Game Detail

Players

Alice (Imp) Bob (Monk) Charlie (Virgin) David (Ravenkeeper) Eve (Slayer) Frank (Mayor) Grace (Drunk) Heidi (Poisoner)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil234,39634,067$2.1940
Good637,091150,192$0.7691

Event Transcript

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Heidi. Your safe bluffs are: Librarian, Butler, Soldier
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Bob to disrupt information that could implicate Alice early, especially Empath or Fortune Teller checks near the Demon.
📜
Storyteller
Heidi
You chose to poison Bob.
📜
Storyteller
Grace
Good evening Grace. You are the Chef. You learn that there are 0 pairs of evil players.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to see who initiates conversations and observe the initial claims before committing to a bluff or revealing my role. Waiting allows me to gauge the room and avoid being the first target for the Demon.
🧠
I want to start gathering information from my neighbor to build a circle of trust. Frank is next to me, so he's a natural first contact.
🧠
I want to establish a confirmed good chain early. As the Virgin, I can prove myself and another player if they are Townsfolk. Bob is my neighbor, so he's a good first person to approach.
🧠
Coordinate with the Demon early, choose compatible bluffs, and avoid accidentally undermining Alice's claim.
🧠
Coordinate bluffs with my minion early so our claims do not collide and can shape worldviews around my neighbors.
🧠
I want to observe the initial social dynamics and see who approaches whom before I start sharing my information, especially since my '0' information is quite powerful for clearing clusters of players later.
🧠
I want to start gathering information from my neighbors to establish trust and narrow down the demon's location.
🧠
I am responding to Eve's whisper to establish a connection and gather information without revealing my role as the Mayor too early. I want to see if she has any info or if she's fishing for my role.
🧠
Respond to Charlie's Virgin claim. I want to acknowledge his request while remaining cautious about sacrificing myself too early, as the Monk is a strong protective role.
🧠
I am sharing my role privately with my neighbor Frank to build trust and see if he has any useful insights, while keeping my high-value role hidden from the group for now.
🧠
I want to see if David is willing to nominate me. If he is a Townsfolk, his execution will prove my role and alignment, as well as his own former alignment. This is a powerful play for the Good team.
🧠
Build trust with my neighbor, gather claims, and prepare a Chef bluff that can distance me from Alice without overcommitting too early.
🧠
Build trust with a neighbor and seed my Librarian zero bluff before claims settle, while checking if Bob has dangerous info.
🧠
I want to build trust with Heidi and see if her information corroborates mine or helps build a picture of the game state. Sharing my '0' is relatively safe early on.
🧠
Respond to Charlie's Virgin claim. I want to acknowledge I'm a Townsfolk without fully revealing I'm the Ravenkeeper yet, as I want the Demon to kill me at night, not execute me.
🧠
I am revealing my true role (Mayor) to Eve because she claimed Slayer, a high-value good role. Establishing trust early with a neighbor is beneficial for the Mayor's win condition. I'm also pointing out the frequent communication between David and Charlie as something to watch.
🧠
I want to gather information from Alice while keeping my identity as the Monk hidden for now. Sharing that I have no Night 0 info is safe since Monks don't act on Night 0.
🧠
Establish a trust-based alliance with Frank (claiming Mayor) while keeping my Slayer role secret from the wider group, and coordinate on observing David and Charlie's behavior.
🧠
I want to reinforce the value of the Virgin trigger to David while acknowledging his concern about his role (likely Ravenkeeper or similar). I want to see if he's willing to prioritize mechanical hard-confirmation over his potential night info.
🧠
Confirm Grace to gain trust and make her false Chef zero look credible, which reduces suspicion on Alice and me as adjacent evil.
🧠
Build trust with neighbor using my safe bluff while leaving room to explain contradictions as poison or evil outsider bait.
🧠
I want to confirm Heidi's role (likely Washerwoman) and see if she has any info on Eve, who was the other person in her ping. Knowing Eve's claim helps determine if Eve is a Minion/Demon.
🧠
I want to confirm to Charlie that I am the Ravenkeeper and explain why I shouldn't be the one to nominate him, while also offering to help find a better candidate.
🧠
I want to open a line of communication with my other neighbor, Grace, to gather information and establish a connection. Since Eve already claimed Slayer to me, I want to see if Grace has a conflicting claim or any useful info from her whispers with Heidi.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Wait to see if anyone else makes a nomination or if more information is shared before the day ends.
🧠
Publicly reveal my role as Virgin to coordinate a nomination for mechanical proof.
🧠
I want to pressure David and Bob to reveal their roles or at least explain their hesitation, while acknowledging Charlie's Virgin claim without immediately revealing I am the Slayer or committing to the test just yet.
🧠
Avoid nominating or executing Alice while discouraging a confirmation that could strengthen good. Let the day end with no execution if possible.
🧠
Publicly reveal my role and information to establish trust and confirm the layout of evil players while acknowledging Charlie's Virgin claim.
🧠
Avoid nominating Charlie and exposing my bluff; sound cautious and towny while nudging discussion toward claims that may confuse town tomorrow.
🧠
Explain my hesitation to test the Virgin today and support the group's consensus to wait.
🧠
Support the consensus to delay the Virgin test and publicly acknowledge that I have a night-dependent role without fully claiming Ravenkeeper yet to avoid Demon targeting.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Charlie so a Virgin test can fail tomorrow, creating a false evil candidate and distracting town away from Alice and me.
📜
Storyteller
Heidi
You chose to poison Charlie.
📜
Storyteller
Bob
Good evening Bob. You are the Monk. Who would you like to protect tonight?
🧠
I will protect Grace tonight because she is a claimed Chef with '0' info. This makes her a high-value target for the Demon, as her info narrows down the presence of evil pairs, and protecting her ensures her info remains in play.
📜
Storyteller
Bob
You chose to protect Grace.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the public Virgin claim before it can confirm a Townsfolk and anchor town logic, while avoiding Grace whose false Chef zero helps hide evil adjacency.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Alice
You chose to kill Charlie.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I need to see how the town reacts to Charlie's death and if anyone else claims to have died or been targeted, especially since Charlie was the Virgin claimant.
🧠
Coordinate with Demon before nominations, keep Alice insulated, and prepare misexecution options among vague night-ability claimants.
🧠
Exchange information with Heidi, who I suspect is the Washerwoman, and build trust while analyzing Charlie's death.
🧠
Reconnect with my trusted ally Frank to share thoughts on the night death and coordinate for the day.
🧠
I want to maintain my alliance with Eve (who claims Slayer) and share my suspicions regarding Bob and David, who both avoided the Virgin test yesterday.
🧠
Build trust with Bob, solicit his role or info, and frame Charlie kill as removing town clarity rather than protecting me.
🧠
Respond to Alice's whisper by revealing my role and Night 1 action to build trust, while asking for her input on Grace to see if our information aligns.
🧠
I want to observe the initial Day 2 reactions to my death. Since I was the Virgin and died at night, it confirms I was a high-priority target for the Demon, which indirectly validates my claim.
🧠
I want to see if Bob or Alice reveal any information after their whisper, or if someone else claims to have killed Charlie (like a Slayer or a rogue Imp), before I decide who to talk to.
🧠
Reinforce Grace's trust in my false Washerwoman info, normalize Alice's bluff, and steer suspicion toward vague ongoing claims instead of Alice.
🧠
I want to probe Heidi's thoughts on Alice's information and start identifying potential evil players based on the 'zero pairs' info.
🧠
Share my suspicions of Bob with Frank to align our targets for the day and probe for more information about Alice's claim.
🧠
Acknowledge Eve's observation about Alice and plan the next move to gather more information.
🧠
Share Bob's Monk claim with my minion and align our public pushes while protecting my Librarian bluff and Grace's Chef zero cover.
🧠
I want to observe the current conversations and see if Alice or Heidi share any new information before I commit to another whisper or public statement.
🧠
I want to check in with David (the Ravenkeeper claimant) now that I've died at night, which confirms I'm not the Demon/Minion and likely suggests David was not attacked (or I was a backup target).
🧠
Reply to Charlie's whisper to maintain our alliance and clarify that I didn't get information because I didn't die.
🧠
Keep Grace trusting my bluff, steer suspicion toward good players, and discourage attention on Alice before nominations.
🧠
Align with Heidi on potential suspects (Bob and David) before nominations start to ensure we have a plan for pressure votes.
🧠
I am trying to get Alice to reveal her information to help identify potential evil players or confirm good ones, especially since the Virgin claim (Charlie) is now dead.
🧠
I want to pressure Alice to reveal her 'start of game info' to the group or at least to me and Grace (my neighbor and Chef claim) to help identify the Demon or Minions.
🧠
Reveal my bluff under pressure, validate Grace, and redirect suspicion onto David and the Eve Frank pair without sounding defensive.
🧠
I want to verify Grace's claim and build trust, while also cross-referencing Alice's Librarian information. Since I protected Grace and she didn't die, it doesn't prove her good, but it keeps a key info-role alive.
🧠
Sharing my suspicions with David to help narrow down the Demon and keep the conversation moving while I'm dead.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to start a public discussion about the night's events and Bob's claim, while keeping my own role as Ravenkeeper relatively hidden to encourage the Demon to target me later.
🧠
I want to press Bob for more information about his night action to see if his story holds up or if he's potentially evil, while also reinforcing my confirmed good status to the group.
🧠
Pressure Bob to reveal his role and night activity to verify his claim and alignment.
🧠
I need to defend myself against the suspicion David and Eve are raising. I will reveal I protected Grace and explain that Charlie's death proves he wasn't the Demon, which we already suspected since he claimed Virgin.
🧠
I want to pressure David for his role to see if it fits the current information landscape, while also acknowledging Bob's claim.
🧠
Push a plausible good target for execution, align with public pressure, and avoid looking passive while keeping suspicion off me and Heidi.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Alice's nomination and explain why executing me is a bad idea for the good team, while also casting doubt on the logic used to nominate me. I'll maintain my Ravenkeeper claim but pivot to why I shouldn't be the execution choice.
🧠
I am waiting to see how the town responds to David's Ravenkeeper claim before deciding whether to use my single ghost vote.
🧠
I want to see how the town reacts to David's Ravenkeeper claim before committing my vote.
🧠
I want to see how the group reacts to David's Ravenkeeper claim before committing my vote.
🧠
I want to see if the group reacts to David's Ravenkeeper claim before committing my vote.
🧠
Push a good execution after I nominated David; his Ravenkeeper claim is inconvenient at night but harmless if executed, and voting looks consistent with my stated suspicion.
🧠
Support Alice's push and help put a likely good player on the block, removing a claimed Ravenkeeper while keeping pressure away from Alice.
🧠
I am choosing to wait and see if David's Ravenkeeper claim is enough to sway others before committing my vote.
🧠
Defend myself against execution by highlighting the loss of my Ravenkeeper ability and questioning the rush to execute a potentially useful Townsfolk role.
🧠
I will wait and observe the voting process for David without using my ghost vote.
🧠
I will wait and not vote for David because his Ravenkeeper claim makes him a poor execution target for now, and I want to see if more information comes out.
🧠
I will not vote for David yet. His Ravenkeeper claim is plausible and executing a Ravenkeeper is counterproductive for the Good team. I want to see if more information comes out or if someone else is more suspicious.
🧠
I will wait to see how the rest of the town reacts to David's Ravenkeeper claim before deciding whether to commit my vote.
🧠
Keep votes on David to secure a good execution and frame the push as anti-stall, while sounding reasonable about his Ravenkeeper claim.
🧠
Push David execution to kill a good player and shield Alice after her nomination; keep my vote raised and frame hesitation as anti-town.
🧠
I am voting for David because we cannot afford another day without an execution, and his Ravenkeeper claim is a common defensive bluff for evil players. Alice's nomination provides a necessary path forward.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 4 vote threshold.
📜
Storyteller
David did not receive enough votes (3/4).
🧠
To defend my position and pivot suspicion onto Alice by questioning her information.
🧠
I want to push Alice for more specific information while also gauging David's suspicions to see if he's genuinely looking for the Demon or just defensive.
🧠
Engage David and Alice to see if I can find a better execution target or confirm suspicions before the nomination phase ends.
🧠
I want to encourage more information sharing before the day ends, specifically targeting the potential leads from the Librarian and Chef claims while putting pressure on David to provide a suspect.
🧠
I'm confirming my Chef info to help triangulate the evil team's positions while steering the conversation toward narrow down suspects, as David's nomination failed and the day is ending.
🧠
Deflect pressure by clarifying bluff, look pro-execution, and invite a good player to spend nomination on a misexecution without exposing Heidi.
🧠
Push a viable good execution and remove a protective role while keeping pressure away from Alice before nominations close.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by explaining the logic behind my night choice and the consistency of my claim.
🧠
I want to see how the group responds to Bob's Monk claim and the nomination. Voting just started, and I need to evaluate if Bob is a better execution candidate than Alice or someone else, while preserving my own life.
🧠
I want to see how the group reacts to Bob's nomination before committing my single ghost vote.
🧠
I want to express the necessity of an execution today to avoid losing momentum, while also highlighting the convenience of Bob's claim and David's reaction.
🧠
Wait to see how many people vote for Bob before deciding if my vote is necessary or beneficial.
🧠
Executing Bob removes a likely Monk and creates a town-driven misexecution after David failed, while keeping pressure away from me and Heidi.
🧠
Push a good Monk claim onto the block and avoid no execution while keeping Alice aligned with town pressure.
🧠
I am voting for Bob to ensure an execution occurs today. A second day without an execution severely disadvantages the good team by giving the Demon more time to narrow down powerful roles without risk. Bob's Monk claim, while plausible, is unverifiable and safe for a Minion or Demon to make.
🧠
I've made my plea. Now I must wait to see if Eve or Grace provides the fourth vote. I should not raise my hand for my own execution.
🧠
I am observing the vote on Bob to see if it reaches the threshold without my intervention, as I am still unsure of his alignment but recognize the necessity of an execution.
🧠
I will contribute my ghost vote to execute Bob because his Monk claim is unverified, and as a Virgin who was killed at night, I believe the evil team is trying to avoid mechanical confirmation. Executing Bob provides information and prevents a second day with no execution, which would be detrimental to the good team.
🧠
I am voting for Bob's execution because the town needs an execution today to progress, and his Monk claim, while plausible, hasn't been verified by a night survival yet. Alice, Heidi, Frank, and Charlie have already voted, so my vote will push him over the threshold for execution.
🧠
Execute Bob to ensure a kill today and test his Monk claim, as Chef 0 suggests evil is spread out and we need to narrow down suspects.
🧠
Keep momentum on Bob, a likely good power role, and frame the execution as anti-stalling so Alice looks proactive and towny.
🧠
Lock in momentum on Bob, a likely good player, while aligning with Alice and avoiding any suspicion on the Demon.
🧠
I have already raised my hand to vote for Bob. I need to wait for the vote to conclude.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Bob with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Try to shift focus away from my execution by highlighting the danger to other players and encouraging more information sharing.
🧠
Accept Bob's execution to ensure an execution occurs today, while acknowledging the risk of losing a Monk.
🧠
Wait for the nomination phase to end.
🧠
The vote on Bob has already reached a high count (6 votes), and the nomination phase is almost over. I want to see if anyone makes a last-minute nomination or if new information comes to light before the day ends.
🧠
I am choosing to wait because Bob is currently on the block with a majority of 6 votes, which aligns with the town's need for an execution today. I have already used my vote to support this. Nomination time is almost over, and starting a new nomination now would likely be counterproductive and cause confusion.
🧠
Lock in Bob's execution and discourage any late counterwagon that could save a likely good power role.
🧠
Lock in Bob's execution and prevent a counterwagon that could threaten Alice or reduce the benefit of today.
🧠
Wait for the nomination phase to end to ensure Bob's execution.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison David so Alice can safely kill the claimed Ravenkeeper without giving town a reliable role check that could expose her or me.
📜
Storyteller
Heidi
You chose to poison David.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove an active solver while avoiding David's Ravenkeeper claim and keeping Grace's Chef zero alive because it shields the Alice-Heidi adjacency.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Alice
You chose to kill Eve.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with my minion to keep pressure on David while sounding open. If David dies today, evil can reach a winning final three.
🧠
I am dead and have no ghost vote. I need to observe the living players' reactions to Eve's death and Alice's whisper to Heidi to gather more information before speaking.
🧠
Check in with Frank, who I previously shared my role with, to see what the current consensus is and express my thoughts on David.
🧠
Coordinate with Demon to push poisoned David as execution while keeping Alice away from suspicion and maintaining Grace as a shield.
🧠
To build trust with Grace and gather her thoughts on Alice and Heidi's strong alliance, while subtly checking if she's still holding to her Chef claim.
🧠
Respond to David's concern while sharing my Chef info to help him piece things together.
🧠
Respond to Eve to maintain our alliance and get her final thoughts as a confirmed good player.
🧠
I am dead and have no night ability. I need to observe the current whispers and wait for the town to share information about the night's death (Eve) before I use my influence or ghost vote.
🧠
Build Frank as an ally for a David execution while sounding cautious, not like I am directing evil votes.
🧠
I am dead and have no ghost vote left, so I should observe the private conversations to see who is being trusted and who is being targeted before speaking publicly.
🧠
Share suspicions about David with Frank and inquire about Grace's stance, given her recent private conversation with David.
🧠
Reinforce trust with Grace and steer her toward executing David, a good player, while keeping suspicion away from Alice.
🧠
I want to gather more information from Grace regarding her recent interaction with Heidi and further discuss the possibility of Heidi being evil, while keeping our conversation private.
🧠
I want to share Heidi's suggestion with David to see his reaction and to keep our private dialogue open. If he is the Ravenkeeper, he might actually agree to the execution to get info, but if he's the Demon, he'll likely resist it strongly.
🧠
I want to gauge Alice's level of suspicion regarding David and Grace while sharing my own concerns about the night kill. Keeping Alice as an ally helps build a voting block.
🧠
I am dead and my Monk ability is gone, but I can still help by confirming my role to someone who might be good and gathering their information. David claimed Ravenkeeper, so if he was targeted and lived (or if someone else died), he might have info.
🧠
Keep Frank aligned on executing David while making Heidi seem consistent and townie; avoid attention on me before nominations.
🧠
I am dead and have used my ghost vote, so I cannot nominate or vote. I will wait to see how the living players communicate and nominate to gather more information about their roles and suspicions.
🧠
Gather more information from Frank about Alice's whisper and check his read on Heidi while sharing my concerns about David and Grace.
🧠
Pull Frank toward executing David while seeming open to new info, keeping pressure off Alice and preserving my credibility with Grace.
🧠
Respond to Bob's whisper to coordinate with a confirmed dead good player and express my concern about Heidi's push for my execution.
🧠
To coordinate with David before nominations. If he is the Ravenkeeper, his death tonight (via execution or demon kill) provides high-value information.
🧠
I want to align with Heidi on executing David today. David's Ravenkeeper claim is suspicious given Eve (Slayer) died instead of him. Confirming Heidi's suspicion helps build a majority.
🧠
I need to coordinate with David to steer the town away from executing him, as he is a Ravenkeeper who needs to die at night, and identify a more likely Demon candidate.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push execution onto likely good David, protect Demon Alice, and frame it as town-clearing logic before anyone redirects onto Alice.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to stop the town from executing me because as a Ravenkeeper, execution is the worst way for me to die. I also want to highlight Heidi's suspicious behavior in pushing for my execution.
🧠
Execute David to remove a good player, frame his Ravenkeeper defense as evasive, and keep pressure away from Alice heading into final four.
🧠
I am waiting to see how the vote develops before deciding whether to use my single ghost vote.
🧠
I am voting for David to resolve the suspicion around his Ravenkeeper claim and ensure we make progress toward identifying the Demon.
🧠
I am dead and have already used my ghost vote, so I have no mechanical way to influence the vote. I will wait to see if the execution of David succeeds.
🧠
Put David on the block by adding the third vote, removing a claimed Ravenkeeper by execution and reinforcing my earlier suspicion without overtalking.
🧠
I need to stop David's execution because Heidi's logic is flawed—executing a Ravenkeeper provides no information and wastes an execution.
🧠
I am using my ghost vote to help execute David, whom I strongly suspect of being the Demon.
🧠
I need to prevent my execution. Four people are currently voting (Alice, Frank, Heidi, and ghost Eve), which is enough for a majority (3 required). I need to convince at least two of them to lower their hands by highlighting the tactical error and the suspicious nature of the push.
🧠
Lock in David execution, frame his defense as part of the problem, and keep suspicion away from Alice before final day.
🧠
To point out the flaw in Heidi's logic and discourage the execution of a potentially valuable Townsfolk role, highlighting the suspicious nature of the current voters.
🧠
I want to see if the vote for David reaches majority or if other players change their minds. I have already raised my hand, so I should wait for the Storyteller to process the current votes.
🧠
I have already used my ghost vote and cannot nominate, so I will observe the outcome of this vote.
🧠
Lock in David execution by framing his claim as untestable and tying Bob's resistance to a save, keeping suspicion off me and Heidi.
🧠
I am not voting for David's execution because it provides no information if he is the Ravenkeeper. I want to see if the nomination fails so we can discuss alternative targets.
🧠
I want to explain why I am using my ghost vote on David. His claim is a classic 'don't execute me' shield, and resolving it now is better for the good team's long-term math.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: David with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Defend myself and shift suspicion onto Heidi, who has been aggressively pushing for my execution and led the charge against the confirmed Monk.
🧠
Keep David on the block and frame his defense as self-serving, preventing a counterwagon on me or Alice before nominations close.
🧠
I want to discourage the group from executing David and encourage another nomination to create a choice. David's claim as Ravenkeeper is mechanically useless if executed, and the push by Heidi/Alice/Frank feels coordinated and suspicious.
🧠
Wait to see if anyone else is nominated before the phase ends.
🧠
Encourage a potential last-minute pivot or more information sharing before the day ends, as I am dead and cannot nominate or vote.
🧠
Lock in David's execution and deter a late counter-nomination that could expose me or Heidi; frame Grace as tomorrow's suspect.
🧠
Challenge Alice's threat and highlight the suspicion on the pushy players before the day ends.
🧠
I have already used my ghost vote and spoken my piece. Since I cannot nominate and the vote on David is already at a majority (4 votes), I will wait to see if anyone else makes a last-minute nomination or if David is executed.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank is the unknown living good player and could have a day ability or Mayor win condition. Poisoning him protects Alice entering final three.
📜
Storyteller
Heidi
You chose to poison Frank.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove the loudest living critic and leave Frank, who has repeatedly voted with us, in final three so Heidi and I can steer execution away from me.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Alice
You chose to kill Grace.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Communicate my night info and press Alice and Frank for their claims in this final 3 scenario.
🧠
I am dead and have no vote left. I need to observe the final three (Alice, Frank, Heidi) to see who is acting most like a Demon, especially since Grace just died and Alice/Heidi have been driving executions.
🧠
Answer Grace, appear transparent, and steer suspicion away from me toward Heidi or Frank so any non-Alice execution wins.
🧠
Wait to see the outcome of the whispers and gather information before using my ghost vote or speaking.
🧠
Confirm my role to the remaining players and start questioning Alice about her specific Librarian info to check for inconsistencies.
🧠
Consult with the only other dead player I trust (Bob) to coordinate our final ghost votes and evaluate the remaining suspects.
🧠
Engage Frank and appear uncertain while nudging Alice as consistent. If Frank wants me dead, that still wins as long as Alice avoids execution.
🧠
I am a dead Slayer with no ghost vote left. Since the alive players (Alice, Frank, Heidi) are currently whispering to each other, I should wait to see what claims and accusations emerge before trying to influence the remaining town with my advice.
🧠
I need to extract more specific information from Alice's Librarian claim and see what Heidi is telling Frank. Since I am dead, my goal is to guide the living good players to the right decision.
🧠
I need to gather any final information Grace might have had as the Chef and see if Frank has any new information or suspicions now that we're in the final three. Identifying the Demon between Alice, Frank, and Heidi is the priority.
🧠
Push Frank toward executing Heidi, the safe sacrifice, while answering the rules question cleanly and warning against Mayor no-execution.
🧠
I need to align with David, the other executed Townsfolk, to figure out who the Demon is among the final three. We need to use our ghost votes effectively.
🧠
I need to see how Heidi responds to the pressure Alice is putting on her and to Grace's suspicion of their duo. This helps me gauge her reaction and sincerity.
🧠
Discuss the Chef info with Bob to narrow down the Demon suspects between the final three (Alice, Frank, Heidi).
🧠
Steer Frank away from Mayor no-exec and toward executing in the Heidi-Alice pair, where I can accept heat and spare Alice.
🧠
I am dead and have used my ghost vote, so I have no mechanical influence left. I will observe the private conversations to see if any alignment shifts or claims emerge before speaking up in the public square.
🧠
I want to highlight the inconsistency in Alice's Librarian claim to the group while acknowledging Charlie's inquiry. Alice's description of her ability result is mechanically incorrect for a Librarian, which suggests she is either evil or very confused.
🧠
To confront Alice about her inconsistent Librarian claim and push for clarity from the remaining living players before the final nomination.
🧠
Repair the Librarian bluff and keep Frank focused on executing Heidi, not me, using final-three urgency and Heidi's private lobbying as suspicion.
🧠
I need to feel out Heidi's perspective. She was the main driver of my and David's executions, which were both townsfolk. If she's good, she was incredibly wrong and needs to realize it before Alice/Frank (who might be the demon) win. If she's the demon, I want to see how she deflects.
🧠
Address Heidi's concerns and Alice's Librarian claim logic. I need to keep my options open between executing and the Mayor win condition while testing Heidi's reaction.
🧠
To gauge Heidi's alignment and perspective. Since she was the primary driver of my execution, I need to know if she was a misguided Townsfolk or a Demon/Minion orchestrating my death. Her response will help determine who the ghosts should vote for.
🧠
Steer Frank away from executing Alice. Offering myself as fallback protects the Demon and prevents Mayor talk from becoming the main path.
🧠
I am dead and have already used my ghost vote, so I cannot nominate or vote. I need to observe the final day discussions to see if I can influence the living players via public chat if needed, but for now, I will wait for the nomination phase.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to point out that Grace's death at night is consistent with my Mayor ability, which potentially confirms my role and puts the pressure on Alice and Heidi.
🧠
I need to challenge Frank's Mayor claim and Heidi's previous behavior to determine if Frank is really the Mayor or if he's the Demon trying to skip a nomination to win.
🧠
I want to clarify the Librarian claim and highlight the Mayor bounce possibility. This forces Alice to defend her mechanics and Frank to consider the implications of my death.
🧠
Force execution to prevent a Mayor no-exec win and use evil voting power with Heidi to kill the last good player.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Alice's nomination and discourage Heidi from voting, emphasizing the Mayor win condition.
🧠
I am choosing not to use my ghost vote yet because I want to see how Heidi reacts and wait for a more certain moment on this final day.
🧠
I will wait to see how Heidi reacts to Alice's nomination of Frank.
🧠
Executing Frank leaves only me and Heidi alive, so evil wins immediately if the vote passes. I need to push this through before Mayor no-exec gains traction.
🧠
Frank is the last good player. Adding my vote executes him, leaves Alice alive as Demon at two players, and wins for evil immediately.
🧠
I need to convince Heidi to lower her hand. If Frank is the Mayor, a no-execution day is an automatic win for Town. Alice's aggressive nomination suggests she is a Demon trying to prevent that victory. Since I have no vote, I must use my voice to influence the living players.
🧠
I need to warn the living players about the risk of executing a potential Mayor in the final three, especially given Alice's suspicious Librarian claim.
🧠
Persuade Heidi to lower her hand. If Frank is the Mayor and Alice is the Demon, executing Frank leads to an immediate loss. If we don't execute, Mayor wins. If we execute a good Mayor, we lose. The only way execution is good is if Frank is the Demon.
🧠
I need to convince Heidi to lower her hand. If I am executed and I am good, the evil team wins instantly. My best chance is to emphasize the Mayor's passive win condition and paint Alice's aggressive nomination as a Demon's desperation to avoid that loss.
🧠
I will wait to see if Heidi lowers her hand before the clock runs out, as executing a potential Mayor in the final three is extremely risky.
🧠
I am choosing not to vote for Frank. If he is the Mayor, skipping execution leads to a win. Alice's aggressive push suggests she might be the Demon trying to prevent that. Voting him out now is a loss if he's the Mayor, whereas not executing keeps the Mayor win condition alive.
🧠
Keep Heidi voting so Frank is executed, ending the game with evil alive. Frame no-execution as the dangerous Demon bluff path.
🧠
Keep my vote on Frank so he is executed, preserving Alice the Demon and ending the game for evil.
🧠
To prevent an immediate execution of Frank, which would likely lead to a loss if Frank is good (especially since he's claiming Mayor in a final 3). Alice has been suspicious all game, and Heidi's vote clinches the execution.
🧠
I need to convince Heidi to lower her hand. Alice's aggression has resulted in two good players being executed already, and Frank's Mayor claim provides a win condition that Alice is actively trying to prevent. If Frank is telling the truth, skipping execution wins us the game. Alice being the common denominator in all mis-executions is the strongest logic I have.
🧠
I need to convince Heidi to lower her hand. Alice has been the primary driver behind the deaths of two confirmed good players (me and David). Her aggressive push to execute a Mayor claim on the final day, which bypasses a guaranteed win condition, is highly indicative of her being the Demon.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Frank with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Since the vote passed and I am on the block, my only hope is to convince Heidi to nominate Alice to create a tie or shift the execution, or at least point out the pattern of Alice's behavior before the day ends.
🧠
To convince Heidi to nominate Alice to create a tie or shift the execution, preventing a potential loss if Frank is the Mayor and Alice is the Demon.
🧠
To prevent Frank's execution by encouraging Heidi to nominate Alice, which would create a tie or provide an alternative to executing the Mayor claim.
🧠
Prevent Heidi from nominating me and preserve Frank's execution, ending the game with evil alive.
🧠
Keep Frank on the block and prevent a tie on Alice so our Demon survives to win after executing Frank.
🧠
To make a final desperate plea to Heidi to nominate Alice and break the execution on Frank, as I believe Frank is the Mayor and Alice is the Demon.
🧠
I am making a final plea to Heidi to nominate Alice to break the execution on Frank. Alice's aggressive play and history of executing good players makes her the most likely Demon. Frank's Mayor claim provides a path to victory that Alice is trying to block.
🧠
I need to make one last attempt to convince Heidi that Alice is likely the Demon and that Frank's Mayor claim is a viable win condition that doesn't require an execution. Alice's track record is the strongest piece of evidence against her.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Two Players Left
Winner: Evil