Game Detail

Players

Alice (Librarian) Bob (Imp) Charlie (Virgin) David (Monk) Eve (Slayer) Frank (Scarlet Woman) Grace (Saint) Heidi (Soldier)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil217,66824,551$0.7246
Good705,199232,484$2.0361

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Frank. Your safe bluffs are: Recluse, Investigator, Ravenkeeper
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Librarian. Either Grace or David is the Saint.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Gather information from my neighbor Frank to start building a picture of the game. I'll ask about his role without revealing mine yet.
🧠
I'm the Monk and should start building alliances. Whispering to Charlie, my neighbor, is a natural first move to learn what he knows and potentially share information.
🧠
Coordinate with Frank on bluffs and a Day 1 push target, so town misexecutes and my Demon seat stays low-suspicion.
🧠
Day 1: I need to gather information without revealing I'm the Saint. Whispering to Heidi (my neighbor) lets me start building trust and learn what she knows while keeping my role hidden.
🧠
Coordinate bluffs with Bob, pick a low-risk info claim (Chef 0) and suggest a Day one execution target that is not Bob or me.
🧠
Respond to David to build trust with my neighbor. I'll be friendly but guarded β€” I won't reveal I'm the Virgin yet, but I'll hint I have a useful ability that may become apparent later.
🧠
Share my Librarian info with Bob privately to start building trust and ensure we don't accidentally execute the Saint. Bob is my neighbor and could be a valuable ally.
🧠
As Soldier, my value is in surviving Demon attacks unknowingly. I should not reveal my role. Instead, I'll engage Grace to learn what she knows while deflecting about my own role.
🧠
I want to talk to my other neighbor David to see what he knows and build trust. As Slayer, gathering information early is crucial before I use my one-time shot.
🧠
Eve already whispered to Frank and is now reaching out to me as her neighbor. I should engage to gather information while being cautious about my role. I can ask what she discussed with Frank.
🧠
Use Alice’s claim to create a role-conflict web around David, keeping executions off evil and steering day one toward a safe good execute like Heidi or Charlie.
🧠
Frank is my neighbor and has talked to Eve and Bob already. He might have gathered useful information. As Saint, I need to identify the Demon without revealing my role too early.
🧠
Lock in an early, helpful-sounding bluff to neighbors, gather their claims, and steer D1 execution away from Bob while looking cooperative.
🧠
I need to talk to Bob, my other neighbor, to learn what he knows and assess if he could be a trustworthy nominator for my Virgin ability.
🧠
Grace is one of my Saint candidates. I want to hear her claim and assess if she seems like a real Saint or something else, to cross-reference with Bob's Investigator info.
🧠
I haven't spoken to Alice (my other neighbor) yet. As a Soldier, I should gather information from multiple sources before revealing my role. Let me see what Alice knows.
🧠
I need to respond to Frank's whisper without revealing I'm the Slayer. I'll claim I have no starting info (which is true for Slayer) and probe for more information from Grace.
🧠
Bob has been very active whispering with multiple players. I want to learn what he knows and potentially build trust.
🧠
Build trust with Charlie by sharing consistent, cautious info and steer Day one execution toward Heidi, away from me and Frank, while keeping David/Grace entangled with Saint/Poisoner possibilities.
🧠
Alice claims Librarian with me or David as Saint. I know I am Saint, so her info is accurate. I should confirm privately to build trust and coordinate - she's a key ally who knows to protect me.
🧠
Reinforce my Chef bluff with neighbors, gather their claims, and gently direct day one execution onto a safe target while keeping suspicion off Bob.
🧠
Talk to Alice to verify Bob's claim about her being Librarian. Cross-reference stories to find inconsistencies before nominations.
🧠
Charlie already knows my claim from Bob, so confirming it doesn't reveal new info. I want to learn what Charlie knows and whether he trusts Bob. This helps me triangulate who is reliable.
🧠
I want to talk to Frank since he's been actively whispering with many players (Eve, Bob, Grace) and might have compiled useful information or have a first-night role to share.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Drive a safe Day one execution onto Heidi using my Investigator bluff, avoid the possible Saint candidates, and steer town away from hitting evil.
πŸ“œ
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must reveal I'm the Soldier to clear myself from the Poisoner accusation. A Soldier cannot be the Poisoner. Bob is either wrong or lying.
🧠
I want Heidi executed now to remove a potential minion or, at worst, secure a D1 misexecute and build momentum for further confusion.
🧠
Share my perspective that Heidi's Soldier claim creates a direct conflict with Bob's Investigator info. We should be cautious about executing on day 1 when the two claims can't both be true.
🧠
I must defend myself and point the group toward the logical conclusion: I know I'm neither the Poisoner nor the Saint. If Bob's info is true, Heidi is the Poisoner. I want to vote to execute Heidi.
🧠
The cross-referenced info from Alice and Bob both point away from David and toward Heidi. David denies being Poisoner. Executing Heidi on Day 1 either removes the Minion or reveals Bob as lying. This is the best tested path forward.
🧠
Support Bob’s push and secure a Day 1 execution on a non-Demon. Building credibility while removing a likely good player helps evil.
🧠
The logic chain Bob+David points to Heidi as Poisoner. Even if wrong, executing Heidi gives us crucial information to unravel claims. I should vote.
🧠
World A seems most consistent with all claims. David denies both Saint and Poisoner, which fits. Grace confirmed Saint. Heidi's Soldier claim contradicts Bob's Investigator ping. Voting to execute Heidi tests both Bob's and Heidi's claims and likely removes the Poisoner.
🧠
I need to defend myself and point out the logical holes. If Grace is actually the Saint, Alice's Librarian info was wrong, so Bob's Investigator info might also be wrong. I should suggest testing me via Demon kill instead of execution.
🧠
Lock in the execution on Heidi by reframing her 'prove by surviving' line as unreliable and emphasizing D1 info value. Keep town momentum and hide as credible Investigator.
🧠
I want to publicly reason through the conflicting claims. The vote already has enough support, so I'll explain my thinking without voting. As Saint, I should stay cautious about being on the wrong side of a close execution.
🧠
I know I'm not the Poisoner. With Bob's Investigator info pointing at me or Heidi, and me knowing I'm good, Heidi must be the Poisoner. Voting to execute her removes a Minion early.
🧠
Heidi already has 4 votes (threshold). My vote won't change the outcome but shows I support the town consensus. If she's the Poisoner, this is a great Day 1. If Soldier, we have clear leads tomorrow.
🧠
Push Heidi execution as a high-leverage D1 test while sounding like a cautious good player; protect Bob by framing it as information-driven, not certainty.
🧠
I already spoke in favor of executing Heidi. The vote is clearly passing with 5+ votes already. I'll raise my hand to show consensus and commitment to this line of investigation.
🧠
The vote is already passing with 6 hands. I want to acknowledge Heidi's point about the Soldier test but explain why executing now is better than waiting - the Monk factor makes night survival an unclean test. This shows I'm thoughtful, not just blindly following Bob.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to die as the Soldier. I need to leave clear instructions so good team investigates Bob tomorrow. Pointing out the contradictions and naming Bob as suspect is my best contribution now.
🧠
Lock in Heidi staying on the block by discouraging ties, keep my Investigator bluff credible, and lay groundwork to doubt Heidi's Soldier claim without overcommitting.
🧠
Heidi is already going to be executed. As the Saint, I should stay low profile but acknowledge both possibilities. If Heidi is good, Bob must be scrutinized tomorrow. No need to nominate again.
🧠
The vote is passed and Heidi will be executed. No need to speak or nominate further - the night phase will give us information. I should save my night protection for someone I think the Demon might target.
🧠
The execution is decided. I want to hint at my Virgin role without fully revealing, so a trusted player might nominate me tomorrow for a mechanical confirmation.
🧠
Reinforce no-tie, no-save momentum so Heidi dies, preserving Bob and giving town a clear but manageable narrative tomorrow.
🧠
I am the Slayer. Using my once-per-game shot now on Day 1 with no specific Demon candidate is too risky. Heidi is likely the Poisoner, not the Demon. I should save my shot for when I have stronger Demon suspicion.
🧠
The vote is decided at 6-0. With 1 tick left, no reason to nominate or speak. Let the execution happen and learn the truth about Heidi at night.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
Night 1
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Charlie claimed a role that could provide mechanical proof tomorrow. He's a high-value target for the Demon regardless of whether Heidi was the Poisoner or Soldier. Protecting him keeps a powerful info source alive for Day 2.
πŸ“œ
Storyteller
β†’
David
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is driving the logic and claims he can create mechanical proof tomorrow. Removing him reduces town coordination and protects my Investigator bluff from confirmation.
πŸ›‘οΈ
Charlie was protected from a night kill.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Charlie.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
As Virgin, I need a trusted player to nominate me for mechanical confirmation. Alice seems trustworthy (Librarian with Grace confirming Saint). I'll propose she nominates me to prove both our roles.
🧠
Coordinate with Bob to use the no-death night as cover for an alternate world and push executions onto good targets, keeping Demon alive and me unexecuted.
🧠
Charlie hinted at a role with mechanical proof if nominated (likely Virgin). I want to learn his role privately to assess trustworthiness and potentially coordinate. I keep my Slayer role hidden for now.
🧠
Alice knows I'm Saint and she claims Librarian. I need to find out what she learned from Charlie. Also, the no-death night is crucial info. I should coordinate with Alice to identify the Demon.
🧠
Share Charlie's Virgin claim with Grace privately and discuss the no-death night. Grace has been cooperative and claims Saint consistent with my info. Getting her input on whether I should nominate Charlie.
🧠
I want to ask Charlie about his role and whether my protection was relevant. Charlie hinted at mechanical proof Day 2, possibly Virgin. I also want to learn what he's been discussing with others.
🧠
Anchor Alice onto executing David using her own Saint info plus my Investigator ping, and explain away the no-death night so my credibility survives.
🧠
Whispering to Grace because she said to scrutinize Bob if I'm the Soldier. I'm dead and confirmed Soldier, so I want to coordinate with her and share that Bob's info was definitely wrong about me being the Poisoner.
🧠
Confirm my role to David since he guessed correctly, discuss whether he should nominate me, and probe his Monk claim further - if he's the Monk, his protection on me explains the no-death night.
🧠
Undermine the β€˜execute Bob next’ plan by offering plausible no-death explanations and redirecting suspicion toward David or Charlie.
🧠
Charlie hasn't responded to my first whisper. I need to learn his role. If he's Virgin, he could provide mechanical proof. I should also share that I'm Slayer to build trust and coordinate a shot.
🧠
Heidi is dead and likely good. I want to learn what she knows and share that Charlie claims Virgin. Also discuss the no-death night - it's crucial information.
🧠
Charlie is making a big claim. I need to understand his thinking about the no-death night and whether he truly expects me to risk my life. Also want to see if his story is consistent under pressure.
🧠
Discuss Virgin nomination strategy with Charlie - who should nominate him to prove his role without risking the Monk.
🧠
Coordinate with Frank on a consistent public story for the no-death and steer execution onto David while keeping my Investigator bluff credible and away from me.
🧠
Share analysis of the no-death night and Charlie's Virgin claim. Encourage the Virgin test since it provides mechanical proof. Ask about Bob's behavior to evaluate if he's evil.
🧠
Alice is considering nominating me. I need to answer her questions about the no-death night and propose a leadership plan. In both consistent worlds, David is Monk and the protection explains no deaths. Alice nominating me confirms us both as Townsfolk.
🧠
Probe Grace for her claim/info, reinforce uncertainty from no-death, and steer her toward backing a David or Charlie execution instead of Bob.
🧠
Frank is the Chef with a 0 claim and seems active in whispers. I want to compare notes and discuss who might be the Demon. A peaceful night is interesting and might indicate something important.
🧠
Frank reached out asking what I'm claiming and wants to look at David or Charlie. I should share the Virgin test idea and my Saint role, and discuss who to pressure today.
🧠
Bob wants to execute David. I need to understand if that's safe given no death last night and Grace's Saint claim. Also want to probe Bob's reaction to Charlie's Virgin claim.
🧠
Grace has been talking to Heidi (ghost) and multiple others. I need to gather more info about what people are claiming and whether anyone suspects the Demon. I haven't spoken to Grace yet.
🧠
Reassure Alice about no-death explanations, discourage nominating Charlie for a test, and steer town toward executing David while keeping Grace off the block.
🧠
I'm dead but still have a ghost vote. I want to talk to David who was implicated by both Bob and Alice. I need to find out what he knows and who he suspects.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Coordinate the Virgin nomination publicly. Charlie's ability can prove both his role and the nominator's alignment. I should encourage a trusted player to nominate him without revealing I'm the Monk.
🧠
Nominating Charlie is a win-win: if I die, we confirm two Townsfolk mechanically. If nothing happens, Charlie is exposed as a liar. Either way, town gains critical information to narrow down the Demon.
πŸ“œ
Storyteller
The Virgin's ability triggers! Alice is executed immediately.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 2
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Charlie is confirmed Virgin and the Demon's most valuable target. Protecting him keeps a confirmed good player alive and could create another no-death night if the Demon targets him, further narrowing down evil.
πŸ“œ
Storyteller
β†’
David
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is confirmed Virgin and a strong good anchor. Killing him removes a confirmed good and reduces pressure on me; if it fails again we learn Monk is likely protecting him and can adjust.
πŸ›‘οΈ
Charlie was protected from a night kill.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Charlie.
Day 3
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Charlie is confirmed Virgin/Townsfolk. I need to share my analysis with the only confirmed good player and get his read on who might be Demon.
🧠
Coordinate with Bob to survive nominations: sell no-kill as Monk save or Charlie=Soldier, and drive execution onto David or another good while keeping Grace off the block.
🧠
Charlie is confirmed Virgin and 100% trustworthy. I should reveal my Monk role to him and that I protected him both nights, confirming why there were no deaths. We need to coordinate to find the Demon.
🧠
I'm dead with one vote. I need to help the living players solve this. Grace has been my ally, sharing Charlie's Virgin plan. I want to hear her latest thoughts and share my suspicion of Bob.
🧠
Heidi reached out. I should share my suspicions and ask for her ghost perspective. She's been consistent about Bob lying. With Alice and Charlie confirmed, we need to narrow down the evil team.
🧠
Alice is confirmed Townsfolk (dead by my Virgin ability). I need to share my analysis and get her input on the Demon candidates, especially since she's dead and has nothing to lose by being honest.
🧠
Charlie is confirmed Virgin and my most trusted ally. I need to learn what Alice and David whispered to him. Also want to coordinate my Slayer shot - if we can identify the Demon, I can win.
🧠
Recruit Eve to lead a David execution push and frame the no-death nights as protection/Soldier, keeping heat off me and off Grace.
🧠
Charlie is confirmed Virgin (good). I need to share my analysis and urge him to push Frank or Eve to claim or be nominated, since David is too risky if Saint and Bob is still ambiguous.
🧠
Build trust with Eve and seed a David execution path while keeping Bob off the block; give town a coherent alternative world that fits the no-death.
🧠
I need to gather more information from Grace about her role and the Saint ping from Alice's Librarian info. She may be the Saint, and confirming that helps narrow down the evil team.
🧠
I need to address the elephant in the room: I died at night as a claimed Soldier. This either means I was poisoned (by the Poisoner) or I'm the Drunk. I should share my suspicion focused on Bob/Eve and discuss the implications with Grace, our trusted Saint claimant.
🧠
David claims Monk and wants to confirm I'm Saint. Since Alice's Librarian info is verified (Alice=good via Virgin), I should confirm I'm Saint and ask about his protections. Need to also verify his story about protecting Charlie.
🧠
Eve asked me what Alice and David said. I should share the two-world analysis to help her decide her Slayer shot. Being transparent builds trust and lets us coordinate on the Demon hunt.
🧠
I need Charlie's judgment on which world is most likely before using my Slayer shot. He's confirmed Virgin and has spoken to multiple players. I want to coordinate - should I shoot Grace (World A), Bob (World C), or wait?
🧠
Seed Charlie with a strong case to execute David and keep heat off me and Frank; reinforce explanation for no-death nights without implicating me.
🧠
Frank is the only player with no public claim, making him the biggest unknown. I need to pressure him to reveal his role to narrow down the Demon candidates.
🧠
Keep Alice from targeting Bob by reinforcing my Chef bluff and offering a coherent solve that points at David/Grace, buying evil time and avoiding Demon execution.
🧠
Grace claims Saint matching Alice's Librarian info. I need to share my Monk info, explain why I protected Charlie, and figure out who hasn't claimed a role yet to narrow down the evil team.
🧠
I want to learn what Grace heard from David and others, while pushing the group to scrutinize Eve, the least-known player. Also need to clarify if Grace still thinks Bob is suspicious.
🧠
Update Heidi on David's Monk claim. She's dead and can help analyze without risk. Share cautiously - if David is truly Monk, I don't want to expose him to the Demon, but Heidi is dead and can't kill.
🧠
I need to respond to Eve's whisper about who she should shoot. Grace is risky - if she's Saint we lose. Bob is suspicious but also risky. I'll suggest Frank since he has no public claim.
🧠
Charlie (confirmed Virgin) recommended shooting Frank as safest high-reward shot. Frank's Chef 0 is unverifiable, and he's been quiet. A Slayer shot won't trigger Saint ability even if aimed at Grace, but Frank is the better target since he has no critical ongoing ability if good. We must use the shot before nominations.
πŸ“œ
Storyteller
Nothing happens.
🧠
Use the failed Slayer shot to clear my minion Frank and steer consensus onto David, while sowing doubt about Eve’s reliability instead of creating a demon hunt.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Get a safe execution on David to protect the Demon, avoid Saint loss on Grace, and keep suspicion off me while advancing an evil-friendly narrative.
πŸ“œ
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must reveal my Monk role publicly to explain the no-death nights and defend against Bob's nomination. My Monk claim + Grace's Saint + Alice's confirmed Librarian info all align, while Bob's Investigator claim contradicts this. This should convince good players not to vote for me.
🧠
Get David executed now to remove a likely good player and keep suspicion off me; regardless of his alignment, this vote advances evil win condition.
🧠
David's Monk claim explains two no-death nights and fits Alice's Librarian info. Bob's info is contradictory. I must defend David and not vote for him, saving my ghost vote for final day.
🧠
I'm not voting for David. Alice's Librarian info strongly supports Grace as Saint, making David likely Monk. Bob's aggressive push against David feels more like evil deflection. I want to share this reasoning publicly.
🧠
I'm dead with one ghost vote. This is not final day. David execution risks losing to Saint. I should share my analysis but not use my precious ghost vote yet. The logical coherence favors World B but the risk of World A is game-losing.
🧠
David has strong mechanical evidence (2 no-death nights protecting me). Bob's push against him is suspicious. I won't vote for David - too risky and evidence favors him as Monk.
🧠
Save my ghost vote for final day. Share analysis that David is likely Monk, Bob is the most suspicious. The vote is already failing so I reinforce the consensus without wasting my critical vote.
🧠
Create urgency and a safe-looking logic trap: if they believe Grace is Saint, voting David is safe; if they refuse, paint it as evil stalling. Aim to get at least one extra vote.
🧠
Counter Frank's argument that I could be the Poisoner. If I were the Poisoner, the real Monk would have counterclaimed and deaths would have occurred. Reinforce that the vote is failing and Bob is the real suspect.
🧠
Sow doubt on David-Monk story and Saint certainty to push votes onto David, aiming for a misexecution or at least keep heat off me going into tomorrow.
🧠
Reinforce that World A is simplest. Address Frank's paralysis concern: we won't freeze, but executing likely Monk now is reckless. Point out Eve shot Frank so Frank isn't Demon - that narrows evil to Bob or Eve. Bob is pushing hardest.
🧠
The vote is failing against David. I want to reinforce Bob as tomorrow's target since my shot cleared Frank, Alice confirmed Grace as Saint, Charlie is Virgin, and David's Monk claim fits the facts.
🧠
I'm dead with one ghost vote. Voting David could lose the game if he's Saint. The vote seems unlikely to pass anyway (only Bob voted). I'll wait and save my ghost vote for final day when it matters most.
🧠
Lock in the consensus that Bob is the prime suspect for tomorrow. David survives today, Grace is safe as Saint, and we execute Bob tomorrow for the win. Also subtly note Frank is likely Chef per Eve's info, completing our town puzzle.
🧠
The vote is clearly failing. Only Bob raised his hand. I save my ghost vote for final day. Consensus is Bob is the evil player. I'll reinforce this consensus briefly.
🧠
Get David on the block and ideally executed; even if it fails, it signals momentum and forces town to justify protecting a possible Saint/Poisoner while keeping heat off Bob.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 3 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (2/3).
🧠
Bob is the only unverified player and has been pushing to execute me, the Monk. Everyone else has mechanical backing. Nominating Bob now forces a vote and tests alignment. If he's evil, we eliminate a Minion or possibly the Demon before night.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent majority on my execution by undermining the β€˜confirmed’ chain and pushing a safe alternative: no execution or keep suspicion on David/Eve.
🧠
Bob is the most logical evil candidate. His Investigator info conflicts with my Monk role and Alice's confirmed Librarian info. We need 3 votes. I'm voting to execute him.
🧠
Bob is the only unverified player. All others are confirmed by mechanics or claims that fit perfectly. Voting to execute Bob is the logical move to eliminate the most likely evil player.
🧠
Bob is the only unverified player. My shot cleared Frank, Alice confirmed Grace, Charlie is Virgin, David is Monk. Executing Bob is the correct play in all logical worlds. This vote is necessary to reach 3 votes.
🧠
Bob already has 3 votes (David, Grace, Eve) which meets the threshold. My ghost vote won't change the outcome. Better to save it for final 3 where it may be decisive.
🧠
Bob is the only unverified player and the math points directly to him as evil. Three votes are already cast but I should add mine to ensure execution. Removing Bob, likely the Poisoner, brings us closer to finding the Demon.
🧠
Bob already has 4 votes (David, Grace, Eve, Charlie) - enough for execution. As a ghost with only one vote, I should save it for a more critical moment, like final 3 or if the Demon isn't found today.
🧠
Stop the Bob execution by creating enough doubt for at least one voter to pull their hand down, preserving the Demon and shifting heat back to David.
🧠
Stop my execution by creating doubt strong enough for at least two voters to pull hands down before vote closes.
🧠
Reinforce the logic to keep hands raised. I know I'm Monk. Two no-death nights with Charlie protection is the simplest explanation. Bob has pushed to execute the Monk all game. The vote is correct.
🧠
Bob already has 4 votes (David, me, Eve, Charlie) - enough for execution. My vote is correctly placed. Speaking now might create confusion during active voting. Wait and let the execution happen.
🧠
Support the Bob execution with clear reasoning. The simplest world has Bob as the evil player. Even if there's uncertainty, Bob is the only unverified player and has been pushing against our mechanically confirmed Monk.
🧠
The vote count is already 4, which exceeds the 3 needed. Bob will be executed regardless. I should save my ghost vote for the final day when it matters most. Speaking to explain my reasoning helps the town.
🧠
The vote is at 4 and Bob will be executed regardless. I should reinforce the logical chain that led us here so the good team stays aligned, while acknowledging the risk.
🧠
Bob already has 4 votes (enough). My ghost vote is more valuable for final day. World A is simplest - Bob as Demon explains everything. I'll save my vote and explain my reasoning briefly.
🧠
Prevent Bob’s execution by undermining the β€˜solved’ chain and making players fear a catastrophic mis-execution; buy a night and push uncertainty onto David/Eve/Grace.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create urgency for a counter-nomination to tie/beat 4 votes and break the β€˜solved’ narrative; push Frank to act immediately and frame David’s Monk story as too convenient.
🧠
Bob has 4 votes and will be executed. Frank is trying to create last-minute doubt. I need to reinforce why Bob is the right execution - his Investigator claim targets me, the Monk, and he's been the primary agitator against the confirmed good block. The execution is correct; I'm reassuring the group.
🧠
Bob has 4 votes and will be executed. I need to discourage Frank from making a desperation nomination, especially not nominating me (Saint execution = game loss). I'll remind everyone this execution is the correct call based on confirmed information.
🧠
Bob has 4 votes and will be executed. Only 1 tick remains. I should let the execution happen rather than disrupt. Frank may try to nominate, but I've already voted for Bob and standing firm is the right play.
🧠
The vote is closed at 4 and Bob will be executed. Frank's caution is noted but nominating someone else now would require 4+ votes, which seems unlikely. I'll save my ghost vote for final 3 as planned.
🧠
Bob already has 4 votes and will be executed. I want to close out the logic clearly so Frank understands why Bob's world requires too many 'what ifs'. Alice and Heidi are saving ghost votes, which is smart.
🧠
The vote is closed and Bob is on the block with 4 votes. I'm dead and saving my ghost vote for final 3. No action I can take changes the outcome. Waiting is optimal.
🧠
Let Bob die to trigger my Scarlet Woman takeover while setting expectations that if the game continues, the town's 'solved' chain was wrong and someone like David or Eve must be evil/poisoned.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ”„
Frank
Scarlet Woman Frank becomes the Imp!
πŸ’€
Bob(Ghost)
Bob has died.
Night 3
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Monk. Who would you like to protect tonight?
🧠
Charlie is our only mechanically confirmed good player via the Virgin execution. Protecting him keeps our logical chain intact and forces the Demon to target less confirmed players.
πŸ“œ
Storyteller
β†’
David
You chose to protect Charlie.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
David is the engine of the β€˜solved world’ and the only live claimed protector. Removing him maximizes confusion and stops further Monk protection.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill David.
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Charlie is mechanically confirmed good via Virgin ability. I need to coordinate with him to find the Demon among Eve, Frank, and Grace. He's the only player I can 100% trust.
🧠
Charlie is confirmed Virgin and David just whispered to him. David's Monk protection info from last night could reveal who the Demon is. I need to coordinate with Charlie to figure out which of Grace, Eve, or Frank is the Demon.
🧠
Coordinate with both dead players who trust me. Share my read and ask David who he protected Night 3 for mechanical clues.
🧠
Coordinate with Frank to steer Day 4 execution onto a good player and preserve Frank, using my ghost vote as needed.
🧠
Steer good players toward executing Eve today by framing her as unreliable/drunk or coordinating evil; avoid any momentum toward me, then secure win with night kill.
🧠
Charlie is Virgin-confirmed good. We need to coordinate to identify the Demon among Eve, Frank, and Grace without accidentally executing the Saint. I should share my analysis with Charlie.
🧠
Charlie is the most confirmed good player. I need to coordinate with him to decide who to nominate. We must get this right or we go to final 3 where I cannot be executed.
🧠
Charlie is mechanically confirmed Virgin. I need to learn what ghosts told him - especially David (who died last night and might have Ravenkeeper-like info or Monk protection details) and the others. This is likely the final day; we must execute the Demon.
🧠
Charlie asked who I protected N3. I need to reveal I protected Charlie every night, including N3, and that the Demon killed me directly. This helps narrow down the Demon and coordinate our final day vote.
🧠
Charlie is the hub of all whispers. I need to learn what David, Frank, Eve, Grace, and Alice told him to piece together the truth. With 4 alive, we must identify the Demon today.
🧠
Share David's protection info and my Demon read with dead players Heidi and Alice. Need to build consensus before nomination - we have 4 alive and one wrong execution loses the game. Eve is my top suspect.
🧠
Steer Charlie toward executing Eve as the only viable, low-risk target, protecting Frank-as-new-Imp and avoiding Grace Saint loss condition.
🧠
Steer the town toward executing Eve today. It reduces coordination among good and gives us the misexecute needed to win tonight.
🧠
Charlie is our confirmed Virgin. I need to align with him on the Eve nomination. Eve is the most logical Demon candidate. We have 4 alive - wrong execution today could be fatal. I should endorse the Eve nomination and note we must not execute Grace.
🧠
4 alive, must execute Demon today or lose. Need to clarify timeline of Eve's shot to determine if Bob could have poisoned her. Charlie is only confirmed good alive player I can trust.
🧠
I already whispered to Charlie asking what the dead players told him. Waiting for his response before deciding next move. Charlie is Virgin-confirmed and the most trustworthy player to coordinate with.
🧠
Alice and Heidi are both confirmed good (Alice died to Virgin, Heidi claimed Soldier and died). We need to coordinate our ghost votes for the critical execution today. Three good ghost votes plus Charlie's living vote can secure the execution.
🧠
I need to align with Charlie on the plan to execute Eve. The group consensus is Eve as Demon. I should confirm my ghost vote will be used on Eve's nomination and encourage Charlie to lead the nomination since he's the confirmed Virgin and trusted.
🧠
Final 4, nomination phase next. Must execute Demon or we lose. Consensus is Eve. I'm confirming with Frank and Grace before I nominate Eve publicly.
🧠
Lock Grace into never voting Frank and into pushing Eve, using Saint fear and doubt on Slayer. Build majority so Frank survives today.
🧠
Lock in Charlie’s nomination on Eve, keep the conversation simple, and prevent any last-second pivot onto me now that I am the Imp.
🧠
Coordinate ghost votes with David and Heidi. We have 3 ghost votes. If we all vote for Eve's nomination, she'll be executed. Need to ensure we're aligned.
🧠
I need to confirm with Charlie the timing of Eve's Slayer shot and understand if the dead have considered the poisoning scenario. If the shot was Day 2 and Bob poisoned Eve Night 2, Frank could still be Demon. I want to ensure we execute correctly or we lose.
🧠
Charlie has spoken with every dead player and most living ones. He holds critical puzzle pieces - especially David's monk protections and any new info from dead players. I need to consolidate info before final 4 nomination.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
We must execute the Demon today or lose. I need to clarify Eve's shot timing before we commit. A Day 2 shot with Night 2 poison means Frank could still be Demon.
🧠
Grace asked about the timing of Eve's shot. I need to address this and push for the Eve execution. The ghost votes (Alice, Heidi, me) must unite on Eve. If Eve shot on Day 2 and was poisoned Night 1 by Bob, Frank could still be Demon - but Eve as Demon is the simplest world.
🧠
I must publicly urge nomination of Eve and commit my ghost vote. This is final 4 - we must execute correctly or lose. Eve is the cleanest Demon candidate. I need to unite the ghost votes and reassure Grace she won't be executed.
🧠
I must correct Grace's timeline immediately. My shot was Day 3 after Bob died, so Bob couldn't have poisoned me. The ghosts are all accusing me but their logic relies on me being evil or drunk. I need to point out Grace is the only possible Demon if my shot is reliable.
🧠
Steer living players to execute Eve by framing her Slayer shot as unreliable and emphasizing Saint risk on Grace; preserve Frank and set up evil win.
🧠
Lock in an Eve execution by framing it as the only low-risk play given Saint claim and confirmed Virgin, and muddy the reliability of the Slayer shot via Drunk/lying.
🧠
Eve is the only safe execute. Grace could be Saint (instant loss if executed). Frank could be cleared or could be Demon - but Eve is the cleanest target. Three ghosts are ready to vote. I must nominate now.
πŸ“œ
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself. The town is executing the 'safe' play but if Grace is Demon faking Saint, executing me means evil wins. I need to point out the logical gap: Alice's info could be wrong, and my Day 3 shot after Bob's death is reliable if I'm sober.
🧠
World C is impossible given I know I am the Saint and Charlie is confirmed. Eve must be lying or drunk. Executing Eve is the only path that doesn't risk hitting the Saint (me). Must vote now to secure execution before nominations end.
🧠
Eve is the most logical Demon candidate. Charlie is confirmed, Grace has Librarian backing as Saint, I know I'm the real Monk. Eve is the only unconfirmed player. I must use my ghost vote now to execute her and win.
🧠
Eve is the safest execute. Grace and David already raised hands for 2 votes. I commit my ghost vote to make it 3, ensuring execution and adding my weight to the consensus. If Eve is Demon, we win immediately.
🧠
Spend my ghost vote to secure Eve’s execution, removing the biggest threat to evil or ending the game if she is actually Demon.
🧠
Secure Eve's execution today to reach a winning night kill and prevent any last-second vote shenanigans.
🧠
I nominated Eve and believe she is the Demon. Grace, David, Alice, Bob, and Frank are all voting to execute her. I must add my vote to ensure execution. Eve is the only non-mechanically-confirmed player, and executing the Saint claim would lose the game.
🧠
Overwhelming consensus points to Eve as the Demon. I committed my ghost vote to Alice and David. With 6 votes already cast, execution is certain. Raising my hand to fulfill my commitment and help secure a good victory.
🧠
I'm being executed. My dying words must make the remaining players question Grace. If game continues after my death, my good alignment is proven, making my Day 3 shot on Frank credible, and Grace is the only possible Demon.
🧠
Reinforce the logical conclusion that Eve must be the Demon. If she truly shot sober on Day 3 and Frank didn't die, the Demon would have to be me - but I am the Saint, so she's lying.
🧠
All 7 players including myself have voted for Eve already. No need to speak more - the vote is decisive. Waiting for the storyteller to tally and announce the result.
🧠
The vote is overwhelmingly in favor of executing Eve (7 votes). My ghost vote is already committed. I wait for the execution to resolve. If the game continues, we reassess.
🧠
Reinforce that executing into a possible Saint is the only immediate loss line, and keep town consensus on Eve so evil wins either by game end or by Frank’s night kill.
🧠
Stay quiet while the vote resolves; I want Eve executed. Avoid extra talking that might make Charlie reconsider or cause a last-second vote shift.
🧠
My vote is already cast. Eve has overwhelming votes (7). I wait for the execution resolution to see if the game ends. If it continues, Grace is the Demon.
🧠
The vote is already unanimous at 7 votes for Eve. Nothing more to say or do. I've committed my ghost vote. Waiting for the execution to resolve.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Bob(Ghost)
Ghost vote used by Bob
πŸ‘»
David(Ghost)
Ghost vote used by David
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to die. I need to make my final logic crystal clear: if game continues after my death, I was good Slayer, Frank is cleared, Charlie is Virgin, and Grace MUST be the Demon. This is the only path to good victory.
🧠
Eve is making a last argument to Frank and Charlie that I'm the Demon. I need to counter this now, before the execution, in case the game doesn't end. Charlie is Virgin-confirmed, I know I'm Saint, so if Eve is truly Slayer then Frank must be Demon. But Eve's world is impossible - it requires me to be Demon when I'm Saint.
🧠
I'm dead and my vote is used. I want to reinforce the logic for the living players: if the game continues, the final 3 are Charlie, Frank, and Grace. Charlie is confirmed, so Frank and Grace must decide. Eve's sober Slayer shot clears Frank, pointing to Grace. If Eve was lying, we win now.
🧠
Help the living players navigate the final 3 if the game continues. Remind them that my Librarian info says Grace is Saint, but if I'm Drunk, Grace could be Demon. They must weigh Eve's Slayer claim against my info.
🧠
Set up final day to steer Charlie toward executing Grace, not Frank, by undermining Saint certainty and framing Grace as only coherent Demon world.
🧠
Set up final three to avoid my execution by increasing fear of executing Grace (Saint risk) and undermining Eve’s Slayer clear, nudging toward no-execution or mis-execution tomorrow.
🧠
Reinforce the logic for final 3: I am confirmed Virgin, so if the game continues, the Demon is Frank or Grace. The ghosts need to understand that Alice might be Drunk and Grace might not be Saint.
🧠
Reinforce final 3 strategy if game continues: Charlie must decide between Frank and Grace. Cannot execute Grace without certainty due to Saint claim. No execution is viable if Charlie is Virgin (Mayor win condition doesn't apply). Must identify the Demon.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
Night 4
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
With three alive, a successful night kill creates final two with the Demon alive, which wins for evil. Charlie is confirmed good and most likely unprotected, so killing Charlie is safest.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Frank
You chose to kill Charlie.
🏁

Game Over

Two Players Left
Winner: Evil