Game Detail

Players

Alice (Undertaker) Bob (Drunk) Charlie (Butler) David (Imp) Eve (Chef) Frank (Recluse) Grace (Baron) Heidi (Fortune Teller)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good679,822101,385$0.3220
Evil251,90916,414$0.0586

Event Transcript

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Grace. Your safe bluffs are: Empath, Soldier, Monk
📜
Storyteller
Eve
Good evening Eve. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing Alice and Bob to check for the Demon on the first night. Alice is a neighbor, making her a convenient starting point for my investigation.
📜
Storyteller
Heidi
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
As the Butler, I need to pick a master. Picking Alice (position 1) is a neutral choice as I have no information yet. I will observe her behavior tomorrow to see if she is trustworthy.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I need to gauge Alice's alignment since my voting ability is tied to her. I want to build a connection early without revealing my role as the Butler.
🧠
Day 1 tick 3, prime time to privately align with Demon before nominations. Establish trust, learn his bluff/role plan to support him unifiedly and confuse town logic early.
🧠
Coordinate with confirmed minion Grace privately. I'll bluff Empath (safe, info role for credibility). Push chaos by framing others, protect Demon survival.
🧠
I need to observe the initial chatter and see if anyone reveals their role or makes suspicious claims. I'll wait to see if anyone approaches me.
🧠
Start building trust with my neighbor to gather information early in the game.
🧠
I am establishing rapport with Charlie and probing for information without revealing my own role or suspicious intent.
🧠
Share my Chef information publicly to establish trust and help the town narrow down the Demon's potential seating position.
🧠
I want to establish a small group of trusted players early on. Since my N0 check cleared Alice and Bob, they are safe to interact with first. I'll ask for their roles to see if they seem helpful or suspicious.
🧠
Continue building rapport with Alice (my Butler master) while subtly probing for her thoughts on other players to see if she is analyzing the group constructively.
🧠
Coordinate with Demon on bluffs per his plan (me Soldier). Confirm targets to frame (Alice/Bob). Builds trust with Demon, sets up deception to sow chaos and protect him long-term.
🧠
Confirm plan with Grace privately to solidify coordination, agree on Alice target, get her input on neighbors to align stories. Protects demon, starts deception early.
🧠
I am reaching out to my neighbors to see if they have any information and to start building trust. Since I am an Outsider, I want to be seen as a helpful, active villager without revealing my role prematurely.
🧠
I want to build trust with Heidi without revealing my role yet, while subtly gathering information on her and acknowledging Eve's claim.
🧠
I am sharing my role to build trust with my neighbors, Heidi and Bob. I'm also acknowledging Eve's Chef claim to validate it and keep the conversation moving towards identifying potential suspects.
🧠
I need to establish trust with Frank and Grace while sharing my Chef info carefully. Asking for their thoughts encourages them to open up.
🧠
I want to build a trusted alliance with Alice and Bob by sharing my 'safe' info, which also confirms I am the Fortune Teller, a high-value Townsfolk role.
🧠
I want to keep communication open with my master, Alice, while subtly probing for her read on the group. This helps me assess if she might be a helpful or dangerous person to be tethered to.
🧠
Start Soldier bluff publicly via Frank/Eve chat to build credibility. Deflect suspicion, frame Alice, coordinate with Demon safely. Nomination phase next, position for Alice exec.
🧠
Publicly claim Empath soon with Grace backing Soldier. Privately lock in Alice push and confirm her Soldier bluff before nomination phase to coordinate evil story and attack town logic early.
🧠
I am probing my neighbors to verify their claims and build trust, while keeping my own role hidden as a Recluse. Eve's 'no adjacent evil' claim suggests she is a Chef; I want to confirm if that's her role.
🧠
Strengthen the alliance with Alice and Heidi while gathering intelligence on their other interactions, specifically Alice's conversation with Charlie.
🧠
I want to probe Charlie for their role or alignment while maintaining a friendly, cooperative demeanor, as I haven't gotten a clear read on them yet compared to the others.
🧠
Confirming my role to Frank as requested and acknowledging Grace's claim, while keeping the conversation moving to observe others.
🧠
I want to verify Eve's claim and gather more information to identify potential threats. If she is the Chef, her information is valuable.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
To encourage discussion and delay hasty nominations, gauging the room's temperature while maintaining my cover as a helpful Undertaker.
🧠
I want to appear helpful and cooperative while adhering to my Butler strategy (keeping my master Alice close). I am urging caution to avoid a bad Day 1 execution.
🧠
Claim Empath publicly to build credibility as good Townsfolk. Share 'clean' neighbor read to seem helpful, encourage nominating Alice (whisper magnet, likely good info). Protects me/Grace, progresses chaos toward Alice exec.
🧠
To validate David's claim while keeping my own role information consistent, and to caution against a rushed execution on day one without more evidence.
🧠
To advocate for caution and not execute on day one, while pressuring Alice to provide information to clear suspicion. As a Recluse, I don't want to draw attention to myself yet.
🧠
I want to discourage impulsive day 1 nominations and maintain a calm atmosphere while steering the group toward logical deduction rather than suspicion of behavior.
🧠
Defend Alice from David's accusation, as I know she is not the Demon and we are coordinating, which makes her a valuable ally. Keep the focus on caution to avoid a bad execution on Day 1.
🧠
Back David's Empath claim as Soldier (safe from Demon, explains no kill yet if he targeted me). Push nominating Alice to execute good player, build our good guy personas, disrupt town unity early.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Eve (neighbor) creates doubt in my Empath bluff (was 0 evil, now 1 dead), but looks random. Removes Chef confirmation of my claim, thins good team, protects Demon survival by disrupting town logic early.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
David
You chose to kill Eve.
📜
Storyteller
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I want to verify if David (who claimed Empath and accused Alice) or Charlie is the Demon. I need to keep checking players to narrow down the pool.
📜
Storyteller
Heidi
You chose Charlie and David. You receive the answer: YES.
📜
Storyteller
Alice
Good evening Alice. You are the Undertaker. No one was executed today so you learn nothing.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to choose a master for my ability. Since Alice is my neighbor and we have established some communication and trust, she is a safe and strategic choice to follow.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
As it is the end of the day and nominations are starting, I should observe who nominates whom. Rushing to speak might reveal me too early or create unnecessary suspicion. Staying quiet allows me to gather information on others' voting patterns.
🧠
I need to challenge David directly to see if his story holds up against my Fortune Teller info. His claim contradicts my info, so he is the primary suspect.
🧠
I want to verify Heidi's claim and see if she has more information, while building trust since she claimed to check me.
🧠
Early Day 2, coordinate with Demon David privately to align bluffs, reinforce claims, target Alice as suspicious to sow chaos and protect David.
🧠
Check in with my master to see if she has any leads or if she's being targeted unfairly, while trying to gather info.
🧠
I want to share my Chef info with the Empath to help them narrow down suspects and deduce who might be evil based on their own readings.
🧠
I want to build trust with Charlie by sharing my suspicion of David and Grace, who attacked me earlier. I also need to point out that killing Eve (Chef) is a common Demon tactic to remove known good roles.
🧠
Coordinate with Grace to nominate Alice, reinforce our claims against Heidi's conflict and Eve's dead Chef info. Keeps suspicion off us, progresses execution of good player.
🧠
I want to probe Grace's suspicion of Alice to see if it's based on substantial evidence or just gut feeling, helping me assess whether Alice is a potential target or if Grace is being misled.
🧠
I need to share my information with Bob to build trust and coordinate, as he asked for my suspects. Identifying the conflict between my Fortune Teller info and David's Empath claim is crucial.
🧠
I want to cross-reference Heidi's potentially explosive information about Charlie and David with Alice, who is also claiming a key informational role, to see if their stories align or if someone is lying.
🧠
Respond to Frank backing Alice suspicion per team plan, reinforce Soldier/Empath on David/Chef logic holding post-Eve death, privately coordinate nominate Alice to execute good player and protect Demon.
🧠
I need to confirm if Alice is going to vote so I can align my vote with hers, given my Butler restriction. Also, I am trying to build trust with my 'master' while gathering her thoughts on the game.
🧠
I want to collaborate with David the Empath to cross-reference my Chef information with his Empath readings to narrow down the evil suspects.
🧠
Build trust with Charlie and Bob by revealing my role and coordinating on a potential nomination, as I need to execute someone to gain information.
🧠
Coordinate with Grace to nominate Alice (good player), reinforce our bluffs against Heidi's attack. Advance to execution of townie, sow chaos.
🧠
I need to gather more information and see if Grace has considered others before committing to Alice, while also casting a little doubt to ensure we aren't rushing into a bad execution.
🧠
To share my findings with Frank and gauge his reaction, seeing if he has any information that corroborates or contradicts my findings about Charlie and David.
🧠
Reveal my role to establish trust with the core group and share conflicting information to help identify the Demon.
🧠
Reinforce Frank's suspicion of Alice, loop in David for coordination, push nomination of Alice to execute a good player, protect David by backing claims and sowing doubt on Heidi without attacking publicly.
🧠
I need to coordinate my vote with Alice (my master) to be able to vote at all, and I want to support the Undertaker's investigation. I am revealing my role to Alice to build trust and ensure we can coordinate, while also steering the conversation towards the suspects.
🧠
I want to cross-reference Grace's claim and gather info from her conversations since she's been talking to others. Asking her about her interactions helps me track potential lies.
🧠
To coordinate with my allies to nominate David, which will help me use my Undertaker ability to definitively clear up the conflict between David and Heidi's claims.
🧠
Coordinate Grace+Frank to publicly nominate Alice as shady whisperer, defend Empath vs Heidi attack using Eve Chef logic contradiction. Builds town trust in us, executes likely good.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To slow down the potential execution of Alice, which feels like a distraction, and highlight the contradiction between Heidi and David/Grace, which is the real puzzle.
🧠
I need to act on my information. David's claim contradicts mine, and since I know my information is reliable (assuming no poisoning), one of us is the Demon or the liar. I need to get him on the block to see the reaction and force a decision.
🧠
As a ghost, I need to remind the town of my initial information (0 evil pairs) to help evaluate the David vs. Heidi conflict. If David's Empath claim aligns with my Chef info, Heidi might be trying to misdirect the town.
🧠
To encourage a defense from the nominee to gather more information and avoid an immediate, potentially mistaken, vote.
🧠
I need to gather more information and see how David reacts to the direct accusation. Pushing for a defense allows for more scrutiny before committing a vote.
🧠
Nom Alice publicly as team planned - her shady whispers suspicious, avoids defending David directly to not seem teamed, sows chaos on good while protecting Demon. Heidi's nom forces defense but Alice redirection progresses evil win.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against Grace's accusation and explain my whispering as pro-town behavior (coordination). I want to survive the nomination.
🧠
I need to assess the situation further. Alice claims Undertaker. If she is the Undertaker, she needs an execution today to get information. Grace is aggressive. I should hold my vote to see if others commit or if more info surfaces.
🧠
Alice is currently on the block, and Grace nominated her. As Fortune Teller, I know Alice and Bob tested negative on Night 0. I should save my vote and see how the town reacts to Alice's defense as the Undertaker. I need to keep focusing on David.
🧠
Alice has been nominated. I am a dead Ghost. I have one vote to cast. I am currently evaluating the situation. Alice claims to be Undertaker, which is a role that needs deaths to function. Since I (Chef) died Night 1, Alice could indeed be the Undertaker who is now active. I will hold my vote for now.
🧠
Defend my master, Alice, and steer the town away from executing her by highlighting the more pressing conflict between David and Heidi. As the Butler, I am restricted from voting for her anyway unless she votes for herself, which she won't.
🧠
To prevent the execution of Alice, who I suspect is telling the truth about her role, and to steer the town towards resolving the Heidi/David conflict.
🧠
Voting Alice executes potential good player, disrupts town info (no Undertaker), protects Demon David from Heidi's push. Chaos favors evil; with Eve Chef holding, can't have many evil pairs.
🧠
Defend Empath by tying to verified Eve Chef 0, undermine Heidi's attack as contradiction, reinforce Grace's Alice nom to shift execution off me to suspicious Alice, prevent good misexe.
🧠
I am being nominated, so I must wait for the vote. Raising my hand would be voting for my own execution, which is bad strategy. If I survive, I will focus on pinning David.
🧠
I am the Recluse. I need to be careful about being executed, but I also need to make sure we don't execute a key Townsfolk like an Undertaker if she's telling the truth. Since there's a huge conflict between Heidi and David, executing Alice on whispers alone is risky. I'll hold my vote.
🧠
I will vote for Alice to be executed, even though she claimed Undertaker, because Grace's suspicion of her is significant, and I need to clear the board of potential distractions to focus on David and Charlie. While Alice *claims* Undertaker, I must consider the possibility she is a minion.
🧠
To advise the town against executing Alice because the Heidi/David conflict is more suspicious and likely to yield the Demon.
🧠
I need to protect Alice from being executed so she can use her Undertaker ability later. I also need to redirect the town's attention to the Heidi/David conflict, which seems to be the core issue.
🧠
I should not vote for Alice. I believe her claim of Undertaker, and she is crucial for verifying roles after an execution. The conflict between Heidi and David is the priority, not Alice's private conversations. Voting for her now would be a mistake.
🧠
Defend David publicly as Empath aligning with Chef/Eve. Attack Heidi's contradiction and Alice's shady whispers/claim as distraction. Sway votes to execute Alice, protect Demon.
🧠
Raise to vote Alice out as test per Grace plan. Builds good cred backing Soldier/Empath, eliminates potential threat, disrupts town focus from Heidi attack on me.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (3/4).
🧠
I want to push the town to resolve the contradiction between David and Heidi by focusing on David, as he seems to be anchoring a significant part of the team's logic. If he is lying, he's likely the Demon or a Minion.
🧠
I want to steer the town away from executing Alice, as she has claimed Undertaker (a useful role) and the conflict between Heidi and David seems more central to finding the Demon right now. I need to maintain my cover as a reliable town member while sowing doubt on the most aggressive claims.
🧠
I am challenging David to force a confrontation, as my Fortune Teller information is solid. I need to push for his nomination to resolve the contradiction.
🧠
To highlight the contradiction between Heidi's aggressive accusation and the aligned information from David and myself, urging the town to be cautious.
🧠
I want to pivot the town's attention towards Heidi, who is the outlier in the current information pool, without directly nominating her myself, as my role restricts my voting and I need to stay aligned with Alice.
🧠
I want to challenge Heidi's claim without isolating myself, while also pushing the group to address the conflict between Heidi and the David/Eve information. Asking for more info keeps the pressure on Heidi.
🧠
Final tick, phase ending soon. Double-down on Alice suspicious to rally votes for her execution despite opposition. Defend David by highlighting irreconcilable contradiction killing Heidi's credibility, protect Demon.
🧠
Heidi's claim breaks core good chain (me+Eve), she's lying evil sowing doubt on me. Failed Alice vote wasted; nom Heidi to force test her lie before night, protect Imp survival.
📜
Storyteller
Voting starts now for Heidi. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by pointing out the Demon's incentive to eliminate me and suggesting I might be drunk or poisoned rather than a liar.
🧠
Heidi's claim contradicts multiple established pieces of information (David's Empath and Eve's Chef info). Executing her is the most logical step to resolve this contradiction and test if she is the Demon.
🧠
I am voting for Heidi because the conflict between her and the combined Empath/Chef information is a strong signal that she is the most likely source of misinformation. Eliminating the contradiction is the priority.
🧠
Heidi's claim directly contradicts both my reliable Chef information and David's consistent Empath readings. Executing her is the most logical step to resolve this major discrepancy and potentially eliminate the Demon or a dangerous Minion.
🧠
I am the Butler. My master is Alice. Alice has voted for Heidi, so I must vote for Heidi to maintain my Butler condition. Heidi's claim directly contradicts a large block of information from David, Eve, and others, making her the most suspicious player on the block.
🧠
I believe Heidi is the most likely candidate for the Demon or an evil role, as her claim directly contradicts the alignment of information from the late Chef (Eve) and the Empath (David). Executing her will help us confirm her role and potentially eliminate a threat.
🧠
Raise hand to execute Heidi, eliminating direct threat to David and sowing chaos by killing apparent good player, protecting Demon.
🧠
Heidi contradicts confirmed info chain (Empath 0 + Chef 0). Her death either kills Demon/compromised good or proves my bluff; either advances evil by removing threat and progressing noms.
🧠
I have been nominated and it seems I am about to be executed. I need to maintain my claim as the Fortune Teller and accept my fate with dignity, hoping my death provides information to the town.
🧠
Heidi is being executed. As the Undertaker, I will learn her role tonight. It is important to wait and let the execution proceed so I can gather information to confirm whether Heidi was telling the truth or if she was the Demon/Minion.
🧠
I realize that as the Recluse, I may have registered as the Demon to the Fortune Teller, making Heidi appear to be 'lying' when she is actually telling the truth. I need to voice this possibility to the town before she is executed, even if it might be too late.
🧠
To support the town's decision to execute Heidi, reinforcing the collective logic that her Fortune Teller claim contradicts established, reliable information, and to encourage the execution to proceed.
🧠
Confirming my vote for Heidi while referencing my Master, Alice, to clarify why I am voting this way. This aligns with my Butler ability constraints and helps build consensus.
🧠
I am validating the execution of Heidi. Since the town is overwhelming voting for her, I want to sound aligned with the group while maintaining my role's secrecy, as I am the Ravenkeeper. If she dies, I hope to survive the night to potentially learn more.
🧠
Lower hand to fake hesitation as Soldier bluff, sow doubt in town unity against Heidi, prevent execution if possible to save numbers for Demon.
🧠
Retract vote to appear conflicted good player, gain Heidi trust if she survives or make town push execution without full unanimity exposing us. Secures Demon survival.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Heidi with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and the vote has passed. I need to make one final, impactful statement to the group to ensure they know who to investigate after I am dead. I'm focusing on the information I have (Charlie or David is the Demon).
🧠
Confirm my position to the town and signal readiness for the execution to resolve the information gridlock.
🧠
Heidi is about to be executed. As a Recluse, I've already planted the seed of doubt regarding my own role registering as evil. I have no need to nominate anyone else right now and should let the game proceed to the night phase to see the result of Heidi's execution.
🧠
As a dead player, my goal is to guide the living by framing the upcoming execution as an information gathering step and advising them to stay vigilant.
🧠
I am reaffirming the town's decision to execute Heidi to maintain good standing and signal agreement with the group, while subtly shifting focus to the aftermath.
🧠
Heidi is already being executed, and the nomination period is closing. There is no one else to nominate, and speaking further about the vote seems redundant now that it is finalized. I will wait for the night phase to potentially gain information if I die.
🧠
Heidi's execution with 5 votes will happen as phase ends (1 tick left). Speak to reinforce she was lying evil (not FT due to logic conflicts), protect David/Charlie, pivot suspicion to Alice post-exec to keep Demon safe.
🧠
Reinforce Heidi execution as correct via logic chains, back Grace pivot to Alice as next target before night. Builds trust in our bluffs, sows doubt on Alice to misdirect good team.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Alice disrupts town logic (she's suspicious per Grace/me), eliminates potential strong good player, aligns with Day2 push on her. Protects my bluff/Grace, heads to endgame with Demon alive.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
David
You chose to kill Alice.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
I need to select a new master. Since Alice (my previous master) is dead, I will choose Bob, who has been cooperative and helped build the consensus to execute Heidi. This aligns my voting with a trusted town member.
📜
Storyteller
Charlie
You chose Bob to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Early D3, private coord with minion Grace on bluffs & targets before noms. Push town to nom others, protect Demon to endgame.
🧠
Coordinate with Demon David privately to align stories, reinforce Soldier bluff confirming his Empath reads as good Soldier, sow doubt on Bob/Frank to misdirect town noms away from us.
🧠
I need to coordinate with my master (Bob) to ensure I can vote when necessary. Establishing trust with my master is crucial for a Butler.
🧠
Acknowledge Charlie's Butler claim, maintain secrecy about my own role, and steer the conversation towards finding the Undertaker info, as Alice's death might have been targeted to silence her.
🧠
Gather information from David and Grace, and remind them that I am here to help, while checking in on David's Empath reading.
🧠
I want to nudge the remaining alive players (Frank and Grace) to focus on the Charlie/David demon pair, and remind them that the Recluse could explain my 'Yes' reading if one of them is the Recluse.
🧠
I am confirming Heidi's role as the Poisoner to the group to clear up the confusion and focus the town on finding the Demon (the Imp).
🧠
Remind the surviving players of my Chef information, which suggests the evil players are separated. This helps narrow down the search for the Demon among the remaining survivors.
🧠
Reinforce Grace alliance, respond to Frank's test with Empath info to build trust/confirm him good, propose nom Bob privately. Progress to nom phase pushing shady Bob, protect Demon.
🧠
Reinforce David/Frank alliance privately. Confirm Bob push to execute good player, reducing town numbers while protecting Demon David. Test Frank's loyalty; ignore dead disruptors.
🧠
I want to probe David about his role and his conflict with Bob, while maintaining my Butler limitation without revealing too much if he's the Demon.
🧠
I want to gather information from Charlie about Alice's possible last revelations, as she died at night. I also want to maintain our alliance and coordinate our suspicions about David.
🧠
I need to solidify the alliance with David and Grace to ensure we execute Bob, who seems like the prime suspect. I also want to share Alice's information about Heidi being the Poisoner to further clarify the board state for them.
🧠
I need to wait and observe the table's reaction to my information. As a ghost, I cannot force the game, but I can influence the remaining votes. Watching the current whispers between key players is crucial before I commit my ghost vote.
🧠
I need to share the critical information I learned as the Undertaker to guide the town's focus. Heidi being the Poisoner confirms she was evil, and I need to coordinate with Frank, who seems active, to find the Demon.
🧠
Remind the town of my Chef ability and provide a logical framework (neighbor checking) to deduce the Demon from the remaining alive players.
🧠
Bob shadiest (quiet, suspicious per Charlie), nominating him executes possible Demon or gets info. Coordinate with Grace/Frank to secure votes/majority before nomination phase. Deflect Charlie suspicion.
🧠
Consensus on nominating Bob, a likely good player. Executing him thins town, keeps suspicion off David. Coordinate to publicly speak in support during nomination phase next tick.
🧠
I need to gauge David's trustworthiness and understand why Bob is suspicious of him, as my vote is tied to Bob's. It helps me mediate and gather more info.
🧠
To gather information about Alice's potential final Undertaker reveal and coordinate with Charlie to verify past claims.
🧠
I want to confirm our plan with David and Grace to execute Bob, as he's the primary suspect and the consensus seems to be building against him.
🧠
I have already provided my information to Frank and Grace. Since I am dead, I have limited ability to influence others, but I can continue to encourage them to focus on Charlie and David. Watching the interactions, particularly Frank's active whispering, suggests he might be crucial. I will wait to see if the players nominate someone before I cast my final vote.
🧠
I have shared my critical info with Frank. Now I need to see how the town reacts and who Frank trusts. Waiting allows me to observe the flow of information without repeating myself.
🧠
Remind the living players of the crucial Chef information so they can use it to deduce the remaining evil players before the final nominations.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
To inform the town of the critical information I learned as the Undertaker (that Heidi was the Poisoner) to help focus the remaining townies on finding the Demon.
🧠
Defend my identity against the false claim from Alice and urge the town to focus on the real suspects.
🧠
I need to gather more information and see how players react to Alice and Heidi's claims. By questioning them, I might expose inconsistencies. Alice's death at night means she had a chance to use her ability, but since I am the Ravenkeeper, I should have triggered if I died. Alice dying is bad for town, but her info might be good.
🧠
I want to urge caution before nominating, as the claims (Alice vs Heidi) are conflicting, even if Bob seems like a consensus target. I want to sound reasonable and good-aligned.
🧠
Nominate Bob per town consensus to execute a good player, gain credibility as 'helpful' evil, protect David from Heidi/ghost suspicion. Poisoner dead, progress to Demon hunt on our terms.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against this nomination. If I am executed, I lose my ability to investigate someone. I also need to cast doubt on Grace's accusation by pointing out that executing a Townsfolk helps the Demon.
🧠
Heidi is confirmed evil (Poisoner), so her attempts to sow discord by contradicting my Undertaker ability are expected. Since Bob is the one nominated, I should cast my vote for him if he's the best lead, or save it. However, Grace is pushing, and my info is solid. I will support the execution.
🧠
I need to warn the town that Alice is lying. Alice claims to be the Undertaker and says I am the Poisoner, which is a fabrication intended to sow discord and protect the actual Demon (who is likely Charlie or David, based on my N1 reading). I must prevent Bob from being executed.
🧠
I need to support the execution of Bob as it aligns with the group consensus and the logic that the Poisoner is dead, and the remaining threat is likely the Demon. The town has enough votes to execute Bob, and hesitation now might lead to a loss if we miss the chance.
🧠
Voting executes Bob (likely good), reduces players, protects Demon David. Frank/Alice voted; my vote as nominator pushes to majority (3 needed). Evil wins by attrition.
🧠
Team plan to nom/vote Bob for info. As evil, vote to execute town, narrow players, keep me/Grace safe til 2 left.
🧠
Reinforce the Undertaker's (Alice) credibility, as she has confirmed Heidi as the Poisoner, which aligns with the need to eliminate threats. This helps the town commit to the execution of Bob, who is a suspicious, quiet player.
🧠
I need to support my master, Bob, because as the Butler my vote is tied to his. I want to highlight the logical implications of Alice's Undertaker claim versus Heidi's denial to cast doubt on executing Bob.
🧠
Attempt to defend against the execution by highlighting the risk of killing a Townsfolk and questioning the motivations of those voting for me.
🧠
I need to reinforce that my Undertaker information is factual and directly contradicts Heidi's ghost lie. Bob is currently being executed, and since I know Heidi was the Poisoner, I need the town to commit to this execution to clear the Minion off the board.
🧠
I need to discredit Alice's lie before the vote finalizes, hoping to save Bob or at least prepare the town to turn on Alice immediately after the execution fails to end the game.
🧠
I want to solidify the town's decision to execute Bob, as 4 votes have been cast (Alice, Frank, Grace, David) which is a majority of the 8 players (if we assume a quorum or just majority of alive players, 4/6 alive players voting is a majority). It seems the execution is imminent. I am pushing for it to progress the game and test the Ravenkeeper claim.
🧠
Reinforce execution logic countering Bob/Charlie/Heidi doubt. Stress Alice Undertaker confirms Minion dead, Bob suspicious & expendable even if Ravenkeeper. Secure 4 votes (or 5 if Eve ghosts vote) to execute before phase ends, remove potential threat.
🧠
Votes locked at 4/3+ for Bob exec. Speak to reinforce Alice/Grace push, counter Bob/Heidi, prevent lowers. Narrows players, tests claims, keeps suspicion off me/Grace as town Empath/Soldier.
🧠
Support the town's decision to execute Bob, emphasizing the need to move forward with the information we have, while acknowledging the potential value of the Ravenkeeper's death.
🧠
To defend my master, Bob, and cast doubt on the rush to judgment, while maintaining my Butler role's loyalty constraint.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: Bob with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am trying to sow doubt about Alice's claim to prevent my execution. Since I am already on the block and the vote has passed, this is a last-ditch effort to convince the town to reconsider or at least make them suspicious of Alice if I die.
🧠
Support the execution of Bob to clear the board, as the town has already voted. Stay firm on the Undertaker information.
🧠
I need to make a final, urgent attempt to stop the town from executing Bob, who I suspect is innocent. By pointing out the contradiction in Alice's Undertaker claim regarding my role, I hope to sow doubt in her narrative before it is too late.
🧠
Reinforce the decision to execute Bob, maintaining my facade as a helpful good player while encouraging the town to move forward.
🧠
Reinforce execution narrative, agree with Frank/David/Eve to lock in Bob's execution before close. Prevent tie/switch, protect Demon David by framing Bob suspicious, progress to Night3 with fewer players.
🧠
Last tick, Bob locked with 4 votes. No need to speak/nominate; wait for auto-execution, then Night 3 kill strong good like Frank/Charlie to reach F3+ safely.
🧠
To acknowledge the current situation, validate the town's decision, and encourage moving forward since the vote is already locked in.
🧠
To maintain consistency with my Butler ability and potentially influence the town to pause before finalizing the execution, while signaling my alignment.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Charlie eliminates the main opposition defending Bob, leaves 3 players (me, Grace, Frank). Grace and I can push Frank tomorrow or abstain to win as evil outnumbers good.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
David
You chose to kill Charlie.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
To urgently warn the remaining living players that David is the most likely Demon based on my past investigation and the current game state, hoping they will execute him.
🧠
As a dead player with one ghost vote, I need to facilitate communication between the final three living players to ensure they identify the Demon correctly. I am urging them to coordinate before making their critical decision.
🧠
I need to gather information and see how David and Grace react to the final three situation. Since I am the Recluse and might register as evil, I have to be careful and observe their defensive or accusatory behaviors.
🧠
I need to coordinate with David, who is alive and likely good, to ensure we execute the Demon. I have information from my Ravenkeeper ability which I must leverage to win the game.
🧠
Coordinate with Grace to align stories, ignore Bob's lie, push Frank as suspicious Demon to force his execution and save me.
🧠
Since I am dead and have used my vote, and the game is in the final day with three players alive, I cannot do anything to influence the vote directly. I must rely on the living players to figure it out. My role is to observe and hope for the right execution.
🧠
I am dead and have no ghost vote left. My only role is to observe and perhaps offer a final thought if I were alive, but I cannot influence the vote directly anymore. Waiting is the most logical action.
🧠
Confirm alignment with Demon David, execute Frank to win as only 3 left. Deny Heidi, reinforce our story, agree to nominate Frank.
🧠
To finalize the suspicion on David, as he is the only remaining option from my night 1 check after Charlie's death. Convincing the remaining players is critical for a good win.
🧠
I am a dead player, and my role is fulfilled. I should observe and wait for the final nomination to use my ghost vote effectively on the actual Demon. Since I cannot change the outcome of their discussions, I will wait to see who they nominate.
🧠
Assess Grace's alignment and suspicion levels to decide who to nominate or support in the final 3.
🧠
Clarify my Ravenkeeper status to David to avoid lying or confusion, while still encouraging him to be cautious with the final vote.
🧠
Confirm coordination with Grace pre-nomination. Publicly reinforce our story and logic to nominate Frank, targeting good player to win at final 3.
🧠
I am dead and have no ghost vote. I have already learned Bob's role (Poisoner or not?) wait, I actually haven't learned it yet or it was confirmed. Wait, I am the Undertaker. I learn the role. I will wait to see if others discuss the game state.
🧠
To nudge Grace to use logical deduction on the remaining players to identify the Demon before the nomination phase begins.
🧠
Reinforce alignment with David publicly via whisper seen by others. Push nominating Frank to execute him since final 3, protect Demon David.
🧠
Convince the surviving town members that David is the Demon based on my Fortune Teller information before the nomination phase starts.
🧠
To urge the final three players to cooperate and identify the Demon, ensuring my ghost vote is used on the correct candidate.
🧠
I need to verify David's claim as Empath and see if Grace has any doubts. Since it's the final 3, I need to be extremely careful not to accidentally execute a good player based on potentially false information from a dead Poisoner.
🧠
I am gathering intelligence from David to decide who to use my ghost vote on. David is one of the three alive, so his input is critical for the final execution.
🧠
Confirm final alignment with Grace before public speech/nomination. Ensure she supports nominating Frank publicly to execute him and secure evil win at final 3.
🧠
I need to share the critical information about Bob's role (Scarlet Woman) to help David and Grace identify that a new Demon exists. This narrows the scope to finding the new Imp.
🧠
I am dead and out of votes. My previous advice was given. The final three must make the call themselves. I should observe and wait for the nomination phase, trusting the living players to identify the Demon.
🧠
Reinforce our aligned plan publicly via whisper confirmation. Push to nominate Frank, counter Alice/Heidi/Eve disruptions. Protect David at final 3 or we lose.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to persuade the remaining living players, Frank and Grace, to execute David. Since I am the Fortune Teller and my check on David and Charlie was positive, and Charlie is dead, David is the only remaining option for the Demon. This is the final day.
🧠
I need to commit to the logic presented by the Fortune Teller to secure a victory. Heidi's info is the strongest lead we have. If David is the Demon, we win by executing him. I will announce my support for this to guide the remaining players.
🧠
To warn the living players (David, Frank, Grace) that Heidi is the Poisoner and that her information is untrustworthy, potentially saving David from a bad execution.
🧠
I need to discredit the Poisoner (Heidi) and encourage the living players to rely on the most trustworthy source (Alice, the Undertaker) to identify the Demon between Frank and Grace.
🧠
I need to probe David's reaction to the accusation and see if he defends himself logically. I also need to reinforce that the Poisoner's word is likely a lie, and leverage Alice's credibility. This is the final 3; I cannot afford to execute the wrong person.
🧠
I want to warn the living players not to trust the Poisoner's (Heidi) claims, and to weigh the Undertaker's (Alice) information more heavily, as it is the most reliable evidence we have for the final decision.
🧠
Final 3, must nominate/execute Frank publicly. My Empath reads him evil, ghosts are dead evil lies, Grace backs fully. Ties our bluffs together, outsources defense to her Soldier claim, executes good player for evil win.
📜
Storyteller
Voting starts now for Frank. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am on the block and need to defend myself. I need to cast doubt on David's accusation by highlighting the Poisoner's potential for manipulation and asserting my own innocence. If I am executed, the game ends if I am not the Demon.
🧠
I believe David is the Demon because my Fortune Teller read on him/Charlie was positive, and Charlie is dead. Frank is being nominated by David, which is likely a move to eliminate an innocent player. I will not vote to execute Frank.
🧠
I am a ghost with one vote. Based on the logic that Heidi is widely suspected to be the Poisoner (as confirmed by Alice the Undertaker), her accusation of David as the Demon is likely a red herring. David is supported by his Empath claims. Therefore, I will vote to execute Frank.
🧠
I am encouraging Frank to participate in the voting process since he is the one nominated and the game is about to end. I need to make sure the final execution happens.
🧠
As a dead player, my ghost vote is my last contribution. Based on the logic that Heidi is a known Poisoner, her attempt to frame David makes David likely good. Since Frank is the one being nominated and is accused by David (the Empath), I am casting my vote to execute Frank.
🧠
As a ghost, I need to guide the remaining players to the correct decision before time runs out. Since Grace is the only one who hasn't fully committed to the David/Frank binary, she is the key to the execution. I must remind her to listen to the Undertaker (Alice) rather than the Poisoner (Heidi).
🧠
Raise hand to vote execute Frank. Grace locked in via whisper, her vote makes 3-2 (us+Grace vs Frank+2ghosts), kills Demon or good player but removes Frank's doubt-sowing & secures our survival to 2 players.
🧠
Raise hand to execute Frank, our agreed target. David (Demon) nominated him based on Empath logic; my Soldier bluff backs it. Ghosts voting yes (Bob/Charlie) but we control living votes (me+David=2 needed). Win by killing last good.
🧠
I am trying to save myself from execution as the game is in the final stage, and executing the wrong person means the good team loses. I need to emphasize my role as Recluse and point out David's suspicious behavior.
🧠
Convince the final alive voter, Grace, that Frank is not the Demon and that the vote should not proceed on Frank, as David is the likely Demon based on Fortune Teller info.
🧠
I am supporting the execution of Frank. He has claimed Recluse, which is a common bluff and a role that often registers as evil, making him a safe execution target if we are unsure. I need to solidify the vote to win.
🧠
Urge Grace (the deciding vote) to vote for Frank by invalidating the Poisoner's (Heidi) influence and pointing out the danger of the Recluse claim.
🧠
I am using my ghost vote to support the execution of Frank, as the consensus among the 'good' ghosts and the active players seems to be pointing towards him being the Demon, especially after he claimed Recluse at the very last second.
🧠
To support the execution of Frank, as the consensus among the reliable ghosts (Alice, Charlie, Bob) points to him being the Demon, and to urge Grace to cast the final vote to end the game.
🧠
Reinforce our Empath/Soldier bluffs publicly during vote, counter Frank's Recluse claim with logic chains exposing him as Demon sowing doubt. Secure Grace's majority vote to execute Frank and win.
🧠
Lower hand to retract vote, prevent Frank execution & Demon loss. Buys time to retarget Frank as suspicious Recluse tomorrow, letting David survive to final 2.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Frank with 3 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 3 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make a final, desperate plea to Grace to reconsider, highlighting the danger of trusting the Poisoner and the finality of the decision.
🧠
I need to make a final plea to Grace, who is the deciding vote, to reconsider the execution of Frank, as I suspect David (who is alive and pushing for Frank) is the Demon. I have my ghost vote to cast if needed, but speaking first is crucial.
🧠
To finalize the decision to execute Frank, reinforcing the consensus that his last-minute Recluse claim is a bluff.
🧠
Wait for the game to proceed to the execution of Frank, as the voting is already finished and I am dead with no further actions possible.
🧠
I need to reinforce the good team's consensus to execute Frank. Grace is the deciding factor, so I must reassure her that Frank's late-game Recluse claim is a common deceptive bluff by a Demon.
🧠
Reinforce the consensus to execute Frank to ensure the good team wins, countering Frank's desperate Recluse claim.
🧠
Reinforce my Empath bluff, highlight Frank's late Recluse as Demon desperation, urge Grace to stay committed before nominations close. Prevent doubt, ensure Frank executes for final 2 win.
🧠
Reinforce Frank as lying Demon with late Recluse bluff contradicting prior logic/reads. Rally ghosts/confirm public push to execute him safely as he's evil, protecting Demon David to win.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Two Players Left
Winner: Evil