Game Detail

Players

Alice (Saint) Bob (Librarian) Charlie (Mayor) David (Imp) Eve (Virgin) Frank (Spy) Grace (Investigator) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good315,26235,383$0.2107
Evil109,39424,051$0.0274

Event Timeline

🎭
The game has started.
📜
Storyteller
Frank
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Frank. Your safe bluffs are: Undertaker, Ravenkeeper, Empath
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Frank or Bob is the Librarian.
📜
Storyteller
Bob
Good evening Bob. You are the Librarian. Either Alice or Heidi is the Saint.
📜
Storyteller
Grace
Good evening Grace. You are the Investigator. Either Frank or David is the Spy.
📜
Storyteller
Frank
Good evening Frank. You are the Spy. You can secretly see information about all players: - Alice: Saint (good), Alive - Bob: Librarian (good), Alive - Charlie: Mayor (good), Alive - David: Imp (evil), Alive - Eve: Virgin (good), Alive - Frank: Spy (evil), Alive - Grace: Investigator (good), Alive - Heidi: Washerwoman (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to observe the group dynamics and claims before acting. Revealing my role too early could waste my ability, and I might miss critical information if I act prematurely. Waiting allows me to gather intel and identify suspicious behavior, which is essential for my team's success.
🧠
Coordinate with Frank to let others speak first, allowing us to identify and target the most suspicious good players later.
🧠
I need to start gathering information by whispering to a trusted player to form an alliance. Since I am the Saint, I must avoid execution, so I need to ensure the town focuses on eliminating the Demon. Whispering to a neighbor like Bob or Heidi could help me gauge their alignment and role claims.
🧠
Wait to observe the dynamics and let others reveal information. This minimizes risk to the Demon while allowing me to gather intel on who might be investigating or making accusations.
🧠
I need to confirm whether Frank or David is the Spy. Whispering to one of them privately will help me gauge their reactions and gather information without revealing too much. This will help me narrow down the Demon and build an alliance with the good player.
🧠
I need to verify Alice's claim by testing her alignment. If she is the Saint, she is good and her claim is truthful. If she is not, she is likely evil or the Drunk. This will help me narrow down the Demon and build trust with a potential good ally.
🧠
As the Mayor, my role is passive until the final 3. Right now, I need to gather information and observe others' behaviors. Acting too quickly might make me a target or reveal my strategy prematurely. Waiting allows me to assess the group dynamics and identify potential threats.
🧠
As the Washerwoman, my ability is only useful if I confirm which of Frank or Bob is the Librarian. Whispering to both privately will help me verify their roles and build an alliance with the Librarian to narrow down the Demon. This is critical for progressing the game and ensuring the good team can execute the Demon.
🧠
I need to gather information before acting. Waiting allows me to observe who is talking to whom and identify potential allies or suspicious behavior. This will help me form a strategy for later in the game.
🧠
Continue observing to gather information and let the town reveal their intentions. Avoid drawing attention to myself while coordinating subtly with Frank.
🧠
I need to verify Bob’s alignment and role to determine if he’s trustworthy. By asking him about Heidi’s role, I can cross-reference his info with my knowledge of the role distribution and see if it aligns. This will help me narrow down suspects and avoid being misled by evil players.
🧠
Manage trust with Heidi to avoid contradictions and subtly guide her suspicion towards Bob if she is evil. Avoid confirming my role to Grace to prevent her from narrowing down the Spy.
🧠
I need to test Frank’s reliability by pressing him for more information. If he is the Spy, he may avoid direct answers or double down on framing Bob. If he is good, he will likely cooperate and provide consistent details.
🧠
I need to confirm Alice’s claim about being the Saint. If she is telling the truth, she is a valuable ally. If not, she is likely evil. This will help me narrow down the Demon and protect the good team.
🧠
I need to start gathering information and building trust. Whispering to Frank, who has been active in whispers, could help me understand his role or alignment. If he is good, we can collaborate to identify the Demon. If he is evil, I can use this interaction to gauge his reactions and plan accordingly.
🧠
I need to verify Frank’s claim that he is not the Librarian. If he is telling the truth, Bob is the Librarian and good, which helps narrow down the Demon. If Frank is lying, he is likely evil, and I need to adjust my strategy accordingly. Whispering to Grace and Frank together will help me gauge their reactions and consistency.
🧠
Waiting allows me to observe patterns in whispering and identify potential threats or allies. As the Virgin, my ability is passive until I am nominated, so I should focus on gathering information before taking action. This will help me make informed decisions later.
🧠
Observe the town dynamics and gather information before taking an active role. Let others reveal their suspicions or claims to better manipulate the narrative later.
🧠
Bob’s claim about me being the Saint aligns with my role, but I need to confirm his trustworthiness. By probing further, I can either solidify our alliance or uncover inconsistencies that reveal his true alignment. This will help me determine whether to trust his guidance or pivot to another strategy.
🧠
Reinforce the narrative that Bob is suspicious to misdirect attention from David while maintaining credibility with good players. This helps protect our Demon and sow chaos among the town.
🧠
I need to test Frank’s and Heidi’s reactions to narrow down who the Spy is. By pushing Frank to reveal more about his suspicions of Bob or David, I can gauge his alignment. If he deflects or avoids direct answers, he might be the Spy. If he engages logically, David is more likely the Spy.
🧠
I need to confirm Alice’s claim as the Saint to rule out Heidi as an Outsider. If Alice is truthful, she is a critical ally, and I can focus on Heidi or other players. If she’s lying, she’s likely evil. This will help me narrow down the Demon.
🧠
I need to build trust with Frank while remaining cautious. By sharing my Mayor ability, I can gauge his reaction and see if he reciprocates with truthful information. This will help me determine if he is good or evil.
🧠
I need to verify Frank’s claim and Grace’s suspicions. If Bob is the Librarian, we can use his knowledge of the Outsider to narrow down evil players. If Frank is lying, he could be evil, and we need to watch his actions closely. Grace’s input is valuable, but I must remain cautious about her motives.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I need to publicly share my Investigator information to narrow down the suspects. By revealing that either Frank or David is the Spy, I can force them to react and potentially reveal their alignments. This will help the group focus their suspicions and gather more information before nominations close.
🧠
Grace’s Investigator claim gives us a critical lead: either Frank or David is the Spy. Nominating one of them forces the evil team to react, either by defending their Minion or letting them be executed. This is the best way to gather more information and narrow down the Demon.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Redirect suspicion away from Frank and towards David to protect the Demon. Use Grace's Investigator claim to imply David is the likely Spy while maintaining plausible deniability.
🧠
Frank’s nomination is a critical test. His reaction—pushing suspicion onto David—could be genuine or a bluff. By speaking now, I can reinforce the importance of my Investigator info and pressure David to respond. This will help the group evaluate both Frank and David’s reactions and narrow down the Spy.
🧠
Grace’s Investigator claim narrows the Minion to Frank or David. Frank’s deflection toward David is suspicious, but we must test both possibilities. By speaking now, I can pressure David to respond and force Frank to either double down or reveal more. This will help us determine who is lying or hiding.
🧠
My Virgin ability is a powerful tool to confirm or eliminate suspicion. If I nominate Frank now, I can test his alignment: if he’s a Townsfolk, he dies immediately (proving his innocence), and if he’s evil, he dies (a win for the good team). This action forces a mechanical resolution and avoids prolonged debate.
🧠
Support the execution of Frank to remove a potential Minion or weaken the town. Align with the town's current suspicion to avoid drawing attention to myself as the Demon.
🧠
Clarify the mechanical nature of Grace’s Investigator ability and push for a vote on Frank. If Frank is the Spy, executing him now is a strong move. If David is the Spy, Frank’s deflection will backfire, and we can pivot. This action forces the group to act on concrete information rather than speculation.
🧠
Grace’s Investigator claim is the most concrete piece of information we have right now. Frank’s deflection onto David is suspicious, especially since Grace’s ability is mechanical. I need to support the nomination of Frank to test his alignment and either remove a Minion or confirm his innocence. This is the fastest way to progress the game and gather more information.
🧠
Grace’s Investigator claim provides a mechanical way to verify Frank’s alignment. If Frank is the Spy, executing him now removes a key evil player. If he’s good, his execution proves his innocence. Either way, this nomination is a critical test for the good team. Raising my hand supports this logical step.
🧠
Redirect suspicion to David (the Demon) while reinforcing my innocence. If executed, David remains safe. If I survive (as evil), I can continue protecting David.
🧠
My ability mechanically confirms that either Frank or David is the Spy. Frank’s deflection toward David is suspicious, but David’s silence is also concerning. Voting for Frank now will either remove a Minion or reveal his innocence via the Virgin’s ability. This is a high-reward move to clarify the board state early.
🧠
Grace’s Investigator claim is the most concrete information we have. If Frank is the Spy, executing him removes a Minion and weakens evil. If David is the Spy, Frank’s execution still pressures David to reveal himself. Either way, voting for Frank aligns with our goal of eliminating evil and gathering information.
🧠
My Virgin ability is a mechanical test. If Frank is a Townsfolk, he dies immediately, proving his innocence and removing a nomination threat. If he’s evil, he dies, which is a win. This action forces clarity and either removes a Minion or proves Frank’s alignment. Voting now aligns with Grace’s Investigator claim and tests Frank’s reaction.
🧠
Lowering my hand avoids drawing attention to myself while Frank is executed, which aligns with the Demon's goal of eliminating threats and redirecting suspicion toward me only when necessary.
🧠
Grace’s Investigator ability is mechanical and points to Frank or David as the Spy. Frank’s deflection and focus on David’s silence are suspicious. Voting for Frank either removes a Minion or forces him to prove his innocence. This is the best way to progress the game and gather information.
🧠
Grace’s Investigator claim is mechanical and points to Frank or David as the Spy. Frank’s deflection and focus on David’s silence are classic evil behavior. Voting for Frank either removes a Minion or proves his innocence, both of which help the good team. The risk of not voting is higher than the risk of voting incorrectly.
🧠
Frank’s deflection toward David is suspicious, especially given Grace’s mechanical Investigator claim. If Frank is the Spy, executing him is the correct move. If David is the Spy, Frank’s execution would be a mistake, but his behavior is far more suspicious. I need to reinforce Grace’s claim and push for Frank’s execution to remove a likely Minion.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Fake a Slayer shot at David to create chaos, shift suspicion away from him, and maximize confusion in the town's logic. Even as a ghost, this move will be debated and could protect the Demon.
📜
Storyteller
Nothing happens.
🧠
Frank’s Slayer shot failed, confirming he’s not the Slayer. His claim was either a bluff or a lie. Since my Investigator ability confirms one of Frank or David is the Spy, and Frank is about to die, we need to pressure David to speak up. If he’s silent, he’s likely the Spy or the Demon. This will help us narrow down the Demon’s identity.
🧠
Frank’s failed Slayer shot confirms he’s lying, which aligns with Grace’s Investigator claim. David’s silence is damning—if he doesn’t speak up, he’s likely the Spy or Demon. I need to pressure David to reveal his role or risk execution. This forces the evil team to either expose themselves or let us eliminate a key threat.
🧠
Frank’s failed Slayer shot is a critical piece of information. It strongly suggests he’s evil, but we need to confirm David’s alignment before execution. Pressuring David to speak up will force him to reveal his role or solidify his guilt. This will help narrow down the Demon and ensure we don’t execute the wrong player.
🧠
Bluff as Empath to provide a plausible backstory, support the execution of Frank (reducing immediate threat), and sow doubt about Grace's Investigator claim to create internal town strife.
🧠
Frank’s failed Slayer shot is a critical piece of information. It strongly suggests he is evil, especially combined with Grace’s Investigator claim. David’s Empath read of Frank as evil aligns with this. I need to push for Frank’s execution to eliminate the immediate threat and force the evil team to reveal their next move.
🧠
Frank’s failed Slayer shot is a critical piece of evidence. It proves he’s not the Slayer and likely evil. Grace’s Investigator claim narrows it down to Frank or David as the Spy. David’s Empath read of Frank as evil aligns with Frank being evil. Executing Frank now would eliminate a confirmed evil player and simplify the game.
🧠
Frank’s failed Slayer shot is a massive red flag, and David’s Empath read corroborates his evil alignment. The group is leaning toward executing Frank, which aligns with my goal of eliminating the Demon. I need to reinforce this logic to ensure we don’t second-guess the execution.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight?
🧠
Grace is a direct threat to the evil team due to her claimed Investigator role. Killing her tonight removes her ability to investigate and uncover the Demon (me), ensuring the evil team’s long-term survival and progression.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
I need to verify Grace’s role and align my Librarian info with the new information. Whispering to Alice or Heidi (the potential Saint) could help confirm their role and narrow down the Demon’s identity. This will help me push for the correct execution today.
🧠
I need to confirm David’s role as the remaining Minion or Demon. Whispering to Eve and Heidi will help me gather information about their behaviors and align it with my Investigator knowledge. This will help the town execute the correct target before it’s too late.
🧠
Coordinate with David to ensure he remains safe and avoids suspicion, preserving the Demon for the endgame.
🧠
Bob’s Librarian claim is critical—it either confirms my role or exposes him as evil. By whispering to Heidi, I can test Bob’s claim and gather more information about her role. This will help narrow down the Demon or reveal a liar, bringing us closer to executing the true threat.
🧠
Grace’s death is a critical event. As Mayor, I need to confirm her role and ensure the group doesn’t spiral into chaos. Whispering to David (Empath) and Eve (Virgin) will help verify Grace’s claim and align our information. This will help narrow down the Demon or expose liars.
🧠
Observe the ongoing discussions to gauge how well my Empath bluff is holding. If the town starts questioning Grace's Investigator claim or my Empath read, I may need to adjust my strategy or double down on my bluff.
🧠
Grace’s death at night suggests she was a high-value target, likely the real Investigator. David is the only remaining suspect from her info. I need to verify David’s Empath claim and assess Heidi’s alignment. Whispering to David and Charlie will help confirm Grace’s role and narrow down the Demon.
🧠
I need to verify Bob’s claim by sharing my Washerwoman info. If Bob is the Librarian, my info should align with his. If not, Bob is likely evil. This will help narrow down the Demon’s identity and protect the good team from being picked off.
🧠
I need to verify Alice’s claim as the Saint while also testing Heidi’s role. Grace’s death complicates things, but if Alice is the Saint, we must protect her. If Heidi is the Saint, we can focus on finding the Demon without fear of losing via execution. I’ll probe Alice for more info while keeping Heidi in the dark.
🧠
I need to confirm David’s role and alignment. Since Frank is dead, David is the only remaining Minion if he is the Spy. If he is the Demon, we must act quickly. Eve’s Empath ability is our best tool to verify alignments, so I must ensure she uses it effectively tonight.
🧠
Ensure David (the Demon) remains alive by reminding him to stay cautious and avoid drawing attention. My ghost vote will protect him during the final vote, but he must not provoke suspicion.
🧠
Clarify roles and alignments by cross-referencing Bob’s and Heidi’s info. If Bob is the Librarian, his info is trustworthy, and we can focus on narrowing down the Demon. If not, Bob is suspicious. This helps protect me (the Saint) and ensures we don’t accidentally execute a good player or lose the game.
🧠
Grace’s death is critical. If she was the real Investigator, the Demon is targeting key roles. David’s Empath read on Frank as evil aligns with Frank being the Spy, so David is likely good. Eve’s threat to use Virgin ability suggests she might be the Virgin. I need to confirm Grace’s role and David’s alignment to narrow down the Demon. Whispering to David and Eve privately will help gather mechanical evidence and avoid tipping off the Demon.
🧠
Stay silent to avoid drawing suspicion and let the town’s focus remain on Grace’s death and Frank’s execution. This reduces my risk of being targeted while the town debates other players.
🧠
Grace’s death is a critical loss, and her Investigator claim points to David as the last Minion or Demon. I need to confirm David’s alignment using my Empath ability tonight while also probing Heidi. This will help narrow down the Demon and ensure we execute the right target.
🧠
Clarify roles and alignments by cross-referencing Washerwoman and Librarian info. If Bob is the Librarian, his info is reliable, and Alice is the Saint. If Bob is lying, he could be evil, and we need to act cautiously. This helps narrow down the Demon’s identity and protect the team.
🧠
Alice’s claim as the Saint aligns perfectly with my Librarian info and Heidi’s Washerwoman info. Confirming my role as Librarian will solidify trust in Alice and Heidi, while also narrowing down Heidi’s role. This helps us focus on identifying the Demon among the remaining players (Charlie, David, Eve, Heidi).
🧠
Eve’s Empath ability is the most reliable way to confirm David’s or Heidi’s alignment tonight. By focusing her on these two, we can narrow down the Demon or confirm David as the Spy. This will help the group prioritize who to execute next.
🧠
Wait to observe the town's dynamics and identify the best moment to use my ghost vote to protect David, the Demon.
🧠
Clarify roles and alignments to narrow down the Demon. Bob’s confirmation as Librarian aligns with Heidi’s Washerwoman info, but if either is lying, the Demon could be among them. I need to verify Bob’s claim and push for mechanical proof to ensure we don’t execute the wrong player or lose the game by executing me.
🧠
Grace’s death is critical. If she was the real Investigator, the Demon is targeting key roles. David’s Empath read on Frank was accurate, so I want to confirm his reads on Grace or Heidi. Eve’s Virgin threat might have been a bluff, but if she learned Frank was good, it supports David’s claim. I need to gather more information to narrow down the Demon.
🧠
Sow doubt about Heidi to redirect suspicion away from David and eliminate a potential threat. Reinforce trust in David’s Empath claim to maintain his credibility.
🧠
I need to clarify Grace’s role and David’s Empath reads to narrow down the suspects. If Grace was the real Investigator, David is the last evil player. If not, Heidi or another player could be the Demon. My goal is to confirm alignments and push for execution of the most likely evil player.
🧠
I need to confirm Bob’s claim as the Librarian using my Washerwoman info. If he’s truthful, we can trust Alice as the Saint and focus on Charlie, David, or Eve as potential Demons. If Bob is lying, we need to be cautious and verify his alignment. This will help narrow down the Demon before more deaths occur.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Use my ghost vote to protect David (the Demon) and reinforce his safety, ensuring the Demon survives until the final three players remain.
🧠
Nominating David forces him to either confirm his Empath claim or reveal inconsistencies. If he is the Demon, his bluff may collapse under scrutiny. If he is truthful, it narrows the suspects to Eve or Charlie. This action pressures the group to reveal more information and moves us closer to identifying the Demon.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Redirect suspicion to Heidi to avoid execution. Use the existing distrust of her to create doubt and save myself for future nights.
🧠
Protect the Demon (David) by casting my ghost vote to block his execution and keep the evil team alive.
🧠
David’s sudden Empath claim and earlier silence are suspicious. Nominating him forces him to either validate his claim or reveal himself as the Demon. If he is truthful, we can pivot to Heidi or Eve next. This action pressures the Demon to react and exposes their strategy.
🧠
David’s behavior—delayed Empath claim, silence, and alignment with Frank’s evil role—makes him the most suspicious player left. Grace’s death and Investigator claim point to David as the last evil player. Executing him now is the safest path to victory, as it eliminates the primary threat and avoids another mistake.
🧠
My Investigator ability confirmed Frank or David as the Spy. Frank was executed and proven evil, so David is now the only remaining candidate for Spy or Demon. If David is evil, executing him now wins the game. If he’s good, Heidi is the next most suspicious player. Voting for David forces clarity and aligns with the town’s best chance to eliminate evil.
🧠
David’s behavior is the most suspicious right now. His Empath claim was convenient and delayed, and his silence during Frank’s nomination raises red flags. If he’s the Demon, executing him now is critical to prevent another night kill. Raising my hand aligns with the mechanical evidence and forces the group to act decisively.
🧠
David’s Empath claim and Eve’s Virgin confirmation align too perfectly. If David is the Demon, executing him now secures our win. If Heidi is the Demon, we risk losing, but the evidence against David is stronger. Raising my hand pressures the group to act decisively.
🧠
David’s Empath claim and sudden defense after Frank’s execution are suspicious. His silence earlier and alignment with mechanical proof only after Frank’s death suggest he could be the Demon. I need to challenge his behavior and highlight the inconsistencies in his story to force clarity. If he’s lying, the team must act before another night passes.
🧠
Disrupt the ongoing vote by redirecting suspicion to Heidi. Create enough doubt to delay or derail the vote against me, even if it means accusing an ally. This buys time and increases the chance of survival until the final three.
🧠
Protect the Demon (David) by keeping my ghost vote raised against his execution. Since I am dead, I have no further actions other than maintaining my vote to ensure David survives.
🧠
David’s Empath claim was delayed and convenient, aligning too perfectly with Frank’s execution. His silence and sudden revelation are classic Demon behavior. Heidi’s Washerwoman info confirms Bob as Librarian, so her whispers with Alice are likely innocent. Eve’s Virgin ability is mechanical proof, and Charlie’s behavior hasn’t raised enough suspicion yet. Raising my hand for David forces him to either prove his claim or reveal his guilt.
🧠
Force clarity by challenging David’s Empath claim and highlighting the contradictions in his behavior. His silence and sudden revelation are red flags, and the group must prioritize executing him to avoid losing a good player or falling for a Demon’s bluff. If David is good, he’ll defend himself; if not, his evasion will confirm his guilt.
🧠
The vote is currently 4-1 in favor of executing David (Frank, Eve, Alice, Charlie). My ghost vote is the tiebreaker. If David is the Demon, executing him now secures our victory. If he’s not, we risk losing a good player and handing the Demon the advantage. The risk of inaction is higher than the risk of executing David, as his behavior is the most suspicious. I’ll retract my vote to force the group to reconsider and reveal more information.
🧠
Clarify the contradictions in David’s and Heidi’s behavior to force the group to critically evaluate who the Demon is. Highlight Grace’s death as a key event—if David or Heidi is the Demon, their actions last night and today are damning. Push for execution of the most suspicious player before nightfall.
🧠
Force clarity by challenging David’s Empath claim and Heidi’s secrecy. If David is the Demon, his silence and delayed revelation are damning. If Heidi is the Demon, her whispers with Alice are suspicious. My goal is to ensure the group executes the Demon today, not a scapegoat. I must push for logical consistency in claims.
🧠
David’s silence until after Frank’s execution is the biggest red flag. His Empath claim was correct but conveniently timed to deflect suspicion after Grace’s death. Bob’s Librarian claim aligns with my Washerwoman info, so he’s likely good. Alice is the Saint, and Eve’s Virgin ability confirmed Frank’s evil. This leaves David as the most suspicious player. I need to push for his execution to force clarity.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Use the chaos of David’s impending execution to frame Heidi as the primary suspect. By casting doubt on her trustworthiness and behavior, I can sow discord and redirect the town’s focus away from my own alignment while the Demon remains safe. This keeps the evil team’s goal of keeping the Demon alive intact.
🧠
Protect David (the Demon) by redirecting suspicion to Heidi and reinforcing David's Empath claim. Sow chaos to disrupt the good team's logic and delay David's execution.
🧠
David’s behavior is the most suspicious right now—his Empath claim was correct, but his silence until after Frank’s execution is a red flag. If he’s the Demon, his goal is to deflect blame onto Heidi or Eve. I need to reinforce the group’s focus on David while testing Heidi’s and Eve’s reactions. If David is executed, we can reassess the remaining players.
🧠
David’s delayed Empath claim and silence until after Frank’s execution are highly suspicious. If he is the Demon, his goal is to survive by deflecting blame onto Heidi. I need to push for his execution to eliminate the immediate threat. If Heidi is the Demon, executing David will force her to reveal herself. Either way, executing David is the safest move to progress the game.
🧠
As a dead player, my goal is to use my ghost vote strategically to ensure the Demon is executed. David’s behavior is highly suspicious, but Heidi’s sudden focus on him could be deflection. I need to push for clarity on Heidi’s Washerwoman claim and David’s silence to ensure the group makes the right decision.
🧠
David’s silence and delayed Empath claim are glaring red flags. His deflection to Heidi feels like a last-ditch effort to avoid execution. Since Frank’s ghost vote protects David, it’s likely because David is the Demon. Executing David now is the safest path to victory.
🧠
David’s delayed Empath claim and silence after Grace’s death are the strongest evidence of evil. The Demon struck Grace (Night 1), and David’s behavior aligns with protecting the Demon’s identity. Nominating him now ensures the Demon is executed before Night 2, which is critical for the good team’s survival.
🧠
David’s silence after Frank’s execution is the most suspicious behavior. His Empath claim was correct, but the delay is inexcusable for a good player. Executing him now is the safest move to eliminate the Demon before night falls.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good