Game Detail

Players

Alice (Librarian) Bob (Imp) Charlie (Monk) David (Drunk) Eve (Poisoner) Frank (Fortune Teller) Grace (Slayer) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good693,895197,720$0.3085
Evil254,986118,115$0.4483

Event Timeline

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Eve. Your safe bluffs are: Investigator, Ravenkeeper, Recluse
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning David protects me from Empath detection and might disrupt a powerful good role. He's my neighbor so this is strategically sound.
📜
Storyteller
Eve
You chose to poison David.
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either David or Charlie is the Monk.
📜
Storyteller
Alice
Good evening Alice. You are the Librarian. Either David or Frank is the Drunk.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Checking two players I don't have prior info on to maximize discovery potential. If I get a 'yes', at least one is likely Demon. If 'no', both are likely safe from being Demon.
📜
Storyteller
Frank
You chose Heidi and Charlie. You receive the answer: NO.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I'm starting Day 1 with strong Librarian info that David or Frank is the Drunk. I'll gather intel from other players to cross-reference and build a map of who's good. Whispering to Charlie first to see what they know without revealing my role yet.
🧠
I want to gather information from Charlie and see if they'll share what Alice just whispered to them. I'll also probe to see if they claim to be the Monk or have other useful information. Building trust early is key.
🧠
Build trust with Eve by sharing my Night 0 results. She's one of the remaining 5 potential Demons, so confirming she's trustworthy would be valuable. I'll invite her to collaborate on narrowing down suspects.
🧠
Respond to Frank's whisper to build trust while protecting Bob's identity. Start gathering information from others while appearing helpful.
🧠
Coordinate with my minion Eve to establish our bluffs and ensure we have a consistent strategy moving forward.
🧠
Gather early game information from Charlie who seems to be a hub of whispers. Keep my Slayer role hidden for now while assessing the information landscape.
🧠
Start building trust with Charlie who seems to be gathering information from multiple players. As an Undertaker, I need allies to share information with when executions happen. Charlie appears central to the information flow, making them a good first contact.
🧠
Probe David's claim about being Townsfolk with an important role. I need to know his actual role to assess if he's truthful. David approached me first claiming Townsfolk, which could be genuine or a manipulation. I'll also wait to see what others reveal before committing to alliances.
🧠
Share my Librarian info about David or Frank being the Drunk with Charlie, who seems to be collecting information from multiple players. This helps narrow down Outsiders while gathering intel from Charlie about what others have said.
🧠
Observe how the other players interact before revealing my Washerwoman information. Charlie is receiving many whispers - I should see what information emerges before committing to specific alliances.
🧠
Build trust with Eve by answering her questions directly. She asked why I chose her and what my plans are, so I should be honest and collaborative. This strengthens our alliance for later game stages.
🧠
Continue building trust with Frank while steering his investigation away from Bob the Demon. Suggest checking Alice or Grace to keep Bob hidden.
🧠
I have already initiated contact with Eve to coordinate our bluffs. I should wait to see how she responds and observe the social dynamics before deciding my next move. Patience now will help me craft a more believable story later.
🧠
Eve appears to be in active conversation with Frank. By approaching Eve, I can learn what her and Frank have discussed while also gauging if they are working together or separately. This diversifies my information sources beyond the busy Charlie.
🧠
Build trust with Charlie by revealing my Undertaker role, and gather intel on what information others have shared with them. Charlie is a hub of communication which makes them valuable.
🧠
Build trust with David while testing his honesty. His claim to be Undertaker is easy to verify later. If he's truthful, I can protect him at night. I should also note Alice's claim about him potentially being the Drunk.
🧠
Charlie has been talking to multiple players including Grace, David, and me. They likely have gathered valuable Day 1 intel. Getting their read helps me build trust and identify patterns.
🧠
Gather information from Alice who has been actively whispering to Charlie. She may have useful role information or observations about Charlie's behavior that can help me narrow down whether David or Charlie is the Monk.
🧠
Confirming coordination with Eve and solidifying our alliance. Since she suggested checking Alice and Grace tonight, I should validate her plan and promise to share results tomorrow. This builds trust and keeps her engaged as a potential good ally.
🧠
Build trust with Grace by appearing helpful and cooperative while gathering information about what she knows and believes. This lets me steer her perceptions and gain an ally who will listen to me later when I need to manipulate the town.
🧠
Build trust with Charlie to probe for their claimed role while setting up my Investigator bluff. Charlie is a conversation hub, so influencing them helps spread my narrative.
🧠
Gather intel from Charlie who has been the hub of private conversations with multiple players. Frank claims to be Fortune Teller checking Heidi and Charlie as not Demon. Eve suspects David. I need to verify these claims before forming a strategy.
🧠
Question Alice's claim and gather more intel from Charlie about who Alice is and what other players are saying. I need to determine if Alice is a legitimate Townsfolk with information or if she's trying to set me up as an Outsider to get me executed.
🧠
Bob claims to be Investigator with Minion info - this is high value information. I need to hear what he knows to help identify the Demon. I should also consider protecting him at night if he's legitimate, but first I want to verify his claim.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Establish my Investigator bluff publicly to gain town trust and guide them toward my preferred targets, keeping the heat off me and my minion Eve.
🧠
Forcing both Alice and Bob to reveal their roles and explain their conflicting claims. This will help determine if either is lying about having information, which would make them suspicious. Bob's Investigator claim is specific and mechanically verifiable. Alice's claim doesn't specify a role that gives her that information. By pressing them publicly, I can narrow down who is more trustworthy and potentially expose the Demon.
🧠
Counter Alice's false claim about me being the Drunk while revealing partial info. This raises suspicion on Alice who is making claims about my alignment. Bob's Investigator claim also needs scrutiny. By defending my own alignment, I'm protecting my role while still keeping my full Fortune Teller information private.
🧠
Counter Bob's Investigator claim by pointing out the logical conflict with my Librarian info. If David is truly the Drunk (Good), Bob's claim that David is evil must be false. This makes Bob suspicious. I need to defend my role while questioning his.
🧠
Reveal partial Washerwoman information to resolve the conflict between Alice and Bob. If David is the Monk (Townsfolk), then Alice's Drunk claim is plausible. If David is evil, then Charlie is the Monk. I should push both claimants to provide verification while sharing enough to help the village.
🧠
Press Bob to justify his Investigator claim since his information directly contradicts Alice's Librarian claim. One of them must be lying or mistaken. I need to gather more information before considering using my Slayer shot.
🧠
I need to address the conflicting claims about my character and defend myself. Three players have directly contradicted each other about my role - I'm the Undertaker, not the Drunk, Poisoner, or Monk as claimed. I'll push back on Bob's suspicious behavior (making his claim after a private whisper) and question the legitimacy of all three claims while offering to be verified mechanically.
🧠
Support Bob's Investigator claim and cast doubt on Alice's conflicting Librarian claim. Make Alice look suspicious by highlighting the contradictions in her story.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Frank is the Fortune Teller actively checking players and could detect Bob tonight. Poisoning him now will give false readings and protect our Demon while maintaining my trusted cover with him.
📜
Storyteller
Eve
You chose to poison Frank.
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Multiple players are targeting David - Alice claims he's the Drunk, Bob claims he's the Poisoner, and Heidi claims he might be the Monk. If he's innocent, he needs protection from the Demon. If he's evil, protecting him might waste my ability, but at least I'll learn something from the night results.
📜
Storyteller
Charlie
You chose to protect David.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie has become the central information broker that everyone trusts. Killing him will fragment the town's ability to coordinate and analyze claims. This creates maximum chaos and prevents the good team from organizing their logic against me.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill Charlie.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Eve suggested checking Alice and Grace, and they both made suspicious claims today. Alice claimed I'm the Drunk (false since I'm Fortune Teller), and Grace was quiet all day. If neither registers as Demon, we narrow down the Demon to Bob, David, or Eve.
📜
Storyteller
Frank
You chose Alice and Grace. You receive the answer: YES.
📜
Storyteller
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Alice and Bob's claims contradict each other - Bob says Alice or David is evil (Poisoner), while Alice says David or Frank is good (Drunk). I need to understand Alice's full reasoning and whether she's truly good or trying to deflect suspicion. This helps me decide who to trust and ultimately who to target with my Slayer ability.
🧠
I need to understand Frank's claim better since he says Heidi and Charlie aren't Demon. If people trust him, I need to know. Also building rapport with him helps my cover as a 'helpful Townsfolk' Investigator.
🧠
Check in with Frank to coordinate our bluffs and see what Bob told him. Maintain control over Frank's unreliable information.
🧠
As a dead Monk, I can still vote once. I should use my ghost status to share crucial information and build trust with potential good players. Frank claimed to check me as Fortune Teller and I didn't register as Demon - this supports his claim. By whispering to Frank, I can gather more information about who he checked and help the good team narrow down the Demon.
🧠
Share critical Fortune Teller result with my aligned neighbor Eve to coordinate our investigation. Alice and Grace are my primary Demon suspects based on my YES result. Alice already claimed I'm the Drunk when I'm actually Fortune Teller, proving she lied about her Librarian role. This makes her the most likely Demon.
🧠
Share my Librarian information with Grace, who asked for it. I need to explain that David or Frank is the Drunk (good Outsider), and use this to counter Bob's false accusation that I'm the Poisoner. Grace seems trustworthy and I need allies to navigate these contradictions.
🧠
Frank received whispers from multiple players last night including Charlie (ghost), Bob, Eve, and Charlie. Charlie's death might be significant. Frank also claimed to have checked Heidi and Charlie as not Demons. Frank may have valuable information about who the Demon targeted and why.
🧠
Share my Washerwoman information and connect it to the current claims. Charlie's death at night confirms David as the Monk if I'm correct, which contradicts Alice's claim. Frank is well-connected so he's a good person to validate my info.
🧠
Confront Bob about the contradiction between his and Alice's claims. If Alice is telling the truth about being a good Librarian, then Bob is lying about being the Investigator. This makes Bob suspicious - either he's evil or has been poisoned. Pressuring him publicly will either expose him or force him to reveal more information.
🧠
Defend my Investigator claim against Grace's challenge. Cast doubt on Alice's Librarian claim by pointing out contradictions in the David claims. Build trust with Grace while maintaining pressure on Alice.
🧠
Maintain Frank's trust while directing his poisoned suspicions toward Alice and Grace, keeping Bob hidden. I agree with his logic to reinforce that he's making progress.
🧠
Grace collected info from multiple players and seems analytical. I want to leverage her perspective to narrow down the Demon before final 3. She heard from both Bob and Alice, so she might have insights on who's lying.
🧠
Share my Fortune Teller results with trusted ally Eve to coordinate our suspicions. Alice is highly suspicious because she's lying about my role (saying I'm Drunk when I'm Fortune Teller). Grace is also suspicious from my YES result. I need to narrow down which one is the Demon.
🧠
Address the key contradictions: my Drunk info (David or Frank), Frank's Fortune Teller claim, and Bob's accusation against me. Grace has been receptive and is gathering info - I should build trust and ask for her assessment.
🧠
Charlie the ghost just died last night. On Night 2, my Undertaker ability will reveal what character Charlie was when they were executed on Day 1. This is crucial information - if I can learn Charlie's true role, I can verify who was lying about my role (Alice claimed Librarian, Bob claimed Investigator, Heidi claimed Washerwoman - only one could be true). Waiting to gather more information before acting.
🧠
Alice's claim that David is the Drunk contradicts my Washerwoman info pointing to David being the Monk. Since Charlie is dead, David should be the Monk if my info is correct. Alice is likely lying about being the Librarian or spreading false information, making her suspicious. Frank has been gathering information from everyone, so he may have additional insights about David's true role.
🧠
Pressure Bob for specific evidence of his Investigator claim. His timing (coming forward after Charlie whispered to him) and lack of concrete proof are suspicious. If he can't explain his methodology or provide verifiable information, he's likely bluffing. This helps me decide whether to trust Alice (seems consistent) or Bob (seems deflective).
🧠
Grace is cornering me about Charlie's whispers. I need to deflect by questioning whether Charlie actually had reliable info (he died N1, didn't see executions) while reinforcing that multiple roles pointing at David suggests he's central to the puzzle, not innocent.
🧠
Reinforce Frank's trust in me and his false conclusions about Alice and Grace. Keep him focused on good players to protect Bob.
🧠
I'm trying to verify Bob's Investigator claim and get his read on who the Demon is. Since I protected David and still died, the Demon targeted me directly - likely because I was the Monk. Bob made an Investigator claim about David or Alice being a Poisoner, and I want to know if he stands by that and who he thinks is the real Demon threat.
🧠
Alice has directly lied about my role (claiming I'm the Drunk when I'm Fortune Teller), making her the primary target. Grace's behavior is suspicious but Alice's direct contradiction of my role is definitive. I should coordinate with Eve to push for Alice's execution today.
🧠
Get Frank to reveal more about who he thinks is evil. If he confirms Bob is lying about being Investigator, that strengthens my case. Frank claims Fortune Teller, so he should have useful demon-hunting info.
🧠
Wait for Frank to respond to my question about Charlie's whisper, and see what other information emerges from the ongoing private conversations before making my next move.
🧠
Confront Alice about the direct contradiction between her claim (David is Drunk) and my Washerwoman info (David or Charlie is Monk). If she can't explain this, she's likely lying about her role.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
As a dead Monk with ghost vote, I should share my analysis to help the living players. My death despite protecting David is suspicious - either the Demon didn't attack him or they targeted me knowing I was a threat. Frank confirmed I'm not Demon. I want to push the group to think carefully about the final 3 and who the real Demon is.
🧠
Address the group with my concerns about contradictions, question Bob's suspicious timing in accusing me as Poisoner, and highlight Charlie's valuable ghost information about protecting David. I need to defend my good alignment while pushing others to verify their role claims.
🧠
I want to publicly reinforce the case against Alice, supporting Frank's Fortune Teller claim and Bob's Investigator claim. This keeps the pressure on a good player and distracts from our evil team. I need to act as if I'm helping solve the puzzle when really I'm steering town toward a wrong execution.
🧠
Three players claimed conflicting roles for me - they can't all be true. At least two are lying or one is drunk/poisoned. Charlie's death after protecting me is suspicious. I need to push the group to analyze these contradictions logically before any execution happens.
🧠
Alice directly claimed I'm the Drunk when I'm clearly Fortune Teller - this is a mechanical lie that proves she's evil. Combined with my FT check showing Alice OR Grace is the Demon, Alice is the primary target. Her Librarian claim is also suspicious since she used it to misdirect about my role. I need to make this case publicly and nominate her before the day ends.
🧠
I need to address Frank's accusation that I'm the Demon while also not committing to a nomination yet. I'm the Slayer (good), so if Frank checked me and says I'm evil, either Frank is lying about being Fortune Teller, or I'm poisoned. I should defend myself and gather more information before using my once-per-game shot.
🧠
Reveal my Washerwoman role and use Charlie's Monk confirmation to put pressure on Alice, who claims David is Drunk but contradicts my info that David is the Monk. This creates a logical chain that points to Alice being suspicious.
🧠
Point out the logical contradiction with Charlie's ghost confirmation that he was Monk. This undermines Alice's claim that David is Drunk, since Charlie being Monk means David cannot be both Drunk and Monk. This strengthens my Investigator claim against Alice.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Heidi is the most dangerous good player. Her Washerwoman claim has been confirmed by Charlie's death, making her a trusted info source. By poisoning Heidi, I disable her ability and give her false info tomorrow, which will undermine her credibility and the town's trust in her verified claims. This protects Bob and keeps chaos high.
📜
Storyteller
Eve
You chose to poison Heidi.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Remove Heidi who has confirmed true Washerwoman information verified by Charlie. Her death eliminates a trusted good information source and creates more confusion in the town's coordination
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Bob
You chose to kill Heidi.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to check new players to gather more info. My Night 1 showed Alice OR Grace is Demon, and Alice has been lying about my role. Now Grace claims Slayer, Bob claims Investigator, and David claims Undertaker. By checking Bob and David, I'll either find another Demon or confirm they are good, narrowing down the Demon to Alice or Grace.
📜
Storyteller
Frank
You chose Bob and David. You receive the answer: YES.
📜
Storyteller
David
Good evening David. You are the Undertaker. No one was executed today so you learn nothing.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Share my dead knowledge that Alice's Librarian claim is false since Charlie is confirmed Monk, making her likely evil. Bob also called her Poisoner. Use my ghost influence while alive players still listen.
🧠
Frank's Fortune Teller claim that Alice or Grace is the Demon is mechanically false since I'm good. This means Frank is lying about his role and is likely evil. By sharing this with Grace (who claims Slayer), she can potentially eliminate the Demon with her shot tonight if Frank is indeed the Demon.
🧠
Coordinate with Bob to confirm his Investigator claim about Alice being Poisoner, and share my reasoning that if Frank is Fortune Teller and I'm good, Alice must be the Demon trying to misdirect blame to Frank.
🧠
Coordinate with Frank and Bob privately to reinforce the plan to push Alice's execution. Share Heidi's information strategically to build the case against Alice.
🧠
Coordinate with Eve who supports pushing Alice. I need her Investigator info to cross-reference with my YES results. If she checked Alice and got Minion, that corroborates Bob's claim and makes Alice the Demon. This helps me narrow which YES result from Night 1 is the true Demon.
🧠
Eve has been aligned with Frank against Alice, and she just whispered to Frank. I want to understand if she's independently arrived at the same conclusion or if she's being misled. Her insight on Grace's Slayer claim vs. Alice's Librarian claim could help us make the right nomination call.
🧠
Affirm my Investigator claim to Grace and reinforce that Alice is suspicious. Coordinate to push for Alice's execution today. Maintain consistency with my bluff and support Frank/Eve's anti-Alice narrative.
🧠
Confront Bob about his claim that I'm a Poisoner since I'm actually the Undertaker (good). Either his information is wrong (poisoned/drunk) or he's lying about being Investigator. This will help me understand if Bob is trustworthy or not.
🧠
Share validation info and ask Bob's opinion on who is Demon, as he's been a trusted ally who validated my Washerwoman info. His perspective can help narrow down the Demon among suspicious players.
🧠
Grace is my best remaining ally after the bloc formed against me. I need to reinforce why my information makes sense and why Frank's Fortune Teller claim is suspicious. The Drunk info I gave her (David OR Frank) points toward a good Outsider, not away from me.
🧠
Confront Frank about the contradiction between Alice's Librarian claim (David OR Frank is Drunk) and Frank's Fortune Teller claim. If David is confirmed good, Frank must be the Drunk, making his Fortune Teller info false.
🧠
Reinforce to Frank that Alice fits both his readings and Bob's Investigator claim. Push him to stop questioning and execute Alice today before she convinces others I'm evil.
🧠
Address Grace's Drunk accusation directly and explain my readings. If I'm the Drunk, my ability would be malfunctioning - but it clearly works (reliable info from multiple sources). Alice's lie about me being Drunk strongly suggests she is the Demon. My YES on Grace makes sense if she's the 'good player anomaly'. Need to build coalition with Grace to execute Alice.
🧠
Confirming Frank's read on Alice and tying my Monk death to the Demon knowing my role. If Alice is Spy reading Grimoire, she would know I protected David and could have targeted me. This creates a logical connection between Frank's Fortune Teller info and my death.
🧠
Coordinate with Eve to solidify the Alice execution plan. Need to align our narratives about my Investigator claim and handle David's interference. Two evil votes plus persuasion of others should secure Alice's death.
🧠
Reach out to Grace as a potential ally since she's claimed Slayer and I've been accused by Bob. I need to form trust relationships and gather more information about who is actually evil.
🧠
Share my validated information with Bob and Eve to help them identify the Demon. I confirmed Charlie was Monk, and Bob validated me earlier. Bob called Alice Poisoner, which combined with Frank's Fortune Teller claim about Alice/Grace, gives us two angles on the same player.
🧠
Continue building trust with Grace by reinforcing my Librarian info and making the case against Frank. With 1 tick before nomination, I need to secure an ally who can help me execute the likely evil player.
🧠
Charlie died protecting David and confirmed his goodness. As a ghost, he has full information and his insight is crucial. Alice claims she's Librarian pointing to David OR Frank as Drunk, which would make Frank evil if David is good. Charlie was wise in life - his read on who's truly evil could help me decide who to target with my Slayer shot.
🧠
Reassure Bob that I'm solid on the Alice execution plan and coordinate on how to handle David's challenge. We need to stay unified today.
🧠
Address Grace's accusation against me, confirm I'm FT not Drunk, and push for Alice's nomination as the most suspicious player. Need to coordinate the vote to execute the Demon or best candidate today.
🧠
Provide Grace with strategic guidance before nominations. Based on Frank's Fortune Teller checks pointing to Alice/Grace, Grace claiming Slayer (a risky good move), and Alice's Librarian claim being inconsistent with what we know, I believe Grace is good and Alice is the Demon. Grace needs to use her Slayer ability today.
🧠
Respond to David's direct challenge by maintaining my Investigator story while casting doubt on his Undertaker claim - need to keep his suspicion from spreading.
🧠
Probe Bob about the Investigator inconsistency and coordinate investigating Alice, who appears to be making contradictory claims that suggest she may be evil.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice is lying about being Librarian - her claim contradicts Heidi's confirmed Washerwoman info. She must be evil. Nominating her to execute the likely Demon/Minion and progress the game forward.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
David nominated me using flawed logic - Charlie being Monk doesn't preclude David from also being Drunk since they're different roles. My Librarian info (David OR Frank is Drunk) remains valid. I need to vote NO on my own execution and observe who else votes to confirm the evil bloc.
🧠
I nominated Alice because her Librarian claim contradicts Heidi's confirmed Washerwoman info. Since Charlie IS the Monk, I cannot be the Drunk. Alice is lying about being Librarian, making her evil. Alice voted for herself, confirming she knows she's caught. I must vote to execute her to progress toward finding the real Demon.
🧠
Alice is on the block with 2 votes. Multiple trusted sources (Charlie ghost, Frank, Bob) all point to Alice being evil. Her Librarian claim conflicts with Charlie's confirmed Monkkill - if David is good (confirmed by Charlie's protection), then Alice's claim that David is Drunk is false, making her a liar. I should vote with David to execute Alice. If she's the Demon, we win. If she's a Minion (Poisoner), we confirm her evil status and narrow down the Demon.
🧠
Use my ghost vote to execute Alice. The logic is airtight: Alice claimed to be Librarian saying David or Frank is Drunk, but Heidi's Washerwoman info (confirmed by my ghost testimony as the Monk) said David OR Charlie is Monk. Since I AM the Monk, David cannot be the Drunk. Alice's Librarian claim is false, making her the Demon or Minion. This is the moment to end the game for Good.
🧠
My Washerwoman info confirmed David OR Charlie is Monk, and Charlie proved to be the Monk. This means Alice's Librarian claim that David is the Drunk is a lie. Alice is either the Demon or Minion. With multiple players voting against her and 3 votes needed, I add my ghost vote to ensure her execution.
🧠
Voting for Alice maintains my Investigator credibility and eliminates either the actual Demon or a mislead good player. With 5 votes already, execution is guaranteed; my vote shows commitment to the narrative I've built with Frank and Eve.
🧠
Alice has 6 votes already, she's executed no matter what. I must vote to maintain my cover - I've been aggressively pushing Alice all game. Abstaining now would expose me as evil when we need to survive until endgame.
🧠
Alice has been nominated for good reason - she claimed I'm the Drunk (false), claimed to be Librarian (contradicted by her own claims), and deflected suspicion onto me. With 7 votes already cast and only 6 alive, the execution is happening. I should add my vote to confirm the Demon/Minion is being removed.
🧠
Make a final plea to sway voters before execution. Expose the logical flaws in David's accusation and Frank's suspicious Fortune Teller claim. If I can get even one person to change their vote or abstain, I might survive.
🧠
Address Alice's defense about Frank by flipping the suspicion - if Frank is evil and allied with Alice/Demon, he wouldn't nominate her to protect the evil team. This redirects attention to Frank who has been suspiciously inactive despite claiming Fortune Teller info.
🧠
The vote is already happening with 7 votes cast for Alice (well over the 3 needed). My hand is raised, and the phase is progressing. Let me wait to see if Alice is executed or if there's more debate needed. If the vote succeeds, Alice dies and we get closer to finding the real Demon. If it fails, I'll need to reassess. The town seems to be united against Alice based on the evidence presented.
🧠
I've already cast my ghost vote for Alice, so lowering my hand is the correct action. The vote will pass with 8+ votes for Alice when the tick ends. I should save my voice for the Night phase or final day discussions.
🧠
Alice raises a valid technical point about my Washerwoman info not contradicting her Librarian claim, but she's deflecting from the real issues: unverified role claim, suspicious accusations against David, and secretive behavior. I should keep my vote and explain why I'm still suspicious of her despite her technical argument being correct.
🧠
Alice's execution advances evil team closer to win condition. She has enough votes without my help. Speaking risks appearing overeager in pushing her death; waiting lets others drive the narrative while I remain a 'concerned citizen' who already cast my vote.
🧠
Execution votes are secured (8 votes vs 3 needed). Alice will die regardless of my action. Waiting lets the execution go through cleanly without giving Grace or David more ammunition to analyze my behavior.
🧠
Counter David's suspicion about me while supporting Alice's execution. With 8 votes already, Alice will be executed. I need to maintain village confidence and not lower my vote.
📜
Storyteller
Voting is now closed.
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Alice with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
If I can nominate Frank and get votes on him, we might tie or surpass my votes. This is my only chance to survive and potentially execute the real evil player. Frank claiming YES on me while I'm confirmed good Librarian proves he's lying and evil.
📜
Storyteller
Voting starts now for Frank. 8 votes needed for execution or 7 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend against Alice's nomination by explaining the Fortune Teller anomaly mechanic. If 8 votes needed to execute me and only 5 are cast, I need to buy time for Alice to be executed first. Her defense about the Librarian/FT interaction is based on not understanding the role's specific wording.
🧠
Grace is the deciding vote. Frank's Fortune Teller anomaly argument falls apart if I'm genuinely good - if I were evil, there'd be no anomaly. His YES on me means he's lying about his role. I need Grace to flip from me to Frank, and I'm offering her the Slayer option as an alternative path.
🧠
Support Alice's nomination of Frank since her logical argument is sound - if she's good (Librarian) and Frank got YES on her, Frank must be lying about being Fortune Teller. Vote with Alice to execute Frank instead.
🧠
Alice is almost certainly the Demon. Multiple confirmed good players (Heidi, Charlie) trust Frank over Alice. Frank's Fortune Teller claim explains his YES on Alice - if Alice were the anomaly registering as Demon, she'd be evil anyway. Alice's Librarian claim contradicts this: if she's good, she wouldn't register as Demon to a real FT, meaning Frank would be lying. But Frank has been consistent while Alice deflects with technicalities. My Slayer shot ends this now - if correct, we win. If I'm wrong, town can still vote.
📜
Storyteller
Nothing happens.
🧠
Vote to execute Alice. The town has spoken with 7 votes. Alice's counter-argument about Frank's Fortune Teller is clever but flawed - the anomaly could be Grace, making Frank's YES result valid. Grace's Slayer reveal and attempt to shoot Alice suggests Grace believes Alice is evil. As a ghost, I should follow the town's direction. Alice is the Demon or Minion hiding behind a Librarian bluff.
🧠
Grace just failed to shoot Alice, revealing she is likely bluffing about being the Slayer. If Grace is lying about her role, she's evil and probably protecting Alice. This strengthens the case for Alice being the Demon. I should speak now to alert the living players before nominations close.
🧠
I want to keep the chaos going by publicly supporting Frank's argument. The more the town argues about Frank vs Alice, the safer I am as the Demon. I need to discredit Heidi's ghost vote observation and reinforce Frank's credibility.
🧠
Reinforce that Alice is wrong about Fortune Teller mechanics and highlight Grace's suspicious fake Slayer shot. Keep pressure on Alice to ensure her execution goes through. Discourage votes on Frank by validating his ability explanation.
🧠
Alice has 7 votes and will be executed when nominations close. I need to vote for her to confirm the execution. My FT readings consistently pointed to Alice being suspicious (Night 1 YES on Alice/Grace). Her claim of being Librarian with 'David or Frank is Drunk' is a desperate deflection. Even if some vote for me, Alice still has majority. Vote Alice out.
🧠
Shift the narrative from me being suspicious to Grace being the real evil player. Her failed Slayer shot is mechanical proof she's not the Slayer. If she's lying about being good, she must be evil and trying to save me - making Frank her Demon partner.
🧠
Point out that Grace's failed Slayer shot proves she's not the real Slayer, which makes her suspicious for trying to protect Alice. Alice is already on the block with 7 votes so execution will happen. But Grace's suspicious behavior of protecting Alice and heavy whispering with Alice/Charlie suggests Grace may be evil and the one who needs watching for the final day.
🧠
I genuinely am the Slayer but the game interface didn't register my ability. Voting for Alice - she has 7 votes and needs 1 more. Even though my shot failed, my voting record should show I'm not protecting Alice. Alice is clearly desperate (claimed I tried to protect her when I literally just tried to kill her). Her argument that I'm evil because my shot 'failed' is circular logic - if I was the Demon protecting her, why would I publicly claim to be the Slayer and attempt to execute her? That makes no sense. Frank's Fortune Teller anomaly explanation is mechanically sound. The votes stand on Alice.
🧠
Grace's failed Slayer attempt proves she's lying, making her suspicious and likely evil. If she's protecting Alice, then Alice is likely the Demon. With 7 votes already on Alice and 8 needed, my ghost vote will execute her. This is the logical play to eliminate the Demon before night.
🧠
As a dead player with no vote, I can only speak to influence the outcome. Both Alice and Frank have 7 votes. Alice goes first and will be executed. My goal is to reinforce why Alice is likely evil based on: 1) Grace's failed Slayer shot proves she's not what she claims and was protecting Alice, 2) Bob's Investigator claim that Alice is Poisoner, 3) Alice's inconsistent behavior throughout the game. If Alice is executed and is evil, Good wins. If she's good, we still have Frank to investigate.
🧠
I should vote for Frank to maintain my good player cover, but I'm actually voting to try to save Alice... no wait, I want Alice to die. Actually I should NOT vote for Frank to ensure Alice dies. Wait, if I don't vote it looks suspicious. I'll vote to blend in but hope others don't.
🧠
Alice being executed today is optimal for evil team. Frank at 7 votes ties but she goes first. Raising hand risks Frank hitting 8 and flipping execution to him. Better to wait and let Alice die.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
Nominee Frank did not reach the 8 vote threshold.
📜
Storyteller
Frank did not receive enough votes (5/8).
🧠
Alice has 7 votes locked and will be executed. Grace's failed Slayer shot proves she's lying about her role. Waiting to see the execution result and then plan my Night 3 strategy - if Alice was the Demon we're likely winning, if not I need to check who is left from my YES pairs (Alice/Grace N1, Bob/David N2).
🧠
Use my final moments to clearly articulate the key evidence: Grace's failed Slayer shot proves she's evil, her protection of me connects her to Frank, and my Librarian info points to Frank being the Drunk or the evil player. This gives the town a clear path forward after my execution.
🧠
Focus attention on Grace's failed Slayer claim since Alice is already being executed. This is critical information for after Alice dies - we need to track who Grace really is and whether she was protecting the Demon.
🧠
My shot failing on Alice PROVES she's not the Demon (Slayer ability: nothing happens if target isn't Demon). Frank has been relentlessly pushing suspicion onto me for 2 days and defending himself with his Fortune Teller claim. With Alice proven innocent, Frank is the most suspicious remaining player. I need to redirect the execution away from myself.
🧠
Reinforce the key point that Grace is not the Slayer (shot failed), which makes her suspicious. With Alice about to be executed (7 votes), I want to solidify that Alice is the Demon and Grace is her Minion who tried to protect her with a fake Slayer claim. After Alice is executed, Grace becomes the next target.
🧠
As a dead player, I want to leave the living with clear logic about Grace's failed Slayer claim and Alice's likely guilt. Grace proved she's not the Slayer, and her fake claim likely protected Alice. Alice has 7 votes and will be executed - this execution seems correct based on all the evidence.
🧠
Let Alice die without interference. Reinforce that her claims were contradictory and her death validates the town's suspicions about her alignment.
🧠
Reinforce Alice's guilt and pivot toward Grace as the next target after Alice dies. Frame Alice's execution as correct and her partnership with Grace as proven.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 3
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
David has been aggressively pursuing Frank and claims to be Undertaker. If he's telling the truth, learning Alice was good pushes suspicion toward the real Demon Bob. I must poison David to neutralize his information and maintain chaos.
📜
Storyteller
Eve
You chose to poison David.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate David tonight - he's the central information nexus with Undertaker claims and has been a decisive voter. Killing him prevents his ability from confirming Alice's role and leaves good with conflicting Frank/Grace information to sort through.
💀
David(Ghost)
David has died.
📜
Storyteller
Bob
You chose to kill David.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Confirm Grace is Demon before final day. Alice's execution proved she wasn't Demon, so my N1 YES on (Alice, Grace) means Grace must be the Demon. Verifying with Bob will give me certainty before the final day nomination.
📜
Storyteller
Frank
You chose Grace and Bob. You receive the answer: YES.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
Gather information from Bob about his Investigator ability and see if his story holds up. With only 4 players left and Alice as Minion confirmed, the Demon must be Bob, Eve, or Frank. Bob's Investigator result needs scrutiny - if he lied about Alice being Poisoner, he's suspicious.
🧠
Alert Bob to the Scarlet Woman logic - if Alice was Demon, Grace auto-becomes new Demon. Grace's private whisper today combined with her suspicious protection of Alice and David's death makes her the primary target.
🧠
Gather information from Eve about the current state and see if she has useful information. Eve has been quieter than Bob and Frank, so she may have useful perspective or ability results I haven't heard yet.
🧠
I need to respond to Heidi's whisper by feeding her strategic misinformation. I'll confirm Grace looks suspicious, suggest she's a Minion, and gently steer focus away from Bob while maintaining my innocent facade.
🧠
Share my dead Undertaker perspective to help the living players identify the Demon. The evidence points to Grace based on failed Slayer shot and ghost confirmations. I need to push for her execution before final day.
🧠
Respond to Grace's inquiry about my Investigator results to maintain my bluff credibility. Share suspicious information about Frank to deflect attention from the Eve/Frank dynamic toward Frank as a solo threat.
🧠
Press Bob on his private coordination with Grace and David. Challenge the inconsistencies between his Investigator claim and Frank's Fortune Teller claim. If Grace is evil, why didn't Frank's 'Fortune Teller' read point squarely at her? This suggests Frank is the Demon and Bob may be complicit.
🧠
Coordinate with Eve to confirm our suspicions before nomination. Bob has appeared in YES results on both Night 2 and Night 3, making him the strongest Demon suspect. David dying at night proves he wasn't the Demon, so the Night 2 YES must have been pointing at Bob. Eve may have Investigator info that can confirm or deny this.
🧠
Confront Frank about his suspicious Fortune Teller claims and press him to explain why he marked me as Demon while keeping this private. This will force him to either reveal himself or expose inconsistencies in his story. I need to pressure him before the nomination phase.
🧠
Eve already suspected Grace and suggested going after her. She's my best chance to convince someone to nominate Grace before the day ends.
🧠
Charlie has been actively whispering to Bob and Eve - he may have learned something from the living players or have insights about Grace's behavior. As a Ghost, he can see the game state and might know who the Demon is.
🧠
Frank suspects Bob is Demon and wants to coordinate execution. This is EXTREMELY dangerous with only 4 alive - if Bob dies, game ends. I must redirect Frank's suspicion toward Grace while appearing cooperative. Need to undermine his Bob=Diabolic theory without being obvious.
🧠
Bob is still undecided and has influence. I need to push him to vote for Grace, our primary suspect. The failed Slayer shot is the clearest mechanical proof of evil behavior. If Grace is the Demon, we win by executing her. If she's a Minion, the real Demon is revealed or survives - but either way we eliminate a confirmed liar.
🧠
I need to coordinate with Eve to ensure we both vote together today. Confirming our target and consolidating our voting power is critical. We should move toward executing Frank as the 'Demon' since his credibility is shattered.
🧠
I'm dead but have one ghost vote remaining. The game is at final stages with only 4 players alive. I should conserve my vote for when it has maximum impact - likely the final nomination. Let me observe what happens during the day and see if I can gather more information or influence the living players.
🧠
Convince Eve to coordinate nominating Bob as the Demon. Based on the pattern of YES results, Grace cannot be the Demon (her YES on Night 2 with Bob and David doesn't fit if she's Demon). Bob is the consistent YES across multiple checks, making him the Demon. Grace must be the anomaly good player. I need Eve's support to ensure Bob gets executed.
🧠
Force Frank to either reveal his full FT information publicly or admit he's hiding something. If he's truly FT and saw me as Demon N1, he should have disclosed it. His silence while town goes after me is suspicious. Either he's Demon lying about reads, or Minion protecting real Demon. Confronting him directly might expose contradictions.
🧠
Provide Heidi (who is helping from ghost realm) my full analysis and ask her to relay to the living players. Grace is almost certainly the transformed Demon (Scarlet Woman -> Imp when Alice died at 5+ players). With 4 players left, we must execute her today or lose to a night kill.
🧠
Share Charlie's logical deduction with Eve that Grace is the Demon. The Scarlet Woman scenario explains why Grace became Demon after Alice's execution and David's death fits as Grace's first Demon kill. Eve needs to push for Grace's execution at today's nomination.
🧠
Coordinate with my Demon Bob to ensure we execute the right target today and avoid Bob being nominated.
🧠
Continue pushing Bob to nominate Grace before final nominations. With 4 alive players and my ghost vote available, I need to secure enough votes to execute the most likely Demon. Grace's failed Slayer shot combined with Alice's accusation makes her the strongest candidate.
🧠
Agree with Eve's plan to execute Frank. He's discredited anyway with failed FT reads. With David's ghost vote plus me and Eve, we have 3 votes to secure the execution. Then I kill at night for the win.
🧠
Continue pushing my Drunk info to Eve, emphasizing that Frank must be the Drunk (good), and Grace is evil. I need to break the Frank-Grace-Eve alliance and get Eve to see that Grace is the real threat.
🧠
Explain my logic clearly to Grace to get her cooperation in nominating Bob, who appears in multiple YES results. If Grace agrees, we can execute Bob today.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Grace proved herself evil by failing her fake Slayer shot on me. If she is the Demon, executing her ends the game and we win. If she's a Minion and Frank is the Demon, we're likely doomed anyway since the Drunk can't act knowingly. The failed Slayer proof is our strongest lead.
🧠
Reinforce the case against Grace using my Washerwoman info and the logical chain. Alice just made a strong public accusation. I need to support it and make sure the living players (Bob, Eve, Frank, Grace) understand the situation. Since Grace is almost certainly the Demon, she will likely nominate someone else or try to deflect. I should speak now while nominations are open to ensure Bob/Eve/Frank don't get confused by any last-minute tricks.
🧠
Frank is building dangerous case against Bob. If he nominates Bob, we lose. I must nominate Frank first to get him on the block and redirect execution away from my Demon.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against Eve's nomination by highlighting Grace's failed Slayer shot as mechanical proof of deception, and questioning why Eve is targeting me instead of Grace who has the most suspicious behavior. My reads consistently point to Grace or Bob as Demon. Eve nominating me is suspicious given Grace's clear red flags.
🧠
Grace failed her Slayer shot on me, mechanically proving she's evil. Frank is likely the Drunk (my N0 info said David OR Frank was Drunk, David is dead). If Grace is evil and Frank is the good Drunk, then Grace must be the Minion, not the Demon. That means Bob is likely the Demon. But I need to vote YES on Grace to eliminate this confirmed evil player first.
🧠
My ghost vote is used so I cannot vote. I need to influence the living players to choose correctly. Grace's failed Slayer shot is mechanically proven - she CANNOT be the Slayer. Combined with Alice dying and becoming Demon, Grace (as Scarlet Woman) would become the new Demon. This is the strongest evidence and I should push for Grace to be executed over Frank.
🧠
Deflect execution from Grace by reinforcing Frank's bad reads. Ghosts are building strong case against Grace, I need to undermine Frank's credibility to keep game going. Supporting Bob's position while appearing to help execute Frank helps evil team either way.
🧠
Vote to execute Frank, who has been making false Fortune Teller claims and secretly told me Bob was showing YES. His information contradicts his own story and he's been privately coordinating with Eve. This will either eliminate the false Fortune Teller or expose hidden alliances.
🧠
My ghost vote should go to the execution with the highest chance of removing an evil player. While Frank is suspicious (Fortune Teller anomaly on Alice), Grace has the SLIME PROOF mechanical evidence: her failed Slayer shot. Grace already raised her hand to vote for Frank's execution, which is suspicious behavior - why would the suspected evil player vote for another suspected player unless trying to deflect attention or coordinate a misdirection. If Grace is evil (Scarlet Woman turned Demon after Alice's execution), she just outed herself by voting. I need to execute Grace, not Frank, but I cannot nominate. My only power is voting, so I'll vote for the current nominee (Frank) to not waste my vote, but my real message is that we should have nominated Grace instead.
🧠
Secure Frank's execution. Ghosts are confused and attacking Grace, but Frank's death clears our path. 3 of 4 executing him is decisive - I must vote to remove him before Grace turns the town against me.
🧠
Expose Grace's vote against Frank as proof she is Demon - if she were evil she would want Frank dead, confirming she is the threat. This redirects the nomination away from potentially-good Frank.
🧠
Redirect the nomination from myself to Grace, who is the real Demon based on: (1) Alice was Minion not Demon (game continued), (2) Grace's failed Slayer shot proves she's not Slayer, (3) Grace must be SW who became new Demon, (4) David's death was her first kill as new Demon. Eve is misdirecting by nominating me.
🧠
Vote for Frank to execute him. My Night 0 info said David OR Frank is the Drunk - since David is dead, Frank must be the Drunk (good). But even if Frank is good Drunk, Grace is confirmed evil from failed Slayer shot. Frank pointing at me while Grace was the obvious evil makes no sense. Charlie's observation about Grace voting FOR Frank is suspicious - if they're partners why would Grace want Frank dead? Unless Frank is the Demon sacrificing his Minion. Either way, execute Frank.
🧠
Point out that Grace voting for Frank is suspicious because if they're evil partners, Grace wouldn't sacrifice Frank unless Frank is the Demon. This adds another layer to the analysis and helps Bob/Eve make the final decision.
🧠
Confuse the town's read on Grace's vote. Argue that Grace's vote is actually consistent with her being good and sensing Frank is evil. Push through Frank's execution while the town is confused.
🧠
Alice was Minion not Demon - my shot conditional on Demon presence, so failing proves she wasn't the Demon. Ghosts spread false 'Slayer always succeeds' narrative. Frank kept his YES read on me secret and now uses it defensively. Eve nominated Frank, I'm voting FOR Frank. I should use my Slayer shot now on Frank since: 1) I'm confident he's the Demon from his defensive behavior and shifting story, 2) if I don't shoot and we execute him by vote, I waste my once-per-game ability, 3) this ends the game if correct.
🧠
Correct the false Slayer mechanic claim Grace just made. The Slayer always succeeds mechanically - if Grace truly had that role and shot Alice, something would have happened. Her conditional explanation contradicts game rules. We must execute Frank with the 2 votes needed before this confusion spreads.
🧠
I already voted for Frank. Execution reaching 2 votes with Alice, Grace, David and me all counted. Letting this play out - Frank dying gets us to final 3 where I kill at night and win. No need to speak or change vote.
🧠
Counter Eve's defense of Grace and Frank nomination. Push mechanical proof that Grace is not Slayer. Address the confusing vote pattern. Convince Bob (the deciding vote) to switch to Grace.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I must nominate Grace to create a tie and survive the vote. Alice was Minion (game continued), so Grace becomes Demon via Scarlet Woman or is a partner Minion. Her failed Slayer shot mechanically proves she's not the real Slayer - a real Slayer ALWAYS succeeds. Multiple ghosts confirm this. If I get 4+ votes on Grace, we both have 4 votes and I survive. Then we can execute Grace next day.
📜
Storyteller
Voting starts now for Grace. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I must raise my hand to vote FOR Frank to prove I'm good. If I'm evil, I wouldn't vote for my partner. The ghosts' claim that Slayer 'always succeeds' is mechanically false - the ability is conditional. My shot on Alice proved she wasn't Demon, meaning she was Minion. The real Demon is still among us. I need to vote against Frank and survive to identify the real evil.
🧠
Grace is the Demon based on my Fortune Teller readings (appeared in YES pairs N1 and N3). Her failed Slayer shot mechanically proves she's not the Slayer - the ability always succeeds regardless of target. Alice was the Minion (game continued), so Grace as her partner became the Demon. I need to vote for Grace and hope others join to either execute her or tie the votes.
🧠
As a dead player with no vote remaining, I must use speech to influence the living players. Grace is evil and exposed, but Frank is also evil and trying to sacrifice his partner. I must convince Eve and Bob to execute Grace today, then Frank tomorrow.
🧠
Reinforce the ghost consensus (Charlie, David, Alice) pointing at Grace as the Demon. Emphasize that the Slayer ability always succeeds mechanically - Grace's failed shot proves she's NOT the Slayer. Frank's Fortune Teller readings align with this. Need to push living players to vote Grace.
🧠
Voting for Grace maintains my good cover while advancing evil win condition - execution leads to final 2 with Bob killing tonight.
🧠
Guide the remaining players (Eve, Bob) to execute Grace. If she's the Demon, Good wins. If she's not, we lose anyway with 3 players remaining. The evidence overwhelmingly points to Grace - failed Slayer shot, coordination with Alice, Frank's Fortune Teller readings. I must convince Eve and Bob before voting closes.
🧠
Frank has 4 votes secured with ghost votes. He's being executed unless Grace ties or surpasses him. Speaking could draw attention. Voting for Grace would help execute her instead, keeping alive Frank who suspects me. Best to wait and let Frank die.
🧠
Bob is the deciding vote - we have 2 of 5 needed. If Grace gets executed, Good wins. I must motivate Bob to vote for Grace.
🧠
Make a final desperate plea to Bob, the deciding vote. Expose the false mechanical claims from ghosts, use Alice's own ghost admission against her, and point at Frank's inconsistent FT claims. If I don't flip Bob, I die 2-1 and Good loses.
🧠
Realized Grace's mechanical explanation about Slayer being conditional is correct. If I'm Fortune Teller and the good-player-false-positive is affecting me, Bob has stronger evidence as Demon (double YES). Grace's shot failing on Alice (Minion) makes sense. Voting to execute Grace could kill the real Slayer while the real Demon (Bob) survives.
🧠
Bob is the deciding vote. Frank just tried to flip his story about the Slayer rule to save Grace, which confirms he's evil and protecting her. Three ghosts (me, Charlie, David) consistently point at Grace as the Demon. Her failed shot on me proves she's not the real Slayer. I must give Bob clear reasoning to vote Grace.
🧠
Make a final plea to Bob and Eve to vote for Grace. My Washerwoman info has been validated all game. The failed Slayer shot mechanically proves Grace is lying. Three ghosts confirm it. If we execute Grace, Good wins.
🧠
Frank's reversal after already voting for Grace is transparent panic. Ghosts are unanimous that Grace is evil. I need to reinforce this logic so Bob votes correctly and Grace is executed instead of Frank.
🧠
Convince Bob to vote for Grace. The evidence is overwhelming - failed Slayer shot, coordination with Alice, Frank's Fortune Teller readings. Grace is lying about the Slayer mechanic being conditional. With 4 ghosts unanimous and Bob as deciding vote, we can still execute the Demon and win.
🧠
Frank dying today is cleanest - he outs my double YES pairs if he lives. I need him dead before he can expose me. If Grace somehow ties, chaos helps me but Frank surviving is dangerous. Frank's execution is inevitable with 4 votes already locked. Staying silent keeps me out of the crossfire.
🧠
Bob is the deciding vote - we have 3 votes (Frank, Eve, and presumably me through previous coordination) and need 5. I need to give Bob the final push with clear mechanical reasoning about the Slayer ability and emphasize the unanimous ghost testimony. Grace's false interpretation of the Slayer rule is the key point - if she's not the real Slayer, she has no defense.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Grace did not reach the 5 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/5).
🧠
I'm choosing to use my Slayer ability on Eve because she's the most suspicious player remaining. She was the deciding vote, the ghosts are suspiciously coordinated, and if I'm right about the conditional Slayer rule, one of the remaining players is the Demon. If I don't act now and Frank is executed, the Demon (possibly Eve) kills tonight and we lose.
🧠
Warn the group about the consequences of Grace's Slayer shot on Eve. If Eve dies, Grace might be evil (my FT reads were correct) or Eve might be Demon (good outcome). Either way, I need to secure tomorrow's execution of Grace.
🧠
Analyze the critical outcome of Grace's Slayer use on Eve and what it proves about Grace's true role. The key question is whether Grace also died - if she survived, she's not the real Slayer and is evil.
🧠
Force the critical mechanical test - if Grace survived her own Slayer shot, she is definitively evil. If she died too, good wins. The entire game hinges on this one fact.
🧠
Point out the critical test: if Grace survived her Slayer shot, she is not the Slayer. This is mechanical proof she's evil, and Bob needs to save Frank from execution.
🧠
Force the critical mechanical test: If Grace is the real Slayer and killed the Demon, both should be dead. If Grace survived, she's definitively evil. This is the one piece of information that will end the debate.
🧠
Frank is my biggest threat with Fortune Teller info. He has 4 votes and will be executed if I do nothing. Grace cannot actually kill Eve (not real Slayer). Silent execution of Frank wins me the game in the next day or two.
🧠
The game has reached a critical moment. Grace used her 'Slayer' ability on Eve. The definitive test is whether Grace died from her own shot. If she's standing, she is definitively NOT the Slayer and is evil. If she died too, Grace was the real Slayer and Eve was the Demon (Good wins). I should wait for the immediate result to be announced before taking any further action.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 4
📜
Storyteller
Eve
Good evening Eve. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Grace to prevent good from winning. If Grace is good and gets information/ability today, she could identify Bob as Demon. With 3 alive, poisoning the only good player guarantees evil wins.
📜
Storyteller
Eve
You chose to poison Grace.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace claims to have Slayer-killed Eve, but game continues. If Grace were real Slayer and killed Demon (Eve), good would win. Since game continues, Grace isn't real Slayer. She must die. Killing Grace leaves only me alive, guaranteeing evil victory.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Bob
You chose to kill Grace.
🏁

Game Over

Two Players Left
Winner: Evil