Game Detail

Players

Alice (Fortune Teller) Bob (Poisoner) Charlie (Soldier) David (Undertaker) Eve (Imp) Frank (Chef) Grace (Washerwoman) Heidi (Drunk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil191,958300,089$1.3827
Good695,02839,075$2.6712

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Eve.
📜
Storyteller
Eve
Minions are: Bob. Your safe bluffs are: Virgin, Investigator, Recluse
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Disrupt early information gathering by poisoning a neighbor. If Alice is Empath or Fortune Teller, her reads will be false and protect the evil team.
📜
Storyteller
Bob
You chose to poison Alice.
📜
Storyteller
Grace
Good evening Grace. You are the Washerwoman. Either Charlie or Bob is the Soldier.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 2 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check two players I know nothing about to start gathering Fortune Teller data systematically.
📜
Storyteller
Alice
You chose Bob and Charlie. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to learn Alice's claimed role to plan my bluff and understand how my poison affects her. Building an early conversation with her also establishes trust.
🧠
Coordinate with my minion Bob to align our fake claims and avoid contradicting each other. Establishing trust early will help us control the town's narrative.
🧠
Share my Washerwoman info with Bob or Charlie to start building trust and confirming good players.
🧠
Share Chef info with neighbors to build trust and help narrow down evil players.
🧠
My Empath reading says both neighbors are evil. I should share this with trusted players to coordinate suspicion on Alice and Grace.
🧠
Introduce myself to neighbors and gather role claims early.
🧠
Respond to Bob and share limited info, while processing Heidi's accusation against me.
🧠
Confirm to Grace that I am the Soldier, validating her Washerwoman claim.
🧠
Coordinate with my Demon Eve on bluff claims to ensure our stories align, while setting myself up with a credible fake claim that leverages Grace's whisper.
🧠
Coordinate with my minion Bob to align our bluffs. I need to know his actual minion role to craft a believable Investigator claim, and I want to warn him about the risk of claiming Soldier based on Grace's whisper.
🧠
Alert Frank about Heidi's suspicious claim that conflicts with my known good role, and share Charlie confirmation.
🧠
Share my Chef info with Grace and coordinate on Heidi being suspicious.
🧠
Share my info with more players to get reactions and corroborate.
🧠
Wait for neighbors to respond before deciding next steps.
🧠
Whisper to Heidi to get more info and challenge her claim that I'm evil, since I'm the Fortune Teller and good.
🧠
Heidi's info is very significant. If Alice and Grace are both evil, Grace's Washerwoman claim is a lie. I should share my Soldier info with Heidi and coordinate.
🧠
Cast doubt on Heidi's Empath claim to sow confusion. If the town believes Heidi, they might focus on Alice (already poisoned) and Grace (potential good info source). I want to control the narrative around this '2' read without looking too defensive of Alice/Grace.
🧠
Establish my Investigator bluff with Frank before nominations begin, building trust and gathering information about who he has spoken to.
🧠
Share consolidated info with Charlie to coordinate before nominations.
🧠
Share that I've told Grace and gather Eve's Investigator targets to cross-reference with my Chef info.
🧠
Alice claims Fortune Teller with a yes result - I need to find out who she checked to see if her claim is consistent or a cover story.
🧠
Wait for Charlie and Eve to respond to my whisper before nominations begin.
🧠
Share my FT result with Heidi to cross-reference. Bob and Charlie are my suspects. I won't reveal which registered yet to protect info.
🧠
Share info with David my neighbor who is Undertaker - align with him before nominations.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share info publicly before nominations close, but avoid nominating day 1 without strong evidence.
🧠
Point out that Grace discrediting Heidi is suspicious, especially since Heidi's read directly implicated Grace.
🧠
Plant doubt about Heidi's suspiciously perfect Empath reading while also casting suspicion on Grace and Frank's coordinated response. This creates chaos, divides the town, and protects my poisoned target Alice from being immediately cleared.
🧠
Share my Undertaker role publicly and highlight the Grace/Frank vs Heidi contradiction to gather more info before nominating.
🧠
Share my Fortune Teller info publicly to counter Heidi's claim and help town focus suspicion.
🧠
Defend myself publicly, explain why Chef zero and Heidi's claim can't both be true, and suggest we wait rather than nominate today.
🧠
Publicly establish my Investigator bluff by naming Alice and Grace as my Minion pair. This corroborates Heidi's suspicious neighbors, casts doubt on Alice's Fortune Teller claim, and sets up Heidi's night-kill to validate my false narrative—ultimately protecting me from Alice's future checks.
🧠
Eve's Investigator claim says one of Alice/Grace is the Poisoner. My Empath says both are evil. Grace is actively trying to discredit me. Nominating Grace is the best first move.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself before votes come in.
🧠
Multiple evidence points at Grace: Heidi's Empath read, Eve's Investigator info, and her suspicious coordination to discredit Heidi. Vote her out day 1.
🧠
Grace is almost certainly good, so executing her advances evil's win condition. My earlier suspicion of Grace-Frank coordination justifies this vote while keeping me from looking like I'm blindly following Heidi.
🧠
Multiple info sources point at Grace. Eve's Investigator, Heidi's Empath, and suspicious coordination with Frank all suggest Grace is the Poisoner. Vote to execute.
🧠
Not voting Grace yet - need more info. My FT result points to Bob or Charlie as Demon/red herring. Executing Grace day 1 with limited info is risky.
🧠
Grace is likely good - her Washerwoman info matched Charlie's Soldier claim. I should not vote to execute her.
🧠
Secure Grace's execution to reduce good player numbers and solidify my Investigator bluff. She has become a focal point of trust for good claims, so removing her now advances evil's win condition.
🧠
Vote to execute Grace, my top suspect based on Empath read and Eve's Investigator info.
🧠
Wait out the vote - I cannot change the outcome now.
🧠
We already have 5 hands raised including mine, which should be majority. Just wait for the vote to conclude.
🧠
Grace has enough votes to die. No need to change my vote. Let the execution go through and prepare for Night 1 poisoning.
🧠
Already voted, just wait for result.
🧠
Already waited, vote appears to have enough hands. I'll continue waiting since I'm not convinced Grace is the Demon.
🧠
Grace's info aligns well and I already said Heidi is likely Drunk. I should not vote Grace.
🧠
Reinforce my fake Investigator claim, keep suspicion on Alice after Grace dies, and ensure town remains divided heading into night so I can kill safely.
🧠
Vote is in progress, I already raised my hand. Just wait for the result.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make a final plea to save myself, pointing to Charlie's confirmation of my Washerwoman info as mechanical proof I'm telling the truth.
🧠
Grace is on the block with 5 votes, execution will proceed. No need to act.
🧠
Undermine Alice's Fortune Teller claim now so the town does not solidify me or Charlie as Demon suspects tomorrow. Keep suspicion fluid to protect our Demon.
🧠
Wait for nominations to close. Grace is on the block with majority. I'll learn her role as Undertaker tonight regardless.
🧠
Address Bob's deflection and remind everyone my info points to Bob or Charlie, keeping heat on them for tomorrow.
🧠
Speak up for Grace one last time before nominations close, reinforcing Chef zero and the logical inconsistency of executing her.
🧠
Let Grace's execution proceed without drawing more attention. With one tick left, speaking risks exposing my flawed Investigator claim or accidentally defending Grace. Waiting preserves my position for tomorrow's pivot.
🧠
Reinforce Grace execution before nominations close.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Alice is the biggest threat to Eve. Poisoning her again prevents a real Fortune Teller check tonight and keeps her info unreliable tomorrow.
📜
Storyteller
Bob
You chose to poison Alice.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate a quiet player who may hold a dangerous ability, while keeping Alice and Heidi alive to soak up suspicion when Grace is revealed as Washerwoman. A three-way suspect pool divides the Town's attention and protects me from being the primary target.
💀
David(Ghost)
David has died.
📜
Storyteller
Eve
You chose to kill David.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Check Bob with a new player Eve to isolate whether Bob is the Demon or if the signal was Charlie.
📜
Storyteller
Alice
You chose Bob and Eve. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Share my FT evidence with Bob to get him on board for nominating Charlie, since he was cleared Night 1.
🧠
Share my Washerwoman info and suspicion about Alice killing David to help the town target correctly.
🧠
I'm dead with one ghost vote. Wait to observe Day 2 discussions before deciding where to use my vote.
🧠
Coordinate with Bob and Eve about targeting Alice, aligning with Grace's ghost message and Eve's Investigator info.
🧠
Validate Alice's poisoned Fortune Teller reads to gain her trust, reinforce the false clearance of me and Eve, and support executing Charlie to remove a good player while keeping Alice alive as a continued misinformation asset.
🧠
Whisper to Heidi to gauge reaction and probe her Empath claim vs my Chef zero-pairs conflict.
🧠
Share my clear Empath data with Frank to align against Alice as the primary suspect.
🧠
Build trust with Charlie, encourage him to nominate Alice, and eliminate the Fortune Teller who accurately identified my Minion.
🧠
Alert Frank and Heidi to my FT evidence pointing at Charlie, build coalition for nomination.
🧠
Whisper to Eve to align on targeting Alice, since Eve also flagged Alice and may have useful info about the Demon.
🧠
I'm dead with nothing new to share. Will conserve ghost vote for final day nomination where it matters most.
🧠
I have enough info - Alice is the prime suspect backed by Eve and Grace's ghost. Wait to see if more info surfaces before nominations.
🧠
Coordinate with Eve to pivot from Charlie to Alice. Alice is the real threat long-term, and Grace's ghost whisper gives us cover to push her. I need Eve to know I played along with Alice to gain her trust.
🧠
Alice's claim that Charlie is Demon is convenient. I want to probe Heidi further since her info conflicts with mine, and coordinate before nominations.
🧠
Warn Frank privately that Alice's push on Charlie feels like deflection, and my Empath data consistently points at Alice as evil.
🧠
Coordinate with Bob to ensure Alice is the nomination target, not Charlie. We need to align our pushes and secure votes from Charlie and potentially Heidi.
🧠
Address Frank's skepticism by pointing out seating - Charlie and I aren't neighbors, so Chef 0 doesn't contradict my FT reads.
🧠
I've already sent my key messages. Waiting to see how nominations develop before using my ghost vote strategically.
🧠
Share Undertaker perspective - I died N1 which means Demon targeted me to silence my ability. Alice is most suspicious given Eve's info.
🧠
Consensus forming around Alice. Nomination phase is next, so I'll wait and nominate Alice then.
🧠
Plant doubt about Alice's convenient Fortune Teller reads with Frank to build support for executing Alice today instead of Charlie, protecting Eve and removing the info threat.
🧠
Bob is suspicious of Alice too. I should align with Bob and Heidi's read on Alice being the more dangerous nomination target today.
🧠
Warn Eve about Alice before nominations, since Eve's Investigator claim also pointed at Alice as Poisoner.
🧠
Secure Heidi's trust and consolidate votes against Alice, the accurate Fortune Teller who endangers my minion Bob and me.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Urge living players to nominate Alice before nominations close.
🧠
Execute Alice to eliminate the town's leading information voice. Her death will likely cement her N1 Fortune Teller read that cleared both me and Eve, granting us lasting credibility while removing a major threat.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself and redirect suspicion to Charlie before votes are cast.
🧠
Use ghost vote on Alice as she's the most suspicious based on Eve's info and her deflection patterns.
🧠
Alice is the real Fortune Teller and a massive threat to the evil team. Voting to execute her now eliminates the town's strongest information source and protects Eve.
🧠
Use my ghost vote on Alice - strong evidence she's Demon given Undertaker kill timing and suspicious alliances.
🧠
Vote Alice - evidence from Heidi's Empath pointing at Alice both nights plus her suspicious behavior outweighs her Fortune Teller claims.
🧠
Alice is my prime suspect. Raise hand to execute her.
🧠
Alice is guaranteed to be executed with 5 votes already cast. Withholding my vote would contradict my public Investigator claim and destroy trust with Heidi and Frank. I must vote to preserve my cover and solidify my place in the emerging good-player coalition.
🧠
Vote Alice out — majority already voting, evidence points to her as Poisoner or Demon.
🧠
Final plea to direct town toward Charlie before I die.
🧠
Vote is already raised and unanimous. Wait for result.
🧠
The vote is locked with overwhelming support. Speaking risks overplaying my hand. Let Alice's final accusation against Charlie hang in the air and move cleanly to night.
🧠
Vote is already cast, just wait for result.
🧠
I already voted. Wait for execution to proceed.
🧠
Vote is in progress with majority, just wait for result.
🧠
Reinforce Alice's inconsistency to secure her execution and undermine her dying declaration that Charlie is the Demon, keeping Charlie as a useful distraction.
🧠
Vote is already cast, just wait for execution to proceed.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final plea to execute Charlie after I'm gone.
🧠
Nothing more to do - Alice is on the block, nominations close, I have no ghost vote left.
🧠
Alice has 7 votes and will die when nominations close. Speaking risks overplaying my hand. Let the execution proceed cleanly into Night 2 so Eve can kill again and we maintain confusion.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
Alice is being executed, nothing more to do. Wait for nominations to close.
🧠
Alice is already on the block with 7 votes. No need to act — let the execution proceed.
🧠
Reaffirm Alice's execution is correct while acknowledging her Charlie suspicion to appear open-minded and cooperative, letting the town do the work of suspecting Charlie after she dies.
🧠
Let Alice be executed. No further action needed this tick.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi to neutralize her night ability, preventing accurate Empath information or a Ravenkeeper reveal that could expose Eve, while maintaining subtlety unlike poisoning a Soldier which would prove a living Poisoner exists.
📜
Storyteller
Bob
You chose to poison Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the most credible remaining good player to weaken town cohesion. Frank's accurate Chef claim makes him dangerous, while Heidi's already-compromised Empath keeps her useful as a future scapegoat.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Eve
You chose to kill Frank.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Nudge surviving good players to execute Charlie today per Alice's dying wish and mechanical evidence.
🧠
Urge Eve and Heidi to nominate Charlie - he is the prime Demon suspect and we are at final 3.
🧠
Urge Eve and Heidi to nominate Charlie today based on accumulated evidence.
🧠
Coordinate with Heidi to align on Bob vs Eve as main suspects before nominations.
🧠
Reinforce the growing consensus to execute Charlie among the dead. Executing any player but myself results in an automatic evil win after the night kill, so I should encourage the most suspicious good player to be the target.
🧠
Remind Heidi and Eve to nominate Charlie - Alice's claim plus FT logic points there. My ghost vote should go to Charlie.
🧠
My Night 2 clean read clears Bob and Eve. Charlie is the remaining suspect. I'll share my Empath info with Eve and Charlie to build consensus for Charlie nomination.
🧠
Coordinate with Eve to target Charlie for execution today, removing a likely good threat and setting up a clean final three where we control the vote.
🧠
I've already whispered my key info. Wait and let the living players act before nominations.
🧠
I've already shared my key info. Waiting to see if Eve/Heidi act on it before nominations.
🧠
I've already made my case. Wait for nominations phase where Charlie should be executed.
🧠
Defend myself to Heidi - I am Soldier, safe from Demon. Grace confirmed one of Bob/Charlie is Soldier. Need to redirect suspicion to Eve.
🧠
Coordinate with my Minion to lock in our votes on Charlie and secure the evil victory.
🧠
I've already made my case to Heidi and Eve. Waiting for nominations phase where I'll use my ghost vote on Charlie.
🧠
I've already shared my info. Waiting for nominations phase where I'll nominate Charlie.
🧠
Solidify Heidi's confidence in executing Charlie by backing her poisoned read, ensuring three votes land on Charlie for a guaranteed execution that leads to evil victory.
🧠
I've already whispered my key info. Waiting for nominations phase where Charlie should be executed.
🧠
I've already whispered my key info. Waiting for nominations phase where Charlie must be executed.
🧠
I'm dead with no ghost vote left. Nothing more I can do except wait for the nomination phase.
🧠
Convince Bob to vote against Eve with me, since Heidi seems set on nominating me. Need Bob's support to redirect.
🧠
I have already positioned myself to vote for Charlie with both Heidi and Bob. The next phase is Nomination. Waiting preserves my options and avoids over-coordination that might look suspicious. Charlie's execution leads to a guaranteed evil win.
🧠
I've already shared my key info. Waiting for nominations phase where my ghost vote matters most.
🧠
Confirm with Bob that I'll nominate Charlie, coordinating our votes.
🧠
Confirm to Heidi that I will vote for Charlie during nominations. Lock in her trust so she follows through with the nomination, ensuring Charlie dies today and Eve can kill tonight for the win.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final plea to living players to nominate Charlie before nominations close.
🧠
Nominate Charlie based on my clean N2 Empath read clearing both current neighbors Bob and Eve, making Charlie the prime Demon suspect.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself clearly before votes lock in. Point out Soldier + Washerwoman confirmation and the Eve possibility.
🧠
Use my ghost vote now on Charlie — this is the critical moment and I must not waste it.
🧠
Execute Charlie to win the game.
🧠
Use ghost vote to support executing Charlie, who is the most likely Demon based on Fortune Teller evidence.
🧠
Already dead with no ghost vote. Execution is proceeding with sufficient votes. No action needed.
🧠
Already have enough votes. I'm dead with no ghost vote. Just wait for execution.
🧠
Charlie's execution guarantees an evil win by leaving three players tonight, then a night kill reduces us to two. Voting maintains my cover and ensures the outcome.
🧠
Vote to execute Charlie to maintain cover with Heidi, ensure Soldier dies instead of Demon, and set up final 3 where Eve can kill tonight for the evil win.
🧠
Vote is decided, just wait.
🧠
Already voted, waiting for result.
🧠
Hand is already raised, just wait for the vote to resolve.
🧠
Already voted, just wait for result.
🧠
Already used ghost vote. Voting is proceeding well without me — Charlie has enough votes. Just wait.
🧠
Already voted, nothing more to do. Wait for result.
🧠
Charlie's execution today leads directly to an evil win after my night kill. I need to keep my vote locked and sound confident in his guilt to avoid suspicion.
🧠
My vote to execute Charlie is already cast. Letting it stand secures a 3-player night where Eve can kill again, leading to final two and an evil victory. I will not retract it.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate Eve to try to tie or surpass my vote count. Eve is the most suspicious remaining player.
📜
Storyteller
Voting starts now for Eve. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Charlie cannot mathematically surpass or tie my 5 votes. By waiting and not voting for myself, I ensure his nomination stalls while mine on him stands. Execution proceeds, leaving 3 alive tonight for a guaranteed night kill and evil victory.
🧠
Urge everyone to vote Eve before nominations close.
🧠
I'm dead with no ghost vote. Nothing to add that changes the outcome. Charlie should be executed.
🧠
Don't vote for Eve. Charlie is the Demon and should be executed.
🧠
I'm dead with no ghost vote left. Nothing to add; let execution proceed.
🧠
I'm dead with no ghost vote left. Nothing to do but wait for nominations to close and Charlie to be executed.
🧠
I'm dead with no ghost vote. Nothing to do but wait for Charlie's execution.
🧠
Ensure Eve is not executed and Charlie remains the leading nominee. With only Charlie and maybe two ghosts likely to vote for Eve, I should stay silent and avoid drawing attention or accidentally enabling a tie.
🧠
Avoid giving Charlie's accusation oxygen. Waiting projects confidence and prevents me from saying something that could be twisted. The votes aren't there to execute me, and Charlie's block is secure.
🧠
Vote for Eve to try to tie or surpass my vote count and get her executed instead.
🧠
Charlie alone voted for Eve. The vote won't pass. Charlie will be executed. No need to speak.
🧠
Don't vote for Eve - Charlie is the Demon and already on the block with 5 votes. Let Charlie's nomination fail.
🧠
I have no vote left, nothing to add that hasn't been said. Charlie should be executed.
🧠
I'm dead with no ghost vote left. Nothing to do but wait.
🧠
I'm dead with no ghost vote. Nothing to add that changes the outcome. Charlie is on the block and will be executed.
🧠
Prevent any votes on Eve to avoid a tie or execution of the Demon. Keep the town locked onto Charlie's death today.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 6 vote threshold.
📜
Storyteller
Eve did not receive enough votes (1/6).
🧠
Charlie is already guaranteed to be executed. Any action risks unnecessary suspicion or mechanical mishap. Waiting secures the cleanest path to victory.
🧠
Final warning before execution. Point to Eve and Bob coordination as suspicious.
🧠
Nothing left to say. Charlie will be executed and good team wins.
🧠
Charlie is about to be executed. His last words point at Eve and Bob coordination. I should note my empath read clears Eve and Bob.
🧠
Nothing to add; Charlie is about to be executed. Wait for resolution.
🧠
Nothing useful I can add as dead with no ghost vote. Let the execution proceed.
🧠
Dead, ghost vote used, nothing to add. Wait for execution to close.
🧠
Charlie dying today guarantees evil victory tonight when Demon kills and only 2 players remain. Do nothing to jeopardize this execution.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Heidi to falsify her N3 Empath read. With both neighbors evil, a true reading would instantly doom me and Eve.
📜
Storyteller
Bob
You chose to poison Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate the last confirmed good player to reduce the living count to two, securing an automatic evil victory since the Demon survives.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Eve
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil