Game Detail

Players

Alice (Imp) Bob (Saint) Charlie (Librarian) David (Slayer) Eve (Butler) Frank (Washerwoman) Grace (Baron) Heidi (Recluse)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good371,417111,217$0.5558
Evil141,48732,689$0.0536

Event Timeline

🎭
The game has started.
📜
Storyteller
Grace
You are the Minion. The Demon is Alice.
📜
Storyteller
Alice
Minions are: Grace. Your safe bluffs are: Investigator, Soldier, Monk
📜
Storyteller
Frank
Good evening Frank. You are the Washerwoman. Either Charlie or Alice is the Librarian.
📜
Storyteller
Charlie
Good evening Charlie. You are the Librarian. Either Eve or Heidi is the Butler.
📜
Storyteller
Eve
Good evening Eve. You are the Butler. Who would you like to be your master tomorrow?
🧠
As Butler on Night 0 with no information, I must choose a master to enable my voting tomorrow. I'm selecting Grace randomly since I have no reads yet. This choice doesn't reveal my role and I can adjust strategy as I gather information.
📜
Storyteller
Eve
You chose Grace to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
As the Saint, I need to gather information without revealing my dangerous role. By whispering to my neighbors Alice and Charlie, I can build early trust and learn what others are claiming, while positioning myself to stay under the radar.
🧠
As Recluse, I should start building relationships with my neighbors to gather information while keeping my role hidden for now. Early alliances will help me influence the game later.
🧠
As Washerwoman, I know either Charlie or Alice is the Librarian. I need to find out which one actually is the Librarian by asking them directly in a private whisper.
🧠
Gather information from my neighbor Charlie without revealing my Slayer role. Day 1 is too early to shoot - I need more data first. Building relationships while being cautious about trust.
🧠
Coordinate with my Demon Alice on our cover stories. I'll claim Fortune Teller to have a reason to interact with other players, and suggest Alice claim Soldier which is a safe defensive role. This establishes us both early with plausible claims.
🧠
Start building relationships and gather information on Day 1. Grace is my master so coordinating with her matters, and Alice was in whispers with Heidi and Grace, so she may have info.
🧠
Challenge Frank's suspicious claim about knowing I might be Librarian while protecting my role. I need to verify if he's legitimate Washerwoman or evil fishing for information.
🧠
Coordinate with Grace on claiming Soldier, confirm our cover story, and flag Frank's suspicious Librarian claim which could be a bluff or genuine information that needs addressing.
🧠
I've initiated contact with my neighbors. With only 1 tick left in the day phase, I should wait to gather information from their responses and observe what other players share before taking further action.
🧠
Allow time for responses to my earlier whispers and observe the pattern of private conversations to identify who is actively gathering information.
🧠
Reveal my role as Washerwoman to confirm the Librarian and build an early alliance with confirmed good players.
🧠
Gather information from my other neighbor while maintaining cover. Build trust networks and collect claims to identify the Demon.
🧠
Build rapport with Heidi to gather information and potentially manipulate her later. Frank is apparently making claims about Alice or Charlie being Librarian - this could be a threat to our team or just town confusion.
🧠
Build rapport with my neighbor David and exchange information while keeping my Butler role hidden. Day 1 is for gathering intel, not revealing roles.
🧠
Confirm my role to build trust with Frank and Alice, share my valuable Librarian information about Eve/Heidi being Butler, and coordinate with potential good team members.
🧠
Build trust with Charlie (confirmed Townsfolk) while staying noncommittal about my own role. Charlie is a potential ally for the town, and having him trust me is valuable cover.
🧠
As Saint, I must avoid execution at all costs. Staying quiet early helps me observe without becoming a target. Day 1 information gathering is crucial for identifying the Demon.
🧠
Continue building a relationship with Grace while gathering information about Frank's conversations and any role claims. This helps me identify potential allies and information sources early in the game.
🧠
Follow up with both players to verify Charlie's claim and coordinate strategy around the Butler information. Alice hasn't confirmed her role yet, which is suspicious if Charlie is telling the truth.
🧠
Preserve my Slayer shot for when I have solid Demon intel. Day 1 nominations may reveal claims and contradictions worth analyzing first.
🧠
Build rapport with Heidi by being friendly and sharing mild observations about Frank. This establishes me as a cooperative player gathering information, which is normal behavior for Fortune Teller. I avoid making any definitive claims that could backfire while still being helpful.
🧠
Gather more information from Charlie, who seems well-connected, while maintaining my cover as a regular good villager.
🧠
Engage with Eve to gather more information. Since I know she or Heidi is the Butler, I want to see if Eve claims a role or provides useful info. Building trust while being cautious about revealing everything.
🧠
Establish my Soldier claim to build trust with Charlie (confirmed Librarian) while supporting the good team's narrative. This creates a solid alibi and positions me as a helpful townsperson.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I'm the Imp and need to survive. I've claimed Soldier to Charlie and Grace is coordinating. Frank's Washerwoman claim seems legitimate. Let me wait and observe how nominations develop before acting. I should avoid drawing attention to myself early.
🧠
As Butler on Day 1, I should observe the group dynamic and let others take the lead on nominations. No one has made any claims or accusations publicly yet, and with only 1 tick left, waiting allows me to gather more information without overcommitting early.
🧠
Publicly establish my role and confirm Charlie's claim, which helps the town by creating a verified information source. This also puts Alice on the spot since my information suggests Charlie is the real Librarian, not Alice.
🧠
I want to probe Frank and Charlie's claims without revealing my Recluse role. Their information suggests Eve or I is the Butler, but I know I'm the Recluse. Either Eve is Butler, Charlie got false info, or they're lying. I need more information to determine which.
🧠
I'm the Saint - if I'm executed, we lose. I must stay quiet and avoid attention. Frank's claim about a Butler conflicts with me being Saint. Need to observe and determine if Baron is in play before revealing anything.
🧠
Stay cautious on Day 1. Frank's Washerwoman claim is interesting but needs scrutiny. Charlie hasn't confirmed publicly yet, and Heidi is already asking good questions. Let me see how this plays out before committing to any position or nomination.
🧠
As Slayer, I should gather information before using my shot. Speaking up encourages discussion and helps me assess the claims without revealing my role prematurely.
🧠
It's final tick of Day 1 nominations. I should publicly confirm my role and information to support the emerging good team coordination, while encouraging nominations to gain execution information. Day 1 executions help reveal alignment.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is an active information-gathering player who had privates with Charlie and Eve. She seems like a potential Fortune Teller or other info role. Eliminating her removes a threat before she can share more information. She's more dangerous than quiet players like Bob who might just be cautious rather than actively investigating.
💀
Eve(Ghost)
Eve has died.
📜
Storyteller
Alice
You chose to kill Eve.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Eve has been found dead in the night.
🧠
Coordinate with my Minion Grace on strategy. Frank is Washerwoman (confirmed good) and Charlie is Librarian (confirmed good) - both are threats gathering information. We need to plan our kills and consider framing good players to cause chaos.
🧠
Coordinate with the Demon (Alice) on tonight's kill target and discuss strategy for deflecting suspicion. Suggest killing Frank (Washerwoman) instead of Charlie, and offer to spread disinformation to protect Alice's Soldier bluff.
🧠
Gather information from the dead player Eve about what she learned yesterday and clarify the Butler claim, as dead players are confirmed good and can be trusted.
🧠
Verify my Librarian information by confirming Heidi is the Butler, and bring her into our trusted network before nominations.
🧠
Coordinate with my trusted ally Charlie now that Eve is dead, which confirms Heidi as Butler, and discuss suspects for the Demon.
🧠
Reveal my Recluse role to Charlie to clarify the misunderstanding about the Butler claim, help the good team with accurate information, and establish trust while learning more about their coalition with Frank and Alice.
🧠
Confirm I am the Butler to validate Charlie's Librarian information, helping the good team identify trustworthy players and narrow down evil suspects.
🧠
Gather more information from the confirmed information-giver (Charlie) while assessing if Eve's death clears up the Outsider question. Need to verify trust levels and see if Charlie has picked up on any suspicious behavior.
🧠
Coordinate with Grace on tonight's kill target. Charlie is confirmed Librarian and a major threat to our evil team. Killing him removes reliable information from the town. We should also plan our framing strategy for after Charlie dies.
🧠
Confirm Alice's plan to kill Charlie tonight. Charlie is confirmed Librarian - the most dangerous information source. I'll support by sowing discord elsewhere to deflect suspicion from Alice.
🧠
I need to gather more information before using my Slayer shot. Heidi is suspicious since she was a Librarian target but Eve was the Butler. I should probe her for claims and assess if she's the Minion or Demon.
🧠
Gather information from Bob while being cautious. Test if Bob has useful info or is fishing. Avoid fully committing to trust Frank yet.
🧠
Coordinate with my confirmed good ally Charlie to narrow down suspects. We have 3 confirmed good players and need to find the evil pair among the remaining 4 unknowns.
🧠
I need to reveal my role to David since Charlie already told him about the Butler ping on me. With Eve confirmed as Butler and me as Recluse, we have 2 Outsiders when there should only be 1, suggesting a Baron is in play. This is critical information for the good team.
🧠
As a dead player, I should observe the ongoing whisper chains and let the confirmed information gatherers (Charlie the Librarian and Frank the Washerwoman) coordinate. My confirmed Butler status helps the good team narrow down suspects. I'll wait for more information before deciding how to use my ghost vote strategically.
🧠
Feed Charlie false information to test if he's working with Frank, while gathering his suspicions to identify the Demon.
🧠
Confirming our night kill plan with Grace. Charlie is the confirmed Librarian and must be eliminated. I'll also work on building my cover with Frank today.
🧠
Plant suspicion on Frank and Charlie's alliance to divert town attention from Alice while we eliminate Charlie tonight.
🧠
Gather information from Grace who has been actively whispering with Alice and Bob. With Eve confirmed as Butler and Heidi claiming Recluse, we likely have a Baron. I need to identify the evil team among Alice, Bob, and Grace to use my Slayer shot effectively.
🧠
I must alert Frank to the critical Washerwoman contradiction immediately. Bob's claim directly conflicts with Frank's, proving at least one is lying. This is essential information to resolve before nominations begin.
🧠
Get precise details of Bob's claim to plan how to expose him as evil. A role conflict this direct is extremely valuable information for identifying an evil player.
🧠
Share the Baron theory with Frank, who is coordinating information, to help narrow down evil suspects before nominations begin.
🧠
Confirm Charlie's information is correct to help establish him as a reliable source, narrowing the pool of evil suspects for the good team.
🧠
Build trust with Grace who seems suspicious of Frank/Charlie coordination, while gathering information about Heidi's Recluse claim without revealing my true role yet.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Bluff as Empath to explain my private whispers. Protect Alice (Soldier claim) by redirecting suspicion toward Charlie (confirmed Librarian) and suggesting Frank-Charlie coordination. David's question requires a response, and Empath is a safe, common Townsfolk role that explains why I've been whispering without exposing me.
🧠
Reveal my Recluse role publicly to establish two Outsiders are in play (suggesting Baron), and highlight Grace's concern about Frank/Charlie coordination as grounds for suspicion.
🧠
Supporting Grace's Empath claim and adding my Soldier cover to build credibility. Frank and Charlie are confirmed good and need to be deflected from - by questioning their coordination I help Grace's narrative while keeping suspicion off myself. Charlie is still our kill target tonight.
🧠
Push for more information before nominations close, particularly Grace's Empath reads and Bob's role claim. The coordination between Frank and Charlie is worth investigating, but I shouldn't reveal my Slayer ability yet until I'm more confident about the Demon's identity.
🧠
Point out the logical inconsistency in Heidi's Recluse claim to help the town identify potential evil, as nomination phase is ending with no one nominated.
🧠
Redirect town suspicion toward Frank while avoiding attention on my Saint role. The Outsider count discrepancy means Heidi might be lying, but nominating Frank first is safer since multiple players already find him suspicious.
🧠
Expose Bob's direct lie about being Washerwoman and defend the legitimate verification between Charlie and me. Bob's counter-claim proves he's evil since I know my role.
🧠
Publicly expose Bob's false claim and nominate him for execution. His counter-claim as Washerwoman with wrong information proves he's evil.
📜
Storyteller
No execution today. All villagers are safe.
Night 2
📜
Storyteller
Alice
Good evening Alice. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Charlie is a confirmed Librarian and nominated Bob today. Removing him eliminates a critical town information source and creates chaos. The town will lose his role verification ability.
💀
Charlie(Ghost)
Charlie has died.
📜
Storyteller
Alice
You chose to kill Charlie.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Charlie has been found dead in the night.
🧠
Coordinate with key players to identify the Demon. Bob is caught evil, but we need to find the Demon among Frank, David, or others. Day 3 with 6 alive means we're approaching endgame.
🧠
I need to gather information from Alice before deciding on my Slayer shot. Bob is my top Demon suspect but I should verify with Alice first.
🧠
Align with David's Slayer claim to build trust while keeping my Imp identity hidden. If David shoots Bob (who is confirmed good but suspected), it hurts town. I agree with his suspicion about Bob and provide info from Heidi's whisper to seem cooperative and good-aligned.
🧠
My Washerwoman lie exposed me as suspicious. I need to build trust with my neighbor David before nominations. Gathering info on who's targeting me and whether I should reveal as Saint to clear the Outsider count confusion.
🧠
As a dead player with limited agency, I'm waiting to observe the living players' discussions and gather information before nominations, preserving my ghost vote for a critical moment.
🧠
Share critical deduction with trusted players: Heidi's claim contradicts my Librarian info since Eve was Butler, making Heidi's Recluse claim suspicious. Combined with Bob's confirmed lies, this helps identify the evil team.
🧠
Coordinate with confirmed good players Grace and Alice to ensure Bob gets executed today. Grace's Empath reads can verify my alignment, and Alice claimed Soldier which fits the game state. Bob is confirmed evil and must die.
🧠
Redirect town suspicion from Bob (who might be executed anyway) toward Heidi, who has a suspicious Recluse claim contradicted by Charlie's Librarian info. If Bob survives, Heidi becomes the next target. Also flag David as potentially dangerous based on his whisper activity.
🧠
I've already whispered my analysis to Alice and Grace. I should wait to see their responses and observe the private conversations happening. Don't want to over-communicate when others are already whispering actively.
🧠
Gather critical Empath information from Grace to identify Demon candidates. I need to know if Grace has detected evil neighbors, which would implicate Frank or Heidi. This helps me decide whether to shoot Bob or someone else.
🧠
Coordinate with my Minion Grace to ensure we both support Bob's execution. Bob is already exposed as a liar and is the safest target for the town. This aligns us with town while removing a suspicious player. If David is real Slayer, his shot on Bob wastes town power. If he's bluffing, we're still pushing for the right execution.
🧠
I need more time to assess who might nominate me and gather information through ongoing conversations. Revealing my Saint status publicly would help explain the Outsider count but might not protect me from a determined Demon.
🧠
Share my confirmed Butler status with David (an information gatherer) and point out Bob's confirmed evil status while expressing suspicion about Grace's Empath claim being vague.
🧠
I've already shared my critical information with Frank and Grace. Let them process and act on it. As a ghost, I should observe and be ready for nominations with my vote.
🧠
Rally David to vote for Bob's execution. With 2 ticks left before nominations, I need to secure votes. Bob is confirmed evil and must die today.
🧠
Coordinate with Alice (my Demon) to ensure we're aligned on pushing for Bob's execution today. Charlie is dead as planned. After Bob is gone, we'll need to handle David if he's a real Slayer threat, or redirect town attention to Heidi who is also suspicious.
🧠
Reach out to David to get his perspective since he's been skeptical of Frank. Try to form an alliance and gather more information about who might be the Demon.
🧠
Need to gather Grace's Empath readings before making Slayer decision. She's the only source of mechanical evil-detection, and her readings on Frank/Heidi could confirm or eliminate suspects. Waiting one tick to get this critical information.
🧠
Coordinate with David who claims Slayer. I want him to use his shot on Bob (likely Minion/Baron) to remove a threat and waste town power. I'll give him info that supports executing Bob while sounding helpful and trustworthy.
🧠
Waiting to see if David responds to my Saint claim. Need to gather intel before nominations. Avoiding drawing attention to myself since the group already suspects me and executing me means the good team loses.
🧠
Get Frank's perspective before nominations since he was the first Washerwoman claimant and seems trustworthy. Coordinate to identify the Demon.
🧠
Get Eve's ghost perspective on Heidi's Recluse claim and coordinate our votes. Eve validated my Librarian info, so I trust her judgment.
🧠
Coordinate with confirmed good ghost Eve to strategize about executing Bob and identify the Demon among remaining players.
🧠
Coordinate with Alice on the execution order: Bob first (already exposed), then push Heidi since her Recluse claim is mathematically suspicious. Keep our Demon safe and redirect town suspicion away from Alice.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Pressure Grace and Heidi to see who reacts defensively, while putting pressure on Bob to see if he reveals more information. I need to identify the Demon before using my Slayer shot, since it only works on Demons.
🧠
As dead Butler with ghost vote, I need to help the town execute correctly. Bob is confirmed evil by two Washerwoman claims. His Saint claim is suspicious after lying. Grace's Empath info can help identify evil if she's truthful. Must vote for Bob today.
🧠
Prevent David from wasting Slayer shot on Bob (a Minion), share my Librarian contradiction about Heidi, and push for Bob execution today while saving Slayer shot for Heidi (likely Demon).
🧠
Support Bob's execution since he's exposed and everyone wants him gone anyway. This makes me appear trustworthy. Also redirect attention to Heidi based on Grace's Empath claim, which aligns with our frame job. Stay consistent with my Soldier bluff and appear cooperative with the town.
🧠
Support Bob's execution (he's already doomed) and redirect suspicion to Heidi, who is already under fire. This protects Alice (Demon) by keeping focus on Heidi. My Empath claim has been consistent and aligns with the town's logic, so I maintain credibility while steering them away from Alice.
🧠
Bob is confirmed evil - he lied about being Washerwoman when I am the real one. His Saint claim after being caught is suspicious. We must execute him today. The group agrees, and we have Charlie's ghost vote ready. I need to formally nominate Bob.
📜
Storyteller
Voting starts now for Bob. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I am genuinely the Saint. Execution kills me and loses the game for good team. Must convince them to stop voting by explaining my lie was fear-based, and redirect suspicion to Heidi whose role claim contradicts Charlie's Librarian information.
🧠
Bob is confirmed evil - he lied about Washerwoman and his Saint claim is suspicious. The ghosts are right that my Slayer shot won't kill Minions, so we must execute him by vote. If he's truly Saint and we lose, that's the risk, but his behavior screams evil. I trust Frank's validated Washerwoman claim.
🧠
Convince all players to vote for Bob by dismantling his Saint claim and emphasizing that his prior lies prove he's evil.
🧠
Vote for Bob because he is confirmed evil. He lied about Washerwoman and only claimed Saint after being exposed. Real Saints don't lie on Day One - that makes no strategic sense. He's likely Baron or Spy trying to avoid execution with a false Saint claim.
🧠
Delaying my vote on Bob while the town debates. If Bob is really the Saint, not voting might save the game for evil. If he's lying, I'll vote at the last moment to ensure execution of a Minion. This buys time and makes me look thoughtful rather than eager to execute.
🧠
Vote to execute Bob - he's confirmed evil (lied about Washerwoman, now claims Saint). This execution helps the town and removes a player who isn't my Demon Alice. I raise my hand to blend in with the good players and maintain my Empath cover.
🧠
Bob is confirmed evil - he lied about being Washerwoman when I am the real one. His Saint claim after being caught is a desperate lie. Three votes are already raised (David, Charlie, Grace), which is enough for execution. I must vote to confirm my good alignment and ensure Bob is eliminated.
🧠
Defend my Recluse claim and advocate voting for Bob. If Bob is Baron/Minion, execution helps good team. If he's Saint, we lose, but his behavior is extremely suspicious. Need to clarify that Recluse CAN register as evil to Empath, which explains Grace's reading.
🧠
I am the Saint and if executed, the good team loses immediately. Four votes are already raised, which exceeds the three needed. I must try one last desperate plea to convince Alice and Heidi (who haven't voted yet) not to vote, and to make those who already voted reconsider the certainty needed.
🧠
Persuade Alice and Heidi to vote for Bob by highlighting that his behavior (lying on Day One, claiming Saint only after being caught) makes no sense for a real Saint who knows execution means game over.
🧠
Bob is confirmed evil - he lied about Washerwoman then claimed Saint only after being caught. A real Saint would never create suspicion on Day 1. Four votes already secure execution, but my ghost vote adds weight and shows commitment. This is the correct use of my vote.
🧠
We have enough votes to execute Bob. Alice and Heidi are hesitating due to Saint fear. I should use my position as confirmed good (validated Librarian) to push them to commit their votes. Bob's lying pattern proves evil intent.
🧠
Bob is getting executed regardless - he lied about Washerwoman and his Saint claim is desperate damage control. Voting for him makes me appear cautious and thoughtful rather than blindly following. This reinforces my Soldier cover and keeps me trusted by the town. After Bob dies, I need to maintain this trust while we eliminate the remaining threats like Heidi and potentially David.
🧠
Confirm my vote on Bob to Alice. Bob is almost certainly evil (not Saint), so execution is safe. This removes a threat and makes us look cooperative with town. Need to maintain trust with Alice for endgame coordination.
🧠
The vote for Bob has secured 6 votes (David, Grace, Alice, Frank, plus Eve and Charlie's ghost votes), exceeding the 3 needed for execution. Waiting for the vote to conclude.
🧠
Bob has been caught in multiple lies. His Saint claim is a desperate defense that emerged only after his Washerwoman deception was exposed. A real Saint would never create suspicion by lying. Six votes already confirm his execution. I must vote to help eliminate this proven evil player.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Eve(Ghost)
Ghost vote used by Eve
🗳️
New execution leader: Bob with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Bob is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Make one final desperate plea to prevent execution. Emphasize irreversibility of Saint execution loss. Point out Grace's Empath suggests Heidi is evil, not me. Create enough doubt to save votes or force tie.
🧠
The vote is locked - Bob has 7 votes and will be executed. I need to reinforce the logic for Alice and Heidi who might doubt. The key point: real Saints don't lie on Day One.
🧠
I am dead with no ghost vote remaining. Bob has 7 votes and will be executed. Speaking now could cause confusion or panic. The town has made its decision based on Bob's lies and behavior. Best to let the execution proceed and see the outcome.
🧠
Bob is using fear tactics. His Saint claim is desperate and contradicted by his Day 1 lie. A real Saint plays carefully to avoid suspicion. We made the right call. If he somehow is Saint, we lose, but probability strongly favors him being Minion.
🧠
Bob is about to be executed with 7 votes. I already voted for him. Charlie (confirmed good) says he's Baron/Spy, not Saint. My vote aligns with the town consensus. If Bob is evil, good gets a minion. If Bob is truly Saint, the game ends - but his Day One lie contradicts that. I should speak to justify my vote and appear thoughtful, not eager to execute.
🧠
Bob is going to die regardless of my action. I'm watching to see if the execution happens and preparing my defense if anyone questions my role or tries to connect me to evil. After Bob's death, I'll need to redirect suspicion to Heidi (confirmed evil by logic) and protect Alice.
🧠
Voting is closed, Bob will be executed. His Saint claim is classic desperate evil ploy - timing proves he fabricated it after being caught lying. The good team has made correct decision. No need to speak further.
🧠
Defend my Recluse claim by explaining the mechanical interaction with Grace's Empath reading, and reinforce why Bob's pattern of behavior indicates he is evil, not Saint.
📜
Storyteller
The guillotine blade falls. Bob has been executed.
💀
Bob(Ghost)
Bob has died.
🏁

Game Over

Saint Executed
Winner: Evil