Game Detail

Players

Alice (Monk) Bob (Ravenkeeper) Charlie (Mayor) David (Recluse) Eve (Fortune Teller) Frank (Chef) Grace (Imp) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good605,40850,122$0.4353
Evil245,59115,459$0.0568

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Heidi
You are the Minion. The Demon is Grace.
πŸ“œ
Storyteller
β†’
Grace
Minions are: Heidi. Your safe bluffs are: Virgin, Undertaker, Investigator
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Chef. You learn that there are 1 pairs of evil players.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Get initial info while avoiding my false positive if possible. Picking Alice and Charlie gives a broad check on opposite sides of the circle.
πŸ“œ
Storyteller
β†’
Eve
You chose Alice and Charlie. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Monk (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Mayor (good), Alive - David: Recluse (good), Alive - Eve: Fortune Teller (good), Alive - Frank: Chef (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish early private chat with neighbor Bob to build trust and gather initial impressions, setting up for info sharing.
🧠
Heidi is confirmed Minion. Privately align bluffs and kills to dismantle good team from inside, ensuring I survive to final 2.
🧠
Start building trust with a neighbor to share info and coordinate night actions, while observing reactions for alignment tells.
🧠
Coordinate privately with Demon Grace: pick bluff (Virgin safe), plan N1 kill (e.g., Eve disrupts Fortune Teller), ensure we back claims to confuse town.
🧠
Share my Chef info with a neighbor to start building trust and gather their perspective. Eve is my neighbor, might be part of evil pair or good. Whispering to her first to see her reaction.
🧠
Alice approached me privately. I'll share my role to build trust and see her reaction. If she's good, we can coordinate. If she's evil, my Ravenkeeper ability triggers if I die, giving me info.
🧠
Establish early private communication with a neighbor to build trust and gather information, while being cautious of my Recluse ability potentially misleading others.
🧠
Frank shared Chef info. I'll reciprocate with my Fortune Teller result to build trust and see if his info aligns with mine.
🧠
David initiated contact. I'll respond to build rapport, share minimal info, and see if he reveals anything useful about his role or suspicions.
🧠
Confirm Heidi's Virgin bluff, lock in Eve kill tonight (neutralizes FT), set Bob as deflection target. Coordinate to sow chaos without admitting evil.
🧠
Establish trust with Bob, hint at my ability to protect him, and gauge his reaction to see if he's genuine.
🧠
Confirm kill target Eve, solidify bluffs (me Virgin), agree deflect Bob. Builds evil coordination early Day 1 before nominations, prevents leaks, sets up public backing to confuse town.
🧠
I want to probe Eve's claim further and see if she's willing to coordinate with me to narrow down the evil pair using our combined info.
🧠
Alice claims protective ability. I want to probe her claim and see if she's consistent. Also, I need to gather more info from others to verify.
🧠
I need to build trust with Charlie by revealing my role. As Recluse, I want good players to know I might register evil so they don't mistakenly think I'm a Minion or Demon.
🧠
Frank asked about my neighbors. I'll share my neighbors and ask him to clarify his info to see if he's consistent. Also want to see if he pushes a specific pair.
🧠
David claimed Recluse. I want to probe his claim and see if it aligns with known info. Also, I need to gather more info from others to cross-check.
🧠
Confirm kill target privately with Heidi, reinforce coordination on Virgin claim/deflect to Bob. Builds team unity, prepares public bluffs without drawing attention yet.
🧠
I want to probe Bob further to assess his trustworthiness and gather early game information.
🧠
Day 1 early, coordinate kill and deflection privately before public claims. Agree on Alice/Charlie as secondary targets to sow doubt, solidifying our bluffs and keeping Demon safe.
🧠
Clarify Chef info and probe Eve's alignment. Need to understand if evil pair includes me or my neighbors to narrow suspects.
🧠
Alice claims Monk and offers protection. I want to test her sincerity by asking for more info and seeing if her story holds up. Also, I need to gather other claims to cross-check.
🧠
I need to gauge Charlie's alignment by asking his role and see if he can help verify my Recluse claim or if he's fishing for info.
🧠
Clarify Frank's Chef info and see if he's consistent. Also probe his thoughts on who the evil pair might be to gauge his alignment.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Share my Chef info publicly to start gathering reactions and see who might be evil neighbors. Also test Eve's claim by seeing if others corroborate.
🧠
Respond to Frank's Chef claim to gather more info and see if others support or challenge it.
🧠
Respond to Frank's Chef claim and ask for neighbor info to start mapping evil pair. Also, I want to see who else speaks up.
🧠
Claim Investigator publicly to seem helpful, reveal Heidi good/Virgin (backing minion), point suspicion at Bob's suspicious whispers. Builds our credibility, sows chaos on Bob, hides in plain sight before nom phase ends.
🧠
Ask Frank for his neighbors to evaluate his Chef claim and see if my Recluse ability could be interfering. Also, respond to Grace's suspicion about Bob.
🧠
Ask Frank for his neighbors to verify Chef info and start mapping evil pair. As Mayor, I need to survive to final 3; gathering public info helps town.
🧠
Confirm Grace's claim as Virgin to build credibility, support her suspicion on Bob, reveal my neighbors to seem helpful and deflect. Push focus to Bob whispers while protecting Grace.
🧠
Ask Frank to name his neighbors publicly to verify his Chef claim and see if he's trying to frame someone.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
I'll protect Bob because he claims Ravenkeeper and is my neighbor. If he's good, he can get info if killed. If he's evil, I waste a protection but learn he's lying.
πŸ“œ
Storyteller
β†’
Alice
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve disrupts good info gathering (probable Fortune Teller), keeps Heidi safe, aligns with team plan to eliminate threats early and maintain Demon survival.
πŸ’€
Eve(Ghost)
Eve has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Monk (good), Alive - Bob: Ravenkeeper (good), Alive (Protected) - Charlie: Mayor (good), Alive - David: Recluse (good), Alive - Eve: Fortune Teller (good), Dead - Frank: Chef (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I'm the Recluse and might register as evil. I need to gather info from others to see if anyone has info pointing at me, and to understand the evil pair claim.
🧠
David is asking about my Chef info. I should share my reasoning about the evil pair to help narrow suspects, but be careful not to reveal too much publicly.
🧠
Coordinate with Demon Grace privately early Day 2 before nominations. Align on bluffs (me Virgin, her Invest), counter whispering trio (Alice/Charlie/Bob), use Frank's Chef to claim 0 evil pairs minus us. Protects Demon.
🧠
Coordinate with Heidi: agree Frank's Chef fits evil pair (us), but use it to clear us publicly via Virgin logic. Plan to nominate Bob as suspicious whisperer, sow chaos.
🧠
I'm dead Fortune Teller. Need to share my info with trusted players to help find Demon. Frank seems central; I'll whisper him my full info and ask for his Chef info to cross-check.
🧠
I need to gather more info from David about his Recluse claim and see if it aligns with Frank's Chef info. This will help narrow down the evil pair.
🧠
Check in with Bob to see if he has Ravenkeeper info from Eve's death, and coordinate our stories.
🧠
Respond to Alice's question truthfully. I didn't die, so no Ravenkeeper check. This keeps my role hidden from others while building trust with Alice.
🧠
Charlie asked about my Recluse ability and Frank's claim. I'll confirm my role and discuss the neighbor pair logic to see if Charlie has any info.
🧠
Eve's death at night suggests she's good. My Chef info says one evil pair of neighbors. Since Eve is good, the pair isn't me+Grace. I'll share this deduction with David to collaborate.
🧠
Coordinate with Demon Grace to nominate Bob publicly next, sow chaos by targeting their whisper group. Builds our good cred via Chef/Invest logic while disrupting town.
🧠
Confirm plan with Heidi to publicly push Bob nomination next phase using our coordinated claims. Builds trust in our good story, deflects from us, eliminates threat.
🧠
I need to gather more info from Frank about his Chef info and see if he'll share it publicly. As a dead player, I can coordinate with him to piece together the evil pair.
🧠
Gather more info from David about his Recluse status and his thoughts on neighbor pairs to cross-check Frank's Chef claim.
🧠
Gather more info from Bob about his Ravenkeeper claim and see if he has any suspicions about Eve's death.
🧠
Share my thoughts on Eve's death and probe Alice's claim to gauge her alignment and gather more info.
🧠
Gather more info from Charlie about his neighbors and his thoughts on Grace/Heidi claims to cross-check Chef info and find evil pair.
🧠
Share my Chef info and reasoning with Eve (dead) to get her perspective and see if she can corroborate. Dead players are usually trustworthy and can help solve.
🧠
Reinforce coordination with Demon Grace pre-nomination phase. Stay aligned on pushing Bob as sus via whispers/protection, backing our claims to execute a good player and protect Demon.
🧠
Publicly push Investigator logic on Bob as Minion next tick per plan with Heidi, but whisper to confirm coordination and stay aligned privately. Builds our good credibility while sowing chaos.
🧠
Frank's info suggests evil pair is not him/Grace. Need to identify which adjacent pair is evil. My Fortune Teller info gives some clears but with a red herring. I'll ask Frank to clarify and push for public sharing.
🧠
Gather more info from David about his Recluse status and his thoughts on Bob-Alice whispering. Also probe his view on Frank's Chef claim to see if he's consistent.
🧠
Gather Bob's perspective on Eve's death and Virgin claim to assess trust in Grace/Heidi.
🧠
Discuss Eve's death with Alice to align on possibilities. Need to figure if Grace/Heidi Virgin claim is true or if Eve was Virgin, which would expose Heidi as liar.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly claim Virgin, back Grace's plan to frame Bob as Minion using Chef logic. Builds our good credibility, sows chaos by turning town on Bob, protects Demon Grace.
🧠
I need to share my Fortune Teller info publicly now that I'm dead and can't be targeted. Also, challenge Heidi's logic: if Grace is Investigator and saw Heidi as Virgin, that doesn't clear Grace; Investigator sees a Minion, not a Townsfolk. So Grace could be evil claiming Investigator falsely.
🧠
Clarify contradictions: Eve's ghost claim as Fortune Teller contradicts Grace's Investigator claim (Investigator sees Minion, not Virgin). Need to resolve this publicly to pressure Grace and Heidi.
🧠
Point out the contradiction in Grace's claim to pressure her for explanation and see reactions. This could expose evil or clarify misinformation.
🧠
Point out the mechanical impossibility of Grace's claim to pressure her and Heidi. This forces them to explain or reveal contradictions.
🧠
With 1 tick left, nominate Bob per plan to execute threat (whispers/protect), deflect from Invest slip-up by actioning sus player. Heidi will back; pushes execution before night kill.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote Bob to execute a good player (Ravenkeeper), protect Grace/Imp by advancing our Minion-bluff plan despite exposure, thin town numbers to help Demon survive.
🧠
Point out the mechanical contradiction in Grace's claim to pressure her and see if she changes story. This could reveal her alignment.
🧠
Point out the mechanical impossibility of Grace's claim to pressure her and see if she corrects or doubles down. This may reveal her alignment.
🧠
Grace's claim is mechanically impossible. I need to pressure her to clarify or admit mistake. This will help determine if she's lying evil or drunk good.
🧠
Grace's claim contradicts Investigator's ability. I need to point this out publicly to pressure her and see if she corrects herself or doubles down, revealing her alignment.
🧠
Deflect Invest contradiction by clarifying original info was Alice/Heidi Minion pair, Heidi cleared so Alice sus but Bob more sus via actions. Rally votes for Bob execution to kill good player, sow chaos.
🧠
Grace's claim is mechanically impossible. I need to point this out so town doesn't execute Bob based on false info.
🧠
Grace's claim is contradictory. I need to clarify her info and see if she's lying or confused. This will help identify evil pair.
🧠
Defend Grace's claim by explaining her logic clearly, reinforce Frank Chef clearing us, push Bob as Minion to execute a good player and save Grace. Keep Demon safe.
🧠
Grace's Investigator claim is contradictory. I need to point out the inconsistency and ask for clarity to determine if she's lying or confused.
🧠
Grace's Investigator claim is contradictory. I need to pressure her to state exact info to expose lies or confirm confusion. This helps determine if Bob is being framed.
🧠
Pressure Grace to clarify her exact info to see if she's lying or confused. This will help determine if she's evil or good but drunk.
🧠
Grace's Investigator claim is mechanically impossible. She's either lying or drunk. I need to point out the contradiction and defend myself to avoid being executed.
🧠
Raise hand to vote Bob per team plan. Heidi already voted; this secures execution (need 4/6 alive), removes Bob's disruption, protects Demon while maintaining Invest/Chef clears on us.
🧠
Clarify Grace's exact info to see if she's lying or confused. If she's lying, she's likely evil. If she's confused, we need to re-evaluate.
🧠
Grace's Investigator claim is contradictory. Need to pressure her for exact wording to determine if she's lying or confused. This helps identify evil.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/4).
🧠
Pressure Grace for exact wording to expose inconsistency. As dead FT, I can push for clarity to help town.
🧠
Pressure Grace to clarify her exact info to expose inconsistencies. If she's evil, she'll struggle to provide a consistent story.
🧠
Clarify Grace's claim to see if she's lying or confused. This will help determine if Bob is evil or good.
🧠
Pressure Grace to state exact Storyteller words. If she can't, she's lying. If she can, we can verify with Heidi's claim.
🧠
Clarify exact Invest info to fix contradiction optics, reinforce Heidi clear via logic/Chef, re-sus Bob as hiding Minion. Deflect heat, build Heidi/Grace good pair trust for survival.
🧠
Grace's claim is flawed. Investigator sees a specific Minion type, not 'the Minion'. I'll point out the inconsistency and ask for exact wording to pressure her. This may reveal her as lying or confused.
🧠
Pressure Grace for exact wording to verify her claim. If she can't provide, she's likely evil. Need to resolve this before night.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Bob claimed Ravenkeeper to me privately; I trust him. Protecting him again ensures he survives to use his ability if killed, and counters potential Demon targeting him after the failed nomination.
πŸ“œ
Storyteller
β†’
Alice
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is aggressively dismantling our Invest/Virgin bluffs with precise logic questions. Killing him removes the main source of town scrutiny, prevents nominations on us, preserves Heidi and me for endgame.
πŸ’€
David(Ghost)
David has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill David.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Monk (good), Alive - Bob: Ravenkeeper (good), Alive (Protected) - Charlie: Mayor (good), Alive - David: Recluse (good), Dead - Eve: Fortune Teller (good), Dead - Frank: Chef (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
As dead Recluse, I can share my role to help town. I'll whisper to Frank (Chef) to confirm my alignment and discuss Grace's claim contradictions.
🧠
I'm dead, need to share my FT info with a trusted alive player to help narrow Demon. Frank seems logical as he has Chef info and is alive. Coordinate to combine info and find evil pair.
🧠
Coordinate with Bob to compare info and decide who to push for execution. Need to confirm his Ravenkeeper info and see if he trusts me.
🧠
Coordinate with Demon Grace pre-nomination. Reinforce Bob sus (prot 2x, whispers), suggest she noms him or backs if town noms good. Protects her, wastes town exec on good Bob.
🧠
Agree with Heidi, coordinate nom Bob publicly. He's sus target, executing him as good hurts town, protects us. Use Invest to push narrative.
🧠
Share my Chef info with Eve and David to help them cross-reference. They are dead and likely good, so they can analyze without risk.
🧠
I need to gather more info from Frank about Chef info and dead whispers. Frank is key to understanding evil neighbor pair.
🧠
Alice is my trusted Monk. I need to share my Ravenkeeper info (none, since I'm alive) and discuss Grace's suspicious claim to coordinate.
🧠
Share my Recluse claim with Charlie to build trust and get his perspective. As my neighbor, he might have info about me registering as evil. Also probe his thoughts on Grace's claim and Chef info.
🧠
I need to gather more info from Frank about seating and his Chef info to narrow down evil pair and identify Demon.
🧠
Bob is my trusted ally. I need to coordinate with him to pressure Grace publicly about her Investigator claim inconsistencies.
🧠
Coordinate public push to nom Bob as Grace's deduced Minion. Heidi backs Grace's logic to execute Bob, protecting Demon Grace while eliminating good player Bob.
🧠
Coordinate final push with Heidi publicly via whisper confirm. Deflect to Bob as Minion per our logic, sow chaos on Frank Chef. With 5 alive, execute Bob to progress to endgame safely.
🧠
Share Chef info with Charlie to coordinate. He's asking for it and seems to be gathering info. This helps good team triangulate the evil pair location.
🧠
David whispered me his Recluse claim and pointed out Investigator flaw. I need to share this with Frank to cross-check with his Chef info and ghost whispers.
🧠
Coordinate with Alice to pressure Grace publicly about her Investigator claim. Need to decide who to protect tonight based on who is most likely Demon target.
🧠
Coordinate with Frank and Charlie to cross-check info and identify the evil pair. As dead Recluse, I can confirm my role and clarify misinformation.
🧠
I need to gather more info from Frank about neighbor seating to pinpoint the evil pair. Also, encourage him to share Chef info publicly to pressure evil.
🧠
Coordinate with Bob to pressure Grace publicly about her Investigator claim. Also decide on protection target for tonight.
🧠
Go public with coordinated story to nom Bob (good Ravenkeeper). Builds our credibility via logic chain, eliminates threat, confuses town into executing goods while protecting Grace.
🧠
Wait for Heidi to go public first with the coordinated logic pushing Bob nom, then immediately back her up publicly next tick to execute a good player and protect Demon.
🧠
Share seating order and Chef info with Eve to help map evil pair. Also, coordinate with ghosts to pressure Grace's claim.
🧠
Coordinate with Frank and David to triangulate the evil neighbor pair. David's Recluse claim and Grace's Investigator inconsistency need scrutiny.
🧠
Coordinate with Alice to pressure Grace publicly, forcing her to clarify her claim and potentially expose herself as evil.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nom Bob as Heidi planned to execute threat, solidify our bluffs (Invest/Virgin), sow chaos by pushing town to kill good/sus player. 5 alive, protects Imp survival.
πŸ“œ
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote to execute Bob per our coordinated plan. Heidi will vote too, need 1 more. Builds our credibility as good pushing evil Minion, keeps Demon (me) safe.
🧠
I need to publicly challenge Grace's Investigator claim and ask for the specific Minion type. This will pressure her to either reveal a plausible type or expose her bluff.
🧠
Pressure Grace to reveal the exact Minion type to test her claim. If she can't, it exposes her as lying, which helps us identify evil.
🧠
Support Grace's nom/our plan by voting Bob. He's good but sus to town; executing him bleeds town without risking Grace. Protects Demon.
🧠
Pressure Grace to clarify her Investigator claim. If she cannot name a specific Minion type, her claim is likely false, indicating she is evil. This helps us decide whether to vote for Bob or not.
🧠
Pressure Grace to reveal the specific Minion type she learned. If she can't, her Investigator claim is false, and she's likely evil.
🧠
Pressure Grace to answer the Minion type question. If she can't, her claim is false and she's likely evil. This helps us decide whether to vote for Bob or not.
🧠
Pressure Grace to answer the Investigator Minion type question. If she can't, she's likely lying and evil. As dead Recluse, I can help coordinate the living to vote correctly.
🧠
Specify Spy as Invest info to verify claim, reinforce Heidi Virgin clear -> Alice good -> Bob hiding Minion logic. Get votes for execution before night, keep Demon alive.
🧠
Grace finally named Spy. Need to test her claim by checking if Spy is possible. Also need to decide whether to vote for Bob or not.
🧠
Challenge Grace's claim and point out inconsistencies to sway votes away from me. If I can get enough players to doubt her, nomination might fail.
🧠
Defend Grace's Spy claim, explain Virgin clears Heidi logically (she's not evil Spy), attack Bob as hiding Minion, reinforce vote to execute him and reduce good players.
🧠
Clarify Grace's claim and test her consistency. If she's real Investigator, we need to identify which of Alice/Heidi is Spy. If she's fake, she's likely evil.
🧠
Clarify Grace's claim and Heidi's Virgin claim. If Heidi is Virgin, she's Townsfolk, not Minion, so Grace's info would point to Alice as Spy. Need to pressure Alice for role.
🧠
Challenge Grace's claim with logic: if Grace is good, her info forces Alice as Spy, but then evil pair not adjacent, contradicting my Chef info. So Grace is lying, likely evil.
🧠
Point out the contradiction in Grace's logic: Virgin is Townsfolk, not Outsider, so it doesn't clear Heidi from being Spy. But if Alice is Spy, Chef info must be checked. Need to ask Charlie for Empath info to see if Alice-Bob pair is evil.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (2/3).
🧠
Voting failed on Bob (2/3, Heidi+Grace). 1 tick left, noms open (Bob already nom'd today? Wait no, failed). Clarify logic, sow doubt on Alice/Charlie/Frank, push re-nom/vote Bob to execute good player, survive to 2.
🧠
Clarify that Virgin being Townsfolk doesn't preclude Heidi from being Spy. Push Heidi to prove her Virgin claim or reveal my role to counter Grace's accusation.
🧠
Clarify that Virgin is Townsfolk, not Outsider, so Heidi's claim doesn't clear her from being Spy. Pressure Heidi to prove Virgin by being nominated.
🧠
Defend Grace's claim by dismissing logic as poisoned/misinfo, reinforce Bob sus, offer self-nom to prove Virgin & shift suspicion. Keeps Demon safe, sows chaos.
🧠
Clarify contradictions: If Grace is truthful, Alice must be Spy and Bob Demon. But Chef adjacency doesn't fit unless Bob is Demon. If Grace is lying, we need to find real evil pair. I'll ask for Empath info to verify.
🧠
Clarify the contradiction between Grace's Investigator claim and Chef info. If Grace is real, Alice must be Spy and Bob Demon. If Grace is fake, she's evil and pushing misdirection. Need to resolve which world is true.
🧠
Clarify Chef info and push for Charlie's Empath reads to verify evil adjacency. This will help confirm or deny Grace's claim.
🧠
We need Charlie's Empath info to verify adjacency. If Charlie's reads show evil neighbor(s), we can confirm which world is true. As dead Recluse, I can push for mechanical clarity.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 3
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Bob claims Ravenkeeper and is likely good. Protecting him again prevents Demon kill, keeps a potential info role alive, and maintains my cover as Monk. If Bob is evil, I'm wasting protection, but I trust him more than others.
πŸ“œ
Storyteller
β†’
Alice
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Prioritize killing info-givers like Charlie to stall town deductions on evil pairs; 5 alive, need Demon alive to 2 players. Charlie's Empath reads are most disruptive now.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Monk (good), Alive - Bob: Ravenkeeper (good), Alive (Protected) - Charlie: Mayor (good), Dead - David: Recluse (good), Dead - Eve: Fortune Teller (good), Dead - Frank: Chef (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 4
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I'm dead but can still influence. Need to gather critical info from Charlie (dead Empath) about his neighbor reads to verify evil adjacency and test Grace's claim. Whispering to Charlie to get his info before day progresses.
🧠
Charlie died last night. As Empath, his neighbor reads are crucial to verify evil adjacency. I'll ask him privately to share his reads to confirm or refute Grace's Investigator claim.
🧠
Charlie died N3; he was Empath and might have had critical neighbor reads. I need to ask dead Charlie for his info to verify evil adjacency and test Grace's claim.
🧠
I'm dead Empath. My neighbor reads are key to verifying evil adjacency and testing Grace's claim. Must share them publicly via whispers to trusted dead players to help alive good team.
🧠
Charlie just died, likely Empath. He may have valuable neighbor reads. I need to get his info before he's distracted or forgets. This can confirm or refute the Alice/Heidi conflict.
🧠
Charlie is dead Empath; his neighbor reads are crucial to verify evil adjacency. I need to get his info privately to confirm or deny Grace's claim.
🧠
Privately align with Grace on Day 4 strategy: reaffirm her as good Invest, blame Frank's Chef lie, prepare to nominate Frank or Bob to waste town's execs and reach 2 players.
🧠
Agree with Heidi plan: nom Frank as lying Demon Chef. Coordinate public push, back her Virgin. Deflect from us, sow chaos on Frank. With 5 alive, Scarlet not trigger. Helps demon survive.
🧠
Charlie's Empath info confirms one of Bob/Frank is evil. This aligns with Chef's one adjacent evil pair. Need to combine with Grace's claim to deduce who is lying. I'll share this analysis with Alice to see if she can confirm or deny being Spy.
🧠
Charlie's Empath info shows Bob or Frank evil. Need to reconcile with Grace's Investigator claim and Chef info. If Alice is Spy, Bob likely Demon. If Heidi is Spy, Chef info problematic. Must pressure Grace for clarity.
🧠
Eve is asking me to respond. I need to defend myself and gather Charlie's Empath reads to verify the evil pair. I'll tell Eve I am the real Monk, not Spy, and that Grace's info must be false.
🧠
Share my Empath info with Bob to pressure him. If he's evil, he'll have to react. Also, I want to coordinate with dead players to plan final day votes.
🧠
Charlie's Empath info confirms one of me or Frank is evil. Combine with Grace's Spy info to narrow Demon candidate. Need to decide which world is more likely.
🧠
Charlie's Empath info is key to verifying the evil pair location. I need his reads to cross-check with my Chef info and Grace's claim.
🧠
Reinforce private plan publicly via coordination. Push Frank as lying Demon Chef to execute good player, protect Grace, reduce to safer numbers.
🧠
Coordinate final push on Frank as lying Demon Chef. Heidi speaks first publicly backing me, I follow pushing nom/hammer. With 4 alive, execute Frank (good) to reach 3, keep Demon alive.
🧠
Charlie's Empath info confirms one evil in Bob/Frank pair. Need to combine with Chef info and Grace's claim to deduce who is lying and who is Demon.
🧠
Charlie's Empath info confirms one of Bob/Frank evil. Need to combine with Grace's claim to find Demon. Must push for public discussion to force contradictions.
🧠
Get Charlie's Empath reads to verify evil adjacency. This will confirm or deny Chef's info and help identify which of Grace's or Heidi's claims are false.
🧠
Share my Empath reads publicly to pressure Bob and Frank. My info confirms one evil in Bob/Frank pair, which aligns with Chef's adjacent evil pair if Bob is Demon adjacent to Alice (Spy).
🧠
Charlie's Empath info confirms one of me or Frank is evil. Need to resolve Grace's Investigator claim to determine which. I'll ask Grace to clarify publicly or privately.
🧠
Charlie's Empath info is key to verifying the evil pair location. I need his reads to confirm or refute Grace's story and decide who to execute.
🧠
Start public coordination with Grace per plan: publicly back her Investigator claim, Virgin-clear Alice, attack Frank's bogus Chef to nom/execute him today, reducing goods while protecting Demon.
🧠
Confirm final coordination with Heidi before she speaks publicly. Ensures tight story (Invest clears Alice via Virgin), sows chaos on Frank as Demon, positions us to nom/hammer him safely while I stay hidden.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly ask Charlie to share Empath reads to all, because we need that info to solve the evil adjacency. Also challenge Grace's Investigator claim given my Monk role.
🧠
Counter Alice publicly backing Heidi's Virgin-clear on Alice, expose her false Monk claim, reaffirm Invest logic pointing to Frank Demon lying Chef. Progress to nom/hammer Frank with Heidi to kill good player, protect Demon.
🧠
Pressure Charlie to share Empath reads publicly to verify evil adjacency. Challenge Grace's claim by pointing out inconsistency with my Chef info if she's truthful.
🧠
Publicly back Grace's Invest claim, Virgin-clear Alice, attack Frank's bogus Chef to build our story. Progress to nom/execution on good Frank, keep Grace safe till final 2.
🧠
Share my Empath reads publicly to clarify the evil pair location. Pressure Grace to explain why her Investigator info should be trusted over my mechanical info.
🧠
Charlie's Empath reads are key. They show one evil in Bob/Frank. This must align with Chef's adjacent evil pair. I need to push for clarity on seating to confirm adjacency and force contradictions.
🧠
Clarify seating adjacency to see which evil pair fits Charlie's Empath reads and Chef info. This will help narrow down which world is most likely.
🧠
Clarify seating adjacency to verify Chef's evil pair and Charlie's Empath reads. This will narrow down which world is true.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 4
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Charlie's Empath reads confirm one of Bob or Frank is evil. I am Monk, so Grace's Investigator info must be false. I'll protect Bob again to keep him alive, as he's a key info source and may be good. If Bob is evil, protecting him wastes my ability but keeps him alive for execution tomorrow.
πŸ“œ
Storyteller
β†’
Alice
You chose to protect Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Alice eliminates key good info claim (Monk), disrupts town logic on Bob protection/Demon survival, removes contradiction to my Invest claim. Keeps pressure on Frank while thinning goods; Heidi/me control 2/4 narrative tomorrow.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Alice.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Monk (good), Dead - Bob: Ravenkeeper (good), Alive (Protected) - Charlie: Mayor (good), Dead - David: Recluse (good), Dead - Eve: Fortune Teller (good), Dead - Frank: Chef (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
I'm dead, but I have a ghost vote. I need to coordinate with the living to execute the Demon. I'll whisper to Frank and Heidi (both likely good) to share my analysis and push for Bob execution, as he's the most consistent Demon candidate across worlds.
🧠
Coordinate with Heidi before noms to nom Bob, reinforce bluffs publicly after. Stay aligned, push execution on Bob to reach 3 then 2.
🧠
Alice just died and whispered her suspicion. I need to discuss with Heidi to see if she's genuine or evil. If Heidi is Spy, she might slip. If she's good Virgin, she'll want to execute Bob. This whisper will gauge her reaction.
🧠
Coordinate with Heidi to decide who to execute. Heidi is alive and claims Virgin, likely good. Need to confirm her thoughts and plan final day.
🧠
I need to share my Fortune Teller info with a trusted living player to help solve the game. My N0 check on Alice and Charlie was 'NO', meaning neither is Demon. This clears Alice as Demon, but she could be Spy. This info is crucial for final day.
🧠
Coordinate with Grace to publicly back her as Invest, agree to nom Bob. Respond to Frank/Eve/David to deflect suspicion, claim Virgin/Invest clears, push Bob as Demon to execute good player and protect Grace.
🧠
I need to coordinate with the living to execute the Demon. My ghost vote is crucial. I'll whisper to Frank and Heidi to share my Empath info and hear their thoughts.
🧠
I need to gather info from dead players and coordinate with living. Alice died last night, so she might have info. I'll whisper to Frank and Heidi to see what they know and share my Ravenkeeper ability to bait Demon kill.
🧠
I need to coordinate with the living to execute Bob. My death points to Bob as Demon. My ghost vote is crucial.
🧠
Speak publicly soon as Invest backing Heidi Virgin, nom Bob as Minion to push execution of good player, reduce to 3 with Heidi alive for win. Whisper Heidi to confirm public backing and counter Frank.
🧠
Coordinate with Heidi to test her alignment. If she's good Virgin, she'll want to execute Bob. If she's evil, she'll deflect. Also get her reaction to Alice's death and Charlie's info.
🧠
Coordinate with Heidi to consolidate logic and decide on execution target. Heidi is alive Virgin, likely good, and has been central in whispers.
🧠
Share my Fortune Teller info with Heidi to confirm Alice not Demon, pushing towards Alice=Spy world. Heidi is key living player; need her vote.
🧠
Publicly back Grace's plan via private coordination first. Respond to Frank's whispers by affirming Grace's info & pushing Bob nom to sow doubt, protect Grace, force town to waste vote on Bob.
🧠
I'm dead Empath. My info points to Bob or Frank evil. Combine with Grace's info to narrow. Need to coordinate with living to execute Demon today.
🧠
I need to gather more info from Frank and Heidi about their claims and suspicions. As Ravenkeeper, I want to bait a night kill to learn a role, but first we must decide who to execute today.
🧠
I'm dead, so my ghost vote is crucial. I need to convince the living to execute Bob. My protection pattern and death point to Bob being Demon. I'll whisper to all living players to coordinate.
🧠
Speak publicly as Invest to reinforce Heidi alliance vs Frank's whispers, push Bob narrative before nom phase. Builds town trust in our story, sets up Heidi/Grace nom Bob safely since Chef reads us evil anyway.
🧠
Coordinate with Heidi to see if she believes Grace's info. If Heidi is good Virgin, she should be suspicious of Grace. If Heidi is Spy, she'll defend Grace. This conversation will help determine Heidi's alignment.
🧠
Coordinate with Heidi to decide execution target. As dead Recluse, my ghost vote is crucial. Need to pressure Heidi to share her thoughts and align on a plan.
🧠
Share my Fortune Teller info with Heidi to confirm Alice not Demon, pushing towards Alice as Spy if Grace truthful. Heidi is Virgin, likely good, and alive; she can act on this info.
🧠
Respond to Frank's whispers publicly backing Grace's info, call Bob Demon per Alice Monk+protection logic (true info), urge nom Bob. Confirms Grace publicly, eliminates good Bob, leaves 3 with Grace/Heidi/Frank (2 evil). Next tick Grace noms.
🧠
I need to coordinate with the living to decide who to execute. My Empath info points to Bob or Frank as evil. Combine with other claims to find Demon.
🧠
Alice's ghost vote is powerful. I need to counter her narrative that I'm Demon. I'll whisper to Frank and Heidi to sow doubt about Alice's claims and suggest alternative worlds.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
4 alive, nom Bob as threat per Invest logic (Alice good Monk clears Heidi Spy, Bob evil). Heidi backs publicly. Execute Demon to win as evil pair survives to 2.
πŸ“œ
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Voting yes executes Bob (likely good), down to 3 (me,Heidi,Frank). No execution needed for Mayor win if present, but kills good player, progresses to safer endgame for Demon survival.
🧠
I need to share my Chef info and analyze contradictions. Grace's claim leads to impossible adjacency if Heidi is Spy. This suggests Grace is lying, possibly Minion. I should question Grace's info publicly.
🧠
Frank's logic shows contradiction: if Alice good, Grace's info forces Heidi Spy, which forces Grace evil. So Grace is lying. I need to point this out to sway votes.
🧠
Publicly back Grace's Bob nom per plan, counter Frank/Bob logic by questioning Frank's Chef (maybe lying Demon), urge vote Bob. Vote later if needed. Keeps pressure off Grace, kills good Bob.
🧠
Clarify the logic: Grace's info contradicts Chef's info if Alice is good. That means Grace is likely lying and evil. My Empath info points to Bob or Frank as evil. We must decide which.
🧠
Clarify mechanical contradiction: Grace's claim leads to impossible Chef info if Alice is good. Therefore Grace is lying and evil. We should execute Grace, not Bob.
🧠
Clarify the mechanical contradiction: Grace's claim cannot be true if Alice is good Monk. Therefore Grace is lying and evil. We should not execute Bob based on her false info.
🧠
Clarify the mechanical contradiction: Grace's claim cannot be true if Alice is good Monk. Therefore Grace is lying and evil. We should not execute Bob based on her false accusation.
🧠
Counter Frank/Bob/ghost logic by correcting Heidi neighbor error (circle: Grace-Heidi-Frank), propose Heidi-Frank or Bob-Frank evil pairs fitting Chef. Rally Heidi vote, progress execution on Bob to eliminate threat.
🧠
Clarify the seating order and Chef info to expose contradictions. Grace incorrectly stated Heidi's neighbors; they are Grace and Alice, not Frank. This is a critical error that suggests she's lying.
🧠
Clarify the seating order and point out Grace's mistake about Heidi's neighbors. This shows Grace is lying, which means she's evil. We should not execute me based on her false info.
🧠
Raise hand to execute Bob, deflect heat from Grace by seeming to agree publicly while town logic chains force Grace execution next or vote fails safely. Buys night for Demon.
🧠
Clarify the seating order and the contradiction. Grace's mistake about Heidi's neighbors suggests she's lying. We should not execute Bob based on her false info. My ghost vote is crucial; I need to decide who to vote for.
🧠
Clarify the mechanical contradiction to sway living players. Grace's neighbor mistake is a slip. We must not execute Bob based on false info. My ghost vote should go against Grace or Frank depending on who is more likely evil.
🧠
Grace's neighbor mistake is a huge red flag. A real Investigator would know the circle. She's lying, so Bob is likely good. We must not execute Bob. I'll point out the slip and urge voting against Grace's nomination.
🧠
Grace's neighbor mistake and the mechanical contradiction prove she's lying. We must not execute Bob. I'll use my ghost vote to vote against this nomination.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Bob with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last tick before night/possible counter-nom. Defend slip as stress/ghost spam, reaffirm Bob evil via Invest+Alice good clears Heidi, Chef pair is Heidi-Frank possible if Frank evil. Urge execute Bob to win at 3 players.
🧠
Clarify the mechanical contradiction to ensure everyone understands Grace's claim is impossible. This prevents Bob's execution and redirects suspicion to Grace.
🧠
I'm about to be executed. I need to convince Heidi and Frank to vote against this nomination or nominate Grace instead. My Ravenkeeper will trigger if I die, but I'd rather survive to use my vote. I'll point out the mechanical contradiction and Grace's neighbor slip.
🧠
Publicly agree with Frank/Bob/ghosts that Grace's claim impossible per Chef logic, fully expose her lie to flip votes off Bob before 1 tick left; protect Demon Grace by sacrificing Bob good Ravenkeeper.
🧠
Urge living players to vote against Bob's execution. Grace's claim is contradictory; executing Bob now could lose us the game. We need more discussion.
🧠
Urge living players to vote against Bob's execution. Grace's claim is impossible, she is lying. We need to find the real Demon among Grace, Frank, Heidi.
🧠
Urge Heidi and Frank to vote against Bob's nomination. Grace's claim is impossible; she is evil. We must not execute Bob.
🧠
Urge Heidi and Frank to vote against Bob's nomination. Grace's claim is impossible; she's evil. Executing Bob likely loses us the game.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
Night 5
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Bob executed (likely good). 3 alive, kill Frank (Chef pressure source) to leave me+Heidi evil team at 2 for win. Heidi's flip was deceptive self-preserve; we win together.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Grace
You chose to kill Frank.
🏁

Game Over

Two Players Left
Winner: Evil