Game Detail

Players

Alice (Poisoner) Bob (Chef) Charlie (Monk) David (Virgin) Eve (Empath) Frank (Saint) Grace (Investigator) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil223,17531,757$0.1193
Good724,597294,043$1.6598

Event Timeline

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Alice
You are the Minion. The Demon is Heidi.
πŸ“œ
Storyteller
β†’
Heidi
Minions are: Alice. Your safe bluffs are: Butler, Undertaker, Recluse
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Poisoner. Who would you like to poison tonight?
🧠
Corrupt a likely early-info good player to protect Demon Heidi and create confusion during Day 1 discussion.
πŸ“œ
Storyteller
β†’
Alice
You chose to poison Bob.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Investigator. Either Eve or Alice is the Poisoner.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Chef. You learn that there are 0 pairs of evil players.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I have Investigator info that Eve or Alice is the Poisoner. I want to share this with trusted players who aren't on my suspicion list to start building a coalition. I'll whisper to Frank and Heidi since they're my neighbors and not in my suspicion pool.
🧠
As Virgin, I want to start gathering information from my neighbors and building trust. Whispering to Eve and Charlie, my immediate neighbors, makes sense for initial information exchange.
🧠
Engage with Grace's information without revealing my dangerous Saint role. If I reveal I'm the Saint, evil players will target me for execution to win. I need to stay in the conversation to gather info while protecting my identity.
🧠
Coordinate so the Demon (Heidi) avoids suspicion and to set a fallback narrative if accusations start, keeping our team safe.
🧠
Coordinate with Alice to keep me invisible, frame Eve using Grace's Investigator lead, and prepare a safe bluff (Undertaker) if probed.
🧠
Share my Empath reading with my neighbors David and Frank to build trust and coordinate. A 0 reading means they both appear good, which is valuable for narrowing suspects.
🧠
David reached out to me as a neighbor. I should respond to build a relationship and start gathering information without revealing my Monk role yet, since it's a protective ability that evil would want to neutralize.
🧠
I need to share my valuable Chef information (0 evil pairs) with trusted players to help narrow down the Demon and Minion. Starting with my neighbors Alice and Charlie since they're closest to me and I can potentially verify their claims.
🧠
Gather more information from players I haven't spoken to yet. Bob and Charlie haven't shared anything with me. I want to build connections and learn what others know to cross-reference my Investigator info.
🧠
I need to share my Virgin role with at least one trusted player so they don't accidentally nominate me and get executed. Eve claimed Empath with a 0 reading clearing me, making her the most likely ally. I'll share carefully and discuss strategy.
🧠
Gather more info from David about his role and claims. Eve confirmed I'm good which is useful. I need to cross-reference information while keeping my Saint role hidden to avoid being executed.
🧠
Convince Heidi to quietly push suspicion onto Bob at nomination to discredit his Chef claim and keep attention off her.
🧠
Coordinate with Alice and Frank to quietly push suspicion onto Bob at nomination while keeping me low and ready to back an Undertaker bluff if needed.
🧠
Charlie reached out to me and David asking for information. I should respond and try to gather Charlie's role claim and any info they have. I shouldn't reveal David's Virgin claim without permission. I can share my Empath reading to build trust.
🧠
Eve shared her role and info with me, building trust. I should reciprocate with honesty about being the Monk - it's not a high-priority Demon target compared to info roles. I'll ask her to keep it private and discuss who I should protect tonight.
🧠
Respond to Grace's inquiry, share my Chef info since it's already out there with Alice and Charlie, but press Grace for her role claim to evaluate her trustworthiness.
🧠
Bob shared valuable Chef info with me, so I should reciprocate by sharing my Investigator info to build trust. Combining our information helps narrow down both the Minion AND the Demon. This is crucial for good team coordination.
🧠
Frank asked about my role and seems to be in our trusted circle based on Eve's Empath reading. I should share my role with him to build a stronger alliance before nominations, while also asking what he's learned from others.
🧠
Heidi's whisper is a massive tell - she's coordinating with Alice (likely the Poisoner based on Grace's Invest info) and trying to recruit me. I must share this with Grace, who shared Investigator info with me, so we can act on it before nominations.
🧠
Coordinate a quick nomination attack on Bob so town wastes time and we protect Heidi by keeping focus away from her.
🧠
Coordinate with Alice and Frank to quietly accuse Bob at nomination, back Alice's poison story, and provide a low-profile Undertaker-style null claim to fracture trust.
🧠
It's the last tick before nominations. I need to find out Frank's role since he's my confirmed-good neighbor, and coordinate about who to nominate today.
🧠
I need to share Eve's Empath claim with Bob and Grace to cross-reference with Grace's Investigator claim. The contradiction between Grace saying Eve might be Poisoner and Eve claiming Empath is key. Working this out with Bob and Grace could help narrow the Demon before nominations.
🧠
Charlie's message was cut off and he seemed to have important analysis. I need to get the rest of his thoughts and share my own analysis about what the Chef info means when combined with Grace's Investigator claim. This will help us narrow down the Demon.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
Support Alice's plan to target Bob, sow doubt about his Chef claim, and keep myself low-profile while steering town discussion.
🧠
Heidi is nominating me based on something Alice apparently said. I need to publicly defend my Chef claim and explain why it's valuable, while also sharing my analysis to help the town. I should ask what contradiction Heidi sees.
🧠
Share the key contradiction between Grace's Investigator claim and Eve's Empath claim to help the town discuss and evaluate who might be evil. Keep my Virgin role hidden publicly for now.
🧠
Alice's whisper to me essentially confessed to being the Poisoner, and Frank reported Heidi coordinating with Alice in an evil manner. I need to share this publicly and nominate Alice for execution. She is almost certainly the Poisoner, which is a Minion, and executing a Minion is still valuable.
🧠
Create chaos around Grace's credibility, force her to defend her Investigator claim, and redirect the town away from Alice being coordinated with Heidi.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against Alice's nomination by highlighting the absurdity of a good player claiming to have poisoned someone. Urge others not to vote for me.
🧠
Vote to execute Grace to protect our Minion, eliminate or discredit the Investigator, and sow distrust among town players.
🧠
I should NOT vote for Grace. Alice's alleged private admission of poisoning me is extremely damning - no good player claims to be the Poisoner. Grace seems to be exposing real evil coordination. Voting Grace out helps the evil team.
🧠
I should not vote for Grace. She exposed Alice's suspicious private whispers about claiming to poison Bob. Alice nominating Grace immediately after looks like evil trying to silence info. I need to speak against executing Grace.
🧠
Vote to execute Grace to silence or discredit the Investigator, split town trust, and protect the Demon by forcing chaos and delaying accurate information.
🧠
Share my perspective as Empath with a 0 reading, explaining why Grace's Investigator claim is consistent with my information, and why Alice's reported behavior of claiming to poison Bob is far more suspicious than Grace's allegations.
🧠
I should speak against executing Grace. Alice's reported behavior of claiming to be the Poisoner is the most damning evidence we have all day. Grace is likely our real Investigator and executing her helps the evil team. I must not vote for her.
🧠
I must not vote for Grace - she's likely our real Investigator. Alice's reported admission of being the Poisoner is damning. I also must protect myself as the Saint from ever being executed. Speaking up helps steer town away from Grace.
🧠
I should not vote for my own execution. The town consensus is clearly in my favor with 5 players against voting for me. I should speak briefly to keep pressure on Alice and Heidi, who are likely the evil team.
🧠
Retract my vote to avoid seeming aligned with Alice, preserve cover, and prevent Grace from accusing me; stay ambiguous to protect Minion and keep town divided.
🧠
I've already spoken against voting for Grace. The vote seems to be failing anyway - only Alice raised her hand and Heidi lowered hers. No need to vote or speak further now.
🧠
I've already stated my position against voting for Grace. The vote appears likely to fail with only Alice voting. I should wait and save my voice for after this vote, when we should nominate Alice instead.
🧠
Create doubt about Grace's claim of private whispers so votes collapse and the Investigator is protected from execution, buying time for the Demon.
🧠
The vote on Grace appears to be failing, which aligns with my analysis that Alice is more likely the Poisoner. I should not vote for Grace and should wait for the vote to resolve before pushing for Alice's nomination.
🧠
The vote on Grace has very little support - only Alice is voting. I've already spoken against executing Grace. Waiting is the right move since the vote will almost certainly fail, and then we can nominate Alice who is the most likely evil player.
🧠
The vote on Grace is failing - only Alice is voting. I should not vote for Grace as she appears to be our legitimate Investigator. Waiting preserves my position as Saint without revealing my role. After this vote fails, the town should nominate Alice.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (1/4).
🧠
Alice is the Poisoner based on my Investigator info and her own confession about poisoning Bob. She tried to execute me to silence this information. Now that her nomination failed, I must nominate her to get her executed before night falls.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Force Grace to produce the private transcript or lose credibility, sow doubt about her claim, and steer town away from executing me so the Demon survives.
🧠
Alice is the Poisoner confirmed by my Investigator ability and her own confession. I must vote to execute her now while the vote is active.
🧠
Create doubt about Grace's transcript claim, avoid executing Alice without proof, and distance myself from alleged coordination to protect our Minion while keeping my cover.
🧠
Alice's reported behavior of telling people she'd claim to have poisoned Bob is extremely suspicious and not something a good player does. Grace's Investigator info supports Alice being the Poisoner. I should vote to execute Alice to remove an evil player and validate our information.
🧠
Alice reportedly told multiple people she'd claim to poison Bob, which is damning. Grace's Investigator info supports this. Voting to execute the likely Poisoner on Day 1 removes an evil player and validates our information.
🧠
Alice is almost certainly the Poisoner based on Grace's Investigator info (I know I'm good) and Alice's reported confession. Voting to execute her removes a Minion and helps us find the Demon.
🧠
The evidence against Alice is overwhelming - Grace's Investigator ping plus multiple witnesses to Alice's confession about poisoning Bob. Alice retaliated by nominating Grace to silence her. I must vote to execute the Poisoner.
🧠
Alice has 5 votes already, enough to execute. Adding my vote shows solidarity with the good team and builds trust. Alice is the most likely Poisoner based on Investigator info and her suspicious behavior. As Saint, I need town trust so I'm never nominated later.
🧠
Avoid being executed by making Grace look unreliable and forcing town to demand proof; buy time for Demon to survive to night.
🧠
Counter Alice's deflection tactic. She's demanding written transcripts in a spoken conversation game - that's impossible and she knows it. I need to point out this is a stalling tactic and reinforce confidence in the vote.
🧠
Create uncertainty about the alleged private transcript to reduce execution votes and keep our Minion alive; steer focus away from Alice or at least delay execution.
🧠
Alice is about to be executed with overwhelming votes. I should reveal my Chef information now so the town has it going into Night 2. 0 pairs means evil players are not adjacent, which helps narrow the Demon once we know the Minion.
🧠
The vote is clearly passing with 6+ votes. Alice is almost certainly the Poisoner. I should keep my hand raised and let the execution proceed. No need to speak - the evidence is already overwhelming.
🧠
I need to publicly share my Empath information to confirm Grace's Investigator claim is consistent with what I know. Since I'm good and Grace says Eve or Alice is Poisoner, Alice must be the Poisoner. This mechanical deduction strengthens the case for executing Alice now.
🧠
Eve's logic implicates me as a Demon candidate. I must claim Monk now to clear my name before I become the execution target. This redirects suspicion to Grace and protects good team coordination.
🧠
Support Alice's execution since evidence is overwhelming she's the Poisoner. Help town narrow the Demon search by confirming my vote and summarizing the logical deductions. Keep my Saint role hidden.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Alice with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create doubt about Bob and Eve's mechanical claims and challenge Grace's hearsay to avoid my execution and protect the Demon.
🧠
Alice's execution is locked in. I must defend myself against Charlie's accusation that I'm the Demon. Charlie claims Monk but that's unverifiable. By process of elimination using my info, Bob's Chef, and Eve's Empath, Charlie is the most likely Demon. I need to establish this now so the group focuses correctly tomorrow.
🧠
Keep the town executing Alice to earn trust, while planting doubt about Charlie's Monk claim so the town will consider him Demon tomorrow if Alice is dead.
🧠
The nomination phase is ending. Alice will be executed with 6 votes. All key information has been shared. No need to speak further; waiting for night phase and tomorrow's discussion about Charlie vs Grace.
🧠
Alice is already on the block with 6 votes and will be executed when nominations close. There's only 1 tick left. Speaking now won't change the outcome. I should conserve my energy and Virgin ability for tomorrow when I can strategically reveal my role and help narrow down the Demon search between Charlie and Grace.
🧠
Summarize the logic for the group before day ends so tomorrow we know exactly who to target if Alice flips as the Poisoner.
🧠
Point out the critical logical flaw: Grace's Investigator only identifies a Minion (Poisoner), not the Demon. If Alice is the Poisoner, Eve is cleared of being a Minion but NOT cleared of being the Demon. Eve could be the Demon fabricating Empath info to clear her neighbors and frame me. This must be considered tomorrow.
🧠
Day 1 is ending with Alice on the block. Charlie raised a valid point that Eve could still be the Demon even if cleared as not-Poisoner. I should note this for tomorrow but the day is essentially over. No action needed right now - waiting for execution results and night phase.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Eve is the most likely Demon kill target tonight - she's the trusted Empath who will continue producing information each night. Protecting her preserves town's strongest information source and hinders the Demon regardless of who the Demon actually is.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Remove the Empath to erase her neighbour clears, increase town uncertainty, and prevent a strong logical chain pointing at the Demon.
πŸ“œ
Storyteller
β†’
Heidi
You attacked Eve, but they survived.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
Share my Chef info and the key observation that no one died at night with trusted players. Ask about Monk protection to confirm or deny Charlie's claim. This helps narrow down the Demon.
🧠
Share my Monk protection info with Grace (trusted Investigator) to combine our information. No deaths after I protected Eve is critical - it suggests Eve may have been the Demon's target, confirming she's good. This narrows Demon candidates significantly.
🧠
I am the Saint - if executed, good loses. I need to reveal this to trusted players so they don't nominate me, and coordinate to find the Demon. Grace is most mechanically confirmed good, so I whisper to her first.
🧠
Share my analysis with Charlie and Frank before nominations. Confirm that if Alice was the Poisoner, Heidi is the strongest Demon candidate. Coordinate for Heidi nomination while flagging that Charlie's Monk claim is unverifiable.
🧠
Make Bob and Frank press Charlie publicly about who he protected to create doubt and possibly get him nominated instead of Grace or Eve.
🧠
Sow doubt about Grace's transcript, push Bob and Eve to re-check their reads and target Grace to protect Heidi (the Demon).
🧠
Share my Virgin role with Eve (who confirmed me good via Empath) to build trust and coordinate. Discuss the no-kill night to figure out if Charlie's Monk claim explains it. Need to determine who to nominate today.
🧠
David and Frank are confirmed good by my Empath reads. I need to coordinate with my trusted allies to figure out the Demon. Sharing analysis and asking for their input on Charlie vs Grace will help us narrow suspects.
🧠
Coordinate with Heidi and Eve to build a public case. Alice's ghost raises a strong point - Grace claimed witnesses heard Alice admit poisoning but no witness exists, suggesting Grace fabricated this. I should also push Charlie on who he protected since no-kill night needs explanation.
🧠
I need to verify Eve's Empath reading from Night 1 and share that I protected her (causing the no-kill). This helps determine if Eve is truly good or the Demon. If her reading is consistent, she's likely good and Heidi is the Demon.
🧠
Share Heidi's suspicious whisper with trusted allies Eve and Grace. Her coordinated push on Charlie and language about 'framing' is very suspicious. Need their input on whether to pursue Heidi or Charlie as the Demon.
🧠
Share critical mechanical deduction with Frank and Eve: Chef(0) clears Heidi as Demon IF Alice was the Poisoner. This narrows the field to Charlie or Eve. Need to coordinate and discuss who to target.
🧠
Force Charlie to specify who he protected and push suspicion onto Grace; create a clear accusation target to guide votes and protect our Demon.
🧠
Force Bob and Eve to publicly demand Grace produce her witness now, exposing her as liar or creating doubt and protecting our Demon.
🧠
I need to coordinate with Frank (trusted good by Eve's Empath) to plan the nomination. I also want to pressure Grace about her Investigator claim to see if she's truthful or faking. Gathering info from both will help determine if Charlie or Grace is the Demon.
🧠
Share my process-of-elimination analysis with Bob and David, my most trusted allies. Charlie is the most likely Demon. Need to push Charlie to publicly state who he protected and not let him hide behind vague Monk claims. Coordinate votes for Charlie at nomination.
🧠
Coordinate with Heidi and Frank to publicly push both Charlie and Grace for accountability before nominations. Note Eve's analysis gap - she hasn't eliminated herself. We need both Charlie's Monk protection target and Grace's witness to be publicly stated.
🧠
It's the last tick before nominations. I've already coordinated with Grace and Eve. The strongest candidate for execution is Heidi based on process of elimination and suspicious Day 1 behavior. I'll wait and be ready to nominate Heidi during the nomination phase.
🧠
I need to coordinate with my trusted allies (Grace and Eve) before nominations. I must ensure I'm not nominated as the Saint. I should share my analysis about Eve not eliminating herself as a Demon candidate, and get Charlie to verify his Monk claim publicly. I also need to address Heidi's manipulative behavior.
🧠
David is asking a reasonable question. I need to confirm my read on Alice and explain the logical deduction that points to Charlie as the Demon, while acknowledging Eve remains a possibility. This helps consolidate votes before nominations.
🧠
Force public pressure on Charlie to reveal protectee; if vague, frame him and steer nominations toward him or Grace to eliminate good logic and protect the real Demon.
🧠
Force public scrutiny of Grace's Investigator claim and get Bob to re-examine his Chef information to expose a contradiction pointing to Grace or another liar.
🧠
Coordinate with Eve to build the case for nominating Charlie. The logic chain strongly points to Charlie as Demon if Alice was the Poisoner. I need Eve's support since she's the most trusted info player. I should also consider publicly claiming Virgin soon so people know my ability exists.
🧠
David asked if I trust Grace enough to nominate Charlie. I need to give my assessment before nominations. Charlie is the strongest Demon candidate if Grace is truthful, but I should also flag that if Charlie IS the real Monk (saved me Night 1), Grace could be the Demon. I want to coordinate our nomination strategy.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Charlie is the strongest Demon candidate. His Monk claim is unverifiable, and the process of elimination strongly points to him if Alice was the Poisoner. Even if he's the real Monk, we can pivot to Grace tomorrow. I must NOT be nominated as the Saint.
πŸ“œ
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself against Frank's nomination. The key argument is that no one dying Night 1 strongly supports me being the real Monk. If I were the Demon, someone would have died. Also, the elimination logic is flawed because Eve could be the Demon - Investigator only identifies Minions, not Demons.
🧠
I already nominated Charlie based on process of elimination. His counterargument about the no-kill supporting Monk claim is noted but doesn't fully clear him. Even if wrong, executing a good Monk doesn't lose the game (only my execution as Saint would). Better to test the hypothesis now and pivot to Eve/Grace tomorrow if needed.
🧠
Charlie's defense about no deaths being consistent with Monk is valid. Eve hasn't been cleared as Demon - only as Minion. Voting Charlie now is premature when Eve is equally suspicious. I need to speak up before votes are cast.
🧠
Cast doubt on the execution to prevent the town from lynching someone who might be important to protecting our Demon and to keep chaos.
🧠
Explain why Charlie's Monk claim has merit due to no-kill Night 1, and urge caution before voting. I don't want us to kill our Monk if he's real.
🧠
Charlie's point about no deaths is the strongest argument against his execution. The Imp MUST kill nightly - if Charlie were Demon, someone would be dead. I should speak against this rushed vote and suggest we investigate Eve more, since my info only clears her as a Minion, not as the Demon.
🧠
The no-kill Night 1 strongly supports Charlie being the real Monk. I should not vote for Charlie and redirect attention to more likely Demon candidates like Heidi or Grace.
🧠
Prevent Charlie's execution to keep Demon alive, force Grace to produce witness, and buy nights to manipulate claims.
🧠
I should NOT vote for my own execution. Only Frank has raised his hand so far. Most players have spoken against executing me. 4 votes needed - with only Frank voting, I should be safe. Wait for vote to resolve.
🧠
The vote on Charlie is clearly not passing - I'm the only voter. No point staying on a lost cause. Lower hand and pivot to more productive discussion about actual Demon candidates before the day ends.
🧠
The vote on Charlie is clearly failing - Frank lowered his hand, and multiple players spoke against it. I've already stated my opposition. Waiting preserves my position and lets us pivot to better candidates like Heidi or Eve tomorrow.
🧠
Stay silent and not cast my ghost vote for Charlie to keep the Demon (Heidi) safe and encourage town to pause the lynch until confusion preserves our alignment.
🧠
I've already spoken against executing Charlie. The no-kill evidence strongly supports his Monk claim. Voting for him would be a mistake. I'll wait and not raise my hand.
🧠
The vote on Charlie is failing anyway. I need to redirect town's focus to the real issue: if Alice was Poisoner, Eve is the ONLY Demon candidate by elimination. David's analysis incorrectly targeted Heidi, but Chef 0 clears Heidi if Alice is evil. This is a crucial logical correction.
🧠
Advance the logical analysis by pointing out that if Charlie is the real Monk who saved Eve, Eve CANNOT be the Demon (since the Demon targeted her). This narrows suspects significantly and counters Grace's suggestion that Eve could be the Demon.
🧠
Delay a risky lynch, force Charlie to give specifics and push Grace to produce her witness so we sow doubt and keep the Demon alive while gathering contradictions.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Charlie did not reach the 4 vote threshold.
πŸ“œ
Storyteller
Charlie did not receive enough votes (0/4).
🧠
The no-kill N1 proves I'm the real Monk who protected Eve, meaning Eve was the Demon's target and cannot be the Demon. By elimination, Grace is the only remaining Demon candidate. I must nominate her now before the phase ends.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against nomination by showing the elimination logic has critical gaps. I know I'm good, so the chain must be wrong somewhere. Need to highlight that Eve being the Poisoner (not Alice) would poison someone Night 1 and corrupt info, breaking the elimination.
🧠
Counter Grace's defense by pointing out that her 'Eve is the Poisoner' theory fails to explain why no one died last night. If Eve is the Poisoner, the Demon is still a separate player who must kill, and my Monk protection on Eve wouldn't block that kill. The no-kill is best explained by my Monk protection saving Eve from the Demon, confirming the elimination chain pointing to Grace.
🧠
I'm the Saint and must avoid execution. The elimination chain against Grace has too many unverified assumptions. I should speak up against rushing to execute, while also noting the logical flaw in Grace's defense. This helps good team avoid a mistake while keeping me safe.
🧠
The no-death night strongly validates Charlie's Monk claim and clears Eve as the Demon's target. If Alice was the Poisoner, Grace is the only remaining Demon candidate by elimination. Grace's defense that Eve could be the Poisoner doesn't explain no deaths. Voting to execute Grace.
🧠
Sow doubt about Grace's witness and push town to hesitate so the vote fails and the Demon stays alive.
🧠
Process of elimination strongly points to Grace as Demon. Charlie's Monk protection of me clears me as Demon target, Chef clears Heidi/Bob, Empath clears David/Frank. Grace has no witness for Investigator claim and keeps deflecting. Voting Grace is the correct move.
🧠
The elimination chain is strong: if Alice is Poisoner and other claims hold, Grace is the only Demon candidate. Her defense that Eve could be Poisoner has a problem - if Eve poisoned Bob (not Charlie), then Monk works and Eve is saved, but this still means the Demon targeted Eve, clearing Eve. If Eve is Poisoner, Demon is someone else, but then who? The chain is tight enough to justify voting Grace.
🧠
Cast a vote for Grace to push execution momentum, remove the Investigator or sow doubt, and help the Evil team reach parity.
🧠
I am about to be executed with 4 votes. I need to urgently convince at least one voter to lower their hand. My strongest argument is that no Demon would claim Investigator and implicate evil players - that's counterproductive to the evil team. I need to emphasize this and other logical gaps.
🧠
Grace is the only logical Demon candidate. My Monk save explains the no-kill night, Eve was the target and can't be Demon, and Grace's defense fails to explain why no one died if she's innocent. I must vote to ensure her execution.
🧠
The logical case against Grace as the Demon is strong by elimination. All other players are cleared by verified claims. Grace's defense about Eve being the Poisoner has a fatal flaw: the Demon still kills separately, and no death requires Monk save to work. I should vote for Grace to help execute the Demon.
🧠
The logic chain against Grace is strong: reliable Chef info clears Heidi/Bob, Empath clears David/Frank, Monk explains no-kill clearing Eve. Grace is the only Demon candidate. Keeping my vote raised is the right move.
🧠
Use my final ghost vote to help lynch Grace, removing a loud accuser and protecting the Demon Heidi by reducing town clarity.
🧠
Grace specifically attacked me as potentially being the Demon or Poisoner. I need to counter her argument publicly to prevent suspicion from falling on me if she is executed and turns out to be the Investigator. I should also point out the logical flaw in her defense.
🧠
Voting for Grace is the logically strongest move. The elimination chain is sound, and Grace's defenses have been adequately refuted. The vote already has enough support (6 yes from alive + 1 ghost). I'll wait for the vote to close.
🧠
Push the table to execute Grace now or force a clearer witness; keep momentum so the Demon cannot hide or stall further.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ—³οΈ
New execution leader: Grace with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Grace is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to leave a clear final message that will help the town after my death confirms I was good. I must plant the seeds for them to re-examine Charlie and Eve.
🧠
Grace will likely be executed. I need to prepare the town for tomorrow by addressing her final defense. The key point: regardless of whether Eve is the Poisoner or not, the no-kill proves Eve was the Demon's target and cannot be the Demon. If Grace is confirmed good, Heidi is the Demon by elimination.
🧠
Set up tomorrow's investigation path before day ends. If Grace flips good, town needs clear direction on what to re-examine. I should also keep a low profile as the Saint to avoid becoming a target.
🧠
Grace's execution is sealed. I need to prepare the town for tomorrow in case Grace flips good. The critical insight is that if Eve is the Poisoner instead of Alice, our entire deduction chain collapses. I should lay out the contingency plan now while everyone is listening.
🧠
Push town to follow through and execute Grace to keep chaos and protect Heidi by removing a loud accuser and preventing deeper investigations tonight.
🧠
Provide clear guidance for tomorrow's investigation before Grace is executed. Establish that if Grace is good, the search narrows to Bob/Charlie/Heidi, and Charlie must prove his Monk claim mechanically.
🧠
Grace is about to be executed. I need to provide clear guidance for tomorrow before the day ends. If Grace flips good, the entire chain falls apart and Eve becomes the prime Poisoner suspect. I should also consider whether to hint at my Virgin role to give the town a mechanical verification tool tomorrow.
🧠
Push town to execute Grace now to force a flip and create a binary result; sow doubt about Charlie to keep good players divided and protect our team.
πŸ“œ
Storyteller
The guillotine blade falls. Grace has been executed.
πŸ’€
Grace(Ghost)
Grace has died.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
I must protect someone different from Eve to prove my Monk claim (as town requested) and to outthink the Demon who may assume I'll protect Eve again. Frank is the most likely target β€” he's been key in logical analysis and pushing the investigation. Protecting him serves both strategic and verification purposes.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Frank.
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight?
🧠
Remove Charlie to stop mechanical proof of Monk, sow confusion, and narrow town's trusted voices so Demon (me) stays hidden.
πŸ’€
Charlie(Ghost)
Charlie has died.
πŸ“œ
Storyteller
β†’
Heidi
You chose to kill Charlie.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Push Frank and David to sow doubt about Charlie's narrative and target Eve at nomination to split town trust and protect the Imp.
🧠
Heidi just confessed to wanting to 'keep focus off me' - this is a smoking gun of evil alignment. I must warn Eve immediately while avoiding being nominated myself as the Saint. Sharing this with Eve builds trust and puts heat on Heidi.
🧠
Frank just warned me about Heidi trying to vote me out. I need to coordinate with my trusted neighbors (Frank and David) to counter Heidi's scheme and share my full Empath analysis pointing to Heidi or Bob as the Demon.
🧠
I'm dead and confirmed good Monk. I need to share my confirmed status with trusted players to help narrow down the Demon. Bob (Chef) seems trustworthy with his 0 pairs claim. Frank was my N2 protect target. Sharing my confirmation helps the town use my verified Monk info for deductions.
🧠
I need to coordinate with trusted players to push for Undertaker info about Alice's role. This will confirm or deny my Investigator info and narrow down the Demon candidates. As a dead player, my ghost vote is crucial for endgame.
🧠
Share Chef info with Frank to combine our reasoning and narrow Demon candidates. Frank is trusted by both Charlie and Grace, making him a good ally. Need to identify Undertaker to confirm Alice's role.
🧠
Get Eve nominated to either expose a malfunctioning Empath or to discredit town information, creating confusion that protects Heidi.
🧠
Share Heidi's suspicious whisper with Eve to build consensus for nominating Heidi. Heidi explicitly asked me to keep focus off her, which is a huge red flag. I want to coordinate with Eve and Frank to vote Heidi out today.
🧠
Convince Frank and David to nominate/vote Eve to split town suspicion away from me and reduce logical chains pointing at the Demon.
🧠
Heidi is almost certainly evil based on her own words. I need to lock in votes with David and Eve to nominate Heidi. I must avoid being nominated myself as the Saint. Alice's 'we need chaos' whisper confirms she's evil, validating the Grace→Investigator chain.
🧠
I need to coordinate the vote against Heidi today. My Empath clears David and Frank, making Heidi the most likely Demon. I should also ask about Undertaker info on Grace to confirm roles.
🧠
I need to find out what the Undertaker has reported and what the living players are thinking. As confirmed good, my voice carries weight. I should try to get info from Frank and Bob who I already whispered to, and figure out who the Undertaker is.
🧠
I need to find out what information has been shared in the whisper chains. Bob and Frank seem to be central hubs. I need the Undertaker to reveal Alice's character - this is the most critical piece of info that could crack the game open.
🧠
I need to share my Chef information with my alive neighbors David and Heidi, and push hard for the Undertaker to reveal Alice's character. This is the critical missing piece that determines which world we're in.
🧠
Force a public nomination of Eve to create division, expose contradictions, and protect Heidi by sowing chaos and delaying clean logical progress.
🧠
Coordinate with Eve and Frank to finalize Heidi nomination plan. Share my analysis about Bob's Chef claim potentially contradicting Alice-as-Poisoner theory, and confirm I'll nominate Heidi or support her nomination.
🧠
Push private allies to nominate Eve to split the town, distract good players, and keep suspicion off me as Imp.
🧠
Share critical analysis about the Chef contradiction with Eve and David. The key insight is that if Alice is the Poisoner (strongly supported by Grace's Investigator info and Alice's evil ghost behavior), then Alice being adjacent to both Bob and Heidi creates a problem for Chef 0. This points to Bob possibly being the Demon lying about his Chef info. I need my allies to consider this before nominations.
🧠
I need to resolve the Chef 0 contradiction that David raised. The key insight: if Alice is the Poisoner, she's adjacent to both Bob and Heidi, meaning Chef should be 1. Chef 0 suggests Alice is NOT the Poisoner, meaning Grace was drunk/poisoned. This strengthens the case for Heidi as Demon and Bob as the Minion (non-adjacent, Chef 0 works). I want Frank and David to understand this logic so we nominate Heidi confidently.
🧠
I need to find out Undertaker info before nominations. David and Heidi are alive and I haven't spoken to them directly. Getting their perspective and sharing mine could help identify the Demon before voting.
🧠
I need to find the Undertaker and get Alice's role confirmed. This is the single most important piece of information that could crack the game open. I'll try reaching out to David and Heidi who seem to be in active private conversations and might have info.
🧠
Share Alice's clearly evil whispers with Eve and Frank. Alice explicitly said 'this helps the Demon' and 'buys Heidi time' which reveals her evil alignment. In both main scenarios, Heidi is the likely Demon. I need to coordinate for Heidi's nomination today.
🧠
Create public chaos by forcing a contentious nomination of Eve so town logic breaks or misfires, delaying Demon discovery and keeping Heidi alive.
🧠
I need to coordinate with my confirmed-good allies Eve and Frank to lock in the Heidi nomination and resolve the Chef contradiction before nominations begin. We're running out of time.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my Chef info publicly, explain my deduction that Heidi is the most likely Demon based on 0 pairs + Grace's Investigator info + process of elimination, and nominate Heidi for execution.
🧠
Shift suspicion onto Eve to split the town and protect the Demon by using a credible Undertaker bluff; buy time and force the town to waste execution on Eve.
πŸ“œ
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Heidi's nomination by pointing out the logical contradiction in her Undertaker claim. If Alice was Poisoner and Heidi is telling truth, Chef 0 is impossible because no valid Demon candidate remains. This proves Heidi is lying.
🧠
Eve's logical argument is sound - if Alice=Poisoner AND Chef=0 AND Empath=0, there's no Demon candidate, which is impossible. The simpler explanation is Heidi is lying about the Undertaker result. Alice's ghost explicitly said nominating Eve 'buys Heidi time' and 'helps the Demon'. I must vote against Eve and push for Heidi.
🧠
Keep the town focused on Eve, either to remove a real threat or to waste town's execution on a scapegoat, preserving the Demon.
🧠
Drive town to execute or at least debate Eve, creating confusion and protecting the Demon by splitting town votes.
🧠
Explain the logical contradiction that proves Heidi is lying about the Undertaker result, urge town not to execute Eve, and push for Heidi as the real Demon.
🧠
I must not vote for Eve. Heidi's Undertaker claim creates a logical impossibility - zero Demon candidates if true. Alice's ghost whispers also tried to help the Demon by pushing Eve's execution. I should explain this and urge others not to vote Eve.
🧠
Explain that Eve's 'airtight logic' is actually self-serving and flawed, and that the Night 1 no-death mechanically points to Heidi as the Demon. Urge town not to vote Eve and nominate Heidi instead.
🧠
Eve's nomination is dangerous - she's likely good. The Night 1 no-death is the key evidence: only explained if the Demon targeted Eve and Monk protection blocked it, meaning Eve is good and Heidi is the Demon. I must not vote for Eve and should share this analysis.
🧠
Counter David's flawed logic that I could be the Demon. His argument assumes I'm both the Demon and a valid Empath simultaneously, which is impossible. The Monk protection on Night 1 is the strongest proof I'm good.
🧠
Persuade town not to vote for Eve by highlighting the strongest evidence: Alice's ghost literally said voting Eve 'helps the Demon' and 'buys Heidi time' - evil Alice would never help execute her own Demon. This alone proves Heidi is evil.
🧠
Push the town to execute or waste the burn on Eve so suspicion stays off me and the real Demon survives until late game.
🧠
Drive the town to vote Eve to create contradiction, split votes, and protect Heidi by sowing doubt and consuming town resources.
🧠
Voting Eve is wrong in every scenario: she's either good or a Minion, never the Demon. The Demon is Heidi or possibly David/Frank. I must not waste my ghost vote on Eve and should urge others to target Heidi instead.
🧠
Night 1 zero deaths with my Monk protection on Eve proves Eve is NOT the Demon. Voting Eve is wrong in every plausible world - she's either innocent or a Minion, and we need to find the Demon. I must save my ghost vote for Heidi's nomination or final day.
🧠
Eve is mechanically proven NOT the Demon by Night 1 zero deaths. Voting Eve wastes an execution on a non-Demon. I must speak against voting Eve and redirect to Heidi, who is lying about Undertaker and is the most likely Demon.
🧠
Persuade town not to vote for Eve by reinforcing the mechanical impossibility of Eve being the Demon (Night 1 zero deaths) and highlighting Alice's damning ghost whisper. As Saint, I must avoid being executed, but voting for Eve here would help the Demon (Heidi) win.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach the 3 vote threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/3).
🧠
Heidi is overwhelmingly the most likely Demon. Her Undertaker claim creates an impossible contradiction, Alice's ghost said voting Eve helps Heidi/the Demon, and Night 1 zero deaths prove Eve is good. I must nominate Heidi now before the nomination phase ends.
πŸ“œ
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Create doubt in the town's logical chain, redirect blame to Bob, and reduce votes on me to avoid execution.
🧠
Heidi is the Demon. I nominated her and must vote to execute her. With Bob and Frank likely voting too, we reach 3 votes needed. I must raise my hand now.
🧠
Heidi's Undertaker claim creates a logical impossibility proving she's lying. She's the Demon and must be executed today. Voting for Heidi.
🧠
Prevent Heidi's execution by sowing doubt, encouraging delay and split votes so the Demon survives to endgame.
🧠
Heidi is almost certainly the Demon lying about Undertaker. If Eve=Poisoner (my info), Heidi's Undertaker claim is false, making her evil. Night 1 zero deaths clear Eve as Demon. My ghost vote is critical - Eve and Bob give 2 votes, my vote makes 3 for execution. This is likely the game-winning vote.
🧠
Heidi's Undertaker claim creates a logical impossibility with Chef 0. She must be lying. Alice's evil ghost is defending her. Grace voted for Heidi. Eve is mechanically proven not the Demon. I must vote to execute Heidi.
🧠
Heidi is almost certainly evil. Her Undertaker claim is provably false, and the confirmed evil ghost Alice is defending her. Voting to execute Heidi is the correct move to help town win.
🧠
Heidi is almost certainly the Demon. Her Undertaker claim creates logical impossibilities, Alice's evil ghost tried to redirect votes away from Heidi, and N1 zero deaths prove Eve isn't Demon. Voting Heidi is critical for good team victory.
🧠
Create doubt about the logic being used to nominate me, stop the immediate execution, and buy a night for confusion so the Demon can survive.
🧠
Counter Heidi's deflection and keep votes firm. The logic is airtight - her Undertaker claim is provably false and Alice's ghost confirmed she's the Demon. We have enough votes; I need to prevent anyone from lowering their hand.
🧠
Counter Heidi's deflection attempt and keep votes solid. The logical case is airtight - her Undertaker claim creates zero Demon candidates, proving she's lying and is the Demon.
🧠
Prevent a hasty execution of Heidi by undermining the certainty of Eve's chain and encouraging the town to wait for night info, keeping the Demon alive.
🧠
Reinforce the logical case against Heidi and counter Alice's ghost attempts to save her. Keep votes up for Heidi's execution.
🧠
Keep my vote on Heidi and reinforce the logical case to other voters who might waver from Alice's ghost manipulation.
🧠
Reinforce the vote against Heidi. The mechanical case is airtight - her claim creates zero Demon candidates which is impossible. Keep my hand up and urge others to do the same.
🧠
Counter Alice's ghost manipulation and reinforce that the vote should stand. Alice is confirmed evil and fighting to save Heidi, which is the strongest evidence yet.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: Heidi with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Heidi is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create enough doubt to stop an immediate execution and push for waiting or an alternative target, preserving the Imp and buying night information for evil.
🧠
Heidi is on the block with 6 votes and only 1 tick remains. The execution is certain. Nothing more needs to be said or done. Wait for the execution and the game's resolution.
🧠
Heidi already has 6 votes and will be executed. No further action needed - the case is airtight and the town has voted correctly. Waiting for phase to end.
🧠
Sow doubt and delay execution to protect the Demon and create room for night actions to shift suspicions.
🧠
Heidi's execution is locked in. I should prepare the team for what comes next - if Heidi is the Demon we win, if not we need to identify the remaining Demon from the survivors.
🧠
Heidi is about to be executed with 6 votes. Voting is closed, phase is ending in 1 tick. I am dead with no ghost vote left. Nothing I can do mechanically changes the outcome. Wait for night and prepare for tomorrow if needed.
🧠
Heidi is on the block with 6 votes and will be executed. Only 1 tick remains. There is nothing productive I can add - the town has made its decision based on solid logic. Wait for the phase to end and see what happens tonight.
🧠
The nomination phase is ending. Heidi has 6 votes and will be executed. There is nothing more to do this tick. As the Saint, I must avoid being executed at all costs. I will wait and see what Heidi flips as, then prepare for tomorrow.
πŸ“œ
Storyteller
The guillotine blade falls. Heidi has been executed.
πŸ’€
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good