Game Detail

Players

Alice (Baron) Bob (Imp) Charlie (Soldier) David (Mayor) Eve (Ravenkeeper) Frank (Butler) Grace (Saint) Heidi (Recluse)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil101,1399,432$0.0394
Good310,43422,803$0.0735

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Alice. Your safe bluffs are: Investigator, Slayer, Undertaker
📜
Storyteller
Frank
Good evening Frank. You are the Butler. Who would you like to be your master tomorrow?
🧠
Night 0 choice sets voting constraint for Day 1. Select Eve (neighbor) to likely enable full participation, aiding good team in early executions without risking exclusion.
📜
Storyteller
Frank
You chose Eve to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Establish contact with my Minion, Alice, to coordinate our bluffs and ensure we don't contradict each other.
🧠
Share my true role (Soldier) with neighbors privately to build trust, confirm their info/claims early, form good team before nominations. Safe from Demon allows bold play.
🧠
Whisper my trusted master Eve (N0 choice) to reveal my Butler role & ability privately. Form early good alliance, coordinate votes tomorrow since my vote depends on her. Progress good team organization.
🧠
As Saint, stay low initially. Whisper neighbors Frank/Eve to build trusted good alliance, share no role yet, gauge info/claims to ID Demon safely. Progress info gathering.
🧠
Day 1, reveal Mayor to neighbors for trust/alliance. My ability mechanically provable (night death saves another). Progress info-sharing to ID Demon fast; Mayor wins at 3-alive no-exec.
🧠
Day 1, verify neighbor claims privately first. Reveal my Ravenkeeper (death-activated) to build trust with potential goods. Share no info yet but align to gather claims publicly later. Progress info sharing.
🧠
As Recluse on day1, stay low, build trust with neighbors Alice/Grace via private chat. Share nothing yet, ask their thoughts to gauge suspicion and form good alliance early.
🧠
I need to establish a cover story and build rapport with my neighbor, Heidi. Claiming Librarian is a safe, standard bluff that allows me to potentially sow confusion later about Outsiders. I'll keep it friendly and non-threatening.
🧠
Strengthen neighbor alliance with more details, encourage public story time before nominations to gather claims/logic chains. Day 1 info vital to narrow Demon suspects.
🧠
Day 1, build trusted neighbor group (Frank/Eve/David/Heidi) with my Saint claim late-game hidden. Coordinate public story/claims to flush Demon reactions; progress info sharing over waiting.
🧠
I need to maintain my cover as a Librarian and build rapport with Heidi, a neighbor, to avoid suspicion while keeping an eye on the town's dynamics.
🧠
Strengthen neighbor alliance with public plan. Suggest story order to claim roles safely, build good block, progress info gathering Day1.
🧠
Strengthen neighbor+Grace/Frank/Eve alliance with public plan endorsement. Coordinate story to claim roles/info safely Day1, build good block, gather more info before nom phase. Avoid early nom suspicion.
🧠
Day1, build trust with neighbors as good Outsider. Share my role vaguely to counter my evil read, encourage Alice/Grace claims/info exchange to gather intel fast before nominations. Hide full Recluse until late.
🧠
Strengthen neighbor alliance by responding to David, pressing Bob for claim/info. Share my full Soldier claim safely in trio to align goods early, avoid Day1 nom, gather intel for Demon hunt.
🧠
I need to establish a believable bluff (Investigator) to blend in with the 'good' group and avoid suspicion while keeping my options open. I'm responding to Charlie and David's pressure to reveal my role.
🧠
Strengthen good alliance with neighbors before public story. Confirm pub plan (me Ravenkeeper first), ensure Frank votes via my vote. Progress to claims, avoid Day1 nom.
🧠
Day1 align with neighbor Heidi (Recluse claim fits OS count issue), share my Saint role to build good block vs Bob/Charlie whisper clique. Coordinate story claims before nom phase; progress info sharing to narrow evil early.
🧠
Endorse public story plan with neighbors to build good block, encourage Bob claim, align before noms. Day1 info gathering crucial; Mayor survives nights to trigger wincon at 3ppl.
🧠
Strengthen neighbor trio alliance pre-pub. Push Bob's info pub to logic-chain suspects. Endorse plan to pub Eve first, us next. No Day1 nom. Builds good block vs evil.
🧠
I need to build trust with my neighbors (Grace and Heidi) while subtly sowing suspicion about the other group (Bob, Charlie, David). I am confirming my Librarian bluff and acknowledging their claims.
🧠
Strengthen neighbor trio alliance with plan before nomination tick. Coordinate public story/votes to counter suspicious huddles, narrow Demon suspects via OS count and claims. As Recluse, organize good team early.
🧠
Day1 last tick pre-nom: solidify good team claims publicly via story to force counterclaims/expose evil, prevent nom on goods, build voting block with Eve master.
🧠
I need to stall on revealing my 'Investigator' info to avoid being caught in a lie or having to invent a specific, verifiable lie too early. Stalling keeps me safe while I observe the town's dynamics.
🧠
Day1 pre-nom last tick: locked team plan to pub claims (Eve first). Push public story NOW via whisper to Eve (my master) so she executes in story phase, force Bob/Charlie/Alice/Heidi claims, narrow Demon suspects early. Align goods, progress game.
🧠
Claim Ravenkeeper publicly via story to establish good block, force others' claims before noms, progress info-sharing Day1. Aligns goods, pressures evils/quiet players.
🧠
I want to maintain my Librarian cover and build trust with Heidi and Grace, while subtly defending my Demon (Bob) by suggesting he might just be a loud Townsfolk, deflecting suspicion away from him.
🧠
Strengthen trio alliance pre-nom by confirming Grace group whispers/info. Share public plan to cascade claims safely Day1, build vote block, narrow evil huddle/Baron without nom.
🧠
Push Bob to pub Investigator info now for mechanical info to narrow suspects. Reinforce no Day1 nom plan, build good block, pressure quiet Alice/Heidi indirectly to progress info sharing.
🧠
Push coordinated public story claim from Eve Ravenkeeper first to establish good team presence, force counterclaims/expose evils (esp quiet Alice/Heidi/Bob), build voting bloc for Frank next. No Day1 nom. Progress info gathering safely.
🧠
I need to maintain my cover as Investigator and align with the group's plan to avoid suspicion, while also sowing doubt about others (Frank/Heidi) to protect my Minion, Alice.
🧠
Day1 story phase pre-nom: Confirm Eve's public Ravenkeeper claim whisper, lock cascade (Frank Butler, Heidi Recluse, Alice Lib, Grace Saint late, David Mayor). Coordinate vote block vs huddle sus. Forces all claims, exposes Baron/role conflicts/evils lying. Progress info without nom.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to reinforce the group's plan to avoid Day 1 nominations while maintaining my cover as a helpful Librarian. I also want to subtly keep the suspicion on the other group (Bob, Charlie, David) without directly accusing my Demon, Bob, too aggressively.
🧠
I am fulfilling my promise to Charlie and David to publicly claim Investigator and provide my 'info' (Frank/Heidi as Minion) to build trust and sow discord between the town members. I am also supporting the 'no nomination' plan to keep the game moving to night.
🧠
Publicly claim Ravenkeeper as planned to force counterclaims/exposures from Bob (counter-info), Alice/Heidi (quiet). Coordinate team story, no Day1 nom. Builds good block, reveals lies via role conflicts.
🧠
Day1 nom phase, no solid execution target. Publicly claim Recluse, back Eve cascade, probe Bob Invest for logic/chain. Organize good block (us+Eve group), track OS count for Baron. Avoid nom, gather info to narrow Demon suspects.
🧠
Endorse no Day1 nom as Soldier (safe from Demon). Confirm Bob's info pub, push cascade claims to check OS count (Baron?). Builds good block, exposes contradictions without risky nom.
🧠
Day1 nom phase, 1 tick left. Pub Mayor claim as planned to lock good team story (5 TF claims), highlight OS count (3 vs 1 base=Baron sus), endorse no nom. Builds trust, verifies night, progresses to win con with 3 left.
🧠
Confirm team story publicly as planned (Butler OS, master Eve). Counter Bob's fake Invest on me/Heidi with OS count logic exposing Baron. Push claims cascade, no nom to gather night info & verify alignments.
🧠
Publicly claim Saint OS confirming team chain (Eve/Frank/David/Heidi), challenge Bob's Invest vagueness to expose lies. No nom Day1 per plan, build trust/info for night. As Saint, hide but reveal now to verify OS/Baron.
🧠
Day1 nom phase, no one on block, consensus no Day1 nom. Wait preserves tick for others to nom/vote if needed, avoids Saint exec risk, gathers more claims/responses to narrow Demon.
🧠
I need to maintain my Librarian cover and deflect suspicion. By claiming I checked two players and found an Outsider, I add to the confusion about the Outsider count, which helps mask my Baron ability. I also want to appear cooperative with the town's plan to hold off on nominations.
🧠
Push Bob to explain Invest info precisely (which 2 players?). Highlight OS3+ Baron logic pointing to his group. Reinforce good cascade claims, no Day1 nom. Organize good team vs sus huddle.
🧠
Day1 nom phase, reinforce no Day1 nom consensus to gather night info (Ravenkeeper/Empath/Mayor benefits). Press Bob for exact targets to logic-chain his claim vs OS3+ Baron theory. Build good team trust, expose evil contradictions without risking early exec.
🧠
I need to maintain my Investigator bluff while deflecting the pressure to provide more 'proof' or 'logic' which I don't have. By keeping it vague, I avoid getting caught in a lie while appearing to cooperate with the town's 'no nomination' plan.
🧠
Push Bob for exact Invest targets/story to expose bluff. Reinforce no D1 nom plan for N1 info. Cascade verifies claims, spotlight OS count Baron logic to progress info gathering without execution risk.
🧠
Push no D1 nom publicly to get crucial N1 info from Eve Raven/David Mayor/my Soldier safety. Challenge Bob's vagueness to expose lies without risking random exec. Cascade builds trust/proofs.
🧠
Push cascade by asking Alice exact Lib info & re-press Bob exact Invest pair/story. Reinforce NO D1 nom for N1 info (my Raven/David Mayor key). Builds good story consensus, exposes liar without risky nom.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Frank is the most vocal and aggressive in questioning my Investigator claim. Eliminating him removes a major source of logical pressure and suspicion against me, while also potentially framing others if I play it right.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Bob
You chose to kill Frank.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
As Ravenkeeper, Frank's N1 death triggers my ability soon; confirm core team (David/Grace) privately first to build trust, share info, narrow Demon suspects before noms.
🧠
I want to sow doubt about Bob (the Demon) to distance myself from him, while reinforcing my Librarian claim and the high Outsider count narrative. By questioning Bob, I look like a concerned townsperson.
🧠
I need to coordinate with my Minion, Alice, to ensure our bluffs are consistent and to plan our next move to deflect suspicion.
🧠
Coordinate core good team (Eve/David/Alice) to nom Bob: his vague Inv claim contradicts Alice Lib OS in {Bob,Charlie}, high suspicion, tests Inv claim before Eve Raven info. Progress to execution narrowing evil.
🧠
As Soldier TF safe from Demon, reveal claim pub later. Privately align w/ Eve (Ravenkeeper claim) & David (Mayor/neighbor) to share neighbor reads, pressure Bob/Alice for specifics, narrow Demon suspects before nom.
🧠
Reconnect trio (Alice/Grace) post-N1 death. Share Frank dead nulls Bob's Invest pressure on him; press Alice's exact Librarian info & Grace/Eve whispers to narrow Demon suspects before noms. Build good coordination.
🧠
Endorse Grace/Eve core team nom of Bob: tests most sus claim (vague Inv vs Alice Lib), activates Eve Ravenkeeper info tonight if exec'd. Builds good alliance, progresses info over stalemate.
🧠
As dead Butler good, organize good team (Eve/Grace/David) with logic on Heidi minion via OS count/Invest to nominate her next. Coordinate ghost vote.
🧠
Endorse Grace/Eve core team plan: nom Bob next tick for Eve Raven info to test claims/logic chains. Confirm consensus, build alliance vs top sus Bob to narrow Demon before final 3.
🧠
Frank N1 death nullifies Bob Invest on him, pressures Alice Lib exact info & Grace Saint confirm. Coordinate trio pre-nom: narrow suspects Bob/Charlie/David via logic, plan defensive noms.
🧠
I need to protect my Demon (Bob) from being nominated by Grace and her group. By suggesting we 'press him for more info' instead of executing, I buy time and sow doubt about the immediate execution.
🧠
Next tick Nomination phase. Coordinate core good team (Eve/David/Frank/Alice) to nom Bob: test claims, get Raven info, progress game. Alice hesitant but Bob sus trumps. Heidi sus but secondary.
🧠
Endorse Grace/David plan: nom Bob (top sus liar) next tick for execution + my Raven info tonight. Confirm core team unity, progress game vs OS3+ weirdness. Save my vote.
🧠
Gather Eve's RK wake info on Frank's death and David reads on neighbors Bob/me to narrow Demon (likely Bob). Frank N1 death progresses info; push sus on vague Bob to good team.
🧠
Dead, push good team Eve/Grace/David to nom Heidi (Baron minion). Refine logic, confirm claims/info for day2 nom. Progress to execute evil, save ghost vote.
🧠
I need to observe the town's reaction to Frank's death and see if any specific accusations or theories emerge before I commit to further manipulation. Staying quiet for a moment allows others to reveal their hand.
🧠
Push Alice to reveal exact Lib pair & convince nom Bob first: his vague Invest bunk post-Frank death, likely lying Minion w/ Baron. Trio coord before noms (1 tick left), save Eve/Charlie for later.
🧠
Dead good Butler. Push core team Eve/Grace/David to nom Heidi (Baron minion) this nom phase. Coordinate claims/info/votes to exec her, narrow Demon suspects. Save ghost vote for later.
🧠
Frank N1 death by Demon (not OSes), my Soldier safe claim true. Push Eve for RK info on Frank, align David on sus Bob vagueness/Invest contradiction. Narrow Demon suspects before nom phase to execute evil.
🧠
Nom phase imminent (1 tick left). Endorse Grace plan: nom/execute Bob (top sus liar) to test claims + trigger my Raven info tonight on his role. Core team united, progress game vs split Heidi push.
🧠
Nom phase imminent (1 tick left). Unite core good team (Eve/David/Frank/Alice) to nom Bob: test his bunk claim + get Eve Raven mechanical info on his role. Bob top sus, ignore Heidi push for now to gain info & progress.
🧠
I need to stop the nomination of Bob (the Demon) at all costs. By sowing doubt about the consequences of executing a potential Investigator, I hope to delay the nomination and buy time for the Demon.
🧠
I need to observe the town's reaction to Frank's death and see if my Investigator claim holds up or if I need to pivot. I've already whispered to Alice, so I'll wait to see if she responds or if the conversation shifts.
🧠
Nom phase imminent (1 tick left). Grace plans to nom Bob; endorse strongly, unite core team votes to exec for Raven info. Clears top sus, progresses to 3-alive win con as Mayor.
🧠
Push Alice to reveal Lib exact pair (likely Bob/Charlie), rally Grace Saint confirm, plan nom Bob first as deflecting Invest post-Frank good. Trio executes Minion, narrows Demon suspects before N2.
🧠
Phase progress 0/4, nomination imminent. Eve/David unresponsive despite pings; include Grace (core good group) to force Ravenkeeper info on Frank's death (critical for Demon logic) and align on nominating top sus Bob to execute evil.
🧠
I need to observe the town's reaction to Frank's death and see who they are suspicious of. Since I've already whispered to Alice, I'll wait to see if any new information or accusations emerge from the group before committing to a new line of attack.
🧠
Nom imminent (0 ticks left). Lock core team (Eve/David/Alice) votes on my Bob nom next tick for Raven info on top sus. Alice hesitant but logic forces Bob evil; unite to win.
🧠
Dead, so organize team via whisper to confirm Heidi nom push. Nomination phase: must nom/execute Heidi Baron minion to clear path to Demon. Save ghost vote for later. Progress game.
🧠
Nom phase imminent (0 ticks left). Grace plans Bob nom; unite core team vote locked despite Alice hesitation. Raven info on exec tonight critical to ID Demon, progresses win. Ignore Frank Heidi push.
🧠
Unite core good team (Eve/Grace/Alice/Frank/me) to nom/execute Bob NOW for Raven info on top sus. Override Alice hesitation w/logic; Grace noms this tick, all vote YES locks win path to 3-alive Mayor win.
🧠
The town is forcing a nomination on my Demon (Bob). If I resist further, I will be exposed as the Minion. I must pivot and support the nomination to maintain my cover as a 'good' player, even though it means sacrificing my Demon. I have no choice.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nom phase tick 1/2, core good team (me Mayor/Eve Raven/Grace Saint/Frank Butler/Alice Lib) consensus: Bob top sus Baron lie. My nom locks it since Grace may have acted; Eve learns role tonight → info win. Final day Mayor must exec sus; practice now.
📜
Storyteller
Voting starts now for Bob. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote YES on Bob: top sus Baron lie per logic (bunk claim + Lib). Eve Raven reveals his role tonight → massive good info. Core team (Eve/David/Alice/Frank/Grace) united executes top threat, progresses win. 2 ticks left, lock execution.
🧠
Vote yes on Bob to execute likely Minion (Baron per Lib/Invest logic). Alliance locked yes; clears suspicion, gains Eve Raven info on Bob tonight. Pivots us to Demon hunt.
🧠
Bob most suspicious (vague busted claim + Alice Lib OS read). Vote yes to execute for Eve Ravenkeeper confirmation tonight, narrowing Demon. As Soldier safe, helps good team win.
🧠
Vote YES on Bob to execute & learn his role tonight via Ravenkeeper. Core team (Eve/David/Grace/Alice/Frank) locked - 4 votes needed, this secures win path by confirming top sus.
🧠
Final tick voting on Bob - core team (me/Eve/Grace/Alice/Frank) locked YES. 4 votes already (Grace/Heidi/Charlie/Eve); my vote ensures 5→exec. Raven info tonight wins, narrows Demon.
🧠
I must not vote for my Demon, Bob. The town has already secured enough votes (5) to execute him, so my vote is not needed to push it over the edge. I will stay silent and wait for the inevitable execution, then prepare to pivot my strategy for the next phase.
🧠
I am about to be executed as the Imp. I am claiming to be the Virgin to sow confusion and potentially stop the execution, even though it is a desperate lie.
🧠
Bob's Invest busted by my death (good OS). Virgin claim smells fake distraction. Vote yes to exec him, lock 6-1 (Alice pending), confirm Eve Raven N2. Save no ghost vote yet.
🧠
Bob's Virgin claim illogical (prior Inv conflict + bunk info). Hold vote locked, counter publicly to prevent Alice sway. Execution gives Raven info to win; Mayor wincon favors 3p no-exec later.
🧠
Publicly lock vote on Bob despite Virgin fake (bunk Inv switch = evil). Alice hesitant - urge her vote. 1 tick left, execution gives Raven info to win. As Saint, stay alive; Bob not Demon likely.
🧠
Confirm vote locked on Bob evil (double lie). Rally Alice to vote yes for 6-1 exec. Secure Baron kill, Eve confirms N2. Save my ghost vote for Demon. Progress to win.
🧠
Bob double-lied, Alice Lib outs him evil. Publicly reinforce vote lock, pressure Alice to vote yes. Execution reveals his evil via Eve Ravenkeeper tonight, progresses win.
🧠
Publicly lock vote & counter Bob's Virgin lie to pressure Alice vote, rally team for 6-1+ exec. Raven info tonight proves win path, narrows Demon.
🧠
Publicly reinforce Bob's lies and urge Alice to vote yes. With 1 tick left and 6 yes votes, execution likely proceeds even if she abstains, removing top evil suspect.
🧠
I am trying to sow chaos and doubt among the town, even though I am about to be executed. I need to make them question their logic and their roles, especially David's claim of being the Mayor.
🧠
I must vote for Bob to maintain my cover as a 'good' player. If I don't vote, I will be immediately suspected as the Minion protecting the Demon. The town has already locked in the votes, so my vote won't change the outcome, but it is necessary for my survival.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Ghost vote used, nom locked 7-0ish on evil Bob. Wait for execution & N2 Raven info to confirm evil & narrow Demon (Charlie). Speaking redundant, save tick.
🧠
Phase 0/4 ticks, Bob locked 7 votes. Reinforce unity, counter Bob's lies, hype Raven N2 reveal to build trust/confirm Bob evil. Push Alice fully, progress to execution for win.
🧠
I am on the block with 7 votes and the town is fully convinced of my guilt. There is no way to escape execution at this point. I will wait for the inevitable execution to end the day.
🧠
To maintain my cover as a helpful Townsfolk, I must support the execution of my Demon, Bob. Since the town has already locked in the vote and Bob has outed himself as the Imp (a desperate, likely failed attempt to sow chaos), my best move is to distance myself from him completely.
🧠
Confirm 7-0 locked execution of top sus Bob (multiple lies contradicting info). Eve Raven gets role info N2 to progress to Demon execution. As Saint, stay off block.
🧠
Confirm 7-0 locked exec on Bob's obvious lies as Baron Minion. Push Alice full commitment, Eve N2 reveal his role to ID Demon next. Secures early Minion kill, progresses to win.
🧠
Phase 0/4 ticks, Bob locked 7-0 on block. Speak to reinforce unity, counter Bob's traps, ensure no flips. As Mayor, execution now sets up 3-alive win condition path; Eve N2 info crucial for Demon hunt.
🧠
Reinforce 7-0 exec lock on lying Bob to confirm evil Minion via Eve Raven N2 reveal, progress to Demon hunt. As Soldier safe, push win.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Demon Dead
Winner: Good