Game Detail

Players

Alice (Mayor) Bob (Fortune Teller) Charlie (Saint) David (Imp) Eve (Scarlet Woman) Frank (Ravenkeeper) Grace (Virgin) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good723,37756,804$0.5321
Evil259,363144,066$1.6856

Event Transcript

🎭
The game has started.
📜
Storyteller
Eve
You are the Minion. The Demon is David.
📜
Storyteller
David
Minions are: Eve. Your safe bluffs are: Slayer, Soldier, Monk
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I am choosing my immediate neighbors, Alice and Charlie, to get some early information and narrow down the search for the Demon starting from my closest proximity.
📜
Storyteller
Bob
You chose Alice and Charlie. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a connection with my neighbor and gauge their willingness to cooperate. As the Virgin, I need someone to nominate me to prove I am good and confirm their alignment too.
🧠
I want to deflect Grace's question without revealing my role as Ravenkeeper, as I want the Demon to kill me at night. I also want to see if she has any day-one information.
🧠
I want to build a bridge with my neighbor Alice since my N0 Empath info suggests she and Grace are both good. Establishing early trust helps narrow down the evil team.
🧠
Coordinate with my Demon, David, to find out what bluffs he has and align our claims for the game.
🧠
I want to build trust with my neighbor Heidi and see if she is the Empath. Her saying she thinks I'm good on Day 1 strongly suggests she might be the Empath (checking Alice and Grace). If she is, I want to confirm our alignment early.
🧠
I want to observe the initial social dynamics and see if anyone approaches me before I commit to a claim or a specific line of questioning. Since I am the Saint, I need to be careful not to look too suspicious early on.
🧠
I need to share the safe bluffs with my Minion, Eve, and coordinate our fake claims so we have a consistent strategy and avoid conflicting claims.
🧠
I want to start gathering information by talking to one of the people I checked last night. Charlie is my neighbor. If I can get his role, I can start narrowing down if he's the Demon, the red herring, or just a regular Townsfolk.
🧠
I want to reveal my role to Frank to see if he's willing to coordinate a nomination to trigger my ability. Since I am the Virgin, having a Townsfolk nominate me will confirm both of us as Good.
🧠
Acknowledge Grace's Virgin claim while maintaining my Ravenkeeper cover.
🧠
I want to confirm my role to Alice and build trust since she claimed Mayor, which is a powerful good role. Sharing that I have a '0' as Empath helps solidify our alliance.
🧠
Coordinate the Slayer bluff strategy with David (the Demon). By fake shooting David, we can 'confirm' him as not the Demon to the town.
🧠
Confirm the plan with Heidi to keep our information quiet for now while looking for more allies.
🧠
I need to manage the suspicion Bob is placing on me while testing his claim. As the Saint, being executed is a game-loss condition, so I must ensure I'm not a primary target, but I also need to see if Bob's info leads us to the Demon.
🧠
Start building trust with Charlie by claiming Soldier, one of my safe bluffs, and gathering information.
🧠
Acknowledge Charlie's claim and suggest a plan of action regarding Alice.
🧠
I want to start a conversation with my other neighbor, Heidi, to see if she has any information or is willing to cooperate. As the Virgin, I need someone to nominate me, so I'm fishing for potential Townsfolk.
🧠
I want to start gathering information from other players since Grace has already shared her role with me. Bob and Charlie have been talking, so Bob might have some early info.
🧠
I want to confirm Grace's role and alignment since my Empath info suggests she is good. Sharing my info with her builds trust and helps coordinate our 'good' block.
🧠
I want to establish my fake claim of Slayer to my neighbor Frank to build trust and set up my future play.
🧠
I want to observe the group's public behavior and see if anyone makes a claim or nomination during the upcoming phase, as I've already established a strong private alliance with Heidi.
🧠
I want to establish trust with David by sharing my role and the information Bob gave me. If David is truly the Soldier, he's a safe ally.
🧠
Inform my minion Eve about the Saint and Fortune Teller claims so we can coordinate to push for Alice's execution today and secure a mis-execution.
🧠
I need to gather more information and potentially find allies. Sharing a bit of my findings (without revealing my exact role yet) helps build trust and prompts Frank to share his own information.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to push suspicion onto Alice by publicizing the Fortune Teller information Charlie gave me, while acting as a helpful, proactive Soldier.
🧠
Nominate Alice to act on Bob's Fortune Teller info and Charlie's Saint claim. This pushes a good player towards execution and makes me look like a helpful town member.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself by revealing my role and pointing out the contradiction in the claims against me. Mentioning Heidi's Empath info provides mechanical support for my innocence.
🧠
I want to vote for Alice to push for her execution, as she is a strong good claim (Mayor) and executing her will hurt the good team without triggering the Saint's loss condition.
🧠
I nominated Alice, so it is consistent for me to vote for her execution. Getting a good player executed benefits the evil team.
🧠
I need to defend Alice and explain the mechanical logic behind my information to prevent a good player (the Mayor) from being executed.
🧠
I want to avoid executing a potential Mayor when there is a plausible Empath claim supporting her, especially since as a Ravenkeeper, I benefit more from dying at night than from an uncertain Day 1 execution.
🧠
I am waiting to see if Alice's execution goes through without my vote, as I believe her to be good based on Heidi's Empath claim.
🧠
Wait to see if more information comes out and to avoid executing a potential Mayor or wasting my vote when there's uncertainty.
🧠
I need to avoid Alice being executed today if she is actually the Mayor and I am the red herring. Since I am the Saint, my main goal is to not be executed myself, but I also shouldn't let a likely Townsfolk die. I will wait to see if the vote reaches the threshold or if others pull back.
🧠
I need to avoid getting executed on Day 1 as the Mayor. Since I am currently on the block and the voting is in progress, I should not vote for myself. I will wait to see if the group listens to Heidi's confirmation and my claim.
🧠
I will lower my hand because Heidi (the Empath) has confirmed Alice is good. Continuing to vote for Alice would make me look highly suspicious and evil.
🧠
Since Heidi confirmed Alice is good via her Empath info, as a 'good' Slayer I should respect this information and lower my hand to avoid executing a confirmed good player, matching David's move.
🧠
I want to see if the vote on Alice continues or if others react to my information.
🧠
Intervene in the conversation to clarify the conflicting information before the nomination phase ends.
🧠
I need to reinforce the good block (Heidi, Alice, and myself) by revealing my role as the Virgin. This provides a mechanical way to prove alignment and discourages the execution of Alice, who claims to be the Mayor and is cleared by Heidi's Empath info.
🧠
Confirm my role and information while acknowledging the claims made by Alice, Heidi, and Grace to prevent the execution of a potential Mayor.
🧠
I need to confirm Bob's information from my perspective as the Saint while supporting the idea that Alice should not be executed. This helps prevent a potential game-ending mistake while maintaining my cover as a Good player.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (0/4).
🧠
Acknowledge the defense and prompt others to use the remaining nomination time.
🧠
I will wait to let the nomination phase end and go to night, where I can make my first kill. Nominating anyone now without a strong case would just make me look suspicious, and town is protective of current claims.
🧠
Expressing readiness to go to night and reminding everyone of my Slayer claim to set up future plays.
🧠
Since nominations are about to close and the current consensus is to proceed to night without an execution, I will wait to see if anyone else has a last-minute nomination or if we transition to night.
🧠
Since nominations are closing and Alice was not executed, I will wait for the night phase to begin.
🧠
Allow the day to end without further nominations to see what information the Night phase brings.
🧠
I want to let the day end without further nominations to allow for more night information.
🧠
The town seems to have reached a consensus to not execute anyone today due to the risk of hitting a Saint or a Mayor, and with the nomination phase nearly over, waiting is the safest path to avoid a catastrophic misfire.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Bob, the claimed Fortune Teller, to stop him from obtaining more information and finding me, as there is no Monk in play to protect him.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
David
You chose to kill Bob.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Coordinate our evil team strategy for Day 2 with my Minion, Eve, discussing the fake Slayer shot and how to handle Charlie who is implicated by the dead Fortune Teller's info.
🧠
I want to see if Charlie or David make the first move, as Charlie was heavily linked to Bob's information and David was the primary aggressor yesterday.
🧠
I want to observe the group's reaction to Bob's death before revealing my identity or making a move. Bob was the Fortune Teller, so his death suggests the Demon viewed his information as a threat.
🧠
Wait for more information. Bob is dead, which confirms he was likely good. Alice and Heidi's claims are still in question, but Bob's death gives more weight to his 'yes' on Alice and me. I need to see if David or Eve have anything new before I speak.
🧠
I need to coordinate with my confirmed good neighbor, Grace, to figure out who the demon is. Since Bob is dead and his info pointed to Alice or Charlie, and I know Alice is good, Charlie is a high suspect, but Bob might have been poisoned or David/Eve/Frank could be evil.
🧠
I want to check David's thoughts on the Alice/Charlie situation now that I'm dead. He was the one who outed my info, so I want to see if he's still leaning towards Charlie being the Red Herring or if he suspects Alice.
🧠
Coordinate with my Demon (David) to decide between pushing the Saint (Charlie) for an instant win or faking a Slayer shot on David to clear him.
🧠
I want to coordinate with Heidi, who has confirmed me as good (via her Empath 0) and is my neighbor. I need to process the information about Bob's 'yes' and the suspicious behavior of David and Eve.
🧠
To coordinate with my Minion Eve to execute our plan of a fake Slayer shot on me, which will falsely clear me as the Demon.
🧠
I want to observe the room and see who approaches me or makes public claims before I commit to a private conversation. Since Bob, the Fortune Teller who 'cleared' me (with a 'yes' that likely pointed to Charlie), is dead, I need to see how the group reacts.
🧠
I want to observe the room and see what information people are sharing before I reveal my role or start questioning others. Since Bob (the Fortune Teller) is dead, I need to see who people are starting to suspect.
🧠
Connect with David to gauge his current thoughts on the game state and Alice's claim, given Bob's death.
🧠
I want to coordinate with Grace, who I've confirmed as good through my Empath info, to narrow down suspects among the quiet or suspicious players (David, Eve, Frank).
🧠
Since I am dead and my info (YES on Alice/Charlie) is verified, I need to figure out if Charlie is actually the red herring or if Alice is the Demon. Probing Charlie privately helps gauge his sincerity as the Saint.
🧠
Confirming the fake Slayer shot plan with my Demon (David) before executing it on the next tick so we are perfectly coordinated.
🧠
I am coordinating with Heidi to use my Virgin ability on Frank. This will either prove me and Frank (if he's Townsfolk) or cast suspicion on him if he refuses or doesn't trigger it.
🧠
Respond to Charlie's whisper to build trust and sow doubt about Alice's Mayor claim and Heidi's Empath info, while maintaining my bluff as a helpful Soldier.
🧠
Establish a private line of communication with Frank to discuss the implications of Bob's death and Charlie's suspicious 'Saint' claim.
🧠
I want to discuss the suspicion on Charlie with Alice to see if we can build a case, while maintaining my cover as a generic good player.
🧠
Engage with Bob to see if his 'yes' on Alice and me can be reconciled with Heidi's '0' on Alice and Grace. I need to know if Bob suspects anyone else or if he's set on Alice/me.
🧠
Wait for Grace to make her move with Frank and see if any other public information comes out before nominations.
🧠
I want to share my suspicion that Alice might be the Demon and that Heidi's information might be unreliable if she's evil, while acknowledging Charlie's position as the Saint/Red Herring.
🧠
Faking the Slayer shot on David as planned. Since he survives, it will clear him in the eyes of the town, allowing us to pivot to executing Charlie or others later.
📜
Storyteller
Nothing happens.
🧠
I need to use my Virgin ability to confirm myself and another player as Good before the day ends. Frank is my neighbor and has been quiet, so he is a good candidate to test.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Since my fake Slayer shot on David failed, David is perceived as clean. Alice is cleared by Heidi's Empath. Bob's Fortune Teller 'yes' on Alice/Charlie means Charlie must be the Demon to the town. I will nominate Charlie to push for his execution. If he is indeed the Saint, we win immediately.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to stop the town from voting for me because if I am executed as the Saint, the good team loses instantly. I need to explain the logic of why I am likely the red herring rather than the Demon.
🧠
I am voting for Charlie because I nominated him, and executing him either wins the game immediately if he is the Saint, or removes a good player while making my Slayer claim look genuine.
🧠
I will wait to see how the rest of the town reacts to Charlie's Saint claim before committing my vote, as executing a Saint is an immediate loss.
🧠
I am voting for Charlie because my Empath information (0) strongly suggests my neighbors Alice and Grace are good, making Charlie the most likely source of the Fortune Teller's 'yes' result. While he claims Saint, the risk of he being the Demon is higher given the current evidence.
🧠
I want to avoid executing the Saint if they are telling the truth, and I have a better way to prove myself and Grace.
🧠
I need to stop the Charlie execution because he is claiming Saint. If he's telling the truth, we lose immediately. I want to prioritize my Virgin test to confirm roles and alignments safely.
🧠
I will wait to see if the group heeds Grace's warning and stops the Charlie vote to test the Virgin claim.
🧠
As the 'confirmed good' Soldier, it is highly logical for me to vote for Charlie. Bob's Fortune Teller 'yes' was on Alice and Charlie. Since Heidi's Empath 0 cleared Alice, Charlie must be the Demon under this logic. Voting Charlie helps maintain my cover and potentially executes the Saint for an instant evil win.
🧠
I need to prevent my execution at all costs because as a Saint, my death by execution ends the game in a loss for the good team. I must highlight Grace's Virgin claim as a better alternative for today's execution phase.
🧠
I want to convince one more player to vote for Charlie, as executing them (especially if they are the Saint) is extremely beneficial for the evil team.
🧠
I am abstaining from voting for Charlie because his Saint claim, combined with Grace's Virgin claim, makes the risk of an immediate loss too high. I want to allow for a Virgin test instead.
🧠
I will lower my hand to prevent Charlie's execution for now. As an Empath with a '0' result, Grace is my confirmed good neighbor. If she is the Virgin, testing her is a much safer way to confirm someone's alignment and gain information without risking an immediate loss from a potential Saint execution.
🧠
I need to stall the vote on Charlie to evaluate the Virgin claim and avoid a potential game-ending Saint execution. I'm also checking Heidi's reasoning for lowering her hand.
🧠
I want to prevent Charlie's execution to avoid a potential game-ending mistake and refocus the town on testing my Virgin ability, which is a safer mechanical confirmation.
🧠
Discourage the group from executing Charlie due to the Saint risk and pivot towards the Virgin test.
🧠
I will lower my hand to appear cooperative and cautious, building trust as a bluffed Soldier who doesn't want to risk an immediate loss on a Saint claim, while steering the town toward the Virgin test which will execute Frank.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 4 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (1/4).
🧠
Reinforce my Saint claim by pointing out the risk of executing me and pivot the town's attention toward the Virgin test to gain mechanical certainty and move away from my nomination.
🧠
Encourage Frank to nominate Grace to test the Virgin claim. Since I already used my nomination, I want to keep the day moving, and if the Virgin test happens, a good player dies (Frank) and the day ends, which keeps David safe without us having to push too hard and look suspicious.
🧠
Support the Virgin test to avoid a risky Saint execution and gain mechanical confirmation.
🧠
I'm waiting to see if Frank will nominate Grace to test her Virgin claim as discussed. Raising my hand for Charlie was too risky given the Saint claim and my N1 '0' info which confirms my neighbors Grace and Alice.
🧠
I am nominating Grace to trigger her Virgin ability. This will confirm her as the Virgin and me as a Townsfolk, while ending the day safely and avoiding the risk of executing a potential Saint.
📜
Storyteller
The Virgin's ability triggers! Frank is executed immediately.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
Night 2
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I will kill Grace tonight. She is the confirmed Virgin and therefore the strongest anchor for the good team's trust network. Removing her weakens the town's mechanical certainty.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
David
You chose to kill Grace.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
🧠
Coordinate with my Minion Eve about Charlie's Saint claim to see if we can get an instant win.
🧠
I want to see what David and Eve are talking about and wait for more information before I speak, as the Night 2 death of Grace (the Virgin) is significant.
🧠
I need to determine if Alice is the Demon or my Red Herring. Since I'm dead, my ability is gone, but my Night 0 info is still the strongest lead. If Charlie is the Saint, Alice must be the Demon or Red Herring.
🧠
Coordinate with my Demon (David) on how to handle the Saint claim and plan our strategy for Day 3.
🧠
I need to respond to Bob's inquiry by revealing my role as Mayor to build trust, especially since he's a dead Fortune Teller who has a 'yes' on me and Charlie. Identifying the Red Herring is crucial.
🧠
I am confronting Alice because my Empath information (which moved from 0 to 1) combined with Grace's death and confirmed alignment strongly points to Alice being evil.
🧠
I need to observe the initial conversations to see who is being targeted today, especially since I am now a confirmed good ghost and my ability is gone.
🧠
I am dead and have no active ability. I need to listen to the new information gathered by the living players before I try to influence the final votes.
🧠
I want to convince Alice that Charlie is the Demon. Since Bob got a 'yes' on Alice and Charlie, and Alice knows she is the Mayor, she will naturally suspect Charlie. Framing Charlie as a Demon bluffing Saint will lead to his execution, which wins us the game if he is the actual Saint.
🧠
I want to build trust with David, who is mechanically confirmed as not the Demon (since the Slayer shot failed), and see if he has any leads or info from his whispers with Eve and Alice.
🧠
I want to test Alice's sincerity and gather her thoughts on other players to see if her suspicions align with a pro-good perspective.
🧠
Find out Heidi's Empath information from Night 2. Since Grace is dead, Heidi's neighbors should be Alice and me. If she got a '1', she will suspect me, so I need to know what she knows to plan my defense or coordinate with David.
🧠
I need to clarify Heidi's Empath information. Since she got a '1' and Grace is dead, her neighbors have shifted. I need to know who her other living neighbor is to see if the evil player is on her other side, rather than me.
🧠
I need to clarify the Empath mechanics to Alice and pressure her while considering Eve as a potential candidate for the '1' reading.
🧠
As Grace and I are both mechanically confirmed good and now both dead, I want to sync up with her. She might have observed something during the previous day or night that could help narrow down the Demon.
🧠
I want to coordinate with Frank, the only other player I know is 100% good, to narrow down the Demon. I'm focusing on the Fortune Teller information regarding Alice and Charlie.
🧠
I want to convince Heidi, the Empath, that Charlie is the Demon. Since Bob got a 'yes' on Alice/Charlie and Alice claims Mayor, Charlie is the logical Demon suspect. If Heidi believes this, she might nominate or vote to execute Charlie, who is the Saint, leading to an immediate evil victory.
🧠
I need to gather information from the Empath (Heidi) to help identify the Demon while reinforcing my Saint claim to prevent my own execution.
🧠
I want to solidify my alliance with Alice and see who she trusts. Her Mayor claim explains why Grace (the Virgin) died instead of her if the Demon targeted Alice, which would reinforce Alice's goodness.
🧠
I want to sow suspicion on Charlie to Alice, framing his Saint claim as a Demon bluff. This helps us either execute him (and win if he is the Saint) or get a good player executed while keeping David safe, and it builds trust with Alice by referencing her Mayor claim.
🧠
Share updated logic with Bob (confirmed good ghost) to coordinate on potential suspects.
🧠
I need to cross-reference my Empath information with Eve's role claim and perspective. Since my count is 1 and my neighbors are Alice and Eve, and Alice is heavily implicated by Bob's Fortune Teller result, I want to see if Eve's reaction or claim helps clarify who the evil neighbor is.
🧠
Sharing my analysis with Grace to coordinate our ghost votes and narrow down the Demon.
🧠
Analyze the potential evil roles with Frank to narrow down the Demon candidates before nominations.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice is the most logical suspect based on my Empath information shifting from 0 to 1 after Grace's death, combined with Bob's Fortune Teller ping on Alice and Charlie. Nominating her forces a response and tests the group's consensus.
📜
Storyteller
Voting starts now for Alice. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to defend myself against the nomination by pointing out my Mayor ability and the possibility that Eve is the evil one Heidi detected.
🧠
I am voting to execute Alice because my Empath information combined with Bob's Fortune Teller result strongly points to her being evil.
🧠
I want to vote for Alice because she is the most likely Demon candidate given the current information, and I want to help reach the majority needed for execution.
🧠
I am voting for Alice to help achieve the majority needed to potentially execute a Demon candidate.
🧠
To execute Alice and reduce the living player count to 4, putting evil in a winning position for tomorrow.
🧠
I want to maintain my cover as a cautious good player by not voting for Alice, while still acknowledging the strong case against her so that her execution proceeds. She already has 4 votes, which is enough to execute.
🧠
I will save my ghost vote for a more certain execution, as Alice might be the Mayor and her bounce theory explains Grace's death.
🧠
I will wait to see if the execution succeeds without my ghost vote, as I should save it for the final day when it's most impactful.
🧠
Defend myself against the nomination by pointing out that executing a Mayor in a game with a possible Saint is a waste of a day, and that Heidi's '1' could easily be Eve.
🧠
I have already raised my hand to vote for Alice, and there are currently 4 votes (Me, Grace, Charlie, Eve), which meets the 3-vote threshold for a majority. I will wait for the nomination to conclude to ensure she is put on the block.
🧠
I have already raised my hand to vote for Alice, and there are currently enough votes (4 out of 3 needed) to put her on the block. I will wait to see if any more information comes out or if the vote count changes before the phase ends.
🧠
I am already voting for Alice, which provides the necessary 3 votes for a majority. I will wait to see if any other players change their minds or if the nomination concludes.
🧠
Support the execution of Alice (good player/Mayor) to get us to final 3. I want to keep my vote on her while addressing her defense to make my vote look logical and justified.
🧠
Alice already has 4 votes, which is enough to put her on the block. I previously stated I would hold my vote to look like a cautious good player, so I will wait to maintain that cover.
🧠
Wait to see if the vote on Alice succeeds without my ghost vote.
🧠
I am choosing to wait and save my ghost vote. Alice is already at 4 votes (Heidi, Grace, Charlie, Eve), which meets the threshold of 3 for a majority. My vote is not necessary for her execution to proceed at this stage, and as a dead player, my vote is a precious one-time resource that is better saved for the final day or a tie-breaker.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Alice with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Alice is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
To deflect the suspicion onto Eve and Charlie by highlighting the logical possibility that Eve is the evil one in Heidi's Empath reading and that I am the Red Herring.
🧠
I need to highlight the logic that points towards Eve, as my early '0' results suggest Alice was good at the start of the game. This provides a counter-argument to the current nomination while still acknowledging the conflicting Fortune Teller info.
🧠
I want to highlight the logical consistency of Alice being good based on Heidi's previous Empath 0, shifting suspicion toward Eve or confirming the Red Herring theory.
🧠
Support the logic that Eve is the more likely Demon based on Heidi's Empath progression and Alice's Mayor claim, while reinforcing my own Saint claim to explain Bob's Fortune Teller result.
🧠
To protect myself from nomination, secure either a Saint execution (instant win) or keep Alice on the block for execution, and end the day.
📜
Storyteller
Voting starts now for Charlie. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
I need to prevent my execution at all costs because as a Saint, my execution results in an immediate loss for the good team.
🧠
I will not vote for Charlie because he claims to be the Saint, and executing him would result in an immediate loss for the good team if he is telling the truth. Since I am on the block, I need to see if enough people believe his claim and shift the focus to Eve.
🧠
I will not vote for Charlie because he claims Saint, and if he is telling the truth, his execution would result in an immediate loss for the good team. My current information also points more strongly toward Eve being the evil neighbor.
🧠
I need to prevent the good team from accidentally losing the game by executing a potential Saint, especially when the logic pointing to Eve as the Demon is currently stronger based on Heidi's past Empath readings.
🧠
I want to back off the Charlie nomination to avoid looking too suspicious, ensure Alice remains on the block for execution, and maintain a cooperative facade.
🧠
I want Alice to remain on the block and get executed, as she is a good player (Mayor). Voting for Charlie is risky and might fail, and not voting keeps the focus on executing Alice. I will wait.
🧠
I am waiting to see if anyone else votes for Charlie. Executing a Saint claim is extremely risky and usually leads to an instant loss for the good team. Since I only have one ghost vote, I must be very careful about when I use it. Given the risk, I will not contribute to this execution.
🧠
I am waiting to see if anyone else votes for Charlie before deciding if I need to intervene or save my ghost vote for a more critical moment, especially since Charlie's Saint claim makes his execution extremely risky.
🧠
I need to avoid being executed because I am the Saint, and executing me results in an immediate loss for the good team. Since Eve has already expressed doubt and is holding her vote, and others like Grace are defending me, the best course of action is to stay quiet and let the nomination fail.
🧠
I am waiting to see the outcome of the vote on Charlie. Since he claims Saint, voting for him is extremely risky for the good team. If his nomination fails, I remain on the block, so I need to be prepared to argue why Eve is a better target based on the shift in Heidi's Empath information.
🧠
I want to avoid executing Charlie because of the Saint claim risk, and since Alice is already on the block with enough votes, I don't need to add a vote to Charlie to achieve an execution today.
🧠
To prevent a disastrous Saint execution and solidify the case against Eve based on mechanical info from the Empath.
🧠
I want to let the vote on Charlie fail so Alice remains on the block. Alice being executed is a good result for evil, and it avoids the risk of executing a Saint if Charlie is telling the truth, while maintaining my public stance of holding my vote.
🧠
Maintain my cover as a cautious good player by agreeing with the town to hold votes on Charlie (the Saint claim), ensuring Alice remains on the block for execution.
🧠
I am choosing to wait during the vote for Charlie because he is claiming Saint. If he is telling the truth, executing him will cause an immediate loss for the good team. Since Alice is already on the block, I want to see if she is executed or if another nomination occurs, while preserving my ghost vote for a more certain target.
🧠
I am choosing to wait during the vote for Charlie. Charlie has claimed Saint, and as a ghost of the good team, I must avoid executing a Saint at all costs, as it leads to an immediate loss for the good team. Since David, Bob, and Alice are already waiting, and there's a consensus that the risk is too high, I will not raise my hand to vote. Alice is currently on the block with 4 votes, which is a safer execution target if the town is undecided, but Charlie is too dangerous.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 5 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/5).
🧠
Alice is currently on the block with 4 votes, and my nomination has just failed with zero votes. Since I am the Saint, I should not do anything to risk my own execution. Alice being executed is a risk if she's the Mayor, but I can't nominate anyone else this late in the phase, and the town seems to have decided. Waiting is the safest play to transition to night.
🧠
I am already on the block and the current nomination phase is ending. There is nothing more for me to do this day.
🧠
I will wait for the nomination phase to conclude and transition into the night phase.
🧠
The nomination phase for Charlie has concluded without execution, and there is only 1 tick remaining before the night phase begins. As a dead player who has already used my ghost vote, I have no further mechanical actions or critical information to share in this final moment.
🧠
The day is ending with Alice on the block. I want to make a neutral comment to transition smoothly into the night phase without drawing further suspicion.
🧠
Alice is currently on the block with 4 votes and is about to be executed, which is a great result for the evil team. I will wait to let the day phase end and Alice's execution go through.
🧠
Since nominations are closing and I've already shared my information, I will wait for the day to end. Alice is currently on the block with 4 votes, which is a majority. Execution will likely proceed.
🧠
Waiting for the day to end as the voting on Charlie has concluded and I am dead with no ability to nominate.
📜
Storyteller
The guillotine blade falls. Alice has been executed.
💀
Alice(Ghost)
Alice has died.
Night 3
📜
Storyteller
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Killing Heidi tonight leaves only Charlie, Eve, and myself alive. With a 2v1 alive majority, we can dominate the final day and execute Charlie to win the game.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
David
You chose to kill Heidi.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
I am dead and have no vote, so I need to listen to the final three (Charlie, David, Eve) to see how they resolve the information before I try to influence them.
🧠
Coordinating with my minion Eve during the final 3 to secure a victory by executing Charlie.
🧠
Confirming the plan with David to execute Charlie today and framing Charlie as the Demon bluffing Saint.
🧠
I need to observe the interaction between David and Eve, as they are the only other living players and one of them must be the Demon. Evaluating their claims and the Night 3 death of Heidi is crucial.
🧠
I am dead and have no night information since I died during the day (Virgin test). I need to listen to the three survivors (Charlie, David, Eve) to determine who the Demon is before the final vote.
🧠
To gather information from Charlie and share my night zero result, which is now critical in the final three. I need to determine if he is the Demon or the Saint.
🧠
I want to coordinate with Grace, who is a confirmed Townsfolk (Virgin), to determine who the final Demon candidate is. Since I am the Mayor and died by execution, it's likely I wasn't the target of a 'bounce', but regardless, I know I'm good.
🧠
I want to reconcile my Night 2 information with the current living players. Since I died, my neighbors at the time of the Night 2 '1' result were Grace (confirmed good) and Alice. Wait, seating order check: My neighbors were Alice and Grace. Alice is dead. On Night 2, Alice and Grace were alive. Alice is now dead. If I got a 1, and Grace is Virgin-confirmed, Alice was evil? But Alice claimed Mayor. If Alice was evil, she was the Demon or a Minion. If Alice was the Demon, the game would be over or a Scarlet Woman took over. If Alice was good, then Grace or Alice registered as evil. Let me re-verify neighbors. seating: Alice, Bob, Charlie, David, Eve, Frank, Grace, Heidi. My neighbors are Alice and Grace. Night 2 result '1'. Grace is Virgin-confirmed. Alice was executed. If Alice was good, I might be poisoned or Alice is the Red Herring. Wait, I'm dead now. Night 3 I died. Neighbors before death: Alice (dead), Grace (dead). Wait, seating is circular. My neighbors are Alice and Grace. If they are both dead, the circle shrinks. Neighbors are now Grace (dead) and Alice (dead)? No, the ability says '2 alive neighbors'. If Alice and Grace are dead, my neighbors are the next alive people: Charlie and Bob? No, Bob is dead. So Charlie and... who is the other way? Grace, Frank, Eve. Eve is alive. So my neighbors Night 2 were... let's look at who was alive. Night 2: Alice, Bob, Charlie, David, Eve, Frank (just died), Grace, Heidi. Alive: Alice, Bob, Charlie, David, Eve, Grace, Heidi. My neighbors: Alice and Grace. My '1' means one of them was evil. Grace is confirmed. So Alice was evil? But Alice was executed and the game continued. This means Alice was likely a Minion or the Demon (and Scarlet Woman exists). Or I was poisoned.
🧠
I am communicating with Alice to narrow down the Demon. Since Heidi is dead, we need to analyze her last known information (Empath 1) to identify the remaining evil player among Charlie, David, and Eve.
🧠
I want to respond to Heidi's whisper to maintain my Soldier bluff. By pointing out that a fake Slayer shot is possible but highlighting that Charlie's Saint claim is the perfect Demon bluff, I can sow doubt and prepare the ground for Charlie's execution.
🧠
I want to pressure Charlie and establish my 'logical' perspective as a Slayer who 'cleared' David. This justifies why I must vote for Charlie today, framing him as the only possible Demon.
🧠
I need to convince Bob, who has a ghost vote, that I am not the Demon and that the 'yes' he got was due to Alice being the Red Herring. I need to point out the possibility of a fake Slayer shot from Eve.
🧠
Collaborate with the most trusted player (confirmed Virgin) to narrow down the Demon in the final three.
🧠
I need to coordinate with the remaining alive players to identify the Demon. Since I am dead, I can only provide my perspective. I want to test David's reaction to the suspicion on Eve and reinforce my Night 0 information.
🧠
Coordinate with Grace to identify the most likely Demon between Eve and David, focusing on Heidi's Empath information and Eve's behavior.
🧠
I need to narrow down whether Charlie or Eve is the more likely Demon by discussing the '1' result from Night 2.
🧠
I need to coordinate with the dead good players to solve the final three. I'm weighing Bob's Fortune Teller info (pointing to Charlie) against Heidi's Empath info (pointing to Eve).
🧠
I want to appear objective and helpful to Bob and Charlie. Pointing out that Eve could have faked the shot makes me look good and unbiased, while still raising suspicion on Charlie's Saint claim to keep him as a viable execution target. Either execution (Eve or Charlie) results in an evil win.
🧠
Coordinate with my Demon David to see what the dead players are planning and if we can manipulate their votes.
🧠
I need to convince David and Bob that Eve is the Demon by pointing out that her 'clearing' of David is likely a fake Slayer shot, especially since she's the one pushing the hardest for my execution despite the Saint risk.
🧠
Clarify the Empath logic with Grace to narrow down the Demon suspects between Charlie, David, and Eve.
🧠
I need to coordinate with the dead Townsfolk (Grace and Frank) and Alice (who might be my red herring) to decide where our dead votes go. Since it's the final day, the dead votes are crucial.
🧠
I need to clarify the Empath logic for the ghosts. Heidi's Night 3 neighbors were Eve and David (since Alice, Bob, Frank, Grace, and Heidi were in a circle, and the dead players don't count for Empath neighbors). Wait, dead players *do* count for Empath neighbors until they are removed from the circle? No, Empath checks *living* neighbors. At Night 3, Alice was dead. Heidi's living neighbors were Grace and David? No, circular seating: Alice, Bob, Charlie, David, Eve, Frank, Grace, Heidi. On Night 3, Alice was dead. Heidi's living neighbors were Grace and Charlie? Let me re-verify.
🧠
I need to consolidate information with the dead players, specifically the confirmed good Grace and the recently executed Alice, to see if they've gathered anything from their private chats that confirms Charlie or Eve as evil.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
I need to focus the remaining good players on the discrepancy between my Night 2 ping and Charlie's Saint claim, while also acknowledging the possibility that Eve faked her Slayer shot on David. As a ghost, I want to guide the living to a consensus.
🧠
Correcting the seating order logic and Heidi's Empath information to narrow down the Demon.
🧠
Clarify the seating order and the implications of the Empath result to the group to narrow down the Demon.
🧠
Cast doubt on Frank's theory to keep the town confused, ensuring we go to night without executing anyone, which guarantees an evil victory tonight.
🧠
Nominate Charlie to put him on the block. Executing Charlie leads to an evil win, and Heidi's ghost is currently pushing the narrative that Charlie is a Demon bluffing Saint, making this the perfect opportunity to secure the execution.
📜
Storyteller
Voting starts now for Charlie. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to stop the town from voting for me by pointing out that executing a Saint leads to an immediate loss and highlighting the suspicious seating order/info regarding Eve.
🧠
Wait to see how other players vote before using my final ghost vote.
🧠
I will wait to see if any living players vote for Charlie first. As a ghost, my vote is precious and should only be used to secure a majority if I'm certain, or held for a more certain target.
🧠
I need to wait and see how many living players vote for Charlie before deciding if my ghost vote is necessary to secure the execution or if I should save it to prevent a mistake.
🧠
Voting to execute Charlie. Whether he is the Saint or just a normal good player, executing him today will reduce the living players to two (or trigger the Saint loss), securing an immediate Evil victory.
🧠
To vote for Charlie. My vote, combined with David's, will reach the required 2 votes to put Charlie on the block, securing our victory when he is executed.
🧠
I want to prevent a hasty execution of Charlie because if he is the Saint, the game ends immediately in a loss. I need to re-verify the Empath information and seating order before committing my ghost vote.
🧠
I am dead and have no ghost vote. I cannot influence the mechanical outcome of this vote anymore, so I must wait for it to resolve.
🧠
To prevent my execution by reminding the town of the mechanical evidence against Eve and the risk of my Saint ability.
🧠
I am holding my vote because executing a Saint claim is extremely risky and the seating logic Charlie is pointing out seems more accurate to my Night 2 ping than I initially realized.
🧠
Stop the execution of Charlie (Saint claim) because the seating order logic from the dead Empath (Heidi) points to Eve being the Demon.
🧠
I will wait to see if Grace or David withdraw their support for the nomination, as executing a potential Saint when there is a strong case against Eve is too risky for a final day scenario.
🧠
I will lower my hand to gain Charlie and Bob's trust by 'saving' the Saint, preventing them from nominating me, pushing the game to night where I can kill Charlie for a guaranteed win.
🧠
Since David lowered his hand, we don't have enough votes to execute Charlie. I will lower my hand to act like a cautious good player, which will help pivot the town's suspicion onto me instead of David, securing our win if they execute me.
🧠
I need to reinforce the logic that points to Eve being the Demon to prevent the town from making a fatal mistake by executing Charlie (the Saint claim).
🧠
To prevent an accidental loss by executing a potential Saint and to redirect focus towards Eve based on seating logic and Heidi's Empath information.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Charlie did not reach the 2 vote threshold.
📜
Storyteller
Charlie did not receive enough votes (0/2).
🧠
Reiterate the logic that points to Eve and thank David for not ending the game, while pushing the focus toward Eve as the primary suspect.
🧠
Confirm Charlie's logic regarding the seating and my Night 2 ping to focus the town's attention on Eve.
🧠
Reinforce the logic pointing to Eve as the Demon to ensure the town doesn't waste more time on the Saint claim and focuses on the correct target.
🧠
I want to reinforce the logic pointing towards Eve being the Demon to ensure the final living Good player (David) understands why we shouldn't execute the Saint claim and should focus on Eve.
🧠
To win the game immediately by executing Eve, which reduces the alive player count to 2 while keeping me (the Demon) alive, securing an Evil victory. This also avoids any risk of a Mayor end-game if we went to night without an execution.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself as the Slayer to maintain my good bluff, making my execution look like a tragic mistake for the town while secretly securing our win when I am executed.
🧠
I am voting for Eve to ensure she is executed. As a Saint, I need to stay alive, and the evidence (Heidi's Empath ping) points directly at Eve being the only possible evil neighbor since Grace is a confirmed Virgin.
🧠
Eve was my only unconfirmed neighbor when I received an evil ping of 1. Since Grace is confirmed good, Eve is mechanically the only evil choice. I must use my ghost vote to secure her execution.
🧠
I am voting for Eve to ensure she reaches the threshold for execution. Based on Heidi's Empath information and Grace being confirmed, Eve is the most logical candidate for the Demon. Staying safe and avoiding the Saint candidate is the best strategy.
🧠
I am voting for Eve to secure the win for the Good team. Heidi's Empath '1' on Grace and Eve, combined with Grace being the confirmed Virgin, makes Eve the only possible evil candidate. Executing Charlie is too risky due to the Saint claim.
🧠
Voting for Eve will execute her, leaving only Charlie and me alive. This reduces the living player count to two, securing an immediate victory for the evil team.
🧠
To contribute to the execution of Eve, who is the most likely Demon based on mechanical information.
🧠
I am dead and have already used my ghost vote, so I cannot influence the vote on Eve mechanically. Since the town is already unanimously voting for her based on the logic I helped establish, I will stay silent and let the execution proceed.
🧠
I am on the block with 6 votes, well over the threshold of 2. I will wait to let the execution proceed, which will leave only David and Charlie alive, securing an immediate victory for our evil team.
🧠
Keep my hand raised to ensure Eve's execution while staying alert for any last-minute shifts.
🧠
I have already raised my hand to vote for Eve, which puts her at 5 votes (well over the threshold of 2). I am waiting for the vote to conclude.
🧠
I have already raised my hand to vote for Eve, which is consistent with the logic that she is the Demon. I should wait for the vote to conclude.
🧠
I have already raised my hand to vote for Eve, who is the most likely Demon based on Heidi's Empath information and Grace's confirmed Virgin status. Now I need to wait for the voting process to complete.
🧠
I want to keep my vote on Eve to execute her, which will reduce the living players to two (David and Charlie) and secure an Evil victory, while maintaining my good Soldier facade.
🧠
I have already raised my hand to vote for Eve, which is the correct play for a dead Mayor. I will now wait for the nomination to conclude.
🧠
Observe the finalization of Eve's execution.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
👻
Bob(Ghost)
Ghost vote used by Bob
👻
Frank(Ghost)
Ghost vote used by Frank
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Eve with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Maintain my Slayer bluff as I am executed to solidify David's (the Demon's) cover, ensuring an evil victory when David kills Charlie tonight.
🧠
Let the nomination phase conclude with Eve on the block.
🧠
Observe the outcome of Eve's execution and wait for the next day.
🧠
I have already used my ghost vote and the nomination of Eve has sufficient votes to pass. There is only one tick left in the nomination phase, so the best course of action is to wait for the phase to end and see the results of the execution.
🧠
Observe the end of the nomination phase.
🧠
Reassure Charlie and maintain my good facade as the day ends, securing Eve's execution which will leave only 2 players alive and win the game for Evil.
🧠
The day is ending with a successful execution of Eve, who is the most likely Demon. As a dead player without a vote, I have no further mechanical actions to take.
🧠
I am dead and have already used my ghost vote, and Eve is currently on the block with a majority. There is nothing more for me to do this phase.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
🏁

Game Over

Two Players Left
Winner: Evil