Game Detail

Players

Alice (Drunk) Bob (Fortune Teller) Charlie (Imp) David (Washerwoman) Eve (Investigator) Frank (Chef) Grace (Empath) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil222,203111,320$0.4116
Good693,622243,239$1.4202

Event Timeline

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Charlie.
📜
Storyteller
Charlie
Minions are: Heidi. Your safe bluffs are: Mayor, Soldier, Virgin
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
I need to poison a player who is likely to be a threatening Townsfolk role. Since it's Night 0, I have no information to go on, so I'll target someone in a central position who might be an information-gathering role like Empath or Fortune Teller.
📜
Storyteller
Heidi
You chose to poison Eve.
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Eve or Grace is the Empath.
📜
Storyteller
Eve
Good evening Eve. You are the Investigator. Either Charlie or Alice is the Baron.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Grace
Good evening Grace. You are the Empath. You sense that 1 of your neighbors is evil!
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Night 0 - no prior info. Choosing two non-neighbor players to start building an investigation web. Avoiding neighbors Alice/Charlie since proximity info may come from others.
📜
Storyteller
Bob
You chose David and Eve. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Share my Fortune Teller information with a trusted player to start building an alliance and cross-reference information. I need to identify who the Red Herring might be and narrow down the Demon.
🧠
As Monk, I need to build trust with key players early. Whispering to neighbors Heidi and Charlie to establish communication channels and gather role claims before nominations begin.
🧠
Build trust with Alice to learn what information she has. Gather intel on her claimed role while appearing helpful and inquisitive. This helps me protect Charlie and the evil team's interests.
🧠
I need to identify the real Empath between Eve and Grace to verify my Washerwoman info and build a trusted alliance early. Whispering to both lets me compare their claims.
🧠
Bob initiated contact with me and Grace claiming Fortune Teller. I should share my Chef info with them to build trust and cross-reference. My 0 pairs info is crucial - it means the Minion and Demon are NOT sitting next to each other, which constrains possibilities.
🧠
Respond to David's whisper cautiously. Acknowledge his claim but don't reveal my role yet. I need to evaluate his trustworthiness before sharing my valuable Investigator information about Charlie/Alice being Baron.
🧠
David's Washerwoman claim already points to me as Empath, and Eve has deduced it. Confirming builds trust with David/Eve. Sharing my Empath read (1 evil neighbor among Frank/Heidi) is critical info that helps narrow down evil players. This also lets me gauge their reactions.
🧠
Build trust with Alice and Heidi while learning what Alice plans to claim. I need to coordinate with my Minion Heidi privately later, but for now engage with Alice's questions without revealing too much.
🧠
Share Frank's Chef info analysis with the group and push for more information from Grace. Confirm Frank's claim and discuss next steps for narrowing down the Demon between David and Eve.
🧠
Share my real role with Heidi and Charlie to build trust in our alliance. Monk is a moderate-value target but sharing it encourages them to open up about their roles, which gives us more information to work with.
🧠
Gain Alice's trust by sharing a role claim while keeping my true identity hidden. Need to coordinate with Charlie (Demon) privately eventually but this is a good start to infiltrate the good team.
🧠
Follow up with Eve and Grace to learn what Eve's information is, and discuss the implications of Grace's Empath reading about Frank/Heidi. Building trust and sharing info in this small circle is critical for good team coordination.
🧠
I need to gather more info from players outside my current circle (Bob/Grace) to cross-reference claims and identify potential contradictions. Alice and Heidi have been whispering privately - getting their perspective could help verify or challenge Bob's claim.
🧠
Share my Investigator info with the David-Grace trusted group. Combining my Baron info with Grace's Empath reading creates a powerful logical chain: if both are true, the Demon must be Frank or Heidi. This helps the good team enormously.
🧠
Share the critical deduction that the Demon is likely Frank or Heidi with my trusted circle, and discuss verification strategies before nominations.
🧠
Claim Soldier to establish myself as a low-info defensive role that benefits from staying alive. This keeps me under the radar while I coordinate with my Minion Heidi.
🧠
I need to reach out to Alice/Charlie/Heidi who seem to be in their own info-sharing group. They might have critical info that helps narrow down the Demon. Building a broader alliance is key before nominations.
🧠
Share Bob's Fortune Teller claim with my trusted circle of Heidi and Charlie, so we can coordinate and cross-reference. This info is crucial - it potentially identifies the Demon as David or Eve, but we need to consider the Red Herring possibility. Getting Heidi and Charlie's input will help us evaluate.
🧠
Reinforce alliance with Alice while keeping her focused on the David-Eve-Grace cluster. The suspicion is already there from Bob's Fortune Teller claim, so amplifying it serves my goals of protecting Charlie.
🧠
Coordinate with Eve and Grace on our deduction that the Demon is likely Frank or Heidi, and strategize how to verify Frank's Chef claim before nominations. This is critical to finding the Demon.
🧠
Charlie hasn't shared any info with me yet and seems to be in a tight group with Alice/Heidi. I need to gather more claims to cross-reference. Charlie might share what they know if I offer useful info first.
🧠
Consolidate strategy with trusted allies before nomination. We need to decide who to target and verify what we can. Frank whispering to Charlie is suspicious since Charlie could be the Baron.
🧠
Coordinate nomination strategy with my trusted allies David and Eve. Eve suggested Heidi first which is reasonable. But Frank whispering to a potential Baron (Charlie) is also very suspicious. I want to suggest we also push for Frank to prove his Chef claim or nominate him if Heidi flips good.
🧠
Respond to Frank's whisper to build trust and reinforce my Soldier bluff. Establishing rapport with more players makes me harder to isolate and execute.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Nominate David based on Bob's Fortune Teller claim to see how the group votes and potentially execute someone suspicious. This supports the narrative while appearing helpful to the good team.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Heidi's nomination by revealing the information chain that points to Heidi as the likely Demon. I need to turn the vote around and make the town suspicious of Heidi instead of me.
🧠
I nominated David and must appear consistent by voting for him. His conflicting Washerwoman claim threatens my bluff, so his removal protects my cover regardless of his actual alignment.
🧠
I need to caution the group about voting too hastily. My FT YES could be Red Herring. David's claims are specific and verifiable, suggesting he might be truthful. We shouldn't execute on Day 1 without more info.
🧠
David is almost certainly good - his Washerwoman info was confirmed by Grace and me. Voting him out wastes a day and kills a townsfolk. I must speak up to save him and redirect attention to Frank or Heidi.
🧠
I need to point out the critical Washerwoman contradiction and my personal knowledge that Eve's Investigator claim is wrong about me, which helps the town evaluate.
🧠
Two Washerwoman claims is a critical conflict. Since I know I'm Chef, Heidi's claim that I could be Empath is false, strongly suggesting Heidi is the fake. I need to share this to redirect suspicion away from David and toward Heidi.
🧠
Heidi is being exposed as the false Washerwoman. Voting with her would tie me to a sinking ship. Better to stay neutral and maintain my Soldier credibility for future manipulation.
🧠
Prevent David's execution by explaining the Washerwoman contradiction proves Heidi is lying. David is good and we need to focus on Heidi instead.
🧠
I must fight for my life in this vote. I need to convince others not to vote for me by highlighting that Heidi's Washerwoman claim is provably false while mine is verified by Grace. Voting me out wastes a day and kills a confirmed good player.
🧠
I'm heavily exposed - multiple players have logically proven I'm lying about Washerwoman. Continuing to vote for David will just confirm I'm evil. I need to lower my hand to reduce suspicion and survive to poison again tonight.
🧠
I should not vote for David. The evidence strongly favors David being good (his Washerwoman claim verified by Grace). Heidi's Washerwoman claim is provably false. I should speak against voting for David and redirect toward Heidi.
🧠
I need to publicly oppose the vote on David and redirect suspicion toward Heidi, who is provably lying about being the Washerwoman. This protects a verified good player and helps the town focus on the real evil.
🧠
The vote is on David. Two Washerwoman claims exist, and David's is verified by Grace confirming as Empath while Heidi's is provably false. Voting for David would execute a likely good player. I must not vote for him.
🧠
The vote is happening now for David. I should speak against voting for David and push the group to focus on Heidi tomorrow. The evidence is clear that Heidi lied about being Washerwoman.
🧠
Join the consensus not to vote for David. Heidi is exposed as the lying Washerwoman, so I need to distance myself from her and blend in with town logic. Supporting the town's conclusion that Heidi is evil will help me survive longer.
🧠
Charlie claiming Soldier raises doubts about Eve's Investigator info. I need to address this publicly because it affects our trust in Eve while maintaining the clear case against Heidi. The Washerwoman contradiction is our strongest mechanical evidence.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (0/4).
🧠
Heidi is the strongest evil suspect. Her Washerwoman claim is provably false since Grace is the Empath, not David or Frank. She nominated me to deflect. Grace's Empath reading confirms one of her neighbors (Frank or Heidi) is evil. With the Baron already accounted for, that evil player is likely the Demon. I must nominate Heidi now before the nomination phase ends.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to see how the votes fall. Voting for myself could tip me over the edge to execution. Most players have stated they won't vote for me, so waiting to see if I survive this nomination is the safer play. My job is to stay alive and sow chaos, not execute myself.
🧠
I nominated Heidi and the case against her is overwhelming. She provably lied about Washerwoman. I must vote to execute her and encourage others to do the same.
🧠
Heidi's Washerwoman claim is provably false - Frank is Chef and Grace is Empath. Grace's independent Empath reading confirms Heidi is evil. The evidence is overwhelming. I must vote to execute Heidi.
🧠
Heidi is the strongest evil suspect with proven false claims. Voting for her is essential - if she's the Demon we win, if she's a Minion we remove evil. The evidence is overwhelming.
🧠
Heidi's Washerwoman claim is provably false - Frank is Chef and Grace is Empath, not David/Frank. Two Washerwoman claims can't both be real, and David's checks out. Strong case for evil Heidi. Voting to execute.
🧠
The case against Heidi is overwhelming. She falsely claimed Washerwoman with provably wrong info, Grace's Empath reading independently confirms Heidi is evil, and I know I'm the Chef (not Empath). I must vote to execute Heidi.
🧠
Heidi is my Minion and will likely be executed. Voting for her makes me look like I'm abandoning my teammate unnecessarily when vote is already secured. Not voting lets me maintain distance and claim I wanted more investigation into Eve's contradictory Investigator claim.
🧠
Heidi is provably lying about Washerwoman - her info contradicts my confirmed Empath identity. My Empath reading also confirms one neighbor is evil. I must vote to execute Heidi.
🧠
The vote is already at 6 votes with 4 needed. I cannot prevent my execution at this point. Charlie wisely didn't vote for me, creating necessary separation. I'll wait quietly to be executed and preserve Charlie's cover.
🧠
My hand is already raised for Heidi. The vote count is 6, well above the 4 needed. No reason to change anything - Heidi is almost certainly evil and should be executed.
🧠
I've already voted for Heidi. 6 votes are raised, well above the 4 needed. My hand stays up. No reason to change course - Heidi is almost certainly evil.
🧠
Heidi has 6 votes which is enough for execution. My vote is already raised. The case against her is overwhelming - she provably lied about Washerwoman. I should wait for the vote to close.
🧠
The vote against Heidi is already secured with 6 hands raised (only 4 needed). My hand is already up. No need to change anything or speak - just wait for the vote to conclude.
🧠
I've already raised my hand to vote for Heidi. She has 6 votes, well above the 4 needed. The case against her is overwhelming - she falsely claimed Washerwoman with provably false info. I should keep my vote and wait for execution.
🧠
Heidi is getting executed regardless with 6 votes already. I need to vote to maintain my cover and Soldier bluff credibility. Losing my Minion is unfortunate but preserving myself as the hidden Demon is the priority.
🧠
The vote on Heidi is proceeding well with enough votes for execution. I should keep my hand raised and let the vote proceed. Heidi is the most likely evil player based on my Empath info and the Washerwoman contradiction.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm going to be executed today. Charlie is our Demon. If I shoot Charlie and 'miss', it reinforces his Soldier claim while making me look like a real Slayer, which could confuse the town about what just happened and potentially slow their momentum.
📜
Storyteller
Nothing happens.
🧠
Point out that Heidi's failed Slayer shot confirms she's been lying about her role all along, reinforcing the case for her execution.
🧠
Heidi's execution is locked. I want to go on record as Fortune Teller with my N0 info before night falls, so the town has my information going forward. This helps coordinate for future days.
🧠
Share my Investigator info publicly before day ends so town has it for tomorrow. Heidi execution is locked, so this info will be critical for finding the Minion (Baron) if Heidi turns out to be the Demon.
🧠
Eve named me as a possible Baron. I need to deflect this suspicion since I'm the Monk. The day is ending so I should briefly defend myself without revealing my actual role to avoid Demon targeting tonight.
🧠
Share my Chef information before the day ends to help town narrow down evil players for tomorrow. My info mechanically clears Grace and Alice if Heidi is confirmed evil.
🧠
Heidi execution is locked at 7 votes.Force her sacrifice to protect Demon position.Maintain Soldier claim despite Eve's Baron accusation.Prepare night kill strategy targeting info roles.
🧠
Confirm my role as Empath before night falls so town has this mechanical information. If I die tonight, at least my claim is on record. My reading of 1 aligns with Heidi being the evil neighbor.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
Bob revealed as Fortune Teller and is the Demon's most likely kill target since he can directly detect the Demon. Protecting him preserves our strongest investigation tool for tomorrow's discussion.
📜
Storyteller
Alice
You chose to protect Bob.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Kill Bob to remove the Fortune Teller threat before he can confirm I'm the Demon. Eve's Investigator claim creates convenient cover - my kill looks like an attempt to silence the real information gatherer while actually targeting the true threat. Bob cleared David and Eve, so his next check could expose me. Removing him now creates maximum chaos and protects my identity.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Charlie
You chose to kill Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
My Monk protection on Bob failed (he died). This is critical info suggesting I was poisoned, meaning Poisoner is the Minion and Eve's Baron claim is likely wrong. David is the most verified good player, so I need to share this with him to coordinate our strategy before nominations.
🧠
I'm dead and need to share my Fortune Teller info with verified good players so they can use it. David and Grace are both mechanically verified good. I should tell them my Night 0 reading on David/Eve was YES, and that David is likely my red herring, making Eve the prime Demon suspect.
🧠
Build trust with Frank by discussing how his Chef information interacts with Eve's claim. Plant seeds that Eve's frame doesn't mechanically make sense given Alice's clearance.
🧠
Share my N1 Empath info with trusted allies David and Frank. My reading of 0 confirms Alice is good, which is crucial new info. This narrows the Demon to Charlie or Eve. I need to coordinate with them to figure out who to nominate today.
🧠
I'm dead with one ghost vote. Charlie is safe for now with his Soldier claim. Better to observe rather than interfere and risk drawing suspicion toward protecting Charlie.
🧠
I need to share my Washerwoman confirmation that Grace is the Empath with my trusted allies (Grace and Frank), and discuss the analysis pointing to Eve as the most likely Demon. This coordinates the good team and avoids mislynching.
🧠
Share my deduction logic with David (verified good). The Chef info + my Investigator info creates a contradiction if both are true and Heidi was evil. Need to work through this with a trusted ally to identify the Demon.
🧠
Share my critical Chef 0 deduction that narrows evil to Charlie and Eve based on adjacency constraints. This confirms the group's suspicions and pushes for executing one of them today.
🧠
I need to gather more information from Grace about her N1 Empath reading, which could help confirm/deny who is evil. Also need to coordinate with trusted players about my Monk claim and the poisoning deduction.
🧠
I'm dead and need to make sure my Fortune Teller info spreads to trusted players before nominations. Frank is verified good via Chef claim and Grace's Empath. Alice is less confirmed but important since Eve accused her. Spreading my info to them ensures more people know about the Eve suspicion.
🧠
Alice was distancing from me but noted my Soldier claim needs scrutiny. I need to repair this relationship and coordinate. If I can convince her Eve is lying, she'll support me against Eve's frame.
🧠
Alice just whispered me claiming Monk and asking about my Empath reading. I should confirm my N1 reading of 0, which validates Alice is good, and discuss the Charlie vs Eve question to help narrow down the Demon.
🧠
I'm dead now. Let me observe the conversation flow and see what narratives are forming. I'll react strategically once I understand how the good team is interpreting Bob's death.
🧠
Share critical deduction with Alice: the contradiction between Eve's Baron claim and Alice's poisoned Monk claim proves Eve's Investigator info is false. If Alice was poisoned, the Minion is Poisoner not Baron, making Eve either Drunk or evil. I want Alice's input and coordination.
🧠
Grace is a verified Empath whose info has been consistent. I need her N1 reading to help narrow down who's evil. Sharing my detailed analysis helps her evaluate and may reveal if she has contradictory info that could identify the Imp.
🧠
Share the conclusive logical proof with David and Grace that Eve must be evil, since if she were truthful Investigator, there's no valid Demon candidate among alive players. Coordinate execution strategy against Eve or Charlie.
🧠
Eve is most likely the Demon based on Bob's FT reading pinging her as Demon (David is the confirmed red herring). I need to coordinate with trusted players David, Frank, and Grace to ensure Eve gets nominated and executed today.
🧠
Push for Eve nomination since my FT information strongly suggests she's the Demon. I'm dead so I need living players to nominate and vote. Alice and Frank are my most trusted good players.
🧠
Cast doubt on Frank's Chef claim to undermine Eve's Baron frame against me and Alice
🧠
Press Eve on the logical contradiction of her Investigator claim. If she can't explain it, she's likely evil. This helps us determine whether to nominate Eve or Charlie at the vote.
🧠
Observe whisper patterns and waiting for nomination phase. Save ghost vote for critical moment to protect Charlie if needed.
🧠
Charlie is trying to cast doubt on Frank, but Frank's logic against Eve is airtight. I need to push back on Charlie's deflection and press him on why he didn't vote for Heidi. His Frank suspicion looks like a desperate defensive move if he's the Minion working with Eve the Demon.
🧠
Grace found a real contradiction in my Investigator info. I need to acknowledge this honestly, accept I'm likely the Drunk, and help narrow down the Demon despite having bad info. Charlie remains the top suspect.
🧠
Coordinate with Alice to ensure Eve gets nominated and executed. Alice seems to have a strong read and is confirmed good. Confirm my support for the Eve nomination and discuss Charlie's minion status.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
The logical case against Eve is overwhelming: my Washerwoman info confirms Grace is Empath (not Eve), Frank proved Eve can't be truthful Investigator (no room for Demon), and Bob's FT pinged Eve. I must nominate Eve to execute the most likely Demon.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself from execution. Even if I'm the Drunk, I'm still good-aligned. Executing me wastes a day and doesn't find the Demon. I should redirect focus to finding the actual Demon.
🧠
Eve's Drunk defense is convenient but doesn't hold up. The Drunk doesn't register as a Demon to the Fortune Teller. Bob's FT pinged Eve as Demon, and the logical proof shows Eve can't be a truthful Investigator. Even if she IS the Drunk, she's functionally useless to the good team. The risk of her being the Demon is too high to pass up this vote.
🧠
The logical case against Eve is overwhelming - her Investigator info is provably false since Poisoner exists not Baron. Even as Drunk, her false info harms our deductions. Bob's FT ping supports her being evil. Voting her is the best move to narrow suspects or remove evil.
🧠
David's logical proof eliminates Eve as a truthful Investigator. Voting to execute removes either the Demon, a Minion, or a compromised Drunk - all outcomes help the good team. It also rebuilds trust after my abstention yesterday.
🧠
Eve is my top Demon suspect based on my FT ping. David's logic proves her Investigator claim is impossible. Her pivot to claiming Drunk is desperate. Voting to execute the most likely Demon.
🧠
The logical proof shows Eve cannot be a truthful Investigator. She is either evil or the Drunk. Either way, her execution removes harmful misinformation. With 4 votes already, she will be executed, but I should show solidarity with the correct reasoning.
🧠
Eve's Investigator claim leads to logical impossibility - no Demon exists if she's truthful. Bob's FT pinged Eve as Demon. Even if she's Drunk, we can't let a potential Demon walk free. Vote yes.
🧠
Eve has been poisoned and is causing trouble for Charlie the Demon. Town is about to execute her thinking she's evil. I vote to secure this execution of a good player, which helps evil team.
🧠
I'm about to be executed with overwhelming votes. I should give clear final guidance to help the good team find the Demon after I'm gone, since my death will confirm I'm good/Drunk.
🧠
Counter Eve's Drunk defense publicly so the town stays confident in executing her. The logical proof stands regardless of her claim.
🧠
Share critical information that I was poisoned (protected Bob but he died), confirming Poisoner exists and no Baron. This proves Eve's info is definitively false and helps town identify who the Poisoner/Demon are going forward.
🧠
Alice's Monk claim is dangerous - creates Poisoner narrative that points at me. Need to immediately challenge this claim and redirect focus. Chef zero result is still the key - Frank's claim mechanically clears too many people.
🧠
Eve's execution is certain with 7 votes. I should speak now to provide clear guidance for the next day in case Eve is not the Demon, so the town knows what to do with my Fortune Teller information.
🧠
Address Eve's argument about being the Drunk, explain why executing her still provides value, and outline the key question of who the Demon is for the next day.
🧠
Defend my Chef claim against Charlie's attack and highlight that Charlie's behavior is suspicious - attacking verified good players while protecting evil Eve.
🧠
Execution is locked with 6 votes. Waiting to see if good team shifts focus toward Charlie after Eve's execution. Need to time my ghost vote and words carefully to protect the Demon.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. Use my final words to give the town the clearest possible roadmap for finding the Demon after my death confirms I'm the Drunk. My death provides mechanical proof I'm good, making my guidance credible.
🧠
Eve is about to be executed. With 1 tick left, I should set clear expectations for tomorrow so the group doesn't get lost in confusion. Charlie is trying to cast doubt on Frank, but Frank's Chef claim is cross-verified. I need to keep focus on Charlie as the primary suspect.
🧠
Keep evil guessing about my protection target. If I announce who I'm protecting, the Demon kills someone else. I should also clarify that I won't reveal my target.
🧠
Frank is the linchpin of the good team's logic. His Chef claim clears Alice/Grace, which supports the Empath verification, which locks me as suspect. If I can get Frank nominated and executed instead of Eve, I break their chain of trust and survive longer. This is risky but necessary since after Eve dies, I'm the prime Demon suspect.
📜
Storyteller
Voting starts now for Frank. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Charlie's nomination by pointing out logical flaws and highlighting Charlie's suspicious behavior pattern.
🧠
I'm about to be executed and confirmed good/Drunk. I need to use my remaining credibility to persuade town not to vote for Frank, who is likely good. Charlie is the prime evil suspect.
🧠
Prevent Frank's execution by urging others not to vote. Frank's info is cross-verified and critical for finding the Demon. Charlie is the real suspect.
🧠
Do not vote for Frank. He is cross-verified good by Grace's Empath. Charlie is desperately trying to kill him to hide. Eve's execution will confirm she is Drunk and there is no Baron, narrowing evil to Charlie.
🧠
Strategic repositioning. Acknowledge town's mechanical argument, abandon failing nomination posture, appear reasonable to buy survival time. Retreating now preserves some credibility for tomorrow's showdown.
🧠
Prevent Frank from getting enough votes to tie/surpass Eve. Eve's execution gives critical info. I'm dead with no vote, so speaking is my only tool to influence the vote.
🧠
Reinforce that Frank should not be executed. His Chef info is cross-verified by my Empath. Charlie is the prime suspect tomorrow. Don't split the vote.
🧠
Town has correctly identified Charlie as Demon. My speaking won't help and I'm already revealed evil. Let events unfold naturally as town will execute Charlie tomorrow anyway.
🧠
I must not vote for my own execution. My Chef information is cross-verified and critical for the good team. Eve is already on the block and will be executed. Let this vote fail.
🧠
I must not vote for Frank. My execution will confirm I'm good/Drunk, proving no Baron exists and pointing to Charlie as evil. Voting Frank contradicts my entire argument and helps evil. Wait and let the vote pass without my support.
🧠
I must not vote for Frank. His Chef info is cross-verified by Grace's Empath. Charlie is desperately trying to eliminate our key information source. Let Eve's execution proceed and focus on Charlie tomorrow.
🧠
Frank's Chef info is cross-verified by Grace's Empath. Charlie's nomination of Frank is a desperate evil move. I should not vote for Frank - let Eve's execution happen and focus on Charlie tomorrow.
🧠
Eve's execution is locked in. Voting for Frank would contradict my stated position and signal desperation. I must wait, let the phase close, and prepare for tonight's kill decision.
🧠
I've already spoken against voting Frank and the town consensus is clear. Eve will execute, giving us critical info. No need to add more noise. Wait for nominations to close.
🧠
Frank's Chef info is cross-verified by my Empath readings. Voting for him helps evil. Eve is already on the block and her execution will confirm she's the Drunk, pointing to Charlie as evil. I should not vote for Frank.
🧠
I'm already dead. Voting will likely fail for Frank. I want to subtly remind the town that IF Eve is really the Drunk, then my poison on her failed - which is weird. This might cast doubt on Alice's Poisoner narrative.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 8 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/8).
🧠
Counter Heidi's misleading Poisoner claim with clear logic. Heidi died Day 1, so she couldn't poison Alice on Night 1. Alice's Monk protection failed on Night 1 (Bob died), proving a live Poisoner existed then. This points to Charlie as the likely Poisoner, strengthening the case against him for tomorrow.
🧠
I'm about to be executed. Frank made the crucial point that Heidi can't be the Poisoner because she was dead Night 1. I need to reinforce this logic and give the town a clear roadmap: Charlie is the prime target tomorrow, then narrow down the Demon from remaining suspects.
🧠
Confirm the town roadmap before night falls. Eve's execution will help resolve her slot. My Washerwoman info already proves Eve is not the Empath since Grace is. After Eve dies, Charlie is the clear target as the only unconfirmed living player and likely Poisoner.
🧠
Reinforce the clear roadmap before night falls. Confirm that Charlie is the last suspect since he's the only living player not mechanically confirmed, and the Poisoner who poisoned me on N1 must have been alive then (Heidi was already dead).
🧠
I need to consider desperate options. If I fake the Slayer shot now, it might buy me time or create confusion before I die tomorrow.
🧠
As dead Fortune Teller, I need to share my mechanical info to lock in the town's roadmap. My YES ping on David+Eve, combined with David being confirmed good, means Eve registered as Demon. This supports the plan: execute Eve now, then Charlie tomorrow.
🧠
Eve is already on the block with 7 votes and will be executed. Only 1 tick remains. No action needed - the town has a clear roadmap. Waiting is optimal.
🧠
I am dead, ghost vote used. The town is executing their roadmap perfectly. Speaking more risks contradicting the confusion I've sown. Silence is best.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Monk. Who would you like to protect tonight?
🧠
David is the most vocal confirmed good player who laid out the execution roadmap. The Demon's best move is to eliminate him to disrupt town coordination. Protecting David gives us the best chance of keeping our strongest voice for tomorrow's critical execution of Charlie.
📜
Storyteller
Alice
You chose to protect David.
📜
Storyteller
Charlie
Good evening Charlie. You are the Imp. Who would you like to kill tonight?
🧠
Alice is the most vulnerable target - she lacks the mechanical confirmation that Frank, Grace, and David have. Killing her removes Monk protection from tomorrow and prevents her from revealing any last-day information. She's my only realistic target to try to disrupt the town's united front.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Charlie
You chose to kill Alice.
📜
Storyteller
Grace
Good evening Grace. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Need to break mechanical confirmation chain locking me as demon. Virgin bluff deters nomination threat, creating doubt and forcing alternative analysis.
🧠
I'm dead with no ghost vote left. I must convince the confirmed good players that Charlie is the Demon so they nominate and execute him. Sharing my Fortune Teller logic is critical to ensure the town makes the right move today.
🧠
Coordinate with David and Frank to ensure they vote for Charlie. With 4 alive players, we must execute the Demon today or evil wins tonight. My Empath N2=1 plus Frank being confirmed good means Charlie is the evil player.
🧠
I'm dead with a ghost vote. Need to share my Investigator info and analysis with trusted living players so they can make the right call at nomination. Charlie is the prime suspect but we must determine if he's the Demon or just a Minion—executing a Minion doesn't win the game.
🧠
All mechanical evidence points to Charlie as the Demon. We have 4 players alive; if we don't execute Charlie today, Demon kills tonight and we're at final 3 with risk of losing. I need to coordinate with Frank and Grace to ensure Charlie is nominated and executed this round.
🧠
Charlie just privately claimed Virgin to me, contradicting his earlier Soldier claim. This is critical info I must share with confirmed good players David and Grace. Charlie is clearly evil and changing claims to avoid execution. We need to coordinate to nominate Charlie - but since Charlie claims Virgin, a Townsfolk nominating him would die, so we need to think about who nominates.
🧠
I need to coordinate with confirmed good players David and Grace to ensure Charlie gets nominated and executed today. With 4 alive players, a wrong execution means evil wins. Charlie is by far the most suspicious.
🧠
Try to sow doubt about David being unconfirmed while Charlie is confirmed evil in town's eyes. Maybe suggest David could be Scarlet Woman or Spy scenario.
🧠
I already claimed Virgin to Frank. Letting them discuss without drawing more attention to myself may cause hesitation. If they fear nominating me, my Virgin bluff buys survival time.
🧠
Grace wasn't in my previous whisper. I need to make sure all three confirmed-good living players understand Charlie is the last suspect and must be executed today. With 4 alive, missing today means 3 alive tomorrow and possible game loss.
🧠
All evidence unanimously points to Charlie as the Demon. David, Frank, Bob, Alice all agree. We have 4 alive - if we don't execute Charlie today, evil wins tonight. Waiting for nomination phase to execute Charlie.
🧠
With only 4 players alive, executing a Minion instead of the Demon likely loses the game. I need to warn the living players about the Spy possibility among confirmed players, and suggest they consider whether Charlie might be the Demon rather than just the Poisoner Minion.
🧠
Eve's Spy concern is noted but doesn't outweigh the overwhelming evidence against Charlie. We must execute Charlie today. Coordinating with Frank and Grace to ensure unanimous nomination and vote.
🧠
Solidify the plan to execute Charlie by addressing Eve's Spy theory with the confirmed good players. Make clear that even in the Spy scenario, Charlie is still evil and must be executed. Counter Heidi's attempt to sow doubt about David.
🧠
With 4 alive and 3 confirmed good, Charlie must be executed today or evil wins. I need to coordinate with Frank and David to ensure Charlie gets nominated.
🧠
Plant seed that executing Charlie might trigger Scarlet Woman in David. Creating FUD about David being the hidden evil player could split votes or create hesitation before Charlie's execution. Need to undermine town confidence in their Charlie-as-Demon theory.
🧠
Last desperate attempt to fracture Frank's confidence in the mechanical confirmation chain. If he doubts his Chef info was valid, it opens wedge for my survival.
🧠
I'm dead with no ghost vote. My only power is persuasion. Charlie is whispering to Frank which is dangerous - the Demon may be trying to turn Frank against the group. I need to urgently push David and Frank to nominate Charlie NOW before nomination phase ends.
🧠
Address Heidi's ghost attempt to sow doubt about David being Scarlet Woman. Scarlet Woman requires 5+ alive (only 4 now), and David is mech-confirmed good by Bob's FT. Charlie MUST be the Demon since all other living players are confirmed good and night kills continue. We must nominate and execute Charlie now.
🧠
Warn Grace about the critical Spy risk among confirmed players. If Grace's Empath readings support Frank being good, that narrows suspects. Emphasize that executing a Minion today with 4 alive is devastating - must determine if Charlie is the DEMON specifically.
🧠
The evidence is overwhelming that Charlie is the Demon. Eve (dead) and Heidi (dead, confirmed Poisoner) are trying to sow doubt to protect Charlie. All living good players agree. The nomination phase is imminent - I need to be ready to nominate Charlie immediately when it opens. Waiting now preserves my action for the critical nomination.
🧠
All evidence overwhelmingly points to Charlie being evil. The group is aligned on nominating Charlie. I should wait for nominations to begin, then nominate Charlie. My Chef 0 info came Night 0 before any poisoning, so it's reliable. Charlie's Virgin claim is a last-ditch defense that shouldn't stop us.
🧠
I've already made my case to David, Frank, and Grace multiple times. The nomination phase is imminent. I should wait and save my ghost vote to execute Charlie when nominated. No need for more whispers.
🧠
Plant final seeds of doubt with David before nominations begin. Get him worried about being next target or question mechanical confirmations to delay Charlie's execution.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
My Empath mechanically confirms Charlie is evil. All evidence points to Charlie as the Demon/Poisoner. With 4 alive, failing to execute today means evil wins tonight. The Virgin claim is almost certainly a bluff given he previously claimed Soldier. I must nominate Charlie now.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Mechanically locked in as the Imp. Town has unbreakable confirmation circle (Chef/Heidi neighbors → Grace, Washerwoman → Empath). My bluffs (Soldier → Virgin) have failed. Awaiting inevitable execution, but if town hesitates I'll make final argument.
🧠
Charlie is the only possible Demon. If we don't execute him today, evil kills tonight and wins with 3 alive. I must vote to execute Charlie.
🧠
Charlie is overwhelmingly confirmed evil by multiple independent mechanical sources. We have 4 alive and must execute today or evil wins. Voting for Charlie is the only rational choice.
🧠
David is the key voter. I've already whispered my argument to him. I need to see if he buys my Scarlet Woman theory or votes to execute Charlie. Waiting to observe the outcome is the most prudent action at this critical moment.
🧠
Charlie is the only possible Demon among living players. All others are mechanically confirmed good. Voting for Charlie is the only path to victory for good. Not voting risks Charlie surviving and evil winning tonight.
🧠
Charlie is the only unconfirmed living player and all evidence points to him being the Demon/Poisoner. Three votes already secure execution, but adding my ghost vote confirms town coordination and ensures Charlie is executed today. If we don't execute the Demon now, evil wins tonight.
🧠
Charlie is the Demon and we have enough votes. I need to reinforce publicly that Charlie must die today or evil wins, so nobody second-guesses the vote.
🧠
With 4 alive players, not executing today means the Demon kills tonight leaving 3, and we face final day pressure. All evidence points to Charlie being evil, and since every other player is mechanically confirmed, Charlie is almost certainly the Demon. I must vote to execute him or we likely lose.
🧠
I'm cornered and about to be executed. Faking a Slayer shot on Frank creates last-minute chaos and forces town to consider if their Chef confirmation is wrong. Only desperate play available.
📜
Storyteller
Nothing happens.
🧠
Point out that Charlie's fake Slayer shot on Frank just confirmed they are evil. This should seal the vote and ensure Charlie is executed today, which is critical with only 4 alive players.
🧠
The vote is clearly passing - David, Grace, and I have raised hands, plus ghost votes from Alice, Bob, and Eve. Charlie's desperate fake Slayer bluff on me just confirmed they're evil. No need to speak; just wait for execution to go through.
🧠
Charlie's execution appears inevitable, but I must try one final desperate move to cast doubt on Alice's poisoning timeline and the Chef/Empath mechanical confirmations that have boxed us in.
🧠
Charlie just mechanically proved themselves evil by fake-claiming Slayer and failing. With 4 alive, we must execute them now or evil wins tomorrow. I need to counter Heidi's doubt-sowing and confirm my vote.
🧠
I've already raised my hand to vote for Charlie. The vote count is well above the 2 needed (Grace, Frank, David, Eve, and me). The execution should go through. No further action needed - waiting for the vote to complete.
🧠
Counter Heidi's conspiracy theory and reinforce that Charlie's failed Slayer shot mechanically proves they're evil. Ensure no one wavers on the vote.
🧠
Charlie is almost certainly the Demon. Failed Slayer shot is hard mechanical proof of lying. I must keep my vote and encourage others to finalize the execution before time runs out.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm mechanically dead - 5 votes and definitive proof of lying. Nominating Frank is a Hail Mary to try to survive by shifting votes, even if unlikely. Need to act before phase ends.
📜
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Charlie nominated me in a desperate attempt to survive. I need to speak calmly and remind everyone that I am mechanically confirmed good, and Charlie's nomination is baseless. The vote on me won't pass, but I should reinforce confidence in the group.
🧠
My credibility is destroyed. I've mechanically failed the Slayer test, and all other living players are confirmed good through unbreakable information chains. No amount of speaking or voting can save me now. The game is unwinnable for evil. I should wait and accept the execution rather than prolong the inevitable.
🧠
Prevent Frank from getting enough votes to tie or surpass Charlie. Even a tie at 5 votes would mean no execution, which loses the game for good tomorrow. I need to speak up now while voting is active.
🧠
Try to cast doubt on the mechanical confirmations and throw a poker chip on the Alice timing contradiction to create uncertainty that might save Charlie or help with endgame chaos.
🧠
I must not vote for Frank under any circumstances. A tie means no execution today, and evil wins tomorrow. Charlie has 5 votes and will be executed. Staying silent prevents any accidental disruption.
🧠
Prevent any votes on Frank that could tie with Charlie and block execution. If no execution today, evil wins tomorrow. I have no vote left, so I must use my voice to convince living players.
🧠
Reinforce that nobody should vote for Frank. A tie means no execution and evil wins tomorrow. Charlie is mechanically proven evil. Keep votes off Frank.
🧠
Reinforce the critical message: do not vote for Frank. A tie means no execution and evil wins. Charlie is mechanically proven evil.
🧠
I must not vote for myself. If my vote count ties with Charlie at 5, there is no execution today and evil wins tomorrow. Simply waiting ensures my nomination fails and Charlie stays on the block.
🧠
I must vote for Frank to try to create a tie at 5 votes. This prevents my execution today and gives me another night to kill, moving us toward the final day with 3 players where I have a chance to win.
🧠
I must NOT vote for Frank under any circumstances. A tie means no execution and evil wins tomorrow. Charlie is mechanically proven evil. I will wait and not raise my hand.
🧠
Try to cast doubt on the 'confirmed good' mechanical chain to see if I can get David to question Grace/Frank's confirmations, potentially leading to a Frank vote. Charlie is my Demon and will die without intervention.
🧠
Address Heidi's poisoning timeline argument to shut down doubt, and reinforce that nobody should vote for Frank. A tie means no execution and evil wins tomorrow.
🧠
The situation is under control. Charlie has only 1 vote for Frank, far from the 5 needed to tie. I am dead with no ghost vote remaining. Waiting is the only sensible action - Charlie's execution is imminent.
🧠
Prevent any votes on Frank. If Frank ties at 5, no execution today and evil wins. I must reinforce that only Charlie should be executed.
🧠
The situation is stable. Only Charlie voted for Frank, far from the 5 votes needed to tie. Charlie will be executed when nominations close. I'm dead with no ghost vote left. No action needed.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 6 vote threshold.
📜
Storyteller
Frank did not receive enough votes (1/6).
🧠
Charlie is on the block with 5 votes and will be executed. The nomination phase is ending. No action needed - we've won this vote. Just wait for execution.
🧠
Execution locked at 5 votes, mechanically unwinnable. Save energy for post-game analysis, let town confirm their victory.
🧠
Charlie's execution is secured with 5 votes on the block. Phase is ending. No action needed - just wait for execution to resolve and win the game.
🧠
Last chance to save Demon Charlie. Highlight that Alice being Drunk instead of poisoned breaks confirmation chain, creates mechanical doubt about Chef/Empath reads.
🧠
Charlie is on the block with 5 votes and the phase is about to close. No further action needed - the execution is imminent. Heidi's conspiracy theories don't change the mechanical proof against Charlie.
🧠
Charlie has 5 votes and execution is imminent. This is the final tick of the nomination phase. No action needed - the good team has won the vote. Speaking now risks muddying waters or giving Heidi more conspiracy fuel. Just let the execution happen.
🧠
Charlie has 5 votes and will be executed when nominations close in this final tick. No further action needed - speaking would only give Heidi more room to sow doubt. The execution goes through and town wins.
🧠
Charlie is on the block with 5 votes and voting is closed. He will be executed. No action needed from me - I'm dead with no ghost vote left. The correct outcome is happening.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
🏁

Game Over

Demon Dead
Winner: Good