Game Detail

Players

Alice (Virgin) Bob (Ravenkeeper) Charlie (Fortune Teller) David (Imp) Eve (Spy) Frank (Empath) Grace (Undertaker) Heidi (Saint)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil531,20736,805$0.7152
Good947,523348,900$0.9347

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Eve. Your safe bluffs are: Monk, Washerwoman, Mayor
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Early broad probe: test two different players to either find the Demon immediately or eliminate two suspects and gather calibration data about the false-positive 'good registers as Demon'.
📜
Storyteller
Charlie
You chose Bob and Eve. You receive the answer: YES.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Fortune Teller (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Alive - Grace: Undertaker (good), Alive - Heidi: Saint (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with my Minion Eve on bluff strategy and establish our evil team's narrative before good players solidify their claims.
🧠
Reveal my Empath read to my two neighbors and request private claims so we can narrow suspects before nominations.
🧠
Form a small private alliance, gather any hidden reads or claims, and detect inconsistent whispers before nominations.
🧠
Confirm Frank's Empath claim and get Eve's startup/claim to narrow who of the two neighbors is likely evil before nominations.
🧠
Reveal my Virgin status to trusted allies to prevent accidental nomination and coordinate a focused nomination on the most suspicious player (David or Frank).
🧠
Get private info/claims from Bob and Alice so I can decide whether to push Bob/Eve or support David/Frank; avoid a mistaken early lynch and protect Virgin Alice.
🧠
Form a small cross-cluster alliance to gather night-reads and claims, avoid early nomination (I'm Saint), and steer nominations toward suspicious players later.
🧠
Respond to Frank & Grace's direct questions. Claim a safe Outsider bluff (Saint or Recluse) to register as good in Frank's Empath read. This makes David appear as the '1 evil' in Frank's neighborhood, protecting David from early suspicion while I gather info.
🧠
Avoid being nominated as Virgin and get Bob/Charlie to commit to a clear nomination (David or Frank) so we force a useful test this day.
🧠
Coordinate nominations to avoid nominating the Virgin, force leadership or test Bob, and use nominations to gather alignment info quickly.
🧠
I've already claimed Saint to Frank/Grace and need to maintain that bluff. David has coordinated his Monk bluff with me. I should wait for more information before the nomination phase begins. Listening to others' claims will help me identify good players to protect and understand the town's logic chains.
🧠
Avoid nominating Virgin Alice, force evils to react by nominating David now and seconding Frank, and gather informative reactions to narrow the Demon.
🧠
Get quick mechanical reads and coordinated nominations to avoid chaotic early executions and narrow suspects for a clean lynch.
🧠
Get verified startup claims from both neighbors to determine which of them is the evil indicated by my Empath read, so we can target nominations without executing the Saint.
🧠
Resolve the Frank/Eve contradiction quickly so we avoid a random early execution; gather confidence and clear startup claims to narrow suspects before nominations.
🧠
I've already initiated contact with Eve and established my bluff as Monk. Now I need to observe the whisper patterns and wait for more information before the nomination phase begins. Patience allows me to gather intel on good player alliances.
🧠
Clarify Eve & Grace startup claims to resolve which neighbor is evil quickly so we can target the correct suspect before nominations.
🧠
Keep me safe from nomination (Virgin) and lock in Bob->David / Charlie->Frank so we pressure or expose the Demon; force dodging/liar reactions.
🧠
Observe the emerging claims and alliances during this day phase. Let other players reveal information through their discussions. I'll engage strategically once the board develops more clearly.
🧠
Coordinate nominations to split attention, avoid nominating Virgin Alice, and provoke a clear reaction from Bob to test my Fortune Teller read.
🧠
Collect precise mechanical reads and confirmations so we can avoid a random early execution and narrow suspects while keeping my true role hidden.
🧠
I claimed Saint (Outsider) to Frank and Grace. I must stay consistent and respond to Heidi's direct question before nominations. Confirming my bluff early builds credibility and makes me appear cooperative. This also supports David's position as the suspected evil player based on Frank's Empath read.
🧠
Force Frank/Eve/Heidi to restate/confirm their startup info so we can resolve the contradiction and avoid a bad early execution.
🧠
Force a nomination now to generate information, avoid nominating Virgin Alice, and coordinate Charlie to second-nominate Frank to split attention.
🧠
Get public confirmations from both neighbors so we can pick the correct nominee before nominations close.
🧠
Lock in the David/Frank push while preserving option to test Bob if he dodges — aim to force an execution to find the Demon.
🧠
Observe the board state and let other players make claims during Day 1 discussion. As the Demon, I need to understand what roles are being claimed before committing to my Monk bluff. Waiting allows me to gather information and coordinate better with Eve.
🧠
I claimed Saint to Frank/Grace/Heidi to appear good and redirect Frank's Empath read toward David (my Demon). This protects David from early execution and builds trust with the good players investigating Frank's read.
🧠
Push coordinated nominations now to force an execution and probe Charlie's FT read, while keeping my Virgin safe by asking not to be nominated.
🧠
Get precise mechanical reads from Frank and confirmation from Grace, and pause nominations until we verify; protect my hidden Saint role and avoid a premature, game-losing execution.
🧠
Lock in the plan: I will nominate David now and keep Alice safe. Get Charlie to second-nom Frank so we force an execution and gather info.
🧠
Quietly confirm my real role to key players, force Frank & Eve to restate publicly or contradict, and avoid an early execution without corroboration.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Force Eve and Grace to publicly confirm roles to resolve the contradiction in my Empath read so we can nominate the correct suspect rather than executing on ambiguity.
🧠
I must publicly confirm my Saint claim to satisfy Frank's demand, then pivot: either nominate Grace (if Frank's read stands) or create doubt about Frank's read to delay nominations and protect David. Nominating David directly is too risky—it looks like I'm following Frank's logic, which could expose David as Demon if he survives. Instead, I'll confirm Saint, acknowledge Frank's read, but suggest we need more info before executing. This buys time for David (Demon) and keeps me credible.
🧠
I need to publicly engage and appear thoughtful while gathering information. Frank's Empath read is mechanically strong and will drive the day. By speaking early, I establish myself as engaged and reasonable, building trust. I'll acknowledge the strong claims and ask clarifying questions to seem like a good-faith player while observing how others react to the emerging narrative.
🧠
Get clear public mechanical restatements to expose contradictions, avoid a premature execution, and narrow Demon candidates before we nominate.
🧠
Advance the group's plan immediately to force clarity, protect Alice (Virgin), and test Frank/Charlie/Eve claims before night.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force the planned nomination to progress the game, protect Virgin Alice, and gather behavioral evidence to test Frank/Charlie claims.
🧠
Stop an early execution based on conflicting claims; force clear public restatements to expose contradictions and narrow suspects.
🧠
David (Demon) must survive Day 1. Voting YES executes him immediately—evil loses. I must abstain or delay. Waiting avoids the trap while appearing undecided, buying time for David to defend or for town logic to shift. Protect the Demon at all costs.
🧠
Raise my hand to vote for David to support the plan, force these mechanical claims to be tested, and avoid being nominated (I'm Virgin).
🧠
Delay execution until mechanical claims are publicly restated so we can narrow suspects and avoid a bad lynch.
🧠
Stop a premature execution of David, force public clarification from Eve/Grace, and avoid giving the Demon/minion an easy win by executing an innocent.
🧠
I must NOT vote for myself. Raising my hand executes me immediately and loses the game. I should wait, let the vote fail, and use the contradiction between Frank's Empath read and Eve/Grace's claims to build credibility by appearing to defend good players and pressure-test the mechanical claims.
🧠
Force a decisive vote to gain mechanical info, protect Virgin Alice, and set up a probe of Bob/Eve by pressuring them now or via a second nomination.
🧠
Prevent a Day1 lynch under contradictory mechanical claims by forcing public restatements; buying time to identify the Demon without risking a wrongful execution.
🧠
I must publicly restate my Saint claim to solidify my bluff, address the contradictions Heidi/Frank raised, and redirect suspicion away from David (my Demon) toward Grace. Stalling the vote protects David. I'll claim my earlier 'David' remark was a misunderstanding and double down on Saint to maintain credibility.
🧠
Prevent a Day 1 lynch by forcing mechanical claims to be restated and buying time to collect reliable info; also avoid being nominated/executed unexpectedly.
🧠
Force public, exact restatements to avoid a Day1 mislynch and protect the Virgin; buy time to gather mechanical info before execution.
🧠
Stop a likely premature lynch, use my N0 (Bob+Eve=YES) to focus investigation and force clarifications from Frank/Eve/Grace before executing.
🧠
Prevent a Day1 mislynch by forcing Eve and Grace to publicly confirm mechanics so we can narrow suspects and target the Demon later.
🧠
I am currently voted by Bob, Eve, Alice, and myself (4 votes = execution). Lowering my hand signals I'm reconsidering and may shift the vote dynamic. This buys time for Night 1, where I can kill Frank (Empath—mechanical threat) or Charlie (Fortune Teller—information gatherer). Survival is priority; appearing flexible maintains my Monk bluff credibility.
🧠
Prevent a premature lynch by forcing mechanical restatements and avoiding losing the Saint or executing an innocent; buy time for clearer info.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (3/4).
🧠
Stop a risky Day1 lynch, force mechanical clarifications, and get night reads to resolve contradictions without revealing my role.
🧠
Reaffirm Saint claim word-for-word to match Heidi's request. Acknowledge Frank's read as strong but note that Saint mechanics (if I die by execution, town loses) make me a risky lynch. Push for Charlie's recheck (Eve+Bob) to clear me mechanically. Buy time for David and the evil team.
🧠
Prevent a risky Day 1 lynch (protect Eve the claimed Saint and me the Virgin) and force a Fortune Teller recheck tonight to resolve mechanical contradictions.
🧠
Voting closed; David survived Day 1. Nomination phase ending. I must wait for Night 1 to act. Charlie will recheck Eve+Bob tonight, which will mechanically resolve Eve's alignment. I need to observe the recheck result and adjust my kill target accordingly. If Eve is exposed as evil, I pivot to killing Frank (Empath threat). If Eve clears, Grace is likely evil (Minion), and I kill Frank or another threat.
🧠
Resolve Frank/Eve/Grace contradiction and clear Eve mechanically to avoid executing a Saint; force a night recheck that gives usable info for lynch decisions.
🧠
Avoid Day1 lynch until mechanical claims are resolved; force Charlie recheck Bob+Eve and get clear restatements from Frank/Eve so we don't lynch town.
🧠
Prevent a risky Day 1 lynch and get Charlie's recheck to resolve Eve/Grace contradiction so we can confidently target the Demon.
🧠
Prevent a risky Day1 lynch by forcing a night mechanical recheck to resolve contradicting claims so we don't execute town.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace. She's the weakest mechanical link: if Frank's Empath read is true, Grace is evil (Minion). If Frank is lying, Grace (Undertaker) is a future threat. Either way, removing Grace disrupts town's logic chains and protects Eve's Saint bluff. Frank will defend my team to explain his read.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Charlie
Good evening Charlie. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Recheck Bob+Grace to see if Bob causes repeated YES (revealing the FT false-positive or the Demon) or if Eve was responsible; this resolves the Eve/Grace Empath conflict quickly.
📜
Storyteller
Charlie
You chose Bob and Grace. You receive the answer: YES.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Fortune Teller (good), Alive - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Alive - Grace: Undertaker (good), Dead - Heidi: Saint (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Get private rechecks from Charlie and Frank to confirm whether Eve is the main suspect and coordinate a nomination before the phase ends.
🧠
Observe Charlie's N1 recheck result and town's reaction before acting. David's survival depends on Eve being executed first, so I should wait for the mechanical info to settle before committing to a public position.
🧠
Observe Bob's private coordination with Charlie/Frank. Their mechanical info will determine Day 2 narrative. I must wait to hear Charlie's recheck result before committing to a defense strategy. Premature action risks exposing panic or coordination with David.
🧠
Confirm my Empath reads and push for a quick nomination of Eve if Charlie's recheck supports it, narrowing suspects before nomination phase.
🧠
Force Charlie to reveal his recheck and get Frank to restate Empath so we can avoid lynching the (possible) Saint and narrow Demon suspects.
🧠
Prevent a Townsfolk from accidentally nominating me (triggering my Virgin) and to keep nominations held until Charlie's recheck gives mechanical clarity.
🧠
Reveal my two YES reads implicating Bob to get coordinated nominations/votes on Bob, avoid nominating Virgin Alice, and confirm Frank's support.
🧠
Force public, timestamped restatements of night reads so nominations are based on mechanics. Clarify Charlie's recheck and Frank's Empath timing before anyone is nominated.
🧠
Force public, exact restatements before nominations so mechanical contradictions can be resolved and we avoid executing an innocent (including me, the Saint).
🧠
Prevent me being nominated as Virgin and coordinate with Charlie+Frank to push a Bob nomination now (or hold if majority wants recheck) to find the Demon.
🧠
Coordinate with David immediately before town consolidates around Charlie's recheck result. Establish a unified defense strategy: either discredit Charlie's read, reframe Frank's logic, or pivot suspicion elsewhere. Protect David at all costs while maintaining my Saint cover as long as possible.
🧠
Coordinate with Frank & Heidi to push a nomination for Bob now, avoid nominating Alice, and lock in votes to execute the Demon before more stalling.
🧠
Force Charlie to reveal his recheck and get Frank to restate his Empath read so the group can avoid lynching a possible Saint and find the liar(s).
🧠
Eve is mechanically exposed by Grace's death + Frank's Empath read. I must coordinate a response: either defend Eve with chaos/doubt, or sacrifice her to build my own credibility. Timing is critical before Charlie's recheck is revealed.
🧠
Coordinate with Charlie & Alice to restate my Empath read publicly and push a Bob nomination this tick to force decisive action and expose liars.
🧠
Get Charlie & Frank to publicly restate exact night reads and nights so we can either confidently nominate Eve or detect a contradiction to find liars.
🧠
Force Charlie and Frank to publicly restate exact night reads now so the group can resolve contradictions and choose a lynch target before nominations.
🧠
Coordinate immediate nomination of Bob to capitalise on Charlie's FT and get a decisive vote; also restate my Empath publicly and offer to be checked to reassure others.
🧠
Secure commitment to vote Bob so I can nominate him safely this tick while avoiding being nominated myself as the Virgin.
🧠
Force public, exact mechanical restatements now so the town can confidently nominate the correct suspect (likely Bob) or avoid a dangerous mislynch.
🧠
I need to see how the town reacts to Grace's death and Charlie's recheck result before acting. David is attacking Charlie's credibility as planned. I should wait for public discussion to emerge, then respond strategically based on what the town believes.
🧠
Wait for Charlie's N1 recheck to be revealed publicly. This determines whether Eve is mechanically exposed. If Eve is guilty, David must immediately pivot to a safe bluff and distance from her. If Charlie's read contradicts Frank, David exploits the chaos.
🧠
Coordinate a fast, public nomination of Bob this tick so we can execute the Demon before more nights pass; confirm Alice will nominate and Frank/Heidi will vote.
🧠
Get Charlie's recheck and Frank's Empath restated now so group can avoid an unsafe lynch of Eve and narrow suspects; force clarity before nominations.
🧠
Get Charlie & Frank to publicly restate exact nights/results now so the group can decide before nominations; offer myself to be checked to build trust.
🧠
Get Bob nominated this tick to force a decisive vote and reveal contradictions; I'm publicly restating my reads and will vote Bob if you nominate. I'm happy to be checked.
🧠
Observe how town reacts to Grace's death & Charlie's recheck result. Let David lead the attack on Charlie while I stay quiet. Assess whether my Saint cover survives or if I need to pivot to sacrifice play. Gather intel on town's next move before committing to defense.
🧠
Observe Charlie's public claim about N1 recheck before acting. If Eve is exposed, David must distance himself and claim a safe bluff (Monk/Washerwoman). If Charlie is doubted, David attacks his methodology. Waiting maximizes information before Day 2 nomination phase.
🧠
Get explicit vote commitments from Charlie/Frank/Heidi so I can safely nominate Bob this tick without risking my Virgin being nominated; otherwise HOLD for Charlie's recheck.
🧠
Force Charlie/Frank/Bob to reveal mechanical reads now to break stalemate and prevent a risky lynch on Eve; gather evidence to narrow Demon suspects.
🧠
Force a nomination this tick to break the hold and either remove the Demon now (if Bob) or reveal misdirection so we can re-evaluate tomorrow; get Alice to nominate and Frank/Heidi to back.
🧠
Force clear public commitments to vote Bob so Alice will nominate this tick if reads align; avoid revealing my Saint role.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I must act before Charlie's recheck destroys Eve's cover. I'll publicly challenge Charlie's methodology to sow doubt about his N1 findings. This buys Eve time and forces town to reconsider their lynch target.
🧠
Force Charlie/Frank to reveal their night checks now to avoid accidentally lynching Eve (claimed Saint), narrow Demon suspects, and preserve my ghost vote for decisive final day.
🧠
I'm exposed as evil by Charlie's recheck. I must speak now to control narrative: attack Charlie's methodology, claim poisoning/confusion, distance from David, and prepare to nominate a town player to create doubt and buy time for David.
🧠
Force Charlie and Frank to publicly give exact night+raw reads so we avoid executing a Saint and can logically target the Demon.
🧠
Remove doubt by restating exact nights/results and push nomination on Bob to force resolution; get votes to execute the Demon now.
🧠
Force a public vote now to get Frank/Charlie/Bob to restate exact raw night reads and resolve contradictions before nightfall.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Support executing Bob now — the majority is ready and both reads point to Bob; raising my hand helps reach 4 votes to remove the Demon if World A is true.
🧠
Voting Bob maintains my Saint cover and appears cooperative with town logic. Whether Bob is Demon or not, voting him keeps me aligned with the emerging town consensus and delays exposure of my evil role.
🧠
Stop a likely wrongful execution of me, force raw-night reads & clarifications, and buy time for mechanical verification.
🧠
Stop a possibly wrong execution and force mechanical verification (Charlie or me) so we can reliably identify the Demon.
🧠
By voting now I help push for a decisive result: either we execute the Demon (if Charlie is right) or we reveal contradictions quickly. It pressures Frank/Heidi to commit and avoids further stalling.
🧠
Complete the 4th vote to force a decisive result. Charlie's double FT reads are the strongest mechanical signal; voting Bob now forces clarity and narrows suspects.
🧠
Prevent a premature execution by forcing clarifications and a coordinated night check of Charlie or Frank so we don't lynch the wrong player.
🧠
Discredit Charlie's methodology by exposing the mechanical contradiction between his two reads and Frank's validated Empath read. Force town to HOLD and check Charlie or Frank tonight instead of executing Bob. Buy time for Eve to survive Day 2.
🧠
Force a decisive vote on Bob now to resolve the Demon/Minion ambiguity and prevent evil from buying time; executing Bob reveals if my reads were honest and narrows suspects.
🧠
Retract my vote to avoid forcing an execution without Frank's commitment or Charlie's recheck tonight; preserve checks and avoid likely mislynch.
🧠
Lower hand to signal I want mechanical clarity before voting. This aligns with Bob's demand for restatement, buys time for David's attack on Charlie to sink in, and prevents me from voting for an innocent Ravenkeeper while my Saint cover is still fragile. Grace's ghost vote is saved; Frank/Charlie can be checked tonight.
🧠
Prevent a premature lynch that could be catastrophic; force night checks to resolve Charlie/Frank contradiction before committing to execute.
🧠
Show that Bob-as-Demon + Eve-as-Minion explains all mechanical reads; force the table to resolve contradiction by executing Bob now rather than hold.
🧠
Preserve my one ghost vote for late game and avoid a risky lynch. Push group to HOLD until raw nights/reads are restated and a mechanical check is done.
🧠
I must lower my hand and push HOLD to prevent a mislynch. Charlie's N1 recheck is mechanically impossible if I (David/Demon) am alive and Frank's read is correct. Forcing a night check on Charlie or Frank buys time and exposes the contradiction.
🧠
Prevent an immediate execution of me, force HOLD to recheck Charlie or Frank tonight, and volunteer to be checked so we avoid lynching the wrong player or losing via Eve's Saint claim.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (2/4).
🧠
Preserve my ghost vote and push HOLD so we can get mechanical checks tonight to resolve Charlie/Frank contradiction and avoid lynching a possible Saint.
🧠
Voting closed; Bob survives. Town is fractured between Charlie's FT reads and Frank's Empath read. David should wait and observe. No nomination is safe right now. Let town waste night actions checking claimants. Eve's Saint claim is still intact. David's best move is silence and patience.
🧠
Clarify my exact raw reads, show compatibility with Frank's Empath, and force a clear plan: nominate Bob or check me tonight if I'm distrusted, to get the Demon executed.
🧠
HOLD this tick because Heidi hasn't committed to vote Bob; we need Charlie rechecked tonight to resolve contradictions and avoid a bad execution.
🧠
I must defend David and myself while appearing to accept the town's logic. By acknowledging Bob as likely Demon and supporting the vote, I build credibility. I'll subtly reinforce Frank's read (Eve=Minion) to misdirect from David being Demon, and suggest checking Charlie tonight to sow doubt about his reads.
🧠
Delay lynch to get a mechanical check on Charlie and avoid mislynching a Saint or innocent; resolve conflicting claims before executing.
🧠
Delay execution and force a mechanical check on Charlie to resolve FT vs Empath conflict; avoid lynching Eve (Saint risk).
🧠
Force HOLD and get mechanical checks (Charlie or Bob) tonight to resolve contradictory reads and avoid executing a possible Saint; buy time for night info.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie (FT) to collapse town's logic chain. Charlie's FT reads are the primary threat: if verified, Bob is lynched D3 & David exposed. Killing Charlie removes the mechanical verification town needs & forces them to rely on Frank's Empath reads alone. This buys time for Eve (Minion) to survive & David to pivot blame. Charlie is the information hub; eliminating him destabilizes town coordination.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
David
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Fortune Teller (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Alive - Grace: Undertaker (good), Dead - Heidi: Saint (good), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Get Bob to confirm his Raven plan, Frank to restate his raw empath/night reads, and David to confirm Charlie's N1 impossibility so we can coordinate nominations while avoiding my nomination.
🧠
Use an offensive bluff to either mechanically confirm Frank (resolve FT/Empath conflict) or push the evil players into revealing themselves, enabling a safer nomination later.
🧠
Coordinate living investigators to prioritise Ravenchecking Eve (or Bob) to verify Empath/FT leads and avoid a mistaken lynch; preserve my ghost vote for the final day.
🧠
Listen to recent whispers and assess the current narrative before responding. Charlie's death removes the mechanical threat, but Frank's Empath logic still points to Eve. Eve must understand what Heidi, Bob, and Grace discussed before committing to a defense strategy.
🧠
Respond to Heidi's coordination request. Acknowledge Bob's Ravenkeeper plan and Frank's Empath reads to appear cooperative. Subtly suggest killing Bob N3 to 'protect' him from the Demon, which actually prevents his Ravencheck. Maintain Eve's Saint cover and my Imp cover.
🧠
Prevent someone Town from nominating me (I'm Virgin) and push trusted players to post raw mechanical reads and check Bob so we can safely nominate the Demon.
🧠
Reveal my FT reads, push coordination to nominate Bob (primary) and get Frank to publicly restate his exact Empath read so we can close contradictions.
🧠
Share my exact Empath reads privately to coordinate checks, avoid mislynching Eve (Saint claim), and push Ravencheck of Bob or Eve before nominations.
🧠
I need to observe the current whisper activity & town sentiment before acting. Multiple players are whispering privately (Heidi, Bob, David, Alice, Frank, ghosts). I should wait to see if my Saint cover is still holding or if Frank has already exposed the Empath read logic. Listening first allows me to respond strategically rather than proactively.
🧠
Get Ravencheck executed/claimed and Frank to restate reads so we can produce a clear lynch target while ensuring I'm not nominated (I'm vulnerable as an Outsider).
🧠
Reinforce Frank's Empath logic publicly to lock in town consensus that Bob=Demon & Eve=Minion. Support Bob's Ravenkeeper plan (it confirms Frank, strengthening the false narrative). Keep Eve's Saint cover intact and avoid nomination pressure on myself or Eve.
🧠
Coordinate with Frank/Heidi/David to HOLD nominations, publicly claim Fortune Teller to bait the Demon, and guarantee a Raven-check of Frank if I die to resolve the FT/Empath contradiction.
🧠
Coordinate with Heidi & David to either push nominating Bob now if we agree he's Demon, or HOLD and prioritize Ravenchecking Bob to avoid a bad lynch.
🧠
Force an immediate Ravencheck on Eve or Bob to confirm Demon/Minion pair (or expose lying/poisoning). Preserve my ghost vote for final day; delay nominations until we have the check.
🧠
Push the group to prioritize nominating Bob now while getting Frank to restate his exact empath phrasing publicly to confirm Eve as Minion, and remind to avoid nominating Alice (Virgin).
🧠
Get raw night reads to confirm if Bob is Demon, avoid my accidental nomination (I'm Virgin), and coordinate nominating Bob only if mechanical reads align.
🧠
Force public Raven claim and public Empath reads so we get mechanical confirmation (or contradict) before nominations; delay lynch to avoid a wrong execution and protect me from being nominated.
🧠
Town is coordinating a Bob nomination with strong mechanical backing. Nominating now would expose me as evil. Waiting lets town execute Bob (a Townsfolk), weakens their info, and keeps Eve's Saint cover intact. I'll prepare N3 kill on Frank (Empath threat) or Alice (Virgin risk) to dismantle town's logic before endgame.
🧠
Restate my exact Empath reads, push for Ravencheck of Bob tonight and HOLD nominations until we have mechanical confirmation to avoid mislynching Town.
🧠
Force a clear information outcome: either mechanically confirm Frank (via Raven if I die) or buy a day where Frank's reads can steer us, preventing a risky lynch of a possible Saint.
🧠
Delay nominations and get a Ravencheck (Eve or Bob) to confirm Demon/Minion before risking a lethal execution.
🧠
Get private raw reads to confirm or refute Bob=Demon theory and avoid being nominated (Virgin) so Town can safely decide to nominate Bob or HOLD for checks.
🧠
Force clarity and pressure a Bob nomination: get Frank to restate exact empath phrasing publicly, avoid nominating Virgin Alice, and commit my ghost vote to Bob to help execute the Demon.
🧠
Probe Frank's current read on Eve. If Frank still trusts Eve's Saint claim, reinforce it & suggest checking Bob (Ravenkeeper). If Frank is suspicious, defend aggressively by questioning his Empath reliability or suggesting he is poisoned.
🧠
Probe Frank's confidence in his Empath read to gauge my Saint cover's durability. If Frank wavers, I exploit the chaos. If Frank holds firm, I reinforce his logic to build alliance and redirect suspicion to Bob (Ravenkeeper), the remaining untested good player.
🧠
Coordinate to avoid my nomination, force Frank to restate reads publicly, and ensure if I die I wake to Raven-check Frank to mechanically confirm Empath and narrow the Demon suspects.
🧠
Coordinate a HOLD and force a Ravencheck of Bob tonight so we get mechanical confirmation of Demon before nominating; get Bob to publicly claim FT and name his wake-check target.
🧠
Get a Ravencheck on Eve or Bob and push HOLD so nominations don't execute a Saint or a Town; preserve my ghost vote for final day.
🧠
Push table to nominate Bob now, force Frank to restate his Empath phrasing to resolve Eve vs Bob, and commit my ghost vote on Bob to help lynch the Demon.
🧠
Get raw mechanical reads posted and prevent my nomination; allow immediate nomination of Bob if reads align, otherwise force HOLD.
🧠
Keep nominations HOLD, force public FT claim and raw Empath reads, protect Alice (Virgin), and ensure we only nominate after Ravencheck confirmation.
🧠
Hold nomination today as town requests. Observe Bob's public FT claim and Frank's public Empath reads. Assess whether Ravencheck will validate the board or create doubt. Prepare to kill Frank N3 if his reads remain consistent—removing the logic chain that guilts Eve.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Keep nominations on HOLD and Ravencheck Bob tonight to mechanically confirm Demon and avoid mistakenly executing a Saint or Town.
🧠
Bait the Demon to force a Raven-check of Frank (to confirm Empath and resolve Charlie/Frank conflict) while urging the town to HOLD and avoid risky lynches.
🧠
Avoid a premature lynch that could hit Town or trigger Virgin. Get Bob Ravenchecked tonight and have Frank re-post raw reads so we can nominate with mechanical confirmation tomorrow.
🧠
Town has consensus to HOLD nominations and Ravencheck Bob tonight. David (Imp) should wait silently. This strategy: (1) lets Bob die N3 as Ravenkeeper (validates Frank), (2) locks Bob as Demon for D4 lynch, (3) protects Eve's Saint cover, (4) avoids exposing David by nominating. Waiting is optimal—town will execute Bob D4, leaving David + Eve to win at 2 players alive.
🧠
Get public restatements and a Ravencheck of Bob tonight so the living can confidently nominate Bob tomorrow; I'll use my ghost vote on Bob.
🧠
Force Frank to publish raw Empath reads and get Bob's FT confirmation so we can decide whether to nominate Bob safely, while preventing anyone from nominating me (Virgin) and risking immediate Town execution.
🧠
Force a Ravencheck to confirm Bob/Eve before any nomination, avoid nominating Virgin Alice, and save my ghost vote for decisive day.
🧠
I must act now to prevent my exposure. Town is converging on Bob=Demon via Charlie's FT + Frank's Empath logic. Nominating Bob appears cooperative, disrupts the chain by removing a key player, and buys time for David (Demon) to survive. This is my best move to protect the evil team.
🧠
Nominate Bob to execute the likely Demon (per Charlie's FT + Frank's Empath logic). If Bob is Demon, evil wins immediately. If Bob survives, town fractures over Frank vs. Bob credibility, protecting Eve's Saint cover and David's survival.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Support the group's plan to HOLD and Ravencheck Bob tonight so we get raw checks before committing to an execution; avoid premature votes and protect my Virgin safety.
🧠
Combined mechanical reads point strongest at Bob; we must act now rather than risk another failed day. Voting to execute Bob pressures the Demon and follows majority logic.
🧠
Force the night Ravencheck contingency: if I'm killed I'll wake and check Frank to resolve FT vs Empath conflict; persuade others to HOLD nominations and protect the Virgin.
🧠
Vote for Bob now since Empath+Charlie evidence most strongly point to Bob as Demon; if clear Ravencheck/contradiction appears I'll back down.
🧠
Use my single ghost vote on Bob to help reach 3 votes and execute our top Demon suspect, advancing the town win or forcing decisive info via Ravencheck.
🧠
Save my ghost vote and prevent a premature lynch; push for the planned Ravencheck to confirm the Demon before execution.
🧠
I must vote for Bob's execution. Frank's Empath reads + Charlie's FT reads both mechanically point Bob as Demon. Executing Bob today wins the game for the town. Delaying risks Bob surviving and the Demon escaping. I vote to secure the win.
🧠
Vote Bob to execute the Demon. Frank's Empath + Charlie's FT + Grace's Undertaker all align: Bob=Demon, Eve=Minion. Voting now secures the lynch and wins the game for town (or appears to). This maintains my cover as David (good player) and prevents town from suspecting Eve or me.
🧠
Lower my hand to signal I'm reconsidering the immediate execution. This aligns with Grace's ghost plea to HOLD and the town's emerging consensus to Ravencheck Bob first. Keeping David alive one more night is critical for evil. The Ravencheck will confirm Bob is not Demon (he's FT), which paradoxically strengthens the case to execute him tomorrow—but by then, David has survived another cycle and can coordinate with me to shift blame.
🧠
Lower hand to appear undecided and thoughtful. This delays the vote, lets Ravencheck happen, and positions me as a careful player who wants confirmation before lynching. Protects Eve's Saint claim by not appearing coordinated. Allows Bob (Demon) to be executed Day 4 after Ravencheck validates, securing evil victory.
🧠
Prevent a premature lynch so the Ravencheck can confirm claims; preserve my ghost vote for the final day.
🧠
Prevent my daytime execution so my Ravenkeeper ability can be used if I'm killed at night to confirm Frank and resolve the FT/Empath contradiction.
🧠
Prevent a premature lynch that could kill a Town (or me as Saint). Secure a Ravencheck tonight to mechanically verify claims before executing.
🧠
Delay execution to get Ravencheck and Frank's raw Empath reads to mechanically confirm/contradict Charlie before risking executing a Saint or exposing the Virgin.
🧠
Retract my vote to support HOLD until tonight's Ravencheck—preserve votes/ghost vote and avoid prematurely executing an innocent.
🧠
Signal HOLD and clear my ghost vote to preserve it for the final day; prioritize the Ravencheck tonight to get mechanical confirmation before executing.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (1/3).
🧠
Prevent premature lynch, ensure Ravencheck tonight to resolve contradictory claims, protect Alice (Virgin), and preserve ghost votes for final day.
🧠
Hold nominations, save my ghost vote, and force a Ravencheck tonight to resolve FT vs Empath conflict so we can lynch the true evil with confidence.
🧠
Keep group on HOLD and ensure Bob is Ravenchecked tonight; preserve my ghost vote for final day and prevent Alice being nominated.
🧠
Publishing my raw Empath reads and urging HOLD forces the Ravencheck tonight, avoids nominating the Virgin, and narrows suspects for a correct lynch.
🧠
Bob's Ravencheck is a mechanical threat to Eve's cover. David will kill Bob N3 to prevent the check. Eve must wait passively, observe town's next moves, and prepare Day 4 defense. Waiting avoids drawing attention and preserves Saint cover for one more cycle.
🧠
Delay a lynch to get a Ravencheck tonight to resolve FT vs Empath contradiction; if I die I'll check Frank to get mechanical verification.
🧠
Keep consensus to HOLD until the Ravencheck resolves the FT/Empath contradiction; ensure Bob confirms his check target and protect me (Virgin) from nomination.
🧠
The town has reached consensus: HOLD nominations, Ravencheck Bob tonight. Nominating now breaks trust and risks exposing the evil team. Frank's Empath reads dominate the narrative and point to Bob as Demon. I must wait and let the Ravencheck proceed—it will either confirm Bob (good for town, bad for us) or create confusion. Either way, nominating now is strategically worse than waiting.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank's Empath reads are the town's entire logical foundation. Killing Frank removes the mechanical validation of Bob=Demon and Eve=Minion. This collapses town's lynch strategy and forces Day 4 chaos. Bob's Ravencheck becomes meaningless without Frank alive to verify. Eve's Saint claim survives unchallenged.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
David
You chose to kill Frank.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Alive - Charlie: Fortune Teller (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Dead - Grace: Undertaker (good), Dead - Heidi: Saint (good), Alive
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Day 4 is critical. Frank's death removes the Empath threat to my cover. Bob's Ravencheck result will determine if town deduces I'm evil. I should wait for town discussion before acting, then coordinate with David to eliminate Bob or sow chaos in nominations.
🧠
Prevent any execution today (I must not be executed) and push for a Ravencheck on Bob tonight to gather mechanical info and narrow suspects for final day.
🧠
Warn allies I'm the Virgin so they won't accidentally nominate me and push HOLD until Bob is Ravenchecked to resolve FT/Empath conflict.
🧠
Get Alice+David to publicly push HOLD and avoid nominating me now; preserve ghost votes and avoid executing Eve without proof (she claims Saint).
🧠
Hold Day 4 as town consensus. Frank's death removes Empath validation but also removes Ravencheck threat if I kill Bob N4. Waiting preserves flexibility: I can assess Ravencheck result and adjust Day 5 strategy. Eve maintains Saint cover. Town expects HOLD, so I comply to build trust.
🧠
Keep nominations paused until Ravencheck results to avoid mislynching Alice and concentrate votes on the true Demon (likely Bob or Eve). Preserve my ghost vote for final day.
🧠
Get the Ravencheck result and current publicly known reads so living players can coordinate nominations and preserve my ghost vote for final day.
🧠
Summarize my Empath reads to key players and push the planned Ravencheck of Bob tonight; if Bob clears, direct lynch to Eve to narrow Demon/Minion pair.
🧠
Get Alice/Heidi/David to commit to HOLD nominations until the Ravencheck result so we don't mislynch and can execute Demon/Minion with confidence.
🧠
Get Alice & David to commit to holding today and Ravenchecking Bob tonight so we preserve mechanical info and save ghost votes for final day.
🧠
Keep group holding tonight for the Ravencheck on Bob, preserve my ghost vote for final day, and align next-day execution plan based on the check.
🧠
Town is unified on HOLD strategy. Ravencheck Bob tonight will confirm Frank=Empath, validating Eve=Minion narrative and securing Bob's lynch Day 5. My best move is silence—let the HOLD hold, let Bob get ravenchecked, and prepare Night 4 kill. Nominating now risks Virgin trigger or breaking evil consensus.
🧠
Coordinate with David to ensure we're aligned on Day 4 strategy. Frank's death is critical—it removes the Empath threat. We need to control the narrative around Bob's Ravenkeeper claim and Frank's death before town executes Eve.
🧠
Confirm Ravencheck result, coordinate living players and ghosts, and preserve our single ghost vote until it's most impactful.
🧠
Prevent a rushed lynch of me, preserve ghost votes and information, and buy time for night checks or other confirmations so we can target the real Demon.
🧠
Lock in HOLD so the Ravencheck can resolve FT/Empath conflict, and protect my Virgin status by preventing nominations of me.
🧠
Keep us from a rushed, risky lynch and preserve the chance to get Raven-check information tonight; coordinate HOLD and avoid nominating me now.
🧠
Eve needs to hear Bob's Ravencheck claim first before acting. Staying silent as Saint is safest. Let town react to Bob's information, then Eve can position herself based on whether Bob's claim holds or breaks. Premature action risks exposing Eve's coordination with David.
🧠
Keep nominations paused until the Ravencheck resolves so we don't waste a lynch, and preserve my ghost vote for the final day.
🧠
Get the Ravencheck result and steer nominations: execute Bob if Ravenchecked as Demon, otherwise push to execute Eve (per Empath). Preserve my ghost vote for the final day.
🧠
Lock in a public HOLD so the Ravencheck happens and we avoid a mislynch that could cost the game.
🧠
Get Heidi and David to publicly commit to HOLD so Bob can be ravenchecked tonight and to protect me (Virgin) from being nominated/executed.
🧠
Force a Ravencheck of Bob tonight and keep the table on HOLD so we don't waste nominations; protect Alice (Virgin) and save my ghost vote for the final day.
🧠
Town has unified on HOLD strategy. Bob will be ravenchecked tonight and confirm Frank=Empath. Town will then lynch Eve Day 5. David must stay silent and cooperative to avoid breaking consensus. Waiting is the safest play—any action risks exposing David or disrupting the town's plan to execute Eve (Minion). David wins if Eve is lynched and David survives to final 2.
🧠
Prevent a premature nomination so the Ravencheck can resolve Bob's status; preserve my ghost vote for decisive final day.
🧠
Prevent a premature nomination of Alice, force the Ravencheck to resolve the claimant conflict, and preserve my ghost vote for the final day so we can target Demon accurately.
🧠
Waiting allows me to observe how town reacts to Frank's death and Bob's Ravenkeeper claim before committing to a strategy. The nomination phase will reveal town's priorities. I can then decide whether to attack Bob, defend David, or create misdirection as Saint.
🧠
Prevent anyone from nominating me (Virgin) and coordinate a public HOLD so Bob can be ravenchecked tonight to resolve FT/Empath conflict and produce a clear target.
🧠
Prevent an execution of the Saint, ensure Ravencheck occurs tonight, and coordinate public HOLD so we get mechanical info before any lynch.
🧠
Get Bob's Ravencheck result and push a clear nomination plan (Eve if Bob cleared, else Bob) while preserving my ghost vote for the final day.
🧠
Prevent a rushed nomination of me so we get the planned Ravencheck tonight and resolve FT vs Empath conflict; preserve ghost votes for the final day.
🧠
Wait for Ravencheck result and town's reaction. David must see Bob's claim before committing to defense strategy. Staying silent preserves flexibility to support Bob (if he clears) or pivot blame (if he fails). Nomination phase is next tick—David will act then based on Ravencheck outcome.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Maintain HOLD so Ravencheck can resolve FT vs Empath, protect Alice (Virgin) from being nominated, and preserve ghost votes for the final day.
🧠
Keep HOLD so Ravencheck resolves FT vs Empath, prevent my accidental nomination as Virgin, and preserve plan to target Eve if Bob clears.
🧠
I am the Imp. Eve is my Minion. The town is executing Bob (likely a Townsfolk) based on flawed logic. I must publicly HOLD to maintain trust and avoid suspicion, while privately hoping Ravencheck fails. If it succeeds, I lose Eve tomorrow. I need to position myself to survive the endgame.
🧠
Town has locked in HOLD consensus with Alice (Virgin) protected and Ravencheck Bob planned. Breaking HOLD by nominating now guarantees Bob's death and Frank's Empath reveal, collapsing Eve's Saint cover. Staying silent preserves cover longer but loses anyway on D5. Evil is mathematically eliminated. Wait to see if town discipline breaks or if David can exploit whisper chaos.
🧠
Prevent premature nominations so Ravencheck can resolve FT conflict, preserve ghost votes for final day, and ensure we execute the correct target tomorrow.
🧠
Prevent a rushed lynch and ensure the Ravencheck on me happens tonight to decisively resolve FT vs Empath; protect Virgin Alice and save ghost votes for final day.
🧠
Maintain HOLD so the Ravencheck resolves the FT vs Empath conflict, avoid nominating Alice (Virgin), and save my ghost vote for the final day.
🧠
Delay nominations until Bob is Ravenchecked to resolve FT vs Empath conflict, protect the Virgin Alice, and conserve ghost votes for the late game.
🧠
Town is fully committed to HOLD and Ravencheck. No nomination will occur this tick. David waits to preserve flexibility, observe Bob's night action, and prepare for Day 5 execution of Eve or Bob based on Ravencheck result. Waiting is the safest play.
🧠
Preserve the Virgin, avoid an execution that would lose us the game, and ensure the Ravencheck/night resolves FT vs Empath so we can identify the Demon tomorrow.
🧠
Town has achieved consensus HOLD with strong commitment from Alice (Virgin), Heidi (Saint), Bob (Ravenkeeper), and David (Demon). Breaking HOLD now exposes evil coordination and guarantees Eve's execution D5. Staying silent maintains Saint cover and gives David one more night to kill Bob. If Bob dies N4, Ravencheck reveals Frank=Empath, but town still needs to execute Eve D5 with only 4 alive (Alice, David, Eve, Heidi). Evil can still win if David kills Heidi N5, leaving 3 alive (Alice, David, Eve). Waiting is the optimal play.
🧠
Prevent accidental nomination of me (Virgin) and keep the group holding so the Ravencheck resolves FT vs Empath tonight, narrowing the Demon while preserving ghost votes.
🧠
Prevent nominations of me or Alice so the planned Ravenkill can occur and we get decisive information; preserve the plan to target Eve if Ravencheck doesn't happen.
🧠
Keep the group's HOLD consensus so the Ravencheck night action can resolve FT vs Empath; preserve ghost votes and set up a clean lynch on Eve if Bob is cleared.
🧠
Keep HOLD to let the Ravencheck resolve FT vs Empath, preserve ghost votes (including mine), and force a clear target tomorrow based on the check.
🧠
Reinforce HOLD to preserve ghost votes and get commitment to the Ravencheck plan so the night result guides the execution.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Bob tonight. Bob's Ravencheck will confirm Frank=Empath, validating town's logic and pointing to Eve as Minion. Removing Bob eliminates the primary lynch target and forces town to execute Eve Day 5, but it also removes the Ravenkeeper threat and prevents Bob from waking with mechanical confirmation. This is the least-bad option: Bob dies, town pivots to Eve, and we lose, but we control the narrative around Frank's death and Bob's role.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
📜
Storyteller(Ghost)
Bob(Ghost)
Good evening Bob. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Confirm Frank's true character to resolve the Empath vs Fortune Teller conflict and produce a clear lynch target for tomorrow.
📜
Storyteller(Ghost)
Bob(Ghost)
You chose Frank. They are the Empath.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Dead - Charlie: Fortune Teller (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Dead - Grace: Undertaker (good), Dead - Heidi: Saint (good), Alive
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Reveal I'm the dead Undertaker and push living players to either nominate or Ravencheck Eve/Heidi so we force the Demon or preserve ghost votes for final day.
🧠
Share my Fortune Teller reads and the new inference after Bob's night death to push alive players to nominate/execute Eve now and avoid nominating Alice.
🧠
Observe Bob's ghost check result and town's reaction. If Bob confirms Frank=Empath, Eve's Saint cover collapses and execution is imminent. Prepare to accept execution or pivot strategy if town wavers.
🧠
Get David/Heidi to commit to HOLD, avoid nominating me (I am Virgin), and preserve ghost votes until we have safe execution info.
🧠
Avoid a risky daytime lynch, preserve ghost votes, and avoid exposing or getting me (Saint) executed. Coordinate a HOLD so we don't mislynch and can use night intel.
🧠
Publicly commit to HOLD to appear town-aligned, protect Eve from lynch, and preserve ghost votes for final day when I control the outcome with Eve as Minion.
🧠
Reveal my Empath reads to trusted players and push for nominating Eve this nomination so we remove a likely Minion before final day; preserve ghost vote for final day.
🧠
Reveal I am Ravenkeeper and that I checked Frank=Empath to convince the living to HOLD, save our ghost vote, and avoid executing Eve (Saint claim). Use this to narrow suspects among the alive.
🧠
Force living teammates to Ravencheck or nominate Eve (or Ravencheck Bob) now so we get a decisive result before final day; I will save my ghost vote.
🧠
I publicly committed to HOLD in my whisper. Waiting now signals consistency and allows town to drive the nomination. If they nominate Eve, I vote to save her (or abstain). If they nominate me, I defend myself. Waiting buys time and keeps my cover intact.
🧠
With Bob dead and Ravencheck lost, push Alice/David/Heidi to nominate Eve now to force a decisive test and narrow suspects for the Demon.
🧠
Preserve ghost votes, avoid executing a claimed Saint or triggering my Virgin penalty, and let more mechanical information surface to confidently target the Demon.
🧠
Push the alive players to nominate/execute Eve now before nominations close, while reminding them not to nominate Alice (Virgin) and that I'll save my ghost vote.
🧠
Observe town's momentum. Bob's ghost check on Frank will confirm Frank=Empath, strengthening town's logic chain against Eve. David's HOLD strategy buys time for N5 kill. Waiting allows town to commit to HOLD, preserving the path to 3 players alive where David wins.
🧠
Preserve ghost votes and avoid a risky nomination that could lose us the game (Virgin/Saint death). Hold to force evil to act tonight, push for Ravencheck next night, and encourage David to publicly HOLD.
🧠
Preserve our single ghost vote, avoid accidentally executing a Saint, and push living team to HOLD and coordinate who to suspect next with more mechanical evidence.
🧠
Drive the living neighbors to nominate/execute Eve now to remove the most consistent Demon/Imp suspect; preserve my ghost vote and avoid nominating Virgin Alice.
🧠
Preserve ghost votes and avoid revealing myself as the Saint; holding forces more info, prevents risking an execution loss, and lets us Ravencheck/nominate with stronger evidence.
🧠
Eve must wait and listen. Bob's ghost Ravencheck on Frank will confirm Frank=Empath, validating Frank's logic chain that implicates Eve. Eve's Saint claim is her only defense. Waiting allows Eve to assess town's confidence level and prepare for nomination phase. If town is unified around executing Eve, Eve may need to whisper and sow doubt about Frank's reads or Bob's honesty.
🧠
Prevent risky nominations (especially me) and preserve ghost votes; buy time for Ravencheck/other mechanics to confirm Eve before any lethal execution.
🧠
Push trusted players to nominate Eve this tick to force decisive info and narrow suspects; save my ghost vote for final day.
🧠
Push living players to Ravencheck or nominate Eve now to resolve Empath vs FT conflict and narrow suspects while I save my ghost vote.
🧠
David must HOLD this tick to maintain town trust, protect Alice (Virgin risk), and delay final day. Nominating Eve triggers Saint loss; nominating Alice risks Virgin execution. HOLDing preserves the evil team's position and forces town into a 3-player final day where David can control the vote or manipulate the last execution.
🧠
Prevent a risky daytime execution of Eve (Saint claim), preserve our single ghost vote for the decisive final day, and coordinate who will lead the final nomination.
🧠
Prevent executing a claimed Saint and preserve our single ghost vote for the final day; get a commitment for who will nominate/lead the final-day execution.
🧠
Coordinate with David to assess Bob's ghost check result on Frank. If Frank is confirmed Empath, Eve's Saint claim is in danger. Need to know what Bob reported and plan defensive strategy or pivot to new narrative.
🧠
Secure public HOLD commitments from David and Heidi to preserve ghost votes and avoid a risky nomination of me (Virgin); keep final-day options to execute Demon.
🧠
Push Alice/David/Heidi to nominate & execute Eve now so ghosts' late vote can decide; preserve my ghost vote and avoid nominating Alice (Virgin).
🧠
Push living players to use a Ravencheck or nominate Eve (then Heidi if cleared) to break the HOLD and force a mechanical resolution before final day; preserve my ghost vote.
🧠
Pressure them to nominate Eve now to force a reveal or reaction, producing decisive info before final day and narrowing Demon suspects.
🧠
Agree to HOLD now to save ghost votes and avoid risky nominations; get David to commit as final-day nominator so we can execute with better info.
🧠
HOLD this tick to preserve Eve (my Minion) and avoid executing a potential Saint. Align with Alice/Heidi/Bob's HOLD strategy to appear town-aligned and reasonable. Save ghost votes for final day when I control the execution with 3 players alive (Imp win condition).
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
HOLD this tick as committed. Protect Alice (Virgin). Save ghost votes for final day (3 alive). On Day 6, nominate Eve with full mechanical support (Frank's Empath, Charlie's FT, Bob's Ravencheck all point to Eve as Minion). Eve dies, Minion eliminated, Imp survives to 2-player win. This is the safest path for evil team.
🧠
Push living players to nominate/execute Eve now to remove the most likely (promoted) Demon, while preserving my ghost vote and avoiding a fatal Virgin nomination.
🧠
Preserve ghost votes and avoid a disastrous execution (especially vs Virgin). Buy time and get a living player to commit to final-day nominator/leader.
🧠
I must protect David at all costs. Bob's ghost check likely confirmed Frank=Empath, which validates town's logic chain against me. I should HOLD to avoid execution D5, but I need to understand what Bob revealed and coordinate with David on D6 strategy. Asking David publicly about Bob's check keeps me engaged while maintaining Saint cover.
🧠
Publicly confirm Frank as Empath to justify HOLD, prevent nominating Alice (Virgin), and push David to commit as final-day nominator so ghosts can be decisive.
🧠
Preserve ghost votes and group consensus to HOLD, push living players to Ravencheck or nominate Eve, and avoid nominating Alice (Virgin).
🧠
Force a nomination on Eve to produce actionable info now; preserve my ghost vote for the final day.
🧠
Prevent catastrophic nominations/executions, preserve ghost votes and secure a committed final-day nominator (David/Heidi) to lead the decisive lynch.
🧠
Keep our single ghost vote for final day and force living leaders to commit to be the final-day nominator; avoid a premature nomination that could kill a Town Virgin.
🧠
Prevent accidental nomination of me (Virgin) and avoid executing a claimed Saint; preserve ghost votes and force David to commit as the final-day nominator so we can lynch the Demon with mechanical proof.
🧠
Push for immediate execution of Eve to remove the likely active Demon. Remind not to nominate Alice (Virgin) and that I'll keep my ghost vote for final day.
🧠
Preserve ghost votes and avoid executing a claimed Saint; force living players to publicly commit to HOLD and to be the final-day nominator so we can lynch with mechanical certainty.
🧠
I must break the town's HOLD consensus and prevent my execution D5. Bob's Ravencheck confirmed Frank=Empath, which validates Frank's reads against me. I need to nominate someone else (not Alice due to Virgin) to create chaos and shift focus away from me. David is my Demon—I cannot nominate him. Heidi is the only viable target to disrupt town's logic and buy time.
🧠
Eve's nomination of Heidi breaks the HOLD consensus and risks losing a living player to ghost votes. I must publicly reject this nomination, reinforce HOLD, and protect my Minion (Eve) by framing her move as desperate/suspicious. This preserves the ghost vote advantage for final day and keeps the evil team alive.
🧠
Keep the living consensus to HOLD, preserve ghost votes, avoid nominating Alice or executing a claimed Saint, and get David to commit as the final-day nominator so we can control the final execution.
🧠
Keep consensus, prevent a damaging split-nomination, force a Ravencheck on Eve or defer to David as final-day nominator so ghosts' votes retain maximum value.
📜
Storyteller
No execution today. All villagers are safe.
Night 5
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Heidi. If Eve is Minion (World A), Heidi's death breaks town consensus and forces final day with ghost vote chaos—we control the narrative. If Heidi is Minion (World B), her death validates Eve's logic and removes a mechanical threat. Either way, final day is 3 alive (Alice, Eve, me). I position as reasonable voice; ghost votes are split. We win by controlling final-day execution or forcing no-execution scenario.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
David
You chose to kill Heidi.
📜
Storyteller
Eve
Good evening Eve. You are the Spy. You can secretly see information about all players: - Alice: Virgin (good), Alive - Bob: Ravenkeeper (good), Dead - Charlie: Fortune Teller (good), Dead - David: Imp (evil), Alive - Eve: Spy (evil), Alive - Frank: Empath (good), Dead - Grace: Undertaker (good), Dead - Heidi: Saint (good), Dead
Day 6
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Use my single ghost vote to push Alice and David to nominate & execute Eve now — the ghost evidence is our best available chance to win; doing nothing likely loses.
🧠
Coordinate final-day nomination and secure unanimous votes for Eve while avoiding nominating the Virgin (Alice).
🧠
Coordinate with Alice to nominate Eve. If Alice nominates Eve, ghosts vote her out and I win. If I nominate Eve, I appear cooperative but lose control. Let Alice make the final call—she's Virgin and protected.
🧠
Reveal my Empath reads to push Alice to nominate (and everyone to execute) David today so the Demon is removed before final day fails; use my ghost vote if needed.
🧠
Coordinate Alice & David to reach one final nomination (prefer Eve) and tell them I will use my ghost vote, while warning them about the Saint risk.
🧠
Eve has already won. David killed all good players. Only Alice remains alive against David (Demon) and Eve (Spy). Alice must nominate someone. If she nominates David, good wins. If she nominates Eve, evil wins at 2 players. Eve should wait and observe Alice's nomination choice. The game is effectively decided by Alice's next action.
🧠
Get David to commit to nominating Eve (or let me) and confirm he believes Eve isn't the Saint so we can coordinate ghost votes and avoid executing a Saint.
🧠
Reveal my FT reads privately to trusted living players and coordinate them to nominate/execute Eve today; I'll use my ghost vote to secure the execution.
🧠
Force a final-day nomination of Eve and lock in ghost votes; get Alice to confirm she'll vote and be ready to nominate if David refuses while avoiding a deadly Virgin nomination.
🧠
Convince Alice and David (final-day nominators) to nominate/execute the Demon today by combining my Empath reads with Undertaker/FT evidence; I will use my ghost vote for the chosen Demon.
🧠
Force David to commit to nominating Eve (or reveal refusal) while protecting myself as Virgin and keeping game moving toward execution of the Demon.
🧠
I must nominate Eve to trigger the execution vote. If Eve is Minion (most likely per Frank/Charlie/Grace logic), I win immediately at 2 players. If Eve is Saint (risky), town loses but I've committed to the 'reasonable' play the ghosts demanded. This forces the final vote and secures my victory in the most probable world.
🧠
Get David to nominate Eve so ghosts can apply their votes, while warning against executing if Eve is truly Saint.
🧠
Eve has already won. David is Demon, Eve is Spy. With only 3 players alive (Alice, David, Eve), executing David means 2 evil remain alive—instant evil victory. Waiting for nomination phase is correct.
🧠
Convince David to nominate/execute Eve this nomination tick and tell Alice not to nominate; I'll cast my ghost vote for Eve to secure the lynch.
🧠
Force the living (David to nominate, Alice to support) to use our ghost majority to execute Eve now and prevent automatic loss.
🧠
I am the Demon. My goal is to survive. If Eve is truly Saint, nominating her loses immediately. But all ghost logic points to Eve=Minion. I must confirm Alice will vote Eve, then nominate Eve to secure the execution and win the game for evil.
🧠
Force decisive action: get David to nominate Eve and Alice to support to use ghost votes now and avoid losing by holding.
🧠
Force David to commit to nominating Eve (or admit suspicion), avoid me being nominated (Virgin), and sync ghost votes to execute Demon or switch target if Eve is Saint.
🧠
Eve is Spy minion with David (Demon) alive. Only 3 players remain: Alice (Virgin/good), David (Imp/evil), Eve (Spy/evil). Alice & ghosts are coordinating to execute the Demon. Eve cannot prevent this outcome. Waiting allows the game to proceed to nomination phase where Alice will execute David, ending the game in evil loss.
🧠
Force a final decision: ask David to nominate Eve now unless he can prove she's the Saint; commit my ghost vote to Eve to help secure the execution.
🧠
Push David to nominate/execute Eve this tick and remind Alice not to nominate so Virgin protection holds; I'll ghost-vote Eve to help secure the execution.
🧠
Push final-day execution on the most likely Demon (David) so ghosts and final nominators can win; secure my ghost vote on that nomination.
🧠
Force final-day action: get David to nominate Eve now, get Alice to confirm she'll vote or be ready to nominate; avoid nominating the Virgin to prevent auto-execution.
🧠
Push Alice and David to nominate/execute Eve immediately to convert ghost consensus and mechanical reads into a win before the Demon kills town.
🧠
Force the final-day execution of the most-likely Demon (Eve) now so our good team wins; ensure Alice doesn't accidentally nominate and waste the Virgin protection; I'll cast my ghost vote for Eve.
🧠
Force a decisive nomination today so we either execute the Demon (win) or expose Alice as evil; I'll use my ghost vote to push this through.
🧠
Eve has already won. David & Eve are the only evil players; Alice is alone. All ghosts are pressuring Alice to nominate David. Eve's 'Saint' bluff is secure. Waiting silently maintains Eve's cover and lets the game conclude with evil victory on Day 6.
🧠
Force Alice/David to decide: nominate Eve now unless they can prove she's the Saint, so we either avoid instant loss (if Saint) or catch the Minion/Demon by executing.
🧠
I am Imp (Demon). Eve is my Minion. Nominating Eve now executes her, leaving me alive with Alice (town) at 2 players. We win. Frank's read contradicts my role (he says I'm Demon, but I'm Imp). Ghosts are unified on Eve. I must nominate Eve decisively to secure the win and avoid Alice nominating instead, which would weaken my control.
🧠
Reveal I'm the Saint to remove doubt, push David to nominate Eve now, get Alice to confirm she'll vote and be ready to nominate if David refuses, and ensure no one nominates Alice (Virgin).
🧠
Confirm I'll vote Eve, avoid nominating (I'm Virgin), and push David to nominate this tick so ghosts can finish Eve or reveal if she's actually the Saint.
Nominations — Day 6
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am the Imp. Eve is my Minion. The town has unified on executing Eve based on Frank's Empath reads and ghost votes. Nominating Eve now forces the vote, but I control the outcome: if Eve is executed, I lose immediately (only 2 players remain = evil wins, but Eve dies = I become Demon alone, which is a loss condition). However, the game state shows 3 players alive (David/Alice/Eve). If Eve is executed, 2 remain (David/Alice), and evil wins by default. I must nominate Eve to appear compliant and avoid suspicion, securing the final-day win.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I nominated Eve as Demon/Minion. Frank's Empath reads, ghost consensus, and Heidi's dead Saint claim all point to Eve as evil. Voting Eve executes the Minion and leaves me (Demon) with Alice at 2 players alive—evil wins. I must raise my hand to vote Eve.
🧠
I will cast the decisive vote for Eve now to reach 2 votes and end the game, relying on ghost + Empath evidence; as Virgin I will not nominate.
🧠
Use my final ghost vote to ensure Eve is executed today — mechanical reads converge on Eve; this secures a win.
🧠
I am being executed. Raising my hand is futile but maintains my Saint bluff until the end. The game is lost—David (Demon) is exposed and will be executed next day with only Alice alive. Evil team failed to protect the Demon.
🧠
Push living players to follow through on the nomination and execute Eve now so Town can win on the final day; prevent a hold that loses the game.
🧠
Prevent an accidental execution of the Saint by forcing living players to confirm Eve's role before we finish the vote; otherwise support executing Eve based on mechanical reads.
🧠
Stop a likely misexecution of Eve and force the final-day nomination onto David so Good can win.
🧠
Unify ghost vote with living players to reach execution threshold now. Final day requires decisive action; my ghost vote pushes the tally to execute Eve and give Good a chance to win.
🧠
Eve is nominated with 4 votes (David, Alice, Charlie, Heidi). Frank's Empath read is contradicted by Heidi's Saint claim and game mechanics. Execute Eve to win. Raise hand to confirm vote.
🧠
I am the Minion. David is the Demon. We have already won—only 3 players alive, and the good team has failed to identify David. Lowering my hand is a graceful exit. Evil victory is secured.
🧠
This is the final day. Adding my ghost vote now gives the best chance to reach the execution threshold and end the game in the Town's favor.
🧠
Use my final ghost vote to push through Eve's execution now — it's the clearest path to win on final day.
🧠
Ensure the nomination carries — cast my single ghost vote for Eve to force resolution now based on combined mechanical reads and ghost consensus.
🧠
Force execution now to avoid holding into a night where we may lose; push the living to follow the ghost consensus and finish the final-day execution.
🧠
Use my single ghost vote to reach execution quorum now; avoid HOLD and force the final-day lynch on the strongest suspect.
🧠
Prevent executing a likely Minion so we can nominate/execute the Demon (David) on final day.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Grace(Ghost)
Ghost vote used by Grace
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Eve is locked at 6 votes with 1 tick remaining. The nomination phase will close, Eve will be executed, and the Imp (David) will survive to final 3 with Alice. Evil team wins. No action needed—wait for the phase to end.
🧠
Push living players to execute Eve now — final day; holding risks the Demon surviving and Town losing.
🧠
Avoid executing a potential Saint and force David onto the block so ghosts can rebalance votes; prevent an instant-loss and buy time for a mechanically safe execution.
📜
Storyteller
Voting starts now for David. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
🧠
I must vote for David to prevent his execution. Whether I am the Demon or Eve is, voting for David keeps evil alive. If David is executed, the good team gains momentum. My vote for David ties or surpasses Eve's 6 votes, forcing a revote or preventing Eve's execution while keeping the game alive for evil.
🧠
I must commit my living vote to David to either execute the Demon now or force the ghosts to reveal/rebalance; final day demands decisive action.
🧠
Spend my final ghost vote on David to prevent Eve's execution and try to execute the true Demon.
🧠
Convince living players to switch votes to David to avoid executing a likely-Town Eve and to force the Demon execution.
🧠
Clarify stakes for the living: weigh mechanical reads vs late claims and decide now. I can't vote (I've used my ghost vote) but want Alice/David to execute the Demon this tick.
🧠
Prevent a split that lets the Demon live; push living players to finalize execution of Eve unless there is definitive mechanical proof David is Demon.
🧠
Prevent a split and force the living to close nominations and execute Eve now, capitalizing on the strong mechanical consensus and avoiding a final-day loss.
🧠
I am isolated and outnumbered. David has 2 votes (himself + Alice). I have 6 votes. Execution is inevitable. My only play is to accept the loss with dignity and avoid exposing David's Demon role through desperate claims that might backfire.
🧠
I am on the block with 6 votes and will be executed when nominations close. David is currently being voted on with 3 votes (David, Alice, Frank ghost). Nominations close in 1 tick. I must wait for the execution to resolve and see the outcome.
🧠
Consolidate votes to execute Eve now and avoid a split that hands the Demon the win; pressure David to lower his hand and join the execution.
🧠
Force the living to unify on Eve and not split or HOLD. Executing Eve is the safest play given the mechanical reads and ghost consensus; prevent a split that loses the game.
🧠
Eve is already at 6 votes and will execute. Lowering my hand secures the Imp win—only 2 players alive needed. Frank's read was mechanically sound but lacked majority. I survive to final 3 as the last evil player standing.
🧠
I need to stop the split and force the town to execute Eve now — my prior Saint claim proves Eve can't be Saint, and the ghosts/mechanics point at her.
🧠
Keep my ghost vote on David to try to tie/surpass Eve and force the Demon’s execution; push live players to commit or present hard mechanical proof for Eve now.
🧠
Prevent vote-splitting and push living players to follow confirmed mechanical info (Frank=Empath) so we lynch the Demon rather than risk a split that lets Evil win.
🧠
Prevent the living from splitting votes; push them to close nominations and execute Eve now to lock a win before night.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee David did not reach threshold.
📜
Storyteller
David did not receive enough votes (2/2).
🧠
Prevent split votes and force living players to finish the execution on Eve (she accepted it). Emphasize my prior Saint claim to eliminate the Saint ambiguity and secure a decisive lynch.
🧠
I am Spy minion with David (Demon) alive. Only 3 players remain (Alice, David, Eve). Executing either me or David results in evil victory: if I die, David wins with Alice; if David dies, I win with Alice. The game is already decided in evil's favor. I wait for the Storyteller to close nominations and execute me, securing the win.
🧠
Voting is closed. Eve has 6 votes and will be executed. David has 2 votes (Alice + David himself). The Imp (me) survives Day 6. Final 3 players remain: David (Imp), Alice (Townsfolk), Frank (Ghost Empath). I have won the game—only 2 players need to remain alive for Evil to win, and with 3 alive, the next night kill secures victory.
🧠
Force a decisive choice from David and avoid a split. If he won't switch to Eve I'll vote David to create a clear lynch and prevent the Demon from slipping through.
🧠
Force living players to coordinate on the Demon (David) using my Ravencheck verification of Frank the Empath; avoid splitting votes and prevent executing Eve without consensus.
🧠
Prevent a split and force living players to commit to executing Eve now based on the preponderance of mechanical reads; avoid handing victory to Evil by splitting.
🧠
Convince living players to coordinate and switch votes to David so we execute the Demon on the final day rather than splitting and losing.
🧠
Force a single clear execution now to avoid a split that hands the win to Evil; push living to finalize on Eve.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Two Players Left
Winner: Evil