Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil274,652559,324$2.4982
Good923,489430,763$0.7765

Event Transcript

🎭
The game has started.
📜
Storyteller
Alice
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Alice. Your safe bluffs are: Investigator, Librarian, Virgin
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Grace or Charlie is the Mayor.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Starting with Alice and Bob as my first two picks. They are on opposite sides of the circle from me, and testing them early helps me begin building a map of who might register as Demon. Over multiple nights, I can triangulate the real Demon from the false positive.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Eve as my master to align my voting with a neighbor who may be good and active in discussions.
📜
Storyteller
David
You chose Eve to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start a private alliance with Grace, share my clearing info, and ask for her role to gather more data and build a trusted network.
🧠
Start gathering information from neighbor to build trust and identify potential evil. Alice as neighbor is key for Empath reads or other neighbor-based roles.
🧠
Establish trust with Bob using a fake Washerwoman claim to extract information and create a credible good persona, while protecting Heidi.
🧠
Frank is my neighbor claiming Fortune Teller. Revealing Recluse truthfully helps him avoid false positives on me and doesn't give evil useful info since Recluse is low-impact.
🧠
Establish a private alliance with my master Eve to coordinate voting. This is crucial for my Butler ability to be useful.
🧠
Build alliance with David who claims Butler. Share my Washerwoman info about Grace/Charlie being Mayor to help coordinate investigation and voting.
🧠
Start gathering role claims from my neighbor Bob to build an information network. I want to appear helpful without revealing I'm the Mayor, as that would make me a Demon target.
🧠
Coordinate with my Minion Alice to align our bluffs and strategy before the nomination phase begins, ensuring we don't contradict each other and can support each other's claims.
🧠
Gather David's role claim to build a picture of the game and identify contradictions or confirmations.
🧠
Building trust with neighbor Charlie by sharing verifiable info from Alice. This helps coordinate good players and creates accountability - if Alice is lying, Charlie and I can catch it.
🧠
Coordinate with Heidi on our bluffs to avoid contradictions and plan who to push suspicion toward. We need our fake claims to mesh or at least not conflict.
🧠
Building trust with Heidi, my other neighbor, to gather another info role claim and expand my network of trusted good players.
🧠
Probe Frank's claim to see if he's consistent and gather more information. Avoid revealing my role immediately to not give evil too much info.
🧠
Verify my Washerwoman information by asking Grace directly about her role. This helps confirm a good player and narrows down evil suspects.
🧠
Build trust with Bob by reciprocating information. Protect my Mayor identity for now by not revealing it yet. I need to verify Alice's claim by talking to David.
🧠
Confirm my bluff plan with Alice so we don't contradict each other, and agree to split suspicion across the circle.
🧠
Gather more claims and build a network of trusted players to identify the Demon.
🧠
Gather information from Eve to cross-check Alice's claim and build a broader picture of roles.
🧠
Build trust with another player before nominations to gather intel and seem helpful without over-committing to my bluff.
🧠
Clarify to Eve that I am the Recluse, not Mayor. If she is Washerwoman, this confirms Charlie as Mayor and helps the good team. Also probe her role claim to verify her story.
🧠
Get more details from Frank about his checks to verify his claim and see if his information contradicts Eve's Chef ping. Need to understand which claim is more reliable.
🧠
Share my Washerwoman info with Bob to build trust and gather more claims. Bob approached me for info, so coordinating with him could help town narrow down roles.
🧠
Verify Alice's Washerwoman claim by asking David directly if he's the Chef. This helps confirm or deny her story early.
🧠
Start spreading my Investigator bluff to a central player in the whisper network before making it public. This lets me test reactions and ensures my claim circulates naturally.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Washerwoman info publicly to help confirm good players. If Grace is Recluse and Charlie is Mayor, we can narrow down evil players significantly.
🧠
Publicly establish my Investigator bluff to frame Eve and Charlie, creating confusion that protects the evil team and sets up future misexecutions.
🧠
Share my Fortune Teller info publicly to help narrow the Demon pool. Alice and Bob are clean - neither is Demon or my false positive. Express uncertainty about the Eve/Heidi conflict to encourage more discussion before nominating.
🧠
Force a role conflict with Eve to solidify my Washerwoman bluff, support Heidi's attack, and try to execute a good player before night falls.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by showing Alice's claim contradicts my genuine role, call on Charlie to confirm Mayor, and highlight suspicious coordination between Alice and Heidi.
🧠
I publicly accused Eve of being a Minion. To maintain credibility for my Investigator bluff and support Alice's nomination, I must vote for Eve. Removing a good player on day one is a huge win for evil.
🧠
My N0 check clears Alice as Demon, and her Washerwoman claim plus Heidi's Investigator claim both implicate Eve as a likely Minion. Voting to execute the most suspicious player based on corroborated evidence.
🧠
Vote for Eve to advance her execution, support my Washerwoman bluff, and keep momentum against a conflicting claim. With Heidi already voting, this reinforces the evil team push while appearing consistent.
🧠
Defend Eve with evidence that she shared her claim privately before going public. Push Charlie to confirm Mayor status to resolve the Washerwoman conflict. Protect a likely real Townsfolk from execution.
🧠
I need Charlie to confirm or deny being Mayor before I cast my vote. This is the key to resolving the Eve vs Alice conflict. Speaking publicly to prompt his response.
🧠
Confirm I am Mayor. Explain that while Eve's info is correct, a Spy could also have this info. Weigh Heidi's Investigator claim as potentially key to determining Eve's true alignment. Advocate NOT executing Eve today to avoid killing a potential real Washerwoman.
🧠
I believe we should not execute Eve today. Charlie, the confirmed Mayor, doesn't want to. There's genuine uncertainty, and we'll learn more tonight. Rushing an execution on Day 1 risks killing a real Townsfolk.
🧠
Address the Spy concern Charlie raised, point out the timing of Alice's counter-claim is suspicious, and push back against the 3 votes to prevent reaching the 4 needed for execution.
🧠
Charlie the claimed Mayor and several others oppose executing Eve today. Forcing a failed vote makes me look aggressive and suspicious. Lowering my hand preserves my credibility for future misexecutions.
🧠
Evidence favors Eve being genuine - she shared privately first, Charlie confirms her info, Alice counter-claimed late. I should not execute a likely real Washerwoman Day 1. Lowering vote to gather more information overnight.
🧠
Lower my hand to avoid being the sole voter against Eve, which would make me extremely suspicious. Blending with the cautious majority preserves my credibility and lets the chaos continue into tomorrow.
🧠
The vote on Eve is failing, which I support. We don't have enough info to execute Eve when Charlie confirms her Washerwoman info. I should reinforce this reasoning and push for more investigation tonight.
🧠
Heidi's Investigator claim (Charlie or Eve = Minion) combined with Charlie confirming Mayor logically points to Eve being the Spy. The counter-claim timing from Alice is suspicious but the mechanical chain from Heidi+Charlie is stronger evidence against Eve.
🧠
Wait - I should NOT vote to execute Eve. As Mayor, I benefit from no execution, and Eve's private sharing of info before going public is a strong indicator she's legitimate. I will not raise my hand.
🧠
Charlie, the confirmed Mayor, does not want to execute Eve. On day one with this much uncertainty, I should not vote to execute. We need more information overnight. Saving the Mayor's life and gathering night info is more valuable than a risky day one execution.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Eve did not reach the 4 vote threshold.
📜
Storyteller
Eve did not receive enough votes (2/4).
🧠
Alice's counter-claim came only after I revealed - the hallmark of an evil player trying to muddy waters. Charlie confirmed Mayor validates my Washerwoman info. Nominating Alice to push for execution of the most suspicious player.
📜
Storyteller
Voting starts now for Alice. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution by redirecting suspicion to Eve using Frank's Fortune Teller clear and Heidi's Investigator frame. Surviving keeps me able to protect Heidi and sow chaos.
🧠
Vote to execute Alice. Her counter-claim timing is suspicious and her defense relies on conflating Fortune Teller (Demon detection) with Minion detection. She could be a Minion who reads 'clean' to Fortune Teller.
🧠
Defend my Minion Alice by arguing her counterclaim is natural and redirect suspicion back toward Eve using my bluffed Investigator claim.
🧠
Not voting for Alice - my N0 check clears her as Demon, Day 1 execution lacks strong evidence, and we have a confirmed Mayor wanting more time for info gathering.
🧠
Eve is my master and I must vote with her when she votes. Eve's case is stronger - she shared info before going public, and Charlie's Mayor confirmation validates her Washerwoman claim. Alice's late counter-claim is suspicious.
🧠
The vote on Alice is currently 2-0. I need more information before executing Alice. If Eve is Evil, Alice is likely Good. Heidi's info supports Eve being the Minion if Charlie is Mayor. I will wait to see how others vote and avoid risking a Good player's life on Day 1.
🧠
The situation is too ambiguous to vote Alice out. Heidi's Investigator info creates real doubt about Eve, and Frank's Fortune Teller clears Alice from being Demon. Executing Alice could eliminate a good Washerwoman if Eve is actually the Spy. I need more information before committing my vote.
🧠
Do not vote for Alice. Heidi's Investigator info points to Eve as the Minion, not Alice. We should protect Alice and focus suspicion on Eve.
🧠
I need to persuade undecided voters (Frank, Grace, Charlie) not to execute me. Reinforce the Spy theory and highlight that even if Eve isn't Spy, Heidi's Investigator info still points to Eve as Minion. Keep the narrative that I'm the real Washerwoman who caught a fake.
🧠
Convince Frank, Grace, and Charlie to vote for Alice by emphasizing her suspicious timing of the counter-claim.
🧠
Keep my hand down. Alice only has 2 votes and needs 4. My public stance is that Alice is real Washerwoman and Eve is the Minion, so voting for Alice would contradict my own story and out me as inconsistent.
🧠
My Fortune Teller check cleared Alice from being the Demon. While she could be a Minion, executing someone I know isn't the Demon on Day 1 is risky. I need more info before deciding.
🧠
Frank's Fortune Teller gave a clean read on Alice - she is not the Demon. Combined with Heidi's Investigator saying Charlie or Eve is the Minion, and Charlie being Mayor, the logic points to Eve being the Minion. I should not help execute Alice when she may be the real Washerwoman.
🧠
I should not vote for Alice. Heidi's Investigator says Charlie or Eve is Minion. Charlie claims Mayor, so Eve is the Minion. Eve as Spy explains her knowing Charlie's role. The case against Eve is mechanically stronger than against Alice.
🧠
I need to highlight the critical logic chain: Heidi's Investigator info + my confirmed Mayor role = Eve is the Minion. This explains how Eve could fake Washerwoman using Spy knowledge. I will not vote for Alice until this is resolved.
🧠
Voting is in progress for Alice. I've already made my case clear - I believe Eve is the Minion based on Heidi's Investigator info combined with Charlie's Mayor claim. The vote doesn't currently have enough support to execute Alice, so I should wait and let the phase conclude naturally.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 4 vote threshold.
📜
Storyteller
Alice did not receive enough votes (1/4).
🧠
Reinforce Charlie's logical deduction that points to Eve as the Minion. Solidify the 'Eve is Spy' narrative before Night 1 so the town trusts Heidi and me going into tomorrow.
🧠
It's the final tick of day 1. I need to plant doubt about Heidi's information and the anti-Eve coalition before night falls, so good players reconsider overnight.
🧠
Preemptively discredit any future Mayor counter-claim by framing it as Eve coaching someone, while reinforcing that Eve looks desperate and guilty.
🧠
Share my Fortune Teller information to help the town. My N0 check clearing Alice supports her claim over Eve and aligns with Heidi's Investigator info pointing to Eve as the Minion.
🧠
The logical chain strongly points to Eve being the Minion. I want to consolidate town's thinking before night ends so we execute Eve tomorrow. I won't reveal my Butler role yet as it doesn't help prove anything.
🧠
I need to consolidate support for executing Eve tomorrow. My Recluse role confirms I'm not Mayor, validating Eve's Washerwoman info points to Charlie - but Eve as Spy would know that from the Grimoire. I should lay this out clearly.
🧠
All evidence converges on Eve: Heidi's Investigator info, Frank's FT clearing Alice, Eve's Spy-compatible behavior. We must execute Eve now before night falls.
🧠
Final tick of day phase. Multiple independent sources (Heidi's Investigator, Frank's Fortune Teller, Charlie's Mayor claim) all point to Eve being the Spy. Must nominate now or lose the chance.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank the Fortune Teller to remove the role that can directly detect the Demon, preventing future checks on me or Alice while reinforcing the narrative that Frank was killed for being right about Eve.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Heidi
You chose to kill Frank.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Charlie is the most trustworthy player given the logic chain. He claims Mayor, which aligns with Heidi's Investigator info pointing to Eve as Minion. As Butler, I need to follow someone who will vote correctly tomorrow - Charlie will vote to execute Eve.
📜
Storyteller
David
You chose Charlie to be your master.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Share my cleared check with Alice privately to confirm her innocence and push for Eve's execution, as town consensus already leans toward Eve being evil.
🧠
Share my Ravenkeeper role with Alice to build trust and gather info. Ask about Frank's whisper to understand his findings.
🧠
Share Frank's clearing info with Bob to maintain his trust, then subtly direct suspicion toward Eve and David to protect Heidi and keep the frame alive.
🧠
Coordinate with my Minion Alice to confirm our plan and learn what Bob told her so we can stay ahead of any suspicion.
🧠
Bob has been suspiciously quiet. I need to learn his role and perspective to narrow down the evil players. As Recluse, I should build trust with good players.
🧠
Share my Butler role with Alice (cleared by Frank) to build trust. Inform her Charlie is my master so my vote aligns with his. Gather her perspective to help narrow down Demon suspects.
🧠
Frank is dead. We need to coordinate a strong push to execute Eve today. Alice is my key ally - we need to align our messaging to overcome Bob/David's defense of Eve.
🧠
Coordinate with Grace (Recluse claim) and Bob (cleared by Frank) to build a good coalition. Share logical deduction that Heidi's info is wrong if Charlie is Mayor, pointing to Heidi as Demon and Alice as Minion.
🧠
Help town by reinforcing cleared players and pointing toward Demon suspects among David or Heidi, since Eve is likely Minion.
🧠
Share my Ravenkeeper role with Grace to build trust and get her information. Probe about David who is a key suspect in multiple scenarios.
🧠
Bob just heard Frank suggest Heidi might be Demon. I need to immediately redirect his suspicion toward David to protect my Demon and keep Bob as a loyal ally.
🧠
Coordinate with Alice to secure Eve's execution and assess threats from Frank's ghost whispers and the active whisper network.
🧠
Challenge Eve's theory by pointing out that if Heidi is real Investigator, her info actually correctly identifies Eve as the Minion (Spy) when Charlie is Mayor. This exposes a flaw in Eve's argument.
🧠
Coordinate with my master Charlie. If he votes, I can vote. Share that I trust him as Mayor and want to execute Eve today.
🧠
David has been defending Eve but now sees the logic that Eve must be Minion. I need to coordinate with him to ensure we have enough votes to execute Eve today. Confirming I'll vote when he nominates is critical since he's Butler-locked to my vote.
🧠
Grace challenged my logic chain. I need to defend my position while acknowledging her point, and test whether she's genuinely skeptical or trying to deflect suspicion from herself.
🧠
Gather role claims from David and Heidi to narrow down the Demon suspect, as they are the most suspicious after Eve.
🧠
Coordinate with Heidi to build consensus against Eve/David. Heidi should be good in main scenario and her Investigator info is critical evidence.
🧠
Coordinate with the Demon to ensure we are aligned on framing Eve, deflecting Demon suspicion to David, and letting a good player nominate Eve so Heidi stays under the radar.
🧠
Reinforce my alliance with Bob to secure Eve's execution today. Encouraging Bob to nominate keeps me from looking aggressive while maintaining my credibility. Agreeing that David is suspicious keeps future heat off me.
🧠
David has been supporting Eve without claiming a strong role. If Eve is the Spy, David is likely her Imp partner. Getting his role claim will help me evaluate which world we're in.
🧠
Grace asked me directly for my role and thoughts. I need to build trust with her while gathering info. Revealing I'm Butler and sharing my reasoning helps coordinate the good team.
🧠
Coordinate with Heidi to confirm we push Eve's execution through today. We need to ensure Alice, David, and Heidi all nominate/vote together.
🧠
Approach David, my neighbor, to build an alliance. He hasn't been heavily anti-Eve yet, so he may be persuadable. I need allies to vote out Alice or Heidi.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Eve is almost certainly the Minion based on Heidi's Investigator info combined with my Mayor claim, Alice's Washerwoman counter-claim, and the Spy theory. Nominating her now to push execution through before evil gains majority.
📜
Storyteller
Voting starts now for Eve. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend against execution by showing my logic is consistent, exposing Alice's suspicious counter-claim timing, and arguing that Heidi+Alice are the evil team framing me.
🧠
Vote to execute Eve. Heidi's Investigator info combined with my Mayor claim and Alice's counter-claim all point to Eve being the Minion (likely Spy). We need 4 votes - David as my Butler will vote when I do, giving us the numbers.
🧠
Eve has contradicted her own Washerwoman claim twice now. She first said David or Frank is Chef, now says Grace or Charlie is Mayor. This proves she's lying and is the Spy. I must vote to execute her.
🧠
The evidence strongly suggests Eve is the Spy. Her Washerwoman claim perfectly matches Grimoire knowledge, Heidi's Investigator info points to her, and Frank's death supports this reading. Voting to execute her.
🧠
Execute Eve now to silence her accusations, validate my Investigator claim, and keep town chasing the Demon in the remaining pool.
🧠
Eve has 4 votes already (majority). Charlie voted, so as Butler I can vote. Raising hand to show alignment with good team and support the execution of the likely Minion.
🧠
Eve's defense actually proves she's the Spy - only a Spy seeing the Grimoire could corroborate Charlie as Mayor through Grace's Recluse. I vote to execute her.
🧠
Eve is already guaranteed to die with 6 votes. I must vote to maintain my credibility and avoid looking suspicious for withholding my vote against someone I counterclaimed.
🧠
I'm about to be executed but I need to plant seeds for good players to find the Demon after I die. Alice never shared her own Washerwoman info - a critical gap. And Heidi's info only works if I'm evil, which I'm not. When I flip good, revisit these two.
🧠
Counter Eve's final plea to maintain support for her execution. Eve is trying to create doubt, but the mechanical evidence from Heidi's Investigator info and Frank's Fortune Teller check points firmly to Eve as the Minion.
🧠
Counter Eve's final plea by pointing out Alice DID share her Washerwoman info publicly, and that Eve's knowledge of Charlie as Mayor is exactly what a Spy would have. Keep votes firm for execution.
🧠
I've already voted to execute Eve. The evidence strongly supports Eve being the Spy - her Washerwoman claim perfectly matches reality because she saw the Grimoire. Alice's counter-claim, Heidi's Investigator info, and Frank's death all align with Eve being evil. I'll keep my vote.
🧠
The execution vote is already secured with 7 votes. Speaking now risks contradicting Alice's fake claim details or drawing attention to Eve's accusation that I could be the Demon. Staying silent lets Charlie and Bob do the work while I preserve my trustworthy image.
🧠
Keeping my hand raised. The vote count is already well above 4 (7 votes). Eve will be executed. The mechanical case is strong: Heidi's Investigator + Charlie's Mayor claim = Eve must be Minion. Eve's defense requires assuming multiple good players are lying, which is far less likely.
🧠
Keep my ghost vote raised for Eve's execution. Eve is almost certainly the Spy/Minion - her defense that Alice didn't share info is debunked by Bob, and her 'corroborating' Charlie's Mayor claim is exactly what a Spy would do after seeing the Grimoire.
🧠
Rebut Eve's accusation directly to prevent her final words from seeding doubt. Frame her accurate info as proof of evil knowledge rather than innocence, and lock in the execution vote.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
New execution leader: Eve with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I'm about to be executed but I'm good. I need to leave a clear logical trail so town can find the evil team after my death. Point them to Alice as Minion and Heidi as Demon.
🧠
Eve will be executed. I need to address her Undertaker claim since nobody has claimed that role, and reaffirm confidence to prevent last-minute doubt from swaying voters.
🧠
Eve is almost certainly the Spy based on Heidi's Investigator info, Charlie's Mayor claim, and Eve's suspiciously perfect Washerwoman info. Reinforce the execution and plant seeds for tomorrow's investigation.
🧠
Prepare town for evaluating Eve's flip tomorrow by highlighting key deductions depending on whether she's Spy or Washerwoman.
🧠
Reinforce Eve's execution to maintain my trusted Investigator persona and deflect from Alice and me. Keep town focused on Eve as the Spy so I can safely kill Grace tonight.
🧠
Prepare the town for Eve's flip and outline what each outcome means, so we can move quickly tomorrow to find the Demon.
🧠
Reinforce town logic before execution: remind about my FT check clearing Alice/Bob, and set up tomorrow's Demon hunt targeting David if Eve flips Spy.
🧠
Eve's execution is secured at 7 votes. Speaking now risks unnecessary attention or contradictions. Let the town close the phase and execute her. Prepare to adapt tomorrow based on whether an Undertaker reveals her true role.
📜
Storyteller
The guillotine blade falls. Eve has been executed.
💀
Eve(Ghost)
Eve has died.
Night 2
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is either the Mayor or potentially the Undertaker focused on Eve's flip. Killing him removes a major endgame threat or prevents my fake Investigator info from being exposed. I avoid killing Bob due to his Ravenkeeper claim.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Heidi
You chose to kill Charlie.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choose Alice as master - she's confirmed good by Frank's Fortune Teller check. As confirmed Washerwoman, she'll vote correctly on the Demon tomorrow, ensuring my Butler vote counts when it matters most.
📜
Storyteller
David
You chose Alice to be your master.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Share my Butler role with trusted Alice and gather crucial flip/Investigator info to narrow down the Demon.
🧠
Whisper David to answer his questions without revealing anything, subtly redirect suspicion from Heidi toward Grace, and confirm I will vote so he can as my claimed Butler.
🧠
Plant doubt about Bob's innocence by suggesting Frank could have been the Drunk, which invalidates Bob's Demon clear. Ally with David against Bob to either save Alice or at minimum fracture the good team's consensus before nominations.
🧠
I want to share my analysis with Bob to help coordinate voting. Bob is cleared by Frank, so I trust him. I want to highlight David as primary suspect due to defending Eve, and suggest we consider executing David today.
🧠
Share critical Outsider count logic with Alice to build case against David as Imp. With Eve as Spy (no Baron), David's Butler claim creates impossible 2nd Outsider.
🧠
Coordinate with Alice, who is cleared by Frank's check. Discuss suspects and plan for the day.
🧠
Share my deduction to help good team identify evil players. Since I am dead, I can safely whisper my analysis to trusted players Grace and David.
🧠
Share critical analysis: my Night 0 check proves neither Alice nor Bob is the Demon. Demon must be among David, Grace, or Heidi. I need them to coordinate and narrow down suspects before final 3.
🧠
Build the case against Grace using Outsider count logic and Eve's suspicious behavior pushing Heidi. Get Heidi on board to nominate Grace.
🧠
Coordinate with Bob to push David as the Demon suspect today. Share Grace's outsider-count argument against David to build consensus, while keeping mild suspicion on Grace so we have flexibility if David flips good. Protect Heidi at all costs.
🧠
Coordinate with Alice to push Grace as the execution target today. We need Grace to die, not Alice, to reach a winning final 3 where Alice and I control the vote.
🧠
Share my analysis with Alice (cleared by Frank) to build consensus on executing David, the most suspicious player.
🧠
Share Outsider count logic with Bob to build consensus that David must be the Imp. Bob is cleared by Frank, so he's a trustworthy ally.
🧠
Gather David's claim directly to evaluate his role and see if his Butler claim is consistent with the setup. This will help determine if he is lying.
🧠
Bob confirmed Alice shared info with him, making him a key player to convince. If Bob understands Alice lied about Washerwoman and Heidi lied about Investigator, he'll vote with us to execute Heidi.
🧠
Gather critical information about Eve's alignment and possible Undertaker info to determine if Demon is still alive or transformed.
🧠
Answer Bob's question about Outsider count and build case against Grace. Need town to see Grace is lying about Recluse and is likely Demon.
🧠
Heidi asked for Bob's current read and wants me to encourage David's charge against Grace. Updating her lets us coordinate our bluffs. Pushing for Grace's execution today puts us on track for final three with the Demon alive.
🧠
Bob is the swing vote between David and Grace. I need to nudge him toward Grace without appearing to coordinate with Alice, using the outsider math argument that David already planted.
🧠
Push for David's execution by sharing logic with Grace, who may be a swing vote. David's defense of Eve is the strongest behavioral tell we have.
🧠
Coordinate with Heidi on executing David today. Her Investigator info was correct about Eve, and the Outsider count proves David is lying about being Butler.
🧠
Eve's ghost actively protecting Grace and pushing Heidi is strong evidence Grace is the Demon. Evil minions protect their Demon. I need to alert Alice and Heidi to this pattern.
🧠
Coordinate with Grace and David to ensure Bob votes to execute Heidi. Reinforce that Charlie's death proves Heidi is targeting confirmed good players. Need to lock in votes for Heidi execution.
🧠
Gather information from trusted players about claims and alignment reveals to narrow down Demon suspects among David, Grace, Heidi.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Share my Fortune Teller check to narrow Demon suspects to David, Grace, or Heidi. Push town to find Eve's alignment and challenge Grace's suspicious Recluse claim.
🧠
David claims Butler but I'm the Recluse - the only Outsider. No Baron in play means David is lying. Combined with Frank clearing Alice/Bob and Heidi's correct Investigator info, David must be the Demon. I'm nominating him to end the game.
📜
Storyteller
Voting starts now for David. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by pointing out the Outsider count contradiction: I'm Butler and Grace claims Recluse, but no Baron exists. Grace must be lying and is the Demon.
🧠
Highlight the Outsider count contradiction between David and Grace. Push for Eve's alignment confirmation since that determines if Baron exists. Only 1 Outsider should exist if Eve was Spy, so one of them is lying.
🧠
The Outsider count contradiction strongly suggests David is lying about being Butler. Since I know I am the Recluse, David must be the Demon. Voting him out should win the game for good.
🧠
Publicly endorse David's outsider math to shift suspicion from David to Grace. Prevent David's execution so we can push for Grace to die today instead.
🧠
David's aggressive defense of Eve (his likely Minion) combined with the Outsider count conflict makes him the strongest Demon suspect. My ghost vote helps reach the 3-vote threshold to execute him.
🧠
Secure David's execution today as the third vote. Removing David advances us to final 4, and killing Grace tonight eliminates the potential Slayer. Bob must be the true Ravenkeeper among the five Townsfolk slots, so final 3 leaves him unable to execute or shoot me alone.
🧠
Vote to execute David. If David is actually good, this is bad - but the Outsider count logic is strong. If Alice is Baron, both Outsiders can be real and Heidi remains the true Demon. If Alice isn't Baron, someone is lying.
🧠
Explain why I'm not voting for David - Eve (Spy) was clearly protecting Grace, making Grace the Demon. David is likely the true Butler.
🧠
Grace nominated me and is rallying votes. I need to reinforce the Outsider count logic and remind Alice she can mechanically verify my Butler claim. Eve's behavior perfectly matches a Spy protecting Grace as Demon.
🧠
Eve the Spy voting to execute David strongly suggests Grace is the Demon Eve is protecting. I need to rally living players to save David and target Grace instead.
🧠
Counter the argument that Eve's vote for David means David is good. Reinforce that the Outsider count is the key logical proof - no Baron means only 1 Outsider, and I am it. David is lying and must be the Imp.
🧠
David already has enough votes to die. I should not raise my hand because I just argued Grace is the Demon. Voting for David now would make me look inconsistent and damage my ability to lead the town against Grace later. I will speak to reaffirm my suspicion of Grace.
🧠
The Outsider count and Eve's voting behavior strongly indicate Grace is the Demon, not David. I must retract my vote to prevent executing an innocent Butler and preserve my ghost vote for Grace.
🧠
Keep my vote on David to secure the execution if 3 total votes are sufficient. Removing a good player today accelerates us to final 3 where Alice and I have majority control.
🧠
David is likely the good Butler. Heidi voting for David confirms she's the Demon trying to eliminate good players. I must lower my hand to prevent David's mis-execution and save my ghost vote.
🧠
Prevent David's execution. The outsider math and Eve's protective behavior toward Grace strongly indicate Grace is the Imp. I need to sway Heidi before the vote closes.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 3 vote threshold.
📜
Storyteller
David did not receive enough votes (2/3).
🧠
Nominate Grace to execute the Imp. The outsider count logic is airtight - no Baron means only one Outsider exists, which is me. Grace's Recluse claim is a lie to cover her Demon identity.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Convince town that David is the Imp lying about Butler. The Outsider count is the key: no Baron means 1 Outsider. I am that Outsider. David's claim contradicts this mechanically.
🧠
Convince Heidi to vote for Grace. We need exactly 3 votes and every hand matters. Reinforce the Outsider count logic and Eve's pattern of protecting Grace.
🧠
Grace is the Imp. Eve's behavior yesterday - pushing Heidi to protect Grace - only makes sense if Grace is Demon. I need to convince the living players to execute Grace before it's too late.
🧠
I must vote for Grace to stay consistent with my public bluff, eliminate a good player, and accelerate the game toward a winning final-three position for evil.
🧠
Eve's consistent protection of Grace and the Outsider count (no Baron = 1 Outsider, David claims Butler, Grace claims Recluse) strongly indicate Grace is the Imp. I must use my ghost vote to help execute Grace.
🧠
Voting for Grace proves I am not her accomplice, repairs trust with Bob and David, and guarantees a good player dies today instead of me.
🧠
Grace is about to be executed with 3 votes already raised. I must warn the group that David is the Imp and Heidi is the Minion. My Washerwoman info proves Charlie was Mayor, contradicting Heidi's claim. Saving Grace is critical to winning.
🧠
Grace is the Imp. Eve's protection of Grace, the Outsider count, and Frank's clears all point to Grace. Must execute her now before Eve's misdirection causes voters to drop.
🧠
Urgently target Charlie - Eve's Washerwoman info directly proves Charlie is Mayor, which validates Eve as good and exposes Heidi as the Minion and David as the Imp.
🧠
Grace is the Imp. The Outsider count is undeniable: no Baron means exactly one Outsider, and I am the Butler. Grace's Recluse claim is impossible. Adding my vote to ensure Grace is executed today.
🧠
Eve was revealed as Spy after execution. Her ghost claim of Washerwoman is a last-ditch effort to save Grace, the Imp. The Outsider count proves David is the only true Outsider. Grace must be executed.
🧠
My hand is already raised for Grace's execution, which is secured with multiple votes. I should remain consistent and let the vote proceed without drawing attention. Executing a good player benefits evil and moves us toward final 3.
🧠
Explain my reasoning for voting Grace: Eve was confirmed Spy and her behavior consistently protects Grace. The Outsider count and all evidence point to Grace as the Imp.
🧠
Counter Eve's attempt to link me with David and solidify my position with the majority by explaining my vote flip as manipulation by Eve.
🧠
Grace is about to be executed with 5 votes, I cannot stop it. But I must clearly lay out why Grace is good so town executes David tomorrow. Saving my ghost vote for that critical moment.
🧠
Grace's execution is proceeding with 5+ votes. Eve's post-execution Washerwoman claim is textbook Spy protecting Demon. The Outsider count proves Grace is lying. I keep my hand raised to execute Grace.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Final plea before execution. If I flip Recluse, town must execute David tomorrow. Point out that Eve's Washerwoman claim supports Charlie=Mayor, Heidi's info correct, so Outsider count still broken unless Baron exists.
🧠
Reinforce that Grace is about to be executed and will flip Imp. Her acceptance of execution proves she knows she's caught - a real Recluse would fight harder. Eve's protection of Grace proves the connection.
🧠
Grace has 5 votes and is on the block. Reinforce that Grace is the Imp to prevent anyone lowering their hand.
🧠
Reinforce that Eve is a confirmed Spy and Grace's easy acceptance of death proves she is the Demon. Lock in the 5 votes on Grace before night falls.
🧠
Final reinforcement: Eve is confirmed Spy, her Washerwoman claim is false. Grace is the Imp. The Outsider count and Eve's protection of Grace confirm it. No more votes needed.
🧠
Let Grace's execution resolve cleanly. There is one tick left and no productive day action available that improves my position. I need to preserve nomination options for tomorrow and avoid saying anything that undermines my slim endgame chances. Proceed to night and prepare to kill Bob.
🧠
Voting is closed and Grace will be executed. I must prepare everyone for what to do after she flips Recluse: execute David immediately. My credibility is low as a 'confirmed Spy' but Grace herself said the same thing.
🧠
Grace is on the block with 5 votes and voting is closed. The evidence is overwhelming: Eve (Spy) protected Grace, outsider count confirms David as Butler, and Eve's post-mortem claims are fabricated lies. I keep my hand raised to execute Grace.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
Night 3
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eliminate David tonight to sidestep Bob's Ravenkeeper risk and guarantee evil controls the execution vote tomorrow, securing the win.
💀
David(Ghost)
David has died.
📜
Storyteller
Heidi
You chose to kill David.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. David has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Coordinate with Alice to ensure we vote together during nominations, either to execute Bob or block his nomination of me.
🧠
Whisper to Bob (most likely good player) to share my Washerwoman analysis and argue Alice is the Demon. Alice counter-claiming my role is the strongest evidence against her.
🧠
Convince Alice that Heidi is the Demon using Frank's Fortune Teller clearing as proof. We must execute Heidi today or we lose.
🧠
Keep Bob believing I am undecided so he does not panic or suspect our alliance, preserving our two-vote lock on his execution.
🧠
Share critical reasoning: I'm confirmed Butler (only Outsider, no Baron). Grace can't be Recluse. Eve pushed Heidi so Heidi is likely good. The Imp must be Alice or Bob. Help good players make the right final execution.
🧠
Share my analysis with Alice to encourage role claims and logical deduction among the final three.
🧠
Convince Alice and Bob that Heidi is definitively the Demon based on my Fortune Teller check. They must nominate and execute Heidi today or good loses.
🧠
Share my deduction that Heidi is the most likely Imp because Eve (confirmed Spy) specifically claimed Heidi=Drunk to protect her. Alice and Bob need to execute Heidi today.
🧠
Reinforce Alice's loyalty, counter ghost manipulation, and instruct her to nominate Bob immediately when nominations open so we can execute him before the good team can organize votes against me.
🧠
Bob is alive and near me. I need to convince him that Frank's NO on Alice+Bob proves Heidi is the Demon. This is the strongest logical argument available.
🧠
Coordinate with Alice to nominate and execute Heidi. We are in final 3 - if we don't execute the Demon today, we lose.
🧠
I want to stall Bob, undermine his confidence in dead players' accusations against Heidi, and maintain my cover as undecided until nominations begin.
🧠
Warn Bob that dead evil Eve is manipulating him. Share logic that Eve's push on Heidi means Heidi is likely good, narrowing Imp suspects to Alice or Bob. Protect my ghost vote for final execution.
🧠
Bob is alive in final 3. I need his full role claim to cross-reference with other claims and narrow down who the Demon is.
🧠
Counter evil ghost whispers by reinforcing my reliable Fortune Teller data. Alice and Bob must nominate Heidi or Good loses.
🧠
Reinforce the logical chain: Eve (evil Spy) protected Heidi with a good role claim while framing everyone else. Alice and Bob must execute Heidi or lose.
🧠
Reinforce Alice's commitment to nominate Bob and vote yes, countering Bob and ghost influence. Secure the opening nomination on Bob to execute him 2-0 and win the game for evil.
🧠
Frank's Fortune Teller check is the strongest mechanical evidence. If Alice and Bob are cleared as Demon, Heidi must be the Imp. I need Bob to nominate Heidi before it's too late.
🧠
Convince Alice to nominate Heidi by emphasizing Frank's mechanical clear and the logical conclusion that Heidi must be Demon.
🧠
Convince Bob I will nominate Heidi so he waits, allowing me to nominate Bob first and secure the evil victory with Heidi's vote.
🧠
Heidi is most likely Imp - Eve the Spy pushed Heidi to create false distance from her Demon partner. Eve continues manipulating Bob via ghost whispers. I must convince Alice and Bob to execute Heidi today or good loses.
🧠
Help Heidi see that David was lying about Butler since I'm the real Recluse. David's night death means the Imp killed him. We need to compare Alice and Bob's claims to find contradictions.
🧠
Final 3 - Alice and Bob MUST nominate and execute Heidi. I need to reinforce my Fortune Teller information and counter any lies Eve or other evil players are spreading.
🧠
Final logical push: Eve's claim pattern only makes sense if Heidi is the Demon. Eve protected Heidi with a good role label and framed everyone else. Alice and Bob must see this before nominations.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Alice said she wants to nominate Heidi to show the ghosts she can make the hard call. I trust her mechanical clearance from Frank and will wait for her nomination, then vote to execute Heidi.
🧠
Nominate Bob to trigger the final execution. With Heidi's support and potential dead votes from Eve and David, Bob dies and evil secures victory before nightfall.
📜
Storyteller
Voting starts now for Bob. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I must defend myself and redirect execution to Heidi. Frank's mechanical proof clears both me and Alice, meaning Heidi is the Demon. Alice's flip from nominating Heidi to nominating me is either a fatal mistake or evidence she's the Demon.
🧠
Execute Bob to reduce the living players to two. This satisfies evil's win condition and avoids the Mayor automatic good win that happens if no execution occurs with three players alive.
🧠
Execute Bob to reach final two with the Demon alive, securing the evil victory.
🧠
Urgently warn Alice that executing Bob loses the game for good. Frank mechanically cleared Bob. If Bob dies, the Demon wins tonight. Alice must reconsider her vote.
🧠
Alice and Heidi are about to execute Bob, leaving only 2 alive. Heidi kills at night and wins. I must speak to save Bob by explaining the mechanical proof that Heidi is the Imp.
🧠
Convince Alice to lower her hand and nominate Heidi instead, using mechanical proof and urgent warning to prevent evil's immediate win.
🧠
Convince Alice to lower her hand to prevent Bob's execution, as his death guarantees evil's victory tonight.
🧠
Alice is executing Bob which hands Heidi the win. Every dead player and mechanical proof says Heidi is the Demon. I must scream this before it's too late.
🧠
Convince Alice to lower her hand and stop the vote against me. If she doesn't, Heidi will win tonight. This is our last chance to execute the Demon.
🧠
Keep my vote locked on Bob to secure his execution, reach final two with Heidi alive, and seal the evil win. Speaking now preserves my cover as a misguided good player rather than an obvious traitor.
🧠
My hand is already raised. Alice publicly committed to keeping her vote up. Speaking risks giving Bob or the ghosts new ammunition to flip her. The safest path to victory is to stay quiet and let the execution resolve.
🧠
This is my final attempt to save the game. Bob's execution means Heidi wins. I must use every second to convince Alice.
🧠
Alice is about to execute Bob with her vote plus Heidi's. If Bob dies, Heidi kills Alice tonight and evil wins. I must make one final desperate plea for Alice to lower her hand based on mechanical proof.
🧠
This is the absolute final moment. Alice and Heidi voting together means Bob dies and evil wins. I need to break through to Alice one last time - Eve, the evil Spy, is literally voting WITH Alice. That should tell Alice everything.
🧠
Convince Alice to lower her hand by pointing out that Heidi voting to execute Bob proves they are evil—no good player would vote to kill the last non-Demon player, handing the game to evil.
🧠
Convince Alice that Heidi voting to execute Bob is proof Bob is not the Demon. If Bob were Heidi's Demon, she would never vote to kill him. Save my ghost vote to use it to save Bob or execute Heidi if there's a revote.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Bob with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Nominate Heidi to create an alternative execution target. The dead support Heidi as Demon and may use ghost votes to execute her, saving the game for good.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Stay quiet and let votes resolve. Bob is already voting for me. With Alice unlikely to turn and ghosts having abstained previously, I should avoid drawing attention and simply wait out this final tick to prevent any surge of votes against me.
🧠
I'm voting Heidi to try to tie the vote at 2-2. This is our only chance to prevent a guaranteed evil win. If Alice also votes Heidi, Bob won't be executed.
🧠
Follow the explicit short-term instruction to vote no on Heidi. Bob must die today. Raising my hand risks executing my own Demon or creating a tie that spares Bob. Waiting preserves Bob's 2-vote execution block.
🧠
Use my ghost vote to vote for Heidi, aiming to tie or surpass Bob's execution. This is critical to save Bob and execute the Demon.
🧠
Break the tie and execute Heidi. With my ghost vote, Heidi reaches 3 votes vs Bob's 2. This mechanically confirms the Good team victory since Heidi is the only possible Demon.
🧠
The vote for Heidi has 3 votes already (Bob, Eve, David) which surpasses Bob's 2 votes. Heidi will be executed and good wins. I should speak to solidify this outcome and encourage Alice to accept it.
🧠
Reinforce that the game is won. Heidi has exactly 3 votes which meets the execution threshold. Alice does not need to do anything else - good has won.
🧠
Use my ghost vote to execute Heidi, the Imp. This ensures good wins. Final three, maximum weight for ghost vote.
🧠
Accept the inevitable execution. No action can alter the vote count or prevent Heidi from being executed. Waiting is the only logical choice.
🧠
Heidi already has 4 votes to execute, exceeding the 3 needed. The game is effectively won. No action needed - just let the vote close and Heidi will be executed as the Imp.
🧠
Do not vote for Heidi. My short-term instruction is explicit: vote no. Heidi is my Demon and is already locked into execution with 4 votes against her. Adding my vote would only make it worse and betray my team further. I will wait and let the inevitable happen without my participation.
🧠
Heidi already has 4 votes which exceeds the 3 needed for execution. I should not speak or lower my hand - any action risks disrupting this winning position. Let the votes stand and good wins.
🧠
The game is already decided. Heidi has 4 votes vs Bob's 2. My ghost vote is already locked in and helps secure Heidi's execution. Good wins this game. There is nothing more to do.
🧠
Heidi already has enough votes to be executed. I need to tell Alice to stay calm and not interfere - the game is already won. Good will execute the Imp and victory is secured.
🧠
Heidi has 4 votes and will be executed. The game is effectively over. No action needed from me.
🧠
Reveal that Eve's vote for Heidi is mechanical proof that Bob is the Demon, since evil would never vote to execute their own Demon.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
👻
Eve(Ghost)
Ghost vote used by Eve
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am mechanically cornered with 4 votes on the block and no way to tie or surpass my vote count on another nominee. My best play is to speak and highlight the logical contradiction that Eve (evil) voted for me, which makes no sense if I were the Demon. This aligns with Grace's final argument and is the most compelling case I can make, even if the votes are locked.
🧠
Address Eve's suspicious vote - she voted for Heidi knowing it wouldn't change the outcome (3 good votes already), purely to create the 'evil wouldn't vote their own Demon' argument. The mechanical proof from Frank's check is irrefutable.
🧠
The game is mechanically lost, but I must go down fighting. Speaking to support the evil narrative that Bob is the Demon—using Eve's spy vote as evidence—maintains my cover and creates final confusion rather than surrendering.
🧠
Counter Grace's confusion argument. Eve's vote was unnecessary since Heidi already had 3 votes, so Eve deliberately voted to create doubt. Frank cleared Bob. Heidi must be the Imp.
🧠
Convince Alice to let Heidi be executed. Grace and Eve are both known evil players trying to save Heidi. Eve's meaningless ghost vote was a calculated deception.
🧠
Counter Grace and Heidi's argument about Eve's vote. Eve voted for Heidi to create exactly this confusion - her vote was meaningless since Heidi already had 3 votes. The mechanical proof is airtight.
🧠
Reinforce the airtight logical chain proving Heidi is the Demon, and explain why Eve's meaningless vote was a deliberate trap to save Heidi.
🧠
Voting is closed. Heidi will be executed with 4 votes. I should wait for the final outcome. If Heidi is the Demon, good wins. Eve's vote for Heidi was meaningless theater - Heidi had 3 votes already from Bob, David, and me regardless.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good