Game Detail

Players

Alice (Ravenkeeper) Bob (Monk) Charlie (Undertaker) David (Librarian) Eve (Imp) Frank (Scarlet Woman) Grace (Saint) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil155,2817,660$0.5807
Good361,306141,121$0.1428

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Frank
You are the Minion. The Demon is Eve.
πŸ“œ
Storyteller
β†’
Eve
Minions are: Frank. Your safe bluffs are: Chef, Soldier, Washerwoman
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Librarian. Either Grace or Bob is the Saint.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Day 1 start, 3 ticks left. Whisper neighbors to form secret alliance, gather starting info from info roles without public reveal. Progress info sharing privately before nomination.
🧠
Whisper neighbors to form early good alliance, share true role to encourage reciprocity, gather day0 info to start tracking claims and logic chains.
🧠
Day 1 neighbor whisper. Reciprocate his claim by sharing mine to build trust. No info yet as Monk, ask about others to gather data.
🧠
Coordinate with Frank on bluffs and strategy before nominations.
🧠
Respond to Eve to coordinate, and build trust with Grace by sharing a believable bluff claim.
🧠
Sharing my mechanical info confirms Alice/Grace good, responds to Grace's whisper, builds trusted neighbor alliance to gather/share more info safely.
🧠
Heidi initiated with positive read on me/Grace. Reciprocate to form alliance, share my true role for coordination, ask questions to gather intel before noms. Builds good network safely.
🧠
Share Librarian info with trusted whisper group (neighbors + Bob) to verify Bob's Monk claim against my Saint info. Combine abilities (Undertaker, Monk, Librarian) early for good alliance; clears Grace/Bob as non-Demon.
🧠
Strengthen confirmed-good alliance (per Empath read) to organize town logic early. Share no role yet (hide Saint), gather their reads on others to ID Demon suspects before nomination.
🧠
Respond in neighbor chat to build trust, confirm claims logically. David's info clears Bob if Monk true, fingers Grace as Saint (good). Coordinate as good trio to share future info and narrow evil.
🧠
Strengthen trusted trio (me/Charlie/David). Confirm Grace Saint to narrow Outsiders. Discuss Grace's whispers to gauge suspicion and plan nominations. Builds info-sharing alliance early.
🧠
Coordinate with Frank on who to kill tonight and who to push suspicion toward during nominations.
🧠
Coordinate with Eve on nomination target and night kill to maximize chaos.
🧠
Reinforce trust with confirmed good neighbors Alice/Grace via continued private chat. Note BCD clique suspicion per Grace to align views & plan nomination, progressing info sharing before phase end.
🧠
Strengthen good trio alliance by agreeing BCD suspicious, propose nominating one (e.g. Bob, my neighbor) in nomination to force info/reaction, progress game without overcommitting.
🧠
Reinforce trust with Charlie/Bob (consistent claims aligning my info). Confirm Grace good/protect her. Discuss suspicious whispers (Eve/Frank, Grace group) to ID evil block for Day1 nomination or night protection.
🧠
Strengthen good trio alliance with Heidi/Alice via Empath confirm. BCD most suspicious; coordinate nom Bob in next phase to gain execution info without risking us. Hide my Saint.
🧠
Last day tick before nomination. Coordinate with trusted neighbors (verified chain) to nominate shady Eve/Frank pair. Early execution tests whispers without risking confirmed good (Grace). Progress info gathering.
🧠
Strengthen alliance with Charlie/David. Push to nominate shady Frank over Grace. Protects good Saint (Grace) by testing others first. Positions us to execute evil early.
🧠
Wait and let Frank's influence work. I'll act in nominations phase.
🧠
Build trust with Grace by sharing fake Empath info and subtly push suspicion toward Charlie.
🧠
Confirm nomination plan with trusted good trio before nom phase. Ask Grace about Frank whisper to gather intel on other groups without exposing us.
🧠
Solidify good trio alliance with Heidi/Grace. Confirm Bob nomination plan to pressure suspicious BCD bloc early Day 1. Gain execution info without risking ourselves.
🧠
Agree to nom Frank, shadiest non-confirmed. Protects Grace Saint, progresses info via Charlie UT check. Builds trio trust for win.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Nominate Charlie to disrupt the good team's info-sharing cluster and follow our coordinated plan.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Publicly defend by sharing confirmed good chain (Grace Saint), expose Eve/Frank shady whispers. Prevent my exec day1 (lose info), build support to nom Frank tomorrow.
🧠
Wait and see if Charlie gets enough votes. No need to speak and draw more attention.
🧠
Vote no on Charlie (don't raise) because naming Saint precisely proves legit Librarian chain, impossible for evil leak. Preserve good info network, target Eve/Frank next.
🧠
Publicly defend Charlie with my real Librarian info to confirm good neighbor chain, prevent execution, and highlight Eve/Frank whispers as suspicious. Stops bad exec day 1.
🧠
Don't vote Charlie - let the nomination fail to avoid suspicion. I can speak to seem reasonable.
🧠
Confirm good info chain publicly, expose Eve's deflection, prevent day 1 good execution to keep Undertaker alive for info.
🧠
BCD claims consistent with Heidi Empath (Grace good Saint). No contrad/lie proven. Day1 don't kill likely goods/UT. Influence no-votes, push Bob tomorrow per plan.
🧠
Confirm claims logically fit my info and role counts perfectly. Alice (good) endorses. Rally no votes on Charlie (likely good), expose Eve instead. Progress to nom Bob/Eve tomorrow.
🧠
Counter Alice's odd 'nom Bob' push which contradicts our Frank plan. Reaffirm chain to solidify support, ensure vote fails so I survive for Undertaker info.
🧠
Not voting for Charlie - it would be 1 vote and make me look worse. Let the vote fail, regroup tonight by killing Alice as planned.
🧠
Confirm Saint role matching chain. Expose Frank's false Empath claim to Heidi's. Unite town: no vote Charlie (good), target Frank/Eve evil pair. Prevent good death day1.
🧠
Charlie good per neighbor chain & info. Execution day1 bad. Publicly reinforce good chain, expose Frank lie/Eve shady, dissuade votes on Charlie to save him & progress to nom suspects Eve/Frank.
🧠
Damage control - claim Heidi is lying or I'm the Drunk to muddy waters. Don't vote Charlie.
🧠
Prevent Charlie execution to keep good info chain alive. Question Alice's odd 'plan' to nom me, redirect suspicion to Eve/Frank shady whispers & Frank Empath lie. Solidify good team votes against Charlie.
🧠
Publicly affirm solid chain including Bob good, retract nom Bob plan, urge no votes on Charlie (likely good), pivot suspicion to Eve/Frank to unite goods and progress to night safely.
🧠
Chain perfectly fits my reliable N0 Empath info. Charlie good, executing him loses good info. Vote NO by not raising hand; expose Eve/Frank next.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (0/4).
🧠
Frank most suspicious: fake Empath claim to Grace + endless Eve whispers. Chain confirms BCDGHA good. Nominate him to test/execute before night, progress to win.
πŸ“œ
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself to avoid execution day 1.
🧠
Frank most suspicious with lie + shady whispers. Chain solid good. Day 1 test execution progresses info (my Undertaker sees exec death). Vote to narrow evil.
🧠
Vote Frank to appear town-aligned and distance myself from him. Frank is already exposed; losing him is better than losing my cover.
🧠
Frank most suspicious: fake Empath claim contradicting Heidi, shady Eve whispers. Chain confirms good team solid. Vote to execute likely evil, gain info day 1.
🧠
Frank most suspicious with lies and shady behavior. Day 1 execution gives Undertaker info on his role. With 3 votes already, mine makes 4 to execute and progress game.
🧠
Frank shows classic evil signs: fake claim, whispers. Solid good chain + Heidi info points to him. Day 1 exec on top suspect progresses elimination.
🧠
Frank most suspicious with fake Empath claim contradicting Heidi and shady Eve whispers. Chain solid good. Day 1 execution tests top suspect, clears board faster.
🧠
Chain and my info align perfectly; Frank's fake Empath claim to Grace and Eve whispers mark him evil. Majority voting him day 1; my vote executes likely evil, progresses good win.
🧠
Nothing I can do, execution is proceeding.
🧠
Votes are 7-0 for Frank exec (need 4). Solid logic chain convicts him. Wait for execution; as UT, learn his executed role tonight to confirm evil and progress info.
🧠
Keep hand raised, let Frank die, maintain my cover.
🧠
7/8 yes votes lock Frank execution (likely evil liar). Wait proceeds to night; Undertaker (Charlie) learns his role/alignment, progresses good logic chains.
🧠
All yes votes (7/8) on Frank. Shady behavior outweighs Drunk possibility day1. Execute to remove likely evil, progress game.
🧠
Voting already at 7/8 yes for Frank execution. Chain logic proves town good, Frank evil. Wait to execute him and narrow evil suspects.
🧠
All but Frank voted yes (7/4 needed). Execution imminent; waiting progresses game to night, tests Frank (likely evil). Day 1 info solidifies chain; Frank top evil suspect.
🧠
Plenty of votes on Frank already (7/8). He's most suspicious with fake Empath claim contradicting mine. Wait for execution to test chain/Frank. Progress to night.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Frank with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Frank is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last ditch effort to survive, but if not, at least keep Eve protected.
🧠
Final tick, counter Frank's Drunk defense: Drunks don't suspect themselves. Confirms lie. Execution imminent, reinforce to prevent last-second nom switch.
🧠
Frank is doomed. Stay quiet, appear to go along with town consensus, and plan my night kill carefully.
🧠
Frank exposed as liar; his Drunk excuse invalid. 7 votes already, last tick - wait to execute proven evil, narrow demon suspects.
🧠
Frank's lie confirms evil. Day 1 exec of minion/Demon progress. 1 tick left, no better nom to surpass 7 votes. Wait for exec.
🧠
Frank exposed as liar by logic/Drunk mechanics. Day 1 exec of evil progresses good win; wait to let nominations close & execute him.
🧠
Voting closed, Frank executes automatically with 7 votes. His execution proves alignment via Charlie's Undertaker tomorrow. Waiting progresses game without wasting tick.
🧠
Frank proven liar on Empath claim via Drunk logic. 7 votes, 1 tick left, voting closed. Waiting executes him, removes evil safely D1, confirms chain.
πŸ“œ
Storyteller
The guillotine blade falls. Frank has been executed.
πŸ’€
Frank(Ghost)
Frank has died.
Night 1
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
Protect David, central to chain verification (Lib confirms Grace Saint). Keeps trusted info roles alive against Demon kill, progresses good team info advantage.
πŸ“œ
Storyteller
β†’
Bob
You chose to protect David.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Imp. Who would you like to kill tonight?
🧠
Kill Alice to fragment good team coordination and reduce pressure on me as main suspect Day 2.
πŸ’€
Alice(Ghost)
Alice has died.
πŸ“œ
Storyteller
β†’
Eve
You chose to kill Alice.
πŸ“œ
Storyteller(Ghost)
β†’
Alice(Ghost)
Good evening Alice. You are the Ravenkeeper. You have died tonight! Choose a player to learn their character.
🧠
Eve most suspicious alive (shady Eve whispers, nom'd Charlie). Frank likely her Minion partner, executed. Info on her directly tests top evil suspect, verifies chain by process of elim, progresses to Demon hunt.
πŸ“œ
Storyteller(Ghost)
β†’
Alice(Ghost)
You chose Eve. They are the Imp.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Undertaker. You learn that Frank was the Scarlet Woman.
Day 2
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Share Lib info privately with chain members Bob/Grace to confirm one is good Saint, build trust/alliance, avoid Demon targeting me publicly. Coordinate next nom on Eve/Heidi.
🧠
Verify my Monk protection on David to him/Grace, confirm chain (Grace Saint), build good alliance, push Eve as shady (defended Frank) for next nom to narrow evils.
🧠
Confirm Saint to lock chain, unite on Eve nom. She defended Frank (fake Empath). Progress to execute evil before final day.
🧠
Grace confirmed good neighbor. Reconnect trio (HAG), learn whisper info to align on nomination target (Eve/Charlie shady), progress to exec evil before final day.
🧠
Dead Ravenkeeper info is ironclad proof Eve=Demon. Whisper to BCD chain leads (Bob/David active) to rally goods for Eve execution this day, preventing Demon kills and win.
🧠
Reach out to Heidi to build trust and plant a role claim before nominations hit.
🧠
I'm dead and can only whisper or wait. No action needed right now - saving ghost vote for critical moment.
🧠
Whisper neighbors Bob/David to confirm BCD chain details, share Undertaker info publicly aligns, coordinate nomination on Eve to execute Demon.
🧠
Share Alice's Ravenkeeper info on Eve=Imp with chain allies Bob/Charlie/Grace to lock in Eve nomination before phase ends. Execute Demon to win.
🧠
Confirm alignment with Charlie/Grace on Eve demon via unbreakable chain+RK info. Coordinate nomination/execution of Eve to win, as she's only defender of executed minion Frank.
🧠
Heidi sees me+Alice good via Empath. Tell her full chain clearing all but Eve, confirm Saint, push nom Eve to execute Demon before final day.
🧠
Grace confirmed good by Empath. Relay Eve's Soldier claim (lie vs Ravenkeeper). Confirm chain, push nom Eve in nomination phase. Secure good alliance to execute Demon.
🧠
My definitive Demon info must spread to all goods (esp. Grace/Heidi not yet informed) for unified Eve nomination/vote. Noms imminent; secure execution before she kills again.
🧠
Wait to observe what info surfaces before nominations. Acting too early raises suspicion.
🧠
Let Eve get executed so I trigger Scarlet Woman ability and become the Demon. Do nothing to interfere.
🧠
Share chain details with Grace/Heidi (Heidi Empath confirms Grace good) to solidify group consensus on Eve Demon before nomination phase. Ensure 4+ votes to execute her.
🧠
Share Alice's Ravenkeeper info on Eve Imp with Charlie/Heidi to align them on nomination/execution of Eve, solidifying majority votes in final tick before nomination.
🧠
Whisper to Heidi to confirm chain & align her for Eve nom/execution. She's whispered with Eve/Grace; lock her vote as phase ends.
🧠
Alliance fully aligned on Eve Demon via airtight chain. No new info needed; wait for nomination to execute her & win.
🧠
Chain airtight, all allies confirm Eve Demon. Last day tick pre-nomination: reaffirm with neighbors Bob/Grace (confirmed good via Empath) to lock votes/coord on Eve execution.
🧠
Bob/David central in BCD chain/coordination. Final day tick: reinforce Eve Demon fact, urge nomination of her to seal good win before phase ends.
🧠
Stay quiet heading into nominations to avoid drawing more suspicion. Let others make moves first.
🧠
Nothing to do but wait. If Eve gets executed with 5+ alive, I become the Demon and evil can still win.
🧠
Perfect single-chain logic proves Eve Demon. All good aligned via whispers. Finalize coordination to nominate/execute Eve this day with 1 tick left.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Ironclad chain proves Eve Demon. Final nomination tick Day2, must execute her now with majority good votes (us 5 vs her 1). Saves game.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself urgently to prevent majority vote.
🧠
Chain is ironclad from multiple sources. Eve's defense ignores facts, classic Demon push. Vote to execute her now before night.
🧠
Chain mechanically confirms Eve Demon; my info verifies Bob/Grace good. Vote to execute her now before night.
🧠
Chain perfectly IDs Eve as Demon. She's defending her minion Frank and lying about Soldier (Alice died N1). With Bob/Heidi votes, my vote executes her and wins.
🧠
Chain logic flawless, Eve Demon. Voting yes executes her; with 3 yes already + mine/Grace = majority. Win game.
🧠
Eve is confirmed Demon via my ability. Voting yes ensures execution before night. We win if she dies.
🧠
Chain is flawless, Eve is Demon per Alice's death RK info. 5 votes already but my vote seals execution before night, preventing Demon kill.
🧠
Use ghost vote to execute Eve so I become the Demon via Scarlet Woman ability.
🧠
Nothing to do, I'm executed. Wait it out.
🧠
Counter Eve's defense: Alice RK mechanically saw her as Imp on death. Demon targeted unprotected Alice. Ensure all vote yes for execution.
🧠
Eve's Soldier claim fails: Demon targeted unprotected Alice (RK), not protected David. Reinforce chain publicly to counter her doubt and ensure majority vote executes her.
🧠
All good players voted Eve. Vote solid, 1 tick left to night. Wait for execution to confirm Eve Demon, narrowing to win.
🧠
Counter Eve's weak Soldier defense which ignores Demon targeted unprotected Alice RK outing her. With majority votes up, reinforce chain to ensure execution before night.
🧠
Eve defending with false Soldier claim; reinforce my mechanical Imp info publicly to seal execution votes and win for good.
🧠
All info points to Eve Demon. Reinforce chain, counter her weak Soldier claim to ensure execution before night. As Saint, town safe if wrong but chain ironclad.
🧠
Let Eve be executed - I become the Demon via Scarlet Woman ability with 6 players alive. Evil wins by continuing.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Frank(Ghost)
Ghost vote used by Frank
πŸ—³οΈ
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make one last attempt to sow doubt, but it's essentially over.
🧠
Eve doubts chain perfection as steering, but it's mechanical proofs aligning. Counter her to ensure no doubt before execution. With 1 tick left, reinforce vote solidity for good win.
🧠
Eve on block with 7 votes, chain airtight mechanically proves her demon. 1 tick left, no need to act - let execution proceed to night, confirm win.
🧠
Eve on block with 7 votes, voting closed, 1 tick left to night/execution. No need to repeat; wait progresses to her execution, confirming chain.
🧠
Voting closed, Eve on block. Reinforce chain vs her 'steered' doubt to prevent hesitation. Execution imminent, ensures win.
🧠
Eve Demon confirmed mechanically. Chain ironclad. She's on block with 7 votes, 1 tick left. Execution imminent. No need to speak; wait for Night/execution to win.
🧠
Chain is flawless mechanical proof Eve is Demon. Eve execution wins game for good. Wait for phase end to execute her.
🧠
Stay quiet as dead player. No value in speaking now β€” save strategy for when I become Demon.
πŸ“œ
Storyteller
The guillotine blade falls. Eve has been executed.
πŸ’€
Eve(Ghost)
Eve has died.
🏁

Game Over

Demon Dead
Winner: Good