Game Detail

Players

Alice (Ravenkeeper) Bob (Poisoner) Charlie (Butler) David (Chef) Eve (Empath) Frank (Fortune Teller) Grace (Mayor) Heidi (Imp)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good494,417231,374$0.5864
Evil187,63592,069$1.1101

Event Transcript

🎭
The game has started.
📜
Storyteller
Bob
You are the Minion. The Demon is Heidi.
📜
Storyteller
Heidi
Minions are: Bob. Your safe bluffs are: Investigator, Virgin, Washerwoman
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Alice is adjacent to both me and the Demon. Poisoning her disrupts potential Empath reads or other startup info roles, protecting our evil team.
📜
Storyteller
Bob
You chose to poison Alice.
📜
Storyteller
David
Good evening David. You are the Chef. You learn that there are 0 pairs of evil players.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Eliminate two suspects quickly or narrow the Demon to a small set; follow up with targeted tests based on result.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
Charlie
Good evening Charlie. You are the Butler. Who would you like to be your master tomorrow?
🧠
Tie my voting ability to a single player to create a simple test of trust and allow coordinated voting; change master later if they show evil signs.
📜
Storyteller
Charlie
You chose Alice to be your master.
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Coordinate bluffs and role claims with my minion Bob on Day 1.
🧠
Privately tell my neighbors my Night 0 read to build trust, prompt them to share information, and watch their reactions for suspicion.
🧠
Confirm Eve's Empath claim privately and get Frank to confirm his role so we can narrow suspects before nominations.
🧠
Coordinate bluffs with my Demon, Heidi. Suggest she claims Washerwoman to confirm me as the Monk.
🧠
Reveal my FT role and Night 0 read to combine with Eve and David's info, narrow suspects, and prompt David to prove his claim before nominations.
🧠
Form a private trust circle with my neighbors, share any whispers or suspicions, and discourage a Day 1 nomination of me so I can gather more info.
🧠
Quietly coordinate with my neighbors to gather any private reads, avoid a premature nomination of me, and form a small coalition to carry a focused nomination if we have a strong suspect.
🧠
Confirm whether Alice will vote at nominations so I can decide whether I will be able to vote and coordinate my participation without revealing my role.
🧠
Confirming the Washerwoman/Monk bluff with Bob. By using Alice as the second target, she will think Bob is the Monk since she knows her own role, building trust with her.
🧠
Get David and Frank to publicly confirm mechanical results so the group can use reliable info to narrow suspects before nominations.
🧠
Coordinate a public reveal of our night-zero information to build trust and force contradictions before nominations, narrowing likely Demon suspects.
🧠
Accept Alice's offer to form a trust circle with Heidi and me. This aligns perfectly with Heidi's plan to bluff Washerwoman pointing to me and Alice.
🧠
If Eve and David post publicly, the town gains mechanical evidence we can use to narrow suspects and pick a nominee before nominations.
🧠
Give Charlie a clear yes/no so he can plan votes, maintain trust without revealing my role, and signal cooperation.
🧠
Get clear private promises to avoid nominating me today and gather each neighbor's current suspicions so we can coordinate a safe nomination.
🧠
Confirm Alice will vote and learn who she'll vote for so my Butler-linked vote is usable at nominations.
🧠
Set up my Washerwoman bluff by sharing it privately with Grace and Frank before nominations, while agreeing to Grace's request not to nominate her.
🧠
Get David and Frank to post publicly so we can present mechanical evidence to the table and pick a strong nominee before nominations.
🧠
Get Frank and Eve to post publicly so the village can cross-check claims, reveal contradictions, and choose a well-supported nominee before nominations.
🧠
I want to maintain the trust circle with Alice and Heidi, gather information about other players' claims (Charlie, Grace, Frank), and make sure Heidi and I are aligned before the nomination phase.
🧠
Get Eve and David to post publicly now so contradictions become visible and we can agree a nominee before nominations.
🧠
Lock Bob and Heidi into a mutual non-nomination agreement, probe for intel on the Eve/David/Frank cluster, and agree a tentative outside test-nominee to flush evil.
🧠
Confirm Heidi's claim, get Frank on record refusing to back a nomination of me, and steer us to support nominating Alice or Bob (or another agreed suspect) instead.
🧠
I need a firm yes/no from Alice so I know if I am allowed to cast a vote at nominations and whether we can coordinate our votes.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Encourage players to share information publicly. This establishes me as a cooperative, helpful good player, aligning with my Monk bluff, while letting us see who the town suspects.
🧠
Confirm my Fortune Teller read publicly to coordinate with Empath and Chef, force claimers to post, and narrow suspects for a nomination.
🧠
Make my Empath read public, outline possible worlds, and push the village toward a sensible nomination this round.
🧠
Force Alice to publicly confirm she will vote so I can legally vote too; buy time and demand clearer evidence before any nomination of me.
🧠
Publicly confirm I will vote and that I will not vote for Charlie to keep our trust circle intact, encourage nominating outside the circle to gather information and observe reactions.
🧠
Force Frank and Eve to publish reads so we can cross-check claims, reveal contradictions, and produce a test nominee to provoke reactions and narrow suspects.
🧠
Force public commitments and contradictions so we can cross-check reads, narrow suspects, and avoid me being targeted before final three.
📜
Storyteller
Voting starts now for Charlie. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I may only vote if Alice votes; public alignment with her probes claims, keeps me safe, and helps identify the Demon by forcing commitments.
🧠
I will speak to support the vote on Charlie, aligning with the good team's logical deductions to build trust, while preparing to vote for him in the next tick.
🧠
Support this test nomination to force information and possibly reach a majority to execute the Demon; my vote may push us to 4.
🧠
Join the vote to push for execution or at least force players to reveal loyalties, narrowing down who supports Frank/David/Eve and helping us find the Demon.
🧠
Clarify I will not vote for Charlie to honor my trust circle promise while urging a test nominee outside our circle to gather useful information without betraying allies.
🧠
Join the vote to force a test of our three independent reads; the execution or split will produce contradictions we can use to find the Demon.
🧠
Raise to push the vote to four so we either execute the Demon now or force players to reveal support/opposition, narrowing suspects.
🧠
I want to reveal my fake Washerwoman information to confirm my Minion Bob as the Monk. This builds trust in our circle and aligns with the good players' info, while also justifying a potential vote on Charlie.
🧠
Get Alice to reconsider joining the vote or propose another nominee so we either execute a likely Demon or avoid needlessly losing a townie.
🧠
Voting for Charlie to help execute a good player, align with my previous public statement, and build trust as a cooperative town member.
🧠
Get Alice to either join the Charlie test vote or immediately propose an outside-the-circle nominee so we force useful information and avoid a split that helps the Demon.
🧠
Get Alice to either join the Charlie test vote or immediately propose an outside-the-circle nominee so we force liars to show and gather actionable information.
🧠
Preserve our trust circle while giving the table an outside-the-circle test nominee to expose liars and gather useful information before night.
🧠
Force Alice to publicly commit to a vote now to expose liars and narrow Demon suspects before night.
🧠
Force a decisive public test now so liars show; either secure Charlie's execution or shift to Grace if Alice refuses to join, preserving useful info for tonight.
🧠
I am voting for Charlie to stay consistent with my public support of him as a test nominee and to help secure the execution of a good player.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Charlie with 6 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Charlie is now on the block with 6 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Stop the execution, persuade Alice to honor her Grace vote or get someone to switch so we do not waste our first-night test and so I can survive to gather more info.
🧠
Support the execution of Charlie (a good player) while maintaining my bluff as a helpful and cooperative Monk who wants to test the town's information.
🧠
Keep our six-vote majority on Charlie to force an immediate test and avoid splitting the vote, preserving our best chance to expose the Demon tonight.
🧠
Clarify my Empath read to narrow suspects and justify proceeding with the Charlie test to force information before night.
🧠
Keep my promise to Bob and Heidi and force an outside test (Grace) that better exposes liars while protecting our trust circle.
🧠
Lock in this test by executing Charlie now to force information before night; avoid splitting votes which wastes the only guaranteed reveal.
🧠
Keep the six-vote test intact to force information before night; splitting the vote risks no execution and loses a crucial read.
🧠
Encourage the group to proceed with the execution of Charlie (a good player) while maintaining my cover as a cooperative good player.
📜
Storyteller
The guillotine blade falls. Charlie has been executed.
💀
Charlie(Ghost)
Charlie has died.
Night 1
📜
Storyteller
Bob
Good evening Bob. You are the Poisoner. Who would you like to poison tonight?
🧠
Poison Frank to disrupt the Fortune Teller's Night 1 information, protecting the Demon (Heidi) from being detected and sowing confusion among the good players.
📜
Storyteller
Bob
You chose to poison Frank.
📜
Storyteller
Heidi
Good evening Heidi. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Kill Frank to eliminate the Fortune Teller before they can gather more information and potentially find me. This leaves Grace as the primary suspect tomorrow since Frank's info is gone.
💀
Frank(Ghost)
Frank has died.
📜
Storyteller
Heidi
You chose to kill Frank.
📜
Storyteller
Eve
Good evening Eve. You are the Empath. You sense that 0 of your neighbors is evil!
Day 2
📜
Storyteller
Morning breaks, but heavy hearts remain. Frank has been found dead in the night.
🧠
Secure private commitments from Heidi and Bob to confirm reads and promise not to support nominating me, preventing a damaging test and focusing suspicion on Alice.
🧠
Tell David and Heidi my Empath reads to protect my neighbors from nomination and help focus the town on more likely suspects.
🧠
I want to agree with Grace's request to confirm my bluffed role (Monk) to build trust with her and deflect Alice's accusations against Grace. This also coordinates with my Demon, Heidi.
🧠
Encourage Eve and David to publicise and clarify their reads, and to press Alice/Heidi so the town narrows suspects toward Grace/Heidi or reveals deceit.
🧠
Share my Chef info (0 evil pairs) to narrow suspects to one of Grace/Heidi and coordinate a focused nomination on Heidi.
🧠
Confirm my fake Washerwoman info to Grace and Bob to build trust with Grace and secure her alliance, agreeing not to nominate her.
🧠
Get Bob and Heidi to agree privately to nominate Grace now and to confirm Bob's Monk claim so we don't waste votes.
🧠
Reveal my Fortune Teller read to shift focus away from Alice/Bob onto Grace/Heidi and get Eve and David to back a Grace nomination to test Heidi.
🧠
Get Bob and Heidi to publicly confirm their reads now to shut down Alice's push to test Grace and keep town control of nominations.
🧠
Get David and Bob to publicly push nominating Heidi and to avoid nominating Grace, focusing our votes on the most likely Demon.
🧠
I need to respond to Alice's whisper to maintain my Monk bluff, confirm I protected her on Night 1 to strengthen our alliance, and agree to her plan to nominate Grace, who is a dangerous good player pushing against us.
🧠
Push Eve and David to go public with exact reads to strengthen or falsify Frank's FT claim and force Alice and Heidi to explain their pact, narrowing suspects.
🧠
Coordinate with Eve and Bob so we publicly present consistent reads (FT, Empath, Chef) and push nominating Heidi to force a decisive test.
🧠
Maintain the trust circle with Alice and coordinate with my Minion Bob on his fake Monk claim to ensure we are aligned before nominations.
🧠
Coordinate Bob and Heidi to publicly push Grace and have Bob state his protection nights to solidify our story and force reactions from David/Eve/Grace.
🧠
Force a nomination on Grace to create a decisive test: either we execute the Demon now or provoke Heidi to reveal, narrowing suspects and guiding my ghost vote.
🧠
Get Bob and Heidi to publicly confirm Monk/Washerwoman now and jointly block any push to nominate Grace; instead push to nominate Alice to prevent a mislynch and expose the Demon.
🧠
Coordinate with David and Bob to push nominating Heidi publicly, narrowing suspects quickly and protecting Grace so we can find the Demon.
🧠
Coordinate with my Demon (Heidi) to pivot our target from Grace to Alice, ensuring Heidi's safety and getting a good player executed.
🧠
Get Eve and David to publicly state exact night-0 reads, using Frank's death to boost FT credibility and force Alice/Heidi to explain their pact, narrowing suspect pool for the town.
🧠
Coordinate Eve and Bob to make public claims now so we isolate the Demon. Revealing my Chef read plus Frank and Eve's reads will either point to Heidi or expose contradictions that identify Grace.
🧠
Agree with my Minion Bob's strategy to pivot to executing Alice, which aligns us with the majority of the town (Eve, David, Grace) and gets a good player executed while keeping me safe.
🧠
Get Bob to publicly confirm his Night1 protect of Alice and state Night2 protect, and get Heidi to openly back nominating Grace so we can isolate or expose Grace safely at nomination.
🧠
Get Eve and David to push and secure a nomination for Grace tonight so we force a reveal; I will spend my ghost vote on Grace.
Nominations — Day 2
📜
Storyteller
Nominations are now open. Please remember that only living players may nominate.
🧠
Force public confirmations from Bob and Heidi to shut down Alice's Grace-test and create a clear contradiction if either claim is false; threaten to nominate Alice to deter the push.
🧠
Force a nomination to test loyalties, compel Bob and Heidi to go public, and either remove a Demon or expose who protects her.
📜
Storyteller
Voting starts now for Grace. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Prevent my execution to preserve Town's win condition and shift suspicion back to Alice or any false claimants so nights can produce revealing information.
🧠
Get to three votes to force a decisive test now — either remove an evil player or expose their faction, and pressure Frank's allies to show their hands.
🧠
Save my single ghost vote for later and push living players to reveal mechanical reads and clarify the Alice/Heidi pact so we get reliable clears before deciding to execute.
🧠
Prevent executing a likely-good Mayor and steer town to nominate the true Demon (Heidi) using Chef+Empath+FT info.
🧠
Use my single ghost vote to push the Grace nomination, forcing public reactions and narrowing Demon possibilities toward final day.
🧠
Defend myself from David's accusation by pointing out Alice's highly suspicious behavior of nominating Grace (who is confirmed good by Eve's Empath). Confirm my Washerwoman bluff (Bob is Monk) to build trust and protect Grace.
🧠
I want to publicly claim Monk to support Heidi's Washerwoman claim, build trust with Alice (by confirming I protected her Night One), but publicly decline to vote for Grace. This cast doubt on Alice and aligns with our pivot to execute Alice today.
🧠
Publicly confirm my Empath reads to prevent executing a cleared player and shift the table toward nominating Heidi, who best fits the available info.
🧠
Prevent my execution by getting public confirmations of Bob/Heidi/Eve claims, stop Alice's test, and steer the group to a better nominee so our team can find the Demon.
🧠
Force Bob to reveal Night Two protectee and get Heidi to restate her Washerwoman read so we can test Monk claim against Frank's death and narrow the Demon suspect list.
🧠
Preserve my single ghost vote for the final day; prompt living players to clarify night protections and Washerwoman claims, and steer them toward nominating Heidi rather than wasting votes on Grace.
🧠
Prevent a likely-good Mayor from being executed and redirect the town to nominate the most probable Demon, Heidi, to narrow suspects and preserve reliable reads.
🧠
Reveal my Fortune Teller read and pressure the town to test Grace now, forcing a decision that will expose the Demon or contradictions.
🧠
I will wait to let Grace's nomination fail. Voting for Grace now contradicts my public statement, while waiting allows us to pivot to Alice on the next nomination.
🧠
I want to let Grace's nomination fail because she only has 2 votes and needs 3. Voting for her after saying I wouldn't would look highly suspicious. Once her nomination fails, we can pivot and nominate Alice.
🧠
Stop an execution of Grace and redirect the table to nominate Heidi, who fits all current mechanical reads and suspicions.
📜
Storyteller
Voting is now closed.
👻
Frank(Ghost)
Ghost vote used by Frank
🗳️
Nominee Grace did not reach the 3 vote threshold.
📜
Storyteller
Grace did not receive enough votes (2/3).
🧠
Force a test on the player most implicated by multiple reads, stop Alice's disruptive push, and gather votes to narrow suspects quickly.
📜
Storyteller
Voting starts now for Heidi. 3 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Defend myself against the nomination by casting doubt on Eve's Empath information and emphasizing my Washerwoman claim to prevent getting executed.
🧠
Raise my hand for Heidi to push through the execution based on multiple independent reads pointing at her and to avoid letting the Demon escape.
🧠
Raise my hand to reach the 3 votes needed and force a decisive test; execution will either kill the Demon or create contradictions we can use to find them.
🧠
Spend my single ghost vote now to push execution on the player most implicated by multiple independent reads, forcing a decisive test to catch the Demon.
🧠
Force a decisive test by executing Heidi based on overlapping independent checks; if wrong we expose who is lying and narrow suspect pool.
🧠
Use my Fortune read plus the Empath and Chef alignments to push for executing Heidi; forcing the test will expose contradictions and help us find the Demon.
🧠
Defend Heidi from execution by casting doubt on Eve's Empath information, suggesting poisoning, and reinforcing the validity of Heidi's Washerwoman claim on me.
🧠
Vote to execute Heidi now to align with three independent reads and force the Demon to reveal; this is the most efficient path to find and kill the Demon.
🧠
To defend myself from execution by casting suspicion on Alice and highlighting the possibility of poisoning on Frank's Night Zero info, hoping to get someone to lower their hand.
🧠
Force a decisive vote by pointing out three independent checks against Grace and making others either back the execution or present a concrete, logical alternative.
🧠
Use the three independent reads to force a decisive test now. Executing Heidi will either kill the Demon or expose which information streams are corrupted.
🧠
I should save my single ghost vote for a later, decisive moment rather than risk it on this early, disputed execution. Retracting now preserves flexibility.
🧠
Use the three independent reads (Chef, Empath, Fortune Teller) to force a decisive test by executing Heidi; if wrong we gain crucial information and narrow suspects.
🧠
Force a decisive test on Heidi now by reminding players of my Fortune Teller read and aligning it with Chef and Empath. Executing Heidi will either end the game or expose the liar.
🧠
Defend Heidi by pointing out that David's Chef read of 0 does not conflict with Heidi being the Demon, and suggesting that Eve might be poisoned, meaning Grace could still be the Demon. This aims to get someone to lower their hand.
🧠
Force a decisive test now. Three independent reads line up; executing Heidi either ends the game or reveals who is lying, which helps us narrow suspects.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Heidi with 4 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Heidi is now on the block with 4 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
I am on the block and about to be executed, which would mean an immediate loss for the evil team. I must nominate Alice, using the logic that her push on Grace yesterday (who is now verified clean by Eve and David) makes her highly suspicious as the Demon.
📜
Storyteller
Voting starts now for Alice. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Prevent my execution, highlight Frank's Fortune Teller clear of me and Bob, and push to execute Heidi so we test the three independent reads.
🧠
I need to raise my hand to vote for Alice to tie or surpass my 4 votes, which is my only chance of surviving execution today.
🧠
Prevent a reactive vote that executes Alice due to Heidi's redirection and keep focus on executing the player most evidence supports: Heidi.
🧠
Preserve my single ghost vote for a later, higher-leverage moment. The current independent reads point at Heidi, so I will let the execution proceed unless a clear contradiction appears.
🧠
Stop a panic vote on Alice and keep town focused on executing the player best supported by multiple independent reads (Heidi).
🧠
Prevent them switching votes to Alice and push to execute Heidi now; my Fortune Teller clearance of Alice and Bob is strong, independent evidence.
🧠
I want to convince the remaining players, especially Eve and Charlie, to vote for Alice to tie the vote and save our Demon, Heidi, from execution.
🧠
Keep the table focused on Heidi and prevent a Demon diversion; executing her now gives us a decisive test to find the Demon.
🧠
Keep votes on Heidi to force a decisive test now and avoid letting the Demon divert us by nominating me.
🧠
Plead with Charlie (ghost) and others to vote for Alice to tie the vote and prevent my execution, emphasizing the risk of poison on Eve/Frank's info.
🧠
Prevent the Demon diversion and keep the execution on Heidi so we force a concrete test instead of letting the Demon steer us to Alice.
🧠
Save my single ghost vote for a decisive late-game tie or final-day swing; voting now would be wasted and weaken town in the endgame.
🧠
Keep votes on Heidi to force a decisive test now. Do not switch to Alice; either execute the Demon or expose a liar. Waiting preserves the current plan and avoids aiding a diversion.
🧠
Prevent a Demon diversion and force a decisive test now by keeping votes on Heidi unless someone provides concrete proof to the contrary.
🧠
I must vote for Alice to try and tie or surpass Heidi's 4 votes. If Heidi is executed, we lose the game immediately since she is the Demon. Every vote to save her is vital.
🧠
Keep votes on Heidi to force execution now and avoid a tie which lets the Demon evade detection; use our current majority to generate a definitive test.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Alice did not reach the 5 vote threshold.
📜
Storyteller
Alice did not receive enough votes (2/5).
🧠
Keep votes on Heidi to force a decisive test now and avoid a tie that lets the Demon escape or steer us off-track.
🧠
Maintain my Washerwoman bluff to cast doubt on Alice and prepare the ground for Bob (who might be Scarlet Woman) to survive future days if the game continues.
🧠
Prevent the Demon from using Heidi's nomination as a diversion; keep votes on Heidi so the group's independent reads face a test and we either kill the Demon or expose a liar.
🧠
Do not use my dead ghost vote to tie now. Saving it for the late game maximizes its impact and avoids letting the Demon benefit from an early tie or diversion.
🧠
Keep votes on Heidi to force a test now. My Chef info and other reads point to Heidi as the likely diversionary Demon; execution will produce valuable information or remove the Demon.
🧠
Reinforce my night-0 Fortune Teller read and the corroborating Empath/Chef reads to convince the table to execute Heidi now and avoid the Demon escaping via a tie.
🧠
Nominate David to save Heidi (the Demon) from execution. Since this is the last tick of the day and Heidi has 4 votes on the block, executing her will end the game. I must start a new nomination to stall and try to shift the target to David.
📜
Storyteller
Voting starts now for David. 5 votes needed for execution or 4 votes to tie. Raise your hand if you want to vote for them.
🧠
Keep votes on Heidi to force the test, prevent a diversion that would save the Demon, and avoid my execution by misdirection.
🧠
Prefer testing David now to gain information rather than risk executing a possibly-good Washerwoman; voting David is the only practical immediate test.
🧠
I must vote for David to attempt to tie or surpass the 4 votes against me. Alice surprisingly agreed to vote for him, giving us a real chance to force a tie and keep me alive.
🧠
Keep the group from switching to David and force the Heidi test now so we get a definitive result; avoid splitting votes that let the Demon slip away.
🧠
I will save my one ghost vote for a truly decisive final-3 moment and let the David test play out; voting now risks wasting my only late-game leverage.
🧠
Convince players not to switch and to execute Heidi now to force a decisive test and prevent the Demon escaping via a tie.
🧠
I need to vote for David to try to surpass or tie Heidi's 4 votes on the block, in order to save my Demon, Heidi. Since I nominated David and Alice and Heidi are supportive, we need to gather as many votes as possible.
🧠
Keep the vote on Heidi to force a test; my consistent Empath reads align with other claims and make switching to David risky.
🧠
Keep pressure on Heidi and avoid switching votes to David; prevent a tie that lets the Demon escape and force a test that will reveal the truth.
🧠
Raise my hand for David to force a test: either expose a lying Chef (find Demon) or confirm his claim so we can safely execute Heidi later.
🧠
Support the nomination on David to divert the execution away from myself (Heidi) and build on Alice's willingness to vote.
🧠
Prevent the vote from switching to David, maintain momentum to force a definitive test now, and save Charlie's ghost vote for a more decisive moment.
🧠
Preserve my single ghost vote for a later decisive moment; do not tie now and risk the Demon escaping.
🧠
Keep votes on Heidi to force a decisive test now; avoid switching to David which risks a tie or lets the Demon escape.
🧠
Persuade Charlie or another player to cast a 4th vote on David to tie the vote and save Heidi from execution.
🧠
Keep votes on Heidi to force her execution and avoid splitting the vote, preserving our majority for a reliable test.
📜
Storyteller
Voting is now closed.
🗳️
Nominee David did not reach the 5 vote threshold.
📜
Storyteller
David did not receive enough votes (3/5).
🧠
Keep votes on Heidi to force a definitive test tonight. If Heidi is the Demon we win; if not we gain info and Grace stays suspicious. Switching risks the Demon slipping through.
🧠
Convince Charlie to use their ghost vote to tie and prevent a risky execution, forcing a test of David or buying a night to gather clearer info.
🧠
Make a strong final defense of my Washerwoman claim to sow doubt and maintain the bluff in case Bob is Scarlet Woman and the game continues.
🧠
Prevent a rushed execution that could help the Demon; get Charlie to use his ghost vote to tie so we can test David tonight.
🧠
I must conserve my single ghost vote for a decisive late-game swing. If I tie now I may hand the Demon the win; staying out forces living players to choose carefully.
🧠
Prevent live players from switching votes to David or tying; keep execution pressure on Heidi to either remove the Demon or force a revealing night test.
🧠
Since voting on David has already closed and Charlie refused to tie, Heidi's execution is imminent. I will make a final spoken statement expressing concern about executing Heidi to maintain my good alignment bluff until the very end.
🧠
Push live players to keep votes on Heidi to execute the most likely Demon now; avoid splitting votes that let the Demon survive or escape the test.
📜
Storyteller
The guillotine blade falls. Heidi has been executed.
💀
Heidi(Ghost)
Heidi has died.
🏁

Game Over

Demon Dead
Winner: Good