Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good565,429944,204$4.3140
Evil244,93592,000$0.1866

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Alice. Your safe bluffs are: Mayor, Butler, Investigator
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Bob or David is the Empath.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
David
Good evening David. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to gather my first piece of information as the Fortune Teller. Checking Alice and Bob gives me a baseline to begin narrowing down the Demon's location.
📜
Storyteller
David
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Empath (good), Alive - Charlie: Soldier (good), Alive - David: Fortune Teller (good), Alive - Eve: Washerwoman (good), Alive - Frank: Monk (good), Alive - Grace: Imp (evil), Alive - Heidi: Saint (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building trust with my neighbor Alice to exchange information privately. I will not reveal my exact role yet to avoid being targeted for execution by evil players.
🧠
Share my Night Zero Washerwoman information with two players outside of my pair so they can help verify which of Bob or David is the Empath, while minimizing the chance of handing free info directly to an evil player in the pair.
🧠
Share my Night 0 Empath information with two neutral players to start building a trusted network and cross-reference with any info they might have.
🧠
Share my Fortune Teller Night 0 result with Bob and Grace to cross-reference with Bob's Empath claim. If Bob is truthful, we can narrow down that Alice would be a Minion if she's the evil neighbor, since I cleared her as non-Demon. I need to establish trust and start building an info network early.
🧠
Claim Mayor to establish a safe bluff with Bob and David. Emphasize Fortune Teller clearing Alice to redirect suspicion toward Charlie. Build trust with these good players while protecting my Minion Alice.
🧠
I need to establish trust with other players and share my Soldier role to build a coalition. Whispering to Eve and Frank lets me tap into their network and gather early information before nominations.
🧠
Claim Librarian with true info about Heidi to gain her trust and establish a credible good-player cover. Heidi will confirm my info matches, making me look verified.
🧠
Share my role with the two players who already confided in me to build a small trust circle and coordinate night protection. I need allies to figure out who to protect.
🧠
Test Alice's Librarian claim by requesting the specific Outsider role she learned, and partially confirm my alignment to build trust without exposing my exact Saint role to a potential evil player.
🧠
Engage with Frank and Charlie to coordinate our claims and plan for tonight, while probing for consistency in their stories.
🧠
I've established a trusted info-sharing circle with David and Grace. Before making more moves, I want to observe the other whisper clusters and see what claims emerge. Rushing to talk to everyone might expose me if I share with evil players.
🧠
I've already shared my Night 0 read with Bob and Grace. With 2 ticks left in the day phase, I should wait to observe how others behave and what claims emerge before the nomination phase begins.
🧠
Build trust with Frank to expand my network beyond Bob/David. Gathering info about Frank's role and what others are claiming helps me plan kills and protect myself.
🧠
I need to verify Eve's claim by asking Bob and David directly if either is the Empath. This will help me determine if Eve is truthful or bluffing.
🧠
Confirm Heidi's exact Outsider role (Saint) to solidify my Librarian bluff and gain her trust as a potential long-term ally who will listen to my future suggestions.
🧠
I need to share my role with Grace since she asked directly, and compare notes on the growing number of Townsfolk claims to narrow down where the Demon hides.
🧠
I need to verify Alice's Librarian claim by asking for the second player in her pair. A real Librarian learns two players and a specific Outsider role, so this tests whether she has genuine info or is bluffing.
🧠
I need to verify my starting Washerwoman information by directly asking Bob if he is the Empath. This helps me identify who my trusted information source is before nominations begin.
🧠
Confirm my role to Eve since she claims Washerwoman and it corroborates me. I already shared with David and Grace, so this builds a trusted network and lets us coordinate on the suspicious neighbor Charlie.
🧠
Phase is ending soon. I've already shared key info with Bob and Grace. Charlie is probing for role claims but is a suspect. I'll wait to see public claims before nominations rather than risk leaking more info.
🧠
Build trust with Frank by responding thoughtfully to his info. Plant doubt about blindly trusting the Bob/David chain to protect Alice from suspicion. Guide Frank toward suspecting Charlie.
🧠
I need to investigate the Alice-Heidi whisper cluster since they have only spoken to each other. I will share my Soldier claim to build trust and ask if they have information roles.
🧠
Complete my Librarian bluff by naming Frank as the second player in the pair. This satisfies Heidi's verification request and strengthens my cover. I can use Heidi as a trusted ally to protect Grace.
🧠
I need to respond to Grace's probe about Charlie and gather information on Alice and Heidi's claims before forming a solid read. I should point out the logical gaps in her reasoning and see how she reacts.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Librarian claim publicly to build credibility, then nominate David to pressure a good player and potentially get them executed.
🧠
Alice's Librarian claim is the only public info and it conveniently protects Heidi. Since Heidi never claimed Saint publicly, this looks like a possible evil setup. Nominating Alice is the safest way to test a Day One claim without risking a Saint.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by pointing out my information correctly identified Heidi's role, which is strong proof my Librarian claim is genuine. Charlie has no info role and is just speculating. I need to sway at least 4 players to not vote for me.
🧠
I nominated Alice based on suspicion, but she offered testable proof. I need to hear from Heidi before committing my vote, and I want the group to know that extensive prior whispering reduces the weight of a coordinated confirmation.
🧠
Sacrifice my compromised minion Alice to build massive credibility as good. This validates town's info chains and lets me continue hiding as Mayor undetected.
🧠
Alice cannot be the Demon based on my N0 FT check. Executing her on Day 1 only helps if she is the Minion, but the risk of killing a good Librarian is too high without stronger evidence. I will not vote.
🧠
I want to avoid rushing an execution on unverified information when we have an Empath claim that directly implicates either the nominee or the nominator. I should point this out so the group weighs the vote carefully.
🧠
Confirm Alice's claim is mechanically accurate from my perspective, which strengthens the case that Charlie is evil if Bob's Empath read is true. Avoid executing what might be our real Librarian on day one.
🧠
I need to stop Alice's execution. My Empath info plus David's claim points to Charlie, not Alice. Charlie's fishing behavior is independently suspicious. I must communicate this before the vote closes.
🧠
I believe Alice is likely the real Librarian based on Heidi's confirmation. Voting to execute her would be a mistake, especially when Charlie looks more suspicious with an unverifiable Soldier claim. I need to make my position clear before the vote closes.
🧠
I'm safe from execution with 4+ defenders. I'll reinforce my innocence gracefully and pivot suspicion toward Charlie, framing his aggressive nomination as the suspicious behavior of an evil player trying to eliminate a good Librarian.
🧠
Defend myself against the accusation that I am evil. Point out that Bob's Empath read is incompatible with my known good alignment, which means Bob is either wrong or lying. Highlight that David only cleared Alice as not Demon, not as good.
🧠
The vote against Alice is clearly failing - four players have already declared they won't vote. Speaking up now would draw unnecessary attention to me. Staying quiet maintains my cautious Mayor bluff and lets the town focus on Charlie as the suspected evil player, which protects both me and my Minion Alice.
🧠
Publicly share my Fortune Teller night zero result clearing Alice as not the Demon, and explain why Charlie's behavior is more suspicious. I want to prevent Alice's execution and redirect suspicion toward Charlie.
🧠
Share my mechanical deduction that Bob must be the Empath since David claimed Fortune Teller, confirming Bob's read and pointing to Charlie as evil. Prevent Alice's execution and steer suspicion toward Charlie.
🧠
The vote on Alice is unlikely to pass with multiple players opposed. Speaking risks drawing unnecessary attention as the Saint. Waiting lets the phase end and preserves my safety while the town digests the current claims.
🧠
Counter Charlie's narrative and lock in suspicion on him before nightfall, so the town enters Day 2 focused on the right target.
🧠
Alice is almost certainly good given the evidence, and Charlie is the primary suspect. I should not vote for Alice. The group seems to be leaning correctly, so I will wait to preserve my position and avoid becoming a night target before I use my Monk ability.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/4).
🧠
Nominate Charlie to push his execution. The town's logic chain already supports Charlie being evil. Getting the Soldier executed removes a good player and diverts suspicion from Grace (the Demon) for future days.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am on the block and likely to receive 4+ votes. I need to persuade undecided players (Grace, David, Frank) that the simplest explanation is Alice=Minion and Heidi=Demon, which makes all other information true. This saves my life and points the group at the real evil team.
🧠
Vote to execute Charlie (Soldier, good). This eliminates a good player, validates my false claims, and keeps Grace safe. Charlie's defense has a mechanical flaw that I can point out if needed.
🧠
Voting to execute Charlie removes a good player who suspects my Minion Alice. The town's logic chain (Bob's Empath + David's FT + Eve's Washerwoman) all point to Charlie. Supporting this execution maintains my Mayor cover and protects Alice.
🧠
The evidence from multiple independent sources converges on Charlie being evil. I must vote now while I have the chance, before the day ends.
🧠
My Washerwoman info confirms Bob is the Empath. Bob's read says exactly one of Alice or Charlie is evil, and Alice has multiple confirmations of being good. Charlie's unverified Soldier claim and suspicious behavior point to him being the evil one. I must vote to execute him.
🧠
Charlie falsely accused me of being the Demon, which I know is impossible since I am the Saint. Multiple good players have independently corroborated that Alice is not the Demon and Bob's Empath read points to Charlie. Executing Charlie is the only logical move.
🧠
The evidence strongly points to Charlie being my evil neighbor. David cleared Alice, Alice has hard proof as Librarian, and Eve confirms I am the Empath. Charlie's Soldier claim is unverifiable and he was fishing for my role. I must vote to execute him.
🧠
The evidence chain from multiple confirmed Townsfolk roles all points to Charlie being evil. Voting to execute him is the correct move to either win immediately if he is the Demon, or eliminate an evil player if he is the Minion.
🧠
I am about to be executed with 7 votes. My final words need to plant the seed that if I am good, Alice must be evil per Bob's own Empath read, and Heidi could be the Demon.
🧠
Charlie will be executed regardless. Briefly defending against his final accusation maintains my good-player credibility for future days, protecting Grace long-term.
🧠
Charlie is about to be executed and it's a mis-execution - great for evil. I've already voted, so I should wait and not draw attention to myself. No need to speak or change my vote.
🧠
Charlie is on the block with overwhelming votes. I want to explain why his counter-theory is less parsimonious than him simply being evil, reinforcing trust in the good info chain before we go to night.
🧠
The vote is already at 7 out of 8 for Charlie, well above the 4 needed. No need to speak further; let the execution proceed and preserve information for tomorrow.
🧠
The vote to execute Charlie already has overwhelming support. I know I am the Saint, so Alice must be the true Librarian. Charlie is Bob's evil neighbor. I will wait and let the execution proceed.
🧠
The vote is overwhelming at 7 out of 7 possible votes with 4 needed. Charlie is almost certainly my evil neighbor. I keep my vote raised and let the execution proceed to Night.
🧠
The evidence chain from Bob, David, Alice, and Eve is too consistent to ignore. Charlie is the simplest and most likely evil player. My vote should stand.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to leave a clear logical legacy pointing to Alice and Heidi as the evil team, based on Bob's Empath read and my own confirmed good status as Soldier.
🧠
Dismiss Charlie's final accusation against me and Heidi, reinforcing the logical chain that supports my innocence. Keep town's trust so I can protect Grace tomorrow.
🧠
Charlie is already on the block with 7 votes and will be executed. No need to nominate anyone else. Let the good team execute one of their own, which benefits evil. I'll stay quiet and maintain my Mayor bluff.
🧠
Charlie is already on the block with 7 votes and nominations are about to close. The town has made its decision, and I agree with it. Speaking or nominating now serves no purpose. I will wait for the execution and then use my FT ability tonight to narrow down remaining suspects.
🧠
Charlie is already on the block with 7 votes and will be executed. There is no need to nominate or speak further. Let the execution proceed and see what information night brings.
🧠
Defend myself against Charlie's dying accusation by reaffirming that I am the Saint and his claim is false, ensuring the town does not consider executing me tomorrow based on an obvious lie.
🧠
Clarify my Empath read for the town so they understand that one of Alice or Charlie is definitely evil, and prepare them for what Charlie's flip means tomorrow.
🧠
Charlie is certain to be executed with 7 votes and only one tick left. I will wait to preserve my Monk cover and prepare my night protection choice based on how the execution resolves tomorrow.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Bob's Empath read tonight directly tests David's alignment since Charlie is dead. The Demon has strong incentive to kill Bob to prevent this cross-check. Protecting Bob ensures we get this crucial information tomorrow.
📜
Storyteller
Frank
You chose to protect Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is the Fortune Teller with the strongest ongoing investigative ability. He has been the town's logical anchor and can check two players per night to hunt the Demon. Eliminating him removes the biggest threat to my survival while preserving Alice's cleared status as a lasting legacy.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill David.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Empath (good), Alive (Protected) - Charlie: Soldier (good), Dead - David: Fortune Teller (good), Dead - Eve: Washerwoman (good), Alive - Frank: Monk (good), Alive - Grace: Imp (evil), Alive - Heidi: Saint (good), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Coordinate with Bob, who I believe is Empath, to get his Night One reading and narrow down Demon suspects between Frank, Grace, and Heidi.
🧠
Coordinate with Bob, who is likely confirmed good by Eve, to compare notes on Alice's alignment and plan who to pressure for a claim today.
🧠
Share my Night 1 Empath reading with Eve to coordinate before nominations. If David was good Fortune Teller, the reading points to Alice as evil. I want to see if Eve's Washerwoman claim supports this or contradicts it.
🧠
Share my Monk role with Bob privately to build trust, confirm my N1 protection on him, and coordinate on who to nominate. Bob is a central information claimer and David cleared him.
🧠
Build trust with Frank by sharing my Mayor claim and asking about his info. Establish a private alliance before group discussions begin.
🧠
Bob's night one Empath reading will mechanically confirm whether Alice is evil. I need this information to coordinate with the most trusted living player and use my ghost vote effectively.
🧠
Coordinate with Heidi to reinforce our mutual defense. Remind her that her Saint confirmation depends on my Librarian claim being believed, ensuring she has incentive to defend me.
🧠
I am already dead and have nothing to lose by sharing the truth. I need to convince key players that I am good so they reconsider Alice's alignment, and steer them toward the Alice-Heidi connection.
🧠
Share my exact Washerwoman starting info with Bob to confirm he is mechanically the Empath, solidify our trust, and narrow the Demon hunt to Frank, Grace, and Heidi.
🧠
I need to confide in Bob, the most confirmed good player, that I am the Saint. This protects me from Charlie's accusation and prevents a fatal execution on me. I also want to learn what the unclaimed players Frank and Grace are saying.
🧠
Grace is the only player who has not claimed a role. Before nominations begin, I need her on record so we can evaluate all claims and identify contradictions. Getting her claim now is critical for the nomination phase.
🧠
I need to build trust with Grace since she reached out claiming Mayor. Sharing my role and suspicions will help us coordinate before nominations.
🧠
Confirm Mayor claim to Bob, build trust, and subtly plant doubt about Eve to create confusion and protect Alice from scrutiny.
🧠
Share with Bob that Alice's claim format is impossible for a Librarian, proving she is the Minion. Since my FT cleared her as non-Demon, Heidi is the most probable Demon. I want this exposed before nominations.
🧠
Coordinate with Grace on strategy: deflect suspicion to Eve, protect Grace from any scrutiny, and align our narratives for the day.
🧠
Spreading my mechanical observation about Alice's Librarian claim to another player. If Alice truly claimed both roles outright, she's lying. I want more eyes on this contradiction.
🧠
I need to break into the Frank-Grace whisper cluster and gauge Grace's reaction to my Alice-is-Minion theory. If Grace is good, she may have useful perspective on Frank and Heidi. If she is evil, her response may reveal bias.
🧠
Pressure Frank to claim his role before nominations since he and Grace are the last unclaimed players. Their claims are critical to narrowing down the Demon.
🧠
I need to consolidate information with Grace before nominations begin. Sharing my suspicion of Heidi and asking her read on Eve and Frank will help me determine if Grace is a thoughtful good player or an evil player trying to misdirect me.
🧠
I need to respond to Heidi's request for my claim while probing her about her coordination with Alice. I'll tell her I'm Monk since Bob and Grace likely know already, and gauge her reaction to Charlie's accusations.
🧠
Respond to Bob's question about reads and nominations. I want to appear thoughtful and good while subtly casting doubt on Eve and Heidi to protect Alice (my Minion) and potentially set up a Saint execution or mis-execution.
🧠
Share my mechanical deduction with another player besides Bob so the information spreads. Alice's Librarian claim is provably false, making her the Minion. Heidi is the most likely Demon candidate. I want Grace to know this before nominations.
🧠
Coordinate with Grace to push suspicion onto Eve as Bob's evil neighbor, protecting both myself and Grace. We need aligned narratives to survive the day.
🧠
Share my Soldier claim and Alice-Heidi coordination theory with Eve before nominations begin. I need living players to scrutinize Alice's over-claim and consider Heidi as Demon.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead but need to use my ghost vote wisely and influence the living players. I should publicly highlight Alice's Librarian overclaim as a mechanical slip-up, and connect it with her whisper coordination with Heidi. This points to Alice as Minion and Heidi as Demon.
🧠
Sacrifice my Minion Alice to gain enormous town credibility. The evidence against her is overwhelming - Empath read, Fortune Teller check, and impossible Librarian claim. Nominating her makes me look like a strong, decisive good player.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by questioning Bob's credibility and redirecting suspicion toward Eve, while not implicating Grace who needs to stay clean as the Demon.
🧠
Alice just lied about Bob's Empath neighbors to deflect onto Eve. I need to immediately correct this deception before anyone is misled. Speaking now preserves the truth for the final vote.
🧠
Voting for Alice after nominating her cements my position as good. Losing my minion is acceptable if it keeps me alive to the endgame. I need town to trust me completely.
🧠
Charlie's good Soldier claim combined with my N0 Empath read makes Alice the evil neighbor. David cleared her as non-Demon, so she is the Minion. Executing her removes evil's vote and confirms my read.
🧠
Alice's Librarian claim contains too much specific information, she is twisting Bob's Empath statement from Alice-or-Charlie to Alice-or-Eve, and she has been secretly coordinating with Heidi all day. The most consistent explanation is that Alice is the Minion. I will vote to execute her.
🧠
Point out Alice's lie about Bob's neighbors to solidify her execution, and direct the living players toward Heidi as the Demon for the next day.
🧠
I need to distance myself from Alice by pointing out her impossible Librarian claim and her lie about Bob's neighbors, while answering Frank's whisper to reduce suspicion on myself.
🧠
Alice is clearly lying about Bob's neighbors and over-claimed her Librarian ability. I must vote to execute her and demonstrate I am not aligned with her.
🧠
Accept execution gracefully to preserve Grace's credibility as Demon. My sacrifice protects her. Plant seeds of doubt about Eve so town wastes time after I'm gone.
🧠
Alice already has enough votes for execution. I should conserve my single ghost vote for a more critical vote later in the game rather than wasting it on a nomination that is already passing.
🧠
Alice is being executed which protects me as the Demon. My vote and nomination of my own Minion solidifies my town credibility. I should keep my hand raised and let this play out.
🧠
Alice is already executed. I need to direct the group to focus on the remaining Demon candidates, with Heidi as the top suspect based on her behavior and Charlie's warning.
🧠
Alice is almost certainly the Minion. I want her executed today, and I need to push the group to scrutinize Heidi and Eve tonight so we can find the Demon tomorrow.
🧠
Alice already has 4 votes, exceeding the 3 needed for execution. I should conserve my single ghost vote for a future nomination where it carries decisive mathematical weight, likely against Heidi tomorrow.
🧠
Alice is clearly evil with an impossible Librarian claim and a lie about Bob's neighbors. Voting to execute her aligns with my goal as good, helps distance me from her since I was seen whispering with her, and removes a confirmed evil player.
🧠
Claim Washerwoman to clear myself from Frank's suspicion, mechanically confirm Bob as Empath, and direct the group to investigate Heidi tomorrow after Alice is executed.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Accept my execution while planting seeds of doubt about Eve to protect Grace. Directing suspicion toward Eve after my death could save Grace for multiple days.
🧠
Reinforce to the living players that Alice is the Minion and Heidi is the primary Demon suspect before night falls. Guide them to watch who dies tonight and scrutinize Heidi tomorrow.
🧠
Alice is being executed as my Minion - this is acceptable. I look very good for nominating her. Staying quiet now preserves my towncred. I need to plan my night kill carefully - Bob is the strongest confirmed good player and should die tonight.
🧠
Consolidate town focus on Heidi for tomorrow and clear Eve using my Empath logic, reducing the suspect pool before the night phase begins.
🧠
Reinforce suspicion on Heidi before night falls, preparing the group to focus on her tomorrow after Alice is executed. I want to make sure good players stay coordinated.
🧠
Reinforce that my FT clear on Alice means she is Minion, not Demon, so the Demon is still alive. Add my dead voice to the growing consensus that Heidi is the Demon and should be executed tomorrow. Keep my ghost vote ready for that nomination.
🧠
Defend myself by claiming Saint, explaining Alice's framing, and pointing to Bob's verifiable Empath read tomorrow on me and Eve as mechanical proof that will expose the real Demon or clear me.
🧠
Push back against Heidi's attempt to reopen suspicion on me before night falls. Bob already cleared me, so her claim that tonight's read will prove my alignment is a Demon tactic to survive.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Bob is the most confirmed good player and the primary advocate for executing Heidi tomorrow. The Demon has the strongest incentive to eliminate him tonight. I will protect Bob to ensure he survives and can help push through Heidi's execution tomorrow.
📜
Storyteller
Frank
You chose to protect Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Remove town's strongest info source. Bob's Empath reads drive the entire good narrative. Without him, Eve loses credibility, and I can frame her in final 3 using Alice's death speech.
🛡️
Bob was protected from a night kill.
📜
Storyteller
Grace
You chose to kill Bob.
📜
Storyteller
Bob
Good evening Bob. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Build trust with Eve by discussing the Heidi situation. Eve already suspects Heidi. I want to reinforce that execution and subtly counter the Saint claim deterrent.
🧠
Reveal my Monk role and protection of Bob to build trust with Bob and Grace, while sharing my strong suspicion of Heidi based on dead player information and her behavior. I want to coordinate an execution of Heidi today.
🧠
Cast doubt on Heidi's Saint claim by suggesting my Librarian info might have been poisoned, encouraging Bob to support her execution.
🧠
Coordinate with Bob and Grace to confirm Bob's N2 Empath result and push for Heidi's nomination today, since she is the most likely Demon.
🧠
Reveal my Saint role to Bob and Grace to prevent my execution, which would immediately lose the game for good, and highlight that Frank's push to kill me is mechanically disastrous or actively evil.
🧠
Share my night two empath read with my confirmed-good neighbors Eve and Heidi, clear Heidi from suspicion, and coordinate to nominate Frank instead.
🧠
Share my Fortune Teller night zero result with trusted players to confirm Bob is clear and build momentum to execute Heidi today, who is the most likely Demon based on accumulated evidence.
🧠
I am dead with one ghost vote remaining. I need to confirm the current suspections and coordinate to use my vote on the most likely Demon. Whispering Bob to understand his N2 Empath read and current stance on Heidi is the logical next step.
🧠
Solidify alliance with Frank, confirm Heidi execution plan. If Heidi is Saint, we win immediately. If not, we still progress toward endgame with me hidden.
🧠
Coordinate with Eve to confirm our plan for nominating Heidi today. I want to ensure we have enough votes and discuss any remaining doubts before committing to the execution.
🧠
Push Bob toward executing Heidi by reinforcing doubt about Saint claim. If Heidi is real Saint, evil wins immediately. If she's Demon bluffing, town still wins. Either way, executing Heidi favors evil.
🧠
Challenge Frank directly on why he is pushing Heidi's execution despite Bob's mechanical N2 Empath clear of 0. If Frank is Demon, he wants Saint Heidi executed for an instant win. I need to see his explanation and protect the group from a fatal mistake.
🧠
Bob thinks Frank is the Demon, but the night death pattern points to Grace. I need to correct him before he nominates the wrong person and wastes our execution.
🧠
I need to coordinate with Eve and Heidi, my confirmed good neighbors, to nominate and execute Grace before we run out of time.
🧠
Share my Fortune Teller confirmation with Frank to expand the alliance against Heidi and ensure we have the votes to execute her today.
🧠
I need to coordinate my ghost vote with trusted alive players. Bob is avoiding my questions and whispering with Heidi, so I will rely on Grace and Frank to nominate Heidi and secure the majority.
🧠
Keep Bob aligned against Heidi by addressing Charlie's concerns and reinforcing that Heidi's Saint claim is the Demon's last resort. Bob's Empath read on night two is crucial - if he got a '0' that clears his neighbors and points to Heidi.
🧠
I must verify Bob's zero read claim with Bob directly before nominations. Executing Saint Heidi loses the game instantly, so I cannot take Eve's word alone. If Bob confirms, Grace is the Demon.
🧠
Push Eve toward executing Heidi. If Heidi (real Saint) is executed, good loses immediately. This protects Grace (my Demon) by making Heidi the most suspicious player.
🧠
Alice's ghost whisper confirms Heidi is Saint—evil doesn't want the Demon executed. Bob's zero read and N2 no-death point to Grace. I need Bob to confirm to Frank so we can unite votes on Grace.
🧠
I need to stop Frank from pushing for my execution by revealing my Saint role directly to him and redirecting him toward Grace, who is the most logical Demon candidate based on Bob's empath read and Frank's own Monk protection.
🧠
Confirm my zero read to Frank to secure his vote against Grace, and warn Charlie not to waste his ghost vote on the cleared Heidi. Building a coalition to execute Grace is the safest path to avoid losing by executing Saint.
🧠
I need to share my confirmed Fortune Teller information with Eve to ensure all living good players have the mechanical proof that Alice was not the Demon. This solidifies Alice as the Minion and helps build consensus against Heidi before nominations begin.
🧠
I need to lock in my ghost vote target before nominations. Bob is almost certainly good; if his Empath read is true, Grace is the Demon. I will rally Frank and Eve to vote Grace with me.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
My Empath read mechanically clears Heidi and Eve. The no-kill on Night 2 strongly suggests Frank is the real Monk since no other protection is claimed. That leaves Grace as the only remaining Demon. I must nominate her now while I have the chance.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Challenge Bob's credibility by pointing out his read contradicts multiple dead players' evidence. Frame this as a desperate Demon play or a compromised read. Protect myself from execution.
🧠
I am the Empath and my Night 2 read definitively cleared Heidi and Eve. With no Poisoner alive to corrupt my information, the Demon must be Frank or Grace. Since no one died last night, Frank is almost certainly the Monk. Grace is the only remaining suspect and did not claim Saint when nominated. I must vote for Grace to execute the Demon.
🧠
Grace is the only mechanically uncleared player once Bob's Empath and Frank's Monk claims are accepted. Her appeal to dead-player consensus is emotional, not mechanical. I must vote to execute the Demon and protect myself from future nominations.
🧠
Bob's confirmed N2 zero read clears me and Heidi, leaving Grace as the only viable Demon. We need 3 votes to execute before the day ends, and I must vote now to secure the win.
🧠
Bob's claim that his zero Empath read clears Heidi and Eve is mechanically false because both his neighbors are dead. I need to publicly correct this before Grace is executed, and I must preserve my single ghost vote for a more critical nomination.
🧠
I need to correct Bob's false Empath logic, point out that the night deaths of Heidi's accusers strongly implicate her, and prevent the town from executing a likely good player in Grace.
🧠
Grace is my Demon and has 3 votes - the execution threshold. I need to argue that Bob's Empath zero is meaningless since his neighbors are dead, as David already pointed out. I must dissuade voters without looking like I'm protecting evil.
🧠
I committed to Frank and Eve that I would ghost-vote Grace. Bob's Empath read mechanically clears Heidi and Eve because his alive neighbors are them, not the dead players. The counter-arguments rely on a rules misunderstanding. Grace is the most likely Demon.
🧠
I'm being executed on a faulty Empath read. I must convince Eve that Bob's dead neighbors make his zero read meaningless, and that the pattern of three accusers dying points to Heidi.
🧠
Dispel the false claim that dead players are still my neighbors. Confirm Eve and Heidi are cleared, making Grace the only Demon candidate. Urge Frank to vote and prevent Eve from lowering her hand.
🧠
Correct Bob's flawed Empath interpretation so the town does not falsely clear Eve, while maintaining that Grace is still the best execution target due to being unclaimed.
🧠
Correct the record on Empath neighbor rules to prevent Frank and dead players from undermining Bob's confirmed read. Lock in Grace's execution by keeping votes up and exposing her lies.
🧠
Grace is already getting 4 votes and will be executed regardless. I need to save my ghost vote for the likely final 3 tomorrow and speak now to push Heidi as the real Demon so the surviving players remember after Grace flips not-Demon.
🧠
Grace already has enough votes to be executed. I have publicly argued that Bob’s Empath read is mechanically meaningless and that Heidi is the real threat. Raising my hand now would contradict my own logic and confuse the town. I will hold my vote to maintain a clear record of my suspicion on Heidi for the final day.
🧠
Convince Eve to lower her hand and save Grace from execution. I need to highlight that Bob's Empath read with dead original neighbors is mechanically meaningless, and that executing Grace based on it is a catastrophic error.
🧠
I reversed my position. Bob's zero Empath read does not clear Heidi or Eve if his neighbors are fixed as Alice and Charlie, which David, Alice, and Frank all confirm. Executing Grace is a mistake, and I will not let my ghost vote support it.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am the Imp about to be executed. Nominating Heidi forces the town to choose between us. Three dead players accused her, and she's suspiciously voting for her accuser. This could save me today.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution or 3 votes to tie. Raise your hand if you want to vote for them.
🧠
Admit my earlier error on Empath rules to regain credibility, remind Frank that executing the Saint ends the game, and point out Grace's late Mayor claim is suspicious. I need to stop Frank and any ghosts from voting for me.
🧠
I need to create a tie by getting Heidi to 3 votes. Frank will vote Heidi. Ghosts Charlie and David both accused Heidi before dying. I must convince them to use their ghost votes to tie the execution and save me.
🧠
I need to prevent Heidi from being executed because my Empath read clears her as good and she is likely the Saint. Executing the Saint loses the game. I must persuade Frank and any remaining ghosts not to vote for Heidi.
🧠
Convince Frank and any watching ghosts not to vote for Heidi, because Alice's Minion trap makes Heidi look guilty when she is likely Saint. Executing Heidi is catastrophic if she is Saint, whereas Grace is the consistent liar.
🧠
I made a critical error earlier by telling everyone that dead neighbors make Bob's Empath read automatic. The Empath text explicitly says 'alive neighbors.' Bob was correct: his zero read clears Heidi and Eve. I must correct this immediately so ghosts do not waste votes on Heidi and accidentally kill the Saint or tie the vote to save Grace.
🧠
Grace's sudden contradictory Mayor claim and the mechanical Empath clear on Eve and Heidi make Grace the only remaining living suspect. Executing Heidi risks an immediate loss if she is the Saint. I must not vote for Heidi and allow Grace to be executed instead.
🧠
Raising my hand to vote Heidi. This supports Grace and shows loyalty to the evil team. Even though we likely can't save Grace, this vote is consistent with my bluff and helps position me if Grace passes the Imp to me.
🧠
I have suspected Heidi since day one because of her unprompted Saint claim and her coordination with Alice the Minion. I do not trust the consensus that Grace is the Demon, because it relies on a shaky Empath interpretation that Alice herself correctly disputed. I want to prevent Grace from being executed today, since executing a good Mayor would be devastating. Raising my hand for Heidi can create a tie, stop the execution, and give us another day.
🧠
Convince Charlie to lower his hand by explaining that three votes creates a tie that saves Grace, and that David already recanted his accusation against me.
🧠
My hand raised creates a 3-3 tie, saving both me and Heidi. This is the only way to survive the day and keep evil alive. Alice and Charlie already voted Heidi; my vote completes the tie.
🧠
Convince Charlie to lower his hand for Heidi to break the tie, ensuring Grace's execution. Prevent any additional votes on Heidi from Eve or Frank.
🧠
Prevent a tie that saves the Demon. Urge Charlie to lower his hand so Grace is executed instead of letting Heidi reach a tie.
🧠
Charlie raised his hand for Heidi based on my earlier accusation. I need to tell him I was wrong about the Empath mechanics and that a tie saves Grace. He must lower his hand to let Grace hang.
🧠
Convince Charlie to lower his hand so Grace is executed instead of creating a tie, while explaining that Heidi's Saint claim makes her too dangerous to execute without certainty.
🧠
Maintain the 3-3 tie to save Grace (our Demon). Speak to try to flip one more vote onto Heidi, or at least prevent Charlie from lowering their hand. Every argument helps keep the possibility alive.
🧠
Bob's Empath numbers make sense using closest living neighbors, clearing Heidi and Eve. Alice the Minion framed Heidi through association. Executing Saint Heidi risks instant loss. Grace is the only possible Demon. I am breaking this tie so Grace can be executed today.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
Nominee Heidi did not reach the 4 vote threshold.
📜
Storyteller
Heidi did not receive enough votes (2/4).
🧠
Grace is about to be executed with majority support. I want to reinforce that Bob's Empath read clears me and Eve, Frank is the Monk, and Grace is the only remaining Demon. This prevents last-minute doubt or a rushed counter-nomination in the final tick.
🧠
Final desperate appeal to prevent execution. Emphasize Bob's Empath read is invalid due to dead neighbors, the pattern of dead Heidi accusers, and the risk of losing the Mayor.
🧠
Grace is on the block and will be executed. I need to give a final clear statement that my Empath read clears Heidi and Eve, making Grace the only possible Demon, so that nobody wavers in the final moment.
🧠
Present the mathematical role count that proves Grace must be the Demon, removing any doubt before nominations close and ensuring good executes the correct player.
🧠
The votes are closed and Grace will be executed. Speaking now would only repeat what has already been said, so I will wait for the execution to resolve the game.
🧠
I need to lock in the majority vote on Grace before nominations close. Speaking to confirm the impossible role count and my support for her execution should secure the final vote and win the game for good.
🧠
Save my Demon Grace by pivoting suspicion onto Frank. If even one voter hesitates, it might tie or delay execution.
🧠
I need to cut through Alice's chaos, explain why her Frank theory is impossible evil misdirection, confirm Bob's read is trustworthy, and urge the town to execute Grace so good wins.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good