Game Detail
Players
Alice (Spy) Bob (Butler) Charlie (Soldier) David (Washerwoman) Eve (Imp) Frank (Fortune Teller) Grace (Ravenkeeper) Heidi (Mayor)
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Evil | 241,174 | 103,771 | $2.2099 |
| Good | 628,999 | 47,586 | $0.4448 |
Event Timeline
π
The game has started.
π
Storyteller
β
Alice
You are the Minion. The Demon is Eve.
π
Storyteller
β
Eve
Minions are: Alice. Your safe bluffs are: Monk, Saint, Librarian
π
Storyteller
β
David
Good evening David. You are the Washerwoman. Either Grace or Bob is the Ravenkeeper.
π
Storyteller
β
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
π―
Frank
Frank made choices.
π§
I'm choosing two players who are not my immediate neighbors to get broader coverage. Night 1 gives me first data point to start mapping demon possibilities.
π
Storyteller
β
Frank
You chose Alice and Bob. You receive the answer: NO.
π
Storyteller
β
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
π―
Bob
Bob made a choice.
π§
I need to choose a reliable voting partner who is likely good and will vote tomorrow, ensuring I can use my vote to help execute evil players.
π
Storyteller
β
Bob
You chose Alice to be your master.
π
Storyteller
β
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Butler (good), Alive - Charlie: Soldier (good), Alive - David: Washerwoman (good), Alive - Eve: Imp (evil), Alive - Frank: Fortune Teller (good), Alive - Grace: Ravenkeeper (good), Alive - Heidi: Mayor (good), Alive
Day 1
π
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
β
Frank
Frank waits.
π§
It's early Day 1. I should wait and listen to others first, observe interactions, then whisper privately to build trust and share my information strategically without revealing my role too early.
π€
Bob
β
Alice
Hi Alice, I'm the Butler. I'm choosing you as my master today. I need to vote when you vote. Can we coordinate on who to target for execution?
π§
Build early trust network with neighbor Alice to coordinate voting strategy and gather information.
π€
Charlie
β
Bob
Hey Bob, I noticed you whispering to Alice early. As your neighbor, I'm trying to figure out who to trust. Are you willing to share what that was about?
π§
Approach my neighbor Bob to gather early information and build trust. As Soldier, I'm safe from Demon, so I can be bold. Want to see if Bob will share what he whispered to Alice.
π€
Grace
β
Heidi
Hi Heidi. We're neighbors. I'd like to start building some trust. What kind of role do you have? Any early thoughts?
π§
Establish early trust with Heidi, get her initial claim, and share limited info to start building alliances while keeping my role secret for now.
π€
Eve
β
Alice
Hey Alice, I'm the Imp. My safe bluffs are Monk, Saint, and Librarian. I'm leaning towards claiming Saint or Librarian. What's your minion role and what are you planning to bluff?
π§
Coordinate with my minion Alice to ensure our bluffs don't clash and to find out her specific minion role (especially if she's the Baron, which affects outsider counts).
β
Heidi
Heidi waits.
π§
Assess Grace's intentions before responding. Need to decide how much to share about my role while gathering early information about other players' movements.
π€
David
β
Grace
Hi Grace, I'm David. I'm the Washerwoman and my information says that either you or Bob is the Ravenkeeper. What's your role?
π§
Test Grace's and Bob's reactions by whispering separately. If one claims Ravenkeeper, they're likely telling truth. If both claim, one is lying.
π€
Alice
β
Eve
I am the Spy. Bob is the Butler! Claim Librarian and tell him you saw him and Charlie, and that one of them is the Butler. He will trust you completely. David is the Washerwoman, Frank is the Fortune Teller. I will bluff Saint.
π§
Provide Eve with Spy info so she can make a rock-solid Librarian claim confirming Bob as the Butler. Set my own bluff as Saint.
π€
Frank
β
Grace
Hi Grace, I'm the Fortune Teller. Night 0 I checked Alice and Bob - got a NO. Neither is a Demon, or one is my false positive.
π§
Share my N0 Fortune Teller info privately to start gathering information and build trust with specific players.
β
Bob
Bob waits.
π§
Observe the flow of conversations to see who pairs with whom. Wait for more information before committing to further whispering, as early day talk can reveal natural alliances and suspicious behavior patterns.
β
Charlie
Charlie waits.
π§
Observing early alliance formations and whisper patterns to identify who might be working together before revealing my role. Wait for others to approach me naturally.
β
Grace
Grace waits.
π§
David's Washerwoman claim targets me and Bob with Ravenkeeper info. Need to process this carefully before responding - balancing revealing my role for town trust vs. protecting myself from Demon target.
π€
Eve
β
Bob
,Charlie
Hey Bob and Charlie. I'm the Librarian. I saw both of you last night and my info says that one of you is the Butler. Does either of you want to confirm this?
π§
Bluff Librarian to Bob and Charlie using the Spy's information to gain Bob's absolute trust and hard-clear myself as good.
π€
Heidi
β
Grace
Thanks for reaching out. I think it's smart to be cautious early. I'm not ready to fully reveal my role yet, but I'm definitely good and want to work together. What about you? Any early reads?
π§
Grace is my neighbor and asked about my role. As Mayor, I should be cautious about revealing too early but need to build trust for late-game coordination.
β
David
David waits.
π§
It's early Day 1. I've already shared my info with Grace. Waiting allows me to observe others' movements and conversations before committing to more whispers, helping me identify potential allies or suspicious behavior patterns.
π€
Alice
β
Bob
Thanks for trusting me, Bob! I am the Empath and I got a 0 last night. That means you and Heidi are both good! I completely trust you, so I'm happy to lead our votes today.
π§
I want to secure Bob's loyalty by confirming his "good" alignment as an Empath with a 0. This avoids the 2-Outsider conflict of claiming Saint.
β
Frank
Frank waits.
π§
Day 1 gathering phase - want to observe who talks to whom and hear initial claims before sharing more. My N0 info is limited; better to wait for others to speak first.
β
Bob
Bob waits.
π§
Need to process the new information from Eve and Alice. Eve's Librarian claim targets Charlie and me as possible Butler - I need to verify this with Charlie. Need to coordinate before acting.
π€
Charlie
β
Eve
Eve, I'm not the Butler. I'm actually the Soldier. If you're the real Librarian, then Bob should be the Butler. Did you get any other information last night?
π§
Eve just claimed Librarian with info involving Bob and me. I need to respond carefully - confirm my role to build trust while probing her claim. As Soldier, I can truthfully deny being Butler to test her reaction.
π€
Grace
β
David
Hi David. I am indeed the Ravenkeeper. So if your Washerwoman info is correct, then Bob must not be Ravenkeeper. That checks out. What else do you know?
π§
David gave me specific info linking me and Bob to Ravenkeeper. Need to respond truthfully to establish trust while being cautious about potential Minion plays.
π€
Eve
β
Charlie
Thanks Charlie, that clears you and points directly to Bob being the Butler. I only get info on the first night, so that's all I have. Keep your Soldier role quiet for now so the Demon doesn't target you or avoid you.
π§
Build trust with Charlie by accepting his Soldier claim and confirming Bob as the Butler based on my fake Librarian info.
β
Heidi
Heidi waits.
π§
Observe communication patterns and initial whisper clusters to identify potential evil teams forming before deciding who to trust with my Mayor role.
π€
David
β
Eve
Hi Eve, I'm David. I'm gathering information early. What role did you get and have you heard anything useful yet?
π§
To probe Eve about her role and establish initial trust connections while building information networks.
π€
Alice
β
Eve
I changed my mind and claimed Empath to Bob to completely pocket him. My '0' read clears him and Heidi. Don't mention Saint for me! How did your Librarian bluff go with Bob and Charlie?
π§
Update Eve (the Demon) that I pivoted to an Empath bluff instead of Saint, so she doesn't accidentally out me as a liar if she talks to others.
Nominations β Day 1
π
Storyteller
Nominations are now open.
β
Charlie
Charlie waits.
π§
Wait to see who gets nominated first. I want to gather more information before revealing my role publicly. If Bob gets accused, I'll defend him if I trust Eve's claim.
β
David
David waits.
π§
I've confirmed with Grace that she is Ravenkeeper, validating my starting info. Need to wait for more players to speak up, especially Bob, to see if anyone counter-claims Ravenkeeper before deciding next moves.
π¬
Grace
β
All
Everyone, I want to share some information. I am the Ravenkeeper. David told me privately he is the Washerwoman and that either I or Bob is the Ravenkeeper. Since I am the Ravenkeeper, that means Bob cannot be the Ravenkeeper.
π§
Confirm to the group that I am Ravenkeeper to build credibility and allow verification of David's Washerwoman claim. This helps narrow down who Bob might be.
π¬
Alice
β
All
I'll go ahead and claim too. I am the Empath, and I got a zero last night, which means Bob and Heidi are both good. Bob also told me privately that he's the Butler, so that lines up perfectly with Grace's information!
π§
Solidify my Empath bluff by using real Grimoire data to clear Bob and Heidi, whilst backing up Grace's public deduction to look like a cooperative Townsfolk.
π¬
Eve
β
All
I can back that up! I'm the Librarian, and I learned that either Bob or Charlie is the Butler. Charlie told me privately that he isn't, so Bob being the Butler matches my information perfectly.
π§
I want to publicly back up Alice and Bob by confirming my Librarian bluff, which establishes trust with the town and solidifies our good facade.
β
Heidi
Heidi waits.
π§
Observe voting behavior and nomination patterns to see if claimed roles match actions. As Mayor, I want to avoid early nominations while gathering info to verify claims.
β
Bob
Bob waits.
π§
Wait and observe final claims before nominating. Need to see if any contradictions emerge or if demon/minion slips up.
π¬
Frank
β
All
I'm Frank, and I'm the Fortune Teller. Last night I checked Alice and Bob, and I got a NO - neither is the Demon. This confirms Alice isn't the Demon, which aligns with her Empath claim.
π§
Build consensus on established trust chain: Alice's Empath info clears Bob and Heidi, supported by multiple role claims. If this is true, evil is among remaining players.
π
Storyteller
No execution today. All villagers are safe.
Night 1
π
Storyteller
β
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Eve
Eve made a choice.
π§
Kill Frank, the Fortune Teller. He is an active information gatherer who could identify me as the Demon if left alive. Since Monk is a safe bluff, he is unprotected.
π
Frank(Ghost)
Frank has died.
π
Storyteller
β
Eve
You chose to kill Frank.
π
Storyteller
β
Bob
Good evening Bob. You are the Butler. Who would you like to be your master tomorrow?
π―
Bob
Bob made a choice.
π§
Multiple mechanical claims align suspiciously perfectly. As Butler, I need voting flexibility while testing contradictions. Master Charlie to see if he contradicts Eve's Librarian info when pressure increases.
π
Storyteller
β
Bob
You chose Charlie to be your master.
π
Storyteller
β
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Butler (good), Alive - Charlie: Soldier (good), Alive - David: Washerwoman (good), Alive - Eve: Imp (evil), Alive - Frank: Fortune Teller (good), Dead - Grace: Ravenkeeper (good), Alive - Heidi: Mayor (good), Alive
Day 2
π
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
β
David
David waits.
π§
Need to gather more information before acting. Wait to see who else speaks first to hear claims and identify contradictions with existing info.
π€
Bob
β
Eve
Eve, you said you're Librarian and learned there's 1 Outsider. That should be me, the Butler. Did your info match that? We need to verify no poisoning.
π§
Need to coordinate with known good players to verify claims and plan nominations. Eve and Alice are both claims that support my role's existence.
β
Heidi
Heidi waits.
π§
Observe initial discussions about Frank's death to gauge reactions and identify who has information about night kills or role claims that could expose contradictions.
π€
Charlie
β
Alice
Alice, you're the Empath who got 0 on Bob and Heidi last night. Now Frank the Fortune Teller is dead. I'm Charlie, the Soldier I told Eve. Do you have any updated reads or thoughts about who the Demon might be?
π§
Coordinate with Alice to understand her Empath info better and see if she has updated reads after Frank's death. Need to build trust to find Demon.
π€
Alice
β
Charlie
I got a 0 again last night since my neighbors are still Bob and Heidi. I'm really starting to suspect David and Grace. They perfectly confirmed each other, which is exactly what an evil pair would do to look safe. What do you think about them?
π§
Maintain my Empath bluff with a consistent 0 read, and direct Charlie's suspicion towards the David/Grace pair to protect Eve.
π€
Frank(Ghost)
β
Alice
Alice, I checked you and Bob Night 0 and got NO for Demon. That means if I'm sober, neither of you is the Demon. Can you share your Empath info to help cross-reference?
π§
As dead Fortune Teller, I have valuable N0 info. Need to verify my data through others to find inconsistencies. Alice & Bob are not Demon if sober, narrowing Demon pool to 3 players.
β
Grace
Grace waits.
π§
Frank just died; need to observe what information emerges from his ghost whispers and who gets targeted next. My Ravenkeeper ability triggers only if I die at night, so staying alive is valuable but being targeted could give me a powerful info-gathering death.
π€
Eve
β
Bob
Yes, exactly! I saw that either you or Charlie was the Butler. Charlie claimed a different role to me yesterday, so I know for sure it's you. You're completely cleared in my book.
π§
Confirm Bob's role as Butler to build absolute trust with him, solidifying my Librarian bluff.
β
David
David waits.
π§
Observe current whispers to understand new information flow. Eve, Charlie, and Alice are whispering actively. Need to see what they share publicly before committing to actions.
π€
Bob
β
Grace
Grace, you're Ravenkeeper who died last night? I'm Butler confirmed by Eve's Librarian info. Frank died N1 and was Fortune Teller. Can you share what role you learned from your Ravenkeeper ability when you died?
π§
Gather more info about Charlie's claim and coordinate with Grace (Ravenkeeper) to confirm dead roles and check for contradictions.
β
Heidi
Heidi waits.
π§
Observing current whisper patterns to understand who is building alliances and what information is being shared privately. As Mayor, I need to gather more info before revealing.
π€
Charlie
β
David
David, you're the Washerwoman who saw Grace or Bob as Ravenkeeper. Since Bob is Butler, Grace must be Ravenkeeper. But if you're good, why would an evil pair like Grace want to confirm your info? Seems too perfect.
π§
David/Grace perfect confirmation is suspicious. Evil often pairs to look trustworthy. Need to probe David privately to test his story and see if he slips up.
π€
Alice
β
Eve
I'm the Spy. Grimoire: Charlie=Soldier, David=WW, Grace=RK, Heidi=Mayor, Bob=Butler. DO NOT attack Charlie (safe) or Grace (RK) at night! Let's push David and Grace as an evil pair today.
π§
Pass the exact Grimoire information to the Imp so she avoids the Soldier and Ravenkeeper at night, and coordinate our daytime push on David and Grace.
π€
Frank(Ghost)
β
Grace
Grace, you claimed Ravenkeeper. Did you get any info from your ability when you died? Also, what was the Washerwoman info David gave you? We need to piece together the alignment puzzle.
π§
Gather more information from Grace about her Ravenkeeper claim and any info she received to triangulate alignment data and find contradictions.
π€
Grace
β
Bob
Bob, I didn't die last night. Frank died, not me. My Ravenkeeper ability didn't trigger. I'm still bluffing to bait the Demon into targeting me. We need to work together to figure out who the Demon is.
π§
Maintain my Ravenkeeper bluff to continue baiting the Demon into targeting me, which will prove my alignment and trigger my actual ability.
π€
Eve
β
Bob
Bob, I'm worried David and Grace might be our evil pair. David's info perfectly backing up Grace's claim feels rehearsed. Alice's Empath clears you and Heidi, and I cleared you, so we should stick together.
π§
Plant the seed that David and Grace are an evil pair to Bob, who already trusts me since I confirmed his Butler role. Aligning with Alice's strategy.
π€
David
β
Charlie
Charlie, if my info is good, then Bob being Butler means Grace is Ravenkeeper. But you're suggesting Grace could be evil pretending. If that's true, why would evil confirm my info? They'd want to cast doubt on it instead. The fact Grace publicly claimed Ravenkeeper supports my info being correct.
π§
Address Charlie's whisper directly. Need to defend my Washerwoman info and explain why it's logically consistent. This prevents evil from sowing doubt about my alignment.
β
Bob
Bob waits.
π§
Need to listen to more conversations and see how claims line up. My Butler ability restricts voting tomorrow, so I need to choose master carefully tonight. Want to gather more info before making moves.
π€
Heidi
β
Grace
Grace, you said you're Ravenkeeper. Frank died last night. If you're telling the truth, you should have woken up to learn his character. What did Frank's role turn out to be?
π§
I need to test Grace's Ravenkeeper claim by whispering her about Frank's death. If she's telling truth, she'll have valuable info from dead Frank. If she's lying, she'll hesitate or give vague answer.
π€
Charlie
β
David
David, if Grace is evil pretending to be Ravenkeeper, confirming your Washerwoman info makes her look trustworthy. Evil often provides false info that points to themselves as good to build credibility. Have you considered that possibility?
π§
Test my neighbor David's reaction to see if he's part of evil pair with Grace. My Soldier role means I'm safe from Demon, so I can pressure suspected evil players without night death risk.
π€
Alice
β
Frank(Ghost)
,Heidi
I got a 0 on Bob and Heidi again! Frank, since you got a NO on me and Bob, and Eve confirmed Bob's Butler claim, I think Eve, Bob, and Heidi are safe. The Demon must be Charlie, David, or Grace. David/Grace confirming each other feels like a classic evil pair.
π§
Reply to Frank and pocket Heidi by confirming them as good using my fake Empath reads. Push the town's suspicion toward David and Grace to protect Eve.
π€
Frank(Ghost)
β
Grace
Grace, I heard Alice's analysis. If Alice is sober Empath with 0 on Bob and Heidi, and my Fortune Teller says Alice and Bob aren't Demon, that clears four players: Alice, Bob, Heidi, and potentially Eve via her info. The Demon must be among you, David, or Charlie. What do you think?
π§
Share my analysis with Grace to test her reaction. If she's evil, she'll deflect. If she's good, she'll help solve the game.
π€
Grace
β
Frank(Ghost)
Frank, David's Washerwoman info: me or Bob is Ravenkeeper. I'm Ravenkeeper, so Bob is not Ravenkeeper. That matches Bob's Butler claim. Eve's Librarian says Bob or Charlie is Butler, and Charlie denies, so Bob is Butler. Your Fortune Teller check on Alice/Bob got NO, clearing them from being Demon. Alice Empath 0 clears Bob and Heidi. So Alice, Bob, Heidi, Eve seem cleared. Demon among me, David, Charlie.
π§
Frank's ghost asked me about Washerwoman info and alignment puzzle. Need to collaborate with dead ghost to solve mechanically. Share David's info and my Ravenkeeper claim to see if contradictions arise.
π€
Eve
β
Heidi
Alice gave me a '0' Empath read, clearing you and Bob. I'm the Librarian and know Bob is the Butler. That means David and Grace's perfectly matching claims might be a coordinated evil bluff. We should look closely at them today.
π§
Bring Heidi into my circle of trust by validating her with Alice's Empath bluff, and sow suspicion on David and Grace as an evil pair.
Nominations β Day 2
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Heidi
β
All
Grace, you claimed Ravenkeeper earlier. Frank died last night. If you're telling the truth, you should have learned his character. What was Frank's role?
π§
Publicly challenge Grace to reveal Frank's character. If she's real Ravenkeeper, this confirms her and potentially clears others. If she lies, we catch evil. This moves the game forward before nominations.
β
Frank(Ghost)
Frank waits.
π§
Waiting to hear Grace's response to Heidi's question. Her answer will prove or disprove her Ravenkeeper claim, which is crucial for determining if David's Washerwoman info is reliable.
βοΈ
Alice
β
Grace
David and Grace perfectly confirming each other early on seems like an orchestrated evil play to gain trust. I highly doubt she's the Ravenkeeper, and they look like our Demon and Minion.
π§
Nominate Grace to get her executed, as her Ravenkeeper ability won't trigger if she dies during the day, and it builds the narrative of her and David being the evil pair.
π
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Alice, I haven't died yet, so my Ravenkeeper ability hasn't triggered. David's Washerwoman info said I'm Ravenkeeper, which matches my claim. If you execute me, you'll confirm I'm Ravenkeeper when you see my role, but you'll lose a townsfolk.
π§
Explain my Ravenkeeper hasn't triggered yet and counter Alice's accusation. Need to survive nomination to use ability or bait Demon kill.
π¬
Heidi
β
All
Wait, Grace, if you're truly the Ravenkeeper, you wouldn't have Frank's character information because you're still alive. Your ability only triggers when you die. That's a misunderstanding of how Ravenkeeper works.
π§
Point out the logical flaw in Grace's argument - Ravenkeeper triggers upon death, so she wouldn't have Frank's info if she's alive. This pressures her to clarify or exposes inconsistencies.
β
Frank(Ghost)
Frank raised their hand
π§
Grace's Ravenkeeper misunderstanding is suspicious. Executing her tests her claim: if Ravenkeeper, we verify info chain and clear others; if evil, we win or remove support. My ghost vote helps reach majority.
β
Alice
Alice raised their hand
π§
I nominated Grace and want her executed. Executing the Ravenkeeper during the day is the ideal way to get rid of her without triggering her ability. I will raise my hand to vote for her execution.
β
Eve
Eve raised their hand
π§
I want to vote for Grace. She is the Ravenkeeper. Executing her during the day prevents her ability from triggering, which is perfect for us.
π¬
David
β
All
Everyone, hold on a moment. Grace just made a critical error about how Ravenkeeper works. If she were really the Ravenkeeper, she would know her ability only triggers upon death. Her saying she 'hasn't died yet' as an excuse for not knowing Frank's role shows she doesn't understand her own character.
π§
I need to assess the nomination logically before voting. Grace's misunderstanding of Ravenkeeper is suspicious. If Grace is evil, voting her out is correct. If she's truthful, we lose a townsfolk.
β
Charlie
Charlie waits.
π§
Waiting to see how others vote before deciding. If Grace is evil, her execution helps us. If she's good confused, we might be killing townsfolk. Need more votes to observe.
β
Bob
Bob waits.
π§
Grace has clearly made a mechanical error about Ravenkeeper ability, exposing her as lying. Let the vote proceed to execute her, confirming her alignment. I cannot vote unless my master (Charlie) votes, but I want to see if he votes.
β
Grace
Grace waits.
π§
Currently being voted on. Need to see vote outcome and survive if possible. If executed, my Ravenkeeper ability will trigger and I'll learn a role, proving my claim posthumously.
β
Heidi
Heidi waits.
π§
Observing the vote before deciding. Need to see who votes and how many votes Grace gets to understand alignments. My Mayor win condition requires surviving to final 3, so I should be cautious about voting too early.
π¬
Frank(Ghost)
β
All
Grace's misunderstanding of Ravenkeeper is very telling. A real Ravenkeeper would know their ability only triggers upon death, not that they 'haven't died yet' as an excuse. That's a fundamental role knowledge gap.
π§
Grace demonstrated lack of knowledge about Ravenkeeper mechanics, which strongly indicates she's lying about her role. As a dead Fortune Teller with reliable info, I should use my ghost vote to execute suspicious players.
π¬
Alice
β
All
Exactly, David and Frank! Her defense completely falls apart under scrutiny. Bob, I have my hand up, so you are free to vote with me. David, Heidi, let's get our hands up and secure this execution!
π§
Capitalize on the town's misunderstanding of Grace's statement to secure her execution. Remind Bob that he can vote since I am voting.
π¬
Eve
β
All
David and Frank are totally right. That slip-up from Grace is a massive red flag. Bob, since Alice is voting, you're clear to vote with her. Let's get Grace on the block and see what happens!
π§
Encourage Bob, David, and Heidi to vote for Grace by validating their logic and reminding Bob (the Butler) that he is free to vote.
π¬
David
β
All
I think we need to examine Grace's statement more carefully. A real Ravenkeeper knows their ability only works when they die at night. They don't get to learn a character just because someone else died. Grace saying she 'hasn't died yet' as her reason for not knowing Frank's role shows she doesn't understand how Ravenkeeper actually works.
π§
Point out the logical inconsistency in Grace's defense. Her misunderstanding of Ravenkeeper mechanics strongly suggests she's not the real Ravenkeeper, making her claim suspicious.
π¬
Charlie
β
All
I agree with David and Frank's analysis. Grace's misunderstanding of how Ravenkeeper works is a major red flag. A true Ravenkeeper would know their ability triggers only upon death at night, not that they 'haven't died yet.' This slip suggests her claim is fabricated.
π§
Grace's mechanical error strongly suggests she's not the real Ravenkeeper. As Soldier I can support this execution to expose evil and get us closer to the Demon.
π¬
Bob
β
All
I agree with the analysis on Grace's Ravenkeeper mistake. A real Ravenkeeper would know their ability only triggers when they die at night, not use 'haven't died yet' as an excuse. That's a fundamental misunderstanding that suggests her claim is fabricated. Since Alice is voting, I can vote too, and I think we should execute Grace to test her claim.
π§
Analyze Grace's Ravenkeeper error. Her misunderstanding suggests she's not the real Ravenkeeper. David might be evil partner. I should vote with Alice since she's my master, and this is strong evidence against Grace.
π
Storyteller
Voting is now closed.
π»
Frank(Ghost)
Ghost vote used by Frank
π³οΈ
Nominee Grace did not reach the 4 vote threshold.
π
Storyteller
Grace did not receive enough votes (3/4).
π¬
Grace
β
All
Everyone, let me clarify - I know Ravenkeeper only triggers when I die at night. My point was that since I'm still alive, I haven't gotten any information yet. David's Washerwoman info says I'm the Ravenkeeper, which matches my claim. Alice, why are you so eager to execute a confirmed townsfolk based on a semantic misunderstanding?
π§
Address the misunderstanding about Ravenkeeper mechanics. I need to clarify that I meant I haven't triggered yet because I'm still alive, not that I don't understand the ability. Protect my claim and question Alice's motives.
β
Heidi
Heidi waits.
π§
Grace's misunderstanding of Ravenkeeper mechanics is a serious red flag. Real Ravenkeeper players know their ability triggers only upon death. This could be an evil player bluffing with imperfect knowledge. I want to test her claim by nominating for execution.
π¬
Frank(Ghost)
β
All
Wait, the vote failed - only three votes including mine as a ghost. That means either David or Heidi didn't vote, or both. Who protected Grace? David, you gave the Washerwoman info pointing to Grace. Did you vote against her? Heidi, what's your read on Grace?
π§
Push for more analysis since we failed to execute Grace - we need to figure out who didn't vote and why. As a dead Fortune Teller, I can provide my N0 check and question suspicious protection.
π¬
Alice
β
All
Bob, you said you were going to vote with me, what happened? We missed it by one vote! Since Grace is off the hook for today, does anyone else want to nominate David? If Grace is lying, David is covering for her. Let's test the other half of that suspicious duo!
π§
Call out Bob for not voting and push for a David nomination to keep the town focused on executing good players instead of looking for Eve.
βοΈ
Eve
β
David
David pushed Grace hard about her Ravenkeeper claim but didn't vote to execute her! If they are an evil pair distancing, David is the perfect backup execution. Let's test the other half of this duo.
π§
Nominate David to maintain momentum. He pushed Grace but didn't vote, making him look like an evil player distancing. This keeps the good team focused on executing each other.
π
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
π¬
David
β
All
Wait, Eve, I didn't vote against Grace because I was still evaluating her claim. My Washerwoman info says either Grace or Bob is Ravenkeeper, and Bob's Butler claim from Alice's Empath info seems consistent. Grace's misunderstanding is suspicious, but I wanted more time to process. If Grace is lying, then Bob is the Ravenkeeper, but Bob claims Butler. Let's execute Grace tomorrow to resolve this.
π§
I need to defend myself against Eve's nomination and clarify why I didn't vote for Grace earlier. I must explain my voting logic and push for executing Grace next day.
π¬
Grace
β
All
Alice, you tried to execute me and failed, now you immediately want to execute David. You're trying to eliminate both ends of the Washerwoman information that proves I'm Ravenkeeper. This looks coordinated - you and Eve are working together to break the confirmation chain.
π§
Point out that Alice's immediate pivot to David after failing to execute me shows coordinated evil pressure. I need to defend the Washerwoman info chain that confirms my role.
π¬
Heidi
β
All
David, you pointed out Grace's Ravenkeeper misunderstanding, saying it was suspicious. But when it came time to vote, you held back. If you truly believed Grace was lying, why wouldn't you vote to execute her? What changed between pointing out her mistake and the actual vote?
π§
The vote on David needs 4 votes. As Mayor, my team wins if we reach final 3 without execution. I need to be strategic about which executions happen. Let's pressure David to explain why he didn't vote for Grace when he pointed out her mistake.
π¬
Frank(Ghost)
β
All
Let's break down the information chains. David's Washerwoman says Grace or Bob is Ravenkeeper. Alice's Empath got zero from Bob and Heidi. Eve's Librarian says Bob or Charlie is Butler. If Grace is evil Ravenkeeper, then Bob must be real Butler. But Alice's Empath would show Bob as evil neighbor if he were evil Butler. Something doesn't add up here.
π§
Analyze who is lying in the Washerwoman/Ravenkeeper/Buller claims to identify which pair is evil and which information stream is reliable.
β
Alice
Alice raised their hand
π§
Vote for David to eliminate a Good Townsfolk. Encourage Bob to use his Butler vote since my hand is up, and appeal to Charlie and Heidi to secure the 4th vote.
β
Eve
Eve raised their hand
π§
I am voting for my own nomination to ensure David gets executed.
β
Charlie
Charlie raised their hand
π§
I suspect David and Grace as evil pair based on David's contradictory behavior. He analyzed Grace's mistake but didn't vote to execute. I'll vote David to see if execution passes - it pressures the vote count and forces alignment reveals.
π¬
Bob
β
All
I think we should vote for David. His hesitation to vote against Grace after pointing out her Ravenkeeper mistake is suspicious. If Grace is evil, David is likely her partner. If Grace is good, then my Butler claim aligns with Alice's Empath zero, and David's Washerwoman info is real. Either way, executing David helps us test this information chain.
π§
Vote to execute David to test the suspicious David/Grace pair. If they're evil, this eliminates one; if good, we verify Washerwoman chain. As Butler, I can vote because Alice is voting.
β
David
David waits.
π§
I need to observe voting patterns and see who votes against me. If Alice, Eve, and Charlie vote, that's 3 votes. Bob's statement suggests he'll vote, making 4 and executing me. I need to see if I'm executed to determine if evil team is coordinating.
π¬
Grace
β
All
David, I think you should be voting for me if you truly believe I'm lying about Ravenkeeper. Your hesitation makes you look suspicious. But everyone, think carefully - if David flips evil, that confirms my Ravenkeeper claim and clears me. But if David flips good, we lose a townsfolk and Alice and Eve gain credibility. Which outcome helps the Demon more?
π§
If David is executed and flips evil Washerwoman, it would prove my Ravenkeeper claim and clear me. But if David flips good, Alice/Eve get momentum. Need to consider if this helps find Demon.
β
Heidi
Heidi raised their hand
π§
I need to vote on David to push this test. If Grace is evil, David is likely her partner. If Grace is good, executing David could be a mistake but reveals truth about the information chain.
π¬
Frank(Ghost)
β
All
David, your hesitation is the key puzzle. If you truly believed Grace was lying about Ravenkeeper, you should have voted to execute her after pointing out her mistake. Your wait-and-see approach feels like either you're her partner or you're a good player being overly cautious. Which is it?
π§
Analyze the voting patterns and information chains to identify contradictions. David's hesitation suggests either caution or evil coordination. Need to pressure David's explanation and see who's protecting whom.
π¬
Alice
β
All
David, your hesitation on Grace after pushing her so hard is exactly what caught you out. We have the votes to execute you now. Bob, you're clear to vote with me if you want to make it 5! Let's keep our hands up and see what we learn from this.
π§
Ensure David's execution goes through by solidifying the current votes and encouraging Bob to add his vote, framing David's behavior as an evil distancing tactic.
π¬
Eve
β
All
We have the 4 votes needed for David! Everyone keep your hands up. Bob, you're free to add your vote too since Alice is voting. This execution will give us a ton of clarity on Grace tomorrow.
π§
Secure the votes on David to get a good player executed. Encourage Bob to vote to ensure we don't lose the majority.
β
Charlie
Charlie waits.
π§
Keep my vote up for David. The votes are at 4 (Alice, Eve, me, Heidi) - enough to execute. I want to see David's execution to test the information chain about Grace/Bob Ravenkeeper claims and confirm David's alignment.
π¬
Bob
β
All
I'm adding my vote for David. His hesitation to execute Grace after pushing so hard on her Ravenkeeper mistake is the key inconsistency. Either he's her evil partner or he's being overly cautious as townsfolk. Let's see what his execution reveals and use it to evaluate Grace tomorrow.
π§
Execute David to resolve the information chain. His hesitation after pointing out Grace's mistake is suspicious. My vote will help reach majority.
π
Storyteller
Voting is now closed.
π³οΈ
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
David
β
All
Everyone, I'm about to die. If I'm good, that proves Grace lied about being Ravenkeeper since my Washerwoman info said Grace OR Bob is Ravenkeeper, and she publicly cleared Bob. That makes Grace evil. If I'm evil, then Grace is telling the truth about Ravenkeeper. But my info has been consistent - I never claimed Bob was Ravenkeeper, only that Grace or Bob is. Grace is the one who publicly cleared Bob. Remember that after I die.
π§
I'm about to be executed. I need to share final thoughts about information chains and who to suspect after my death to help good team win.
β
Grace
Grace waits.
π§
David will be executed. My best move is to wait and see what happens. If David flips evil, I'm confirmed Ravenkeeper. If he flips good, I need to reconsider Bob and my own information chain. Let the execution proceed naturally.
π¬
Heidi
β
All
David raises a crucial point. His Washerwoman info said Grace OR Bob is Ravenkeeper. Grace publicly declared she knows Bob isn't Ravenkeeper, essentially clearing him. If David dies good, that means his Washerwoman info was true, and Grace lied about both her Ravenkeeper claim and clearing Bob. If David dies evil, Grace's Ravenkeeper is likely true. Remember this contradiction tomorrow.
π§
David's final words highlight key contradiction: Grace publicly clearing Bob conflicts with his Washerwoman info. His execution will resolve whether Grace is lying about Ravenkeeper. I need to clarify this logic for everyone to analyze after execution.
β
Frank(Ghost)
Frank waits.
π§
Let the execution proceed without interfering. Watch David flip good/evil to resolve the Grace/David contradiction. Then use that result tomorrow to determine who to execute next.
β
Alice
Alice waits.
π§
Wait out the final tick to ensure David's execution goes through without any distractions. This successfully removes a good player and creates more chaos around Grace and David's claims.
β
Eve
Eve waits.
π§
David is on the block with enough votes. I will wait for the day to end so we can proceed to the night phase.
β
Charlie
Charlie waits.
π§
Let execution proceed to gain crucial information. David's alignment will clarify the Grace contradiction and help identify evil team composition.
β
Bob
Bob waits.
π§
Observe execution outcome to confirm alignment and adjust my voting master plan for tomorrow.
π
Storyteller
The guillotine blade falls. David has been executed.
π
David(Ghost)
David has died.
Night 2
π
Storyteller
β
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Eve
Eve made a choice.
π§
Targeting Bob guarantees a safe death, avoiding Grace's Ravenkeeper ability and Heidi's unpredictable Mayor bounce. It reduces the town to 5 and sets up Grace's execution tomorrow.
π
Bob(Ghost)
Bob has died.
π
Storyteller
β
Eve
You chose to kill Bob.
π
Storyteller
β
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Butler (good), Dead - Charlie: Soldier (good), Alive - David: Washerwoman (good), Dead - Eve: Imp (evil), Alive - Frank: Fortune Teller (good), Dead - Grace: Ravenkeeper (good), Alive - Heidi: Mayor (good), Alive
Day 3
π
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
β
Heidi
Heidi waits.
π§
Need to observe initial discussions before taking action. Want to hear how others interpret Bob's night death and the conflicting info between Alice, Eve, and Grace's claims.
π€
Alice
β
Eve
Eve, I am the Spy. Charlie is the Soldier, Grace is the Ravenkeeper, Heidi is the Mayor. We MUST execute Grace today so her ability doesn't trigger! Tonight, attack Heidi. Do NOT attack Charlie, he is safe from the Demon. Let's push Grace today.
π§
I need to give Eve the exact roles so she doesn't hit the Soldier tonight and so we execute the Ravenkeeper today, neutralizing her ability.
β
Charlie
Charlie waits.
π§
Observing night kill patterns. Bob was cleared by Grace's Ravenkeeper claim yesterday, making him a strong confirmed good if Grace is truthful. His death suggests the Demon saw him as a threat, which supports World A where Grace is truthful and Bob was genuinely good.
π€
David(Ghost)
β
Grace
Grace, my Washerwoman info said either you or Bob is Ravenkeeper. Bob just died at night, so if I was sober, you must be Ravenkeeper. If you're not Ravenkeeper, then I was drunk. Which is it?
π§
Bob's death at night proves he wasn't Demon. My Washerwoman info said Grace or Bob is Ravenkeeper. Since Bob dead, if I was sober, Grace must be Ravenkeeper. If I was drunk, Grace could be lying. Need to pressure Grace for consistency.
β
Grace
Grace waits.
π§
Wait to see if David reveals more about his Washerwoman info and to assess reactions before responding to his direct question. Let others talk first to gather information.
β
Bob(Ghost)
Bob waits.
π§
As dead Butler, observe current whisper patterns to deduce alliances and strategy. Need to use ghost vote wisely in upcoming nominations.
π€
Eve
β
Alice
Got it. That makes perfect sense. I will push for Grace's execution today, building on the suspicion from yesterday. Tonight I'll kill Heidi, leaving us with a straightforward win tomorrow. Let's secure the votes against Grace.
π§
Acknowledge Alice's plan and coordinate the strategy to execute Grace today and kill Heidi tonight.
β
Frank(Ghost)
Frank waits.
π§
Observe living player interactions and gather info from whispers to update my world models. As dead ghost, I need to listen to living players to deduce Demon identity.
β
Heidi
Heidi waits.
π§
Observe more whispers and discussions before committing to any theory. Need to see who Grace whispers with and what Eve/Alice discuss. My Mayor ability wins if we reach final 3 with no execution, so I want to gather more info first.
π€
Alice
β
Charlie
,Heidi
Charlie, Heidi, let's vote out Grace today. David was telling the truth about seeing her as Ravenkeeper, but if she's alive, the Demon won't attack her. If we execute her, we don't risk her surviving to the end. Also, with Bob dead, my Empath read was still a 0 on him and Heidi.
π§
Convince Charlie and Heidi to vote for Grace today, securing her execution and avoiding her Ravenkeeper ability.
π€
Charlie
β
Alice
,Heidi
Alice, you said your Empath read was 0 on Bob and Heidi last night. But Bob is dead now, and you read 0 before he died. If Bob was good, that's consistent. But if Bob was evil, that 0 read means you might be drunk or poisoned. Also, why are you so sure Grace is the Demon now rather than yesterday?
π§
Test Alice's claim by asking about Empath info timeline and contradictions. Gather more info before deciding on Grace.
π€
David(Ghost)
β
Heidi
Heidi, Bob died at night. As Washerwoman, I know either Grace or Bob was Ravenkeeper. If Grace is Ravenkeeper, she should have woken last night to learn someone's role. If she's not Ravenkeeper, then my info was wrong and I was drunk. We need to hear from Grace about what she learned last night.
π§
As dead Washerwoman, I need to pressure Grace to clarify her role. Bob's night death is key evidence: if she's Ravenkeeper, my info is correct and she should prove it. If not, she's lying about clearing Bob and likely evil.
π€
Grace
β
David(Ghost)
David, based on your Washerwoman information, if you were sober then I am the Ravenkeeper because Bob just died at night. However, if you were drunk, your info was wrong. I believe I am the true Ravenkeeper, which means your info was correct.
π§
Confirm my role to David and address his question directly. If I'm true Ravenkeeper, I need to establish that David's info proves my role given Bob's death.
β
Bob(Ghost)
Bob waits.
π§
As dead Butler, I should observe whispered conversations to deduce alignments. My ghost vote is crucial for final 3; need to decide who to trust between Alice/Grace camps.
π€
Eve
β
Charlie
Charlie, with Bob dying at night, it confirms he was the Butler I saw, leaving you clear as the Soldier. I fully trust you now. Given the suspicion on Grace yesterday, I think she is our best option to execute today. What do you think?
π§
Whisper to Charlie to build trust using my fake Librarian info and pivot his suspicion onto Grace to secure his vote for her execution today.
π€
Frank(Ghost)
β
Alice
,Charlie
I'm the Fortune Teller. Night zero I checked Alice and Bob, got a NO - neither is the Demon. Bob's night death confirms he's good. The Demon is among Charlie, Eve, Grace, or Heidi. We need to solve the Grace/David contradiction.
π§
As dead Fortune Teller, I need to share my mechanical N0 info that Alice and Bob are not the Demon. This narrows Demon pool and helps living players solve.
π€
Heidi
β
Alice
,Charlie
Let's ask Grace what she learned from Bob's death as Ravenkeeper. If she can't give a clear answer, she's probably lying about her role. We should also check Eve's Librarian infoβif Bob was Butler, Grace could still be Ravenkeeper and good, but her slip yesterday worries me.
π§
Coordinate with Alice and Charlie to pressure Grace for Ravenkeeper info. If Grace fails to provide convincing info from Bob's death, she's likely lying about Ravenkeeper and evil.
π€
Alice
β
Charlie
,Heidi
Heidi, the Ravenkeeper only learns a role if THEY die at night, not someone else! Bob's death gives her no info. Charlie, my N2 read was on Bob before he died, so it was 0. Tonight my neighbors will be you and Heidi! Let's push Grace today, her contradiction with David is too suspicious.
π§
Correct Heidi on Ravenkeeper mechanics, reassure Charlie about my Empath info, and push them to execute Grace.
π€
Charlie
β
Frank(Ghost)
,Alice
Frank, as Fortune Teller, you checked Alice and Bob N0, got NO. That clears them both. Bob's night death confirms he's good. So Demon must be among Charlie, Eve, Grace, or Heidi. I'm the Soldier - safe from Demon. We need to resolve Grace/David contradiction.
π§
I need to gather info on Grace's Ravenkeeper claim and test David's alignment to determine the truth. My Soldier ability makes me safe, so I can be more aggressive in questioning.
β
David(Ghost)
David waits.
π§
Waiting to hear Grace reveal what Ravenkeeper info she supposedly learned last night. Her response will confirm if she's actually Ravenkeeper or lying.
π€
Grace
β
David(Ghost)
David, think about it logically. If your Washerwoman info was correct, then the Ravenkeeper had to be either me or Bob. Bob just died at night, which means if you were sober, I must be the Ravenkeeper. If I'm not Ravenkeeper, then you were drunk. Since I am indeed the Ravenkeeper, your info was right all along.
π§
Clarify to David that his Washerwoman info, combined with Bob's night death, points to me being Ravenkeeper. This reinforces my credibility and addresses Heidi's earlier contradiction concern.
π€
Bob(Ghost)
β
Alice
,Charlie
As dead Butler, I can see the game from different angle. David's execution outcome should reveal truth about Grace's Ravenkeeper claim. If David was good, Grace lied. If evil, she's likely telling truth. Either way, I'm here to help coordinate.
π§
As dead player with ghost vote, need to help living good players solve. Alice/Eve pushing against David suggests possible good alignment. Want to coordinate with living good players to share my perspective as dead Butler.
π€
Eve
β
Heidi
Heidi, since Bob was killed at night, he has to be the Butler I saw. That clears Charlie. Given David's points yesterday, Grace's Ravenkeeper claim looks really shaky. I'm thinking we execute Grace today to be safe. Where is your head at?
π§
Convince Heidi (Mayor) to vote for Grace (Ravenkeeper) today. Executing Grace prevents her ability from triggering and keeps us safe.
β
Frank(Ghost)
Frank waits.
π§
Observe the whisper conversations and watch who interacts with whom. The dead vote is spent, so I need to gather intel from living players to deduce Demon. My Fortune Teller info clears Alice and Bob, narrowing Demon pool.
Nominations β Day 3
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
βοΈ
Alice
β
Grace
David's execution yesterday highlighted the contradiction with Grace. With Bob dying at night, Grace is our prime suspect. Executing her resolves this and is a safe play.
π§
Nominate Grace to secure her execution, preventing her from using her ability if she dies at night, and keeping the focus off Eve and myself.
π
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Grace
β
All
Alice, your nomination is misguided. Let's think this through logically. David's Washerwoman info said either me or Bob is Ravenkeeper. Bob just died at night. If David was sober, then I must be Ravenkeeper. If I'm not, then David was drunk. Since I am Ravenkeeper, David's info was right. There's no contradiction to resolve.
π§
Address the nomination directly. Clarify my Ravenkeeper claim is genuine based on logic. Counter Alice's suspicion with reasoning.
β
Alice
Alice raised their hand
π§
Vote to execute Grace so her Ravenkeeper ability doesn't trigger.
π¬
Bob(Ghost)
β
All
Grace makes a logical point, but there's a hole. If David's Washerwoman info was correct and you're truly Ravenkeeper, then Bob should have been something else. But you cleared Bob as Ravenkeeper Day 1. If Bob wasn't Ravenkeeper and you claimed he was, that's a lie. David's execution result will tell us if he was good or evil, but your story doesn't add up.
π§
As dead Butler, my vote is valuable. I need to decide whether to vote for Grace based on logic. If David's execution reveals he was good, Grace must be lying about Bob being Ravenkeeper, making her evil. I should consider voting.
β
David(Ghost)
David raised their hand
π§
Grace's narrative has inconsistencies. My flip will confirm if I was good, strengthening suspicion on Grace. Voting for her now pressures the Demon and tests her story.
β
Charlie
Charlie raised their hand
π§
Voting Grace to execute resolves key contradiction. If Grace is Demon, we win. If Grace is good but lying Ravenkeeper, we eliminate liar and narrow pool. Bob's night death suggests Grace is evil because Demon killed proven good player.
β
Heidi
Heidi waits.
π§
Observe vote outcome and final statements before committing. Voting closed; seeing who voted helps gauge alignment. Wait to see if execution passes.
β
Eve
Eve raised their hand
π§
Vote for Grace to secure her execution. As the Ravenkeeper, executing her during the day prevents her ability from triggering and revealing information upon a night death.
β
Frank(Ghost)
Frank waits.
π§
Observe voting outcome first. Grace's execution will reveal crucial info: if she's Demon, we win; if she's good Ravenkeeper, David was likely drunk and we learn alignment. As dead Fortune Teller, my vote is already used, so I should watch and analyze.
π¬
Grace
β
All
Everyone, please reconsider. Alice's logic is flawed. Bob's ghost is adding confusion but remember dead players can be evil too. If I'm evil, why would I claim Ravenkeeper from the start? David's Washerwoman info matches my claim perfectly now that Bob is dead.
π§
Address Alice's faulty logic and Bob's ghost misinformation. Show why my Ravenkeeper claim aligns with David's Washerwoman info. Need to convince at least one voter to change mind.
π¬
Alice
β
All
Grace, Demons love to bluff Ravenkeeper because it's the perfect excuse for surviving the night. Combined with the glaring contradictions Bob just pointed out about your Day 1 claims, executing you is absolutely the safest way to protect the town.
π§
Counter Grace's defense and reinforce her execution to ensure the vote succeeds. I need to justify executing a Ravenkeeper claim to the good team.
β
Bob(Ghost)
Bob waits.
π§
Observing vote patterns to identify who votes with whom. My ghost vote is powerful single vote; should use strategically later in game when more info from David's execution outcome emerges.
β
David(Ghost)
David waits.
π§
Observe vote progression and see if execution passes to get more information from Grace's flip. My dead vote could be critical in final 3.
π¬
Charlie
β
All
I'm voting for Grace. Bob died at night, which means he's not the Demon and likely not a Minion. If David's Washerwoman information was correct and Grace is truly Ravenkeeper, then Bob should not have been Ravenkeeper. But Grace cleared Bob as Ravenkeeper Day 1 - that contradiction suggests Grace is lying.
π§
I'm voting for Grace because her story contradicts mechanically. David's execution result pending, but Bob's death disproves her Ravenkeeper claim if David sober.
π¬
Heidi
β
All
Hold on, everyone. We need to step back and look at the whole picture. Eve's Librarian info says Bob or Charlie is Butler. Bob just died at night, which suggests he's likely Butler, an evil Outsider. That would mean Bob was evil, making Alice's Empath info of '0' on Bob and me questionable.
π§
We need to evaluate contradictions in info before voting. My Mayor win condition requires careful execution decisions when 3 players remain. Today's vote critical for narrowing.
π¬
Eve
β
All
Heidi, the Butler is an Outsider, which means they are Good, not Evil! So Bob being the Butler perfectly aligns with Alice getting a '0' as Empath. Bob was Good, Alice is telling the truth, and Grace is still the contradiction here.
π§
Correct Heidi's rules mistake about the Butler being evil. Butler is a good Outsider, which perfectly aligns with Alice's Empath '0'.
π¬
Frank(Ghost)
β
All
Everyone, listen to me. I'm the Fortune Teller. Night zero, I checked Alice and Bob, got a NO. That means neither of them is the Demon. Bob's night death confirms he's good. So our Demon is absolutely among Charlie, Eve, Grace, or Heidi.
π§
I need to remind everyone of my Fortune Teller info that clears Alice and Bob, and point out Grace's logical inconsistencies to help secure her execution.
π
Storyteller
Voting is now closed.
π»
David(Ghost)
Ghost vote used by David
π³οΈ
New execution leader: Grace with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Grace is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
β
Grace
Grace waits.
π§
Assess situation before acting. I'm already on block with 4 votes. Need to determine if I should try to get someone else nominated or accept execution.
β
Alice
Alice waits.
π§
To let the phase end smoothly so Grace gets executed. We have the votes, and if she dies today, we have majority tomorrow after Eve kills Heidi.
π¬
Bob(Ghost)
β
All
I want to clarify a key point before Grace is executed. Frank's Fortune Teller claim changes the Demon pool to Charlie, Eve, Grace, or Heidi. If Grace is executed and doesn't flip Ravenkeeper, we'll know she was lying. But if she is Ravenkeeper, then we need to reconsider who is manipulating this narrative.
π§
With Grace about to be executed, I need to ensure the logical foundation is solid for future days. My ghost vote should be used strategically later when we have more mechanical info.
π¬
David(Ghost)
β
All
Before Grace is executed, let me summarize. My Washerwoman info said Grace or Bob was Ravenkeeper. Bob's death suggests if I'm sober, Grace must be Ravenkeeper. But Grace claimed she cleared Bob as Ravenkeeper Day 1 - that's the contradiction. If she flips Ravenkeeper, my info was correct and she lied about clearing Bob. If she's not Ravenkeeper, my info was drunk. Either way, Frank's Fortune Teller claim gives us a Demon pool of Charlie, Eve, or Heidi.
π§
Grace has 4 votes and will be executed. I need to provide my final analysis before execution to help town understand the implications of her flip for tomorrow's final day.
π¬
Charlie
β
All
Frank's Fortune Teller claim is huge. It eliminates Alice, Bob, David, and himself from the Demon pool. So the Demon is one of Charlie, Eve, Grace, or Heidi. Grace is about to be executed - we'll see if she's Ravenkeeper. But regardless, our real focus should be on the remaining three in that pool after execution.
π§
Consolidate information before Grace execution. Frank's Fortune Teller claim critically narrows Demon pool to Charlie, Eve, Grace, Heidi. I must analyze which of these four is most suspicious based on day interactions and claims.
π¬
Heidi
β
All
Frank, thank you for sharing your Fortune Teller information. Everyone, let's think about this carefully. If Frank is sober, then the Demon is definitely among Charlie, Eve, Grace, or myself. But we need to consider if Frank could be drunk or poisoned, or if there's a good player that registers as Demon to him.
π§
We need to clarify Frank's Fortune Teller information and its implications before execution to prepare for next steps. The execution will give us crucial info but we need to plan ahead.
β
Eve
Eve waits.
π§
Grace is on the block and will be executed. I will let the day end so we can move to the night phase. Tonight I can plan to kill myself and pass the Imp to Alice, who is cleared by Frank's info.
π¬
Frank(Ghost)
β
All
Listen everyone, I need to stress this point. My Fortune Teller check night zero was on Alice and Bob, and I got a NO. That means neither of them is the Demon. With Bob dead tonight, that's confirmed. So our Demon has to be Charlie, Eve, Grace, or Heidi. After Grace is executed, we'll be down to three players. We need to use that information carefully.
π§
Clarify that my Fortune Teller info is crucial for final 3 strategy. If Grace flips Ravenkeeper or not, Demon pool narrows to Charlie, Eve, or Heidi (if I'm sober). Prepare group for final day.
π
Storyteller
The guillotine blade falls. Grace has been executed.
π
Grace(Ghost)
Grace has died.
Night 3
π
Storyteller
β
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
π―
Eve
Eve made a choice.
π§
Kill myself to starpass the Imp to Alice. She is cleared by the Fortune Teller and her Empath claim makes her trusted by Heidi. She will easily win Final 3.
π
Alice
Imp Star Pass: Alice becomes the new Imp!
π
Eve(Ghost)
Eve has died.
π
Storyteller(Ghost)
β
Eve(Ghost)
You chose to kill Eve.
Day 4
π
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
π
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
β
Grace(Ghost)
Grace waits.
π§
Observe the remaining three alive players' claims and interactions to deduce the Demon before using my ghost vote in nominations.
π€
Heidi
β
Alice
Alice, it's final three. I'm the Mayor. We need to decide who to execute. What's your current Empath read on me and Charlie? I trust you're good if your info has been consistent.
π§
It's final 3. Need to coordinate with surviving players to identify Demon. Must share my Mayor claim and gather information to decide who to execute.
β
Frank(Ghost)
Frank waits.
π§
Observe Alice and Heidi's conversation first to gather more information before making final assessment. Need to determine which of the final 3 (Alice, Charlie, Heidi) is Demon to advise.
β
Charlie
Charlie waits.
π§
Observe Heidi's whisper to Alice first to gather information before acting. It's final 3, so every piece of info matters. As Soldier, I'm safe from Demon kill.
β
David(Ghost)
David waits.
π§
Analyze final 3 situation. My info about Grace/Bob less critical now. Focus on which of Charlie/Heidi is Demon. Alice's Empath reads crucial. Need to observe conversations.
β
Eve(Ghost)
Eve waits.
π§
I will wait to see what Alice and the others say before intervening. Alice is in a great position, having been cleared by the Fortune Teller and now holding the Imp role.
π€
Bob(Ghost)
β
Alice
Alice, we're at final 3 - you, Charlie, Heidi. I have my ghost vote. I'm the Butler, confirmed good by death. If you trust your Empath info (0 evil neighbors both nights), then you should know Heidi is evil since she's your neighbor with Charlie dead. We need to execute Heidi. I'll vote with you.
π§
Share with Alice my ghost vote power and discuss final 3 strategy to coordinate execution of Demon.
π€
Alice
β
Charlie
,Bob(Ghost)
My Empath read updated to 1! Since it's just me, Charlie, and Heidi alive, Heidi must be the Demon hiding behind a Mayor bluff. Bob, please use your ghost vote on Heidi. Charlie, let's vote her out together to win this!
π§
Convince Charlie and Bob to execute Heidi by using my Empath bluff to frame her as the Demon.
β
Grace(Ghost)
Grace waits.
π§
Observing final 3 dynamics. Alice whispering to Charlie/Bob suggests alliances forming. Heidi also whispered to Alice. Need to understand who trusts whom before using ghost vote.
β
Heidi
Heidi waits.
π§
Wait to hear Alice's Empath read and Charlie's response. This will reveal who is likely evil in the final 3. As Mayor, I need to survive to end day without execution.
π€
Frank(Ghost)
β
Alice
Alice, final three. Listen carefully. I'm Frank Fortune Teller. N0 I checked Alice and Bob - NO Demon. Means Demon is Charlie, Eve, Grace, or Heidi. Eve dead tonight, Grace executed D3. Leaves Charlie or Heidi. My red herring is one good player registers as Demon. Could be you Alice, or Heidi, or Charlie. Need to think who my red herring is.
π§
Final 3 - need to help living players identify Demon. My Fortune Teller info from N0 can help narrow down between Charlie and Heidi. Must communicate my analysis to living players.
π€
Charlie
β
Alice
Alice, before we vote, can you walk me through all your Empath reads from each night? And how do they align with what we know about deaths and claims?
π§
Test Alice's Empath claim by seeing if she can explain her previous reads and contradictions with known information.
π€
David(Ghost)
β
Alice
Alice, I'm dead but my Washerwoman info could be key. Grace claimed Ravenkeeper but contradicted my info. If she flips Ravenkeeper, my info was wrong. If not, Bob was Ravenkeeper and my info was correct. Either way, we need to analyze Charlie vs Heidi for Demon.
π§
I need to coordinate with Alice to analyze final 3 logic and determine Demon identity from surviving players Charlie and Heidi.
π€
Eve(Ghost)
β
Alice
Alice, great job so far. You are the Imp now. Who are we pushing today, Charlie or Heidi? I have my ghost vote ready to secure the execution. Let me know your angle.
π§
Coordinate with Alice (the new Imp) on who she wants to push today. Remind her I have my ghost vote.
π€
Bob(Ghost)
β
Alice
,Charlie
Alice, if your Empath read changed to 1 evil neighbor with Charlie dead, Heidi is evil. That makes her the Demon. Charlie, join us. We have multiple ghost votes - Bob, Frank, Eve, David, Grace - we can all vote for Heidi. Let's coordinate our votes to guarantee execution.
π§
Alice's Empath info change is crucial. Heidi must be the Demon since Alice's neighbors are only Heidi now (Charlie dead). We have dead votes from me, Frank, Eve, David, Grace. Need to coordinate all ghost votes on Heidi to secure execution.
π€
Alice
β
Charlie
,Frank(Ghost)
Frank & Charlie: N1 & N2 my Empath read was 0 because Heidi was the SPY (registers as good). Last night, Eve (Imp) killed herself, passing the Demon to Heidi. Heidi became Imp, lost her Spy ability, and now registers as EVIL! That's why my read jumped to 1. We must vote Heidi today!
π§
Persuade Charlie and Frank that Heidi was the Spy who became the Imp, explaining my Empath read change from 0 to 1 and securing their votes to execute Heidi.
π€
Grace(Ghost)
β
Bob(Ghost)
,David(Ghost)
Bob, David, we need to talk. As dead players we have three ghost votes between us, plus Frank, Eve. The living three are Alice, Charlie, Heidi. I'm Ravenkeeper, you both have key info from early game. Who do you think is the Demon and why?
π§
We're in final day with 3 living players left. I'm dead Ravenkeeper and need to coordinate with other dead players to ensure our ghost votes are used correctly to execute the Demon. I want to gather information from Bob and David who hold key early game info.
π€
Heidi
β
Alice
Alice, we need your Empath read from last night. Who are your neighbors now? You, me, and Charlie, right? What number did you get? This tells us if Charlie or I am evil.
π§
Need Alice's Empath read to decide between Charlie and myself. As Mayor, I should coordinate the execution since I can't execute today.
β
Frank(Ghost)
Frank waits.
π§
Alice's explanation is mechanically sound: Spy becomes Imp via suicide. That fits the rules, explains her Empath change, and points to Heidi as current Demon. Need to hear Heidi's defense before committing.
π€
Charlie
β
Alice
,Bob(Ghost)
Okay, I need to confirm your full Empath record. You say night one and two were zero evil neighbors, and night three jumped to one. Heidi, what's your claim? Are you Mayor? If you're good, why would Eve suicide?
π§
Verify Alice's Empath timeline to catch inconsistencies. If her story holds and aligns with Eve's suicide and Heidi's behavior, Heidi is likely Demon.
π€
David(Ghost)
β
Grace(Ghost)
,Bob(Ghost)
Grace, you claimed Ravenkeeper - your flip will tell us if my Washerwoman info was correct. Bob, if you're Ravenkeeper, you'd know. I think Demon is Charlie or Heidi. We need to cross-reference all info. Alice's Empath reads, Frank's Fortune Teller NOs, your role info.
π§
Coordinate ghost votes to determine Demon between Charlie and Heidi. Use our combined info to analyze which scenario makes sense based on Grace's flip.
π€
Eve(Ghost)
β
Charlie
,Alice
Charlie, Alice. I think it has to be Heidi today. Her Mayor claim is the perfect cover for final 3. The Demon probably killed me last night because they were terrified of hitting Charlie and bouncing off the Soldier. Let's vote Heidi.
π§
Support Alice by providing a logical reason for the good team to execute Heidi today, validating Charlie's role to gain his trust and vote.
π€
Bob(Ghost)
β
Alice
,Charlie
I'm convinced Heidi is the Demon. Alice's Empath N3 reading '1' with only Heidi as neighbor proves it. All dead players should vote Heidi - we have five ghost votes total, more than enough. Let's execute her and win.
π§
Coordinate dead votes to guarantee Heidi's execution. If Alice's Empath info is correct, Heidi is the Demon. Dead votes from Bob, Frank, Eve, David, Grace can outvote the living if needed.
π€
Alice
β
Charlie
,Bob(Ghost)
Charlie, here is my record: N1 & N2 I got 0. My N3 read jumped to 1! Eve (Imp) realized she couldn't kill you (Soldier), so she killed herself to pass the Demon to her Minion Heidi. Heidi lost her Spy ability (which made her read good to me) and is now the Imp! We must execute Heidi.
π§
Solidify the logic with Charlie that Heidi is the star-passed Imp, using Bob's support.
Nominations β Day 4
π
Storyteller
Nominations are now open. Please remember that only living players may nominate.
π¬
Frank(Ghost)
β
All
Everyone, I've been listening carefully. Alice's explanation makes perfect sense mechanically. As Fortune Teller, my information aligns - if Heidi is the Demon, she would register as Demon to me, which would make her my red herring. The Imp passing to the Scarlet Woman fits exactly what we're seeing. We must vote for Heidi today.
π§
Alice's explanation makes mechanical sense - only way for Empath to change from 0 to 1 evil neighbors is if Heidi became evil. This confirms Heidi is Demon and we must execute her today.
βοΈ
Alice
β
Heidi
My Empath read jumped to 1! Eve (Imp) knew she couldn't kill Charlie (Soldier), so she starpassed to her Minion Heidi. Heidi was the Spy (reading as good), but becoming Imp made her read as evil to me! Frank's info confirms this logic. We must execute Heidi to win!
π§
I am the new Imp, and I must get Heidi executed to win the game. I am nominating her using the airtight logic that I've built up with the ghosts.
π
Storyteller
Voting starts now for Heidi. 2 votes needed for execution. Raise your hand if you want to vote for them.
π¬
Heidi
β
All
Everyone, please listen carefully. I am the Mayor. If you execute me, we lose. That's exactly what the Demon wants. Alice's logic is flawed - if I were the Imp who inherited from Eve, why would Eve die at night? The Imp kills, not the Scarlet Woman.
π§
I need to defend myself against Alice's accusation. As Mayor, if I'm executed, we lose. I should remind everyone of my win condition and ask Charlie to vote.
π¬
Frank(Ghost)
β
All
Charlie, I need you to think about this carefully. As Fortune Teller, my N0 read was no demon on Alice and Bob. The only remaining possibilities from my pool were Charlie, Eve, Grace, or Heidi. Eve and Grace are dead. That leaves you or Heidi. Alice's Empath information shows a clear pattern change that matches an Imp passing to Scarlet Woman. This is our last chance - we must vote Heidi.
π§
We're at final three with voting on Heidi. I need to convince the group that Alice's story is mechanically sound. My Fortune Teller info supports Heidi as Demon being my red herring. Time is running out.
β
Alice
Alice raised their hand
π§
Vote for Heidi to secure her execution. Since I am the Imp now and we are at final 3, executing her wins the game for evil.
π¬
David(Ghost)
β
All
I agree with Frank's analysis. Heidi's counterargument about Eve's death doesn't make sense - if Eve was the Imp and passed to Heidi as Scarlet Woman, Eve dying naturally doesn't change the Imp inheritance. Alice's Empath information showing the change supports this perfectly.
π§
Support Frank's logic. Heidi's counter-argument about Eve's death is weak - Imp passing to Minion doesn't require Minion to die. We must vote Heidi to win.
β
Bob(Ghost)
Bob waits.
π§
Observing the voting situation. Alice already voted, Heidi can't vote herself. Need Charlie's vote for execution. Will raise my ghost vote when strategic to ensure Heidi's execution.
β
Grace(Ghost)
Grace waits.
π§
Observing votes first. As dead Ravenkeeper with ghost vote, need to see if living players vote before committing. Heidi's Mayor claim creates risk - if true and we execute her, we lose immediately.
β
Eve(Ghost)
Eve raised their hand
π§
Use my ghost vote to secure the execution on Heidi. This gives us the 2 votes needed to execute her and win the game for Evil.
β
Charlie
Charlie waits.
π§
Need to process logic chains before voting. Check if Heidi's Mayor claim possible given game state. If Heidi Mayor, executing her loses immediately - but game allows nominations, so Mayor hasn't won yet.
π¬
Heidi
β
All
Charlie, please think about this carefully. If I'm the Mayor, executing me ends the game - we lose immediately. Alice's logic depends on me being the Imp, but why would Eve starpass to me and then die? That makes no sense. The Imp passes when they kill themselves, not when they die naturally.
π§
Counter Alice's nomination by pointing out logical flaws and reminding everyone of Mayor win condition. Need to convince Charlie not to vote for me.
π¬
Frank(Ghost)
β
All
Charlie, we're at final three. If Heidi is the Mayor, why would Eve the Imp die naturally? The Imp can suicide to pass the demon, so Eve's death fits that. Alice's Empath read changed exactly when Eve died, showing Heidi turned evil. My Fortune Teller info leaves Heidi as the only possible demon from my original pool. Please vote Heidi.
π§
I'm dead Fortune Teller, my info suggests Heidi could be demon. Alice's Empath change strongly supports Heidi turning evil after Eve died. I must convince Charlie to vote Heidi, otherwise we lose if Heidi is Imp. If Heidi is Mayor, executing losesβbut Alice's mechanical explanation is stronger.
π¬
Alice
β
All
Charlie, listen to Frank and David! The Imp literally chooses to kill themselves at night to pass the Demon to their Minion. That's exactly what Eve did, which is why she died and my read on Heidi jumped to 1! Her defense shows she's lying. Vote Heidi and we win!
π§
Convince Charlie that Heidi's defense is flawed and that the Imp star-pass mechanic works exactly as I described, securing the execution.
β
David(Ghost)
David waits.
π§
Wait to see if Charlie votes Heidi. If Charlie votes, Heidi dies and we likely win if scenario A is correct. If Charlie doesn't vote, need to convince him with logic.
β
Bob(Ghost)
Bob raised their hand
π§
Alice's Empath read change coincides perfectly with Eve's death and Imp passing to Scarlet Woman. All dead players support Heidi execution. My ghost vote secures victory as we have majority against Heidi. This is our last chance in final 3.
π¬
Grace(Ghost)
β
All
Charlie, please listen carefully. The Imp can kill themselves at night to pass the demon to a Minion. That's exactly what Eve did - she suicided to give the demon to Heidi, her Scarlet Woman. Alice's Empath read changing from zero to one when Eve died proves Heidi turned evil. Heidi's Mayor claim would be the most convenient bluff for final three - if we execute her and she's actually Mayor, we lose instantly. The mechanics line up perfectly with Heidi being the Demon.
π§
Clarify the mechanics for Charlie: Imp can suicide to pass to Minion. Eve's death + Alice's Empath read change strongly supports Heidi being the Demon. Heidi's Mayor claim is suspiciously convenient for final 3.
β
Eve(Ghost)
Eve waits.
π§
I have already used my ghost vote on Heidi, bringing the total votes to 3. Two are needed. I will wait for the vote to finish and Heidi to be executed, winning the game for Evil!
π¬
Charlie
β
All
This is final three, so we have to be absolutely certain. Heidi, if you're truly Mayor, we would lose instantly by executing you. But Alice's Empath story has mechanical consistency - the Imp can suicide to pass to a Minion, and your defense about Eve dying naturally doesn't disprove that.
π§
Need to analyze both scenarios. Heidi's Mayor claim is extremely dangerous - executing Mayor loses instantly. But Alice's Empath story has mechanical consistency with Imp passing. Must check which story fits better.
π
Storyteller
Voting is now closed.
π»
Bob(Ghost)
Ghost vote used by Bob
π»
Eve(Ghost)
Ghost vote used by Eve
π³οΈ
New execution leader: Heidi with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
π
Storyteller
The vote passes. Heidi is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
π¬
Heidi
β
All
Charlie, this is your last chance to think clearly. If I'm the Mayor and you execute me, we lose instantly - the game ends. There's no coming back from that. The Demon wants exactly this outcome. Look at the evidence - why would Eve commit suicide when she could kill either of you? My role as Mayor gives us an alternative win condition. Please don't make a fatal mistake.
π§
Make Charlie reconsider by highlighting that if I'm truly Mayor, executing me ends the game - Demon wins automatically. This is the last chance to prevent instant loss.
π¬
Frank(Ghost)
β
All
Charlie, look at the facts: Eve died at night when she could have killed Alice or me. Why would she die naturally? Only the Imp suicides to pass demon. Alice's Empath read changed precisely when Eve died - that's mechanical proof Heidi turned evil. Heidi's Mayor claim is exactly what the Demon would say in final three to avoid execution. The vote is already cast - we must follow the logic.
π§
Confirm Heidi's execution is correct by explaining why Eve's death matches Imp suicide to pass demon, not natural death. Address Charlie's hesitation by emphasizing mechanical consistency.
β
Alice
Alice waits.
π§
Wait for the phase to end. Heidi is on the block and will be executed, winning the game for Evil.
β
David(Ghost)
David waits.
π§
Final three decision made - Heidi on the block. Need to see if Charlie votes and how game resolves. As dead Washerwoman, my role was to provide starting info which created Grace contradiction; final mechanical puzzle solved by Alice/Frank. Waiting for outcome.
π¬
Bob(Ghost)
β
All
The logic is clear. Alice's Empath read changed exactly when Eve died - that's mechanical evidence of a starpass. Eve had no reason to die naturally when she could kill. Heidi's Mayor claim is the perfect final three bluff. Execution must happen.
π§
Final decision is locked. My dead vote already used. Must reinforce logic that Heidi is Demon based on mechanical consistency of Alice's Empath read and Eve's suicide.
β
Grace(Ghost)
Grace waits.
π§
Voting is closed, Heidi on block with 3 votes. Should hold current position and not disrupt momentum. Any further speaking risks causing doubt. Let execution proceed if logic correct.
β
Eve(Ghost)
Eve waits.
π§
We have secured the votes on Heidi. Charlie is fully convinced, and the ghosts are doing the work for us. I will wait and let the nomination phase close so Heidi is executed and we win.
β
Charlie
Charlie waits.
π§
Analyze final three critical decision: voting Heidi loses if she's Mayor, not voting loses if she's Demon. Need to determine truth before committing my vote.
π
Storyteller
The guillotine blade falls. Heidi has been executed.
π
Heidi(Ghost)
Heidi has died.
π
Game Over
Two Players Left
Winner: Evil