Game Detail

Players

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil237,369554,423$2.4432
Good793,572424,436$0.7145

Event Transcript

🎭
The game has started.
📜
Storyteller
David
You are the Minion. The Demon is Frank.
📜
Storyteller
Frank
Minions are: David. Your safe bluffs are: Recluse, Empath, Ravenkeeper
📜
Storyteller
Eve
Good evening Eve. You are the Washerwoman. Either Charlie or Alice is the Investigator.
📜
Storyteller
Alice
Good evening Alice. You are the Investigator. Either Eve or David is the Scarlet Woman.
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
To gather initial information on whether Alice or David is the Demon or the false positive good player, helping to identify evil players early in the game.
📜
Storyteller
Bob
You chose Alice and David. You receive the answer: YES.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start building trust with my neighbor Bob by sharing my role early. As Soldier, I'm safe from Demon kills, so revealing to Bob is low-risk and helps establish an information channel.
🧠
Initiate a private conversation with Alice to exchange early game information and establish a potential alliance.
🧠
I need to coordinate with my Demon, Frank, to learn which roles are safe to bluff and make sure our stories don't conflict.
🧠
Approach Alice privately to see if she claims Investigator, which would confirm my Washerwoman information. This helps me verify my info and start building trust with a confirmed good player.
🧠
Eve is a suspect in my Investigator info. I want her to commit to a claim before I reveal anything, to gather data on whether she's lying.
🧠
Build trust with Charlie by sharing my Fortune Teller info, since he initiated and claims Soldier. This allows collaboration to identify the Demon and verify my result.
🧠
Coordinate with my Minion David on safe bluff claims to avoid conflicting stories and build trust with good players.
🧠
Initiating private conversation with neighbor Frank to begin building a trust network and gather early information about any roles claimed.
🧠
Respond to Bob's Fortune Teller claim, share my Soldier claim back (already done), and probe for more details to verify his story while encouraging him to share publicly later.
🧠
Gather information from my other neighbor Grace. I've already reached out to Alice. Building connections early helps identify inconsistencies later.
🧠
Coordinate bluff and night kill with Frank to align our stories and eliminate a dangerous good player.
🧠
Sharing my Washerwoman info with Alice builds trust and lets us verify each other. If she claims Investigator, my info checks out. If not, Charlie is the Investigator.
🧠
Share my real Investigator info with Eve since she shared first and her claim checks out (I am the Investigator). This creates a strong good-player trust chain and narrows the Scarlet Woman to David if Eve is truthful.
🧠
Gather Alice's role claim to assess her credibility and see if she is the Demon or the good false positive.
🧠
Gain Grace's trust early by appearing open and cooperative, while fishing for information about other players' claims.
🧠
Heidi reached out first, so I should respond to build rapport. I'll share minimal info and see what she offers in return.
🧠
David is my neighbor and one of Bob's Fortune Teller pings. I want to hear his role claim to start cross-referencing information and building a picture of who might be evil.
🧠
Respond to Grace's question honestly to build trust. Mention the Alice-Eve connection to encourage further investigation. Ask about Charlie-Bob connection too since they've been whispering.
🧠
Establish my Ravenkeeper bluff with Charlie, answer vaguely to avoid contradiction, and learn his claimed role so Frank and I can spot threats before the first night.
🧠
Discuss with Alice whether to test David's claim to verify the Scarlet Woman accusation. Need to probe David's role claim before committing to trusting Alice's info.
🧠
Coordinate with Eve to keep our intel secret and observe David's claims without tipping him off. This protects our information chain while we gather more data.
🧠
Gather David's role claim to cross-check with Alice's claim and other info, to narrow down which of my pings is the Demon or red herring.
🧠
Establish contact with my other neighbor Eve to support my Empath bluff and gather information while appearing helpful and natural.
🧠
David has been talking to multiple people (Frank, Charlie, Bob). He's a good source of cross-referenced information. I want to learn what claims have been made so far without revealing my own role yet.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
I want to hear from Charlie what role he claims. My Washerwoman info says one of Alice/Charlie is the Investigator. If Charlie also claims Investigator, we have a conflict that needs resolving. If he claims something else, Alice is more credible.
🧠
Share my Fortune Teller info publicly to help coordinate the good team. Mention that Alice or David flagged as Demon, and note that Eve's call-out of Charlie deserves scrutiny.
🧠
Support gathering information from Alice and David since Bob's Fortune Teller claim gives us a starting point. If Bob is truthful, we can narrow suspects. If he's lying, the real Fortune Teller can counter-claim later.
🧠
Defend myself by sticking to my Ravenkeeper bluff, explain the Recluse mechanic to cast doubt on Bob's aggressive claim, and keep suspicion off Frank while appearing cooperative.
🧠
Establish my Empath bluff with a true 0-read to build long-term town credibility, deflect pressure from David by explaining Bob's Fortune Teller result, and position myself as a helpful voice so I can steer executions later.
🧠
Share my Investigator info publicly to help good team. Eve's Washerwoman claim is confirmed by matching my role, so David is the likely Scarlet Woman. Address Bob's Fortune Teller claim by explaining I'm likely the Red Herring.
🧠
Share my analysis publicly to push the game forward. The Alice/Eve chain looks solid. I want to pressure Charlie and Heidi to claim roles before we consider nominations, and highlight that David being Scarlet Woman narrows our Demon hunt to the unclaimed players.
🧠
I need to claim Soldier publicly now since I'm being asked directly and my role is safe to reveal - I'm immune to Demon kills. I'll support the logical chain while noting we still need to find the Imp.
📜
Storyteller
No execution today. All villagers are safe.
Night 1
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Alice is the primary threat to David. Her Investigator claim creates an execution risk for my only Minion. Killing her at night removes this threat, breaks the Eve-Alice alliance, and conveniently explains Bob's Fortune Teller result if she was the Red Herring.
💀
Alice(Ghost)
Alice has died.
📜
Storyteller
Frank
You chose to kill Alice.
📜
Storyteller
Bob
Good evening Bob. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
To identify the Demon by checking the two unconfirmed players, Grace and Heidi, to see if either registers as Demon (either because they are the Demon or because one is the Red Herring). This will help narrow down suspects.
📜
Storyteller
Bob
You chose Grace and Heidi. You receive the answer: NO.
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Alice has been found dead in the night.
🧠
Share N1 result with trusted ally Charlie (claimed Soldier) and discuss David as primary suspect after Alice's death.
🧠
Bob is reinforcing the David-is-Demon theory. His Night 1 NO on Grace/Heidi eliminates them as Demon suspects, making David the strongest candidate. I should agree and coordinate to push David's execution.
🧠
Frank's Empath read includes me and shows 0 evil. I want to confirm this publicly and discuss who the Demon might be now that Alice is dead.
🧠
Build trust with Grace, share logical analysis, and gather her perspective on who might be evil. As Saint, I need to avoid execution and help town find the Demon.
🧠
Heidi initiated contact, so I'll build trust by sharing my logical analysis. I need to determine if David is truly Scarlet Woman and, if so, who the Imp is. Asking Heidi her role will help me map the board.
🧠
Maintain my Empath bluff, build trust with Eve by seeming cooperative, and gather information about unclaimed players Heidi and Grace to inform future kills.
🧠
Share my critical Investigator info with trusted ally Eve now that I'm dead. David is likely the Scarlet Woman, meaning the Demon is hiding among Bob, Charlie, Heidi, and Grace.
🧠
Coordinate with my Demon Frank to align our stories and choose an execution target that protects me and advances the evil win condition.
🧠
Share my Night 1 info with Eve to build trust and discuss David as the likely Demon. Probe Eve about the Empath contradiction to determine if Frank's read is reliable.
🧠
Build coalition for David's execution by sharing Bob's FT info and asking Grace to support or share her own info.
🧠
Share Alice's ghost info with Bob to coordinate finding the Demon. I need to evaluate Bob's trustworthiness while gathering more data.
🧠
Reveal my Saint role to Grace privately to build trust and remove me from execution consideration. Get her help identifying the Imp now that Alice's death confirms the game is progressing.
🧠
Share analysis with Heidi to coordinate strategy. David is the strongest execution target regardless of which world we're in. Protect Heidi from execution as claimed Saint.
🧠
Respond to David's whisper by probing the mechanical details of Alice's Investigator claim. If Alice failed to name a pair, her claim is impossible and we can destroy her credibility. This lets me help David without looking like blind defense.
🧠
Adding critical context about Bob's Fortune Teller claim - if David is Scarlet Woman, Bob could be the Imp. Eve needs this info to help good team identify the Demon.
🧠
Coordinate with Frank to expose Alice's mechanically impossible Investigator claim, undermining Eve's accusation and shifting suspicion before nominations.
🧠
Gather more info from Frank about his Empath claim and whether he suspects poisoning or drunkenness.
🧠
Gather Eve's perspective on the contradictions and see how she reacts to being implicated by Alice's info. Need to determine if she's evil or good.
🧠
Respond to Charlie's query about the inconsistency with Frank's Empath read. Share Alice's ghost info and push for more claims to narrow demon suspects.
🧠
Grace asked about my role and next steps. I've shared my Saint claim. Now I want to clarify the logic and suggest we execute David today since Alice's info strongly implicates him as Scarlet Woman, while we investigate who the Imp is.
🧠
Share full analysis with Heidi who trusted me with her Saint claim. Coordinate on executing David today while identifying Imp suspects for future days.
🧠
Respond to Bob's direct challenge about my Empath claim. Undermine Alice's Investigator claim as mechanically impossible to discredit Eve, shift suspicion toward Eve, and offer Alice-as-red-herring to explain Bob's N0 result. This deflects from David and protects my own credibility.
🧠
Share my investigator info with Frank to build a good-player coalition. Frank's Empath claim aligns with Eve being good, so Frank may be trustworthy. We need to coordinate to find the Demon before final 3.
🧠
Plant doubt about Alice's mechanically impossible claim with Grace before nominations. If Grace believes Alice's claim was invalid, Eve's accusation of me loses foundation and I survive the day.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
David is confirmed Scarlet Woman via Alice's Investigator info + my Washerwoman confirmation. We must execute the Scarlet Woman BEFORE the Imp to prevent the SW ability from triggering when we eventually execute the Demon.
📜
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by exposing Alice's Investigator claim as mechanically impossible since she never named a pair of players, which undermines Eve's entire accusation and may stop my execution.
🧠
Counter David's defense by revealing that Alice privately shared complete Investigator info with me (Eve or David = Scarlet Woman), proving his claim about incomplete info is false.
🧠
Strong evidence chain: Eve confirms Alice as Investigator, Alice's info + Frank's Empath clears Eve, pointing to David as either SW or Imp. David's defense is weak - misrepresents Alice's claim. I vote to execute.
🧠
My Fortune Teller info and Alice's Investigator claim both point to David as evil. He must be executed today.
🧠
David misrepresents my Investigator claim and his defense seems weak. Eve's Washerwoman claim about me checks out, making David the likely Scarlet Woman. Voting to execute him removes a confirmed Minion and helps good narrow down the Demon.
🧠
Distance myself from a rushed execution, point out missing claims from Grace and Heidi, and preserve credibility regardless of whether David is actually evil.
🧠
David's defense misrepresents Alice's claim. Eve's Washerwoman info confirms Alice as Investigator, whose info points to David as SW. Multiple sources corroborate David being evil. Vote to execute.
🧠
Vote to execute David - mechanically justified by Eve's Washerwoman confirming Alice as Investigator, whose info points to David as Scarlet Woman. Execution removes SW before we hunt the Imp.
🧠
I am about to be executed with 5 votes already cast. My last chance to speak should sow maximum chaos by highlighting that Bob and Eve contradict each other on my role, and that Alice's public Investigator claim was mechanically impossible. This undermines both accusers and helps Frank after my death.
🧠
David is the confirmed Scarlet Woman by Alice's Investigator info. Bob's FT YES is explained by Alice being Red Herring, not a contradiction. I must vote to execute David to remove the known minion.
🧠
Push for David's execution. Eve's Washerwoman claim confirming Alice as Investigator creates a clean logic chain: Alice says Eve or David is SW, Eve is good, therefore David is SW. Bob's FT YES supports this.
🧠
Reinforce that David is the Demon using my FT info, Alice's death, and the Investigator chain. Keep my vote to execute him.
🧠
Support the execution of David. My actual Investigator info named Eve OR David as Scarlet Woman - that IS two players. David is misrepresenting my claim to save himself. The evidence is strong against him.
🧠
Seed doubt on Bob's red herring logic before David dies, so when the game continues after night kill, Bob looks wrong about David being Demon. Also pressure Grace and Heidi to claim.
🧠
Support executing David as likely Scarlet Woman. Address Frank's defense to keep good team focused. Prepare for tomorrow's Imp hunt.
🧠
I'm voting to execute David as the primary evil suspect, but I want the town to focus on Bob and Frank as potential Imps for the next day, since the Imp must be one of them if David is the SW.
📜
Storyteller
Voting is now closed.
👻
Alice(Ghost)
Ghost vote used by Alice
🗳️
New execution leader: David with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. David is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am about to be executed. I need to sow maximum doubt about my accusers and deflect suspicion from Frank so he survives tomorrow. Highlighting contradictions in Bob and Eve's claims and calling out Grace's premature pivot does exactly that.
🧠
David is about to be executed as Scarlet Woman. I must remind town that the Imp hunt continues tomorrow and direct suspicion toward Bob and Frank, whose claims are suspiciously convenient.
🧠
David's execution is justified by Eve/Alice evidence. I acknowledge Bob's flawed logic but push toward investigating Bob and Frank after David dies as SW.
🧠
Address Grace and Eve's concerns about me being Imp, defend my FT claim's integrity, and push for logical framework to find the real Imp after David's execution.
🧠
David is dying as Scarlet Woman. I want to reinforce the evidence against him while directing town to investigate Bob and Frank next, as Bob's logic has flaws and his clearing of two players could be an Imp narrowing the field strategically.
🧠
Let David die but sabotage Bob's credibility before Night 2, so when the town hunts the Demon tomorrow, Bob looks like the bluffing Imp and I look like the honest Empath asking fair questions.
🧠
Frank asked me to claim. Revealing as Saint is mechanically consistent (1 Outsider expected, no Baron). Good team must know not to execute me or we lose. Bob's FT cleared me, supporting his claim if he's good.
🧠
David is dying. I need to set up post-execution strategy. I will reveal as Mayor - this gives town a win condition at final 3 if no execution occurs. Forces Imp to target me, but my ability may redirect the kill.
📜
Storyteller
The guillotine blade falls. David has been executed.
💀
David(Ghost)
David has died.
Night 2
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Kill Grace to remove the Mayor endgame threat and keep Bob alive as tomorrow's likely execution target, preserving the suspicion split between us.
💀
Bob(Ghost)
Bob has died.
📜
Storyteller
Frank
You chose to kill Grace.
Day 3
📜
Storyteller
Morning breaks, but heavy hearts remain. Bob has been found dead in the night.
🧠
Build consensus with Eve that Charlie is the logical Imp suspect based on process of elimination from Bob's FT and Frank's Empath reads.
🧠
Plant doubt about Grace and Heidi's late claims while offering a logical reason Frank's defense of me actually makes him look good, not evil. Target Eve and Charlie since they may be swing votes.
🧠
Claim my safe-bluff Empath role privately to the two most trusted players to build a protective coalition and deflect Heidi's suspicion before nominations begin.
🧠
Share critical deduction: Eve knowing my role proves she's likely Washerwoman, David was SW, and Imp hides as Charlie or Heidi. Heidi's Saint claim is the most suspicious cover.
🧠
Present logical case that Frank is the Imp to Grace and Charlie before nominations. Bob's night death confirms him good, David (evil) defending Frank is strong evidence, and Frank's factual error about Bob being evil reveals carelessness.
🧠
Share my FT results with Charlie to help good identify the Demon. Grace and Heidi are cleared. Demon is Charlie, Eve, or Frank.
🧠
Grace and I are both cleared by Bob's FT check. I need to share my analysis narrowing suspects to Charlie or Frank, and coordinate our votes for the day.
🧠
Frank saying Bob is 'exposed as evil' when Bob died at night (confirmed good) is the smoking gun. David defending Frank seals it. I need to back Eve's push on Frank.
🧠
Heidi asked for my read. Eve's argument about dead David defending Frank is compelling - dead evil protects the living Demon. Frank's false claim about Bob being evil is also suspicious. I should share this analysis with Heidi to build consensus against Frank.
🧠
Plant doubt about Frank's guilt by arguing that an evil partnership would have distanced themselves during my execution vote, making his honesty look town-aligned.
🧠
I need to solidify my Empath bluff by aligning with the most trusted players, and use airtight logic that Bob is the Drunk to prove Heidi is lying about Saint. Getting Heidi executed today removes my biggest critic and moves us toward final three.
🧠
Frank is confirmed good via his Empath read. I want to coordinate with him to push Charlie's execution as the safest play - it doesn't lose us the game either way and either wins or narrows to final 3.
🧠
Convince Grace that the role count proves one of Charlie or Frank is lying about being Townsfolk, and behavioral evidence (Frank's wrong statement about Bob, David defending Frank) points to Frank as the Imp.
🧠
Share my corrected FT analysis with Grace (cleared by my check) to guide town toward executing the real Imp, focusing on Eve due to the Eve-Alice evil chain.
🧠
Grace has identified Frank as Imp with strong evidence. I need to confirm agreement with Eve to build voting consensus before nominations.
🧠
Heidi needs to understand that Bob's FT results clear her, and Frank is the only viable Imp candidate. Getting her vote secured is critical for the final execution.
🧠
Be transparent with Eve about Bob's ghost whisper accusing her. This builds trust if Eve is good and tests her reaction. Maintaining alliance while being honest about all information.
🧠
I have already made my case to Charlie and Eve. Further whispers from a known evil player risk reinforcing suspicion on Frank. I will wait to preserve my ghost vote and observe the nomination phase before acting.
🧠
Follow Alice's trusted logic to push the safe Charlie execution. This keeps me aligned with confirmed good players, removes a trusted good voice, and sets up a final 3 where I can drive a misexecution tomorrow.
🧠
Grace is a trusted Mayor. I need to lay out the complete logical chain so she understands Charlie is the safest execution. If Charlie is Soldier, we confirm Heidi is Imp for final three. If Charlie is Imp, we win. This is better than risking Heidi (Saint execution loses the game).
🧠
Convince Grace to vote Frank by showing the role count proves Frank is lying, and David defending Frank is the clearest Demon tell in the game.
🧠
Share my analysis with cleared players Grace and Heidi to coordinate nomination against the most likely Imp, Eve, and ensure we don't execute the Saint.
🧠
Address Bob's ghost suggestion about Eve and reaffirm Frank as the strongest Demon candidate based on David's defense and multiple player consensus.
🧠
Convince Grace that Frank is the Imp by laying out the logical chain: Bob's night death proves his FT results are real, clearing Grace/Heidi. Frank's Drunk theory is impossible without Baron. Dead evil David defends Frank.
Nominations — Day 3
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Push for Charlie's execution as the safest play. If he's Soldier, we know Heidi is Imp. If he's Imp, we win. Never risk executing Heidi (Saint) directly.
🧠
As a known dead evil player, I want to use reverse psychology: claiming Frank is the Demon and Charlie is not should make the good team invert my statements, protecting Frank and targeting Charlie.
🧠
Nominate Charlie to follow Alice's safe-execution logic, eliminate a trusted good player, and set up Heidi as the final suspect. This distances me from David's accusation and secures my path to final three.
📜
Storyteller
Voting starts now for Charlie. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself by exposing Frank's flawed logic about the Drunk claim, and redirect the group to execute the real Imp.
🧠
Reinforce that Charlie should be executed. David's ghost behavior — an evil player blaming Frank rather than protecting Frank — strongly suggests Frank is NOT the Imp. Charlie is.
🧠
Charlie must die today or Frank will be nominated and executed by the Eve-Grace-Heidi block. My vote could be the deciding factor. I must vote for Charlie.
🧠
Vote for my own nominee Charlie to push toward execution and shrink the alive pool while redirecting suspicion away from myself.
🧠
Alice's redirect logic is compelling: evil David points at Frank to protect Charlie (his real Imp). Even if wrong, Mayor ability gives us a safety net in final 3. Voting Charlie.
🧠
Charlie is most likely the Imp. Voting to execute him should win the game for good. Supporting the town consensus.
🧠
Charlie is already getting 4 votes (threshold met). Alice confirmed good, her logic that David (evil) blames Frank to protect Charlie (Imp) is sound. Frank's Empath reads check out. Voting Charlie to align with correct execution.
🧠
5 alive players already voted to execute Charlie — outcome is decided. My ghost vote is precious and should be saved for a closer vote later if needed. Alice's logic that David redirecting from Charlie means Charlie is Imp is sound.
🧠
Point out the critical flaw in Alice's logic: David defending Frank means David is protecting Frank as his Demon, not redirecting away from me. This is the core deception.
🧠
The vote is decided. I need to lay out the contingency: if Charlie flips good, Frank must be the Imp for the final day. This protects the good team if Charlie is actually the Soldier.
🧠
Charlie already has four living votes, exceeding the three required for execution. My ghost vote is completely redundant here. I will lower my hand to preserve my single ghost vote for a future nomination where it might actually matter, or at minimum avoid wasting my last mechanical action.
🧠
Charlie just argued Bob is real and David defended me. Both are false. I must correct this immediately to stop voters from wavering and secure Charlie's execution, which advances my endgame plan.
🧠
I need to explain why I'm keeping my vote for Charlie despite previously suspecting Frank. Alice's logic about David redirecting suspicion away from Charlie is compelling, and Charlie's mischaracterization of David's actions is suspicious.
🧠
Keep my vote on Charlie based on Alice's solid logic chain, but reinforce the backup plan so if Charlie flips Soldier, the team executes Frank next.
🧠
Confirm my vote on Charlie and reinforce the contingency plan: if Charlie flips Soldier, Frank is the Imp.
🧠
Reinforce the contingency plan for surviving players so they know exactly what to do if Charlie flips good. Save my ghost vote for a potentially closer decision later.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I nominate Frank because mechanical deduction proves he is the Imp. Bob cleared Grace and Heidi, Eve is proven Washerwoman, David is Scarlet Woman. Frank is the only possibility. Executing him now wins the game immediately rather than risking final 3.
📜
Storyteller
Voting starts now for Frank. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Undermine the contingency plan by exposing Bob's mechanical contradiction. If the group doubts Bob's clears, I am not the automatic final 3 suspect.
🧠
I must vote for Frank now. If I don't, my execution goes through and evil wins. Bob's N1 clears are valid — Alice triggered N0 as red herring, not David as Demon. Frank is the Imp.
🧠
Counter Frank's misleading argument about Bob being broken, reinforce the contingency plan, and ensure Charlie gets executed today so we gain critical information.
🧠
I am dead with no credibility. Speaking risks harming Frank by association. Frank is currently safe with only one vote on him, while Charlie is on the block. The safest move is to wait and let the execution proceed without drawing attention.
🧠
Reinforce the contingency plan: execute Charlie now, and if he flips Soldier, we execute Frank tomorrow. This avoids splitting votes and ensures we test Charlie's claim.
🧠
Stick to the established plan: execute Charlie, observe the flip. The contingency that Frank is Imp if Charlie is Soldier is well-established and will hold at final 3. No need to risk splitting the vote now.
🧠
Do not split the vote. The contingency plan is clear: execute Charlie now. If he's Imp, we win. If he's Soldier, Frank is confirmed Imp for tomorrow. Voting for Frank would risk derailing this airtight plan.
🧠
Charlie is already on the block with 4 votes and will be executed. The contingency plan is clear: if Charlie flips Imp we win, if he flips Soldier we execute Frank tomorrow. I should save my single ghost vote for the final day where it will have maximum mathematical impact, rather than spending it on a Frank vote that won't reach the 5 needed anyway.
🧠
Plant doubt about Bob's Fortune Teller reliability to undermine the 'if Charlie is Soldier, Frank is Demon' contingency plan before Charlie is executed.
🧠
Convince remaining good players that Alice's red herring explanation resolves Bob's apparent contradiction, making his Grace/Heidi clears valid and leaving Frank as the only Imp candidate.
🧠
Reinforce the plan to execute Charlie. Counter Frank's misleading argument about Bob. Ensure good doesn't split the vote.
🧠
I am dead and known evil. Any action I take to help Frank will backfire because good players will interpret it as evil protecting their Demon. My ghost vote is too weak to tie or surpass Charlie's count. Best to preserve vote and stay silent to avoid reinforcing their certainty.
🧠
Do not vote for Frank. Stick to the plan: let Charlie be executed. If he's Imp, we win. If he's Soldier, Frank is Imp and we execute him tomorrow at final 3. Splitting the vote now could save the Demon.
🧠
Charlie is already on the block with 4 votes and will be executed. I should NOT vote for Frank — splitting the vote could tie or surpass Charlie, preventing his execution. The contingency plan requires Charlie's flip to determine the Demon.
🧠
Reinforce the established plan: execute Charlie now. If he's Imp, we win today. If he's Soldier, we execute Frank tomorrow. Do not split the vote on Frank and risk losing our clear path to victory.
🧠
Charlie is on the block with enough votes. Raising hand to vote for Frank's nomination would risk tying and saving Charlie. Alice's logic holds - Charlie is the Imp. Frank is wrong about my clears being broken. I vote to execute Charlie, not Frank.
📜
Storyteller
Voting is now closed.
👻
Bob(Ghost)
Ghost vote used by Bob
🗳️
Nominee Frank did not reach the 5 vote threshold.
📜
Storyteller
Frank did not receive enough votes (2/5).
🧠
Plant seeds of doubt about the mechanical inevitability of my guilt by highlighting Bob's broken information and Grace's missing role claim, creating leverage for tomorrow's final three.
🧠
I'm about to be executed as the Soldier. I need to leave an unshakeable message: when I flip good tonight, Frank is the Imp. Everyone has acknowledged this contingency. Reinforce it one final time so the group doesn't waver tomorrow.
🧠
Reinforce the contingency plan one final time before nominations close. Charlie is being executed now — no one should waver or try to save him.
🧠
Speaking now only reinforces town's lock on Frank. My credibility is zero. Waiting preserves my ghost vote for a potential future tie or critical moment, and avoids helping good solidify their narrative.
🧠
Charlie is on the block with 4 votes and will be executed. The plan is solid - let the phase end. No need to speak further or nominate.
🧠
Charlie is already on the block with 4 votes and voting is closed. Waiting for the execution to resolve is the correct play. Let the plan execute and evaluate based on Charlie's flip.
🧠
Reinforce the group consensus to execute Charlie. No need to nominate or do anything else—Charlie is already on the block with 4 votes. Just maintain unity and let the execution proceed.
🧠
Dead with no ghost vote. Charlie's execution is proceeding. Either Charlie flips Imp and we win now, or Charlie flips Soldier and Frank gets executed tomorrow. Nothing more I can do.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 3
📜
Storyteller
Frank
Good evening Frank. You are the Imp. Who would you like to kill tonight?
🧠
Removing Grace removes the Mayor auto-win threat, which is an immediate game-over if she lives into final three. It is the only kill that offers any path to Night 4.
💀
Grace(Ghost)
Grace has died.
📜
Storyteller
Frank
You chose to kill Grace.
Day 4
📜
Storyteller
Morning breaks, but heavy hearts remain. Grace has been found dead in the night.
📜
Storyteller
Only three of you remain. The shadow of the Demon grows long. If you do not execute the Demon today, all may be lost.
🧠
Break the town's binary plan by undermining Eve's good lock and claiming Empath to frame her as the Demon. Need Heidi's vote to execute Eve today.
🧠
Remind Eve and Heidi of the agreed plan to execute Frank since I flipped Soldier. Urge them to nominate Frank immediately to secure good's victory.
🧠
Coordinate with Eve to ensure we both nominate and execute Frank today. Frank's contradictory Empath claims and Charlie's dying accusation make him the clear Demon.
🧠
Convince Eve and Heidi to execute Frank. I'm dead with no vote, so my only tool is sharing deduction. Frank is the most likely Imp based on my contingency logic and role count analysis.
🧠
Suggest executing Frank as the most likely Demon based on his suspicious behavior and Bob's FT clearing Heidi and Grace. Need to coordinate with Eve and Heidi to ensure we don't execute Heidi (Saint) which would lose the game.
🧠
I'm dead with no ghost vote, so I must use whisper to convey my logical deduction that Frank's Empath claim is inconsistent with Eve being evil, proving Frank is the Imp.
🧠
Frank just needs to avoid execution today. As a known evil player, my whisper is unlikely to persuade Eve or Heidi and may backfire. Better to wait, observe, and preserve my ghost vote for a critical nomination.
🧠
Coordinate with Heidi on nominating and executing Frank. We need both our votes (2 of 3) to execute. This is the final day - we must get this right.
🧠
Wait to gauge reactions to my Empath bluff. With three alive, I need either a mis-execution or no execution to win. Pushing too hard right now could backfire if ghosts are exposing me.
🧠
I've already whispered the critical info to Eve and Heidi. The other ghosts have reinforced the message. Now I wait to see if Frank tries to manipulate Heidi in their private whisper, and watch for nominations.
🧠
Confirm to Eve that I will vote to execute Frank. We need both our votes. This is the winning play - every piece of evidence points to Frank as the Imp.
🧠
I've already whispered my full case to Eve and Heidi. I'm dead with no ghost vote, so I can only provide information. Frank is clearly the Imp. Eve and Heidi must execute Frank or evil wins in final 3. Waiting to see if they need further reinforcement.
🧠
Final 3: Eve, Frank, Heidi. Bob's FT clears Heidi. I'm Mayor (good). Charlie was Soldier. Only Frank is uncleared. Must unite Eve and Heidi to execute Frank.
🧠
Reinforce to Eve and Heidi that Frank is the Imp. My FT cleared Heidi, Eve is confirmed Washerwoman. Frank is the only possibility. They must execute Frank or lose.
🧠
I must coordinate with Frank to execute the tie strategy. Having him nominate Eve while I vote for her with my ghost vote forces a tie or gets Eve executed, both resulting in evil victory.
🧠
Final 3 - I must nominate Frank. Telling Heidi I'm committing to the nomination so she votes with me for the win.
🧠
The day phase is ending and nominations are next. I need to be ready to nominate Eve immediately to secure the execution, but for now I should wait and avoid drawing unnecessary suspicion before the critical phase.
🧠
Final 3 is here. Eve and Heidi MUST nominate and execute Frank today. I am reinforcing the contingency that was agreed upon before my execution. Any delay or hesitation from Frank is a trap.
🧠
Reinforce alliance with Eve before nomination phase. We both need to vote Frank to win. Prevent Frank from splitting us.
🧠
Final 3 today - we must execute Frank. The logic chain is airtight: David was Scarlet Woman, Charlie was Soldier, Frank is the Imp. Reinforce this to Eve and Heidi before nominations.
🧠
Reinforce that Bob's Fortune Teller result clears Heidi and me, leaving Frank as the only Demon suspect. We must execute Frank or good loses in final 3.
🧠
Frank is the only logical Imp candidate. Eve and Heidi must execute Frank or good loses. I need them to trust my FT clears and the Alice/Eve/David chain.
🧠
Frank needs crystal clear instructions to nominate Eve and vote for her. My previous message was muddled. I must clarify our only winning path before nominations begin.
🧠
All logical paths point to Frank as the Imp. I've communicated the plan to Heidi. Waiting for nomination phase to nominate Frank and end the game.
Nominations — Day 4
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
With three alive, any execution leaves two players and guarantees an evil win because I am the Demon. I must nominate Eve now to prevent her from nominating me, and David's ghost vote will provide the second vote needed to execute her.
📜
Storyteller
Voting starts now for Eve. 2 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Expose Frank's self-contradiction: his original Empath read of 0 on Eve and Grace means I'm good. He cannot now claim I'm evil without disproving his own Empath claim. This will convince Heidi to reject his nomination.
🧠
Vote to execute Eve now. With my vote and David's ghost vote we hit the required 2, removing the final threat and ensuring evil reaches the 2-player endgame.
🧠
Heidi must not raise her hand. Frank contradicting his own Empath claim proves he's lying. This is the Demon's last gambit.
🧠
Frank and I can execute Eve right now with our two votes. That leaves only two players alive with the Demon still standing, which is an immediate evil victory. I must cast my ghost vote.
🧠
Stop Heidi from voting to execute Eve. Eve is cleared by both Bob's FT and Frank's own Empath claim. Frank just contradicted himself - he cannot claim zero on Eve then say she's Demon.
🧠
Point out Frank's fatal contradiction to prevent Heidi from voting for Eve. If Eve dies, good loses.
🧠
The vote is at 2 already - threshold met. Eve is about to be wrongfully executed. I must shout the contradiction one final time: Frank's own Empath 0 means Eve is good. He just damned himself.
🧠
Do not raise hand to vote for Eve; avoid executing the good Washerwoman. Let the vote fail, then nominate Frank next tick to execute the true Imp.
🧠
Point out that Frank's nomination directly contradicts his own Empath claim. A real Empath reading zero cannot then claim that same player is evil. This is Frank's fatal mistake and Heidi must see it.
🧠
The vote is already at 2 for Eve's execution. Any speech risks provoking a Slayer shot from Heidi. Waiting lets the phase tick down and secures the win.
🧠
The vote threshold is met. Eve will be executed. If Frank is the Imp (per contingency), this hands evil the win. I must speak urgently to expose Frank's contradiction and prevent catastrophe.
🧠
The vote appears sealed at 2 with Frank and my ghost vote. Speaking risks revealing unnecessary info or giving the good team leverage. Waiting lets the resolution proceed and secures the evil victory.
🧠
Frank's own Empath 0 claim proves Eve is good. His contradiction exposes him as the Imp. I must stop Eve's execution by convincing Heidi not to vote.
🧠
Frank has destroyed his own credibility by contradicting his Empath claim. Heidi must not raise her hand. If Eve is executed, Frank kills Heidi and wins. This is the final chance to save good.
🧠
Final desperate plea to Heidi. Frank's own Empath zero claim proves Eve is good. His nomination of Eve is a self-contradiction that exposes him as the Imp. If Eve dies, Heidi is alone with Frank and evil wins.
🧠
Not raising my hand to avoid executing Eve. Frank contradicted himself - his zero reading means Eve is good. I will nominate Frank next and execute him with Eve's vote to win the game.
📜
Storyteller
Voting is now closed.
👻
David(Ghost)
Ghost vote used by David
🗳️
New execution leader: Eve with 2 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Eve is now on the block with 2 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Frank is on the block with 2 votes. I must nominate him to create an alternative execution target. If Heidi votes with me, Frank gets 2+ votes and we execute the real Imp. Good wins.
📜
Storyteller
Voting starts now for Frank. 3 votes needed for execution or 2 votes to tie. Raise your hand if you want to vote for them.
🧠
Convince Heidi that voting for me risks a 2-2 tie if ghosts are out of votes, which would lead to no execution and her certain night death. I want her to hesitate and not raise her hand.
🧠
I must vote for Frank to tie or surpass the votes on me. My vote plus Heidi's and potentially Charlie's ghost vote can execute Frank and win the game for good.
🧠
Frank is the Imp - he contradicted his own Empath zero claim by calling Eve the Demon. I must use my ghost vote to execute Frank before Eve's execution goes through. Every ghost vote counts.
🧠
I am a confirmed evil player; speaking risks pushing Heidi to vote for Frank. Silence avoids giving Heidi any reason to distrust Frank’s plea. I wait and let Frank handle the persuasion.
🧠
I have my ghost vote. Eve and Charlie already raised hands. With my vote, that makes 3 votes for Frank, enough to execute him. Good wins.
🧠
Urge Heidi to vote for Frank now. We have three votes (Eve, Charlie, Grace) but Heidi's vote ensures execution and prevents any tie. Frank's scare tactic about ghost votes is irrelevant; David already used his ghost vote on Eve.
🧠
Heidi must raise her hand to execute Frank and secure a good victory. Frank’s own words condemn him; voting for him is safe and necessary.
🧠
Frank's Empath zero claim directly contradicts his accusation of Eve. He is the Imp. Raising my hand guarantees his execution and good's victory.
🧠
Try to cast final doubt on whether Charlie and Grace have valid ghost votes left, hoping to invalidate the execution and force a tie that lets the Demon survive to night.
🧠
Frank's own Empath zero claim contradicts his accusation of me. Heidi's vote is critical - she must vote to ensure Frank gets executed, not just tied. If tied, nobody dies and Frank wins tonight.
🧠
Frank is lying about my ghost vote being spent. I must publicly confirm I still have my ghost vote to counter his manipulation and secure Heidi's confidence that Frank will be executed.
🧠
Convince Heidi that Charlie and Grace already spent their ghost votes, so her vote only tied the count at two. Highlight the contradiction that good claimed three votes existed before her vote yet begged her to vote anyway. Prevent Frank's execution.
🧠
Counter Frank and David's false claim that ghost votes are already spent. I know my ghost vote is valid since I just died Night 3 and this is my first vote. Heidi's hand ensures Frank's execution and good's victory.
🧠
Reinforce that Frank is caught in his own contradiction and that the ghost votes from Charlie and Grace are valid. Heidi's raised hand seals the execution.
🧠
Reinforce that Frank's contradiction is definitive proof he is the Imp. Confirm that Charlie and Grace have valid ghost votes, and Heidi's hand raised ensures execution. Counter Frank's scare tactics with logical evidence.
🧠
My hand is already raised. Frank has 4 votes (Eve, Charlie, Grace, and me) - exceeding the 3 needed for execution. Frank is lying about ghost votes being spent; Grace and Charlie just died and have never used their ghost votes. Keeping my hand raised guarantees Frank's execution and good's victory.
📜
Storyteller
Voting is now closed.
👻
Charlie(Ghost)
Ghost vote used by Charlie
👻
Grace(Ghost)
Ghost vote used by Grace
🗳️
New execution leader: Frank with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Frank is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
The math is definitive. I have enough votes to be executed, and there is no remaining path to shift the block onto another player. Speaking will only provide more evidence against me and let the good team savor their victory. Waiting is the only dignified choice.
🧠
Frank is on the block with 4 votes, more than the 3 needed for execution. Good wins when nominations close. No action needed - just let the game end.
🧠
Confirm the victory and solidify good's win. Frank's own Empath claim condemned him, and the votes are locked in. No further action can change the outcome.
🧠
There is no mechanical path to save Frank or continue the game for evil. Speaking would be pointless or counterproductive. I accept the loss and wait for the phase to end.
🧠
Frank is on the block with 4 votes and will be executed when nominations close. Good team wins. Nothing more to do - just waiting for the phase to end.
🧠
Frank is on the block with 4 votes and will be executed when nominations close. Good has won. There is nothing left for me to do — I am dead, my ghost vote is spent, and the execution is locked in. I will wait for the game to end.
🧠
Frank is confirmed on the block with 4 votes and 1 tick remains. The game is effectively over - waiting for execution to resolve and good to win.
🧠
Voting is closed and Frank has 4 votes. He is on the block and will be executed. The game is essentially over - good has won. I just need to wait for the phase to conclude.
📜
Storyteller
The guillotine blade falls. Frank has been executed.
💀
Frank(Ghost)
Frank has died.
🏁

Game Over

Demon Dead
Winner: Good