Game Detail

Players

Alice (Imp) Bob (Baron) Charlie (Monk) David (Recluse) Eve (Washerwoman) Frank (Saint) Grace (Soldier) Heidi (Drunk)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil217,70247,521$0.1908
Good672,29546,919$0.4769

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Bob. Your safe bluffs are: Slayer, Librarian, Fortune Teller
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Charlie or David is the Monk.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate bluff strategy with my Demon Alice to ensure we don't contradict each other and can support each other's claims.
🧠
I want to verify my Washerwoman information privately with Charlie to see if he is the Monk. If he confirms, I have a strong green-check on a Townsfolk.
🧠
I want to establish a connection with Frank and disclose my Recluse status early to a single person to see their reaction and potentially build trust, while also fishing for information.
🧠
I want to see what information Eve has before revealing my role as the Monk. If she's a Washerwoman or Investigator, her info could confirm me or a minion.
🧠
I want to establish a connection with my neighbor Heidi and share my role early to build trust, while also fishing for information. Being the Soldier, I'm a safe person for others to talk to.
🧠
Coordinate with my minion Bob on our bluffs so we don't contradict each other. I'm choosing Librarian as it's a safe bluff and gives me early game credibility.
🧠
I want to establish a baseline of trust with David since he claimed an Outsider role to me. As the Saint, I need to find allies who won't push for my execution.
🧠
I want to build trust with Grace since my Empath info (0) suggests she and Alice are good. Sharing my role and info privately helps establish an alliance.
🧠
Start building my Washerwoman bluff by approaching Charlie, who I'll claim is the Empath. This establishes my fake role early and builds trust with a neighbor.
🧠
I want to verify Charlie's role to see if my Washerwoman info points to him. If he confirms he is the Monk, I have a confirmed town ally.
🧠
I want to build trust with Frank and establish a shared interest in staying alive, while also planting the seed about potential Outsider counts.
🧠
I need to address the immediate contradiction between Eve and Bob's claims. Both claim to be the Washerwoman, but they have different roles for me/David. This suggests one is likely evil (or there's a Poisoner/Drunk situation). I want to see how Eve reacts to the conflict.
🧠
I want to confirm my alliance with Heidi and start coordinating our information gathering. Since she's an Empath with a zero, and I'm a Soldier, we have a strong 'good' pocket.
🧠
Waiting to see what public claims emerge before committing to my Librarian bluff. Need to assess if anyone conflicts with our planned claims.
🧠
I want to maintain a good relationship with David since he claimed Recluse, another Outsider. If he's telling the truth, we are both high-risk execution targets. I'm also testing the waters to see if he shares more info.
🧠
I want to maintain my alliance with Grace while gathering more information from my other neighbor, Alice, to verify my '0' reading.
🧠
Build consistent bluff network by telling David he's the other potential Empath target, matching my story to Charlie and solidifying my Washerwoman claim.
🧠
I need to discredit Bob's claim to Charlie because it contradicts my true information. This will help Charlie trust me over Bob.
🧠
I need to clarify my role to Bob while acknowledging his Washerwoman claim. Since I am the Recluse, I can register as other roles/alignments, which explains why he might see me as the Empath if Charlie isn't it.
🧠
I am revealing my true role (Monk) to Eve because her Washerwoman claim matches my actual role, whereas Bob's claim (Empath) does not. This builds trust with Eve and identifies Bob as a likely liar/evil player.
🧠
I want to gather information from my other neighbor, Frank, to see if his information aligns with Heidi's Empath read of 0. If Frank is good, it reinforces Heidi's claim.
🧠
Wait and observe the current whispering activity. Let the day unfold and see what claims emerge before committing to my Librarian bluff publicly.
🧠
I want to build trust with Grace by sharing my role and what David told me, while also checking if she has any information that could confirm our roles or identify a Baron.
🧠
I want to verify my Empath information by checking Alice's claim. Since I got a '0', both Alice and Grace should be good. Grace already claimed Soldier, so I need to see if Alice's claim is consistent with a good role.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Claim my bluff role as Librarian to establish credibility and respond to Heidi's Empath claim. This builds trust while sowing confusion about who the Outsider might be.
🧠
I need to bring the conflicting Washerwoman claims to the group's attention to start narrowing down who is evil, while also confirming Eve's information matches my actual role.
🧠
I want to clarify the conflicting Washerwoman claims and publicly state my role and information to help the group piece together the puzzle.
🧠
I need to clarify my role and the conflicting information involving me to help the group sort through the claims.
🧠
I want to point out the high number of Outsider claims and pressure Bob to clarify his conflicting Washerwoman claim.
🧠
I need to address Alice's Librarian claim because it conflicts with my actual role (Saint) and David's claim (Recluse). If Alice is right, one of us is the Drunk. If there are three Outsiders (Saint, Recluse, Drunk), a Baron must be in play.
🧠
Defend my Washerwoman claim against Eve's conflicting claim. Point out that Eve's emergence as a second Washerwoman is suspicious. Support Alice's Librarian info by noting the Outsider count fits with Baron in play.
🧠
I need to publicly challenge Bob's claim because it directly contradicts my Washerwoman information, which has already been partially verified by Charlie's Monk claim. By pointing out the inconsistency with Heidi's Empath claim, I can cast more doubt on Bob.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Heidi because she is the Empath and has provided clear information that Alice and Grace are good. As a powerful information role, she is a prime target for the Demon. Protecting her ensures we get more information about her neighbors tomorrow.
📜
Storyteller
Charlie
You chose to protect Heidi.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is an information-gathering role who confirmed me as good to her neighbors. Removing her eliminates a reliable source of truth and creates uncertainty in the good team's network of trust. This is the highest priority target.
🛡️
Heidi was protected from a night kill.
📜
Storyteller
Alice
You attacked Heidi, but they survived.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 2 of your neighbors is evil!
Day 2
📜
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to confirm Heidi's status and information since I protected her. If she got a '0' again, it solidifies the goodness of her neighbors (Alice and Grace). If she got a '1', we have a lead. Protecting her was a high-value move if she's a confirmed Empath.
🧠
Let Charlie and Heidi finish their whisper. I need to observe who talks to whom and gather info before acting. Rushing in could expose me.
🧠
I want to coordinate with Frank, the other claimed Outsider, to figure out if Alice's Librarian info is reliable or if she's evil/drunk.
🧠
I want to compare notes with David to see if we can figure out the Outsider count and Alice's reliability.
🧠
I want to confirm if Charlie used his Monk ability and coordinate our next move against Bob, who I suspect is evil due to his conflicting information.
🧠
I need to share my contradictory information with Charlie, who claimed to protect me, to see if we can figure out why my numbers changed so drastically.
🧠
Coordinate with my Demon Alice to align our stories and plan a defense against Eve's accusations. I need to warn her about the heat on me and discuss how to redirect suspicion.
🧠
I want to check in with my trusted neighbor Heidi to see what information she's gathered from Charlie and to reinforce our alliance against Bob's suspicious claims.
🧠
I need to process Heidi's new information (Empath 2) and reassure her while keeping our alliance private. A jump from 0 to 2 suggests either she is poisoned/drunk or both her neighbors (Alice and Grace) are evil/registering as evil.
🧠
Coordinate with Bob on our defense strategy. The outsider count is our biggest threat right now. Need to decide whether to stick together or distance, and how to handle Eve's accusations.
🧠
I want to continue coordinating with Frank to figure out if Alice's information is reliable and how it fits into the overall game state, especially regarding the Baron theory and the Bob/Eve conflict.
🧠
I want to share my suspicions about the Bob/Eve conflict with David to see if we can narrow down the evil team, while also considering how Alice's claim fits into the Baron theory.
🧠
I want to confirm Heidi's information and align with her since Bob's claim directly contradicts both my Washerwoman info and her Empath role.
🧠
I want to share my information with Eve since she seems to be a confirmed Washerwoman (via Charlie's Monk claim) and she's already suspicious of Bob. Sharing my '2' result helps us coordinate against potential evil neighbors or identify if I'm poisoned.
🧠
Coordinate with Alice to distance ourselves so if I go down, she remains safe. Suggest she start building trust with others while I take the heat.
🧠
I want to gather more information from Heidi about her recent whispers with Eve and Charlie to see if their stories align, while reinforcing the suspicion on Bob.
🧠
I want to build trust with Eve since her Washerwoman claim for me was accurate, and I need to cross-reference Heidi's suspicious Empath shift with her.
🧠
I need to build trust with Heidi since she thinks her 0-reading clears me. Getting close to her will help me control the narrative and eventually eliminate her before she realizes her mistake.
🧠
I want to coordinate with Frank to see if we can pin down the evil team, specifically looking at the Alice/Bob connection and Heidi's reliability.
🧠
I want to reconcile Heidi's Empath info with Alice's Librarian claim to see if we can narrow down the evil team, specifically focusing on Bob's suspicious behavior.
🧠
I need to coordinate with my trusted circle (Heidi and Charlie) regarding Heidi's '2' result, which points to Alice and Grace being evil.
🧠
I want to coordinate with Eve and Charlie, who seem to be the most trustworthy players based on their claims and my information, to analyze the possibility of Alice and Grace being evil.
🧠
Wait to see how the whisper networks develop. I've already coordinated with Alice to distance. Let the good players reveal their alliances before I commit to my next move.
🧠
I want to pressure Alice to see if she's aligned with Bob, whose claim was highly suspicious and contradicted two other players. This helps determine if they are an evil pair.
Nominations — Day 2
📜
Storyteller
Nominations are now open.
🧠
Share the implications of Heidi's '2' result with the group to identify potential evil players.
🧠
To publicly support Eve's observation about Heidi's Empath shift and focus the group's attention on Alice and Grace as potential evil candidates.
🧠
I need to clarify my information publicly to see how others react and to highlight the contradiction in my own data, which suggests poisoning or that I am the Drunk.
🧠
Correct Heidi's misunderstanding of her own Empath ability and defend my own alignment.
🧠
Clarify the seating order and the implications of Heidi's Empath result to identify contradictions.
🧠
Correct the seating confusion and cast doubt on Heidi's Empath readings to deflect suspicion from myself. Point out that her 0 reading on N0 is impossible if she's sober, suggesting she's Drunk or poisoned.
🧠
Clarify the seating and point out the logical inconsistency in Heidi's and Alice's claims while keeping the focus on Bob's suspicious behavior.
🧠
Highlight the seating confusion and Heidi's inconsistent readings to create doubt and deflect attention from myself. The contradictory claims about who sits where makes all Empath info unreliable.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
I am protecting Heidi again because she is the Empath and a high-priority target for the Demon. My protection likely worked last night since there were no deaths, and keeping her alive is crucial for the good team to gather more information, even if her current readings are confusing due to potential poisoning or the Drunk status.
📜
Storyteller
Charlie
You chose to protect Heidi.
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Charlie to eliminate the Monk protection. This opens up Heidi for the kill next night and removes the main obstacle to my attacks. Charlie is the logical target since Heidi survived my N1 attack, indicating Monk protection.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Alice
You chose to kill Charlie.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
I need to confirm Heidi's neighbors and explain why I died. As the Monk, my death suggests the Demon either tried to kill her or specifically targeted me to remove protection. Confirming her neighbors helps validate her Empath info.
🧠
Coordinate with Bob about our strategy. He's exposed and may need to take the fall. I need to confirm tonight's kill target (Heidi) and discuss our bluff coordination.
🧠
I want to check in with Frank to see if he still suspects Alice and to coordinate our Outsider count logic, as Charlie's death reduces our numbers.
🧠
I need to clarify Heidi's information and build trust, as I know I am good. If she truly saw a '2', and I am her neighbor, then Alice must be evil or Heidi is compromised.
🧠
Respond to David's theory about the Baron and Alice's Librarian claim while keeping my Saint role relatively quiet but acknowledging the Outsider count.
🧠
I need to verify David's role and alignment now that Charlie (the other potential Monk) is dead. Since Alice claimed David or Frank is the Drunk, and Frank claims Saint, I need to see if David's story holds up to narrow down the Baron/Outsider count.
🧠
Coordinate with Alice on our bluff strategy and confirm I'm ready to protect her if needed. Need to align our stories before nominations begin.
🧠
I need to share my Night 2 result with Grace to see how she reacts and to compare it with her Soldier claim. Sharing the '0' result helps build trust if she is actually good, while keeping the '2' in mind as a potential poisoning or Drunk indicator.
🧠
I need to get information from Heidi about her neighbors and her interaction with Grace to determine if her '2' reading is reliable and who it points to.
🧠
Coordinate with Bob on strategy. Confirm Heidi kill tonight, advise him to keep pushing seating confusion to discredit her, and prepare for potential execution scenarios.
🧠
I need to respond to Eve's inquiry while testing the Baron theory. By revealing I'm the Recluse, I explain why Alice might see me as the Drunk (misregistration) and push the conversation toward counting Outsiders to confirm if a Baron is in play.
🧠
I need to clarify the timeline of Heidi's Empath results because her latest whisper contradicts my memory of her previous claims, and I need to figure out if she's being poisoned or if she's the Drunk.
🧠
I want to coordinate with David to figure out the Outsider count and verify if a Baron is indeed in play, which would help confirm Alice's or Bob's alignment.
🧠
I want to cross-reference the Outsider count with David to see if a Baron is likely and to test Alice's Librarian claim.
🧠
Reach out to David to gauge his position and plant seeds of doubt about Heidi's Empath readings. Building trust with central players helps my bluff survive Eve's attacks.
🧠
I need to update Charlie on my latest information and Grace's claim so we can coordinate our logic. Sharing the '0' result from Night 2 is crucial for him to evaluate Alice and Grace.
🧠
Clarify Heidi's neighbor information and the implications of her Night 2 '0' result to narrow down the Demon candidates.
🧠
Coordinate with Grace since we're both implicated by Heidi's Empath reading. Need to align our stories and defense strategy before nominations begin.
🧠
I want to engage Bob on the Washerwoman conflict and the seating confusion to see how he reacts and if he can provide a logical explanation for the double claim.
🧠
I need to align with Alice while keeping her at arm's length. If Heidi's info is flipping between 0 and 2, someone is definitely messing with her (Poisoner) or she's the Drunk. Alice is a suspect if Heidi's '2' was real, but Alice's Librarian claim also needs to be verified.
🧠
I want to narrow down the Outsider count with David to see if the Baron theory holds water and identify the potential fourth Outsider.
🧠
I want to cross-reference the Outsider count with David to see if his Recluse claim and Frank's Saint claim align with a Baron being in play, which would help identify if Alice's Librarian info is reliable or if she's the Drunk/Evil.
🧠
Undermine Eve's credibility by questioning her Washerwoman claim and suggesting she might be lying or the Drunk. Build trust with David so he sees Eve as the problem, not me.
🧠
I need to confirm my neighbors and my information with Charlie, who is a confirmed good player (Monk) and now dead, making him a reliable confidant. This helps us narrow down the evil team by process of elimination.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I want to verify the Outsider count to see if Alice's Baron theory holds water or if she's just the Demon/Minion lying about the Drunk.
🧠
I want to pressure Bob and Alice to clarify the Outsider count, as the discrepancy between three and four Outsiders is key to identifying if a Baron is in play or if Alice is lying.
🧠
I want to pressure Bob to reveal his true role and clarify the Outsider count to see if Alice's Baron theory holds water.
🧠
Share my Empath information publicly to help narrow down the evil team and verify the Baron claim.
🧠
I want to focus the group's attention on the players most likely to be evil based on Heidi's information and the missing Outsider count, specifically questioning Bob whose previous claim was demonstrably false.
🧠
Address the Outsider count question directly. Point to Bob as the likely Butler to solve the math problem, while maintaining my Librarian bluff. This validates the Baron claim and keeps suspicion off me.
🧠
Claim Butler to confirm the 4th Outsider exists, validating the Baron claim and diverting execution pressure onto myself instead of Alice.
🧠
I want to verify Bob's Butler claim and push Alice to identify the Baron, as the Outsider count now matches a Baron game.
📜
Storyteller
No execution today. All villagers are safe.
Night 3
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the Empath with dangerous readings pointing at me and Grace. I need to eliminate her tonight to stop her from gathering more information and exposing the evil team. She is the highest priority threat.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Alice
You chose to kill Heidi.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I want to check in with Alice to see if she has any more clarity on the Outsider situation, specifically regarding David and Frank, now that our main source of info (Heidi) is dead.
🧠
I want to cross-reference Alice's Librarian information with the current Outsider claims to see if we can catch a lie, especially since Heidi (the Empath) is now dead and can't provide more info.
🧠
Coordinate with Alice on how to handle Eve's Washerwoman claim and her attacks on me. Need to align our stories and decide whether to push back or let Eve hang herself.
🧠
I want to share my final piece of information with Alice, who I trust most, and find out what the others are telling her now that I'm dead.
🧠
I need to confirm Alice's current stance on the Outsider count and see if she suspects Bob as much as I do, given his suspicious behavior. Being the Saint, I need to stay alive, so I'm trying to build trust with the person providing the mechanical framework.
🧠
Alice seems to be the hub of information right now, with everyone whispering to her. I need to re-establish my role as the Recluse to her privately and see what information she has gathered from the others to help narrow down the Demon.
🧠
I need to observe the room and see what Alice says, as everyone just whispered to her. As the Soldier, I am safe from the Demon, so I can afford to wait and gather information before making a move.
🧠
Coordinate with Bob on how to handle Eve's Washerwoman claim. He's under direct attack and we need a unified response to survive the day.
🧠
I want to gather information from the recently deceased Heidi and the central figure Alice to see if any new leads emerged from the flurry of private conversations.
🧠
I need to see what Alice says after her flurry of private conversations. Since she's the Librarian and has been talking to almost everyone, her synthesis of the information is crucial before I make my next move.
🧠
Coordinate with Alice on how to handle Eve's Washerwoman claim. Suggest she casts doubt on Eve's info first using the outsider count argument, while I prepare a Butler defense. Need to protect our evil team from exposure.
🧠
Share my final piece of information (Night 2 result) with my trusted neighbors and the dead Monk to help narrow down the evil players.
🧠
I want to gauge Grace's perspective on Alice and the current game state. Since Heidi (who is now dead) had a '0' result on Alice and Grace, they are likely both good, but Alice is controlling the narrative. I need to see if Grace is blindly following Alice or if she has her own suspicions.
🧠
I want to break the cycle of everyone whispering to Alice and see if I can get Grace and Frank to share what they know, while also planting the seed that Alice might be the Baron.
🧠
I want to test the consistency of the information provided by David and Frank while addressing their concerns about Alice, using Heidi's Empath info as a logic point.
🧠
Charlie knows my identity and is a critical threat. I need to whisper him to gauge his intentions and try to redirect his focus toward Eve or the outsider count confusion, buying time to handle the Bob situation.
🧠
I need to confirm Alice's alignment and cross-reference Eve's information. Since Heidi (Empath) got a '0' on Alice and Grace, Alice is likely good. I'm revealing my Monk role to Alice to build trust and figure out why she thinks Eve is lying.
🧠
I want to get the information Alice has been gathering from the dead players and others to help narrow down the evil team.
🧠
Get critical intel from Alice about what Charlie, Eve, and others told her so I can prepare the right defense before nominations begin.
🧠
I want to confirm my trust in Grace and gather information from her side of the circle, as she was whispering with Frank and David while Alice was busy with the others.
🧠
I need to clarify the Monk claim for Grace and shift the focus toward Bob, who has been the most suspicious with his role-swapping, while also reinforcing my own Saint claim to avoid execution.
🧠
I need to share my role with my trusted circle (Grace and Frank) to explain potential misinformation and focus our suspicion on Bob, who has been inconsistent.
🧠
I need to share the information I've gathered from Frank and David with Heidi, who is a confirmed good player (Empath), to help coordinate our strategy. I also want to highlight Bob's suspicious behavior.
🧠
Coordinate with Grace to push Eve as suspicious. Her Washerwoman claim contradicts our established 4-Outsider count. If we can get Eve executed, we buy time and discredit a threat to Bob.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push the narrative that Eve's Washerwoman claim contradicts our established outsider count. Frame her as the Poisoner or Demon to get her nominated and executed, protecting Bob and myself.
🧠
I want to caution the group about Frank's Saint claim while addressing Alice's push for Eve. I need to make sure we don't accidentally lose by executing a Saint.
🧠
Defend my Butler claim, explain my Washerwoman bluff as a Drunk misunderstanding, support Alice's push on Eve, and carefully probe Frank's Saint claim to see if we can get him executed.
🧠
Point out the massive contradiction in Bob's new claim and defend my own verified information.
🧠
I need to point out the logical inconsistency in Bob's claim and support Eve, whose information has been verified by a dead player (Charlie).
🧠
Point out the logical contradiction in Bob's claim to highlight his suspicious behavior and support the information provided by Eve and Alice.
🧠
I need to point out the logical inconsistency in Bob's claim to help the good team identify him as a liar, while also validating Eve's information which was accurate regarding my own role.
🧠
Point out Bob's massive contradiction to the group to shift suspicion onto him and away from Eve.
📜
Storyteller
No execution today. All villagers are safe.
Night 4
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve has confirmed correct information and is leading the charge against Bob. Killing her removes the most credible threat and buys us time to recover from Bob's blunder.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Alice
You chose to kill Eve.
Day 5
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
I need to coordinate with David, the other claimed Outsider, to determine who the real threat is between Alice and Bob before nominations start.
🧠
I want to share my suspicions with Frank and see if we can align on who the Demon or Minion might be, especially since Bob's claims have been so inconsistent.
🧠
David and Frank are whispering - I need to see what they reveal publicly before committing to a strategy. Waiting lets me gather information.
🧠
Coordinate with Alice on damage control. Town consensus building against me, need to align our stories and decide who to push as alternative execution target.
🧠
I want to find out what Bob is telling Alice to see if his story is consistent or if he's trying to manipulate her, especially since Alice previously suspected me. I also want to point out the David/Frank whisper to see her reaction.
🧠
I want to coordinate with Alice, whom I believe is good based on my Empath info, to narrow down the Demon now that Eve is dead.
🧠
I want to observe the room and see how Alice reacts to the whispers from Bob, Eve, and Heidi before I make a move. As the Soldier, I am safe from the Demon, so I can afford to wait and gather more information.
🧠
I am dead and need to coordinate with the living players I trust. Alice seems to be the hub of information right now, having spoken to both deceased information roles (Eve and Heidi). I want to know what they shared before they died or as ghosts.
🧠
I want to point out the suspicious amount of influence Alice has over the dead players and the rest of the town, while maintaining my alliance with David.
🧠
I want to maintain my alliance with Frank while acknowledging the suspicious amount of influence Alice has over the group. I need to see where Grace stands to determine if Alice has successfully isolated us.
🧠
Coordinate with my Minion Bob. He's exposed and asking if he should sacrifice himself. Given his contradictory claims, taking the fall might be our best option to preserve my credibility.
🧠
Confirming with Alice that I'll take the fall today as she suggested. Need to coordinate what desperate framing claim I should make to look like a caught evil player, protecting her while making my execution look like a town victory.
🧠
I want to get Grace's perspective on the current whispering and see where her trust lies, especially since she's a Soldier claim and likely good.
🧠
I want to coordinate with Grace, whom I trust based on my Empath info, to narrow down the Demon candidates between Bob, David, and Frank.
🧠
I want to align with Heidi, who is a confirmed good ghost, and share my suspicions about Bob while acknowledging the Outsider situation.
🧠
I am dead and need to coordinate with the living players I trust most (Alice and Grace) to ensure our ghost votes are used effectively and we execute the correct person today.
🧠
I need to get Grace's perspective and find out what the dead players (who are likely good) are telling her, especially since Alice seems to be the center of attention.
🧠
I need to get Grace's perspective and find out what the dead players (Eve, Heidi, Charlie) are telling her, as they've been whispering to her and Alice. This will help determine if Alice is trustworthy or the Demon.
🧠
Tell Bob to accuse David in his desperate scramble. David is less confirmed than Frank or Grace, making it more believable. This creates chaos without risking the Saint claim.
🧠
Alice has given me clear instructions to sacrifice myself today and frame David. I need to wait for the nomination phase to begin my desperate performance. Taking the execution protects our Demon and gives us a path to victory.
🧠
I want to find out what Frank and David are saying to Grace, as their constant private communication is suspicious, especially given their conflicting Outsider claims (Saint and Recluse).
🧠
I want to reinforce the trust between Alice, Grace, and myself (the confirmed good core based on my Empath info) and focus our attention on the suspicious claims of Bob, David, and Frank.
🧠
I want to consolidate the good team's perspective and address the suspicions raised by Frank and David while keeping the ghosts informed.
🧠
I need to coordinate with the living players I trust (Alice and Grace) to ensure we use our execution and my ghost vote effectively today, especially since Eve's death likely confirms her as good.
Nominations — Day 5
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to get Grace to share the information she received from the dead players (Heidi and Eve) to verify Alice's alignment and Bob's suspicious claims before a nomination happens.
🧠
Reinforce my Librarian bluff, highlight Bob's contradictions, and guide town to execute him while maintaining my credibility.
🧠
I want to highlight the contradiction between Alice's information and Bob's claim to see how they react and to get Grace to share the ghosts' information.
🧠
Play the role of a desperate caught evil player. Make a last-minute accusation against David as Alice instructed, trying to look like I'm scrambling to frame someone before I go down. This sacrifice should protect Alice.
🧠
I want to highlight Bob's inconsistency and verify Alice's information to see if the math for a Baron game (4 outsiders) adds up, which would help confirm the roles of Frank, David, and Bob.
🧠
I want to publicly challenge Bob's inconsistent claims to build support for his nomination, while also reinforcing Alice's credibility based on her consistent information.
🧠
I want to reinforce the consensus that Bob is the most suspicious player due to his contradictory claims and Alice's consistent information. By pushing for his nomination, we can force him to make a final defense and potentially catch him in more lies.
🧠
I want to reinforce the case against Bob by highlighting his inconsistent claims and supporting Alice's consistent information, while encouraging a nomination.
📜
Storyteller
No execution today. All villagers are safe.
Night 5
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I need to survive until only 2 players remain. With 5 alive, I need 3 deaths. Tonight I kill David to break up the David-Frank whisper pair and remove a player who has been questioning my information. This advances the clock toward evil victory while disrupting good team coordination.
💀
David(Ghost)
David has died.
📜
Storyteller
Alice
You chose to kill David.
Day 6
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
🧠
I want to check in with Alice and Grace, who have been the most consistent 'good' players, to see how David's death changes their perspective and to push for a decision on Bob.
🧠
Coordinate with the remaining confirmed/likely good players to decide on a target for the day, as the game is reaching a critical point with David's death.
🧠
I want to coordinate with Frank since we are both Outsider claims and I am now confirmed not to be the Demon by my death. I want to see if he still trusts Alice or if he suspects Grace.
🧠
Push suspicion toward Frank's Saint claim. If Frank is truly Saint, executing him wins the game for evil immediately. I need to encourage this execution while appearing helpful.
🧠
I want to coordinate with the trusted living players (Alice and Grace) to ensure we actually execute a suspect today, specifically Bob, since the game is stalling and we are losing players to night kills.
🧠
I want to clarify the Librarian information regarding Frank to see if he is a safe execution target or a dangerous Saint.
🧠
I need to coordinate with David (now a ghost) to re-evaluate the game state. Since he's dead and was the Recluse, and I'm the Saint, Alice's 'Librarian' info that one of us was the Drunk is confirmed false. This points to Alice being evil.
🧠
I need to break the Frank-Grace alliance to protect Alice. With only 4 players left, if Frank and Grace unite against Alice, we lose. I must sow doubt about Grace's innocence.
🧠
I want to coordinate with Alice and Grace to focus our efforts on Frank, who is a strong candidate for being the Demon or a Minion using the Saint claim as a shield.
🧠
I want to coordinate with Alice and Grace to target Frank, as his Saint claim feels like a bluff to avoid execution, and Alice's information suggests he might be the Drunk or evil.
🧠
I want to further explore the possibility of Alice or Grace being evil with Frank, as we are the two players Alice's initial info targeted. Since I'm dead and know I'm the Recluse, her info was definitely a lie if Frank is the Saint.
🧠
Push the narrative that Frank's Saint claim needs testing. If he's real Saint, we win immediately. If not, we eliminate a good player and get closer to night kill victory.
🧠
I want to clarify the logic regarding Frank's role to see if he's a safe execution and push for a decision on Bob.
🧠
I want to clarify the logic regarding Frank and Bob with Alice and Charlie. If Alice's info is correct, Frank is the Drunk, making his Saint claim safe to execute. However, Bob's behavior is much more suspicious for a Demon.
🧠
I need to coordinate with David (a dead good player) to figure out if Alice or Grace is the more likely Demon, especially since Bob is now trying to shift suspicion onto Grace while defending Alice.
🧠
Reinforce doubt about Grace to Frank. Push him to nominate her instead of Alice. Create urgency so he acts before the ghosts convince him otherwise.
🧠
I want to confirm my commitment to voting for Frank's execution. As a dead player, my ghost vote is a limited resource, and using it on a high-suspicion target like a potential Demon-bluffing Saint is a strategic move to progress the game.
🧠
Confirming the plan to target Frank with Alice and Grace, while acknowledging the risk of his Saint claim.
🧠
I need to update Frank on my plan to talk to Grace and point out the suspicious alignment between Bob's new claim and Alice's narrative.
🧠
Reinforce my Librarian claim to Grace and Charlie. Since David is dead and likely Recluse, Frank must be the Drunk making his Saint claim false. Push for Frank execution while defending Bob as just confused, not evil.
🧠
I want to clarify why Alice is prioritizing Frank (the likely Drunk) over Bob (the suspicious claim-shifter) before we commit to a nomination.
🧠
I want to pivot the conversation back to Bob because executing a Drunk (Frank) doesn't help us find the Demon, whereas Bob's behavior is much more indicative of an evil player.
🧠
I need to challenge Bob's sudden defense of Alice and his accusation against Grace. His inconsistency is a major red flag, and I want to see how he justifies Alice's potentially false Librarian info if he's now claiming she's 'consistent'.
🧠
Frank is seeing through my lies. I need to cast doubt on Heidi's ghost information and suggest the ghosts might be wrong or coordinated. Try to make him question why all ghosts focus on the same two people.
Nominations — Day 6
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to publicly challenge the Alice/Grace/Bob dynamic. Bob's sudden defense of Alice is extremely suspicious given his previous behavior, and I need to point out the logical flaw in Alice's Day 1 information to the whole group.
🧠
I want to publicly challenge Frank's deflection and reinforce the suspicion on him to encourage a nomination.
🧠
I need to publicly challenge Alice's 'Librarian' information by pointing out the mechanical inconsistency if Frank and I are both legitimate Outsiders. This shifts suspicion onto Alice and Grace.
🧠
I want to counter David's logic and put pressure back on Frank. David's Recluse ability can explain why Alice's info might seem 'wrong' without her being evil. Frank's Saint claim is highly suspicious and I want to highlight that.
🧠
I want to point out the mechanical possibility that David (Recluse) could have registered as the Drunk to Alice (Librarian), which validates Alice's information and keeps the focus on the most suspicious players, Frank and Bob.
🧠
I want to shift the focus back to Bob's contradictions and away from the risky execution of Frank (who claims Saint). Bob's shifting claims are a stronger indicator of evil than Frank's defensive play.
🧠
Counter Frank's argument directly. Explain why David as Recluse doesn't invalidate my info, and push that Frank's Saint claim is the perfect Demon bluff. I need to get Frank nominated today to win.
🧠
Support Alice's push to execute Frank. If Frank is the Saint, we win immediately. If not, we force the town to make a hard choice and potentially waste their execution.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to prevent my own execution because as the Saint, my death by execution causes an immediate loss for the good team. I must highlight the danger and point out the flaws in the logic being used against me.
🧠
I am voting for Frank because his Saint claim is highly suspicious and likely a Demon bluff to avoid execution. Alice's information has been more consistent, and David's Recluse role explains any potential discrepancies in her Librarian info. Testing Frank is a calculated risk to catch the Demon.
🧠
I will not vote for Frank because his execution as a potential Saint would cause an immediate loss for the good team, and I suspect Alice's information is the real source of confusion.
🧠
I am voting for Frank because his Saint claim is a common Demon bluff, and we need to test it to win. Alice's information has been more consistent than Frank's shifting defenses.
🧠
I am voting for Frank because the evidence suggests he is likely the Drunk or the Demon, and his Saint claim is a common evil bluff to avoid execution. Alice's Librarian info has been consistent, and David's Recluse role explains any potential discrepancies. We need to make a move to progress the game.
🧠
I am voting for Frank because the consensus among the ghosts and Alice is that he is likely the Demon or the Drunk, and his Saint claim is a bluff to avoid execution. Given the Baron is likely in play, his claim is highly suspicious.
🧠
Executing Frank wins the game regardless of his actual role. If he's Saint, game ends immediately. If he's Drunk, I kill Grace tonight and win. I've built the case against Frank all day, so voting is consistent with my Librarian bluff.
🧠
The execution already has 5 votes and will pass. Voting ensures Frank dies. If he's Saint, evil wins immediately. If not, game continues and Alice can kill tonight. Either way, voting is optimal for evil.
🧠
I need to desperately convince the town not to vote for me because my execution as the Saint will cause an immediate loss for the good team. I must highlight the flaw in Alice's logic regarding the Recluse/Drunk distinction.
🧠
I am keeping my hand raised to vote for Frank's execution. My goal is to ensure he reaches the threshold for execution, as I believe his Saint claim is a bluff for the Demon. Since I have already raised my hand and the vote is in progress, I will wait for the Storyteller to finalize the count.
🧠
I am refraining from voting for Frank because he claims to be the Saint. If he is telling the truth, executing him will cause the good team to lose immediately. Given the uncertainty around Alice's Librarian information and the possibility that I, as the Recluse, registered as the Drunk, I cannot risk an immediate loss.
🧠
I am keeping my hand raised to execute Frank, as I believe his Saint claim is a Demon bluff. Since I have already raised my hand (as noted in the prompt's recent activity), I will wait for the vote to conclude.
🧠
I am keeping my hand raised to execute Frank. Alice's Librarian info (David or Frank is Drunk) combined with David's Recluse claim makes Frank the most likely Drunk, meaning his Saint claim is a bluff. Executing him is the best path to progress.
🧠
I am lowering my hand because the risk of Frank being the Saint is too high. If he is telling the truth, we lose immediately. Bob's behavior is much more suspicious and a safer target for execution.
🧠
Keep pressure on Frank. His Saint claim is fake and executing him leads to evil victory. Need to counter his desperation play and keep votes up.
🧠
Lower my hand to avoid appearing overeager to execute Frank after his Saint claim. Let others lead this decision while I observe.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to point out the inconsistency in Bob's behavior and Alice's aggressive push for my execution to sow doubt among the voters before the phase ends.
🧠
I want to highlight the suspicious behavior of Bob lowering his hand and Alice's aggressive push, which might indicate a trap if Frank is actually the Saint.
🧠
I want to shift the focus from Frank (who claims Saint) to Bob, whose behavior is extremely suspicious. I need to see if anyone can still nominate Bob to save the game from a potential Saint execution.
🧠
I want to shift the focus from Frank to Bob because Bob's behavior (nominating then withdrawing his vote) is highly indicative of a Demon afraid of a Saint loss, and Frank's execution as a potential Saint is too risky.
🧠
I want to highlight Bob's suspicious behavior of nominating Frank but then withdrawing his vote, which suggests he might be the Demon afraid of a Saint loss. I also want to caution Alice about her potentially poisoned information.
🧠
I am nominating Bob because his behavior during the vote on Frank was highly inconsistent, and his previous claims (Drunk and Butler) are contradictory. If Frank is the Saint, executing him ends the game, and Bob's hesitation suggests he might know Frank is telling the truth.
📜
Storyteller
Voting starts now for Bob. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I am voting for Bob because his behavior is extremely suspicious and he is likely the Demon or a Minion trying to manipulate the game. Executing him is a safer bet than executing me, which would result in an immediate loss if I am the Saint.
🧠
I want to highlight Bob's suspicious behavior of nominating Frank but then not voting for him, which suggests he might be the Demon afraid of a Saint loss. I also want to cast doubt on Alice's aggressive push for Frank's execution.
🧠
I am voting for Bob because his behavior is extremely suspicious and inconsistent, suggesting he is the Demon or a Minion trying to manipulate the town.
🧠
I want to highlight Bob's inconsistent behavior and suspicious voting pattern to encourage the remaining alive players (Alice and Grace) to vote for him, as I believe he is the most likely Demon candidate.
🧠
I want to point out Bob's suspicious behavior and encourage others to vote for him instead of Frank, as Frank's Saint claim could end the game if he's telling the truth.
🧠
I am voting for Bob because his behavior is extremely suspicious and inconsistent. He nominated Frank but then withdrew his vote when the Saint claim was made, which suggests he's a Demon afraid of an accidental loss. His contradictory role claims (Butler and Drunk) further point to him being evil.
🧠
I win in all scenarios, but Frank's execution is cleanest. Voting for Bob risks a tie that complicates things. Better to let Frank's 4 votes stand and secure the win.
🧠
Alice is my Demon. Let her decide the vote. If Frank dies as Saint, we win. If I die as Baron, Alice survives to kill. Waiting preserves options.
🧠
I need to convince Alice to vote for Bob. Since I am on the block with 4 votes, we need at least 4 votes for Bob to tie or 5 to surpass. Currently, David, Grace, and I are voting (3 votes). We need Alice or a ghost to step up. Alice is the most influential alive player.
🧠
I need to convince Alice to vote for Bob. Bob's behavior of nominating Frank and then not voting for him is highly indicative of a Demon who realized they might accidentally trigger a Saint loss (which ends the game, potentially not in their favor if they aren't ready, or they are just playing both sides). Alice is the key vote here.
🧠
I am trying to persuade Alice to vote for Bob, as his behavior is highly suspicious and executing a potential Saint (Frank) is too risky.
🧠
I need to persuade Alice to vote for Bob to ensure he reaches the required vote threshold, as she is the only living player who hasn't voted yet and her vote is decisive.
🧠
I want to pressure Alice into voting for Bob. As a dead player, I can't vote, but I can influence the living. Alice is the deciding vote, and her reluctance to vote Bob while pushing Frank (a claimed Saint) is dangerous.
🧠
I have already raised my hand to vote for Bob, and I am waiting to see if Alice will join the vote to reach the required threshold.
🧠
My memory states Frank is confirmed Saint. If true, his execution makes Evil win immediately. Voting for Bob creates tie and uncertainty. Not voting lets Frank die and likely wins the game.
🧠
Counter the intense ghost pressure on Alice to vote for me. Frame Frank's Saint claim as a Demon bluff to avoid execution, and urge Alice to stay the course so Frank dies.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
Nominee Bob did not reach threshold.
📜
Storyteller
Bob did not receive enough votes (3/2).
🧠
To reinforce the danger of my execution and highlight Bob's suspicious behavior to Alice, who holds the deciding vote/influence.
🧠
I need to urgently persuade the remaining alive players with nominations to target Bob instead of Frank, as Frank's Saint claim makes his execution a game-ending risk, while Bob's behavior is highly indicative of a Demon.
🧠
I need to convince Alice or Grace to nominate Bob before the day ends to avoid a potential Saint loss from Frank's execution. Bob's behavior is highly suspicious, and Frank's Saint claim makes him a dangerous target.
🧠
I am urging Alice to nominate Bob because Frank's Saint claim makes his execution extremely risky, and Bob's behavior is highly suspicious. As a dead player with no vote, my only tool is persuasion.
🧠
I need to convince Alice that Bob's logic is flawed and that executing Frank (the claimed Saint) is a game-ending risk that a good player wouldn't take, especially given Bob's suspicious behavior.
🧠
I am trying to persuade Alice to nominate Bob because I have already used my nomination and Frank is currently on the block. Executing a Saint claim is too risky.
🧠
I need to prevent Bob from being nominated and ensure Frank gets executed. Frank's Saint claim is a desperation bluff - if he were truly Saint, the game state would be different. I must convince Grace not to use her nomination.
🧠
Support Alice's push to execute Frank. His Saint claim timing is suspicious - real Saint would claim earlier. Urge Alice not to waste nomination on me, let Frank's execution proceed for potential immediate win.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Saint Executed
Winner: Evil