Game Detail

Players

Alice (Investigator) Bob (Chef) Charlie (Empath) David (Librarian) Eve (Slayer) Frank (Saint) Grace (Imp) Heidi (Spy)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil484,74122,780$1.7959
Good973,721447,760$2.4625

Event Timeline

🎭
The game has started.
📜
Storyteller
Heidi
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Heidi. Your safe bluffs are: Recluse, Ravenkeeper, Fortune Teller
📜
Storyteller
David
Good evening David. You are the Librarian. Either Grace or Heidi is the Drunk.
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. You learn no information tonight.
📜
Storyteller
Bob
Good evening Bob. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Chef (good), Alive - Charlie: Empath (good), Alive - David: Librarian (good), Alive - Eve: Slayer (good), Alive - Frank: Saint (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As the Saint, I must avoid execution at all costs. Day 1 is for gathering information. I'll whisper to my neighbors Eve and Grace to start building alliances and collecting role claims without revealing my dangerous true role.
🧠
I need to privately share my situation with a neighbor to start building trust and get a read on them. I'll be cautious and not fully claim yet.
🧠
As Empath, my N0 reading of 0 evil neighbors means Bob and David are likely good. I should privately share my role and reading with them to start building a trusted alliance and exchange information.
🧠
Charlie shared valuable Empath info with me and David. I should reciprocate trust by sharing my Chef information. 1 pair of evil players confirms 2 evil players (1 Demon + 1 Minion), standard setup. Building trust with Charlie and David helps coordinate the good team.
🧠
Charlie and Bob have trusted me with their roles privately. I should reciprocate to build a trusted alliance. Sharing my Librarian info helps the good team by identifying the Drunk and confirming Outsider count. I'll share with both to maintain transparency in our private group.
🧠
Frank whispered to me and Grace asking about roles. I should respond cautiously - claim a less important role to protect my Slayer identity while building rapport and gathering information.
🧠
Claim Fortune Teller to build trust with Frank and Eve, gather info about what others are claiming.
🧠
Build trust with Alice and Bob, bluff as Washerwoman to seem helpful.
🧠
Continue building trust with my neighbors without revealing I'm the Saint. Claim a safe Townsfolk role to avoid being targeted. Gather info about what the other group is claiming.
🧠
Heidi has claimed Washerwoman and offered to compare notes. I need to get her specific information while being careful about revealing I got nothing as Investigator. Building trust with Heidi is important for finding evil.
🧠
I want to consolidate the information we've gathered with Bob and David, share my analysis of who the evil players likely are, and coordinate to gather more intel from the other players before nominations begin.
🧠
I need to find out what Alice knows since she mentioned having info but hasn't shared it with me. I also want to probe what Eve and Frank are claiming since they've been quiet and whispering only among themselves. Gathering more claims will help narrow down the evil players.
🧠
I want to gather information from Alice since she's a top suspect for being evil. Getting her role claim will help narrow down who the Demon and Minion are among the remaining players.
🧠
Share analysis of Frank's Chef info with the neighbor group to narrow suspects, and plan to get info from the other group. Keep my Slayer role hidden for now - it's too valuable to reveal Day 1.
🧠
Reinforce my Fortune Teller bluff and agree with Eve's analysis to build trust. Suggest checking Alice's group tonight.
🧠
Build trust with Alice by giving true but safe info, while steering suspicion away from Grace.
🧠
I need to probe the tight whispering group before nominations start. David seems connected to both Charlie and Alice, so he might be a good source. As Saint, I want to stay off the nomination block, so I need to seem helpful and engaged while not drawing too much attention to myself.
🧠
Bob reached out asking for my role and info. I should engage with him to learn what he knows and what he claims. I'll be more cautious than I was with Heidi - maybe claim a different role to protect myself, or at least not reveal I got no info.
🧠
Gather intel from Alice, who is outside my trusted circle and a top evil suspect. She's been whispering to Bob and Heidi, so she may have shared info with them. This helps narrow down who is evil.
🧠
Alice asked for my role but hasn't shared hers. I'll tell her I'm Chef but push her to reciprocate before sharing detailed info. I need to break through her evasiveness before nominations.
🧠
Frank reached out asking for role info. I should engage to learn what he and Alice claim, while being careful not to over-share with unverified players. Gathering role claims helps narrow down the Demon.
🧠
Coordinate with Grace before nominations start. I need to suggest Fortune Teller targets and try to figure out what the ABCD group is claiming. I also want to keep my Slayer role hidden for now.
🧠
Reach out to Heidi to coordinate without being obvious, while maintaining my Fortune Teller bluff.
🧠
Coordinate with Grace, share what I know from the good players' conversations to help her target effectively.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Wait to see if good players nominate first. No need to expose myself by nominating.
🧠
Share my deduction publicly so the town can benefit from the combined information. Narrow the evil players to Alice, Eve, and Frank. Encourage Alice to share her role since she's been evasive.
🧠
Confirm my Empath reading publicly to support Bob's claim, and push Alice, Eve, and Frank to share their roles. This helps the good team narrow down suspects.
🧠
Respond naturally, support the suspicion on Alice/Eve/Frank group, defend myself subtly as Fortune Teller bluff.
🧠
Share my Investigator info (no info received) and point out the Frank/Bob conflict with Heidi supporting Bob. This identifies Frank as the most suspicious player and pushes for his nomination.
🧠
The weight of evidence strongly points to Frank being evil. Two independent sources (Charlie's Empath reading and Heidi's Washerwoman info, even if possibly drunk) support Bob as the real Chef. Frank's private Chef claim to Grace is a direct contradiction. Nominating Frank to get him executed.
📜
Storyteller
Voting starts now for Frank. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must not be executed or the good team loses immediately. Revealing I'm the Saint gives good players a mechanical reason to NOT vote for me. Evil players will try to push the vote, but they need 4 votes and there are only 2 evil players. This is my best chance of survival.
🧠
Voting for Frank (Saint) causes good to lose immediately - evil wins! I must raise my hand.
🧠
I should warn the group about the Outsider count contradiction with Frank's Saint claim and advise against voting due to the catastrophic risk of executing a real Saint. We can verify Frank's claim through Fortune Teller checks.
🧠
Frank's Saint claim is suspicious but the cost of being wrong is game-losing. I should not vote but express strong suspicion so we keep pressure on Frank for future days.
🧠
Not voting looks good/cautious, avoids risk of instant loss if Frank is Saint, and I blend in with Bob and Charlie who also abstained.
🧠
I want to point out the setup contradiction with Frank's Saint claim to help the group see he's likely lying, but advise against voting today because the risk of executing a real Saint is instant loss. This balances information sharing with safe play.
🧠
The cost of executing a real Saint is instant loss for good. Even though Frank is highly suspicious and the setup math doesn't support his Saint claim, Day 1 is too early to take that catastrophic risk. Better to preserve Frank as a suspect and gather more info before acting.
🧠
I want to advise against voting for Frank today because the risk of instant loss is too high on Day 1. We should gather more info tonight and target Frank tomorrow with better evidence. I also want to point out the logical inconsistency of his Saint claim to keep suspicion on him.
🧠
Address the setup math concern that Alice raised, which is the strongest argument against my Saint claim. If I can explain why 2 Outsiders is plausible or why David's info might be wrong, it reduces suspicion and prevents future execution attempts.
🧠
Not voting protects against Saint risk and keeps Grace safe. Let the vote fail naturally.
🧠
I need to decide whether to vote for Frank. The risk of executing a real Saint is instant loss. While Frank is very suspicious, Day 1 is too early to gamble the entire game. I should not vote, but I should emphasize that Frank's behavior is deeply inconsistent with being a real Saint.
🧠
The group consensus is clear - do not vote for Frank today. The risk of instant loss if he's really the Saint is too high on Day 1. I should wait and not raise my hand. We'll gather more information tonight from Grace's Fortune Teller check and my own Empath reading.
🧠
Not voting keeps me looking cautious and reasonable. Frank being under suspicion is useful cover.
🧠
Correct my earlier mistake about setup math - Chef's 1 pair reading doesn't rule out Baron. This is crucial for evaluating Frank's Saint claim. Also reinforce not voting for Frank today due to Saint risk.
🧠
I nominated Frank but now must decide whether to vote. The risk of executing a real Saint is instant loss, which outweighs the benefit of catching an evil player on Day 1. I should not vote but make clear Frank is my top suspect going forward.
🧠
I already said I wouldn't vote for Frank today. The Saint risk is too high on Day 1. Most players are abstaining, so the vote won't pass anyway. I need to preserve my Slayer shot for when I'm confident about the Demon, not waste it or a vote on a Day 1 gamble.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 4 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/4).
🧠
Voting is closed, last tick. Nothing productive to do now. Let night phase proceed - Grace's FT check and other night actions will provide info for tomorrow.
🧠
Nothing to gain by speaking now. Let the day end.
🧠
Day 1 nomination phase is ending with 1 tick left. Town consensus is no execution today. No point nominating anyone - it would waste resources and go against the collective decision. Better to let night phase begin so we get Grace's Fortune Teller info, Charlie's Empath reading, and other night info to make better decisions Day 2.
🧠
Share my Empath information before the day ends to help town narrow down evil players. My reading of 0 confirms Bob and David as good, which is valuable intel for the group.
🧠
Acknowledge Charlie's info, seem engaged, deflect from myself
🧠
Grace just called me out publicly. I need to address the suspicion on me before night falls, explain why my lack of info doesn't make me evil, and position myself to be verified tomorrow. This helps the good team by keeping focus on actual suspects.
🧠
Share a critical logical deduction: Charlie's Empath confirms I'm good, which means my Librarian info is real (Grace/Heidi = Drunk), which means Alice cannot be the Drunk, making her no-info Investigator claim very suspicious. This helps narrow evil suspects.
🧠
Highlight David's important deduction about Alice before the day ends, so people process it overnight. I want to reinforce this logical chain without revealing my Slayer role.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
David is the most dangerous player - he's building accurate logic chains and has town trust via Charlie's Empath confirmation. Eliminating him disrupts their deductions.
💀
David(Ghost)
David has died.
📜
Storyteller
Grace
You chose to kill David.
📜
Storyteller
Charlie
Good evening Charlie. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Alive - Bob: Chef (good), Alive - Charlie: Empath (good), Alive - David: Librarian (good), Dead - Eve: Slayer (good), Alive - Frank: Saint (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Share my Empath info with confirmed-good Bob to coordinate strategy. Bob is my neighbor and I've confirmed he's good two nights running. We need to align on who to target for execution today.
🧠
My lack of Investigator info is a critical problem. I need to discuss this with a trusted player to figure out if I'm the Drunk or was poisoned. Bob seems most trustworthy based on Chef claim validated by Charlie's Empath. Sharing my concerns helps us narrow down evil.
🧠
Share my analysis with Charlie, my most trusted ally. Alice's excuse of being poisoned is convenient but possible. I need Charlie's input to determine if we should prioritize Frank or Alice for execution today.
🧠
Coordinate with Heidi on my FT fabrication before going public.
🧠
Coordinate with Grace to confirm her FT bluff targeting Frank, keeping heat off both of us.
🧠
Need Grace's Fortune Teller result to narrow down Demon suspects. Grace checked someone last night and should have a result. Also want to coordinate with Charlie who has reliable Empath info.
🧠
I'm dead but have crucial info: Alice cannot be Drunk per my Librarian ability, so her Investigator claim is false and she's likely evil. I need to share this with trusted players Bob and Charlie so they can push for Alice's execution.
🧠
I must reveal my Saint role to the most trusted players (Bob and Charlie) before nominations. If they know I'm the Saint, they won't execute me (which would lose the game). I also need to discuss who's most suspicious.
🧠
Eve asked for my Empath reading - I should share it and discuss Alice as the top target. Alice claiming Investigator with no info when she can't be the Drunk is mechanically suspicious. I need to coordinate with trusted players.
🧠
Grace is the Fortune Teller and should have crucial info from last night. I need to find out what she learned to help resolve the contradictions about my Investigator status and who the evil players are.
🧠
Coordinate with trusted allies Charlie and David to push Alice's execution. The mechanical deduction is strong: David's Librarian info + Alice's impossible Investigator claim = Alice is evil. Need to ensure votes line up.
🧠
Respond to Eve and Alice's questions with fabricated FT result pointing at Frank.
🧠
Wait for Grace to reveal her Fortune Teller result, then support it during nominations to drive heat onto Frank.
🧠
Grace's FT result is critical - she pinged Alice/Frank. Frank's lying about Chef then claiming Saint is extremely suspicious. As Slayer, I can safely test Frank since Slayer only kills Demons (no Saint risk). I need to coordinate with trusted players before shooting.
🧠
Eve seems active and talking to multiple people. Getting Eve on board with the Alice execution is critical since I'm dead and can only vote once. I need to build consensus.
🧠
I need to coordinate with Grace (Fortune Teller) since she has critical info coming tonight. Also reinforce with Bob that Alice is the top suspect. I must prevent my own execution while pushing the town toward the real Demon.
🧠
Eve seems to be the Slayer. Encouraging her to shoot Frank is a safe, low-risk test: if Frank is Demon he dies, if not we pivot to Alice. This two-step plan maximizes our chance of killing the Demon today or confirming Alice is evil.
🧠
Grace's FT result implicating me is dangerous. I must clarify that I could be the Red Herring (a known FT mechanic) and that I'm NOT the Demon. I also need to warn about Frank's Saint claim - if he's really Saint, executing him loses the game. I need to be strategic about how I respond.
🧠
Coordinate with trusted allies for the nomination. Charlie is confirmed good by Empath. Push for Alice execution since the mechanical case is strongest - she can't be Drunk per David's info, and real Investigators always get Night 0 info. Also support Slayer shot on Frank as safe test.
🧠
Wait and let the town debate play out. My FT ping is already planted. Nominations start next phase.
🧠
Wait and let Grace's Fortune Teller claim do the work. If town executes Frank (Saint), good team loses immediately.
🧠
Shooting Frank is the safest way to test our top Demon suspect. If he's the Demon, he dies and we win. If he's really the Saint, nothing happens and we've safely cleared him without risking a game-losing Saint execution. Then we pivot to executing Alice, who is mechanically proven evil.
📜
Storyteller
Nothing happens.
🧠
Eve's failed Slayer shot confirms Frank is not the Demon (if Eve is real Slayer). This strengthens the case against Alice as our primary Demon suspect. I need to rally votes for Alice while noting Eve's claim could also be evaluated.
🧠
The Slayer shot failing on me is actually proof I'm not the Demon if Eve is real. I need to explain this to my trusted allies and question why Eve targeted me instead of Alice, the most suspicious player.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
My Slayer shot cleared Frank. Grace's FT ping on Alice/Frank now points to Alice as Demon-registered. Alice's Investigator claim with no Night 0 info is mechanically impossible if she's good and not Drunk. She's the strongest suspect and must be executed today.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against execution by pointing out Eve's Slayer claim is unverified, the Fortune Teller has a Red Herring, and I could have been poisoned. If I get executed as good, we waste a day and potentially lose.
🧠
Counter Alice's desperate defense. She's claiming I could be fake Slayer but the Storyteller confirmed the shot happened. A poisoned Investigator gets false info, not zero info. The evidence overwhelmingly points to Alice being evil, and I need to convince others to vote.
🧠
Alice's Investigator claim with no info is mechanically impossible - poisoned Investigators get false info, not zero info. She can't be Drunk per David's info. FT ping + Slayer clearing Frank = Alice is Demon-registered. Must vote to execute.
🧠
The evidence against Alice is overwhelming - her Investigator claim with no Night 0 info is mechanically impossible even with poisoning. As Saint, voting for Alice is safe for me and gives the best chance to eliminate the Demon. I must vote to help Good win.
🧠
Vote Alice to execute a good player and protect Grace the Demon.
🧠
Vote to execute Alice to eliminate a good player and maintain my cover.
🧠
4 living players (Charlie, Frank, Heidi, Grace) have already raised hands - that meets the 4-vote threshold for execution. My ghost vote is not needed here. Save it for the final day when only 3 players remain, where a single ghost vote can be decisive between winning and losing.
🧠
Alice is mechanically proven evil: not Drunk per David's Librarian info, and a real Investigator always gets Night 0 info. Four independent evidence lines point to her. Voting to ensure execution goes through.
🧠
I'm about to be executed with 5 votes. I need to leave the good team with my best analysis of who the Demon is. I should emphasize that my execution will prove I'm not the Demon (since the game won't end), and point them toward Frank and Eve as the real threats.
🧠
Alice is the strongest mechanical suspect: FT ping, not Drunk per David, impossible Investigator claim. 5 votes already secure execution. Adding mine makes it unanimous and sends clear signal to dead players for future days.
🧠
Address Alice's defense points publicly so the group stays confident in this vote. Her poisoning defense is weak and doesn't explain the mechanical contradictions. The vote is already sufficient but I should reinforce reasoning.
🧠
Alice's defense relies on Eve's Slayer being fake or on poisoning/Drunk explanations, but the core evidence against her is independent of Eve's shot. Reinforcing the vote logic keeps the team focused on the strongest suspect.
🧠
Already voted, just wait for the result.
🧠
Vote is proceeding well, Alice will be executed. No need to speak and draw attention.
🧠
Alice already has 6 votes, well above the 4 needed for execution. My ghost vote is not needed here and is far more valuable saved for a critical late-game vote, especially final 3 when it could be mathematically decisive.
🧠
The vote is already passing with 6 votes (more than 4 needed). I've already raised my hand. No need to add more - Alice's arguments don't hold up against the mechanical evidence. Waiting for the vote to resolve.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed. Use my final words to point the town toward the real evil after my death proves I'm good. Focus suspicion on Frank/Eve duo.
🧠
Alice is already on the block with 6 votes - execution is guaranteed. Speaking now would just create more noise. Better to let the execution happen and reassess tomorrow based on whether the game continues.
🧠
Acknowledge Alice's valid point about Eve's Slayer shot not mechanically clearing Frank if Eve is evil. This sets up tomorrow's investigation priorities regardless of Alice's flip, keeping town vigilant about the Eve-Frank connection.
🧠
Counter Alice's deflection before she dies. Acknowledge Eve's Slayer claim needs scrutiny but remind town the case against Alice is independent and mechanical.
🧠
Nothing to add; let Alice's execution proceed.
🧠
Reinforce my credibility as Fortune Teller, note Alice's dying words about Eve for later use.
🧠
As a dead confirmed-good Librarian, I should use my last moments this phase to clearly lay out the logical framework for tomorrow, since my info is key to narrowing suspects. Alice's execution will give us answers, and if she's not the Demon, the town needs clear guidance on what to do next.
🧠
Alice is about to be executed. I should speak now to provide clear guidance for tomorrow based on what we've learned. The key insight is that if Alice isn't the Demon, Eve's Slayer claim becomes the critical verification point, and Frank remains a top suspect.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 2
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie - he's the most logically dangerous good player and his Empath readings could expose evil. Removing him weakens town's deductive foundation.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Grace
You chose to kill Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Spy. You can secretly see information about all players: - Alice: Investigator (good), Dead - Bob: Chef (good), Alive - Charlie: Empath (good), Dead - David: Librarian (good), Dead - Eve: Slayer (good), Alive - Frank: Saint (good), Alive - Grace: Imp (evil), Alive - Heidi: Spy (evil), Alive
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I need Grace's Night 2 FT result urgently. If she checked Frank and got 'no Demon', that confirms my Slayer shot was real and Frank is clear. If she got 'yes' on Frank, that creates a conflict with my Slayer shot suggesting I was poisoned. This information is critical for Day 3 execution decision.
🧠
Fabricate FT result implicating Frank as Demon to steer execution away from me.
🧠
I need to verify Eve's Slayer claim and coordinate with key players. Eve and Grace are whispering - I should find out what Grace's FT info reveals and push Eve to confirm her Slayer legitimacy. As a dead confirmed-good player, my analysis carries weight.
🧠
Share my Empath analysis with trusted players. Bob is my confirmed-good neighbor, and Grace is the Fortune Teller whose info is critical. I need to help narrow down the Demon among Eve, Frank, Grace, and Heidi.
🧠
Bob is my neighbor and confirmed good by Charlie's Empath. I need to share my analysis with the most trusted good player alive to help coordinate the vote against the evil team.
🧠
Share critical deduction with Grace and Charlie: if Grace is real FT, Alice was the red herring (good), and Frank MUST be the Demon. Eve's Slayer shot failing means she was poisoned or is evil. Need to discuss whether to risk executing Frank despite his Saint claim, since he already lied about Chef.
🧠
Nudge Bob toward suspecting Eve, keeping Grace safe and hoping Frank gets executed for instant evil win.
🧠
As the Saint, I must avoid execution while helping find the Demon. Bob is confirmed good, so he's my safest ally. I need to understand who the town suspects and coordinate to ensure we don't execute me or another good player.
🧠
I need to assert my certainty as the real Slayer and explain the critical tension between my failed shot and Grace's FT reading. This helps the town understand the possibilities and narrows down the Demon.
🧠
Counter Eve's logic, maintain Frank as target, suggest Eve was poisoned to explain Slayer failure.
🧠
I need to synthesize what Grace's Fortune Teller readings have been and coordinate with Bob who has Chef info. As a dead confirmed-good player, my ghost vote is critical. I need to figure out the Demon before final day.
🧠
Share my critical analysis connecting Alice's likely Poisoner role to Eve's failed Slayer shot, which resolves the Grace-FT vs Eve-Slayer contradiction and points to Frank as the Demon. This helps the town execute correctly today.
🧠
Bob is confirmed good and the most trusted player. I need to get a read on what the living players are discussing via all their whispers, and share my analysis about the Frank/Eve coordination theory. I also want to reach Heidi since she's been quiet and could be a key swing vote.
🧠
I need to coordinate the vote today. Given the Saint risk with Frank, nominating Eve is safer. If Eve is real Slayer and poisoned, she's a mislynch but not game-ending. If Eve is the Demon, we win. I'll share my FT analysis with Heidi and Grace to build consensus.
🧠
Reinforce Bob's deduction that Eve is the Demon based on FT logic chain.
🧠
I need to talk to Eve and Heidi directly since I haven't connected with them. Eve's Slayer claim is critical for my survival - if verified, I'm proven not Demon. I need to understand Heidi's position and share my Saint claim to avoid being executed.
🧠
Frank is whispering to me and Heidi, claiming Saint. I need to respond and confirm my Slayer shot while also getting Heidi's input. Heidi has been quiet and I need her perspective. The key dilemma: if Frank is Saint, executing him loses the game; if he's Demon, not executing him is dangerous. I need more info from Heidi to resolve this.
🧠
Support Heidi's suggestion to nominate Eve, aligning my FT bluff with the logic that Alice was red herring and Frank/Eve ping means one is Demon, and Eve faked Slayer.
🧠
I need Grace's Fortune Teller readings urgently - they are the most powerful info role alive. If she pinged someone as Demon, that narrows things dramatically. I also need to share my deduction that Alice was the Minion (not Demon) since the game continued after her execution. This helps the group focus on the right suspects.
🧠
I need to reach Eve and Heidi directly since they're the swing votes I haven't spoken to. They need to understand the case against Frank before nominations start in the next tick.
🧠
I need to coordinate with Bob, the only confirmed good player. I should get his read on what others have whispered and push for the right execution today. With 5 alive, a wrong execution could lose the game.
🧠
Share critical Chef adjacency deduction with trusted allies. The 1 evil pair means Minion+Demon are neighbors, narrowing suspects to 4 adjacent pairs. Combined with Grace's FT, Eve+Frank is the most likely evil pair, with Frank as Demon.
🧠
Respond to Frank and Eve's whisper. Confirm Eve's Slayer shot seems suspicious, push Eve as Demon suspect to protect Grace.
🧠
Build consensus with Bob and Heidi that Eve is the most logical execution target. If Grace's FT is real and Eve's Slayer shot was real, Eve must be the Demon. If Grace is Drunk, Eve's claim is unverifiable and still suspicious. Either way, executing me as Saint loses the game.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Eve to eliminate a good player. My bluff and Heidi both support this.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself against Grace's nomination. I need to point out the logical flaws in her argument and remind everyone that if I were a fake Slayer, the real Slayer would have contradicted me. I also need to highlight that Grace herself could be compromised.
🧠
Vote to execute Eve as nominated.
🧠
Vote to execute Eve to eliminate a good player and bring evil closer to winning.
🧠
I should not vote for Eve. The logic is too uncertain - Eve's argument that no other Slayer has claimed is strong, and if Grace is the Drunk, her FT ping is meaningless. Executing a potentially good player at 5 alive is too risky. I need to speak up against this vote.
🧠
I must warn the group about the Drunk possibility with Grace. If Grace is the Drunk, her FT readings are false and we'd be executing an innocent Slayer. This vote is too risky. My ghost vote is precious and should not be used on uncertain info.
🧠
Urge voters to stop voting for Eve. My Empath logic plus Eve's unchallenged Slayer claim plus Drunk FT possibility all point away from Eve. Frank is the likely Demon - he lied about his role and Grace's FT confirms him if she's sober.
🧠
I should not vote for Eve. The case against her relies entirely on Grace's FT, but Grace has a 50% chance of being Drunk per confirmed Librarian info. If Grace is Drunk, Eve is innocent. Also my Chef info suggests Alice-Heidi evil pair.
🧠
The weight of evidence leans against executing Eve. No counter-claim for Slayer in 3 days is very strong. David's confirmed Librarian info means Grace or Heidi is the Drunk, corrupting Grace's FT if she's the one. Frank lying about Chef remains my biggest concern. I should save my precious ghost vote for when Frank or the real Demon is nominated.
🧠
The vote is currently 2 (Grace, Heidi) vs needed 3. Frank and Bob explicitly said they wont vote for me. I wont vote for myself. The vote is safe. Wait to let the nomination fail without risking anything.
🧠
Defend my FT credibility to keep suspicion on Eve even if vote fails.
🧠
The vote is failing. I should speak to address Grace's point about me raising my hand, seem reasonable, keep credibility.
🧠
Reinforce that voting Eve is a mistake. Only 2 votes so far and 3 needed - I must not vote and should persuade others not to either. Eve's survival protects me as Saint since she proved I'm not Demon.
🧠
Heidi has raised her hand but expressed uncertainty. I need to convince her to lower it. With 2 votes currently, adding my ghost vote would execute Eve - which would be catastrophic if she's the real Slayer. I must NOT vote and must persuade Heidi to reconsider before the vote closes.
🧠
Prevent Eve's execution by discouraging the swing vote. The vote count is 2 (Grace, Heidi) - if Heidi lowers her hand, Eve is safe. I need to reinforce why Eve is not the Demon and redirect suspicion to Frank.
🧠
Reinforce that voting for Eve is dangerous given the Drunk uncertainty. Redirect suspicion toward Frank who mechanically lied about being Chef. Only 2 votes currently, so Eve won't be executed, but I want to make sure no one else raises their hand.
🧠
Counter the false narrative that I was the Poisoner, advocate against executing Eve, and push for Frank to be nominated instead. Frank's lie about Chef is the hardest evidence we have.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 3 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/3).
🧠
Frank is the most suspicious player: caught in a confirmed lie, Grace's FT pinged him as Demon, and his Saint claim looks like a defensive pivot. The risk of him being real Saint is outweighed by the evidence he's the Demon. We're running low on time - I must nominate now.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must prevent my execution as Saint or good loses. Eve's Slayer shot mechanically proves I'm not the Demon. I need to make the town understand that executing me is an automatic loss, regardless of my early lie.
🧠
Frank's confirmed lie about Chef is the strongest evidence against any living player. A real Saint would claim Saint immediately, not lie first. My Slayer shot failing is easily explained by Poisoner. If Frank is Demon claiming Saint, not executing him means we likely lose. Must vote yes.
🧠
Vote to execute Frank. He's been caught in a lie, town is suspicious of him, and removing him helps evil's position while I appear to be acting on good logic.
🧠
Voting Frank executes the Saint, ending the game in evil's favor immediately.
🧠
The votes are at exactly 3, which meets the threshold to execute Frank. If Frank is the real Saint, this loses the game instantly. I must warn Heidi to lower her hand - she was genuinely uncertain before. The Saint risk is too catastrophic to gamble on.
🧠
Three votes are already raised, which is enough to execute Frank. If Frank is the Saint, this loses the game immediately. I must speak up urgently to convince Heidi (who expressed uncertainty) to lower her hand before the vote closes.
🧠
My Chef info of 1 evil pair combined with Alice being an evil Minion means Heidi MUST be evil (only adjacent evil neighbor to Alice). I haven't shared this deduction publicly. 3 votes will execute Frank, and if he's the Saint we lose instantly. I must urgently share my Chef deduction to stop this execution.
🧠
Bob just claimed I am a confirmed evil Minion, which is a BLATANT LIE since I am good. This is the most critical information to share right now. I must correct this immediately because Bob's false claim could mislead the town and frame Heidi. The vote on Frank is at 3 which is enough to execute - if he's Saint, we lose.
🧠
I am the Saint and 3 votes will execute me, losing the game. I must convince Heidi (the most uncertain voter) to lower her hand immediately. My argument: Slayer shot proves I'm not Demon, so even in the worst case they're killing a Minion (not game-winning), but if I'm Saint they auto-lose. The risk/reward is terrible for an uncertain voter.
🧠
Lowering my hand to prevent a potential Saint auto-loss. My own Slayer shot suggests Frank is not the Demon. The risk of executing the Saint and instantly losing outweighs the benefit of killing a possible Minion. We should redirect to investigate Bob's Heidi claim instead.
🧠
Eve lowered her hand so Frank can't be executed anyway. Lower mine to look reasonable and avoid suspicion of forcing a Saint execution.
🧠
Grace and Eve already lowered hands so Frank won't be executed. I lower mine to avoid being the odd one out and maintain my cover.
🧠
Frank is NOT the Demon (Slayer proved this), so executing him risks auto-losing if he's the Saint. The real threat is Heidi - combining my Librarian info with Bob's Chef deduction points to Heidi as the Demon. I need to redirect the town's focus away from Frank and toward Heidi before the vote closes or a bad execution happens.
🧠
Bob just revealed critical Chef info pointing to Heidi as evil. My Empath data confirms Bob is good. I need to share this analysis publicly to help the town evaluate Heidi, while making clear I will NOT vote for Frank (who is confirmed not-Demon and could be Saint).
🧠
Defend my Chef-based deduction about Heidi and explain why voting Frank is too risky. Address Alice's ghost counterclaim - Alice's execution only proved she wasn't the Demon, not that she was good. Redirect the town to target Heidi instead of gambling on Frank.
🧠
I must clarify that I am NOT evil and Bob's claim about me being a Minion is false. This directly undermines his deduction about Heidi. I should also point out Bob's suspicious behavior in trying to save Frank while framing Heidi, and remind everyone not to vote for Frank due to Saint risk.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 3 vote threshold.
📜
Storyteller
Frank did not receive enough votes (0/3).
🧠
The vote on me failed, which is great since I'm the Saint. Now I need to redirect the town toward the most likely evil player. Bob's Chef deduction, confirmed by Charlie's Empath, strongly points to Heidi as evil. I need to make this case clearly before the day ends.
🧠
Push for Heidi nomination before phase ends. Bob has a nomination available and just argued Heidi is mechanically evil. If Heidi is the Demon, we must act now. Urge Bob to nominate Heidi so town can vote.
🧠
Redirect suspicion away from Heidi, cast doubt on Bob's logic since Alice claims to be good.
🧠
Defend myself against Bob's Chef logic before he can nominate me
🧠
Phase ending with no execution. As dead confirmed-good Librarian, I must clarify the key logical intersection of my info with Bob's deduction to help town on future days. My ghost vote is critical for final day.
🧠
With 1 tick left and no execution likely today, I need to summarize the key logical paths for tomorrow's vote. Bob should nominate Heidi now if he believes his case, or we save votes for tomorrow.
🧠
Heidi is mechanically the strongest Demon suspect. In the world where Alice is evil, Heidi is confirmed evil by Chef+Empath chain. Even if Alice is good, Grace is likely Drunk and Heidi remains top suspect. I must nominate before phase ends.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Argue strongly against the vote to survive. Alice confirmed she's good, collapsing Bob's logic.
🧠
Alice's zero-info Investigator claim is mechanically impossible for a sober good player, making her almost certainly evil. Bob is Empath-confirmed good. Alice's only evil neighbor is Heidi, making Heidi the Demon. Voting Heidi is our best path to victory.
🧠
Alice's Investigator claim with zero Night 0 info is nearly impossible for a sober good player - she was almost certainly evil. If Alice was evil, Heidi is mechanically evil via Bob's Chef + Charlie's Empath chain. The logic is strong enough to vote for Heidi.
🧠
Don't vote for Heidi - she's my minion. Let the vote fail at 2/3.
🧠
I must NOT vote for Heidi. My Librarian info says Grace or Heidi is the Drunk - if Heidi is the Drunk, she is GOOD. The case against Heidi requires Alice to be evil, which Alice denies. I should save my precious ghost vote for the final day when it will be decisive. Voting now on uncertain ground wastes my only vote.
🧠
The mechanical case against Heidi is strong in most worlds. Alice's Investigator claim with no info is deeply suspicious, strongly suggesting she was evil. If Alice was evil, Heidi is her evil neighbor. Even if Alice was good, Heidi remains a top suspect. I should use my ghost vote to help execute the most likely Demon.
🧠
The vote already has 3 hands raised (Frank, Eve, Charlie ghost), meeting the 3-vote threshold for execution. No need for me to act further. Waiting for the vote to close and Heidi to be executed.
🧠
Heidi is about to be executed with 3 votes. I must speak urgently to prevent a wrong execution that loses the game. The case against Heidi is built on the false premise that I am evil. I know I am good, so the deduction collapses.
🧠
Desperately appeal to stop the vote before it closes. Alice's ghost argument about Eve+Frank is my best lifeline.
🧠
I need to defend my vote on Heidi and counter Alice's accusation that Eve and I are evil partners. The mechanical evidence strongly supports Alice being evil, making Heidi the Demon. I must explain this clearly so the town doesn't get confused by Alice's misdirection.
🧠
Keep my hand raised and explain my reasoning. Alice's Investigator claim with no Night 0 info is mechanically impossible for a sober good player, making her almost certainly evil, which mechanically implicates Heidi. I should counter Alice's attempt to frame me since I know I'm good.
🧠
Let Heidi get executed - losing my Minion is fine, I survive as Imp and only need to reach final 2.
🧠
Alice's Investigator claim with zero info is mechanically impossible - she is almost certainly evil. With Bob confirmed good and Chef=1 pair, Heidi is Alice's evil neighbor and likely the Demon. Voting to execute the Demon.
🧠
The vote is at 4, enough to execute Heidi. I want to speak to reinforce the logic and outline tomorrow's plan in case Heidi is a Minion (not the Demon). Keeping my vote for Heidi.
🧠
I nominated Heidi based on my Chef deduction. 4 votes already ensure execution. Voting shows I stand by my logic. Alice's Investigator claim with zero info is mechanically impossible for sober good player, making Alice almost certainly evil and Heidi her evil pair.
🧠
Make final desperate plea to save Heidi. Even if it fails, establish for tomorrow that Eve and Frank are the real evil pair. If Heidi dies good, it proves Alice was right and town can pivot to Eve/Frank.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Last words to redirect town toward Frank/Eve tomorrow, protecting Grace.
🧠
Heidi will be executed regardless with only 1 tick left. If she flips good, tomorrow is final 3 and the town will want to execute me. I must warn them NOW that I am the Saint so they don't auto-nominate me tomorrow, which would lose the game.
🧠
Heidi is about to die and Alice is pushing hard that I'm evil. I need to publicly defend myself and set up the framework for tomorrow's investigation. If Heidi flips good, the town will look at me and Frank. I must establish that I'm the real Slayer and redirect suspicion appropriately.
🧠
Say something brief that positions me well for tomorrow without drawing suspicion.
🧠
Heidi is about to die. I have no more votes. I must use my final words to guide tomorrow's critical decision. My Librarian info is the key to solving this game - if Heidi flips good and is not the Drunk, Grace is the Drunk and her FT is unreliable, meaning Eve is the likely Demon.
🧠
I'm dead with no ghost vote. Heidi is about to be executed. I need to give clear guidance for tomorrow in case Heidi flips good, which would upend the entire logic chain. Set up the contingency plan.
🧠
The nomination phase is ending and Heidi will be executed. I need to prepare the group for tomorrow. If Heidi flips good, we must pivot quickly. I should acknowledge the risk and set up contingencies for tomorrow's critical decisions.
🧠
Heidi is about to die and nothing can stop it. I need to give clear final guidance for tomorrow which is likely final day with 3 players alive. My ghost vote will be critical then. Must warn about Frank's Saint claim and lay out the logic for identifying the Demon.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 3
📜
Storyteller
Grace
Good evening Grace. You are the Imp. Who would you like to kill tonight?
🧠
Kill Bob to remove the sharpest good player. Final 3: Eve, Frank, Grace. Town confused between Eve/Frank, I survive to endgame.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Grace
You chose to kill Bob.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Bob is dead. 3 alive: Eve, Frank, Grace. If Frank executed, Saint triggers evil win. Save ghost vote to execute Frank if nominated.
🧠
Critical final day with 3 alive. Must convince Grace to nominate Frank. Frank lied about Chef, claims Saint (execution shield), and Eve's failed Slayer shot is explained if she's Minion not real Slayer. Grace is likely Drunk so FT unreliable. Frank is almost certainly the Demon.
🧠
Final 3 day - must help alive players identify the Demon. My Librarian info (Grace or Heidi is Drunk) is critical. If Grace is Drunk, she can't be Demon, so Eve is Demon. I must share this analysis with Grace to ensure she votes correctly.
🧠
Whisper to Frank pushing Eve as Demon, exploiting David's info that Grace=Drunk to say my FT reads are unreliable but Eve's behavior is suspicious.
🧠
Final 3 day. My Slayer shot proved Frank is not the Demon (if sober, which David's info confirms). Grace must be the Demon. I need to coordinate with Frank to vote Grace out today or we lose.
🧠
It's final 3. I need to convince Eve and Grace that Frank is the Demon before nominations. My Empath confirmed Bob and David are good, and all evidence points to Frank being evil. If they execute Frank, good wins.
🧠
I believe Eve is the Demon based on: Baron scenario makes David's Librarian info consistent, Eve can't be real Slayer with only 3 Townsfolk slots filled. I must coordinate with Grace to vote for Eve and avoid being nominated myself (Saint dies = we lose).
🧠
It's final 3 - must identify Demon. Frank lying about being Chef (my real role) is strongest evidence of evil. Real Saint has zero reason to lie about being Chef. Must push living players to execute Frank.
🧠
I'm dead with ghost vote saved. Wait to see how Day 4 develops before deciding whether to use ghost vote to help execute Eve or Frank (avoiding Grace).
🧠
I need to persuade Eve to vote for Frank. Even if Eve is the Minion, publicly pressuring her might force a slip. If Eve is actually good and confused, she needs to hear the case against Frank clearly - his Chef lie then Saint claim is the strongest evidence of evil play.
🧠
The critical deduction is that in a Baron game, all 3 Townsfolk slots are already filled by confirmed dead players. Eve cannot be the Slayer. This proves Eve is the Demon. I must get Grace and Frank to understand this and vote to execute Eve today.
🧠
Coordinate with Frank to execute Eve today. David's logic is perfect cover for me.
🧠
I need to secure Frank's vote for Grace. Frank is the swing vote in this final 3. I must present the strongest logical case that Grace is the Demon based on my Slayer shot and David's Librarian info, while acknowledging but dismissing the alternative scenario.
🧠
Final day with 3 alive. Must convince Eve and Grace to execute Frank. His Chef lie proves he's evil, and Grace's FT confirms it. If they execute Eve and she's not Demon, or Frank if he's Saint, we lose. Frank being Demon is the most logical conclusion.
🧠
Confirm alliance with Grace and coordinate the Eve execution vote. As the Saint, I must ensure I am not nominated. We need both our votes on Eve to secure the majority.
🧠
Final day with 3 alive. Must help identify the Demon. Need Grace's latest FT result to narrow between Eve and Grace. Frank is confirmed evil (lied about Chef) but could be Minion not Demon. Asking for FT info to make the call.
🧠
I'm dead with one ghost vote. Save it to vote for Grace when she's nominated, helping good win - but wait, I'm evil. I should NOT vote for Grace. Just wait and do nothing.
🧠
I've already made my case to both Grace and Eve via whispers. Now I need to wait for the nomination phase to use my critical ghost vote on Frank. No need to act further right now - let the conversations develop and be ready to vote.
🧠
Final day, final 3. Must ensure Grace and Frank nominate and vote for Eve. The Townsfolk slot argument is airtight - Eve claims a role that doesn't exist in this game. This is the last chance to save the good team.
🧠
Frank said he will nominate Eve. I just need to wait and let it happen. Evil wins.
🧠
Frank is the swing vote. Grace has been whispering to him privately, possibly as the Demon trying to turn him against me. I need to reinforce my logical chain one more time before nominationsations begin, emphasizing that David's mechanical info proves I'm not the Drunk.
🧠
This is final day with 3 alive. I must provide clear decision framework. Frank is confirmed evil (Chef lie). The key question is whether he's Demon or Minion. If Eve is real Slayer, Frank isn't Demon so Grace is. If Eve is fake Slayer, Frank is Demon. This framework helps living players make the correct choice.
🧠
The mechanical deduction is airtight: Eve cannot be the Slayer because all 3 Townsfolk slots in this Baron game are filled. Eve is the Demon. I must nominate Eve when nominations open and vote for her execution. I absolutely cannot be nominated myself as the Saint.
🧠
Final day with 3 alive. Must determine Demon from Eve/Frank/Grace. Frank is confirmed evil (lied about Chef). Key question: is Frank the Demon or Minion? Need Grace's FT info to distinguish. Push for Frank execution as most likely Demon.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As dead Spy, I can still speak. Push town to execute Grace to appear helpful, but actually I know Grace is Demon — wait, I'm evil. I should NOT help town. Stay quiet or misdirect.
🧠
Final 3. Mechanical deduction proves Eve cannot be the Slayer - all 3 Townsfolk slots are taken. Eve is the Demon. I must nominate her now before she nominates me (Saint execution = good loses).
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must convince Grace not to vote for me. The key argument: David's Librarian info mechanically proves I'm NOT the Drunk, so my Slayer shot was real, Frank survived meaning he's NOT Demon, so Grace is the Demon. If Grace votes for me, evil wins immediately.
🧠
Do not raise hand — Eve is good. Let this vote fail if possible. I already spoke my piece pointing at Grace.
🧠
Eve cannot be the Slayer because Baron game means only 3 Townsfolk slots exist, all filled by David, Bob, and Charlie. Eve is the Demon. David's Librarian info proving Grace or Heidi is Drunk confirms multiple Outsiders exist, which confirms Baron is in play. I must vote to execute Eve or good loses.
🧠
Vote for Eve to get her executed. With Frank already voting, we need 2 votes total. This ends the game in evil's favor.
🧠
The votes are already in - Frank and Grace both raised hands for Eve's execution. 2 out of 3 is a majority. No action needed from me. Good team wins if this holds.
🧠
Grace and Frank just voted to execute Eve. My Empath N1=0 proves Eve is GOOD. If Eve dies, good loses. I must urgently share this mechanical proof to stop Eve's execution and redirect suspicion to Frank.
🧠
Eve's execution is imminent with 2 votes already. I must urgently argue against it using Charlie's Empath proof that Eve is good. This is the final day - wrong execution loses the game.
🧠
Grace has already voted yes on Eve. If Eve is executed as a good player, evil wins immediately since only 2 players remain. I must urgently convince Grace to take her vote back. The mechanical evidence overwhelmingly shows Eve is good.
🧠
Grace has already voted for me, but I must make one final desperate logical argument. The Baron claim is provably false - you can't have both Baron and Poisoner as Minions in an 8-player game. This is the strongest argument that might make Grace reconsider.
🧠
Eve's execution means evil wins. Grace is the Demon and already voted. No action needed from me.
🧠
Counter the ghost arguments and Eve's Poisoner claim to keep Grace from lowering her hand. Eve asserts Heidi was Poisoner to disprove Baron, but Heidi's specific role was never confirmed. The Baron interpretation with Heidi as Recluse explains everything consistently.
🧠
Keep hand up, Eve gets executed, evil wins.
🧠
I was WRONG about Eve being the Demon. Charlie's Empath mechanically proves Eve is good. I must urgently correct myself and stop Grace from executing a good player, which would hand the Demon the win.
🧠
Grace currently has her hand raised to execute Eve. If Eve dies, evil wins instantly because only Grace and Frank remain. I must urgently convince Grace to lower her hand. My Empath N1=0 mechanically proves Eve is good. Frank's Chef lie proves he's evil.
🧠
Grace has her hand up for Eve. If Eve is executed, evil wins instantly since only Frank and Grace remain. I must urgently convince Grace to lower her hand. My ghost vote won't matter if Eve dies now - only 2 alive means evil auto-wins.
🧠
Grace has her hand up for Eve and that gives 2 votes = execution. If Eve is good, evil wins instantly. I must do everything to convince Grace to lower her hand before the vote finalizes.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Eve with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block about to be executed. I must nominate Grace to create a competing nomination. Even a tie would save me. This is my absolute last chance to prevent evil from winning.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Wait - I should not raise my hand on myself. Let others vote. If tied, no execution, night comes, I kill Eve.
🧠
I am about to be executed with 2 votes. If I can tie Grace's nomination at 2 votes (my vote + at least one ghost vote), neither gets executed and we survive to Day 5. I MUST raise my hand to vote for Grace now.
🧠
Do NOT vote for Grace - that risks Grace's execution. Wait and let Eve's single vote on Grace not reach the tie threshold.
🧠
Grace is the deciding vote. Evil ghosts are flooding comms to make Grace doubt. I must reinforce that Eve is the Demon and the Baron proves it. Grace must NOT vote for herself and must let Eve's execution stand.
🧠
The tie between Eve (2 votes) and Grace (2 votes) means NO ONE gets executed, saving innocent Eve. Then Grace MUST nominate Frank - he's the Demon. I must make Grace understand this is the only path to victory.
🧠
Grace currently has 2 votes tying with Eve - that is PERFECT. I must tell Grace NOT to vote for herself, and warn that Frank might vote for Grace to push her over. After the tie, Grace must nominate Frank or we lose.
🧠
Reinforce that the current 2-vote tie is exactly what good needs. I must NOT vote for Grace as that would kill her. I need to urge Grace to nominate Frank after the tie.
🧠
Grace currently has 2 votes (tie with Eve). If I vote for Grace, she gets 3 votes and is executed, leaving only Eve and Frank alive, which means evil wins instantly. I must NOT vote for Grace. I save my precious ghost vote for when Grace nominates Frank, which is our only path to victory.
🧠
Don't raise hand. Let the vote tie or fail. Then nominate Frank - if Frank is executed, only Grace+Eve remain and evil wins.
🧠
I need Grace to NOT vote for herself and NOT let Frank add a third vote. The 2-2 tie saves my life, and then Grace must nominate Frank to win the game. This is our only path to victory.
🧠
I accidentally raised my hand to vote for Grace, who is the Demon. I must lower my hand immediately to avoid contributing to Grace's execution.
🧠
Grace is being bombarded by evil ghosts pushing for a tie. I must cut through the noise with a clear logical argument: a tie today means the Demon kills tonight and evil wins with 2 players remaining. I am the Saint, which proves a Baron exists, meaning Eve cannot be the Slayer. Grace must not nominate me after this vote.
🧠
Grace is the swing vote. I must give her ironclad logic that Frank CANNOT be the Saint, making him the Demon. My Librarian info is the key proof: Grace is the Drunk (Heidi can't be), so only 1 Outsider slot is filled, no Baron exists, Frank's Saint claim is impossible. Grace must nominate and vote for Frank.
🧠
Grace must understand: the tie saves Eve from execution, and then Grace MUST nominate Frank in the final tick. If Frank is executed, good wins. Frank's claim that 'tie = evil wins' is a half-truth designed to trick her - it's only true if no further nominations happen, but Grace CAN and MUST nominate Frank next.
🧠
Grace must understand: do NOT vote for yourself, and after this tie, you MUST nominate Frank. Frank is lying that a tie means evil wins - he is hiding that you can still nominate him after the vote ties.
🧠
Grace is being manipulated by Frank. I must use my Chef info as mechanical proof that only 2 evil exist. Heidi=1 evil, so exactly 1 more evil among living. Charlie proves Eve good. Frank is the remaining evil. Tie is our only path to nominate Frank.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
Tie for majority! Current leader was 5. Now no one.
📜
Storyteller
The vote for Grace ties with the previous leader. No one is currently on the block.
🧠
Don't nominate Frank - but wait, I haven't used my nomination yet. If day ends with no execution, I kill Eve tonight and evil wins. I should just wait/do nothing.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
I must desperately convince Grace NOT to vote for me. If she votes, I die and Good loses instantly. The Slayer shot proof is my strongest argument - it mechanically proves I cannot be the Demon.
🧠
Vote Frank to execute him and win the game.
🧠
All evidence points to Frank as the Demon. He lied about Chef, his Saint claim requires a Baron that can't exist with only 1 Minion slot filled by Poisoner Heidi, and my Slayer shot was likely neutralized by poison. Grace already voted - I must vote too to secure the execution and win the game for good.
🧠
I'm dead with no ghost vote. Just wait - either outcome likely helps Grace win.
🧠
We need exactly 1 more vote to execute Frank the Demon. Alice, Bob, or Charlie may still have ghost votes. I must urge them to use those votes NOW on Frank.
🧠
Frank has 2 votes (Grace+Eve). We need 1 more ghost vote to reach 3 and execute the Demon. Alice or Bob may still have their ghost votes. I must urge them to vote NOW before voting closes.
🧠
Frank is the Demon. The logic is airtight: Bob is real Chef, no Baron exists since Heidi was the only Minion, Frank lied about being Chef. Grace and Eve have voted - my ghost vote makes 3, executing the Imp. Good wins!
🧠
This is the most critical vote of the game. Frank is the Imp - all logic confirms it. My Chef info (1 pair) matches exactly 2 evil players. Charlie's Empath proves Eve good. No Baron possible means Frank can't be Saint. I must use my ghost vote to ensure Frank is executed.
🧠
I must convince Grace to change her vote. 4 votes are already cast, 3 needed for execution. Even if Grace lowers her hand, 3 votes remain. But I MUST try because my execution as the Saint means Good loses instantly. The Slayer shot is my strongest evidence - it mechanically proves I'm not the Demon.
🧠
Frank's execution means 2 players remain (Grace and Eve) — evil wins! Keep hand raised, wait for result.
🧠
We have 4 votes for Frank, exceeding the 3 needed for execution. My hand is already raised. The best action is to wait for the vote to close and confirm the Demon's execution. Speaking now could only give Frank more time to sow doubt.
🧠
Frank's execution is happening. Staying quiet is best - no need to interfere.
🧠
Frank is being voted on right now. We have 4 votes (Grace, Eve, Alice, Bob). That exceeds the 3 needed for execution. I need to reinforce that Frank is definitely the Demon and encourage everyone to stay firm on this vote. The game is about to be won.
🧠
The votes are already decided - 4 votes for Frank exceeds the 3 needed for execution. I'm dead and have no ghost vote left. Nothing more I can do. Good should win if Frank is the Demon as all evidence indicates.
🧠
We have the votes to execute Frank. 4 votes is more than the 3 needed. The Demon is about to die. Good wins. I should confirm my vote and celebrate with the town.
🧠
My vote is already cast. We have 4 votes for Frank which should be enough for execution. I should wait and not change anything - lowering my hand would be disastrous. The logical analysis overwhelmingly supports Frank being the Imp.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final desperate plea to save myself from execution. I must emphasize the Slayer shot as the only mechanical proof and point out that all the dead players voting against me are evil.
🧠
Just wait for nominations to close and Frank to be executed. Evil wins.
🧠
Frank's execution is locked with 4 votes. The phase is nearly over and the vote is closed. No further action needed - good wins when Frank is executed as the Imp.
🧠
Vote passed, Frank will be executed. Grace wins. Nothing more needed from me.
🧠
Counter Frank's desperate claim that Alice and Bob are evil. Bob is mechanically confirmed good by Charlie's Empath. Frank is lying and about to be executed. Reinforce confidence for Grace.
🧠
Voting is closed and Frank will be executed. I am dead with no ghost vote remaining. There is nothing I can do to affect the outcome. Waiting is the only option.
🧠
The execution is secured with 4 votes and the phase is ending. Nothing more needs to be said or done. Good wins.
🧠
Frank is about to be executed. Votes are locked, nominations closing. Nothing more I can do - the game is won. Wait for execution.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Saint Executed
Winner: Evil