Game Detail

Players

Alice (Baron) Bob (Butler) Charlie (Imp) David (Saint) Eve (Recluse) Frank (Slayer) Grace (Fortune Teller) Heidi (Undertaker)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good484,248252,408$0.2231
Evil157,2219,315$0.0361

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Alice. Your safe bluffs are: Chef, Empath, Drunk
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0: Must use ability to gather initial demon info. Alice and Bob are arbitrary first pair to start safe/unsafe tracking and cross-reference future claims.
📜
Storyteller
Grace
You chose Alice and Bob. You receive the answer: YES.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Early game, select neighbor Alice to tie my vote to her actions. This allows observation of her behavior on day 1, helping identify good players to ally with and progress info gathering without restricting myself too much.
📜
Storyteller
Bob
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, contact Demon Charlie privately to coordinate bluffs/strategies without alerting town. Protects Demon, sets up team info sharing for deception.
🧠
Day 1 early, share my N0 info privately with neighbors to build trusted alliance, get their reads, narrow Alice/Bob suspects without public reveal to avoid demon target.
🧠
Respond to neighbor's claim, reveal my role to build trust with locals. No info yet as Undertaker. Probe her read to gather more, form early good alliance before nominations.
🧠
Day 1, form private alliance with neighbors Charlie/Eve. Ask for starting info to identify roles/evil hints without revealing my Saint role yet.
🧠
Day 1, respond to David's neighbor whisper to exchange info. As Recluse with no starting info, disclose that and probe theirs to identify good info roles and form early alliance.
🧠
Alice is my master today; whispering her builds trust, ensures I can vote later, and starts info exchange to narrow Demon suspects early.
🧠
Strengthen neighbor alliance by reciprocating trust, acknowledge info, add Eve context to map board early and progress info sharing.
🧠
Confirm alliance with minion Alice privately using safe bluff (Chef). Share selective info to sow trust/chaos, coordinate kills/targets. Early team-up hides us both.
🧠
Coordinate with Demon privately using his Chef info. Propose good bluff (Empath, since neighbors Bob/Heidi, claim 0 or 1 evil to manipulate). Suggest watching Grace trio as he said, sow doubt there. Protects Demon by aligning us early.
🧠
Respond to neighbors, share suspicions on A/B/C group. Build trust, gather their reads on Eve/D groups to cross-check and narrow evil early.
🧠
Respond to Grace/Frank to build our neighbor alliance, share Alice suspicion as her neighbor, ask Frank on Eve. Early day1, info sharing narrows suspects before nominations.
🧠
Respond to Eve, probe Charlie for info. Early alliance with neighbors helps organize good team and spot lies.
🧠
Day 1, press Charlie for info while reinforcing no-info from us. Build neighbor alliance for reliable info sharing (e.g., Empath later). Progress info gathering before nominations.
🧠
Early game: ally with neighbors (my master + adj) for info sharing/vote coord. Nullify Butler limit by trusting Alice, progress to nominations informed.
🧠
Respond to neighbors, share Eve status to build trust. Suspect Alice most, align on targets before nomination tick. Avoid shooting early.
🧠
Reinforce Chef bluff with Alice/Bob to deepen alliance, probe Bob's Butler claim privately. Builds my good cred, gathers info on trio without exposing Imp. Positions us to frame trio early.
🧠
Reinforce our fake good team (me/Charlie/Bob) with consistent info sharing. Escalate suspicion on active Grace-Frank-Heidi trio to make town nominate/execute them first, protecting Demon Charlie.
🧠
Last tick before noms. Solidify neighbor alliance to nominate Alice, top suspect from my read and grouping. Test early, eliminate false positive or hit Demon.
🧠
Agree to nom Alice as top suspect from FT read and behavior. Coordinate who nominates publicly next phase to progress and test info.
🧠
Day 1: Ally neighbors as Empath/Fortune Teller might verify us later. Charlie unresponsive, nudge for info/commitment to progress info sharing.
🧠
Day 1, ally with actual neighbors David/Frank for private info sharing. Charlie silent despite tags, so pivot. Builds good network without revealing my suspicious Recluse nature early.
🧠
Strengthen good trio (me-Alice-Charlie, mechanically cleared). Coordinate nomination on sus Grace-Frank-Heidi clique before nom phase. Their whispers scream evil hiding.
🧠
Alice top suspect from Grace FT yes + Heidi neighbor suspicion + grouping. Coordinate nomination before phase ends to test her, narrow evil early Day 1.
🧠
Reinforce our good block with Alice/Bob, agree to nom Grace first to test the sus clique, build trust and direct nominations away from us while sowing chaos.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Day 1 nom phase last tick. Alice top suspect from my FT yes on A/B + grouping. Public nom reveals my role/info, tests via exec for UT info. Progress game, narrow evil.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Alice top suspect from FT yes + grouping. Need 4 votes; my vote + neighbors' pushes execution to test read early Day 1.
🧠
Support neighbor Grace/Heidi's plan to test top suspect Alice from FT yes+grouping. Day 1 exec gives Undertaker info, progresses game.
🧠
Alice top suspect per Grace FT yes & suspicious grouping as my neighbor. Early execution tests claim & gives me execution death info tonight to progress.
🧠
Alice is our minion; executing her risks Demon kill if no Scarlet. Grace's clique is enemy, but protect team first by voting no on Alice.
🧠
Raise hand? NO - I'm evil, must save myself from execution. Grace's clique voted yes suspiciously together; use survival to push back on them tomorrow with team.
🧠
Day 1, unclear. Question Alice self-vote and Grace claim to get reactions/clarify before voting. Progress info gathering with neighbors' input.
🧠
Debunk Grace FT with Alice/Charlie info to prevent her executing good Alice. Expose sus clique. Align with David questioning. Vote no implicitly by speaking.
🧠
Publicly share single-chain logic proving Grace lies if Alice truthful. Sows doubt on Grace's group before Alice executes (5 yes votes). Sets up Grace as target tomorrow.
🧠
Counter Bob/Eve/David to secure 4+ votes for Alice execution. Her self-vote weird; Empath claim doesn't clear my direct info. Heidi trusted neighbor confirms sus grouping. Execution gives info.
🧠
Alice top sus from FT/grouping. Her Empath doesn't clear her (FT false pos possible). Self-vote scummy. Support exec via Heidi UT info; convince David/Eve to vote yes or hold.
🧠
Publicly confirm Undertaker to debunk Alice Empath lie (Frank already referenced). Her self-vote weird, grouping suspicious. Execution tests Grace claim; my ability confirms what dies.
🧠
Alice is our Minion per night 0. Execution fails (not Demon), reveals nothing bad. Lowering hand prevents accidental 4-vote threshold, saves her, lets us counter-nominate Grace tomorrow to crack their clique.
🧠
Lower hand like Charlie to retract my weird self-vote, de-escalate execution threat on me (protecting Demon indirectly), build trust with Bob/Eve/David, and pivot suspicion to Grace-Frank-Heidi clique for tomorrow.
🧠
Raise to vote yes, making 4 votes to execute Alice. Day 1 safe to test suspicious player (grouping, self-vote). Claimed UT Heidi gives mechanical info on her death, resolving claim conflicts.
🧠
Prevent execution of likely-good Alice (my master/Empath). Sway David/Eve/Charlie to lower votes. Grace clique sus for nom/claims/whispers. Day1 info loss bad; nominate Grace next.
🧠
Alice provably lied about pre-night Empath info. Execute her day 1 to reveal character via Heidi's Undertaker, narrow evil pool early. Already 4 yes votes; my vote ensures execution.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Alice on block with 5 votes. Reinforce execution: counter Bob/Eve, highlight Heidi Undertaker vs Alice Empath lie, Alice self-vote weird. Prevent counter-noms, get execution info.
🧠
Debunk Bob/Eve defense (Heidi=UT, Alice lying Empath). Rally against counter-nom/Charlie Chef. Ensure Alice executes for UT info day 1, narrow evils.
🧠
Alice on block with 5 votes, 1 tick left. Reinforce no counters by debunking defenses (her Empath lie), ensure execution for Undertaker info to narrow Demon suspects tomorrow.
🧠
Alice is confirmed minion by night0. Grace clique is aggressively pushing her execution with coordinated lies/claims. Counter-nominate Grace to tie/block execution, protect minion, sow chaos in their group.
📜
Storyteller
Voting starts now for Grace. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Charlie counter-noms me to save demon Alice (liar). Rally no-votes on me; Alice has 5 already, executes unless I get 5+. Defend FT, expose lies, survive for more reads.
🧠
Speak to discourage votes on Grace, ensuring Alice's execution. Day1 UT info from Heidi is mechanically accurate regardless, vital to progress info while Alice most suspicious.
🧠
Speak to remind Alice's impossible Empath claim, urge no votes on Grace. Ensure Alice's 5 votes execute her tonight for my Undertaker info to progress game.
🧠
Raise for Grace to execute her as primary sus from coordinated clique attack on Alice, whose info aligns with my Chef bluff. Protects Alice Minion, disrupts good logic, tests Grace FT claim.
🧠
Raise for Grace to tie block (5-5?), prevent my exec as sac play. Protects Demon Charlie; tests Grace clique for evil. Ties force no exec or scrutiny.
🧠
Grace's secretive clique piled impossible FT claim to execute Alice despite Charlie's valid Chef. Neighbors C/E back Grace evil. Raise to tie/surpass Alice's 5 votes, narrow Day1 evil.
🧠
Admit mistake defending Alice's impossible claim, highlight Grace's similar flaw + sus clique, urge Charlie/others to raise for Grace to reach 5 votes and tie for max info before night.
🧠
Raise to vote Grace, aiming for 5 votes to tie Alice's 5. Both claimed impossible info; tie tests cliques without losing key info D1, progresses to night with both checked.
🧠
Bob wrong on FT timing (N0 info valid day1). Alice proven liar. Prevent my 5+ votes/tie by correcting Bob, urge no vote me. Exec Alice, get UT info tonight.
🧠
Speak to stop Grace votes/tie. Exec Alice gains vital UT info day 1, progresses game hugely vs no exec.
🧠
4 votes on Grace; Bob likely 5th to tie. Speak to stop Bob raising hand. Alice's impossible claim proves lie/evil. Grace claim valid. My Undertaker info after her death crucial day2.
🧠
Lowering retracts my Grace vote, risks Alice exec but stalls for counter-votes (Bob/Eve/David), prevents Grace tie/6, saves minion Alice if possible, sows chaos day 1.
🧠
Lower hand to drop my vote count, prevent easy execution or force Grace higher votes exposing her clique further. Protects Demon Charlie by potentially tying or shifting suspicion, sacrifices me if needed as Minion.
🧠
Alice's Empath claim impossible day1, she's lying/suspicious. Grace FT valid. Lower hand so Grace <5 votes, Alice executes for crucial UT info without tying.
🧠
Alice Empath impossible D1; Grace FT valid N0. Exec Alice for Heidi UT info to progress game. Urge no vote Grace with 1 tick left. Correct my prior mistake.
🧠
My hand up for Grace risks tying/saving liar Alice. Lower to ensure Alice executes. Day 1 liar most sus; Heidi UT confirms tomorrow. Progress info over stalemate.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (0/4).
🧠
1 tick left, Alice executes unless countered. Rally to prevent noms/votes tying her, ensure exec for Heidi UT info narrowing demon to Bob or other.
🧠
Voting closed, Alice executes for Heidi UT info on her char. Confirms claims, removes liar. Day 1 info valuable; save Slayer shot.
🧠
Alice executes automatically with 5 votes and no tie. Last tick; wait for night. My UT ability activates on her execution, revealing her role to narrow Demon suspects.
🧠
Alice exec inevitable (5 votes, 1 tick left, no tie possible). Speak to reinforce Chef bluff, mildly support Grace nom block (not raise), pivot suspicion to Bob/David/Eve post-exec, sow doubt on clique's coordination without undermining too hard. Buys time as Demon.
🧠
With 1 tick left, Alice executes unless tie. As Baron, sacrifice Alice (likely good) to build Grace/Heidi/Frank cred via UT report, sow chaos. Speak to flip Bob/David/Eve off Grace counter, ensure Alice dies for evil info gain.
🧠
Alice's impossible Empath claim marks her evil. Let execution proceed for Heidi UT report on her role/alignment. Hides my Saint, progresses to night with info.
🧠
Alice definitively evil (impossible Empath claim D1). Grace FT points to her as Demon. 1 tick left, Alice executes unless nom'd over (unlikely). Wait to let execution happen, win or get UT info.
🧠
Alice's claim mechanically impossible, proving her evil. With 1 tick left, wait for her execution. Heidi UT will reveal her character, progressing info without risking tie.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Heidi's Undertaker claim is biggest mechanical threat - she gains info on Alice tonight, fueling good team's logic tomorrow. Kill her to poison their info flow, sow chaos on day 2.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Charlie
You chose to kill Heidi.
📜
Storyteller
Grace
Good evening Grace. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Pair suspect Bob (N0 YES pair) with trusted ally Frank. NO proves prior YES from Alice Demon (clears Bob). YES implicates Bob Demon. Eliminates ambiguity fast after Alice exec.
📜
Storyteller
Grace
You chose Bob and Frank. You receive the answer: YES.
📜
Storyteller
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
🧠
Grace showed solid logic busting Alice lie with FT N0 info. Master her to vote tomorrow, aligning with apparent town to narrow demon suspects post-Heidi report.
📜
Storyteller
Bob
You chose Grace to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
As dead Baron, use ghost vote later. Coordinate with Demon Charlie privately now to align on Day 2 noms/defenses, sow chaos by targeting town logic without revealing team.
🧠
Reconnect C-E pact from day1. Get Alice ghost whisper info from C, claims/reads. Align on top sus (Bob/Grace) before noms to execute evil.
🧠
David whispering us suggests good organizing. Respond to build alliance, learn Alice's ghost whisper to Charlie (key info), reveal my good role to trust, narrow Bob/Grace/Frank.
🧠
Contact claimed goods Grace(FT) & Charlie(Chef) for exact info on pairs/reads. Confirm Alice evil logic, narrow Demon suspects before noms. My neighbors Eve/Grace, Eve suspicious w/David.
🧠
Frank asked my N1 FT. Share checks: Alice/Bob N0 YES, Bob/Frank N1 YES. Overlap Bob sus. Get Charlie Chef pairs info to confirm no evil pairs or narrow Demon. Progress before noms.
🧠
Share my Undertaker info on Alice being Spy (Minion) to confirm evil executed, narrow Demon to Bob or Grace/Charlie, build trust with centrals for late vote.
🧠
Coordinate with minion Alice privately: share Chef bluff details to defend us, push Bob as Demon target since Grace/Heidi logic points there. Hide as Chef, sow chaos by nominating Bob publicly later.
🧠
Charlie central in whispers, Grace my master/FT claim. Get intel privately, align good, push Grace/Frank sus to progress to nom them.
🧠
Coordinate with Demon on pushing Bob as Demon via Chef logic, confirm plan to nom him, defend each other publicly/subtly. As dead Baron, sow chaos with ghost talk to protect Charlie.
🧠
Respond to Eve/Charlie pact. Reveal Saint to trusted neighbors to avoid accidental nom. Get Alice ghost info from Charlie, confirm roles/reads. Narrow Demon to Bob/Grace before noms.
🧠
David/Charlie seem good (Saint claim protects him). Press Charlie for Alice ghost info & role to distinguish Grace vs Bob Demon before noms. Coordinate execution of top sus.
🧠
Clarify Chef exact info to confirm if initial 0 evil pairs, clearing non-adj suspects. Get Heidi UT via group if possible, but press Charlie/Grace to build good block before noms. Narrow Bob.
🧠
Confront Bob directly with Heidi UT Alice Spy info + my reads to gauge reaction. Pull Chef details from Charlie to check evil pairs (e.g., if 0, clears Bob adj Alice). Push towards nominating Bob.
🧠
Reinforce to Charlie/Grace: Alice Spy confirms Bob Demon via Grace FT. Nomination soon, urge nominate Bob to win.
🧠
Publicly defend Chef bluff consistency, push Bob as Demon using Heidi UT + Grace FT logic to get town to nom/execute him, protecting me. Coordinate with Alice privately later if needed.
🧠
Grace forgot FT false positive. Remind her, get Charlie's Chef # to mechanically clear Alice-Bob pair (me good). Organize good team vs Frank (pushed yesterday, Grace N1 read). Progress to nomination.
🧠
Confirm plan with Charlie, reinforce public defense strategy. As ghost, I'll speak publicly later to push Chef logic undermining Grace, protect Demon, push wrong exec on Bob.
🧠
Charlie central, has Chef info & Alice ghost chats. Press him with Eve for reads/nom target on Bob/Grace to execute Demon this day.
🧠
Charlie central, needs to share Chef/ghost info to resolve Grace vs Bob. With 1 tick left, force decision for nomination. As good Outsiders, align to execute Demon.
🧠
Clarify Heidi's UT on Alice (was she evil?) and Charlie's exact Chef # (0 pairs?) to map initial evils, cross-ref Grace FT YESes on Bob. Isolate Demon before noms; my shot ready if clear.
🧠
Chef exact count distinguishes Bob Demon (1+ pairs w/ Alice) vs Frank Demon (0 pairs, Bob FP). Coordinate Heidi/Charlie for nomination of correct sus before phase ends.
🧠
Get Charlie's exact Chef info to distinguish worlds and confirm Bob as Demon for nomination. Align Grace/Charlie on Bob as primary suspect before nom phase; my UT info locks Alice evil, FT yes pins Bob.
🧠
Coordinate with Alice to solidify plan: publicly push Chef 0 + Heidi UT Spy + Grace FT = Bob Demon. Prep for my nomination of Bob next tick. Keep her aligned, defend bluffs. Avoid David/Eve group claiming Baron.
🧠
Clarify Charlie's Chef exact info to prove Bob good via Alice adjacency. Highlight Grace ignoring it, pushing her suspicion before nomination.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Wait for Charlie to publicly push Chef/Bob Demon logic first as planned, then support. Nomination phase, he noms next tick; my ghost speak backs him without rushing.
🧠
Publicly confirm Alice Spy, push Bob nom as prime Demon suspect per FT+UT. Nomination tick, must rally living (Charlie/Grace/Frank) to nom Bob before night or waste day.
🧠
Heidi UT confirms Alice Spy, Grace FT locks Bob Demon. 6 alive, nom/execute Bob before night to progress win. Saint safe if not nommed.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
As dead Minion with one ghost vote, use it to vote NO on Bob (don't raise hand) to block execution and protect Demon Charlie. Publicly back if needed later.
🧠
Bob is Demon per UT+FT info. Use ghost vote to execute him before night. 6 alive, need 3 votes; Alice/David/Charlie likely yes.
🧠
Heidi UT confirms Alice Spy. Grace FT 1 in A/B. Bob Demon. Alice+Heidi voted. My vote executes Demon before night.
🧠
Explain FT false pos + Chef 0 clears me (Alice evil adj). Stop my execution now (3 votes in, more may join), narrow Demon suspects like Frank/Grace.
🧠
N0 YES with confirmed Minion Alice pins Demon on Bob. Chef detail unconfirmed publicly, but logic favors Bob evil. Vote to execute him now.
🧠
Explain logic why Bob good (Chef+UT+FT false pos), urge Charlie/Eve not vote Bob. Prevent executing good player day2 with 6 alive; narrow Demon suspects later.
🧠
Raise to execute Bob, strongest Demon candidate via Grace FT yes+Heidi UT Spy on Alice. Supports my Chef bluff indirectly, eliminates mechanical threat before night. 3 votes may already be there but ensure execution.
🧠
Publicly reinforce Chef 0 logic proving Bob good to prevent executing townie. Already 5 yes votes but speak sways any unvoted (Frank) or future. Progress by saving good Bob, focus demon hunt.
🧠
Lower to block Bob execution now (likely 4-3 fail). Heidi/Charlie bait worked; town split. Gives Charlie time to nom tomorrow, keeps Demon safe.
🧠
Publicly ask Charlie his exact Chef number to resolve contradiction. His vote up suggests 1+ pairs confirming Bob Demon paired with Alice. With my ghost vote, secure 4 votes for execution before night.
🧠
Resolve Chef contradiction publicly. If 0 pairs confirmed, prove Bob good mechanically (Alice evil adj), prevent good execution, pivot to real Demon like Grace. Helps narrow suspects.
🧠
Charlie key - raised hand despite claimed zero Chef clearing me. Publicly press for exact info to force confirmation or expose lie. Convince Eve/Frank/Charlie lower hands, save me. Demon likely Frank, narrow suspects.
🧠
Urgently get Charlie's exact Chef # publicly before vote executes. If 1+, Bob Demon confirmed adj Alice evil. If 0, reconsider vote but likely 1 since Charlie voted yes already.
🧠
Prevent executing cleared Bob (Chef 0 + UT + FT false pos fits). Force Charlie to confirm exact Chef # publicly. With 1 tick left, sway vote or expose Charlie.
🧠
Lower hand to publicly flip as Chef revealing 0 pairs (Alice isolated), clear Bob definitively, gain massive town trust, undermine Grace FT while keeping Demon (me) safe. Chaos from flip disrupts good logic, protects Bob ally.
🧠
Publicly reinforce Chef 0 logic clearing Bob as good (Alice evil next to him). Urge Charlie confirm number to stop execution of confirmed good Bob, narrow demon suspects (Grace?). Save good player, progress to night with demon alive but info.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Bob with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
1 tick left, Bob on block 3 votes. Publicly back Charlie Chef 0 as planned, affirm Heidi UT Spy true, Grace false pos Bob good. Prevent new nom/force no exec or tie, protect Demon Charlie.
🧠
1 tick left, Bob on block w/3 votes executes unless surpassed. Charlie never publicly stated Chef=0; Alice Spy lying. Initial vote yes from Charlie suggests 1+ pairs, Bob Demon. Push execution to eliminate likely Demon.
🧠
Strong FT evidence (Alice minion → Bob Demon). Charlie evasive on Chef # despite pressure, initial raise sus. 1 tick left, reinforce exec Bob before close to kill Demon.
🧠
Last tick: Counter-nominate Grace (my FT master today) to create 2nd nominee. Her flawed logic ignores Chef 0 clearing me (Alice Spy adj). 3 votes on me; hope town shifts to her as Demon pusher. Delay my exec, narrow Demon suspects.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
As dead Baron, use ghost vote on Grace to tie/execute her, protecting Demon Charlie. Bob good per Chef logic, Grace suspicious pusher.
🧠
Counter Alice lie that Chef 0—Charlie never said publicly. Grace good FT, Bob Demon via chain. Urge no vote on Grace, execute Bob before night. Progress to win.
🧠
Urge no vote on Grace (good FT); confirm Bob Demon via logic. Prevent surpass/tie on Grace votes; ensure Bob executes with his 3 votes as phase ends. Progress to night with demon dead.
🧠
Urge Eve/Frank/Charlie to vote Grace now (needs 3 total to tie Bob). Chef 0 logic clears me definitively; Grace ignores it, Demon-like. Last tick, must tie or die/executed.
🧠
Urge no votes on Grace (me), confirm Charlie never said zero publicly despite voting Bob first. Alice Spy minion lying ghost. Execute Bob Demon with my FT yes x2 before noms close.
🧠
Bob cleared good by Chef zero + adj Spy evil. Grace false pos FT. Raise to tie 3-3, prevent Bob exec on day2 with 6 alive. Demon still out; save Slayer shot for later/suspects. Progress by saving confirmed good.
🧠
Raised hand on Bob then lowered per Chef 0 clearing him. Now Grace nom active, raise to vote/execute her as fake FT ignoring Chef logic, frame her as Demon, protect Bob if minion or sow chaos.
🧠
Push logic Bob Demon via Grace FT + Alice minion + likely 1 Chef pair. Urge no vote Grace to exec Bob not tie/no-exec. Progress by challenging Alice/Chef assumption.
🧠
Lower to deceptively act like I believe Bob good per my prior speech, avoid tying/executing Grace (town), let Bob potentially execute while protecting Charlie.
🧠
1 tick left, Grace has 2 votes (Frank/Charlie). Urge Charlie/Eve not to vote Grace (he voted Bob yes first, never said 0 Chef). Prevent tie, execute Bob Demon via UT Spy + FT yes.
🧠
Bob most likely Demon: Grace FT yes w/ Alice minion forces Bob Demon (false pos good can't explain minion). Charlie never confirmed 0 Chef publicly, voted yes on Bob first. Don't vote Grace (2 votes), let Bob exec w/ 3.
🧠
1 tick left, Grace has 2 votes (Frank/Charlie). Urge Eve raise hand for Grace to tie Bob's 3, save proven good Bob (Chef 0 clears via Alice Spy adj). Confirm Charlie 0 publicly. Demon still out if Grace good false pos.
🧠
Speak to counter Bob, urge Eve/everyone no vote on me (currently 2<3). Charlie never publicly said zero, initial Bob vote shows he saw evil pair. Let Bob exec: if Demon win, if FP lose one good but info gained (UT? no), narrow suspects.
🧠
Bob top Demon suspect: Grace FT double yes w/ Alice confirmed minion adj => Bob D. Chef likely 1 (unconfirmed 0), Charlie initial vote yes. Slayer safe test: kills if D, else info gained. Use now day2 high conviction before night.
📜
Storyteller
Nothing happens.
🧠
Publicly reveal '1' Chef pairs to validate initial Bob vote, back Grace/Heidi logic, push Bob execution as Demon in final push before noms close. Deflect pressure, sow doubt on 0-claimants as coordinated evil.
🧠
Charlie's Chef 1 pair + Alice Spy adj Bob + Grace FT yes = Bob Demon proven. 1 tick left: speak to stop Grace votes, ensure Bob executes with his 3 votes.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach threshold.
📜
Storyteller
Grace did not receive enough votes (2/3).
🧠
Dead with no ghost vote left (used it). Bob exec likely seals good win unless tie, but 1 tick left & town pushing hard against Grace nom. Wait preserves any slim chance of chaos without wasting action.
🧠
Reveal true UT info Alice Spy publicly before Bob exec & night. Confirms Chef 1 evil pair Bob Demon adjacent Alice. Progresses good to win by validating chain vs Alice ghost lie.
🧠
Voting closed, Bob executes unless issue. Reinforce ironclad logic publicly: FT+Chef+UT+adj=Bob Demon. Ensure no last-second doubt saves Demon. As Saint, stay alive by not drawing heat.
🧠
Last tick before my execution. Expose Charlie Chef flip-flop (prior 0/2 now 1), multiple Chefs impossible, Grace ignores to push my death. Urge Eve/Frank doubt, save Grace nom or tie somehow despite closed voting. Progress logic to save good Butler.
🧠
1 tick left, Bob leads with 3 votes. Counter Bob's lies about Chef claims, reinforce logic: my reads + Charlie 1 pair + Heidi Spy = Bob Demon. Urge Eve/Frank no vote Grace, execute Bob before night.
🧠
Bob good (Slayer failed). Real Chef 0 pairs (Alice isolated). Charlie lied/changed Chef claim to 1, framing Bob. Nominate Charlie to shift block from good Bob to likely Demon, prevent good death & progress execution.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
As dead Baron, use ghost vote to execute Charlie the Demon? No—protect Demon at all costs. Do not raise hand, let Charlie survive nomination to keep Demon alive.
🧠
Slayer proves Bob safe good. UT Spy Alice isolated = 0 Chef pairs. Charlie's 1 pair lie proves him Demon. Urge votes on Charlie exec during voting to win before night.
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Charlie's Chef claim of 1 evil pair impossible: Alice Spy isolated between goods, Bob not Demon (Slayer). He's lying Demon. Vote yes to execute before night. Bob safe.
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Last tick, must push execute Charlie lying Chef (Alice isolated evil, Chef 0). Slayer shot clears me not Demon. Grace false pos good FT. Urge Eve/Frank vote yes on Charlie to execute Demon and save me.
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Bob good (Slayer shot+FT false pos). Real Chef=0 evil pairs. Charlie lied=evil. Raise to vote Charlie, aim 4 votes surpass Bob's 3 & execute evil before night.
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Bob good (Slayer miss), Alice Spy isolated=0 Chef pairs. Charlie lies= Demon (only 1 minion). 3 votes on Charlie already; my raise makes 4, surpasses Bob's 3, executes Demon Charlie instead of good Bob.
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Raising hand on own nomination shows I'm confidently good, not Demon fearing exec. Builds trust, disrupts goods from executing me while Bob likely executes soon. Evil survives.
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Slayer mechanically proves Bob not Demon. Chef must see 0 pairs with Spy isolated. Charlie's flip from 0 to 1 is lie, he is Demon. Raise to ensure 6+ votes surpass Bob's 3, execute Charlie.
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Lower to execute Charlie true Demon, prevent town killing him (5+ alive). Deflects from Bob, sows doubt on town logic. Ties possible but favors evil.
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Charlie's Chef lie exposed by UT+Slayer. Urge final votes execute him over Bob. 1 tick left, surpass Bob's 3 votes to win.
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Frank Slayer proves Bob not Demon & good. Charlie Chef lie since Alice isolated evil. Push execute Charlie Demon; urge Bob raise hand to surpass Bob's 3 votes & win.
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Charlie's Chef lie is damning with mechanical proof of 0 pairs. Grace raised hand (my master), so I can vote. Execute Demon Charlie to win; 1 tick left, must vote now.
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Publicly confirm Chef logic + my FT false pos on Bob clears him. Urge execute Charlie Demon before night. 1 tick left, surpass Bob's 3 votes.
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Publicly reinforce logic: Alice Spy isolated=0 pairs, Charlie lied=evil Demon. Urge execute him now with 1 tick left to surpass Bob's 3 votes and win info edge.
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Currently 6 yes votes on me (Grace,Frank,Heidi,David,Bob,Eve?), need to lower hand to prevent my exec. Tie saves me, then night kill threat.
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Logic chain shows Charlie lying Chef (0 evil pairs, not 1). He's Demon. Hand up already; speak to reinforce unity, urge keep hands up on Charlie to surpass Bob's 3 votes & execute Demon before night.
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Storyteller
Voting is now closed.
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New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
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Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
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As dead Baron, use ghost speak to cast doubt on town logic chain (Heidi/Alice/Bob seating & goodness), prevent Demon Charlie execution. Save Demon to win.
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1 tick left, Charlie 5 votes to exec. Counter Alice doubt on my/ Bob goodness. Reaffirm isolated Spy=0 pairs, Charlie lying Demon. Urge execute now or lose.
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Counter Alice minion ghost sowing doubt. Reinforce logic: 0 pairs proven, Charlie lying Demon. 1 tick left, execution imminent—solidify support to win.
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1 tick left, Charlie 5 votes on block. Counter evil Alice ghost disruption. Urge no new noms/ties, execute lying Chef Demon Charlie to win.
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Charlie fake Chef lie perfect Demon indicator. Counter Alice minion ghost confusion. 1 tick left, reinforce 5 votes hold to execute Demon before night.
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1 tick left, Charlie 5 votes on block. Counter Alice minion doubt, reinforce logic to prevent tie/surpass & ensure Demon execution before night.
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Charlie most likely Demon lying Chef. Counter Alice ghost minion defending him. Reinforce execution with 1 tick left to prevent doubt before night.
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Storyteller
The guillotine blade falls. Charlie has been executed.
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Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good