Game Detail

Players

Alice (Poisoner) Bob (Soldier) Charlie (Virgin) David (Undertaker) Eve (Ravenkeeper) Frank (Imp) Grace (Monk) Heidi (Butler)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil249,30214,997$0.1696
Good615,39139,838$0.4272

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: Alice. Your safe bluffs are: Drunk, Washerwoman, Saint
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
I want to poison a neighbor to disrupt potential information gathering roles like the Empath or Investigator early on, making their Day 1 info unreliable.
📜
Storyteller
Alice
You chose to poison Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master for tomorrow. As the Butler, I need to pick someone to follow for voting. Alice is my neighbor, making it easier to track her movements during the day.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to coordinate with my Minion, Alice, immediately to ensure our bluffs don't overlap and to establish a strategy for the day.
🧠
I want to establish a connection with my chosen master, Alice, and let her know my role so she understands why I might be following her lead in voting. This also helps build trust early on.
🧠
I want to establish a connection with my neighbor Eve and see if she has any early information, while also subtly noting the behavior of others without revealing my true role as the Undertaker yet.
🧠
I want to use my Virgin ability early to confirm myself and another player as good. Bob is my neighbor, so he's a convenient first contact.
🧠
I want to observe the initial dynamics and see who starts sharing information publicly before I commit to a conversation or reveal my role.
🧠
I want to build rapport with David while maintaining my cover as a high-value target (Ravenkeeper) by claiming to be a 'quiet' role. I'm also testing his reaction to the Alice situation.
🧠
I am responding to Charlie's claim of being the Virgin. Since I am the Soldier (a Townsfolk), nominating him would confirm both of us if he's telling the truth. I'm sharing my role to build trust but being cautious about the timing.
🧠
I need to inform my Demon (Frank) of my role and my night action so we can coordinate our bluffs and targets.
🧠
Coordinate bluffs with my Minion, Alice, and establish a plan for the first day.
🧠
I've already reached out to my master, Alice, to establish a connection. Now I need to observe the room and see who is talking to whom before making my next move. Waiting allows me to see if Alice responds or if other patterns emerge.
🧠
I want to build trust with Eve by sharing my role (Undertaker) and see if she has any leads or if she's willing to help coordinate an execution so I can use my ability.
🧠
I want to convince Bob to nominate me today. As the Virgin, getting a Townsfolk to nominate me provides mechanical proof of both our alignments, which is a massive advantage for the good team early on.
🧠
I want to start building a relationship with my neighbor Heidi to see if she's willing to share info or if she seems suspicious.
🧠
I am revealing my true role to David because he claimed Undertaker, a role that synergizes well with mine (he can confirm me if I'm executed, though I'd rather die at night). I want to coordinate a strategy to draw the Demon's attention.
🧠
I want to probe Charlie for more information and see if he's heard other claims before I commit to nominating him as the Virgin. Hard confirmation is good, but I want to be cautious.
🧠
Respond to Heidi's whisper to build rapport and maintain my cover while gathering information about her claim.
🧠
I am initiating my Washerwoman bluff by whispering to Grace. I'm claiming she or Eve is the Monk to build trust and see how she reacts.
🧠
I want to build trust with Grace by sharing my role and what Alice said, while also gathering more information from her side of the circle.
🧠
I want to build trust with Eve and coordinate our roles. Since she's a Ravenkeeper and I'm an Undertaker, we both benefit from deaths, but in different ways. I want to advise her on her bluffing strategy to ensure we don't accidentally contradict each other or other good players too early.
🧠
I want to convince Bob to nominate me as soon as nominations open. As the Virgin, having a Townsfolk nominate me provides mechanical proof of both our alignments, which is the strongest start for the good team.
🧠
Confirm my role to Frank since he correctly identified me as the Monk via his Washerwoman ability. This builds trust and allows us to coordinate protection.
🧠
I want to keep the conversation with David going to build trust and gather more observations about the other players' behavior.
🧠
I want to keep Charlie's offer on the table but I'm hesitant to sacrifice myself as the Soldier on Day 1 without more information about the game state.
🧠
Update my Demon (Frank) on Heidi's claim and coordinate my upcoming Fortune Teller bluff to maximize disruption.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to publicly establish my role as the Butler and my connection to Alice to see how people react and to start gathering public information.
🧠
I want to get the group's opinion on Charlie's Virgin claim and my potential nomination. Sharing this publicly puts pressure on Charlie and allows others to weigh in on the strategy.
🧠
I want to establish my Washerwoman bluff publicly and support Grace's Monk claim (which I 'confirmed') to build trust, while subtly discouraging the Virgin execution which would confirm two good players.
🧠
I want to respond to Frank's Washerwoman claim. Since he mentioned me as a potential Monk, and I know I'm the Ravenkeeper, I can narrow down his info. If Grace confirms she is the Monk, it validates Frank as a pro-town Washerwoman.
🧠
I want to support Frank's Washerwoman claim while subtly introducing my own bluff as the Fortune Teller. By asking Grace to confirm the Monk role, I'm pushing the town to trust Frank's 'info' and potentially outing another power role or forcing a bluff.
🧠
I want to push for the nomination to get myself confirmed and pressure Alice on her vague claim.
🧠
Confirm my role as Monk to validate Frank's Washerwoman claim and Eve's Ravenkeeper claim, building a solid block of confirmed good players.
🧠
I want to establish my presence and role while supporting the plan to verify the Virgin claim, which provides hard evidence for the good team.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison David, the Undertaker, to prevent him from getting accurate information about any future executions, especially if we decide to sacrifice a minion or if the town executes a good player. This creates confusion about the game state.
📜
Storyteller
Alice
You chose to poison David.
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Alice because she claimed Fortune Teller, which is a high-priority target for the Demon. Keeping her alive allows her to gather crucial information about the Demon's identity.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing David because he claimed Undertaker. As the Demon, the Undertaker is a high-priority threat because they can confirm the roles of executed players, which would quickly dismantle our bluffs and reveal the evil team's coordination. Removing him early prevents the good team from gaining hard mechanical confirmation on future executions.
💀
David(Ghost)
David has died.
📜
Storyteller
Frank
You chose to kill David.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master again for Day 2. She claimed Fortune Teller (though vaguely) and was my master on Day 1. Sticking with a consistent master helps me track if my voting restriction is being manipulated or if they are consistently voting in a way that aligns with the good team's interests.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I am dead and was the Undertaker. I need to find out if Eve (the Ravenkeeper) was the one who died or if she's still alive and if she has info. Wait, the log says *I* died. I need to see if Eve has info or if she can help me figure out why I was targeted.
🧠
Coordinate with my Minion (Alice) after the night kill and confirm our bluffs.
🧠
Coordinate with my Demon (Frank) to align our bluffs and plan the next move.
🧠
I need to inform David of my Ravenkeeper result since he was my primary confidant. I'm telling him the truth: I checked Alice and she is the Fortune Teller.
🧠
I want to gather information from Frank, who I trust because he correctly identified my role as the Monk. Since Alice and Frank were whispering, he might have her Fortune Teller pings.
🧠
I need to convince Bob to nominate me. David, the Undertaker, is dead, which means we lost our best way to verify roles after execution. Confirming me as the Virgin now is critical to clearing two players (me and the nominator).
🧠
Correct Charlie's misunderstanding of the Virgin/Soldier interaction and express caution about being the one to test him.
🧠
I want to establish trust with Alice since I've been choosing her as my master, and I need to know if she has any 'red' pings to help the team find the Demon.
🧠
Confirming Eve's info and planning to use it to pressure Alice for her Fortune Teller results. Since I am dead and an Undertaker, I have no mechanical info, so I must rely on social coordination.
🧠
I want to maintain my trust with Grace by reinforcing my Washerwoman claim and Alice's Fortune Teller bluff. By asking for her suspicions, I can steer the conversation away from myself and Alice.
🧠
I want to reinforce my Fortune Teller bluff to Heidi, who is my 'Butler' and currently trusts me. By giving a 'no' result on Frank (the Demon) and Bob, I build Frank's credibility and maintain a 'helpful' persona.
🧠
Correcting David's misunderstanding of the night death (he died, not me) and coordinating to get Alice's information publicly.
🧠
I want to share my suspicions about Heidi with Frank, who I trust because he correctly identified me as the Monk. I also want to nudge him to get more info from Alice.
🧠
I need to convince Bob to nominate me. His death would provide mechanical certainty that I am the Virgin, which is more valuable than a single Soldier right now, especially with the Undertaker dead.
🧠
I want to push back on Charlie's request to nominate him. While confirming a Virgin is good, as a Soldier, I am a passive defense for the town. If I die to the Virgin, the Demon loses a 'bad' target and can kill more impactful roles like the Monk or Ravenkeeper.
🧠
I want to share my suspicions with Alice, my 'master', and get her take on the Charlie/Bob Virgin test situation. This helps build trust and coordinate our votes.
🧠
Correct Eve's misunderstanding about who died and keep the private dialogue moving to identify suspects.
🧠
I want to build more trust with Grace by agreeing with her suspicion of Heidi. This keeps the focus off me and Alice while framing a good player (Heidi) as a potential Minion.
🧠
I want to build trust with Heidi by agreeing with her caution regarding the Virgin claim, while subtly casting suspicion on Eve to divert attention from my team.
🧠
Correct my mistake with David and pivot to discussing suspicions to maintain our alliance.
🧠
I want to coordinate with Frank, who I trust since he correctly identified me as the Monk, to decide on a nomination target and evaluate other claims like the Virgin.
🧠
I am trying to convince Bob to nominate me. As the Virgin, having a Townsfolk nominate me is the most powerful mechanical confirmation the good team can get, especially since our Undertaker (David) is already dead and cannot confirm anyone else.
🧠
I want to resist Charlie's pressure to nominate him. While his logic about the Soldier being a 'safe' execution has some merit, I'm not entirely convinced he's the Virgin, and I'd rather stay alive to potentially waste a Demon kill at night. I also want to hint at the possibility of a Baron being in play to explain why he might be pushing this.
🧠
I want to maintain my alliance with Alice, my chosen 'master', and share my observations about Eve's behavior while reinforcing my role as the Butler to build trust.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to cast suspicion on Eve to deflect from my team and gather information about what the dead Undertaker (David) might have told her, while reinforcing my Fortune Teller bluff.
🧠
I want to support Alice's public inquiry into Eve's behavior to see if Eve will reveal her role or any information she might have gathered from David. This helps pressure potential evil players to slip up or provide useful info.
🧠
I want to push for more information from Eve and Charlie to narrow down the demon candidates, while acknowledging Alice's information.
🧠
I want to reiterate my willingness to be tested as the Virgin to provide mechanical proof of alignment for two players, especially since Bob is refusing.
🧠
I need to reveal my role as Undertaker to explain why I was killed (high value target) and to push Alice for more specific details on her Fortune Teller claim, specifically her Red Herring, to test her validity.
🧠
Acknowledge Alice's information which soft-confirms me as good, and keep the conversation moving regarding Charlie's Virgin claim without committing to the nomination myself yet.
🧠
I want to reinforce my Washerwoman bluff while subtly casting doubt on the 'no' result Alice gave me, making it seem like I'm thinking about the game mechanics (Red Herring) like a good player would. I also want to avoid being the one to test the Virgin claim myself.
🧠
I want to address the suspicion Alice and Heidi are casting on me by being transparent about my conversation with David, while also offering to test Charlie's Virgin claim to prove my own Townsfolk status.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Eve tonight. She is claiming Ravenkeeper and has been whispering extensively with the dead Undertaker (David). If the Demon (Frank) kills her tonight, her ability will trigger, and poisoning her ensures she receives false information, protecting our team's cover.
📜
Storyteller
Alice
You chose to poison Eve.
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Alice is the Fortune Teller and has provided useful information about Frank and Bob. Protecting her ensures she can continue to gather information and narrow down the Demon's identity. Since David (Undertaker) is dead, her role is even more critical for the good team.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Charlie tonight. He is claiming Virgin and is actively seeking to be tested. If he is the real Virgin and someone nominates him tomorrow, it confirms two good players and narrows the pool of suspects significantly. By removing him now, I prevent that confirmation and keep the town in a state of uncertainty.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Frank
You chose to kill Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master again because she is the Fortune Teller and has been providing useful information. Sticking with a consistent master helps me stay aligned with the good team's strategy and makes my Butler restriction easier to manage.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I want to check in with my primary confidant, David, to re-evaluate the game state now that Charlie (the Virgin claimant) is dead.
🧠
I want to check in with my 'master' Alice to see if she has new information and to maintain our alliance, as she is a key information role.
🧠
I want to gather information from David, who has been whispering with Eve. Since I died at night, I am likely a high-priority target for the Demon or was seen as a threat. I need to know if David has any insights from his conversations with Eve or his own Undertaker info before he died.
🧠
I want to coordinate with the confirmed Monk to see if my Soldier ability or her Monk ability interfered with the Demon's kill, or if the Demon just targeted Charlie.
🧠
I am responding to Bob's whisper to build trust and share my protection strategy. I want to coordinate with him since he claims Soldier, making us a potentially strong defensive pair. I'm also testing his thoughts on my suspicions regarding Heidi and Eve.
🧠
I want to compare notes with Charlie now that he is dead and likely good, while also keeping an eye on the Alice/Frank/Heidi block.
🧠
Coordinate with my Minion (Alice) to decide on today's execution target and maintain our cover.
🧠
Coordinate with the Demon (Frank) to target Eve for execution.
🧠
I want to coordinate with my most trusted ally, David, to decide our next move after Charlie's death. I'm suspicious of the Alice/Frank/Heidi trio and want to see if David agrees on pressuring Alice for more info.
🧠
I want to see what Alice and Frank discussed and if Alice has new Fortune Teller information before I make my next move.
🧠
I want to share my suspicions about Alice's group with David and explore why I was killed instead of 'higher value' targets like the Ravenkeeper or Monk.
🧠
I want to build trust with Grace (the Monk) and share my suspicions about Eve to see if we can narrow down the Demon.
🧠
I want to coordinate with Bob to identify a strong candidate for nomination, specifically focusing on our shared suspicions of Eve and Heidi.
🧠
I want to encourage Eve to pressure Alice for her Red Herring and get her thoughts on the Alice/Frank/Heidi trio, while also sharing Charlie's theory about Eve being the Red Herring to see her reaction.
🧠
Coordinate with my Minion, Alice, to focus our suspicion on Eve. By questioning why the Demon (me) hasn't killed a claimed Ravenkeeper, I can make Eve look like a fake or a Minion trying to hide.
🧠
I need to keep Heidi on my side by providing a fake Fortune Teller result and reinforcing the narrative against Eve. Since Heidi is the Butler and has chosen me as her master, keeping her trust is crucial for controlling votes.
🧠
I want to coordinate with David before I make a public move to pressure Alice about her Red Herring. This helps establish if she's a real Fortune Teller or a fake one (possibly the Demon or a Minion).
🧠
I want to confirm Alice's logic and see if she has a theory on the full evil team, while reinforcing that I am her 'Butler' (without explicitly saying the role name yet) to maintain our alliance.
🧠
I want to coordinate with David (the dead Undertaker) to identify a target for execution, as the game is stalling with no executions and I am now dead and unable to use my ability.
🧠
I want to coordinate with Grace (the Monk) to narrow down our execution targets for the day while waiting for Alice (the Fortune Teller) to provide new information.
🧠
I want to coordinate with Bob to see if Alice has any new information before we decide on a nomination. This helps us align our votes and focus on the most likely evil candidates.
🧠
I want to coordinate with Charlie to pressure Alice and identify a potential execution target among her close associates, Frank and Heidi.
🧠
I want to solidify my alliance with Grace by casting doubt on Eve. Since I 'confirmed' Grace as the Monk with my Washerwoman bluff, she is my strongest social asset. Pushing the 'Eve is fake' narrative helps set up an execution on a good player.
🧠
I want to keep Heidi on my side by providing a plausible explanation for my 'no' results while reinforcing the suspicion on Eve. By suggesting Grace could be a Minion, I create a backup target and keep the focus off Frank and myself.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to pressure Alice to reveal her Red Herring and encourage the group to finally execute someone, as two days of no executions have put the good team behind.
🧠
I want to prompt Alice to share more information publicly to build trust and help the town coordinate, while still maintaining my role-based connection to her as my 'master'.
🧠
I need to address the Red Herring question to maintain my Fortune Teller bluff while keeping the focus on Eve. By suggesting the Red Herring is among my 'no' results, I reinforce those players as 'not the Demon' while pushing the suspicion onto Eve.
🧠
I want to reinforce Alice's suspicion of Eve to the group, painting her Ravenkeeper claim as a defensive bluff to avoid execution.
🧠
Defend against the suspicion from Frank and Alice while pushing Alice to reveal her Red Herring to test her Fortune Teller claim.
🧠
I want to pressure Eve and Heidi to see their reactions and gather more information before making a nomination. Alice's 'no' result on me is a strong point of trust.
🧠
I want to pressure Alice to name a specific Red Herring and push for a nomination to break the stalemate, as no executions have happened yet.
🧠
I want to push Alice for more specific information about her Red Herring while also questioning Eve's survival as a Ravenkeeper to see how they react.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
I am poisoning Eve to ensure her Ravenkeeper ability (if she is one) or any other potential night ability she might have is neutralized, especially since she is a primary target for our team's suspicion and a potential threat to the Demon.
📜
Storyteller
Alice
You chose to poison Eve.
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Alice again because she is the claimed Fortune Teller and has provided multiple 'no' results (Frank, Bob, and now me). As the Monk, keeping the primary information source alive is my top priority, especially since no execution occurred today and the Demon will likely target her to stop her from getting more information.
📜
Storyteller
Grace
You chose to protect Alice.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Eve because she is claiming Ravenkeeper and is a primary source of suspicion against my team. By killing her now, I remove a vocal opponent and potentially frame her as the Demon who was 'hiding' behind a Ravenkeeper claim, or simply eliminate a powerful information role if she is telling the truth. Since no execution happened today, I need to keep the pressure on the good team by removing their strongest voices.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Frank
You chose to kill Eve.
📜
Storyteller(Ghost)
Eve(Ghost)
Good evening Eve. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
I have died at night, triggering my Ravenkeeper ability. I am choosing Alice because she is the central figure of the most suspicious trio (Alice, Frank, Heidi) and her Fortune Teller claim has been used to 'clear' multiple players without identifying a Red Herring. Verifying her role will either confirm a powerful information source or expose the Demon/Minion.
📜
Storyteller(Ghost)
Eve(Ghost)
You chose Alice. They are the Librarian.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master again because she is my primary source of information and I trust her Fortune Teller claim for now. Keeping the same master provides consistency for my Butler restriction.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I want to coordinate with Bob, my most trusted ally, now that Eve is dead. I need to see if he has any new theories and reinforce our alliance before the nomination phase.
🧠
I want to coordinate with the other dead players (David and Eve) to form a solid theory. Since we are all dead, we are likely good (unless one of us is the Demon who self-killed, which is less likely this early). I want to challenge the Alice/Frank/Grace/Heidi block.
🧠
I need to observe the initial reactions to Eve's death. Since she was a primary suspect and claimed Ravenkeeper, her death at night is significant. I want to see if she has any information to share before I speak.
🧠
I need to coordinate with the other dead players (who are more likely to be good) to challenge the dominant narrative and figure out who the Demon is, especially since Alice's info hasn't yielded a Demon yet.
🧠
I need to inform my trusted dead allies of the mechanical proof I obtained last night. Alice is lying about being the Fortune Teller, which confirms she is likely evil (or at least deeply untrustworthy). Exposing this lie is the key to breaking the trio's control.
🧠
I want to steer the conversation away from Frank (the Demon) and myself by engaging Grace and Bob, two living players, and subtly casting doubt on Heidi or maintaining the 'suspicious' narrative around the now-dead Eve.
🧠
I want to see how the town reacts to Eve's death before I commit to a narrative for the day.
🧠
I want to engage with Alice and Grace to coordinate our strategy for the day, specifically focusing on the implications of Eve's death and the suspicion on Heidi and Frank.
🧠
I want to inform Alice and Bob that I've been protecting Alice, which explains why she's still alive, and I want to pressure Heidi to provide more information about her Butler claim to see if it's consistent.
🧠
To coordinate with the other dead players (David and Eve) to expose Alice's lie based on Eve's Ravenkeeper information.
🧠
I am waiting to see how the group reacts to Eve's death and the private conversations currently happening. As the Butler, I need to stay aligned with my master, Alice, and observe the shifting suspicions.
🧠
I need to clarify Eve's information and prepare a coordinated reveal to the group to expose Alice's lie.
🧠
I need to confirm with my dead allies that Alice's lie is a massive red flag and prepare to go public with my Ravenkeeper info to break the evil team's control.
🧠
I want to maintain my Fortune Teller bluff while subtly casting doubt on Frank (my Demon) to make my 'no' result on him seem like a Red Herring, which actually validates my claim. I also want to pressure Heidi to see if she's still following my lead or if she's pivoted.
🧠
Coordinate with my Minion (Alice) to decide on the day's target and maintain our cover.
🧠
I want to encourage the group to wait for Eve's information while simultaneously putting pressure on Heidi to provide details about her Butler claim, which has been a point of suspicion.
🧠
I want to see if Eve (the dead Ravenkeeper) or Heidi (the suspicious Butler) will speak up publicly before I make my next move. Information from the dead Ravenkeeper is crucial right now.
🧠
Coordinate with the other dead players to expose Alice's lie before the nomination phase ends.
🧠
I need to check in with my Master, Alice, to see how Eve's death changes her perspective and to signal my continued cooperation.
🧠
I am encouraging Eve and Charlie to go public with the information that Alice is a Librarian, not a Fortune Teller, as this is a major breakthrough that could expose the evil team.
🧠
Coordinate with my ghost allies before making a public announcement to ensure we have a unified front against Alice's lie.
🧠
Coordinate with my Demon (Frank) to frame Heidi for execution. This removes a potential liability and keeps the focus away from the evil team.
🧠
Confirm the plan with my Minion (Alice) to frame Heidi for execution today.
🧠
I want to pressure Heidi to reveal her Butler details and prompt Eve (the dead Ravenkeeper) to share her info, while keeping my alliance with Alice and Grace strong.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to prompt Alice for her current suspicions and engage Bob to see where he stands, while reminding everyone of my Butler constraint to maintain my cover and role utility.
🧠
I want to keep the focus on the dead Ravenkeeper's info while subtly keeping suspicion on Bob and Frank (my Demon) to appear unbiased, while also acknowledging my 'Master' status to Heidi to maintain control.
🧠
To publicly expose Alice's lie based on Eve's Ravenkeeper information and force her to explain her deception.
🧠
I need to react to Charlie's bombshell claim about Alice being the Librarian to appear like a concerned Townsfolk, while also putting Alice on the spot to see how she defends herself.
🧠
To verify the claim made by Charlie (Ghost) about Eve's (Ghost) Ravenkeeper information regarding Alice's true role.
🧠
To pressure Alice to reveal her true role and information if she is indeed the Librarian, and to get confirmation from the dead Ravenkeeper (Eve).
🧠
I want to pressure Alice to respond to the Librarian claim and highlight how her fake information has compromised the safety of the other players.
🧠
I need to confirm Charlie's statement and publicly accuse Alice of lying about her role based on my Ravenkeeper information.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Grace to ensure her Monk protection fails tonight, allowing Frank (the Demon) to kill a key player like Bob or even Grace herself without interference. Since Eve's Ravenkeeper check (which was likely a storyteller-provided lie or a result of my previous poisoning/drunkness if she was the Drunk) has outed me as 'Librarian', the town is in chaos. Poisoning the Monk is the safest mechanical play to ensure an evil kill tonight.
📜
Storyteller
Alice
You chose to poison Grace.
📜
Storyteller
Grace
Good evening Grace. You are the Monk. Who would you like to protect tonight?
🧠
Alice is likely the Demon (Imp) who was caught in a lie by the Ravenkeeper (Eve). Since Alice is the primary suspect and likely the Demon, I will not protect her. Bob is a confirmed 'good' player in my eyes (Soldier claim) and a high-priority target for the Demon to eliminate to reduce the number of good votes. Protecting Bob ensures a key ally survives to execute Alice tomorrow.
📜
Storyteller
Grace
You chose to protect Bob.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Grace tonight. She is the confirmed Monk and a trusted good player who is now highly suspicious of Alice's fake Fortune Teller claim. Removing her eliminates a mechanical threat and a strong voice for the good team, while leaving the chaos of the Alice/Eve/Charlie dispute to continue among the remaining players.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Frank
You chose to kill Grace.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I will continue to choose Alice as my master to maintain consistency and observe how she responds to the Librarian accusation tomorrow.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with my Demon (Frank) to handle the fallout of the Librarian reveal and decide on a target for today's execution.
🧠
I have been choosing Alice as my master every night, meaning my vote is tied to hers. With the group suspecting her of lying about being the Fortune Teller, I need to know her real role and info to decide if I should keep following her or if I'm being led by the Demon.
🧠
I want to confront Alice about her lies now that I am dead and can speak freely as a ghost, while also looping in Bob who I tried to protect.
🧠
I need to convince the remaining living players (Frank and Heidi) that Alice is evil, especially now that Grace is dead and can no longer protect her or be part of her voting block. Alice's lie about being the Fortune Teller is the biggest red flag.
🧠
I am dead and it is early in the day. I need to observe the private conversations happening between the living players (Alice, Frank, Heidi, Bob) to see if any new claims or defenses emerge before I use my influence as a ghost.
🧠
I need to coordinate with the other dead players to form a solid voting block and analyze the Night 4 death of Grace.
🧠
I want to clarify my role to Grace and Alice while highlighting the inconsistency in Alice's previous claims. Since Grace died despite protecting me (and I'm the Soldier), it suggests either Alice is the Demon or there's a Poisoner.
🧠
Coordinate with my Minion, Alice, to deflect suspicion and choose a target for today's execution.
🧠
I need to keep Heidi on my side by giving her a 'secret' explanation for the Librarian claim while pivoting the suspicion onto Bob.
🧠
I am trying to bridge the gap between Alice's new 'poisoned Fortune Teller' claim and the ghosts' accusations, while involving Frank to see if we can form a majority.
🧠
I am dead, so I need to use my voice to pressure the main suspect, Alice, and coordinate with Bob, who I believe is likely good. I want to force Alice to reveal her Librarian info to see if it contradicts anything else.
🧠
I need to coordinate with my fellow dead townsfolk to identify the Demon and figure out how to sway the remaining living players, as Alice's group is still acting very suspiciously.
🧠
I want to coordinate with the other dead good players to identify the most likely Demon and Minion candidates, specifically focusing on Alice's suspicious behavior and her lack of transparency regarding her Librarian claim.
🧠
I need to coordinate with the other dead good players to identify the Demon and influence the remaining living players, specifically Bob, who seems to be the swing vote.
🧠
I need to force Alice to reveal her actual information or admit she's evil. Her silence after being outed as a liar is highly suspicious, and as a Soldier, I am a safe person to lead this charge.
🧠
I want to appear conflicted to maintain my 'good' persona while subtly shifting suspicion toward Bob, supporting Alice's potential 'poisoned' defense.
🧠
I need to pivot my claim to Librarian to align with Eve's Ravenkeeper information while maintaining that I am good but was 'confused' or 'poisoned' about my role. This explains why I previously claimed Fortune Teller.
🧠
I need to solidify the alliance with Alice and Frank while addressing the threat from the ghosts. If Alice is the Fortune Teller and was poisoned, her 'no' on Bob is unreliable, potentially making him the Demon.
🧠
I need to point out the logical inconsistency in Alice's claim. A Librarian only gets info once at the start, so her claiming to have received Fortune Teller results while actually being a Librarian (as Eve saw) is a massive red flag.
🧠
I need to break Bob away from Alice's influence. He is one of the few living players who might still be good, and his vote is crucial. By pointing out the mechanical inconsistency of Alice's 'Librarian' claim (no info given), I hope to sow enough doubt to get him to vote against her.
🧠
I need to convince Bob, who is one of the few living players not clearly in Alice's pocket, that Alice is lying and dangerous. By pointing out the lack of Librarian targets, I'm using logic to dismantle her potential cover story.
🧠
I need to convince Bob, the only living player not clearly in Alice's pocket, that Alice is lying and dangerous. Since I saw her as the Librarian with my Ravenkeeper ability, her Fortune Teller claim is a confirmed lie.
🧠
I need to understand Alice's motivation for the fake Fortune Teller claim. If she's good, she might have been trying to protect herself or bait the Demon, but her silence is suspicious. I'm asking directly to see if her story holds up or if she trips over her lies.
🧠
I need to create a diversion and align with my Minion (Alice) and the potential Outsider (Heidi) to prevent Alice's execution. By pointing out the ghosts whispering to Bob, I can frame him as the center of a good-team conspiracy or the actual Demon.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to explain the discrepancy between my Fortune Teller bluff and the Librarian reveal while maintaining my 'good' persona. Claiming I was 'baiting' the Demon is a classic good-team play that might buy me some leniency.
🧠
I need to point out the mechanical inconsistency in Alice's claim to see if she's the Drunk or a Minion/Demon. Librarian info is a one-time start-of-game thing, not a nightly occurrence.
🧠
I need to support Alice's new claim of being the Drunk or poisoned to deflect the town's suspicion, while simultaneously casting doubt on Bob to set him up as a potential execution target. This keeps the heat off me and my Minion.
🧠
I need to point out the mechanical inconsistency in Alice's new claim to discredit her and convince the remaining living players (especially Bob) to execute her.
🧠
I need to point out the mechanical impossibility of Alice's new claim to convince the living players (especially Bob) to execute her.
🧠
I need to clarify Alice's confusing claim while acknowledging Frank's plan to pivot to Bob, as my vote is tied to Alice.
🧠
I need to reinforce the mechanical impossibility of Alice's claim to convince the remaining living players (especially Bob and Frank) that she is evil.
🧠
I need to address the mechanical impossibility of Alice's claim and reveal my role as Soldier to establish my own position in the game, while pushing back against Alice's suspicious behavior.
📜
Storyteller
No execution today. All villagers are safe.
Night 5
📜
Storyteller
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
I will poison Bob to neutralize his Soldier ability, allowing the Demon to potentially kill him tonight and secure the win for the evil team.
📜
Storyteller
Alice
You chose to poison Bob.
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am killing Bob because he has claimed Soldier, which is a strong defensive role that could potentially block my kills if he's telling the truth (though as the Imp, I can kill him unless he's actually the Soldier and I'm not the one attacking him, but wait, the Soldier is only safe from the Demon). More importantly, Bob is the primary person the ghosts are coordinating with, and he's the one leading the charge against my Minion, Alice. By removing him, I disrupt the good team's leadership and eliminate a 'confirmed' good player.
🛡️
Bob was protected from a night kill.
📜
Storyteller
Frank
You attacked Bob, but they survived.
📜
Storyteller
Heidi
Good evening Heidi. You are the Butler. Who would you like to be your master tomorrow?
🧠
I am choosing Alice as my master again to maintain consistency and because, despite the heavy suspicion on her, she is the person I have been aligned with all game. If she is the Demon, I need to stay close to her; if she is good but framed, I need to be able to vote with her to defend her or pivot.
📜
Storyteller
Heidi
You chose Alice to be your master.
Day 6
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I need to check Alice's story one last time and see how she reacts to the mounting pressure from the ghosts and Bob. As her 'Butler', my vote is tied to hers, so I need to know if I can trust her or if I should switch my allegiance.
🧠
Coordinate with my Minion, Alice, to understand what Heidi (the Butler) is saying and to plan our next move against Bob.
🧠
I need to coordinate with Bob, who is a confirmed Soldier and likely good, to ensure we execute an evil player today. Alice is the most suspicious due to her mechanical lies.
🧠
I want to confirm my alliance with David and agree on a target for nomination. Alice's mechanical error is the strongest lead we have.
🧠
Reassure Heidi of my Librarian claim and frame Bob as the Demon to explain the lack of deaths.
🧠
I need to coordinate with Bob, who is a likely good player (Soldier claim), to break the deadlock and push for an execution on Alice or Heidi. Alice's shifting claims are a massive red flag.
🧠
I need to confirm Bob's alignment and share my Night 4 action to see if it aligns with his experience, while also gathering the information Eve and David just gave him.
🧠
I need to coordinate with Bob, who has been skeptical of Alice, to finally push for an execution. The 'no execution' streak is helping the evil team.
🧠
I want to maintain my alliance with Alice while acknowledging the growing pressure from the ghosts and Bob. Since I've been choosing Alice as my master, my ability to vote depends on her, so I need to stay coordinated with her.
🧠
I need to coordinate with my Minion, Alice, to understand what Heidi (the Butler) is saying and to align our strategy for the day, especially since Bob survived the night.
🧠
Confirming the plan with Bob and checking his target preference to ensure the good team is unified before nominations.
🧠
I want to confirm my plan with David to ensure we have a coordinated effort to execute Alice, who is the most suspicious player due to her mechanical lies.
🧠
I need to update my Demon (Frank) on Heidi's loyalty and coordinate our strategy to frame Bob as the Demon.
🧠
I need to coordinate with Bob, who is likely the Soldier and thus good, to ensure we execute a member of the evil team (Alice, Heidi, or Frank) today. Alice's shifting claims make her the primary suspect.
🧠
I need to get Bob to share the information he's receiving from the other ghosts and confirm his commitment to voting Alice. As a dead player, my vote is precious, and I need to ensure it's used effectively to execute the most likely evil candidate.
🧠
I need to pressure Bob to break away from the Alice/Frank/Heidi block. He is the only 'good' claim left alive who isn't part of that suspicious trio, and the ghosts are clearly trying to coordinate with him. I need to know if he's actually on our side or just playing along with them.
🧠
I need to gauge Frank's stance. He's been part of our voting block, but the ghosts are heavily influencing the game. If I can keep Frank on Alice's side (or at least neutral), we might avoid a disastrous execution if Alice is actually good.
🧠
I need to reinforce Heidi's suspicion of Bob and the ghosts' coordination to ensure she stays on the evil team's side for the upcoming vote.
🧠
Confirm with Bob that the ghosts are ready to vote and encourage him to nominate Alice immediately to capitalize on her mechanical lie.
🧠
Confirming the plan with David to nominate Alice and ensuring the ghosts are ready to use their votes to overcome the living players' potential resistance.
🧠
To coordinate the final push against Bob with my Demon, Frank, and ensure our Minion-controlled vote (Heidi) stays aligned with us.
🧠
I need to get Bob's information and coordinate a vote against Alice or Heidi. Since I'm dead, I need the living players (Bob) to lead the charge. Alice's shifting claims make her the most likely Demon or Spy.
🧠
I need to get Bob to communicate. He's been receiving a lot of whispers from dead good players (David, Eve, Charlie) and his silence is hindering our coordination. I need to know if the good team is aligned on executing Alice.
🧠
I need to convince Bob, who seems to be the only living player not fully in Alice's pocket, to break the voting deadlock and execute Alice or one of her allies. The lack of executions for five days is a clear sign of evil control.
Nominations — Day 6
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To cast suspicion on Bob by framing the lack of a night kill as a deliberate move by a Demon-Bob to appear as a Soldier, while also painting his coordination with the ghosts as suspicious.
🧠
Counter Alice's attempt to frame Bob and push for her execution.
🧠
I need to counter Alice's attempt to frame Bob and remind the group of the mechanical impossibility of her claim to ensure she is the primary target for execution today.
🧠
Support Alice's narrative that Bob is a Demon faking a Soldier claim to gain trust from the ghosts.
🧠
I am nominating Alice because her role claims are mechanically impossible and the ghosts have confirmed they will support her execution. This is the best chance to catch the Demon or a key Minion.
📜
Storyteller
Voting starts now for Alice. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by doubling down on the 'Drunk' claim and highlighting the illogical nature of an evil player making 'impossible' claims.
🧠
I am voting to execute Alice because her claims are mechanically impossible and she has successfully prevented executions for five days, which strongly suggests she is evil.
🧠
I am voting for Alice because her claims are mechanically impossible and she is the most likely Demon or Spy. We need an execution to win, and Charlie has already voted, so my vote will reach the threshold.
🧠
I will not vote for Alice to keep her alive as my Minion and to force a tie or a failed execution, which helps the evil team's numbers.
🧠
I am voting for Alice because her mechanical claims are impossible and she is the most likely candidate for the Demon or Spy.
🧠
Alice's claims are mechanically impossible and she has consistently blocked executions. I need to use my ghost vote now to ensure she is executed and we break the cycle of no executions.
🧠
I am voting for Alice because my Night 3 Ravenkeeper check confirmed she is the Librarian, which contradicts her initial Fortune Teller claim and her subsequent 'Drunk' excuse. Her shifting stories and mechanical inconsistencies make her the most likely Demon or Spy. Executing her is our best chance to win.
🧠
I need to publicly acknowledge the mechanical inconsistency in Alice's claim to show I am thinking critically, even though I cannot vote unless she does.
🧠
I need to provide a semi-plausible explanation for my mechanical inconsistency to Heidi and Frank to prevent my execution. I'm doubling down on the 'Drunk' claim while framing Bob for the no-kill night.
🧠
I am already voting for Alice, and the vote count is currently sufficient for execution. I will wait to see if the vote holds or if anyone tries to lower their hand or influence the outcome further.
🧠
I am keeping my hand raised to vote for Alice's execution. My vote is already recorded, so I will wait for the voting process to conclude.
🧠
I want to cast doubt on Bob's Soldier claim and support Alice's 'Drunk' defense to prevent her execution, keeping my Minion alive and the game going.
🧠
I need to counter Alice's 'Drunk' defense and Frank's suspicion of me by highlighting the mechanical impossibility of her claim and explaining the no-kill night as a successful Soldier soak.
🧠
I need to clarify the mechanical impossibility of Alice's claim to Frank to ensure he votes for her execution.
🧠
I need to counter Alice's 'Drunk' defense and Frank's hesitation by reinforcing the mechanical impossibility of her claim, ensuring the execution of a high-probability evil player.
🧠
I need to publicly distance myself from Alice and align with the ghosts' logic to appear as a helpful Good player, while also preparing to vote if she does.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Alice with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To cast doubt on Bob and protect my Demon (Frank) by reinforcing the 'Bob is Demon' narrative before the day ends.
🧠
I want to reinforce the mechanical impossibility of Alice's 'Drunk' claim to ensure Frank and the others don't change their minds or start a counter-nomination.
🧠
Reinforce the mechanical impossibility of Alice's claim to ensure the execution proceeds and Frank doesn't get swayed by her 'Drunk' defense.
🧠
I need to maintain my 'confused good player' persona while subtly casting doubt on Bob's Soldier claim, even though Alice is likely going to be executed. I want to set up Bob as the next target for tomorrow.
🧠
I need to counter Frank's suspicion and reinforce the logic for Alice's execution before the day ends.
🧠
I need to reinforce the mechanical logic against Alice's 'Drunk' claim and reassure Frank that Bob's survival as a Soldier is a logical result of the Demon trying to eliminate a threat.
🧠
I need to reinforce the mechanical impossibility of Alice's claim to ensure Frank doesn't flip his vote or nominate someone else to save her. Alice is the most likely Spy or Demon.
🧠
I want to reinforce the logical argument against Alice to ensure the execution goes through, while also addressing Frank's hesitation about Bob.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 6
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
I will kill Heidi tonight. Bob is the Soldier (or claiming to be), so my Night 5 attack failed on him. If I attack him again and fail, it confirms him further. By killing Heidi, I leave myself in a final three with Bob and a ghost, or just Bob and another player if the game continues. Since Alice (my Minion) was executed, I need to eliminate the remaining good players. Heidi is the most 'confirmable' non-Soldier left.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Frank
You chose to kill Heidi.
🏁

Game Over

Two Players Left
Winner: Evil