Game Detail

Players

Alice (Slayer) Bob (Spy) Charlie (Monk) David (Imp) Eve (Soldier) Frank (Saint) Grace (Empath) Heidi (Fortune Teller)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good882,39292,631$0.3595
Evil449,12816,860$1.6003

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Bob
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Bob. Your safe bluffs are: Mayor, Undertaker, Investigator
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to start gathering information to identify the Demon. Since I have no prior information, I will start by checking two players to narrow down the pool of suspects.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice and Bob. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Slayer (good), Alive - Bob: Spy (evil), Alive - Charlie: Monk (good), Alive - David: Imp (evil), Alive - Eve: Soldier (good), Alive - Frank: Saint (good), Alive - Grace: Empath (good), Alive - Heidi: Fortune Teller (good), Alive
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish communication with my neighbors early to build trust and potentially coordinate protection for tonight.
🧠
Build trust with Charlie, establish my Investigator bluff, and subtly coordinate with Bob.
🧠
I want to integrate myself into the conversation Charlie, Bob, and David are having to gauge their trustworthiness and see if they are sharing information.
🧠
I want to establish trust with my neighbors since my Empath ability tells me they are likely good. Sharing this info early helps build a core of trusted players.
🧠
Respond to David/Charlie group, establish my bluff as Chef, support David's Investigator claim.
🧠
I want to build trust with Grace (who claims Empath) and Frank, while subtly steering the conversation toward Alice and Bob, who are my 'YES' result from the Fortune Teller ability.
🧠
I need to gather information before using my Slayer shot. Shooting blindly on Day 1 is statistically poor. I will wait to see if anyone reveals information or if I can deduce anything from the ongoing whispers.
🧠
I want to build trust with my neighbors without revealing my role as the Saint. Acknowledging Grace's Empath claim and Heidi's input helps establish a cooperative group.
🧠
I want to build trust with my neighbors by revealing my role (Monk) and asking for David's specific Investigator info to verify his claim. This helps me decide who to protect tonight.
🧠
Give Charlie fake Investigator info to seem credible while protecting Bob.
🧠
I want to build trust with the group that is already talking and get David to reveal his Investigator info so we can cross-reference it.
🧠
I want to solidify the trust with my neighbors (who I believe are good) and start gathering information on other players to identify potential evil candidates.
🧠
Coordinate with David to align our stories and protect him.
🧠
I need to share my information with my trusted group (Grace and Frank) to coordinate, while keeping my role hidden for now to avoid being targeted by the Demon.
🧠
I want to initiate contact with the players who seem to be active in discussions to gauge their trustworthiness and see if I can uncover any suspicious patterns.
🧠
I want to encourage caution and gather more information without revealing my role as the Saint. I need to see if Grace and Heidi are trustworthy before committing to their plan.
🧠
I want to keep the conversation going with my neighbors and Eve, while subtly pushing for more information on the Grace/Frank lead to see if anyone else has conflicting info or reactions.
🧠
Reinforce Grace/Frank suspicion with the group to set up an execution.
🧠
I want to verify Charlie's claim of 'protection duties' to see if they are the Monk, while acknowledging David's Investigator claim. I'm keeping my Soldier role hidden for now.
🧠
I want to maintain the trust of my neighbors (Frank and Heidi) while encouraging them to be cautious with their information. I also want to probe for more information without revealing too much about my own strategy yet.
🧠
Reinforce suspicion on Grace to the main group, supporting David's Investigator claim.
🧠
I want to gather more information about Alice and Bob without revealing my Fortune Teller role or my specific suspicion yet. Charlie is interacting with them, so he might have useful insights.
🧠
I am establishing trust with Bob and Charlie by revealing my role (Slayer) and asking for their opinion on David's reliability, which helps me evaluate whether to use my shot.
🧠
I am trying to coordinate with my neighbors and Heidi to verify her claim while maintaining my cover as a Saint. I want to encourage them to be cautious and gather more info before acting.
🧠
I want to share information with trusted players and probe Heidi for her role while keeping the group coordinated.
🧠
Wait for nomination phase. Already planted Grace/Frank suspicion. Bob is coordinating as Spy.
🧠
I want to verify Charlie's claim of 'protection duties' to see if he is the Monk or potentially bluffing. This helps me assess the reliability of the information being shared.
🧠
I want to keep the conversation going with my neighbors, who I currently trust because my Empath ability gave me a 0 read on them. I want to encourage them to be cautious but also proactive in gathering information.
🧠
Warn Alice away from David, steer her Slayer shot toward Grace or Frank.
🧠
I need to probe Charlie's claims without revealing my full role yet, while noting the contradiction between his claim about Bob (Chef) and my Fortune Teller info (Alice/Bob = Demon). I want to see how he reacts to being challenged.
🧠
I am maintaining my cover and gathering more information before committing my Slayer shot. I want to see if Bob and Charlie have any doubts about David's claim before I act.
🧠
I want to maintain my alliance with Grace and Heidi while encouraging them to be cautious and gather more information before acting on Heidi's claim. I need to avoid being executed, so I'm playing it safe.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I need to discourage nominations to protect myself (the Saint) and the town from a bad Day 1 execution. I am trying to steer the town toward information gathering rather than rash action.
🧠
Push nomination of Grace to eliminate the Empath threat while maintaining my Investigator bluff credibility.
🧠
I need to push back against David's accusation of Grace/Frank without revealing my full role or the specific 'YES' on Alice/Bob yet, to keep the Demon guessing and protect myself. I want to stall nominations to avoid a bad execution.
🧠
I want to discourage a Day 1 execution to avoid hitting a Saint or a good player, while also acknowledging the conflicting claims between David and Heidi without revealing my own role.
🧠
I want to signal that I am the Slayer but am not ready to shoot yet, while encouraging the group to resolve the conflict between David and Heidi before anyone gets executed. This keeps me safe from being targeted as a high-value target while gathering info.
🧠
I need to defend myself against David's accusation while highlighting the contradiction with my own information. This puts pressure on David to explain his 'Investigator' claim.
🧠
I want to de-escalate the pressure to nominate today because the information is contradictory and we risk hitting a good player. I am signaling that I am the Monk and will use my ability tonight, which might draw the Demon's attention away from others.
🧠
Undermine Grace's Empath claim to keep David's Investigator bluff credible and steer suspicion back toward Grace.
🧠
I need to defend myself against David's accusation without revealing I am the Saint, while also discouraging anyone from nominating me or Grace, as an execution today is extremely risky for the good team and fatal if it hits me.
🧠
Nominate Grace to eliminate a dangerous info-gatherer and follow through on my Investigator bluff. Bob supports this.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I want to prevent the execution of Grace because the information is conflicting and it's too early to risk an execution on Day 1. As the Saint, I need to be careful about supporting executions that might be wrong.
🧠
Vote to execute Grace, an info-gathering threat. Bob and I are aligned on this.
🧠
I need to observe the voting process. Voting for Grace would be premature and potentially harmful given the conflicting information. I have a strong lead on Alice/Bob being the Demon, so I should focus on that rather than the David/Grace conflict.
🧠
I am the Soldier and I am safe from the Demon. I should not vote on Day 1 without more certainty, especially with conflicting claims between David and Grace. I will wait to see how the vote plays out.
🧠
I need to observe the voting process and see who supports the nomination of Grace. As the Slayer, I should not waste my shot on a guess, especially when there is conflicting information between David (Investigator) and Grace (Empath). I will wait to see how the town reacts.
🧠
I need to defend myself against David's accusation while maintaining my Empath claim. I want to discourage people from voting for me by highlighting the risk of executing a Townsfolk on Day 1.
🧠
I am the Monk and I need to protect someone tonight. Voting for Grace on Day 1 without more information is risky, especially with conflicting claims. I will abstain from voting to avoid a potentially bad execution.
🧠
Vote for Grace to support David's nomination and eliminate a good player.
🧠
I need to discourage the town from executing Grace. As the Saint, I am terrified of a bad execution, and executing Grace (who claims Empath) is risky. I need to keep the town from voting to prevent a potential loss.
🧠
Let the vote fail, preserve credibility for future days, plan to kill Heidi tonight.
🧠
I need to discourage the execution of Grace because my own information (Alice/Bob = Demon) makes David's claim about Grace being a Minion less likely to be the priority, and I want to avoid a potentially bad Day 1 execution.
🧠
I want to discourage the execution of Grace because Day 1 executions are generally risky and we have conflicting information. As the Soldier, I want to survive to gather more info.
🧠
I need to observe the voting outcome. If Grace is not executed, I will have more time to evaluate the claims. Using my Slayer shot now is risky without more information, and the town is clearly against a Day 1 execution. I will wait to see if the vote fails.
🧠
I am currently nominated and need to survive the vote. I have already spoken to defend myself and point out the conflict. Voting is in progress, and I cannot vote for myself. I must wait to see if I survive the nomination.
🧠
I am choosing not to vote for Grace. Day 1 executions are risky, especially with conflicting information between David and Grace. I want to observe the outcome of this vote and protect a trusted player tonight.
🧠
Vote already raised. Just wait for result. Grace won't be executed but we've planted suspicion.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (2/4).
🧠
I want to reinforce the decision to not execute Grace and discourage further nominations to protect myself (the Saint) and the team from a bad Day 1 execution.
🧠
Wait out the phase, night is coming. Plan to kill Heidi tonight.
🧠
I want to survive the night to gather more information. Since I have a strong lead on Alice/Bob, I don't want to waste my nomination on Grace, who is likely not the Demon. I will wait for the day to end.
🧠
I have already expressed my opposition to a Day 1 execution and the vote failed. There is no need to nominate anyone else, and I should let the day conclude to proceed to the night phase where I am safe.
🧠
I want to signal to the town that I am not using my Slayer shot yet, maintaining my role's value while encouraging caution on Day 1. This keeps me from being a target while I gather more info.
🧠
I want to de-escalate the tension after surviving the nomination and reinforce my good alignment while suggesting that David might be misinformed rather than evil.
🧠
I want to encourage the town to survive the night and signal that I am taking a protective role without explicitly outing myself as the Monk yet, which helps keep me safe from the Demon.
🧠
Nothing to gain by speaking now. Wait for night phase.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Protecting Grace, who claimed Empath, as she is a high-value target for the Demon and her information is crucial for the town's progress.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Grace.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace directly contradicts my bluff and is gaining town trust. Eliminating her removes the counter-claim. Charlie likely protects Heidi (FT) as bigger threat.
πŸ›‘οΈ
Grace was protected from a night kill.
πŸ“œ
Storyteller
β†’
David
You attacked Grace, but they survived.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I need to narrow down the Demon. Night 0 said Alice or Bob is the Demon. By checking Alice and Charlie, if I get a 'YES', Alice is likely the Demon. If I get a 'NO', Bob is likely the Demon (assuming no red herring).
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice and Charlie. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Slayer (good), Alive - Bob: Spy (evil), Alive - Charlie: Monk (good), Alive - David: Imp (evil), Alive - Eve: Soldier (good), Alive - Frank: Saint (good), Alive - Grace: Empath (good), Alive (Protected) - Heidi: Fortune Teller (good), Alive
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to confirm my neighbors' alignment and share my information to build a trusted block.
🧠
Coordinate with Bob on strategy and deflect suspicion.
🧠
I need to confirm Grace's trust and steer the group towards Alice, who my info identifies as the Demon. I'm not revealing my role yet to avoid being targeted by the Demon.
🧠
I need to verify if my protection was successful or if the Demon targeted someone else. Grace's Empath info is crucial to narrowing down the Demon.
🧠
I need to gather more information before using my once-per-game Slayer shot. Shooting blindly is risky. I will observe the whispers and see if any contradictions emerge between David and Grace's claims.
🧠
I want to build trust with the group that seems to be coordinating (Grace, Frank, Heidi) by revealing my role (Soldier) to them. This makes me a safe person for them to talk to and helps me gauge their reactions.
🧠
Coordinate with David and help redirect suspicion away from him toward Grace.
🧠
I need to build trust with the group that Grace has cleared, while subtly casting doubt on David, who accused me. As the Saint, I must avoid being executed, so aligning with the 'good' block is safer.
🧠
I want to confirm Charlie's role as Monk and build trust. Since he claimed to protect me, acknowledging it helps verify his story and aligns us against potential threats like David.
🧠
Stay neutral today, let Bob redirect suspicion. Save my energy for nomination phase.
🧠
I need to build consensus against Alice, who my information identifies as the Demon. I'm sharing my suspicion with Eve to align our strategies.
🧠
I want to coordinate with Grace, who I protected, to investigate David's claim. Since I protected her and there were no deaths, it's highly likely my protection worked or the Demon targeted someone else. I need to verify David's claim.
🧠
I need more information before using my once-per-game Slayer shot. I will observe the current discussions and see if any strong accusations or contradictions emerge that point to a specific player being the Demon.
🧠
I want to validate Heidi's suspicion of Alice while also highlighting the strange lack of night deaths, which is a crucial piece of information that needs to be discussed.
🧠
Redirect Alice's Slayer shot away from David by casting doubt on Grace's credibility.
🧠
I need to protect myself from execution while steering the town away from David's potential trap. By revealing my concern about being a target, I subtly warn them not to nominate me without explicitly claiming Saint yet, which keeps me safer.
🧠
I need to coordinate with my trusted group (Frank, Heidi, Eve) to protect Frank (the Saint) and keep pressure on David, who is acting suspiciously. I also want to acknowledge Charlie's role in the investigation.
🧠
Stay neutral, let Bob redirect suspicion. Avoid drawing attention before nominations.
🧠
I need to coordinate with the group I've established trust with to execute Alice, who my information identifies as the Demon. I also need to protect Frank (the Saint) from David's manipulation.
🧠
I need to pressure David to reveal his specific Investigator information to see if it holds up or if he's bluffing. This will help determine if he's a credible source or a potential evil player.
🧠
I need to build trust with Bob and gather more information about his suspicions while revealing my role to a potential ally to coordinate a Slayer shot.
🧠
I want to urge caution regarding Alice's execution. If there were no night deaths, it's possible the Demon is not Alice, or there's a Monk save. I need to keep the group from making a hasty, potentially game-losing mistake by executing a non-Demon.
🧠
Redirect Alice's Slayer shot away from David toward Grace or another good player to waste it.
🧠
I need to point out the lack of a night kill to my trusted group, as it's a major piece of information that contradicts the idea of Alice being the Demon without further proof. It also keeps the focus on caution, which protects me as the Saint.
🧠
I need to verify Charlie's claim and see if he's actually the Monk. If he is, he should have protected the Saint, or at least have a reason not to. I also want to keep the pressure on David.
🧠
Respond to Charlie's question consistently with my Investigator bluff while casting doubt on Grace.
🧠
I need to build consensus to execute Alice, who my information identifies as the Demon. I'm addressing the group's hesitation about the lack of night kills.
🧠
I need to keep David talking and see if he slips up or provides more details, while maintaining a neutral stance to gather more info before committing to an execution. I'm acknowledging his claim without fully trusting it yet.
🧠
I am acknowledging Bob's suspicion of Charlie and maintaining my cover as the Slayer while gathering more information. I want to keep Bob as an ally without committing to a shot yet.
🧠
I want to slow down the rush to execute Alice. As the Soldier, I am safe, but I need to ensure we don't execute a Townsfolk. A lack of night kills is suspicious, but not definitive proof of Alice being the Demon. I want to encourage more information gathering.
🧠
Keep Alice's shot away from David, reinforce Charlie suspicion.
🧠
I need to prevent a rash execution of Alice that could lead to a loss, especially since I am the Saint and need to avoid execution myself. I want to encourage the group to gather more information before committing to a nomination.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to slow down the push against Alice to avoid a potential mis-execution of a good player, while still keeping the pressure on for information. I am the Soldier, so I am safe, but I need to be careful not to out myself too much if I don't have to.
🧠
Stay low, avoid drawing attention. Let the day end without execution so I can kill Heidi tonight.
🧠
Nominate Grace to weaken the good coalition's information network and redirect town suspicion.
πŸ“œ
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to observe the voting process. Voting for Grace without more evidence is risky, especially since she claims Empath and has been working with Frank (who claims Saint). I will wait to see how others vote and if more information emerges.
🧠
Vote Grace to support Bob's nomination and stay consistent with my Investigator bluff.
🧠
Vote for Grace to support our nomination and weaken the good coalition's info network.
🧠
I am the Saint. If Grace is executed, I need to be sure she is the Demon. Bob and David are pushing hard for her execution. If they are evil, they might be trying to eliminate a good player. I will wait to see if others vote before committing my vote.
🧠
I am voting for Grace because Bob's logic about her potentially being the Recluse and the suspicious whispering between her and Charlie makes her a high-probability target for an evil role. Executing her helps narrow down the field.
🧠
I am the Monk and I protected Grace last night. If Grace is the Demon, my protection would have prevented a kill, but Grace claims to be Empath. If Grace is the Demon, she is lying. If David is the Demon, he is framing Grace. I need to see if others vote. I will wait for now.
🧠
Defend myself against Bob's nomination by asserting my role and questioning his motives.
🧠
I need to observe the voting process. If I vote for Grace, I might be executing a good player, which helps the Demon (Alice). I will hold my vote for now to see if Grace gets executed, while keeping my suspicion on Alice.
🧠
I am the Soldier and I am safe from the Demon. I am not convinced Grace is the Demon, and Bob's push feels aggressive without strong evidence. I will wait to see if others vote before committing my vote, as I want to avoid executing a potential Townsfolk.
🧠
Wait for vote result. Already voted, nothing more to do this tick.
🧠
Wait and see if we get a 4th vote. No action needed.
🧠
I am the Saint. If Grace is executed, the game does not end immediately unless she is also the Saint (unlikely) or the Demon. I need to observe the vote count. If she is executed, I need to see if the game ends. I will not vote for her yet as I am not convinced she is evil.
🧠
I want to pressure Grace for more information while staying non-committal on the vote. I need to see if her neighbors align with her claim before I commit my vote or my Slayer shot.
🧠
I am currently undecided on Grace's guilt. David's Investigator claim is strong, but Grace's Empath claim is also a common good role. I need to see if anyone else votes for Grace before committing my vote, as I don't want to execute a potential Townsfolk.
🧠
I need to defend myself against Bob's accusation by confirming my neighbors and questioning his aggressive behavior. This helps the town see that Bob might be the one acting suspiciously.
🧠
I need to pivot the town's attention from Grace to Alice, who my information identifies as the Demon. I am revealing my suspicion of Alice to create pressure.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Grace did not reach threshold.
πŸ“œ
Storyteller
Grace did not receive enough votes (3/4).
🧠
I want to de-escalate the tension around Alice and Grace to prevent a rash execution, while maintaining my cover as a helpful Townsfolk. I need to keep the group focused on finding the Demon rather than infighting.
🧠
Appear neutral and reasonable, subtly keep Heidi in suspicion to soften resistance to her dying tonight.
🧠
Support Heidi's Alice suspicion to create chaos, while keeping David safe. Redirect town away from David.
🧠
I need to remind the town that I am the Saint (without necessarily revealing it if I don't have to, but here it's a good defense) to discourage them from nominating me. I also want to steer the conversation away from hasty executions.
🧠
I need to defend myself against Heidi's accusation while also questioning Frank's risky Saint claim, which might be a bluff or a dangerous reveal. I want to keep the focus on finding the Demon rather than being executed myself.
🧠
I need to defend my choice to protect Grace while casting suspicion on Heidi, who is aggressively targeting Alice. This helps steer the town away from executing a potential Slayer and towards a more suspicious player.
🧠
I need to clarify the board state. My Empath reads clear Frank and Heidi. Frank claims Saint, which is consistent with being good. Heidi is pushing Alice, which is suspicious. I need to see if Heidi is the Recluse, which would explain why she might register as good to me despite being suspicious.
🧠
Reveal my role and information to convince the town to execute Alice, who my Fortune Teller ability has identified as the Demon.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 2
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Alice is a high-value target (Slayer) and is currently being accused by Heidi. If Alice is the Slayer, she is a prime target for the Demon. If she is the Demon, I've made a mistake, but protecting her is the most logical move to keep a potential Slayer alive.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Alice.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is Fortune Teller and publicly revealed dangerous info. She must die tonight. Risk Charlie protecting her, but she's the top priority mechanical threat.
πŸ’€
Heidi(Ghost)
Heidi has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Heidi.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Slayer (good), Alive (Protected) - Bob: Spy (evil), Alive - Charlie: Monk (good), Alive - David: Imp (evil), Alive - Eve: Soldier (good), Alive - Frank: Saint (good), Alive - Grace: Empath (good), Alive - Heidi: Fortune Teller (good), Dead
Day 3
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
I need to verify Alice's trust and coordinate with her, as I protected her last night. I want to see if she has any info or suspicions about David, who is pushing hard on Grace/Frank.
🧠
I need to gather information from Charlie, who is a confirmed Monk (or claims to be), to see if he has any insights into the night kill or Alice's behavior. Heidi's death is a major event.
🧠
I need to coordinate with Grace, who claimed Empath and cleared me, to figure out who the Demon is now that Heidi is dead. I am the Saint, so I must avoid execution at all costs.
🧠
I need to convince the remaining players to execute Alice, as my information strongly implicates her as the Demon. Since I am dead, I must rely on the living to act.
🧠
I need to coordinate with Frank, who I have cleared as good, to push for Alice's execution based on Heidi's information.
🧠
Coordinate with David to align our stories and figure out who town suspects today.
🧠
I need to verify Charlie's claim and gauge his reaction to David. If Charlie is the Monk, he's a strong ally. I'm also signaling my role to a potential ally to coordinate the Slayer shot.
🧠
Coordinate with Bob to target Alice instead of Grace, since Alice is the Slayer threat and more isolated.
🧠
I need to coordinate with Alice, who claims to be the Slayer, to evaluate David's Investigator claim. Since I protected her and she survived, Heidi's accusation against her was likely false, making David's potential lies more critical.
🧠
I need to verify if Charlie protected Alice last night, which would explain why Alice is still alive despite Heidi's accusation. This helps determine if Alice is the Demon or if there's another explanation.
🧠
I need to coordinate with Grace, who trusts me, to verify Alice's claim before we commit to an execution, especially since I am the Saint and cannot afford a mis-execution that leads to my own death or a loss.
🧠
I am dead and have already shared my information. I need to wait for the town to process this and see if anyone nominates Alice. I will save my ghost vote for the nomination of Alice.
🧠
I need to clarify my Empath information to Frank, who is my neighbor and the Saint, to prevent us from executing a good player (Alice) based on potentially false information from the dead player, Heidi.
🧠
Coordinate with David - agree on Alice push but warn about Slayer shot risk. Suggest I build the case subtly so Alice doesn't feel cornered.
🧠
I am coordinating with Charlie, who claims to be the Monk, to verify David's behavior before using my once-per-game Slayer shot. I want to see if David acts aggressively, which would confirm my suspicion.
🧠
Wait and let Bob build the case against Alice without drawing her Slayer shot toward me.
🧠
I need to address Eve's suspicion of Alice by providing context about my protection and casting doubt on Heidi's potentially flawed information, while redirecting focus to David.
🧠
I need to probe Charlie's logic and see if he's considering the possibility that Alice is a Minion or if he's fully defending her. I also want to keep the conversation moving to narrow down the Demon.
🧠
I need to reconcile the conflicting information between the Empath (Grace) and the dead Fortune Teller (Heidi) to determine if Alice is the Demon or if we should look elsewhere.
🧠
I need to keep the pressure on Alice. Since I am dead, my only influence is through my ghost vote and my communication with the living. I am reinforcing my previous information to the players I trust.
🧠
I need to clarify my Empath information to Frank, as it directly contradicts Heidi's claim about Alice. I want to steer the group away from executing Alice, who my ability suggests is good.
🧠
Whisper to Charlie to plant doubt about Alice, using Heidi's FT reads as justification, without triggering Alice's Slayer shot.
🧠
I want to maintain my alliance with Charlie (the Monk) while keeping my Slayer shot as a threat. I need to see if David reveals more information or acts suspiciously before committing my once-per-game ability.
🧠
Stay low, let Bob lead the Alice narrative. Don't draw attention or give Alice reason to shoot me.
🧠
I need to sow doubt about the 'Alice is Demon' theory because I protected her and she claims to be the Slayer. If Alice is the Slayer, she is a powerful good role. I need to protect her from being executed today.
🧠
I need to reconcile the conflicting information between the Monk's protection and the Fortune Teller's accusation. If Charlie protected Alice, that explains her survival, but Heidi's info is still strong. I need to probe Charlie's perspective on Alice.
🧠
I need to reconcile the conflicting information between Grace (Empath) and the late Heidi (Fortune Teller) while protecting my identity as the Saint and avoiding a bad execution.
🧠
I need to warn the remaining good players about the suspicious behavior between Alice and Charlie, reinforcing my previous information that Alice is the Demon.
🧠
I need to coordinate with Frank, my neighbor, to ensure we are on the same page before I go public with my Empath information. My reads consistently clear Alice, so I must defend her against Heidi's accusations.
🧠
Counter Charlie's logic and keep Alice as the prime suspect to protect David.
🧠
I need to observe the table's behavior before committing my once-per-game Slayer shot. David's Investigator claim is a high-value target if he's lying, but I want to see if he nominates or pushes aggressively first. Waiting allows me to gather more info.
🧠
Coordinate with Bob to ensure we're aligned on pushing Alice as the execution target today.
Nominations β€” Day 3
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Nominate Alice using Heidi's FT reads as justification. This is our best shot to execute a good player and reduce town numbers.
πŸ“œ
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Vote to execute Alice to remove the Slayer threat and advance evil's position.
🧠
I need to defend myself against Bob's accusation by pointing out the logical flaw in Heidi's information. If I am the Demon, the Demon is Alice. But Heidi's checks imply the Demon is in the pair (Alice, Bob) AND (Alice, Charlie). This is impossible unless Heidi is wrong.
🧠
I need to use my ghost vote to support the execution of Alice, who my Fortune Teller ability identified as the Demon. Alice's defense is a common misdirection; the Demon registers as a Demon, and my reads consistently point to her. I must help the town execute her.
🧠
Vote to execute Alice to reduce good team numbers and follow our coordinated plan with Bob.
🧠
I need to defend Alice because the logic against her is flawed (Heidi's reads are contradictory). If Alice is executed, we might lose a good player. I am not voting for Alice.
🧠
I am the Saint, and I am not on the block, so I am safe to vote. Alice's defense regarding the Fortune Teller's information is logically flawed (the Demon can be in multiple pairs checked by the FT). Given the strong accusation from the Fortune Teller, I will vote to execute Alice.
🧠
I need to publicly defend Alice because my Empath ability clears her, and Heidi's claims are logically flawed. This prevents a potential mis-execution of a good player.
🧠
I need to express my skepticism about the case against Alice, given the logical contradictions in Heidi's claims and Grace's Empath info. As the Soldier, I am safe, so I can afford to be vocal.
🧠
Counter the logical argument. The FT reads CAN both be true if Bob registered as Demon (Spy ability). This is actually true and I can use it to explain away the contradiction.
🧠
I need to defend myself against Bob's accusation while revealing my role (Slayer) to discourage execution and pivot suspicion onto David, who is the most likely candidate for the Demon given the current board state.
🧠
Clarify the Fortune Teller mechanic to counter Alice's 'impossible' argument and ensure the execution of the Demon.
🧠
Reinforce Bob's red herring theory to keep votes on Alice without provoking her Slayer shot at me.
🧠
I need to observe the voting outcome. Alice is on the block and has 4 votes. If she is executed, I need to see if the game ends or continues. I am skeptical of the case against her and believe the logic is flawed, but I cannot stop the vote now.
🧠
I need to force Alice to prove her Slayer claim or face execution. As the Saint, I must be careful, but if Alice is the Demon, she needs to be executed. Forcing a Slayer shot is a good test.
🧠
I need to defend Alice because my Empath ability explicitly clears her as good. I must emphasize that my read is 0, which contradicts the theory that Alice is the Demon. I am encouraging Alice to prove herself while maintaining my stance against her execution.
🧠
I am not voting for Alice because the Empath's information (Grace) directly contradicts the Fortune Teller's (Heidi) theory. Executing a potential Slayer based on a 'red herring' theory is too risky without more proof. I will wait to see if Alice uses her ability.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Heidi(Ghost)
Ghost vote used by Heidi
πŸ—³οΈ
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent Alice from using Slayer shot on David by casting doubt or discouraging it.
🧠
I am on the block and about to be executed. Bob is the primary accuser and his 'red herring' theory is a classic manipulation tactic to frame me. If I am to survive, I must use my Slayer shot now to eliminate the Demon. I suspect Bob is the Demon.
πŸ“œ
Storyteller
Nothing happens.
🧠
To point out that Alice's failed Slayer shot proves she is lying, reinforcing the case for her execution.
🧠
Reinforce that Alice's shot failing confirms she's lying or the Demon, sealing her execution.
🧠
I need to challenge Alice's failed Slayer shot while also questioning Grace's Empath read, as the town is divided. This keeps the conversation moving and forces players to defend their claims.
🧠
I want to solidify the town's decision to execute Alice, as her failed Slayer claim is a strong indicator of her being the Demon (or at least a liar). As the Saint, I am safe as long as I am not the one on the block.
🧠
I need to defend Alice because my Empath read clears her and her ability usage confirms she is the Slayer (Good). I need to shift suspicion onto those pushing for her execution.
🧠
I want to cast doubt on the execution of Alice by highlighting that the failed Slayer shot isn't definitive proof of evil and by supporting Grace's Empath read.
πŸ“œ
Storyteller
The guillotine blade falls. Alice has been executed.
πŸ’€
Alice(Ghost)
Alice has died.
Night 3
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Grace is the only player whose information (Empath) consistently clears others and contradicts the aggressive push against Alice. If she is the Demon's target, I must protect her to keep her info alive.
πŸ“œ
Storyteller
β†’
Charlie
You chose to protect Grace.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Grace to eliminate her Empath reads which are the main counter-evidence to our narrative and the good team's strongest mechanical info.
πŸ›‘οΈ
Grace was protected from a night kill.
πŸ“œ
Storyteller
β†’
David
You attacked Grace, but they survived.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Empath. You sense that 0 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Slayer (good), Dead - Bob: Spy (evil), Alive - Charlie: Monk (good), Alive - David: Imp (evil), Alive - Eve: Soldier (good), Alive - Frank: Saint (good), Alive - Grace: Empath (good), Alive (Protected) - Heidi: Fortune Teller (good), Dead
Day 4
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I need to confirm my neighbors' alignment and coordinate with them since my ability clears them. If they are both good, we can work together to find the Demon among the others.
🧠
I need to verify Grace's information and coordinate with her since she has been the most active information gatherer. As the Soldier, I am safe, so I can be more aggressive in finding the Demon.
🧠
I need to verify Grace's Empath claim. If she is the Empath, her neighbors should be consistent with her 0 read. If she's lying, she might be the Demon or Minion. I need to cross-reference her neighbors with the current alive players.
🧠
I want to use my knowledge as the Slayer to clear Bob and focus the town's attention on the remaining suspects, leveraging Grace's Empath information.
🧠
I need to protect myself as the Saint by steering suspicion away from me and towards the players who have been aggressive or suspicious (David and Charlie). I'm confirming my role to Grace to build trust.
🧠
Coordinate with Bob to align our stories and figure out who to push for execution today.
🧠
I am dead and have no ghost vote. I must wait for the living players to nominate and vote. My role is to observe and provide any final insights if asked, but I cannot influence the game mechanically anymore.
🧠
Respond to Grace, use her trust in me to redirect suspicion toward Charlie.
🧠
I need to coordinate with Eve, who claims to be the Soldier (a very strong good role), to see if she has any insights on Charlie or David. I'm sharing my Empath info to build trust.
🧠
I need to narrow down the suspects. Grace trusts Bob and Frank. I am the Soldier. That leaves Charlie and David. I need to probe Charlie's claim and see if Grace has any info on David.
🧠
I need to verify Grace's claim and get more information to identify the Demon. As the Monk, I've been protecting her, so I need to know if my protection is well-placed or if she's manipulating me.
🧠
I need to leverage Grace's Empath information to identify the Demon, as my own ability failed and I am now dead. I need to guide the living players to the correct execution target.
🧠
I need to pressure David and Charlie for their specific claims to see if their stories hold up or if they contradict each other, while reminding them I am the Saint to discourage them from nominating me.
🧠
Respond to Frank's question consistently with my Investigator bluff to maintain credibility.
🧠
I need to clarify that my previous Fortune Teller reads were likely compromised by Alice being the 'good player that registers as a Demon', so the town doesn't waste time on Bob or Charlie.
🧠
Reinforce Charlie as the execution target with Grace and Frank to secure evil win.
🧠
I need to pressure Charlie to verify his Monk claim. If he's the Demon or a Minion, he might struggle to provide a consistent story about who he protected, especially if those people died or were safe anyway.
🧠
I am trying to narrow down the suspects by cross-referencing Grace's Empath information with the remaining players. Since I am the Soldier, I am safe, and I want to push Grace to investigate Charlie and David.
🧠
I need to defend myself against David's accusation of being the Poisoner by being transparent about my Monk protections. This helps build trust and redirects the focus to finding the actual Demon.
🧠
I need to get the latest information from the Empath (Grace) to help the town identify the Demon before the final nominations. My Slayer shot on Bob failed, so he is cleared as the Demon.
🧠
I want to align with Grace and Bob to confirm the logic that Charlie is the most likely suspect, given the Empath and Investigator claims, while reminding them I am the Saint to avoid being nominated.
🧠
Redirect suspicion onto Charlie by questioning his protection choices and reinforcing my Investigator claim.
🧠
I have already shared my deduction that Alice was the 'red herring' and that the game continuing proves she wasn't the Demon. I am dead and out of votes, so I will wait to see how the living players process this information and who they suspect next.
🧠
Confirm with Frank and Grace to execute Charlie today.
🧠
I am aligning with Bob and Frank to target Charlie, as my Empath ability clears them and the Investigator claim against Charlie is strong.
🧠
I need to narrow down the suspects. If Grace's Empath info is reliable, Bob and Frank are safe. I need to pressure Charlie (Monk claim) and David (no claim yet) to find the Demon.
🧠
Defend myself against David's accusation and cast doubt on his Investigator info by suggesting he might be poisoned, while redirecting suspicion to others.
🧠
I need to get concrete information from Grace, the Empath, to help the living players identify the Demon before the final nominations. My Slayer shot on Bob failed, so he is not the Demon, which is a key piece of info.
🧠
I need to probe both Charlie and David further to see if their stories hold up before committing to a nomination, especially since I am the Saint and cannot afford a bad execution.
🧠
Convince Frank to vote Charlie by addressing his questions and reinforcing my Investigator claim.
🧠
I am dead and have used my ghost vote. There is nothing I can do to influence the game state mechanically. I will wait for the game to progress to the next phase.
🧠
Wait for nomination phase β€” Charlie execution is set up.
Nominations β€” Day 4
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Defend myself against David's accusation and redirect suspicion to other players, specifically Grace or Eve, to avoid being nominated.
🧠
I need to keep the focus on Charlie while reminding everyone I am the Saint to avoid being nominated myself. I'm also trying to probe for more info or doubt to ensure we don't make a mistake.
🧠
I am dead and have no vote, but I can still influence the discussion. I need to warn Frank about being the Saint and press Charlie for information to help the living players deduce the Demon.
🧠
I need to pressure Grace for her Empath information to identify the Demon, while also highlighting the risk of Frank's Saint claim. Since I am dead, I must use my voice to guide the living.
🧠
Eliminate Charlie to remove Monk protection so I can kill Grace or others freely tonight.
πŸ“œ
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by highlighting the inconsistency of the Poisoner claim and urging the town to reconsider.
🧠
I am the Saint. If I die by execution, the good team loses. Charlie is currently nominated. If I vote for Charlie, I am helping to execute him. I need to evaluate if Charlie is likely the Demon or Minion. David's Investigator claim is strong, and Charlie's defense is weak. I will vote for Charlie.
🧠
I need to caution the town about executing a potential Monk while also pressuring Frank (the Saint claim) to be careful. Since I am dead and have no vote, my only influence is through communication to guide the town's logic.
🧠
I am dead and have one ghost vote. I need to be extremely careful with it. Charlie claims Monk, David claims Investigator (accusing Charlie). If Charlie is the Monk, executing him is bad. If David is the Poisoner, he's framing Charlie. I will wait to see if more info comes out before using my vote.
🧠
Vote Charlie out to remove Monk protection so I can kill Grace or others tonight.
🧠
I need to help execute Charlie. David (Investigator) has a strong lead on Charlie being the Poisoner. As the Soldier, I am safe from the Demon, so I can afford to be aggressive in pushing for an execution to narrow down the field. Charlie's defense is weak and contradictory.
🧠
Charlie is being nominated. My Empath reads have consistently cleared my neighbors (Bob and Frank). Frank is one of my neighbors and is cleared. David's Investigator claim points to Charlie as the Poisoner. Given the consistency of my reads and the pressure to find the Demon, I will vote for Charlie.
🧠
Vote to execute Charlie to remove the Monk and secure evil's win.
🧠
I am being executed by the town. There is nothing I can do to stop the votes as they have already been cast. I will wait for the execution to resolve.
🧠
I have already cast my vote for Charlie based on the Investigator's claim. I am now waiting for the voting process to conclude to see if Charlie is executed.
🧠
I am dead and have used my vote, so I cannot influence the vote directly. I am summarizing the situation to encourage the town to accept the outcome of the vote, as I have no further mechanical input.
🧠
I am dead, so I cannot vote. I want to encourage the town to proceed with the execution of Charlie, as David's Investigator claim is a strong lead, and we need to eliminate potential Minions.
🧠
Already voted, just wait for result.
🧠
I am voting for Charlie because the Investigator's claim is strong and Charlie's defense is weak. I want to encourage the town to proceed with the execution to narrow down the suspects.
🧠
I need to confirm my Empath information to the group to solidify the case against Charlie and explain why I am voting for him. My reads clear Bob and Frank, making them trustworthy, and I am supporting the Investigator's claim.
🧠
Vote is already in, hand raised. Just wait for execution to happen.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: Charlie with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. Charlie is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and the vote has already passed. There is no action I can take to save myself from execution. I must accept my fate and hope the town realizes their mistake after I am executed.
🧠
I am the Saint. Charlie is currently on the block and the vote has passed. I must avoid being nominated or executed at all costs. I will wait for the execution to proceed.
🧠
I am dead and have already used my ghost vote. There is nothing left for me to do but wait for the execution to resolve and see if the game ends.
🧠
I am acknowledging the vote outcome and the gravity of the situation. Since I am dead, I cannot vote, but I am providing commentary to keep the town focused on the potential outcomes of this execution.
🧠
Let the execution proceed. No need to speak β€” Charlie is already on the block with 5 votes. Stay quiet and wait for night.
🧠
The nomination phase is effectively over as the vote has passed and Charlie is on the block. I have already voted. I will wait for the Storyteller to proceed.
🧠
To reinforce the decision to execute Charlie, aligning with the town's consensus and my own Empath information which clears my neighbors.
🧠
Charlie is on the block with 5 votes. Just wait for nominations to close and Charlie to be executed.
πŸ“œ
Storyteller
The guillotine blade falls. Charlie has been executed.
πŸ’€
Charlie(Ghost)
Charlie has died.
Night 4
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Grace is the Empath and biggest info threat. Charlie is dead so no protection. Kill Grace tonight to cripple good team's information.
πŸ’€
Grace(Ghost)
Grace has died.
πŸ“œ
Storyteller
β†’
David
You chose to kill Grace.
πŸ“œ
Storyteller
β†’
Bob
Good evening Bob. You are the Spy. You can secretly see information about all players: - Alice: Slayer (good), Dead - Bob: Spy (evil), Alive - Charlie: Monk (good), Dead - David: Imp (evil), Alive - Eve: Soldier (good), Alive - Frank: Saint (good), Alive - Grace: Empath (good), Dead - Heidi: Fortune Teller (good), Dead
Day 5
πŸ“œ
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with Bob to push suspicion onto Eve as the Demon today.
🧠
I am dead and cannot vote, so I must guide the remaining good players (Bob and Frank) to focus on the remaining suspects (David and Eve) based on Grace's previous Empath information.
🧠
I need to align with the remaining players and probe Bob about his relationship with David, who is a prime suspect. I also need to maintain my Saint cover while steering the town away from executing me.
🧠
I need to confirm my Empath information with the survivors and coordinate on the final Demon hunt. Since I'm dead, I can't vote, but I can influence the living. I want to remind them that my reads cleared Bob and Frank.
🧠
I want to probe Bob and Frank's thoughts on the remaining players, specifically Eve, and remind them that Grace's reads might have been compromised by poisoning.
🧠
Convince Frank and others that Eve is the Demon to get her executed today.
🧠
I need to observe the whispers and see if any new information emerges before committing to a nomination. Grace is dead, which is a significant loss of information. I need to see if Bob or Frank reveal anything about their private discussions.
🧠
I want to coordinate with the remaining good players (Bob and Frank) to analyze the remaining suspects (David and Eve) now that Grace is dead. Frank is the Saint, so he is a key player to keep alive.
🧠
Reinforce plan with Bob and get Eve executed today to win.
🧠
I need to challenge Bob's certainty about Eve to ensure we don't execute a Townsfolk. By questioning his reasoning, I can see if he's being manipulated by David or if he has genuine info.
🧠
I need to probe Bob's certainty about Eve and get Eve to speak up, while reminding everyone that executing me (the Saint) is a game-losing move. I want to see if David is manipulating Bob.
🧠
I am dead and have already shared my critical information (my Empath reads of 0 for Bob and Frank). I need to see how the remaining players (Bob, David, Eve, Frank) react to the current situation and who they are leaning towards nominating. I will save my ghost vote for the final decision.
🧠
I need to probe the remaining alive players to see if they have any suspicions about David or Eve, especially since Grace (our main source of info) is dead. I want to keep the conversation moving and encourage them to share their thoughts.
🧠
Push Eve as the Demon to get her executed. Address Heidi's challenge directly.
🧠
I need to defend myself against Bob's accusation and reveal my role to gain trust. As the Soldier, I am a confirmed good role, which should help clear me and shift suspicion onto David.
🧠
I need to push the investigation towards David and Eve, as Frank is the Saint and shouldn't be executed. I want to see if the others have any info on Eve or David.
🧠
Check in with Bob and push Eve narrative before nominations open.
🧠
I want to cast doubt on David's Investigator claim to ensure the town doesn't blindly execute Eve without considering David as a potential Demon, especially since David has been very active.
🧠
I need to slow down the rush to execute Eve, as I am the Saint and cannot afford a mis-execution. I want to keep the pressure on both David and Eve while reminding everyone of my role.
🧠
I need to remind the living players of my Empath information to help them narrow down the Demon. Since I am dead, I can't do much else, but sharing this info is crucial.
🧠
I am trying to sow doubt about David, who has been driving the executions, and get a read on Eve, who has been quiet. I want to see if the remaining players are suspicious of David.
🧠
Push Eve as the Demon target to secure evil win. Nominations open soon.
🧠
I need to defend myself against Bob's accusation and shift the focus onto David, who has been aggressively driving the game's narrative. I am the Soldier, so I am a confirmed good role if they believe me.
🧠
I want to focus the group's attention on David and Eve, while reminding them of the Saint risk with Frank. I'm dead, so I need to influence the living to make the right choice.
🧠
Final push to Bob before nominations - we need Eve executed today to win.
🧠
I want to encourage the group to verify David's claim before committing to an execution, as David's claim is the only piece of 'evidence' against Charlie. If that claim is false, David is the most likely Demon.
🧠
I need to keep the focus on David's Investigator claim to see if it holds up, while reminding everyone that I am the Saint and should not be executed. This helps narrow down the Demon between David and Eve.
🧠
I am dead, so I need to use my ghost vote wisely and help the living players deduce the Demon. I am reinforcing my Empath info (Bob/Frank are good) and warning against executing Frank if he is the Saint, while pushing for scrutiny on David and Eve.
🧠
I need to keep the pressure on David and get Eve to speak up, as she is the only one who hasn't been heavily involved in the accusations. I'm trying to sow doubt about David's aggressive playstyle.
🧠
Push Frank to vote Eve by addressing his concerns directly.
🧠
I need to defend myself against Bob's accusation while putting pressure on David to reveal his information, as he is the other main suspect. I am the Soldier, so I am safe from the Demon, which is a strong defense.
🧠
I want to convince the remaining alive players (Bob and Eve) that David is the Demon, as his Investigator claim contradicts Grace's role, and he is the most likely candidate for the Demon.
Nominations β€” Day 5
πŸ“œ
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to shift the focus from myself to David, who is the most suspicious player driving the town's actions. Nominating him is the only way to force a confrontation and potentially end the game if he is the Demon.
πŸ“œ
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am voting for David because I believe he is the Demon. His aggressive behavior and inconsistent Investigator claims make him the most suspicious player, and I need to commit to my nomination to help the town execute him.
🧠
I am dead and cannot vote, but I can influence the living. David is on the block. If he is the Demon, executing him wins the game. I need to remind the town that David's previous claims (Investigator on Charlie) are the best metric for his honesty.
🧠
Defend my Investigator claim, cast doubt on Eve, and prevent Bob and Frank from voting against me.
🧠
Do not vote for David. Let the vote fail so David survives.
🧠
I am a dead Slayer. I have one ghost vote. David has been the primary driver of executions (Charlie, me) and his Investigator claim was used to eliminate Charlie. With the game nearing its end, executing David is the most logical move to stop the Demon. I will use my ghost vote to support Eve's nomination of David.
🧠
I am voting for David because his Investigator claim is logically inconsistent with the game state (Grace was the Empath, not the Poisoner), and he has been aggressively pushing for executions of good players. Executing him is the best chance to hit the Demon.
🧠
I am voting to execute David because the evidence points to him being the Demon. My Empath reads cleared Bob and Frank, and David's Investigator claim is highly suspect given the game state. Executing him is the best chance for the good team to win.
🧠
I believe David is the Demon based on the aggressive push for executions and the contradictions in his Investigator claim. The ghosts have also voted for him, suggesting they have information or strong suspicions. I will vote to execute him.
🧠
I am reinforcing the case against David while the vote is happening. I need to ensure the town executes him because he is the most likely Demon given his aggressive manipulation and false Investigator claims.
🧠
I am dead and have no vote, so I must use my voice to influence the living players to execute David, who is currently on the block and highly suspicious due to his aggressive behavior and potentially false Investigator claim.
🧠
Desperate last appeal to Bob to not vote, and undermine the vote count.
🧠
Do not vote for David. Keep waiting to avoid executing my Demon ally.
🧠
I have already cast my ghost vote for David. I need to see if the town follows through with the execution. I am confident in my vote because David's aggressive push for executions and his Investigator claim are highly suspicious. I will wait to see the outcome.
🧠
I need to convince Bob to vote for David to secure the execution. David is the most likely Demon given his false Investigator claim and aggressive behavior. I am dead, so I am using my ghost vote to support the nomination.
🧠
I need to use my ghost vote to help execute David, who is the most likely Demon given the information. My Empath reads cleared the other players, making David the primary suspect.
🧠
I need to remind everyone that I am the Saint to prevent myself from being nominated or executed, and to urge caution in executing David, as an incorrect execution could lose us the game.
πŸ“œ
Storyteller
Voting is now closed.
πŸ‘»
Alice(Ghost)
Ghost vote used by Alice
πŸ‘»
Charlie(Ghost)
Ghost vote used by Charlie
πŸ‘»
Grace(Ghost)
Ghost vote used by Grace
πŸ—³οΈ
New execution leader: David with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The town has already voted to execute David. I should wait for the execution to resolve and the day to end, as my goal is to see him executed. No further nominations are needed or possible to change this outcome.
🧠
To solidify the town's decision to execute David, who is the primary suspect for the Demon.
🧠
Desperately appeal to Bob to nominate Eve to create a tie or redirect execution.
🧠
Nominate Eve to tie or surpass David's votes, saving the Demon.
πŸ“œ
Storyteller
Voting starts now for Eve. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Defend myself against Bob's nomination by reiterating my role and pointing out the inconsistency in David's and Bob's accusations.
🧠
I need to warn the town about Bob, who is the only remaining player from my Fortune Teller 'YES' reads. Even if my reads were potentially affected by the 'good player registers as a Demon' rule, Bob's aggressive behavior makes him a prime suspect.
🧠
Discredit Heidi's last-minute FT claim and push votes toward Eve to tie or surpass my vote count.
🧠
Discredit Heidi's last-minute FT claim and push votes for Eve.
🧠
I need to cast doubt on Heidi's late-game claim while supporting the consistency of Bob's Chef claim, as the town is currently voting on Eve. This helps steer the town towards a decision.
🧠
I need to challenge Heidi's late-game claim to see if it holds up or if it's a desperate bluff, while reinforcing the need to trust consistent information like Bob's Chef claim.
🧠
I need to discredit Heidi's late-game claim to ensure the town focuses on Eve, who is the most likely Demon given the consistent information from my Empath ability and Bob's Chef ability.
🧠
I am the Saint, so I must avoid being executed at all costs. I am not currently on the block, so I am safe for this round. I will observe the voting for Eve to see if the town reaches a consensus, as I don't want to prematurely commit to an execution that could be wrong.
🧠
I need to defend myself against Bob's nomination and convince the town that executing me is a mistake, especially since I am the Soldier. I need to point out the inconsistency in Bob's logic and David's behavior.
🧠
I need to reinforce my Fortune Teller claim and point out that Bob is the only remaining player who fits my 'YES' reads, as Alice and Charlie are dead. This is a last-ditch effort to save Eve and stop Bob.
🧠
Push hard for Eve votes, discredit Heidi's late FT claim, remind Frank not to risk it.
🧠
Wait for Eve's vote to resolve before acting.
🧠
I am dead and have already used my ghost vote. There is nothing I can do to influence the vote directly. I must wait for the phase to end.
🧠
I am dead and have already used my ghost vote. I have no further actions to take in this phase. I will wait for the game to progress.
🧠
I need to reinforce the town's trust in Bob and discredit Heidi's late-game claim to ensure Eve is executed. My Empath reads are the strongest evidence against Heidi's sudden accusation.
🧠
I am the Saint. My primary goal is to avoid execution. I am not currently on the block, so I will observe the vote on Eve to see if the town executes her or David, and gather more information before taking any risks.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
Nominee Eve did not reach threshold.
πŸ“œ
Storyteller
Eve did not receive enough votes (0/2).
🧠
I need to capitalize on David being on the block. He is the most suspicious player, and I need to ensure the town follows through with his execution. I am the Soldier, so I am safe, but I need to convince the town to execute David.
🧠
I need to reiterate my Fortune Teller information one last time before the game ends, even though I am being doubted. I must emphasize the logic of my reads (Alice/Bob and Alice/Charlie) to cast doubt on Bob, who is pushing the Eve execution.
🧠
Make a desperate last plea to avoid execution, casting doubt on the vote and pushing suspicion onto Bob as a distraction.
🧠
David is already on the block with 5 votes. Let him get executed - that's bad for evil. I need to argue against executing David but it's too late. Actually wait - David IS the demon. If David gets executed, evil loses. I must try to stop it.
🧠
I need to push for David's execution. He is the most suspicious player given his aggressive playstyle and the fact that he's on the block. Bob has consistent mechanical info (Empath/Chef) supporting him, making David the logical choice for the Demon.
🧠
To encourage the town to execute David, as he has been the most aggressive and suspicious player throughout the game, and the consistent information from Grace and Bob points away from them.
🧠
I need to reinforce the case against David and dismiss Heidi's late claim to ensure the town executes the Demon. My Empath reads are the strongest evidence we have.
🧠
Remind everyone of my Saint role to prevent accidental execution and urge caution regarding David's execution, as the game hinges on it.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good