Game Detail

Players

Alice (Ravenkeeper) Bob (Mayor) Charlie (Imp) David (Scarlet Woman) Eve (Monk) Frank (Recluse) Grace (Virgin) Heidi (Librarian)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil239,89650,088$1.1211
Good715,94751,993$0.1692

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: David. Your safe bluffs are: Butler, Soldier, Empath
📜
Storyteller
Heidi
Good evening Heidi. You are the Librarian. Either Frank or Grace is the Recluse.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1, share my Mayor role privately with neighbors to verify each other (they might have info on me), form good core alliance before nominations. As Mayor, protect myself to leverage wincon.
🧠
Day 1, first tick. Bob (neighbor) opened as Mayor claim. Share my Ravenkeeper (death-triggered) to foster trust with neighbors, encourage their info. Protects me early as low-threat Townsfolk; helps good team coordinate.
🧠
Day 1, share my exact Librarian info privately with neighbors to form good alliance, gather their info on others, and start process of elimination before nominations. Public later.
🧠
Day 1, build trust with neighbor Heidi by revealing my true role. Her Librarian claim gives info; confirming I'm not Recluse points to Frank, helps narrow evil. Include Alice as she was whispered to before.
🧠
Whisper neighbors to form early good alliance, share I'm Monk, propose protecting one tonight (e.g., David protects Frank or vice versa), gather their info privately before public day talk. Helps verify each other and narrow evil cliques fast.
🧠
Respond to Eve privately, share whisper observations without revealing Recluse to stay safe early day 1. Build neighbor alliance, suggest protecting someone to test claims. Progress info gathering before noms.
🧠
Establish a believable Townsfolk bluff to gain trust with neighbors and create future leverage to frame or protect as needed.
🧠
Build trust with Eve and Frank, influence Monk protection away from likely Demon targets, and seed a plausible good bluff (Chef 1) without pointing at Charlie.
🧠
Strengthen neighbor alliance with consistent good claims. No conflicts yet; gather David's info indirectly via Charlie's future read to process-of-eliminate evil suspects early.
🧠
Strengthen neighbor alliance with Bob/Charlie by sharing Heidi/Grace info publicly in whisper. Coordinate to verify claims (e.g., Charlie's read), narrow evil suspects early. Builds good block without exposing to all.
🧠
Confirm Grace's Virgin claim privately with neighbors. If true, Frank confirmed good Outsider, narrow evil suspects. Early info sharing builds alliance; Grace's deflection on Frank suspicious but logical if good.
🧠
Strengthen good info network with Heidi/Alice by prompting Alice's info and confirming Frank-Recluse. Avoid public claim yet to not trigger Virgin ability prematurely. Progress info sharing before nominations.
🧠
Respond to neighbors, agree to protect Frank tonight as David suggests. Builds trust with confirmed(?) good neighbors, denies Demon kill on outsider suspect group, progresses info sharing before noms.
🧠
Confirm neighbor alliance with Eve/David before noms. Share my Recluse role privately to build trust—they can verify via info roles & my survival disproves Minion. Watch triples in public noms to progress.
🧠
Coordinate with David so our stories align. I already claimed Empath to Bob and Alice, so I will plan a safe Empath read that does not implicate David and sets up misdirection.
🧠
Sync bluffs with Charlie, steer his public Empath info to counter my Chef claim, and suggest a kill that removes the Monk and my main witness.
🧠
Share Heidi info publicly in trio to build trust and cross-verify claims before nom. Nomination phase next; push to test David if possible, narrow evil block.
🧠
Share with trusted neighbor chain (Bob/Charlie) to align on nominating shady David before phase ends. Their abilities verify each other tomorrow; build good block now to execute evil early.
🧠
Neighbors Grace/Alice seem cooperative. Grace's claim clears her/Frank, isolates Outsider. Need Alice's info to cross-check claims, form good alliance before noms. Time to progress sharing.
🧠
Keep sharing in trusted neighbor chat to get Alice's info, confirm alliance, build good block before noms. Virgin safe early.
🧠
Day1, 1 tick left before noms. Confirm plan with neighbors, solidify good block before public noms. Share mutual info to counter whisper groups.
🧠
Confirm plan with Eve/David before noms. Reinforce Bob group as top evil suspect based on whisper patterns. My Recluse reveal shared; protection verifies good team. Progress to nomination phase united.
🧠
Prevent early execution of my minion David and set up tomorrow’s Empath ‘0’ to clear him, while looking like cautious good.
🧠
Maintain trust with Eve and Frank on my Chef bluff, avoid implicating Charlie, and encourage an early nomination on Bob or Alice to create mis-executions.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly reveal alliance info and pressure Bob trio to force reactions/out evil early. Chef 1 + whispers point there. Progress noms before night.
🧠
Defuse Eve’s push to execute Bob today, keep Bob alive as a trust anchor, and buy a night to set up a strong Empath lie that clears David and me.
🧠
Publicly support Eve's info confirming our private deduction on Frank Recluse. Reinforce Eve/David good, push nominating suspicious Bob trio to progress game and find Demon early.
🧠
Day 1 nom Bob pressures most suspicious triple-whisper group per Chef 1 evil pair + coordination. Builds on Eve/Heidi/David good chain claiming my Recluse. Tests evil reactions without killing good.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against nom by reinforcing good chain with Charlie Empath/Monk request. Discourage execution to get night info as plan, reveal Mayor publicly to build trust/prove value. Progress to Charlie's David read.
🧠
Bob's trio is most suspicious per whispers and Chef1. Frank nominated, Heidi/our chain supports. Vote to execute on day1 to gain info via death/Undertaker and disrupt evil—4 yes votes likely with us+Heidi/Grace.
🧠
Stop the execution and keep day one from giving town hard info; maintain my Empath bluff and keep suspicion on the opposing clique without overcommitting.
🧠
Support the solid good info chain (Librarian->Recluse->Chef->Monk) targeting suspicious whispers. Early execution tests claims safely; no night info yet outweighs this logic.
🧠
Bob most sus from whispers+Chef. Chain mechanically sound. Vote executes likely evil; fail safe as not Demon elsewhere per logic. Secure exec before night.
🧠
Support the solid good info chain from neighbors/Chef/Monk executing likely evil Bob from suspicious whispers matching 1 evil pair. Day 1 execution tests claims; no execution wastes time.
🧠
Try to peel off at least one vote to avoid executing Bob, keeping Charlie's Empath neighbor setup so he can plausibly claim Empath 0 tomorrow and clear me.
🧠
Support executing Bob to test his Mayor claim mechanically (dies at night=truthful). Eve/Frank/David/Heidi chain too eager day1 without my info; voting reveals board faster than waiting.
🧠
As Mayor, execution today risks losing me early; my ability shines late-game. No hard info yet - Charlie's N1 Empath on David critical to narrow Demon. Voting no preserves me and gets info.
🧠
Lowering to show I'm not rushing day1 execution, builds trust with swing voters David/Charlie for stronger day2 push after Empath info confirms our chain good.
🧠
Stop Bob’s execution by persuading at least two raised hands to lower; preserve D1 no-exec and keep my planned Empath bluff path to clear my neighbors.
🧠
Lower to get N1 Empath on David (Chef claim suspect swaying vote). Tests Virgin tomorrow. Avoid D1 Mayor execution mistake; info > vibes.
🧠
Lower to de-escalate day1, secure Eve's Monk protect on me (Recluse reads evil), get Charlie N1 Empath read on neighbors (likely David/Frank) to progress logic chains tomorrow without risking bad exec.
🧠
Lowering to avoid day1 execution mistake. Gives Charlie Empath info tonight, tests my Virgin ability tomorrow safely, prevents evil pushing bad exec or good killing good.
🧠
Keep today from ending in a messy execution and steer town toward waiting for Charlie’s Empath info and a Virgin test tomorrow, protecting the Demon and my bluff credibility.
🧠
Lower hand to prevent bad day1 exec; aligns with Bob/Charlie/David/Grace consensus for Empath read tonight, progresses info over vibes.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Bob did not reach the 4 vote threshold.
📜
Storyteller
Bob did not receive enough votes (1/4).
🧠
Reinforce no-exec today succeeded thanks to Mayor claim. Phase near end (1/4 ticks); nominate David to pressure claim/info and let Charlie Empath him tonight, progressing info without random kill.
🧠
Defend my good claim, counter Bob's narrative on secretive whispers (we shared info), propose nominating David instead per Bob's idea but flip it to test via Charlie's Empath, build chain without execution to gather N1 info.
🧠
Discourage a David nomination that could snowball into a minion execution, keep day one bloodless, and preserve uncertainty so evil can control the pace.
🧠
Reveal my full info publicly to counter delay tactics and expose contradictions in Charlie/David/Bob story. Day 1 execution risky, but info sharing builds good coordination; urge Empath info now to progress.
🧠
Slowdown happened, no exec. Support nom David per whispers/Chef suspicion for Empath test tonight. Reveal Recluse to confirm Heidi Libri info, build good block, narrow evil via night info. Avoid accidental exec.
🧠
Reveal my true Virgin role publicly day1 to build trust, counter secrecy accusations, enable Virgin test tomorrow as Charlie/David suggest, progress to night info without nominating.
🧠
Prevent a late nomination that could snowball into an execution or put heat on Charlie; reinforce plan to sleep with no execution and keep suspicion spread between good players.
🧠
As Ravenkeeper, reveal no info yet but support no-exec for night reads from Charlie Empath/Grace Virgin test. Build trust with confirmed chain (Heidi/Frank/Grace), probe Charlie's Empath now to progress without nom swing risk. Save my death ability.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Monk. Who would you like to protect tonight?
🧠
Day1 chain suggests David/Bob suspicious; David most hesitant despite Chef claim. Protect chained good Frank to build confirmation if he lives.
📜
Storyteller
Eve
You chose to protect Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the claimed Monk to eliminate future protection and cut off the main voice pushing a mechanical clique against me, while avoiding likely Ravenkeeper targets.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Charlie
You chose to kill Eve.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with David so my Empath bluff and his Chef claim align, and so he avoids triggering a Virgin test that would expose him. We aim to get a good player executed today.
🧠
Day2 post-Eve death. Privately align with neighbors Alice/Charlie for Empath N1 (me+neighbors?) and Chef clarification to narrow Demon suspects before noms. Mayor wincon needs 3alive no-exec.
🧠
Early D2, privately align with neighbor David (Chef claim) and Heidi (Lib confirmed me) to build good team, share Recluse info, push logic vs Bob. Progress info before noms.
🧠
Frank's logic solid: Eve died protecting him, so Demon targeted her (Bob). My info clears Frank. Share with Charlie (Empath on Alice/Bob) to confirm his read and push Bob nom before nomination phase.
🧠
Day2 early, whisper neighbors Bob/Heidi to share info privately, align goods, get Heidi Lib/Charlie Empath reads to narrow evils via single-chain logic. Avoid public noise.
🧠
As dead Monk who protected Frank N1 then died, prove Demon hit me (not minion). Share with Frank/Heidi good cluster (Recluse/Librarian) to unite and nom likely Demon Bob/David/Charlie today.
🧠
Test my Virgin claim as planned D1 to mechanically verify chain (Heidi Lib -> Frank Recluse -> Grace Recluse/Virgin). With 2 ticks left, whisper neighbors Frank/Heidi to coordinate safe nominator (them as Townsfolk/Recluse) before nominations, proving good chain or executing evil.
🧠
Back Frank’s push onto Bob, keep Charlie off the block, and pre-empt any Virgin test that could catch me or expose Charlie.
🧠
Support Heidi’s push onto Bob with my Empath bluff, aiming for a good execution that removes the Mayor win condition and keeps David safer.
🧠
Gather Empath N1 read from Charlie on Bob/David to confirm if David 1 evil. Alice Ravenkeeper good info. Coordinate nom David if read bad, progress to execution before final 3.
🧠
Strengthen good team coordination with key allies (Heidi Lib, dead Eve Monk, neighbor Grace Virgin) to push Bob nom/execution today via Chef+Monk logic, narrowing to Demon kill before final 3. Avoid Virgin test waste.
🧠
Share Lib info with Charlie to align him on nominating Bob (strongest Demon candidate via chains); coordinate push since noms imminent. Builds good block consensus.
🧠
Get Charlie's crucial N1 Empath read on Bob/David publicly via Bob group to confirm David evil per Chef contradiction. Coordinate Heidi Lib info. Progress to nom likely evil David before nomination phase.
🧠
My death mechanically proves I'm good Townsfolk (not Minion/Demon). Push nom Bob as Demon per David's Chef + my info; final push before noms to get majority execute.
🧠
Time for Virgin test as planned D1. Remind neighbors publicly-ish via whisper to nominate me soon before nomination phase, build trust or expose evil.
🧠
Push Heidi toward a Bob execution and away from a Virgin test, while keeping Chef=1 narrative flexible so Charlie is not the follow-up target.
🧠
Steer Alice to publicly support a Bob execution and away from Virgin tests, while keeping my Empath story consistent and protecting David for endgame options.
🧠
David's Chef claim contradicted by Eve's good death; he's most suspicious. Push Charlie's Empath read publicly via Alice to confirm David evil for nom, narrow Demon suspects before nomination phase.
🧠
Coordinate good team (Heidi/Eve/Grace) to ignore Grace Virgin test (too early, wastes day), confirm Eve death proves Bob Demon via David Chef+Monk protect logic, push all to nom/vote Bob exclusively before nominations. Progress to execution.
🧠
Strong logic chain points to Bob as Demon: Lib+Frank good, Eve death proves Chef pair Bob/Eve evil. Charlie confirms 1 evil there. Grace Virgin test wastes final nom chance before endgame; convince her/others to nom Bob instead to execute Demon.
🧠
Get Heidi's Lib info to narrow Frank/Grace, publicly pressure Charlie's read and David's bad claim to build nom consensus on top suspect before nominations, progress info sharing.
🧠
I'm dead ghost with 1 vote. Reinforce team (Frank/Heidi/Grace good per logic) to nom Bob this tick. Nomination phase next; must execute Demon at 8 alive to narrow. My death proves Bob evil.
🧠
Heidi/Frank want to nom Bob as Demon per logic. Support publicly by agreeing to nom Bob, reinforce chain good vs Bob evil. Avoid Virgin test waste if chain solid; save for later if needed. Push execution to win.
🧠
Coordinate with Charlie to present a coherent Empath line that points to Bob and to steer the table away from Virgin tests that could hard-clear good players and catch Charlie.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Strongest chain: Eve Monk death + David Chef evil pair Bob/Eve + Charlie Empath 1/2 Bob/David = Bob Demon. Final tick, must nominate/execute Bob or risk night kill and loss. Grace Virgin test wastes; execute Demon now.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Counter Heidi's nomination publicly with logic exposing her/David contradiction. Defend Mayor claim, urge nom David instead as his Chef blown by Eve good death. Prevent my exec to stay alive for 3-player wincon.
🧠
Bob's defense ignores Eve's confirmed good death proving David's Chef (Bob-Eve evil pair). Chain locks Bob as Demon; vote yes to execute and win.
🧠
Strong chain: Eve good death + Chef + Lib + Empath pins Bob Demon. Heidi voted yes, our group aligned. Vote to execute Demon now, phase 2/2, win today.
🧠
Strong logic chain: my confirmed Monk death validates David's Chef evil pair Bob/Eve, Demon couldn't kill protected Frank so killed me. Heidi/Frank voting yes; my ghost vote crucial to reach 4 votes and execute Demon Bob.
🧠
Publicly support Heidi's nom of Bob as Demon based on logic chains killing David's claim. Reveal my Ravenkeeper to build good cred. Urge votes for Bob to execute Demon now. Helps narrow to Demon kill.
🧠
Get Bob executed to remove a strong good voice and potential Mayor endgame, while reinforcing my Empath bluff and keeping suspicion off me and David.
🧠
Chain logic pins Bob Demon perfectly via Eve death + Empath. As Virgin, my vote helps reach 4 for execution, proving chain good and winning game.
🧠
Secure Bob execution and blend in with the majority, protecting Charlie by validating the Empath=1 narrative and keeping suspicion off me.
🧠
I'm good Mayor. David is lying Demon per Eve good death killing Chef claim. Voting no on myself prevents Demon survival; must speak to sway votes next tick as phase not over.
🧠
Bob's Demon chain strong but David yes-vote suicide signals he's Demon/Minion. Lower to deny execution, force more info Day 3. 5v1 yes fails execution (6 alive). Win by proving non-Demon.
🧠
Current vote 6-0 but Heidi lowered, likely tie soon. My Recluse reads evil to info roles, so lowering prevents Bob exec if he's good, allows David nom next tick per Bob's counter logic which holds up.
🧠
Currently 3 yes (me/Charlie/Grace), 4 needed but 2 yes lowered. Vote failing helps evil. Lower to signal team (Frank/Heidi) raise again or nominate David next tick for info.
🧠
Heidi's chain perfect: Eve good Monk death + Chef Eve evil impossible + Empath 1 evil = Bob Demon. My earlier yes aligns; raise to execute him before night, Ravenkeeper info useless alive.
🧠
Lock in the Bob execution by reiterating my Empath lean and casting Bob’s counterargument as self-serving, keeping the town focused away from me and away from testing David via Virgin.
🧠
Voting yes on Bob per chain logic - Eve death + Empath pins Bob Demon. Publicly affirm to sway Alice/Charlie, counter Bob's defense, ensure 4 votes for execution to win today.
🧠
Support executing Bob while clarifying my Chef claim is being misused, so Bob cannot pivot the vote onto me or Charlie.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
With 1 tick left before my auto-exec, publicly call out vote counts (5 on me), urge nom David to tie/supersede as proven Chef liar per Eve good death + Empath1=David evil. Rally Alice/Charlie/David to switch, prevent Demon win.
🧠
Last tick before night; publicly shut down Bob's deflection to prevent David/others nominating David and tying/surpassing votes. Secure Bob execution as Demon.
🧠
Bob's defense doesn't break Heidi/David/Charlie chain. With 1 tick left, reinforce execution of Bob to win today as Demon. No nom to avoid tie.
🧠
Dead Monk confirming logic publicly reinforces team to stay on Bob execution with 1 tick left; prevent distractions or flips, win by executing Demon.
🧠
Reinforce perfect chain publicly to prevent any last-second nomination on David and ensure Bob's execution as Demon.
🧠
Lock in Bob’s execution by reinforcing the current narrative and discouraging a counter nomination that could tie or redirect suspicion onto David or me.
🧠
Bob's defense is deflection. Chain logic pins him as Demon. Reinforce unity to execute before phase ends - nominating David risks tie/save and delays win.
🧠
Keep the current execution locked in and prevent a counter nomination that could shift votes onto me or create confusion that endangers Charlie.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the most central voice behind the Bob execution and ongoing worldbuilding. Killing her reduces coordinated logic and prevents a clean regroup that could point back to me and David.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Charlie
You chose to kill Heidi.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with David to steer today onto a good execution (preferably Alice) and set up either a clean final three or a starpass if I become the focus.
🧠
Dead Monk info key: I protected Frank N1 and died (good death proves Monk good, not Minion/Demon). Share with neighbors Frank/David to verify claims, Heidi dead has ghost vote. Urgently counter Charlie-David whisper alliance, narrow Demon suspects before noms.
🧠
As dead Mayor ghost, consult alive players with my info: I'm good Townsfolk Mayor, not Demon. Exposes false chain, reveals David evil per logic, pushes to nominate Demon suspects before final 3.
🧠
Heidi's death after exec Bob implicates survivors from pair logic (David). Whisper Charlie (Empath who read Bob evil) to align good info, compare reads on neighbors, exclude Demon suspects before noms.
🧠
Dead, share my unrevealed Librarian info with living to confirm Grace/Frank good Outsider, solidify logic chains excluding them from Demon suspicion, narrow final suspects.
🧠
Day3, 4 alive: us. Heidi good death. Coordinate good team (me Eve ghosts, likely Bob) to expose David inconsistencies, confirm Charlie/Grace, prepare nom Demon. Privately with neighbor Grace first.
🧠
Seed a 'Virgin test' that results in Alice dying, while keeping pressure off Charlie and giving town a seemingly mechanical reason to remove Alice.
🧠
Coordinate with trusted Frank (confirmed chain) against David (suspicious test push benefits evil). Decline David's dangerous plan, suggest nom David as Demon to test suspicions & progress to execution.
🧠
Create a coalition with Frank and Grace to execute Alice today, protecting David and setting up final 3 with Demon plus Minion.
🧠
As dead good Monk, reinforce my good death proofing David lying (Chef broken). Urge neighbors to nominate David before final day; use ghost vote later. Narrow suspects.
🧠
As dead Mayor (proven good by no blunder), share truth with neighbors Alice/Charlie to build trust, counter false chain, unite ghosts/town to nominate David (prime evil suspect from memories). Save ghost vote for noms.
🧠
With 2 ticks left to noms, align with Charlie/Heidi/Bob/Eve good chain vs David. Confirm Heidi Lib, push David Demon nom to execute before final day.
🧠
As dead good Librarian, confirm my info publicly via trusted Alice/Charlie to correct any misinformation and narrow Demon suspects among alive players before nomination.
🧠
Align with Grace/Eve on David as top Demon suspect due to debunked claim. Coordinate nom before final 3. Grace neighbor, Eve dead good info source. Progress to execution.
🧠
Steer town into a ‘mechanical’ test that likely kills Alice or at least frames her, while preventing any momentum onto Charlie and discrediting Eve’s attack on my Chef claim.
🧠
David's Chef debunked mechanically by good deaths. Coordinate with allies Frank/Eve to nom David this tick, secure majority before final 3. Builds on our chain, tests him.
🧠
Best win line is getting a Townsfolk to nominate the claimed Virgin so they die instantly, removing a strong good voice without a vote and setting up an easy endgame.
🧠
My good death proves David lying. Coordinate with Frank/Grace to mass nom David this tick for execution before final 3. Secure win by executing likely Demon.
🧠
Final days critical. As dead Mayor, push town to see David evil via my proven ability + Empath. Coordinate ghosts/livings before noms to execute Demon.
🧠
Coordinate with Charlie on nominating David as prime Demon suspect per dead goods' logic. Virgin test too risky at 5 alive; push execution on David to win before final day.
🧠
Dead Librarian reconfirming Frank/Grace good Outsider. Asking N2 Empath on Alice/Grace crucial to check if poisoned/David evil or clear path to victory. Nomination next tick.
🧠
David's Chef mechanically busted by Eve good death, his Virgin test kills potential good player (Alice Townsfolk). Coordinate push to nom David this tick before final 3, narrow Demon suspects.
🧠
Coordinate with Charlie to steer day toward a mechanical-looking Alice execution via Virgin test, keeping heat off Charlie and preserving win path.
🧠
David's busted Chef + deflection higher threat than Charlie's possibly off Empath. Rally Charlie to nom David this tick for execution before final 3; secure numbers with Frank/Eve/ghosts.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Publicly recap logic proving David Demon to rally ghosts/last votes for his nomination/execution. As dead, guide living to win; final days need precision.
🧠
As dead Mayor ghost, publicly reinforce Heidi's logic to convince alive players (Alice,Charlie,David,Frank,Grace) to nominate/execute David, the clear Demon by chain & Empath. Save ghost vote for him. Progress to execution this final-ish day.
🧠
David's claim mechanically impossible (Eve good breaks Chef). Consistent logic chains (Chef, Empath, Mayor) all point to David Demon. 4 alive, execute him now to win before final 3; ghosts backing, Frank/Eve/Charlie aligned.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop votes reaching 3 and redirect town onto an alternative test (Virgin) or Alice, keeping the Demon safe and me alive as Scarlet Woman backup.
🧠
David is Demon by chain: Chef lie + Empath forces him evil. Grace used nom, final push to execute him with ghost vote before night.
🧠
David is Demon per single-chain: Bob good Mayor (lives through nights), Empath 1 evil in Bob/David forces David evil. Use ghost vote to execute him before night.
🧠
David is the prime Demon suspect per logic chains from dead goods, Empath, busted claim. Final-ish day (4 alive); must vote to execute him before night kill, securing good win.
🧠
David's Chef busted by Eve good Monk + Bob good Mayor deaths. He's Demon; my ghost vote executes him now before night, securing good win.
🧠
David is Demon by dead goods + Empath logic. Vote yes to execute him now before night kill, securing good win. 1 more vote needed.
🧠
Try to prevent David’s execution by undermining Bob/Heidi certainty and redirecting to a Virgin test on Alice, buying evil time and preserving my minion.
🧠
David's Chef busted by Eve good Monk + Bob good Mayor. Charlie's Empath pins him as evil since Bob good. Vote to exec him before final 3; he's deflecting. Helps good team win by killing Demon.
🧠
Try to stop or reduce the votes on me by highlighting the incorrect Mayor argument and offering a clean alternative test that advances town info without risking a misexecute.
🧠
David's case solid via multiple chains; 5/6 alive voting him + ghosts. Defend vote publicly despite dead Mayor nitpick; urge Charlie/Alice to vote David to execute Demon now.
🧠
David spreading rules misinformation on Mayor (survives night post-exec, not exec itself) to confuse voters. Reinforce logic chain publicly to sway Charlie/Alice to keep voting David for execution & win.
🧠
David's case airtight via dead info & Empath. 5 votes already; reinforce to prevent lowers, ensure execution before night. Virgin test risky distraction from evil David.
🧠
Reinforce David execution case with logic recap to sway Charlie/Alice. As ghost with vote up, speech prevents lowering hands, pushes majority vote win before night.
🧠
Counter Charlie/David push for risky test wasting execution on David Demon; reinforce logic for votes to execute and win.
🧠
Try to halt David’s execution and redirect into the Virgin test, keeping my minion alive and splitting the town’s certainty.
🧠
Reinforce logic on David with majority votes in progress. Urge Alice/Charlie not to lower, nominate David next tick if needed. Secure execution before night as good Recluse.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I cannot beat 6 votes now, so I set the agenda for tomorrow: keep heat off Charlie, reframe Chef logic, and push the Virgin test to get a good player executed.
🧠
David's on block with 6 votes, 1 tick left. Reinforce case to prevent any last-second change, ensure execution as Demon most likely.
🧠
David executed this tick; waiting executes Demon, triggers Mayor win (3 alive: Alice/Charlie/Grace; no exec needed). Speaking redundant with 1 tick left & phase ending.
🧠
Reinforce unanimous case on David, urge hold votes. David Demon; execution wins game now. No action changes block with 1 tick left.
🧠
David has 6 votes, 1 tick left. Wait to execute him now and win, as logic overwhelmingly pins him Demon.
🧠
Reinforce David's guilt with dead confirmations and logic to hold 6 votes against Charlie's test push. Execution imminent on last tick; win by executing Demon now.
🧠
David is going to die; I must pre-seed that game continuing means he was minion, and shift suspicion onto Alice or Frank so I survive tomorrow and can kill to final 2.
🧠
Reinforce unanimous David exec case to Charlie/Alice, prevent vote drop or nom change. David executes this tick w/6 votes, likely win as Demon.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Get to final three with two players who can be pushed onto each other, while avoiding triggering Ravenkeeper info that could out me.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Charlie
You chose to kill Grace.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Final day, 3 alive. Grace night death evil. Need to narrow Demon between Alice/Charlie/Frank via logic discussion, convince to nom most suspicious. Already used ghost vote.
🧠
Final day with 3 alive: Alice, Charlie, Frank. My info clears Frank. Share to convince execute Demon Alice, using logic vs Charlie's reads. Ghosts unite to win.
🧠
Final day, 3 alive. Ghosts (good) whisper A/C, likely clear one. Get their info fast via whisper to coordinate Demon exec before nomination. Organize good team to win.
🧠
Coordinate with Charlie and persuade Frank to lead the charge onto Alice or, failing that, onto Frank, while keeping Charlie off the block since I cannot Scarlet-swap while dead.
🧠
Final day, 3 alive. Must narrow Demon. As dead Virgin, share logic on why Alice most suspect (pushed wrong nom), urge Charlie/Frank execute her. Coordinate ghost vote.
🧠
Final day, 3 alive. Coordinate ghosts to push Charlie exec over Alice. Use dead info advantage to unite on Demon, trigger Mayor wincon if needed but better execute Demon.
🧠
Win final three by persuading Frank to nominate and execute Alice, using existing ghost pressure and consistency with my Empath bluff, while dismissing Bob’s push on me.
🧠
Final day, must nominate/execute Demon or lose. Ghosts (goods) point to Charlie's bad Empath reads as proof he's Demon. Coordinate with Charlie/Frank to nom Charlie, counter Heidi/Bob pushing me.
🧠
Final day, must execute Demon. My N1 protect + deaths narrow to Charlie/Frank most suspicious. Coordinate ghosts/Alice to nom/vote Demon.
🧠
Final day, must execute Demon. Logic chains to Alice as Demon. Reinforce to Alice/Charlie before noms, get them to nominate/execute her. My prior whisper aligns.
🧠
Final day 3: must execute true Demon. Ghosts/Grace/David point Alice evil via D3 hesitation. Charlie's reads consistent. Coordinate to nom Alice for sure win.
🧠
Get Frank to vote against Alice, preventing a Charlie execution in final 3; create urgency that Charlie execution loses the game.
🧠
Final day, 3 alive. Alice most suspicious for D3 delay push. Reinforce Charlie/Frank to nom/execute her. My ghost vote ready for her.
🧠
Final day3. Push confirmed good Alice to nominate Charlie (prime Demon suspect via logic fail). As dead Mayor ghost, unite town ghosts/alives to execute Demon or lose.
🧠
Lock Frank into a no-vote on any nomination of me and a yes-vote on executing Alice, so we end the game today with Alice’s death.
🧠
Final day, must nominate/execute Demon or lose. Logic clears me/Frank, pins Charlie via bad reads contradicting confirmed goods. Coordinate with Frank (likely good Recluse) to nom Charlie.
🧠
Final day; must narrow & execute Demon. Grill Alice/Charlie on reads/whispers to force info & align on most likely Demon before noms.
🧠
Final day, must execute Demon. Reinforce logic to Charlie (key voter, Empath) that Alice is Demon fitting all info. Alice likely won't vote herself; Charlie must nominate/vote her. Urgency before nomination.
🧠
Final day 3, must nom/lead exec of likeliest Demon (Alice) to win. Coordinate Charlie vote yes on her nom; ignore her nom of Charlie. Progress to nomination phase.
🧠
Steer the final-three execution onto Alice or Frank and away from Charlie, keeping our Demon alive. Create doubt that Charlie is Demon and frame Frank’s survival as suspicious.
🧠
Final day, reinforce Charlie/Frank to nom/vote Alice. My prior whispers got through, repeat logic to counter Alice/David ghosts pushing me. Secure their votes + my ghost vote wins.
🧠
Final 3 as dead Mayor. Must reinforce Charlie Demon to Alice for her nomination; inaction loses. Ghosts unite on this; time critical.
🧠
Secure Frank’s commitment to not vote on any nomination of me, and to vote yes only on Alice, so I survive final day and win.
🧠
Final day, must execute Demon or lose. Dead goods logic pins Charlie as lying Empath/Demon perfectly. Coordinate with Frank/Charlie to nom him, counter Heidi pushing me.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Final day, 3 alive. Logic chains show Charlie lying Empath/Demon. Dead goods unanimous vs him. Must nominate/execute him or good loses by inaction.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Stop Frank from voting so I avoid execution; keep pressure on Alice as the alternative target and set up a counter-execution.
🧠
Final 3, must execute most likely Demon (Charlie) per dead goods consensus and role fits. Vote yes seals good win; failure loses.
🧠
Final day 3 alive, must execute Demon or lose. Support Charlie's logic as it clears contradiction with David's Chef claim better if Alice Demon. Urge Frank to reject Charlie nomination by not voting.
🧠
Final 3, must execute Demon. Charlie's double lie on confirmed goods Bob/David proves him Demon over Alice/Heidi flip. Counter Heidi, urge Frank vote yes to win.
🧠
Final day 3 alive. Logic chains prove Charlie Demon via multiple false reads contradicting confirmed goods. Speak to back Alice/Bob, urge Frank vote yes or lose.
🧠
Vote yes on Charlie to execute him. His double Empath lies chain to Demon if ghosts truthful (Heidi Lib, Eve Monk, David Chef 0). Alice delay suspicious but logic favors Charlie evil. Final 3, must execute likely Demon.
🧠
Prevent Charlie’s execution by undermining the ‘confirmed’ good narrative and giving Frank a reason to let this vote fail.
🧠
Charlie's reads consistent with Alice Demon + David minion. Dead goods like Bob/David/Eve not mechanically proven good enough to override Empath logic. Vote no on Charlie to execute Alice next and win.
🧠
Stop Frank’s vote to avoid my execution. Reframe dead ‘confirmed’ claims as non-mechanical, emphasize risk: voting me could instantly lose if I’m good, then push executing Alice next.
🧠
Voting in progress on Charlie. Reinforce to Frank why Charlie is Demon using single-chain: assume dead goods true (mech fits), Charlie lies. Urge Frank vote yes or lose. Progress to execution.
🧠
Reinforce Charlie's lies vs dead goods confirmations. Frank already voted yes on Charlie; urge him to keep it up or retake if possible. 1 tick left, must push execution to win final day.
🧠
Final 3, must reinforce airtight good chain vs Heidi/David evil ghosts flip. Urge Frank vote yes on Charlie Demon or lose; my Mayor saves if no exec but nominate forces win.
🧠
Final 3, reinforce airtight case on Charlie via logic chains. Dead goods align no evil pairs, Charlie lied. Urge Frank vote yes on Charlie to execute Demon & win. No time, must execute now.
🧠
Lower to follow Charlie plan. His Empath consistent with David minion/Alice Demon. Alice delay & ghost manipulation suggest she's Demon. Fail vote, nom/execute her next to win.
🧠
Prevent Charlie from being executed by persuading dead voter Grace to pull down and by framing Charlie execution as a coin-flip that instantly loses for good.
🧠
Lower to fail Charlie exec safely. Charlie's reads consistent with Alice Demon + David minion (1 evil pair). Dead Chef zero claim unproven, possibly David evil lying. Prioritize Alice next over risking Charlie good.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 2 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/2).
🧠
Force a final-two by executing Alice. Frank is primed to vote yes; I supply the nomination and a clear rationale, keeping focus off me.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Current vote on me (Alice) as Demon. I must vote yes on myself? No, raise_hand votes for execution of nominee (me), which would execute me if Frank agrees, but logic points to Charlie Demon. Wait instead to speak urging Frank no-vote on me, yes on future Charlie retry, but phase ticking, vote first.
🧠
Lock in Alice’s execution now by providing the second living vote, ending the game with the Demon alive.
🧠
Final 3, Alice/Charlie yes votes tie. Urge Frank vote no on Alice to execute her via logic chain confirming Charlie Demon. Grace lowered; Frank can swing to win.
🧠
Final 3, must execute Demon. Defend Alice as good per chains (Heidi Lib, Eve Monk, David Chef0, my Mayor). Expose Charlie's impossible Empath on non-neighbors. Urge Frank vote no on Alice to force Charlie exec later, but speak to rally ghosts/Frank against Alice exec.
🧠
Final 3, Charlie's reads impossible if David/Bob good per Chef/Monk. Urge Frank vote no on Alice to force next nom Charlie. Win by executing Demon Charlie.
🧠
Charlie Demon per Chef 0 evil pairs + seating logic busting his Empath claims. Ghosts split but good ghosts (Bob/Eve/Grace) confirm chain. Final 3, must execute Demon Alice nom but vote no to block her exec & force tomorrow.
🧠
Lock in Frank’s vote by correcting the neighbor misconception and undermining dead-player confirmation chains so Alice is executed.
🧠
Final 3, must execute likely Demon. Alice's D3 push on me over David, changing stories, bad logic on Empath neighbors make her most suspicious. Swing ghost vote executes her to win.
🧠
Lower hand since only 1/2 yes so far (me+Charlie), Frank+Grace yes but ghosts pushing no. Lower to kill vote on me (safe as Ravenkeeper good), save nom for Frank next as least confirmed good, execute Charlie tomorrow or lose.
🧠
Lock in Alice’s execution by keeping Frank’s vote up and framing the dead ‘confirmation’ chain as unreliable, ensuring I survive into final two.
🧠
Final 3, must prevent Alice exec as logic chain proves her good & Charlie Demon. Urge Frank vote no on Alice to force nom/3-way tie win or next day nom Demon.
🧠
Final 3, convince Frank vote no on Alice to avoid execution, trigger Mayor auto-win with 3 alive no exec. Charlie busted liar, expose to win.
🧠
Final 3, must sway Frank from voting Alice. Repeat core logic on impossible Empath read + 0 pairs to execute Demon, prevent loss tonight.
🧠
Charlie's reads mechanically impossible if dead goods true (Bob-David not neighbors, 0 evil pairs total). Alice Demon unlikely vs chain. Lower to block her exec as final3 good strat, save vote power or force night.
🧠
Lock in Alice’s execution by adding my ghost vote so the living cannot waver and accidentally spare her, preserving Charlie to win tonight.
🧠
I believe Alice Demon per my private info to C/F. I have vote; lower to not execute her, force Charlie/Frank to re-nom her or risk no-exec win if Mayor, maximizing good win chance in final 3.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Alice with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final 3, must sway Frank to vote no on Alice. Defend with logic recap showing Charlie's Empath lies per dead confirmations & Chef. Urge no vote or certain loss tonight.
🧠
Keep Alice on the block and discourage Frank from nominating me. Emphasize Alice’s mechanical error and dead-player ‘confirmations’ being unreliable.
🧠
Final tick, phase ends soon. Urge Frank lower hand to block Alice exec. Her Demon chain airtight despite neighbor correction; Charlie's reads impossible if goods confirmed. Save Alice, push Charlie next.
🧠
Last chance before night. Reinforce Charlie's multiple Empath lies vs confirmed good chain + Chef 0 pairs. Urge Frank no on Alice to force Charlie nom/execution or no-exec win via Mayor.
🧠
Final 3. Reinforce Charlie's Empath lies vs Chef 0 pairs to convince Frank to nom Charlie next tick, preventing Alice exec & loss tonight.
🧠
Final 3, must nom most likely Demon (Charlie) to exec or lose. Alice nom has 2 votes but ghosts/Chef prove her good; nom Charlie to tie/surpass & win.
🧠
Lock in Alice’s execution by undermining the dead ‘confirmation’ chain and reassuring Frank not to flip under pressure.
🧠
Final day 3 alive. Urge Frank vote no on Alice to force Charlie nom/execution. Use ghost vote weight & logic to save good Alice, expose Charlie lies as Demon.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
🏁

Game Over

Two Players Left
Winner: Evil