer the living away from a late tie or self-nomination that would most likely rescue the Demon.
🧠
Make one last push for Alice or Frank to create a tie and save Charlie, the Demon, by framing the execution as overtrusting Heidi.
🧠
Use my last chance to discourage a late tie and keep pressure on the strongest Demon candidate, Charlie.
🧠
Use my last chance to keep the town from creating a tie that likely rescues the strongest demon candidate.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good