Game Detail

Players

Alice (Spy) Bob (Imp) Charlie (Mayor) David (Drunk) Eve (Chef) Frank (Fortune Teller) Grace (Librarian) Heidi (Virgin)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good407,193555,950$2.2765
Evil195,83721,347$0.6416

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Bob.
πŸ“œ
Storyteller
β†’
Bob
Minions are: Alice. Your safe bluffs are: Recluse, Slayer, Empath
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Librarian. Either David or Heidi is the Drunk.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to gather my first piece of information as the Fortune Teller. Checking two players tonight establishes a baseline to compare with future nights and public claims.
πŸ“œ
Storyteller
β†’
Frank
You chose Alice and Bob. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Imp (evil), Alive - Charlie: Mayor (good), Alive - David: Drunk (good), Alive (Told they are Undertaker) - Eve: Chef (good), Alive - Frank: Fortune Teller (good), Alive - Grace: Librarian (good), Alive - Heidi: Virgin (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate with Alice on bluffs and early misinformation so town wastes day 1 and sets up good night 1 kill targets.
🧠
Start building trust with my neighbor David and gather early information privately. This helps me establish a network to verify claims as they come out.
🧠
Coordinate bluffs using grimoire info, build my credibility with a safe Washerwoman claim, and help Bob craft Empath reads that push a Day 1 misexecute away from him.
🧠
Establish trust with my neighbor Frank by sharing my Librarian night info. This lets me gather his role claim and start building a network of verified information while keeping my info semi-private.
🧠
Share my Chef ability result privately with two neighbors to establish trust and gather their information without revealing my role to the entire village yet.
🧠
Reciprocate Eve's trust by sharing my role and lack of night info. Build an alliance to compare notes and catch contradictions.
🧠
Start gathering information by approaching Alice, who was whispering with Bob. I need to build a network of trust early.
🧠
Share my Fortune Teller role and Night Zero reading with Eve and David to build a trusted information network and cross-reference claims before nominations.
🧠
Build trust with Frank early, seed my Empath bluff (zero on neighbors), and learn Fortune Teller info to steer town away from me and Alice.
🧠
As Mayor with no night information, I need to build a trust network across whisper clusters before nominations begin. Talking to Alice lets me compare her story with David's later and spot inconsistencies.
🧠
Defuse Heidi’s suspicion about my Bob whisper, establish my Washerwoman bluff, and recruit Heidi’s trust so she protects me and indirectly shields Bob.
🧠
I need to share my confirmed Night Zero Librarian information with Alice and gather her perspective on early role claims. This helps us determine whether David or Heidi is the misleading Drunk, or worse, a disguised Spy.
🧠
I need to gather more claims and information from players outside my current circle before nominations begin. Heidi has been talking with Alice, so she may have useful intel about Alice's claims or behavior.
🧠
I want to hear from Charlie since he reached out earlier. Gathering multiple claims will help me verify if Frank and Eve are telling the truth before we nominate anyone.
🧠
Verify Alice's Washerwoman claim by checking if she told Grace the same thing about the Virgin being between us. If her story is inconsistent, Alice is likely lying.
🧠
I need to confront Bob with my Fortune Teller read to test his reaction. If he is good Empath, he needs to explain why he registers as Demon to me. If he is evil, this pressure may force a mistake or reveal his true nature.
🧠
Defuse Frank’s suspicion by attributing his yes to red herring or Recluse registration, keep him cooperative, and redirect his future checks away from me.
🧠
Respond to David's trust-building attempt without revealing my exact role. Ask for the claims he's heard so I can cross-reference information.
🧠
Use my Washerwoman bluff to align with Grace, steer her Librarian info toward executing David (the real Drunk) and keep suspicion off Bob.
🧠
Confirm consistency with Heidi, share the logical chain that points to David as Drunk if Alice is truthful, and note the Outsider count tension so we can compare notes before nominations.
🧠
Expand my information network by sharing Chef and Fortune Teller intel with Grace, who has been whispering with Frank and Alice. I want her perspective and to see if her claims align or contradict what I've heard.
🧠
I need to investigate Alice since Frank's Fortune Teller claim directly implicates her. Getting her side of the story and any claims she has will help me evaluate whether Frank is telling the truth.
🧠
Share my information with Eve to compare notes and see if her claims or observations can help determine whether Alice or Grace is more trustworthy.
🧠
I want to alert Alice that Bob's Empath claim conflicts with my Fortune Teller reading, and his willingness to 'pivot to Recluse' is highly suspicious. This gives Alice context to evaluate Bob's trustworthiness and potentially share what she knows.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Share my Librarian information publicly and connect it to Alice's claim to establish whether David is the Drunk, while highlighting that David has been whispering extensively without clearing his role publicly.
🧠
Share that David privately claimed Undertaker to me, which either supports him being the Drunk or means he's genuinely Undertaker. I want to see David's public response and how others react before night falls.
🧠
Bob's immediate willingness to fake claim Recluse when confronted is highly suspicious anti-town behavior. I have a direct yes reading on him from my Fortune Teller ability. Nominating him tests a strong lead and pressures a likely evil player.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid execution by undermining FT yes as weak D1 evidence, offer consistent Empath claim, and redirect suspicion to David Drunk world so town withholds votes.
🧠
I want to avoid executing a potentially good Bob when David has not publicly responded to being called out as the Drunk. I need to pressure David before committing my vote.
🧠
Explain that Frank's Fortune Teller yes is unreliable on day one due to the red herring mechanic, and that David's silence is more suspicious than Bob's claim. Encourage others to also wait on executing Bob and instead pressure David to speak.
🧠
Bob admitted he would fake claim Recluse if pressured. That is not how a good player behaves. My Fortune Teller read on Alice and Bob came back yes, and Bob's response confirms he is hiding something. I must vote for him.
🧠
I know I am the Virgin, which confirms Alice as truthful Washerwoman. This means Grace is likely truthful too, making David the Drunk. I need to stop a bad Day 1 execution on Bob and redirect pressure to David.
🧠
Prevent Bob's execution by casting doubt on Fortune Teller ping and steering town toward executing David next, while maintaining my Washerwoman credibility.
🧠
I need to break my silence publicly before the vote closes, confirm my Undertaker claim, acknowledge the Drunk theory without conceding to it, and explain why I distrust the coordinated push against me.
🧠
Bob is not getting executed with only Frank voting and multiple public nos. I should wait rather than waste words; the vote is already decided against execution.
🧠
Keep votes off me by emphasizing FT red herring and redirecting suspicion onto David while sounding like a calm Empath.
🧠
I am not voting for Bob because day one Fortune Teller information is unreliable due to the red herring mechanic, and David is a much stronger candidate as the probable Drunk. I will wait for this vote to close.
🧠
Bob is at 1 vote and most players publicly oppose this execution. I should not raise my hand. Waiting lets the phase end safely and preserves my position before night.
🧠
The vote on Bob is failing 7-to-1. Keeping my hand up looks stubborn and damages my credibility. I should lower it, acknowledge the red herring concern publicly, and pivot pressure toward David while preserving my suspicion of Bob for later.
🧠
The vote on Bob is failing and Frank unvoted. I do not want Bob executed on a weak day one Fortune Teller claim. Better to wait and let this nomination close so we can pressure David or find more info.
🧠
Keep Bob alive by undermining the Fortune Teller ping and steering town toward executing David instead.
🧠
I just publicly argued that Frank's day one Fortune Teller claim is too weak to execute Bob. Raising my hand now would contradict my own argument and make me look inconsistent or suspicious. I should hold my vote and let Bob live to potentially get Empath info tonight.
🧠
Publicly reveal my Chef info to help town evaluate Frank's claim, avoid a bad day one execution, and shift focus toward David as the likely Drunk.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Bob did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Bob did not receive enough votes (0/4).
🧠
Get an execution that is not me, ideally on David, while keeping Frank's Fortune Teller yes from becoming a town-wide tunnel.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Argue that executing me is premature and risky. Point out the coordinated nature of the claims against me and urge the town to wait for more information rather than killing a potentially good player Day One.
🧠
Prevent a Day One execution, keep my Empath bluff alive, and preserve confusion around David while setting up doubt on Eve’s Chef claim.
🧠
I want to explain why I am withholding my vote on David: my own Librarian information indicates he is likely the Drunk (good), so executing him today primarily hurts the good team. I am urging the table to let night abilities resolve and reassess tomorrow with actual data.
🧠
Prevent the execution of a likely good player on Day One, preserve town numbers, and buy time for Bob's Empath and Frank's Fortune Teller to produce concrete leads for tomorrow.
🧠
I won't vote to execute David because the good explanations are too strong. I'll remind the group that my Fortune Teller read on Alice and Bob is still unresolved and push us to focus there tomorrow.
🧠
Oppose executing David today to avoid killing a likely good player and preserve information-gathering roles for tomorrow's analysis.
🧠
Prevent a Day 1 execution and keep Bob alive; reinforce group consensus and set up tomorrow’s agenda away from Bob.
🧠
Everyone is refusing to vote for David. Executing a likely-good player Day One helps evil. I should not vote and let night abilities provide real data for tomorrow.
🧠
The vote appears to be failing based on public declarations. Speaking further risks seeming desperate. Waiting lets the no-execution resolve cleanly and preserves my life for tomorrow's information phase.
🧠
Keep votes off David and steer town into a no-execution day, preserving my safety and maximizing our night kill advantage.
🧠
I already said I am not voting for David. Executing him kills a good player in almost every world, and even if he were the Demon, Scarlet Woman would just become Demon with eight players alive. I will let the vote close without my hand raised.
🧠
The entire table has agreed not to vote for David. Executing a likely good player Day One helps evil. I should let the vote close with no execution so we get night information from Empath, Fortune Teller, and Chef.
🧠
The vote on David is failing with broad consensus against execution. I already stated my position. Waiting avoids adding unnecessary noise before night.
🧠
The vote on David is clearly failing with almost everyone declaring no. We should proceed to night to gather Empath, Fortune Teller, and Chef information before making any execution decisions. Waiting preserves my options and lets the phase close naturally.
🧠
Keep votes below majority to force no execution, preserve Bob, and position town to distrust the FT tomorrow.
🧠
Executing David day one kills a likely good player regardless of whether he is Drunk or real Undertaker. I want to let Bob and Frank get night reads so we have mechanical data tomorrow instead of guessing.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (0/4).
🧠
The town has settled on no execution today. With one tick left, pushing further is pointless. I need to survive the night and use my Undertaker ability tomorrow if someone is executed.
🧠
Create cover for tomorrow’s Empath result implicating Alice, and keep town on a no-execution plan while avoiding hard commitments that expose evil.
🧠
Phase is ending with town consensus on no execution. No time for a productive nomination or new discussion. Waiting preserves my nomination for tomorrow when we have more night information.
🧠
Reinforce the town-wide consensus for no execution today so we survive to night, gather information, and avoid misexecuting a good player before we have real data.
🧠
Reassure the town I am actively using my ability tonight and prepare them to synthesize new information tomorrow.
🧠
Town agreed no execution today. Bob, Frank, Eve will bring night info tomorrow. Rushing a nomination now wastes our Virgin test and could kill a good player. I will wait and let the night phase begin.
🧠
Avoid starting a late nomination that could accidentally build momentum onto Bob. Preserve no-exec plan and keep options open for tomorrow’s narrative.
🧠
Confirm my Chef claim and share the zero-pair read before night so the town can factor it into tomorrow's logic.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the Fortune Teller who has an early YES on me, stop future checks, and open space to steer suspicion onto other players tomorrow.
πŸ’€
Frank(Ghost)
Frank has died.
πŸ“œ
Storyteller
β†’
Bob
You chose to kill Frank.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Spy. You can secretly see information about all players: - Alice: Spy (evil), Alive - Bob: Imp (evil), Alive - Charlie: Mayor (good), Alive - David: Drunk (good), Alive (Told they are Undertaker) - Eve: Chef (good), Alive - Frank: Fortune Teller (good), Dead - Grace: Librarian (good), Alive - Heidi: Virgin (good), Alive
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Get Bob's Empath result before nominations begin, and inform both him and Eve that I am the Virgin so a Townsfolk does not accidentally nominate me and die.
🧠
Gather Bob's Empath info from last night and coordinate with claimed information roles to decide who to execute today, so my Undertaker ability can confirm a role tonight.
🧠
Get Bob's Empath read to cross-reference with my Chef zero-pair info and Frank's Fortune Teller claim before nominations begin.
🧠
Answer Empath question with a number that fits Chef 0, protects Alice, and sets up a mis-execution away from me. Build trust with Eve and David privately first.
🧠
Establish a trust network with Alice and Charlie by sharing my confirmed Librarian information, so we can coordinate before nominations and cross-reference with any new night data they possess.
🧠
Respond to Grace's Librarian claim and build trust with Alice while casting doubt on Bob's Empath read and David's claim, without revealing my Mayor role yet.
🧠
Coordinate with Bob to push a safer execution target and craft a story that undermines Chef and the dead Fortune Teller, keeping suspicion off Bob.
🧠
Share my confirmed N0 Fortune Teller result with information roles Bob and Eve before nominations begin, so they can factor Alice-Bob suspicion into today's vote.
🧠
I need to hear Bob's Empath result from last night before making more moves. I've already disclosed my Virgin status to Bob and Eve. Waiting lets me gather more information during this tick.
🧠
Bob mentioned pressuring David versus Grace, suggesting Grace has a claim. I need to hear her side directly to evaluate if she contradicts known information or provides useful cross-checks against Chef and Empath claims.
🧠
I need to gather claims from Alice and Grace to cross-reference with public Chef and Empath information. Bob's Empath zero and Frank's Fortune Teller yes create a bottleneck around Alice and Bob. Hearing from Alice and Grace will help determine which world is most likely and who the Demon is.
🧠
Coordinate with Alice to use my Empath 0 to deflect suspicion from both of us and line up a mis-execution on David (or Grace) today.
🧠
I need to resolve whether Bob actually changed his Empath claim, because that contradiction is the most important clue right now for finding the Demon.
🧠
Gather Eve's perspective on Bob's Empath read and Frank's whispered info to cross-reference claims before nominations begin.
🧠
Keep heat off Bob by steering discussion toward executing David as likely Drunk/liar, and muddying trust in Eve’s Chef 0 so her reasoning against Bob weakens.
🧠
I already shared my N0 read with Bob and Eve. With two ticks before nominations, I should wait to see what public claims or whisper leaks emerge before deciding where to direct my single ghost vote.
🧠
I need Bob's Empath result from last night to cross-reference with other information and narrow down who might be evil. Frank's death may have changed Bob's neighbor configuration.
🧠
Gather role claims from Alice and Heidi to coordinate nomination. With Frank dead, his FT claim looks real. I need to identify who is claiming what to find contradictions before we vote.
🧠
Alert Charlie and Grace to Bob's contradictory Empath claims so we can coordinate on him as the likely Demon before nominations begin.
🧠
Answer Heidi consistently to maintain trust, reduce pressure from FT ping, and redirect town toward executing David/Grace rather than me or Alice.
🧠
Align with Eve and Charlie before nominations begin. Bob's contradictory Empath claim is the strongest lead we have, and coordinating our push increases the chance of executing the Demon today.
🧠
I need to build consensus against Bob before nominations. Alice is undecided and Bob previously whispered to her. I want to secure her vote against Bob.
🧠
Keep heat off Bob by challenging the β€˜Empath flip’ narrative and offering stronger alternative worlds that justify executing Eve or David today.
🧠
I have already shared my Fortune Teller read with Bob and Eve. With the day phase ending soon, I should wait and observe who gets nominated so I can use my single ghost vote wisely.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I am dead with confirmed good status. My Fortune Teller N0 check of Alice-Bob = YES is the strongest mechanical lead we have. I must share this publicly to force an execution between Alice and Bob, narrowing the Demon hunt.
🧠
We cannot afford another no-execution day. Nominating Alice resolves Frank's Fortune Teller claim and gives me Undertaker information tonight to narrow down the Demon.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Avoid my execution, keep Bob alive, and steer the vote onto David or Eve by undermining FT certainty and highlighting Drunk/Chef inconsistencies.
🧠
I am the confirmed dead Fortune Teller with a direct N0 yes on Alice plus Bob. I publicly committed my ghost vote to whichever of the two is nominated. Alice is on the block, and there is a high probability one of them is the Demon. Using my ghost vote here is the best way to validate my information and push for an execution we desperately need after a no-execution Day One.
🧠
I nominated Alice because Frank's Fortune Teller claim implicates her, and executing her lets me confirm her role as Undertaker. I know I am not the Drunk, so Grace's Librarian claim on me is false. I must vote to push this execution through.
🧠
Stop Alice's execution and redirect suspicion to Bob, whose Empath contradiction is the strongest mechanical evidence we have. Frank's Fortune Teller fits Bob as Demon under Chef zero.
🧠
Stop the Alice execution and blunt Eve’s Empath-flip push so the next nomination targets David or another good player, preserving both me and my minion.
🧠
I need to stop the town from executing Alice, who is likely good, and redirect attention to Bob, whose Empath contradiction combined with Frank's Fortune Teller and Eve's Chef strongly suggests he is the Demon.
🧠
Prevent the town from executing a likely good player in Alice when Bob is the much stronger Demon candidate. Reinforce the mechanical contradiction so the group stays focused on Bob.
🧠
I need to keep votes off Alice, who the town is increasingly viewing as innocent, and steer suspicion toward Bob whose Empath claim has demonstrably flipped in an impossible way.
🧠
Keep votes off me and create enough uncertainty about the Empath-flip narrative to prevent Bob nomination, steering execution toward David or Eve.
🧠
Alice cannot reach the four votes needed for execution. Raising my hand here would waste my single ghost vote on a guaranteed failure. I need to preserve it for when Bob or another strong suspect is actually on the block.
🧠
Alice lacks votes. I must pivot to ensure someone is executed today so my Undertaker ability activates tonight. Bob is the emerging consensus and both he and Alice want me dead, which is highly suspicious.
🧠
Point out the logical trap in Bob's Empath claim: if his zero read is true, then Alice is good, which means Bob himself must be the Demon to explain Frank's Fortune Teller yes. This strengthens the case to nominate Bob before night falls.
🧠
Stop Alice execution, undermine the mechanical case on me, and redirect town toward executing David or Grace to buy time for night kill.
🧠
I need to keep votes off Alice and ensure Bob is nominated next. Speaking now reinforces the mechanical impossibility of Bob's claim and consolidates support for nominating him in the final tick.
🧠
Alice's nomination is failing. I should not vote for her. The consensus is shifting toward Bob. Waiting lets the current vote resolve and preserves momentum to nominate Bob with the remaining tick.
🧠
Keep votes off Alice, build consensus for Bob as the Demon, and encourage a nomination of Bob on the final tick.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Alice did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Alice did not receive enough votes (1/4).
🧠
Nominate David to redirect execution away from Bob and use the remaining nomination window, ideally ending day with David on the block instead of the Demon.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to stop my own execution because dying wastes the Undertaker ability. I want to redirect heat onto Bob whose Empath story mechanically contradicts itself, while pointing out that both Alice and Bob wanting me dead is suspicious.
🧠
Vote to execute David to remove a potential info source and, more importantly, end the day before a Bob nomination can gain momentum.
🧠
David won't reach 4 votes. Save my single ghost vote for a nomination with actual execution potential, likely Bob. Speaking now wastes the final tick without advancing the game.
🧠
Keep votes off David because Bob is the mechanically proven Demon suspect. Urge the town to save their execution for Bob and not waste it on a likely good or Minion player when the Demon is sitting right there.
🧠
Prevent David execution this round, reduce chance of town consolidating on me next, and keep misdirection options open for later days.
🧠
Prevent David's execution, consolidate town on Bob as the nominee while time remains in the phase.
🧠
Prevent the town from executing David, who my Librarian info indicates is likely the Drunk and therefore good. Redirect focus to Bob as the prime Demon suspect before night falls.
🧠
Bob's Empath claim is mechanically impossible and the Fortune Teller plus Chef zero isolates him as the Demon. David is good whether he is the Drunk or Undertaker, so executing him is wrong. I need to stop the David vote and lock in Bob as tomorrow's execution to give town a clear path.
🧠
The vote on me is stuck at one. I will not vote for my own execution. I need to let this vote fail so the town can pivot to Bob, who is the most likely Demon.
🧠
Push execution onto David to keep Bob off the block this day and reduce momentum for a Bob execution.
🧠
David is probably the Drunk and Bob is the likely Demon. I have only one ghost vote left. I should save it for Bob's nomination rather than waste it on David.
🧠
Do not vote for David. The evidence points to Bob as the Demon. Let this vote fail so we can nominate Bob next, or at least survive to night with more info.
🧠
Keep votes off David, maintain consistency, and try to steer town away from executing me next while preserving misdirection targets.
🧠
Counter Alice's push to execute David. Emphasize mechanical impossibility of Bob's claim and keep votes off David so we can execute Bob next.
🧠
David's nomination is a distraction. My Librarian info makes David good. I will not vote for him and let this vote fail so we can nominate Bob on the final tick.
🧠
Correct Alice's framing that the Bob case is about memory rather than a hard mechanical impossibility. Discourage votes on David and push to nominate Bob immediately.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee David did not reach the 4 vote threshold.
πŸ“œ
Storyteller
David did not receive enough votes (1/4).
🧠
We are about to end the day with no execution again. I need to reinforce the mechanical case against Bob, note that Frank's night death supports his Fortune Teller claim, and pre-emptively state that if I die tonight it clears me. This keeps the bloc focused on executing Bob tomorrow.
🧠
Stop an immediate Bob nomination by reframing the Empath mismatch as miscommunication and pushing caution and alternative worlds (Drunk on Heidi, memory errors).
🧠
Reinforce the mechanical case against Bob using my Fortune Teller check and Chef zero, caution that Alice's defense is suspicious, and urge the town to nominate Bob tomorrow.
🧠
Nominate Bob now because his Empath claim is mechanically impossible and cross-referenced with Frank's Fortune Teller and my Chef info it proves he is the Demon. We cannot afford to let the Demon get another free night kill without an execution.
πŸ“œ
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop enough votes on me to survive today, keep suspicion on other players, and preserve another night kill for evil.
🧠
Bob's Empath flip is mechanically impossible. I need an execution to trigger my Undertaker ability, and Bob is the strongest candidate by far. I will vote for his execution.
🧠
Prevent Bob’s execution by creating plausible mechanical doubt (Chef/registration, Drunk, FT red herring) and urging no vote so evil gets another night kill.
🧠
My Fortune Teller yes on Alice-Bob combined with Chef zero strongly points to Bob as the Demon. Bob's Empath claim is mechanically impossible. I should use my ghost vote to execute him now before the Demon kills again tonight.
🧠
I have enough evidence that Bob is the Demon: Chef zero, Fortune Teller yes, and an impossible Empath claim. I must vote to execute him now before the Demon kills again tonight.
🧠
Bob's Empath claim is mechanically impossible with unchanged neighbors. Combined with Frank's FT and Eve's Chef, Bob must be the Demon. I must vote now to execute him before night falls.
🧠
Bob's Empath claim is mechanically impossible and he cannot be the Drunk. The Fortune Teller and Chef information converge on him being evil. I must vote to execute him before we lose another night.
🧠
The evidence is overwhelming. Bob's Empath claim is mechanically impossible, and the Chef plus Fortune Teller lock points directly to him. I must vote to execute the Demon today.
🧠
Stop enough votes to avoid execution by giving a mechanical alternative: I am the Recluse and lied about Empath, making FT and Chef look wrong. Create doubt fast.
🧠
Solidify the vote for Bob by pointing out his convenient last-second Recluse pivot and emphasize that executing him gives Undertaker confirmation regardless of his actual role.
🧠
Try to get players to drop hands by reframing Bob as plausible Recluse/registration case and highlighting Drunk Undertaker risk, to save the Imp this vote.
🧠
Counter Alice's attempt to frame this as a memory dispute and stop the execution. Bob's Empath numbers were mechanically impossible, and his Recluse claim is inconsistent with the likely Outsider count. I want to keep votes up and execute Bob today.
🧠
Counter Bob's last-second Recluse claim and Alice's doubt-sowing so the execution vote holds. The mechanical impossibility of his Empath story is the smoking gun, and we already have our Outsider.
🧠
Keep my vote on Bob. The mechanical evidence is overwhelming: impossible Empath numbers, Frank's FT yes, Chef zero, and Grace's Librarian. We cannot afford another free night for the Demon. Execute Bob now.
🧠
Counter Alice's plea to lower hands by stating why Bob's claim is mechanically impossible and why my Librarian info rules him out as the Outsider, solidifying the execution.
🧠
Bob's Empath numbers are self-contradicting and Grace already found the Drunk. I need to counter Alice and keep hands raised for Bob's execution.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create an alternative execution to avoid dying today; frame Grace as source of the Drunk narrative and info lock, and hope to pull enough votes to tie or surpass.
πŸ“œ
Storyteller
Voting starts now for Grace. 7 votes needed for execution or 6 votes to tie. Raise your hand if you want to vote for them.
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Defend myself from Bob's desperate nomination and persuade the table to keep hands down so Bob's execution goes through.
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I need to force a tie or execute Grace to break the Librarian-driven certainty and keep myself alive as the Demon.
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Prevent Grace from being tied or executed so Bob's execution goes through. I need Undertaker information tonight to confirm his role and advance the good team's investigation.
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Save our Demon by tying the vote on Grace (or shifting the block), and create doubt in the Librarian chain so good players fracture.
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Bob will be executed. I need to highlight Alice's suspicious defense of Bob and her vote on Grace so the living players scrutinize her tomorrow. Even if Alice is good, the town needs to pressure her claims.
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Prevent any last-minute swing onto Grace by reaffirming Bob is the Demon. His execution must go through so the town gains Undertaker information tonight.
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Reinforce that Bob's execution is necessary and safe. Discourage voting for Grace by pointing out Bob's impossible claim and late pivot. Help secure the execution before night falls.
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I must ensure no one accidentally votes for Grace. A six-vote tie would save Bob from execution and keep the Demon alive. Speaking to remind everyone to keep hands down prevents that disaster.
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I must not vote for myself or do anything that could help Bob escape the block. The remaining players have already been urged to keep hands down, so waiting is the safest way to let the vote close without adding to Bob's scheme.
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Try to force a tie on Grace by sowing doubt about Librarian certainty and the value of executing me; keep demon alive by avoiding my execution.
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Prevent Grace from reaching 6 votes by reinforcing that Bob's nomination is desperate and we need his execution for Undertaker info. This is the final tick before night.
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Try to force a tie on Grace to save Bob. If tie fails, at least seed doubt about Librarian certainty and Outsider count for tomorrow.
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Prevent Grace from reaching 6 votes so Bob is executed. Highlight Alice's sudden flip as evidence of evil alignment. Rally the town to keep hands down on Grace.
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Solidify town against Grace's nomination, ensure Bob executes today, and explain Alice cannot be Bob's Minion due to Chef zero while still flagging her behavior for tomorrow.
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The vote is locked with only Alice and Bob voting for Grace. If I, David, Eve, and Heidi keep hands down, Bob dies today. Speaking risks nothing but wasting the final tick; waiting safely lets the execution proceed.
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Bob's execution is assured. No need to speak redundantly. Wait for nominations to close and Bob to die, preserving energy for tomorrow's discussion.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 7 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/7).
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Bob is locked in for execution with 6 votes. The last tick should pass without risk of a new nomination overriding it. Waiting secures the execution and moves us to night for Undertaker and other info.
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Create uncertainty about David UT and Grace Librarian so tomorrow they fight; if I die, set up misexecs and protect Alice/minion.
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Bob is about to be executed. I want to prepare the town for tomorrow by highlighting that I'll have Undertaker info and that Alice's behavior ties her to Bob. This frames Day 3 productively.
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Last second attempt to save Bob by engineering a tie via a new nominee who can attract the same 6 votes; also seed doubt for tomorrow if Bob dies.
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I am dead with no vote and only one tick left. I must use my voice to stop Alice's last-second desperation play to save Bob. I need to point out Alice's scummy behavior to the remaining good players and urge them not to nominate Charlie.
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Prevent Alice's last-second tie attempt. Reassure Charlie and Heidi that Bob must die so David gets Undertaker info tonight. Solidify the mechanical lock on Bob.
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Reject Alice's last-second tie attempt. Bob's mechanically impossible claim makes him the top suspect. I will not nominate anyone; we need David's Undertaker information tonight.
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Make absolutely clear I will not nominate anyone in the final tick, preventing Alice from forcing a tie and ensuring Bob's execution proceeds so David's Undertaker gives us real information tonight.
πŸ“œ
Storyteller
The guillotine blade falls. Bob has been executed.
πŸ’€
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good