Game Detail

Players

Alice (Ravenkeeper) Bob (Slayer) Charlie (Investigator) David (Poisoner) Eve (Drunk) Frank (Monk) Grace (Imp) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good348,27428,206$0.1294
Evil134,4018,528$0.0311

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: David. Your safe bluffs are: Washerwoman, Mayor, Librarian
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Night 0 poison disrupts day 1 info-gathering by town info roles (Empath, Chef, FT), buying time for evil bluffs and Demon kills. Targeting neighbor mimics good Empath suspicion later.
📜
Storyteller
David
You chose to poison Charlie.
📜
Storyteller
Charlie
Good evening Charlie. You are the Investigator. Either Grace or Eve is the Poisoner.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
It is Day 1 and I have no information. Using my Slayer shot now would be a blind guess with a high chance of failure. I need to observe the group, listen to claims, and wait for someone to act suspiciously before using my ability.
🧠
Early day1, coordinate with Demon Grace privately to align bluffs, share info (poisoned Charlie), plan poisons/votes. Protects Demon, sets up deception.
🧠
I want to gauge Grace's reaction and see if she claims a role that conflicts with being a Poisoner or if she seems suspicious. This helps me narrow down my Investigator info.
🧠
I want to establish a connection with my neighbor Alice to start gathering information and building trust early in the game.
🧠
I want to establish contact with my neighbors to see if they are forthcoming or suspicious. As the Monk, I need to protect someone, so building trust early is key.
🧠
I want to establish rapport with Frank and Grace, signal that I am good, and probe for information without revealing my role as Undertaker yet.
🧠
Coordinate with David (confirmed Minion) on bluffs/poison targets privately first to align evil team, sow chaos by claiming Washerwoman publicly later. Respond vaguely to good probes to build false trust without revealing.
🧠
I want to establish a rapport with my neighbor Heidi and see if she has any information or is willing to share her role, while keeping my own role hidden for now.
🧠
Coordinate bluff with David before public claim. Ensure he backs Washerwoman (Frank/Heidi=Empath) to frame neighbors, push town chaos on info roles. Protects Demon survival.
🧠
I need to gather information from Eve to compare her behavior with Grace, as one of them is the Poisoner. I'm keeping my role hidden for now to see if they reveal anything suspicious.
🧠
I want to probe my neighbors for their observations on the group dynamics to identify potential suspicious behavior or alliances.
🧠
I need to establish contact with my other neighbor, Grace, to build trust and gather information. As the Virgin, I want to be seen as a reliable Townsfolk, so opening lines of communication is key.
🧠
Confirm N1 kill plan & my bluff privately before Grace goes public. Coordinate to frame Frank, sow chaos without contradicting. Protects Demon, advances evil win.
🧠
I am the Slayer. It is Day 1. I have no information yet. Shooting blindly is a bad idea. I need to observe the whispers and see if anyone acts suspiciously or claims a role that contradicts others before I use my once-per-game ability. I will wait to gather more info.
🧠
I want to build trust with Charlie without revealing my role too early, while also probing for information.
🧠
I am currently in the early stages of Day 1. I have established contact with my neighbor Heidi. I want to observe the interactions between other players (like the frequent whispers between Frank, Eve, and Grace) to see if I can spot any suspicious patterns or alliances. I will wait for now.
🧠
I am the Slayer. It is Day 1. I have not gathered any information yet, and shooting blindly is extremely risky. I need to observe the conversations, see who is talking to whom, and try to deduce who might be the Demon before using my once-per-game ability.
🧠
I need to build trust with my neighbor Heidi and start gathering information. Since I am a Ravenkeeper, I want to stay alive for now, but I need to see if she's willing to share info.
🧠
Publicly claim Washerwoman now (last tick) to frame neighbors, force reactions before noms. Privately lock David plan: he Spy-backs, N1 kill Frank. Builds evil cred, disrupts good unity.
🧠
I need to establish communication with my other neighbor, Grace, to build trust and gather information, just as I did with Alice. This helps me get a read on the table.
🧠
Coordinate final bluff details with Grace before her public claim this tick. Ensures seamless Spy backing next tick, sows maximum chaos by framing Frank/Heidi, protects Demon.
🧠
I want to probe my neighbors for information about the private conversations happening around us, specifically David and Grace's frequent whispering, to see if they have any leads or suspicions.
🧠
I am sharing my Investigator information with Eve to see how she reacts. This helps me gauge if she is the Poisoner or if she has information about Grace.
🧠
I want to build rapport with my neighbors and subtly point out suspicious behavior (David and Grace's frequent whispering) to see if they have any information or if they are also suspicious.
🧠
I need to gather information before using my once-per-game Slayer shot. It is Day 1, and I have no information yet. I will wait to see if anyone claims roles or if suspicious patterns emerge.
🧠
Coordinate final plan with Grace pre-public claims. Confirm N1 Frank kill, ensure bluffs align to frame others & protect Demon. Advance chaos before nomination.
🧠
Go public with Washerwoman bluff now (tick ~3/4) to frame neighbors, force town reactions/defenses before nomination. David backs next as Spy. Builds our credibility, sows chaos, protects Demon.
🧠
I need to challenge Charlie's claim. If he is the Investigator, he should know I am not the Poisoner (since I am the Undertaker). If he is lying, he might be the Minion or Demon trying to sow discord. I need to see how he reacts to being challenged.
🧠
I am reaching out to my other neighbor, Grace, to establish a connection and see if she has any information or is willing to share roles. Building trust with neighbors is a good early-game strategy.
🧠
I want to engage Bob, who has been quiet, to see if I can get a read on him or his role. It's important to get everyone talking to identify potential evil players.
🧠
I need to maintain trust with Eve while pushing the investigation forward. Since she claims she isn't the Poisoner, I should pivot to Grace as the primary suspect for the Minion role.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Public Washerwoman bluff establishes early mechanical info with David Spy backup. Splits suspicion to Heidi (evil per Spy), protects Demon, sets up Frank N1 kill. Progresses chaos in mingling to nomination.
🧠
I want to probe Grace's claim without revealing my own role, while also encouraging Frank and Heidi to speak up and confirm or deny the information. This helps gauge the reliability of Grace's claim.
🧠
I need to clarify my role (Monk) without revealing it too early, while testing Grace's claim. By denying being the Empath, I force the group to evaluate Heidi or Grace's credibility.
🧠
Execute team plan: Public Spy claim now backs Grace perfectly (Frank good/Heidi evil). Sows doubt on Heidi, protects Grace/David. Sets up N1 Frank kill. Early chaos dismantles good team.
🧠
I need to cast doubt on David's Spy claim and Grace's Washerwoman claim, as my information (Grace or Eve is the Poisoner) directly contradicts Grace being a reliable Townsfolk if she is the Poisoner. I want to alert the town to the potential lie.
🧠
I want to sow a bit of doubt about the Spy claim and the Poisoner accusation without revealing my Slayer role yet. I need to see how they react to being challenged.
🧠
I need to deflect suspicion from myself while casting doubt on the aggressive claims (Charlie and David) without revealing my role as Undertaker yet. I want to slow down the nomination process.
🧠
I need to defend myself against David's accusation of being evil and clarify that I am not the Empath, which contradicts Grace's claim. I also want to signal that I am the Virgin without revealing it fully, or at least cast doubt on David's Spy claim.
🧠
Reinforce bluffs publicly, attack Charlie's credibility as poisoned (my ability), push Heidi execution to eliminate good player and sow chaos. Protects Grace, advances to safe N1 kill.
🧠
Defend myself against David's accusation and point out the logical inconsistency of his claim. I need to discourage people from nominating me, as I am the Virgin and want to catch a Townsfolk nominator if possible, but I don't want to be executed by a Minion/Demon.
🧠
I need to maintain a neutral, cautious stance while discouraging hasty nominations. As the Undertaker, I don't have info yet, so I need to survive to the night to get my first piece of information. I want to avoid being the target of a Day 1 execution.
🧠
I need to challenge David's Spy claim and his attempt to discredit my Investigator info, while keeping the focus on the Grace/Eve Poisoner lead. David is acting very aggressively, which is suspicious.
🧠
I need to stay neutral and observe the chaos. Claiming Spy on Day 1 is highly suspicious, and Charlie's Investigator claim is also aggressive. I want to avoid being targeted while gathering more info.
🧠
I need to maintain a cautious, observant stance. David's Spy claim is highly suspicious and likely a bluff or a desperate play. I want to discourage hasty nominations while keeping the pressure on the suspicious claims.
🧠
I want to cast doubt on David's aggressive Spy claim without revealing my Slayer role yet. This keeps the pressure on him while I observe the reactions.
🧠
Reinforce Washerwoman+Spy logic pressuring Heidi nomination/execution. Defend David as real Spy outing early to win fast. Accuse Charlie poisoned to null his info. Progress to execute good player, keep Demon safe.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Eve to impair key resistor pushing caution/no noms, accelerating Heidi execution test while town logic favors us. Builds chaos, protects Grace.
📜
Storyteller
David
You chose to poison Eve.
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Heidi is a high-value target. She claimed Virgin, which is a role that often draws Demon kills to test it. Protecting her keeps a potentially powerful good role alive and prevents the Demon from getting an easy kill.
📜
Storyteller
Frank
You chose to protect Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to execute team plan (publicly confirmed N1), eliminate his denial/suspicions of our bluffs, and remove a likely info Townsfolk before he reads us. Keeps Demon hidden.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Grace
You chose to kill Frank.
📜
Storyteller
Eve
Good evening Eve. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
David claimed Spy, which is a Minion role. This makes him highly suspicious. By using my Slayer shot on him, I will either kill the Demon and win the game, or confirm he is not the Demon, which helps narrow down the search for the actual Demon.
📜
Storyteller
Nothing happens.
🧠
I want to coordinate with Bob, who just revealed himself as the Slayer (even if the shot failed), to build trust and analyze the David situation. Since my Virgin ability is a powerful deterrent, I'm sharing this to encourage him to look elsewhere for the Demon.
🧠
Coordinate secretly with Demon Grace: share poisoned info to validate her Washer claim (Charlie evil), sow doubt on Heidi/Charlie, plan Heidi nom to eliminate good threat while protecting Grace.
🧠
I need to coordinate with Bob, who just revealed himself as Slayer (even if the shot failed). Since my info points to Grace or Eve as the Poisoner, and David is acting suspicious, I want to see if Bob has any info that aligns with my findings or if he's being manipulated.
🧠
Coordinate with David to nom Heidi (my Washer read evil Minion). Validate Charlie evil due to poison/bad info. Strengthen team by aligning publicly after whisper, sow chaos on Bob/Heidi.
🧠
I need to verify Bob's claim and gather information. Since his Slayer shot failed, David is likely not the Demon, which contradicts David's aggressive play. I want to see if Bob is trustworthy and what Heidi's angle is.
🧠
I need to coordinate with Bob, who just revealed himself as the Slayer (even if the shot failed). As the Undertaker, I need to build trust and gather info on who the town is suspicious of, especially since the Slayer shot failed.
🧠
I want to gather information from Bob, the Slayer, since his shot failed. This helps narrow down the Demon candidates and keeps the town focused on the right people.
🧠
I need to verify Bob's claim and gather information. Since he claimed Slayer and shot David, and nothing happened, David is likely not the Demon. I want to build trust with Bob to coordinate our next moves.
🧠
I am checking in with the Slayer to see if they have a new lead after their failed shot, and to remind them that David is likely cleared.
🧠
Publicly push nom Heidi via whisper to David for coordination. Validate Washerwoman (Frank good/Heidi evil), eliminate threat, progress to nomination tick. Team wins by keeping Demon alive.
🧠
I need to coordinate with Bob, who just revealed himself as the Slayer (or is bluffing). Since his shot failed, David is confirmed not the Demon. I need to share my Investigator info with him to narrow down the evil team, specifically focusing on Grace/Eve as the Poisoner.
🧠
Support Grace's public Heidi nom openly after her whisper. Validate Washer (Frank good/Heidi evil), execute threat to Demon, sow chaos on poisoned claims. 2 ticks to nom, team wins.
🧠
I need to coordinate with Charlie, who claims Investigator, to narrow down the evil team. Since my Slayer shot on David failed, he is not the Demon, but he could still be a Minion (Spy). I want to leverage Charlie's info about the Poisoner.
🧠
I need to observe the reactions to Bob's failed Slayer shot. Since David is confirmed not to be the Demon by the failed shot, I should see how the town reacts to this new information before committing to a nomination or further action.
🧠
I am confirming my role as Undertaker to the Slayer (Bob) to build trust and coordinate our next move, now that David is cleared as the Demon.
🧠
Publicly reinforce Washerwoman claim validating Frank's death as good Empath, guilt Heidi evil Minion. Coordinate David support for Heidi nom to execute threat, sow chaos blaming Charlie poison. Advance to nomination, protect Demon.
🧠
I need to verify Eve's claim and see if she can help me narrow down the suspects. Since Charlie accused Eve of being the Poisoner, I want to see how Eve reacts to that accusation and if she can provide any counter-info.
🧠
I need to coordinate with Bob, the Slayer, to narrow down the suspects. Since David is cleared by the Slayer shot, Charlie's aggressive accusation against me (Undertaker) makes him a prime suspect for a Minion or Demon bluffing. I want to push for his execution to verify his role.
🧠
I want to coordinate with Bob, who just revealed himself as the Slayer (even though it failed), to align our suspicions and confirm my role as the Virgin to him.
🧠
I am dead and need to help the town find the Demon. Bob's failed Slayer shot is a crucial piece of information. I want to steer him away from David and get his thoughts on other players.
🧠
I need to coordinate with Bob, who is acting as a leader, to focus on the Grace/Eve/David cluster. Since David is confirmed not the Demon by the Slayer shot, he is likely a Minion or Spy, and his connection to Grace is suspicious.
🧠
I am trying to build trust with Bob, who claimed Slayer, and verify the information he received from Heidi. Since his shot failed, David is likely not the Demon, which is a crucial piece of information.
🧠
Publicly support Grace's Washerwoman claim & Heidi nom to validate her info via Frank death, execute real threat Heidi, sow chaos vs poisoned claims. Coordinate timing, win via Demon survival.
🧠
I need to build trust with Alice and gather more information to narrow down the Demon. Sharing my failed Slayer shot is a good way to establish credibility.
🧠
I want to coordinate with Bob, who just revealed himself as the Slayer (even though his shot failed), to ensure we don't waste our efforts and to keep him aligned with me as the Virgin.
🧠
I want to coordinate with Bob (the Slayer) to test Charlie's claim by nominating him, as his accusation against me is suspicious and potentially a deflection.
🧠
I am establishing trust with Bob, who is acting as a central figure (Slayer claim). I am revealing my role (Ravenkeeper) to encourage him to share more, while keeping the focus on the potential conflict between Charlie and Eve.
🧠
I want to coordinate with Bob to pressure Grace, as my Investigator info points to her or Eve being the Poisoner, and she is acting suspiciously with David.
🧠
I want to gauge Bob's situation. He's the center of attention, which often happens to the Slayer or someone the evil team is trying to manipulate. I need to know if he's being pressured or if he's gathering info.
🧠
Publicly support Grace's Washerwoman claim hard after her push, force Heidi nomination/execution. Validates Demon, poisons town logic, executes fake Virgin Minion. Team wins with 7 alive.
🧠
Publicly reinforce Washerwoman on Heidi evil to trigger David's support blast. Coordinate privately to ensure nom Heidi this tick, execute Minion, keep Imp alive to victory.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly reinforce Washerwoman bluff with logic tying Frank's death to my credibility. Push nom Heidi to execute her as Minion, dismantle good team before they target us. Coordinate with David's support.
🧠
I need to challenge Grace's claim because it directly contradicts Frank's earlier statement. This will help expose potential lies and clarify the situation.
🧠
Blast public support for Grace's Washerwoman claim per plan. Counter Bob's doubt by emphasizing Frank's death proves Grace. Push Heidi fake Virgin evil Minion execution to win now. Coordinate seals Heidi's death.
🧠
I need to challenge Grace and David's aggressive push against Heidi, as their claims contradict Frank's own statements. This helps protect a potential innocent and exposes the potential evil duo.
🧠
I need to cast doubt on Grace and David's aggressive push to execute Heidi, as their claims are logically inconsistent with Frank's previous statements. This helps protect a potential innocent (Heidi) and exposes the Grace/David duo.
🧠
I am the Virgin. I want to bait Grace into nominating me. If she is a Townsfolk, she will be executed. If she is evil, the town will see that I am the Virgin and that she is likely lying, which helps us identify her as a threat.
🧠
I need to test Grace's claim. Since she is one of my two suspects for the Poisoner (Grace or Eve), and her claim is demonstrably contradicted by Frank's own words, she is the most logical person to nominate to force a defense or execution.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Grace's claim is directly contradicted by the deceased Frank, and her aggressive push against Heidi, combined with David's suspicious defense, makes her a prime candidate for an evil role (Minion or Demon). I need to vote to execute her to test this.
🧠
Never vote self-exec. Survive nomination to regroup & nom Heidi next tick with David/Heidi support. Eve may abstain, we block 4-vote threshold.
🧠
Raise to vote execute Grace (Demon). If executed, Scarlet Woman activates (5+ alive). If not, disrupts town & protects Demon.
🧠
I nominated Grace because she is a prime suspect for the Poisoner (based on my Investigator info) and her claim is demonstrably false. I must vote for her to ensure she is executed.
🧠
I am the Virgin, and Grace's claim is demonstrably false (contradicted by Frank). She is aggressively pushing for my execution based on a lie. I should vote to execute her to remove a likely evil player.
🧠
Grace's claim is contradicted by the deceased Frank, and David's aggressive defense of her is highly suspicious. Voting for her helps test her claim and potentially remove a Minion or Demon.
🧠
I will vote for Grace because her claim is contradicted by the deceased Frank, and the aggressive defense from David (who is not the Demon, but likely a Minion or just wrong) makes her highly suspicious. Voting for her helps test her claim.
🧠
I am voting to execute Grace because she lied about my role (claiming I am Empath when I am Monk), which strongly suggests she is evil. Executing her is the best way to test this and potentially remove a Minion or Demon.
🧠
Lower hand to appear confident/not desperate, disrupt town unity on my exec. Survival key for Imp; if executed, David (minion) loses. Position for Heidi counter-nom next tick.
🧠
I am voting to execute Grace because her claim is contradicted by Frank, and David's support for her is suspicious. This helps the town by testing a suspicious claim.
🧠
Lower hand to reduce suspicious self-vote count on Demon (we voted early). Grace safe with votes; this normalizes our aggression, lets execution happen safely (no Demon reveal), disrupts town info.
🧠
I want to solidify the case against Grace to ensure she gets executed, as she is a prime suspect for the Poisoner based on my Investigator info and her contradictory claim.
🧠
I am voting to execute Grace because her claim is inconsistent and she is a prime suspect for the Poisoner. I want to encourage the town to follow through with the execution to gain information.
🧠
I am reinforcing the case against Grace to ensure the execution goes through, as her claim is logically inconsistent with Frank's statements and David's behavior.
🧠
I am reinforcing the decision to execute Grace, as her claim is contradicted by Frank and she is a primary suspect for being a Minion (Poisoner). This helps the town narrow down the evil team.
🧠
I am confirming my role as Monk and exposing Grace's lie to encourage the town to execute her. Since I am dead, my ghost vote is my only remaining contribution to the game.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I want to reinforce the decision to execute Grace, as she is clearly lying and likely evil. I am also keeping my Virgin ability in my back pocket in case someone tries to nominate me to test it.
🧠
Reinforce the town's decision to execute Grace by highlighting her lie about my role, which confirms her as a likely evil player.
🧠
Grace is already on the block with 6 votes, and the town is clearly in favor of executing her. As a Ravenkeeper, I want to see the outcome of this execution to potentially gain information if I die, or simply to see the game state progress. There is no need for me to nominate anyone else right now.
🧠
I am reinforcing the decision to execute Grace, as she is one of my two suspects for the Poisoner and her claim has been proven false. This helps the town focus on the execution.
🧠
Grace Demon dies unless tie/surpass 6 votes (0/4 ticks). Nominate Eve (Charlie's other suspect) to tie 6-6 or force revote, save Demon, sow chaos blaming poisoned info.
📜
Storyteller
Voting starts now for Eve. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to vote for Eve to test my Investigator info. If both Grace and Eve are on the block, we can potentially execute one and see the results, or at least put pressure on both. David's nomination is aggressive but aligns with testing my info. I will vote for Eve.
🧠
Raise to vote Eve per David coord. Tests Charlie's 2nd suspect, aims tie/surpass Grace's 6 votes (need 6+), saves Demon Grace.
🧠
I am the Virgin. I should not vote for Eve right now because Grace is already on the block and the evidence against Grace is much stronger (Frank debunked her). Voting for Eve might split the vote or lead to an execution I'm not sure about. I'll wait to see how the vote goes.
🧠
I want to discourage the town from splitting their focus or executing Eve when Grace is already on the block and has been proven to be lying. Grace is the priority.
🧠
I need to discourage the town from splitting votes or falling for David's distraction. Grace is the clear target because she lied about Frank. I will support the execution of Grace.
🧠
I need to defend myself against David's nomination while keeping the focus on Grace, who is the confirmed liar. I am the Undertaker, so I know I am not the Poisoner. I need to signal to the town that David's move is a distraction.
🧠
Raise for Eve to appear consistent with Spy/Grace defense (test both Poisons), but low votes ensure Grace executes safely as Demon. Chaos post-exec, I poison key player N2.
🧠
I need to observe the voting for Eve. I do not want to vote for Eve because Grace is the primary suspect who has been caught in a lie. Voting for Eve would split the town's focus and potentially save Grace. I will wait to see how the town reacts to David's distraction.
🧠
I need to ensure Grace is executed because she is a confirmed liar. Voting for Eve would split the vote and potentially save Grace. I will not vote for Eve. I will save my vote for Grace if I get the chance, or simply not vote for Eve to ensure Grace's execution proceeds.
🧠
Lower self-vote to end distraction play, let Eve nomination proceed. Builds David cred, tests both suspects w/o Grace dying. Next phase night - Imp survives if not exec'd.
🧠
I need to steer the town away from David's distraction and ensure Grace is executed. David is trying to save his fellow evil player (likely) by splitting the vote. I must reinforce that Grace is the priority.
🧠
To urge the town to ignore David's distraction and proceed with the execution of Grace, who is a confirmed liar.
🧠
I am being nominated by David, likely to distract from Grace's execution. I am the Undertaker and innocent. I will not vote for myself. I will wait for the vote to conclude so we can proceed with executing Grace.
🧠
Lower hand after distraction nom to let Grace exec (town wins short-term), hides my defense as Eve push; Eve poisoned N1 so her defense weak, protects Demon Grace.
🧠
To reinforce the town's consensus on executing Grace and call out David's distraction tactic.
🧠
I need to reinforce the town's consensus to execute Grace and dismiss David's distraction attempt. I am the Virgin, so I should not be nominating anyone, and I should discourage others from splitting the vote.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
I am the Undertaker and my primary goal is to see who Grace is when she is executed. Since Grace is already on the block and the town is unified in executing her, I should wait for the execution to proceed so I can use my ability tonight.
🧠
Reinforce the consensus to execute Grace and dismiss David's distraction.
🧠
Facing execution (6 votes), speak to sow final doubt on Frank's ghost claim (possible Spy mimic), appeal undecided (Bob?), urge Eve nom tie/override. Delay/chaos might save Imp if votes shift or phase ends.
🧠
I need to reinforce the town's resolve to execute Grace, who is a confirmed liar, and dismiss her attempts to sow doubt.
🧠
Desperately defend Grace publicly as Demon dies = loss unless backup; sow maximum doubt/chaos to confuse town logic, protect Grace, paint town as hasty while claiming Spy/backup info.
🧠
I am the Slayer. David is acting extremely suspiciously, defending a proven liar (Grace) and claiming a role (Spy) that is often used by evil players to sow chaos. By using my Slayer ability on David, I can potentially eliminate the Demon immediately or at least clear him.
🧠
I need to prevent Bob from wasting the Slayer shot on David before we execute Grace, who is a high-probability evil candidate based on my Investigator info and her failed claim. I want to keep the focus on the current execution.
🧠
I need to shut down Grace's attempt to sow doubt about my role and my N1 action. By clarifying that I protected Heidi (and thus my ability worked), I invalidate her claim that I am an Empath or that she had valid info. I must urge the town to execute her.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good