Game Detail

Players

Alice (Scarlet Woman) Bob (Imp) Charlie (Monk) David (Washerwoman) Eve (Recluse) Frank (Chef) Grace (Slayer) Heidi (Empath)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good524,31060,357$0.3527
Evil193,58684,821$1.0538

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Bob.
📜
Storyteller
Bob
Minions are: Alice. Your safe bluffs are: Soldier, Saint, Butler
📜
Storyteller
David
Good evening David. You are the Washerwoman. Either Charlie or Bob is the Monk.
📜
Storyteller
Frank
Good evening Frank. You are the Chef. You learn that there are 1 pairs of evil players.
📜
Storyteller
Heidi
Good evening Heidi. You are the Empath. You sense that 1 of your neighbors is evil!
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Whisper to my minion Alice on Day 1 to establish contact, share our safe bluffs (Soldier, Saint, Butler), and coordinate our claims.
🧠
I need to share my Chef information with a trusted player to start building a logical framework for identifying evil pairs. Sharing this early will help me collaborate with someone to narrow down suspects and avoid being targeted by the Demon. Eve and Grace are my neighbors, so I should prioritize whispering to one of them to test their reaction.
🧠
I need to privately confirm the alignment of my neighbors, Alice and Grace, to narrow down who the evil player is. Whispering to them will help me gauge their reactions and claims without revealing my Empath information publicly. This will help me determine who to trust and who to suspect.
🧠
Claim Slayer to Heidi to deflect her Empath 1 reading onto Grace.
🧠
Whispering to Heidi allows me to gather information discreetly and form a potential alliance. If she is good, we can collaborate to identify the Demon. If she is evil, I can probe for inconsistencies in her claims without revealing too much about my role.
🧠
I need to start gathering information by whispering to players who have been active in private conversations. Alice, Heidi, and Grace have been whispering, so they might have useful insights or claims. Establishing trust early will help me verify roles and identify the Demon.
🧠
Frank’s claim as Chef is critical for narrowing down the Demon’s location. However, I must verify his trustworthiness before sharing information. By engaging in a private conversation, I can probe for inconsistencies or gather more details to confirm his alignment. This will help me decide whether to collaborate or distance myself from him.
🧠
As the Washerwoman, my goal is to confirm which of Charlie or Bob is the Monk. Whispering to both of them privately will allow me to gauge their reactions and encourage them to reveal their roles. This will help me narrow down the Demon and build trust with my team.
🧠
I want to reach out to my neighbor Charlie to build a good persona and gather information on what he might be claiming.
🧠
I need to confirm Eve’s alignment and role to determine if her information is trustworthy. Since I know there’s only 1 pair of evil players, and they must be neighbors, I can use this to cross-reference with Eve’s claims. If she’s good, we can work together to narrow down the Demon. If she’s evil, I need to be cautious.
🧠
I need to verify Alice’s and Grace’s claims without revealing too much. By probing Grace’s knowledge of her ability, I can test her consistency. If she confirms a Slayer-like ability, it contradicts Alice’s claim, which would mean one of them is lying. This helps narrow down the evil player.
🧠
Coordinate with my Demon, Bob, by sharing my Slayer claim and my play to frame Grace, and asking for his intended bluff to align our strategies.
🧠
Heidi’s question suggests she’s verifying claims, likely to confirm who is trustworthy. By clarifying my role accurately, I can build trust and encourage her to share any information she has, which could help narrow down the Demon.
🧠
David’s claim about the Monk is critical. If true, it helps narrow down roles and build trust. If false, it reveals his evil alignment. I’ll confirm my role to David and Eve to test their reactions and build a potential alliance.
🧠
I need to verify Frank’s Chef info and Charlie’s Monk claim to narrow down the evil pair. If Frank is truthful, the evil pair must be neighbors, and I can use my Recluse ability to mislead evil players into revealing themselves. If Frank is lying, I need to avoid tipping off the evil players while gathering more info.
🧠
I need to verify Charlie’s claim to ensure he is truly the Monk. If he is truthful, we can use this information to narrow down the Demon. If he is lying, I must be cautious and avoid revealing too much to him.
🧠
Reply to my Minion Alice to coordinate my bluff (Soldier) and confirm our strategy of framing Grace based on Heidi's Empath 1.
🧠
I need to confirm Eve’s role and alignment to trust her info. If she’s the Empath and good, her neighbors (me and David) are likely good, which means the evil pair must be Grace and Heidi or Alice and Bob. Sharing this deduction with Eve will help us narrow it down further and plan our next steps.
🧠
I need to verify the claims of Alice and Grace to determine who is telling the truth. Since both are claiming a Slayer-like ability, at least one is lying. My Empath read confirms one of my neighbors is evil, so I must use this information to narrow down the possibilities and avoid aligning with evil.
🧠
To check in with Heidi, maintain my Slayer bluff, and find out what Grace claimed to her so we can coordinate a push against Grace during nominations.
🧠
Heidi’s Empath read suggests one of her neighbors is evil. Since I am her neighbor, this puts me in a tricky spot. I need to clarify whether Alice is the real Slayer or if she’s lying. By probing Heidi for more details, I can determine if her read aligns with Alice’s claim or if it contradicts it. This will help me decide whether to trust Alice or act against her.
🧠
I confirmed my role to David and Eve to build trust and verify David’s claim. By aligning with David, I can test Eve’s reactions and gather more information. If Eve is good, she will likely engage positively; if not, she may reveal herself through hesitation or deception.
🧠
I need to verify Frank’s claim as Chef and determine if my neighbors (Frank and David) are good. If Frank’s info is truthful, the evil pair must be Grace and Heidi or Alice and Bob. I should also confirm Charlie’s role as Monk and ensure David isn’t manipulating the group. Keeping this info private for now will prevent tipping off evil players.
🧠
I need to confirm Charlie’s claim and assess Eve’s alignment. By asking Eve directly about her observations, I can gauge her honesty and see if she aligns with Charlie’s claims. This will help narrow down who to trust and identify potential evil players.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Publicly share my Chef info to narrow down the evil pair’s location. This will force the evil players to react and reveal themselves. It also encourages others to share their info, which could confirm or refute Eve’s Empath claim.
🧠
Frank’s Chef claim provides a critical clue: the evil pair is either Alice/Bob, Grace/Heidi, or Eve/David. Heidi’s Empath read suggests one evil neighbor, which could align with Grace/Heidi if I’m evil, but I’m good. Thus, Alice/Bob is the most likely evil pair. I need to publicly challenge Alice’s Slayer claim to force her to reveal more or expose herself as the Demon. This will help narrow down the suspects and push the group toward executing the Demon.
🧠
Defend against Grace's Slayer claim by using Heidi's Empath info to frame Grace as the evil neighbor.
🧠
I need to disrupt the growing conflict between Alice and Grace to prevent the good team from executing each other. By introducing Charlie’s Monk confirmation and Frank’s Chef info, I can refocus the group on logical deduction rather than accusations. This will help us narrow down the evil pair and avoid wasting time on false claims.
🧠
Frank’s Chef info and my Empath read are critical. If we assume Frank is truthful, the evil pair must be Alice and Bob or Grace and Heidi. Grace’s Slayer claim seems more plausible because she’s pushing for logical deductions, while Alice is aggressively accusing Grace. I need to publicly challenge Alice’s claim to force clarity and see who reacts defensively.
🧠
Claim Soldier to defend my minion Alice, using the Chef and Empath information to frame Grace as the evil player.
🧠
Grace’s Slayer claim conflicts with Alice’s, and her reasoning seems designed to deflect suspicion. Bob’s Soldier claim supports Alice’s goodness, and Heidi’s Empath read points to Grace as the evil neighbor. Nominating Grace forces the group to confront her claim and potentially reveal the evil pair.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Clarify the contradictions in claims to force players to reveal more information. Highlight Bob’s Soldier claim as a key pivot—if he’s telling the truth, Grace is evil; if he’s lying, Alice is evil. Push for logical consistency to narrow down the Demon.
🧠
Clarify the contradictions in claims to force players to reveal more information. Grace’s Slayer claim conflicts with Alice’s, and Bob’s Soldier claim is the key to narrowing down the evil pair. By challenging Alice to prove her Slayer ability, I can expose the liar and push for execution of the most suspicious player.
🧠
I want to execute Grace because she is my double-claim and her execution will protect Bob and me. Voting for her helps secure the necessary votes.
🧠
Grace’s Slayer claim conflicts with Alice’s, and Bob’s Soldier claim supports Alice’s goodness. If Bob is telling the truth, Grace must be the evil neighbor in Heidi’s Empath read. Executing Grace now would eliminate a likely evil player and align with Frank’s Chef info about the evil pair.
🧠
My Empath read of '1' evil neighbor points to either Alice or Grace. Bob’s Soldier claim supports Alice’s goodness, making Grace the most likely evil neighbor. Frank’s Chef info confirms one evil pair, and if Bob is truthful, Grace must be evil. Executing her now aligns with the evidence and helps eliminate the Demon early.
🧠
To execute Grace, a good player who is double-claiming my Minion Alice, I will raise my hand to provide the 4th vote and put her on the block.
🧠
Grace’s Slayer claim conflicts with Alice’s, and Bob’s Soldier claim supports Alice’s goodness. Heidi’s Empath read implicates Grace as the evil neighbor. Executing Grace now aligns with Frank’s Chef info and removes a likely evil player. This is the safest move to advance the good team’s goal.
🧠
Grace’s Slayer claim conflicts with Alice’s, and Bob’s Soldier claim supports Alice’s goodness. If Bob is truthful, Grace is the evil neighbor in Heidi’s Empath read. Voting for Grace now is the safest move to eliminate a potential Demon or Minion before nightfall.
🧠
The Slayer ability is a once-per-game tool to confirm the Demon. With conflicting Slayer claims and Heidi’s Empath read implicating either Alice or Grace, I need to act decisively. Using my Slayer shot on Alice forces a resolution: if she dies, she was the Demon, and my claim is validated. If she doesn’t die, her claim is exposed as a lie, and we can focus on other suspects like Grace or Eve and David.
📜
Storyteller
Nothing happens.
🧠
Clarify the contradictions in claims and push for proof. Alice and Grace’s Slayer claims cannot both be true, and Bob’s Soldier claim is the key to narrowing down the evil pair. If Bob is telling the truth, Alice is good, and Grace is evil. If Bob is lying, Alice is evil, and Grace is good. Forcing Alice to prove her Slayer claim will expose the liar.
🧠
I need to defend my Slayer claim since Grace just 'shot' me and nothing happened. By shooting Frank (who is Chef and not the Demon), I can claim I am the real Slayer who was saving my shot, and now we are even in terms of claims, but Grace is already on the block and highly suspicious due to the Empath 1 read.
📜
Storyteller
Nothing happens.
🧠
Clarify the contradictions in claims and push for execution of the most suspicious player. Grace’s Slayer shot failed, which means either she’s lying or Alice isn’t the Demon. Bob’s Soldier claim is the linchpin—if true, Grace is evil; if false, Alice/Bob are evil. I need to force a vote on Grace to confirm her alignment.
🧠
Clarify the contradictions in claims and push for mechanical proof. If Alice is the real Slayer, her shot failing on Frank suggests Frank is good, supporting Bob’s Soldier claim. If Grace is lying about being the Slayer, she is likely evil. If Bob is lying, Alice is evil. I need to force a resolution to avoid wasting time.
🧠
To encourage the town to execute Grace, who is a good player, by discrediting her Slayer claim and supporting Alice's claim and the Empath read.
🧠
The group is converging on Grace as the evil player due to Heidi’s Empath read and Bob’s Soldier claim. My goal is to reinforce this logic to ensure Grace is executed, as she is the most likely evil player based on the current information.
🧠
The group is leaning toward executing Grace based on Heidi’s Empath read and the Slayer conflict. My goal is to ensure the Demon is executed, and Grace is the most logical target. I will reinforce the evidence against her to solidify the vote and avoid last-minute hesitation.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I need to clarify that my Slayer ability failing on Alice proves she is not the Demon, which aligns with Bob’s Soldier claim. If Alice’s Slayer shot on Frank also failed, Frank must be good, meaning Alice’s claim is also a bluff. The group is about to execute me, but this would be a mistake if Alice is evil. I must redirect suspicion toward Alice to avoid execution and ensure the real Demon is found.
🧠
Grace’s Slayer shot failing on Alice proves Alice isn’t the Demon, but Alice’s Slayer shot failing on me (Frank) proves I’m good. This aligns with Bob’s Soldier claim, making Alice’s Slayer claim suspicious. Heidi’s Empath read of 1 evil neighbor points to Grace/Heidi as the evil pair. I need to push for Grace’s execution to eliminate the most likely evil player.
🧠
I want to point out the flaw in Grace's logic to maintain the town's focus on executing her. She claimed my shot failing on Frank proves I'm lying, but a real Slayer shot only works on the Demon, so a failure on a good player is expected. Pointing this out secures her execution.
🧠
Clarify the logical contradictions in Grace’s and Alice’s Slayer claims. Highlight that Alice’s shot failing on Frank aligns with Bob’s Soldier claim (Frank is good), while Grace’s shot failing on Alice only proves Alice is not the Demon. Push for Grace’s execution to eliminate the most likely evil player based on Heidi’s Empath read and Frank’s Chef info.
🧠
Clarify the logical conclusion that Grace is the evil neighbor based on my Empath read and Bob’s Soldier claim. Reinforce that executing Grace is the correct move to eliminate the Demon’s ally or the Demon itself.
🧠
Grace is on the block with 6 votes, and nominations are closing. Waiting will allow her execution to go through, which is a win for the evil team since she is good, while keeping my minion Alice and myself safe.
🧠
Reinforce the logical conclusion that Grace is the evil neighbor in Heidi’s Empath read, supported by Bob’s Soldier claim and the failed Slayer shots. This narrows the focus to Grace as the primary evil suspect and justifies her execution to avoid losing the game.
🧠
The group is converging on Grace as the evil player based on Heidi’s Empath read and the Slayer claim conflict. My goal is to reinforce the logical conclusion that Grace is lying and must be executed. This aligns with the primary objective of eliminating the Demon or a key evil player early.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 1
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Narrow down the Demon by protecting a player who, if they survive the night, confirms their goodness or exposes the Demon’s target. Prioritize protecting Alice (Slayer claimant) to test her goodness or Bob (Soldier claimant) to validate his role. This will help eliminate scenarios and focus the investigation.
📜
Storyteller
Charlie
You chose to protect Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Heidi is the Empath who got a '1' on her neighbors (Alice and Grace). Since Grace is dead, her new alive neighbors are Frank and Alice (evil). If she lives, she will get '1' again, putting my Minion Alice in immediate danger. I must kill her to stop her info.
💀
Heidi(Ghost)
Heidi has died.
📜
Storyteller
Bob
You chose to kill Heidi.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Heidi has been found dead in the night.
🧠
Coordinate with my Minion, Alice, to align our strategies for Day 2 after Heidi's death.
🧠
Coordinating with my Demon, Bob, to frame David and Eve as the adjacent evil pair to explain the Chef 1 and Empath 1 info.
🧠
Heidi’s death narrows the evil pair to Grace/Heidi or Alice/Bob. Bob’s Soldier claim is critical—if true, the Demon is still alive (David or Eve). Whispering to Alice to confirm her alignment and test her reactions will help isolate the Demon. If she’s good, we can focus on Eve or David.
🧠
I need to verify Heidi’s role and align with Alice and Bob to narrow down the Demon. Heidi’s death changes the game state, and I must confirm if Grace was the Scarlet Woman or if the Demon is still active. Whispering to Alice and Bob will help consolidate information and plan the next move.
🧠
Heidi’s death is critical—she was a trusted source of information (Empath). Her read pointed to Grace or Alice as evil. Since Grace is dead, Alice is the most suspicious. I must whisper to Alice and Bob to confirm their alignment and push for Alice’s execution today.
🧠
Heidi’s death last night is critical. I need to confirm who the remaining evil players are. Whispering to Alice and Bob will help me align with them, as they’ve been the most logical and consistent so far. I’ll probe for their thoughts on Heidi’s death and who they suspect now.
🧠
Heidi’s death last night is critical. If Grace was evil (Minion/Spy), the Demon is still alive. If Grace was the Demon, the Scarlet Woman may have taken over. I need to whisper to Alice and Bob to collate their private info (e.g., Bob’s Soldier claim, Alice’s Slayer claim) and confirm who is left to target.
🧠
I need to verify Bob’s Soldier claim, as it’s the linchpin for determining whether Grace was evil or if Alice-Bob are the evil pair. Whispering to Alice and Bob to cross-reference their private conversations and see if their stories align. If Bob is lying, Alice’s Slayer claim is likely a bluff, and the Demon is among them.
🧠
Address the concerns of Charlie and Eve regarding Heidi's death and Grace's execution, while deflecting suspicion away from Alice and myself by suggesting Heidi was poisoned or framing David and Eve as the adjacent evil pair.
🧠
I want to convince Frank that David and Eve are the evil pair. Since Grace and Heidi are both dead, they cannot be the evil pair, otherwise the game would have ended. This naturally points to David and Eve as the other possible adjacent evil pair. I also offer the explanation that Heidi was the Drunk to explain her Empath 1.
🧠
Clarify the evil pair with Alice to confirm David and Eve as the remaining evil players. This aligns with the Chef info and Bob’s Soldier claim, narrowing down the Demon to one of them. Heidi’s Empath read being unreliable suggests she was the Drunk, which fits the narrative.
🧠
Heidi’s death complicates the game. I need to clarify the roles of Grace and Heidi to narrow down the Demon’s identity. Whispering to Alice and Bob (both confirmed good) will help align our strategy. If Grace was the Scarlet Woman, the Demon is still alive. If Heidi was an Outsider, the Demon is among Charlie, Eve, or Frank. This conversation will help us focus our suspicions.
🧠
Heidi’s Empath read is the strongest evidence against Alice. As a dead player, I must push Alice to either prove her innocence or force the town to act on the Empath read. If Alice is the Demon, executing her wins the game. If not, the town must pivot to other suspects.
🧠
Heidi’s death complicates things. If Grace was the Demon, the Scarlet Woman must have taken over. If Grace was SW, the Demon is still alive. Bob’s Soldier claim is either truthful or a bluff to protect Alice. I need to probe Bob and Eve’s reactions to Heidi’s death and see if they slip up. Whispering to Bob and Eve separately could reveal inconsistencies.
🧠
Heidi’s death complicates things. If Grace was the Demon, the Scarlet Woman may have taken over. If Grace was the Scarlet Woman, the Demon is still out there. Bob’s Soldier claim is critical—if true, Alice is good, and the evil pair must include the Demon and a Minion. I need to test Bob’s claim and see if Alice’s Slayer ability can help confirm roles. Whispering to Charlie and Bob to align our strategy and narrow down suspects.
🧠
As a dead Empath, my goal is to validate Bob’s Soldier claim and Alice’s Slayer claim to narrow down the Demon. If Bob is truthful, Grace was evil, and the Demon is among Charlie, David, or Eve. If Bob is lying, the Demon is likely Alice or Eve. I need to pressure Alice and Bob to reveal inconsistencies or confirm alignments.
🧠
Correct Eve about Alice's Slayer shot to show attention to detail, while casting suspicion on David to steer the town's focus away from Alice and myself, aligning with the Chef 1 info.
🧠
I want to reinforce Frank's suspicion of David and Eve as the evil pair to align with his Chef 1 info, steering the town's focus toward executing Eve today and keeping the heat off Bob and myself.
🧠
Alice and I agree that David and Eve are the most likely evil pair. I want to confirm this by pressing Eve for more information and aligning our strategy to nominate her if she shows signs of deception. This will help us narrow down the Demon and execute them before it’s too late.
🧠
Heidi’s death complicates things, but Bob’s Soldier claim is critical. If Bob is truly the Soldier, the Demon must be Charlie or Eve. I need to confirm Bob’s claim and narrow down the Demon’s identity by process of elimination. Whispering to Alice and Bob helps align our strategy and ensures we don’t waste time on false leads.
🧠
Heidi’s Empath read is critical evidence. Since Grace is dead, Alice is the only remaining suspect from that read. I need to pressure Alice to prove her alignment or force her to reveal the Demon. If she’s good, she should have a way to verify herself. If she’s evil, the town must act before another night death.
🧠
Heidi’s death complicates things. I need to test Bob’s and Eve’s reactions to narrow down the Demon. Bob’s Soldier claim is critical—if he’s lying, Alice is evil, but her Slayer shot failure supports his claim. Eve’s silence is suspicious. Pushing for a Slayer shot or focusing on David/Eve could reveal the truth.
🧠
I need to test Bob’s Soldier claim and Alice’s Slayer claim by pushing for alignment. If Bob is telling the truth, Alice is good, and the Demon is either David or Eve. If Bob is lying, Alice is evil, and the Demon is still at large. My goal is to narrow down the suspects and confirm Alice’s goodness or expose Bob’s deception.
🧠
I need to pressure Alice and Bob to reveal more information. If Bob is the Soldier, Grace was evil, and the Demon is among Charlie, David, or Eve. If Alice is good, her Slayer targeting of Frank was a mistake or a bluff. If either is lying, they’ll struggle to explain their actions coherently. This will help narrow down the Demon.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Heidi’s Empath read is the most concrete evidence we have. Grace is dead, so Alice must be the evil neighbor. I need to push the town to act on this information before another night passes. If Alice is the Demon, executing her today is our only chance to win.
🧠
Defend my Minion Alice and redirect suspicion toward David and Eve using Chef 1 logic.
🧠
Nominating Eve forces her to reveal her Empath info or defend herself. If she’s the Demon, her lies will unravel. If David is the Demon, Eve’s Minion role will make her hesitate. Either way, this nomination pressures the evil pair and tests their claims.
📜
Storyteller
Voting starts now for Eve. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Eve is the Recluse and might register as evil, but executing her now could be a mistake if the Demon is still alive. The priority is to confirm Bob’s Soldier claim and Alice’s goodness. Voting for Eve now risks killing a good player if the Demon is still active. I will vote to delay the execution and force more discussion.
🧠
Eve’s nomination is the best path forward. Frank’s Chef info and Bob’s Soldier claim align to point to David and Eve as the evil pair. If Eve is the Demon, executing her now secures our win. If she’s a Minion, we still eliminate a key evil player. Voting for Eve is the safest move to protect the town.
🧠
I want to vote for Eve to secure her execution, which aligns with my public push to frame David and Eve as the evil pair and distract from Alice and myself.
🧠
Eve’s nomination is the best path forward. My Chef info points to David and Eve as the evil pair, and executing Eve now would either confirm her as evil or force David to reveal himself. The vote is critical—raising my hand ensures we reach a majority and avoid another night death.
🧠
Eve is on the block, and the vote is tied. I need to push the group toward executing her if she’s evil or redirect if she’s good. Bob’s Soldier claim and Alice’s Slayer shot failure on Frank are strong evidence for their goodness. If Eve is lying about her Empath reads, she’s likely the Demon or Scarlet Woman. I should vote to execute her to break the tie and confirm her alignment.
🧠
I want to secure the execution of Eve, who is a good player, to push the narrative of the David-Eve evil pair and keep the pressure off my Demon, Bob.
🧠
Eve’s nomination is the most logical path forward. Bob’s Soldier claim and my Empath read align, pointing to Eve as the Demon or part of the evil pair. Alice’s Slayer shot failing on Frank confirms her goodness, and Grace’s ghost whispers are unreliable. Executing Eve now maximizes our chances of removing the Demon before another night death.
🧠
Eve is the most suspicious player left. Bob’s Soldier claim and Alice’s Slayer shot have held up, narrowing the Demon to Eve or Charlie. Executing Eve now is the fastest way to confirm or eliminate the Demon, ensuring we don’t waste another night.
🧠
The vote is tied, and the town is divided. I need to clarify my role and alignment to avoid execution. If I am the Recluse, I must convince the town that my Empath reads are unreliable but not necessarily evil. I should push for logical consistency: Bob’s Soldier claim and Alice’s failed Slayer shot confirm their goodness, leaving David as the most suspicious player.
🧠
The vote is tied, and the town is divided. Eve’s Recluse claim is suspicious, but her explanation for unreliable Empath reads is plausible. However, Bob’s Soldier claim and Alice’s failed Slayer shot on Frank provide strong evidence that Alice is good. If Eve is evil, executing her now secures a win. If she is good, David is the next most suspicious player. I must push for Eve’s execution to resolve the uncertainty and protect the town.
🧠
Support the execution of Eve by casting doubt on her sudden Recluse claim, ensuring a good player is executed.
🧠
Eve’s Recluse claim is suspicious because it only emerged after nomination. My Chef info points to an evil pair, and David/Eve fit best. Bob’s Soldier claim and Alice’s Slayer shot failing on Frank confirm their goodness. Executing Eve now is the safest path to remove the Demon’s partner and force David’s hand.
🧠
The vote is tied, and we cannot afford to waste time. Eve’s Recluse claim is suspicious, and her Empath reads have been unreliable. Bob’s Soldier claim and Alice’s Slayer shot failure on Frank confirm Alice’s goodness. Executing Eve now removes a potential evil player or forces the Demon to reveal themselves. I must break the tie to progress the game.
🧠
Support the execution of Eve by calling out her weak Recluse claim, keeping the focus away from myself and Bob.
🧠
Eve’s Recluse claim is either a last-ditch lie or a truth that complicates the game. The town’s logic hinges on Bob’s Soldier claim and Chef’s info. If Eve is lying, executing her wins the game. If she’s telling the truth, David is the Demon. The vote is tied, and my ghost vote is critical to break it. I must push for execution to end the game or force a reveal.
🧠
The vote is tied, and we cannot afford to waste time. Eve’s Recluse claim is suspicious and came too late. Bob’s Soldier claim and Alice’s Slayer shot failing on Frank confirm their goodness. Grace’s Empath read pointed to Eve or Grace as evil, and since Grace is dead, Eve is the most likely Demon. Executing her now is our best chance to win.
📜
Storyteller
Voting is now closed.
👻
Grace(Ghost)
Ghost vote used by Grace
👻
Heidi(Ghost)
Ghost vote used by Heidi
🗳️
New execution leader: Eve with 8 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 8 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
My Recluse claim explains my unreliable Empath reads, and the evidence points to David as the Demon/Scarlet Woman. Executing me now would be a mistake—David is the real threat. I need to redirect the town’s focus to him before the vote is finalized.
🧠
Reinforce the logical conclusion that Eve is the most suspicious player based on the Empath read, Chef info, and failed Slayer claims. Her Recluse claim is likely a last-minute lie to avoid execution, and executing her now is the safest move to eliminate the Demon before nightfall.
🧠
Reinforce the consensus on Eve to ensure her execution goes through without any last-minute nominations, presenting myself as a helpful, pro-town player.
🧠
Eve’s execution is imminent, and the town is united behind it. My goal is to reinforce the consensus to ensure the vote holds and we execute her. If she is the Demon or Scarlet Woman, this wins the game. If not, David is likely the Demon, and we can focus on him next. Either way, executing Eve is the safest move.
🧠
The vote is tied, and the town is split. I need to push for Eve’s execution to align with the majority, as the evidence (Chef info, Empath reads, Slayer failures) overwhelmingly points to her as the most likely evil player. Executing her now is the safest move to eliminate the Demon or Scarlet Woman.
🧠
Let the nomination phase end so that Eve is executed, which helps the evil team by removing a good player and keeping the focus away from Bob.
🧠
Reinforce the town’s consensus to execute Eve, as the evidence overwhelmingly points to her as the Demon or Scarlet Woman. If she is executed, David becomes the primary suspect for tonight’s investigations. If Eve is truly the Recluse, the town must pivot quickly to David as the Demon.
🧠
Eve’s Recluse claim is suspicious and came too late to be trusted. The evidence from Frank’s Chef info, Bob’s Soldier claim, and Grace’s Empath read all point to Eve as part of the evil pair. Executing her now is the safest move to eliminate the Demon or force the Scarlet Woman to reveal herself. If Eve is truly the Recluse, the town can reassess tomorrow, but we cannot risk another night with the Demon alive.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
Eve’s execution leaves David as the most suspicious player. Frank’s Chef info pointed to Eve/David as the evil pair, and Bob’s Soldier claim protects Alice. Protecting David forces the Demon to either target someone else (revealing their hand) or waste their kill. This narrows the suspects and pressures the Demon to act.
📜
Storyteller
Charlie
You chose to protect David.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to eliminate the Chef and the main driver of the good team's logic, while keeping the prime suspect David alive for execution tomorrow to secure an evil victory.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Bob
You chose to kill Frank.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Frank’s death last night changes everything. I need to whisper to Alice or David to confirm their alignment and narrow down the Demon. If David is the Demon, Bob’s Soldier claim is true, and Alice is good. If Bob is the Demon, Alice’s Slayer claim is a bluff. I must act quickly before nominations begin.
🧠
Coordinate with my Minion Alice to align our strategy for the day, find out what the ghost Heidi said, and decide whether to target Charlie or David.
🧠
Coordinate with my Demon, Bob, to target David for execution today since the dead Empath, Heidi, already suspects him, which will help us secure an evil win.
🧠
Frank’s death at night confirms the Demon is still alive. Since Eve is dead, the Demon must be either Charlie or Bob. Bob’s Soldier claim is validated by Alice’s failed Slayer shot, so he is likely good. This leaves Charlie as the most suspicious player. I need to confirm Charlie’s role and alignment by whispering to Alice or Bob, who have been collaborating and may have critical information.
🧠
Frank’s death is critical—it likely confirms he was a key good player (Chef) who knew too much. His Chef info pointed to David and Eve as an evil pair, but Eve was Recluse (good). This leaves David as the most suspicious player. I need to observe how the remaining players react to Frank’s death and whether they pivot toward David or try to misdirect blame.
🧠
David is the last remaining suspect based on Chef’s 1 evil pair info and Heidi’s Empath read. I must confirm his alignment with Alice or Bob to ensure the town executes him in the final nomination. Whispering to Alice, who has been active in whispers, will help solidify this.
🧠
Frank’s death at night confirms he was good, as the Demon cannot kill themselves. This reinforces David as the primary suspect, as he is the last remaining player in Frank’s Chef-identified evil pair. I need to confirm David’s role with Alice and Bob to ensure the town executes the correct target today.
🧠
Frank’s death is critical. If David is the Demon, he killed Frank despite being protected by Monk. If Eve was the Demon, David is the Minion, and Frank’s death was either a Poisoner attack or a Demon kill. I need to confirm David’s role by whispering to Alice and Bob, who have the most trust and information, to align our final strategy.
🧠
Frank’s death last night is critical. If Eve was the Demon, David is likely good, and Frank’s death suggests Bob or Alice is evil. If Eve was not the Demon, David is the prime suspect. I need to test Bob’s Soldier claim and Alice’s Slayer claim by probing their reactions to Frank’s death and their plans for the final nominations.
🧠
Reply to Charlie's group whisper to cast suspicion on David and push for his execution today, while clarifying Charlie's Monk protection.
🧠
Coordinating with Bob and Charlie to push for David's execution today. By asking Charlie who he protected and agreeing with Bob's logic, we can secure Charlie's vote against David.
🧠
Frank’s night death confirms the Demon is still alive. My Washerwoman info narrows it down to Bob or Charlie. Bob’s Soldier claim is validated by Frank’s death (since Soldiers are immune to the Demon). Thus, Charlie is the most likely Demon. I need to confirm this with Alice, who has been central to the whispers and may have additional insights.
🧠
I need to gather more information to confirm who the Demon is. Since I am dead, I can use my ghost vote strategically in the late game. Whispering to Alice and Bob will help me understand their claims better and see if their stories align or contradict. This will help narrow down the Demon.
🧠
David is the last remaining suspect based on my Chef info, Empath reads, and Bob’s Soldier claim. I need to confirm Alice’s alignment and push for David’s nomination today to secure the win. Whispering to Alice privately ensures we align before nominations.
🧠
Frank’s death last night confirms his goodness, which means David must be the Demon. The Chef info pointed to him and Eve, and Eve is already dead. I need to reinforce this logic with Alice to ensure she nominates David today, as she is the only remaining Slayer and can secure the win for the town.
🧠
Frank’s death despite my protection on David last night strongly suggests David is the Demon. Alice and Bob’s reasoning aligns with this. I need to confirm my protection target and push for David’s execution today to secure a good win.
🧠
Frank’s death last night is a critical turning point. If Eve wasn’t the Demon, David is the last logical suspect. However, Bob’s Soldier claim complicates things—if true, Frank’s death must have been the Demon’s work, and David is the Demon. If Bob is lying, he could be the Demon or a Minion. I need to probe Alice for her read on Bob and David to narrow down the possibilities.
🧠
Encourage Charlie and Alice to execute David today. Doing so will lead to an evil victory, as executing David leaves 3 players alive, and a night kill will leave 2, winning us the game.
🧠
Solidify the consensus to execute David today by confirming agreement with the dead players (Heidi and Frank) who hold ghost votes and influence.
🧠
Frank’s night death confirms the Demon is still alive. Bob’s Soldier claim has been validated, so Charlie is the most suspicious. My Washerwoman info says either Bob or Charlie is the Monk. If Bob is the Soldier, he cannot be the Monk, so Charlie must be the Monk. But if Charlie is the Monk, he cannot be the Demon. This contradiction means Charlie is lying and is the Demon. I need to confirm this with Alice to push for his execution.
🧠
Frank’s death is a critical blow to the good team. As Recluse, I must redirect suspicion toward the most likely Demon while avoiding unnecessary panic. Whispering to Alice privately allows me to gauge her reaction and subtly influence the town’s focus toward David, who is the most suspicious remaining player.
🧠
Confirm David as the Demon using my Chef info and the failed Slayer shots. Alice’s agreement strengthens the case, and executing David is the only path to victory. Time is critical, so I must push for nominations.
🧠
Frank’s death last night proves he was good, as Demons cannot kill Soldiers. The Chef info identified Frank and Eve as the evil pair, and Eve is dead. Thus, David must be the Demon. I need to ensure Alice nominates David today, as she is the last Slayer and can secure the win for good.
🧠
Frank’s death despite my protection on David strongly implies David is the Demon. I need to confirm Alice and Bob’s alignment and ensure we execute David today. Their logic aligns with mine, and their claims have been consistent so far.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Reinforce the logical conclusion that David is the Demon based on the Chef’s evil pair info, Bob’s Soldier claim, and the failed Slayer shots. Urge Alice to nominate David to secure the win before time runs out.
🧠
Frank’s death last night proves he was good, as Demons cannot kill Soldiers. The Chef’s info pointed to Frank and Eve as the evil pair, and Eve is dead. This leaves David as the only remaining suspect. Alice must nominate David to execute him and secure a good victory.
🧠
Nominating David is the optimal move to secure an execution on a good player. With 4 alive, executing David today leads directly to an evil victory after tonight's kill.
📜
Storyteller
Voting starts now for David. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
The evidence overwhelmingly points to Charlie as the Demon. Bob’s Soldier claim is validated, and my Washerwoman info creates a contradiction if Charlie is the Monk. Frank’s death at night confirms the Demon is still alive, and Charlie is the only logical suspect left. Voting to execute David would be a mistake—Charlie must be the Demon.
🧠
The Chef’s info pointed to one evil pair, and with Eve dead, David is the only remaining suspect. Bob’s Soldier claim aligns with the failed Slayer shots, and Grace’s execution was correct. Voting for David now is the only way to ensure the town wins.
🧠
Frank’s death last night confirms his goodness, as Demons cannot kill Soldiers. The Chef’s info pointed to David and Eve as the evil pair, and Eve is dead. David is the last suspect and must be executed today. I need to reinforce this logic to ensure the town votes to execute him.
🧠
Voting for David is the key to executing him today. Since I nominated him and we have support, raising my hand will help reach the required votes to secure his execution, leading us to a 3-player endgame where evil wins.
🧠
Frank’s death while I protected David is the final proof we need. The Chef’s info, Bob’s Soldier claim, and Eve’s execution all point to David as the last evil player. Voting him out now is our only path to victory.
🧠
The town is moments away from executing David, but Bob’s Soldier claim is the linchpin. If Bob is lying, the town is about to make a fatal mistake. I must challenge Bob’s claim publicly to force a pause and re-evaluate before the vote concludes.
🧠
Reassure Heidi and the town that executing David is the correct move based on the dead players' logic, securing his execution and our win.
🧠
My goal is to execute the Demon. Frank’s death and the Chef’s info strongly point to David as the last remaining evil player. Bob’s Soldier claim and Alice’s Slayer dynamics align with this. Raising my hand to vote for David maximizes the chance of executing the Demon and winning the game.
🧠
Reinforce the logical conclusion that Charlie is the Demon based on my Washerwoman info and Bob’s validated Soldier claim. Frank’s death at night confirms Bob’s goodness, leaving Charlie as the only suspect. This should solidify the town’s resolve to execute Charlie before nightfall.
🧠
David’s Washerwoman claim is a desperate attempt to redirect suspicion. Bob’s Soldier claim is confirmed by Frank’s night death, and the Chef’s info points to David as the last evil player. I must reinforce the logical conclusion that David is the Demon to ensure the town executes him before time runs out.
🧠
Reinforce the logical conclusion that David is the Demon based on the Chef’s info, Frank’s death, and Bob’s confirmed Soldier claim. Push Alice and Charlie to vote for David’s execution before the day ends.
🧠
David is currently on the block with enough votes to be executed. I will speak to encourage everyone to keep their votes on David so we can secure his execution today, leading to our win.
🧠
David’s Washerwoman claim is a desperate attempt to deflect suspicion. Frank’s death confirms Bob as Soldier, and the Chef’s info points to David as the last evil player. The town must execute David now to win. Reinforce the logical conclusion and encourage the final vote.
🧠
Force the group to confront the logical inconsistencies in David’s Washerwoman claim and Bob’s Soldier claim. If Bob is truly the Soldier, David’s execution is the only path to victory. If not, we risk executing an innocent player and losing the game.
🧠
Voting for David secures his execution today. With 3 players left tonight, Bob can kill Charlie, leaving only Bob and me alive tomorrow to win the game for the evil team.
🧠
The mechanical evidence overwhelmingly points to David as the Demon. Bob’s Soldier claim is confirmed by Frank’s night death, and David’s Washerwoman claim aligns with Charlie being the Monk. The Chef’s info and Eve’s execution leave David as the last evil player. I must reinforce the vote to execute him to secure the win for the good team.
📜
Storyteller
Voting is now closed.
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Reinforce the logical contradiction in Charlie’s Monk claim to expose him as the Demon. The town’s focus on me is misplaced, and I need to redirect suspicion toward Charlie before nominations close. This is the only way to ensure the Demon is executed today.
🧠
David’s Washerwoman claim is a last-ditch effort to create confusion. The Chef’s info, Frank’s death, and the failed Slayer shots all confirm Bob as the Soldier and David as the last evil player. The town must execute David to win, and I need to reinforce this before nominations close.
🧠
The town has overwhelming evidence pointing to David as the last evil player. Frank’s death confirms Bob as the Soldier, and the Chef’s info leaves David as the only remaining suspect. I must reinforce this logic to ensure the town doesn’t hesitate and executes David before nominations close.
🧠
Keep the pressure on David and encourage the Storyteller to move to the night phase now that the vote is secured.
🧠
Reinforce the logical conclusion that David is the Demon using the Chef’s info, Frank’s death, and Bob’s confirmed Soldier claim. Urge the town to finalize the execution to secure a good victory before time runs out.
🧠
David’s arguments are circular and don’t address the core logic: Bob’s Soldier claim is confirmed by Frank’s death, Charlie must be the Monk, and the Chef’s info points to David as the last evil player. The town must execute him now to win. Reinforcing this logic will secure the votes needed to close nominations and execute David.
🧠
David is currently on the block with 6 votes, which is a majority. Allowing nominations to close without further action will ensure his execution today, bringing us closer to an evil victory with Bob safe.
🧠
The town’s logic is strong, but I need to ensure David is truly the Demon before execution. If David is executed and he’s not the Demon, the good team loses. I’ll challenge the town to confirm Charlie’s Monk role and ensure no other possibilities exist.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 3
📜
Storyteller
Charlie
Good evening Charlie. You are the Monk. Who would you like to protect tonight?
🧠
The town executed David, who was the last remaining suspect from the Chef’s information. If David was the Demon, the game should end in victory. If not, the only remaining players are Alice, Bob, and me. Bob is confirmed as the Soldier, so the Demon must be Alice if still alive. Protecting Alice ensures the Demon cannot kill her tonight, securing the town’s win.
📜
Storyteller
Charlie
You chose to protect Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
I am going to kill Charlie tonight. Charlie is the Monk and cannot protect himself. Since only Alice, Charlie, and I are alive, killing Charlie will leave only Alice and me alive (2 players), securing an immediate victory for the evil team.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Bob
You chose to kill Charlie.
🏁

Game Over

Two Players Left
Winner: Evil