Game Detail

Players

Alice (Librarian) Bob (Mayor) Charlie (Poisoner) David (Imp) Eve (Empath) Frank (Monk) Grace (Butler) Heidi (Fortune Teller)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Evil89,6389,697$0.0594
Good252,392131,814$1.5649

Event Transcript

🎭
The game has started.
πŸ“œ
Storyteller
β†’
Charlie
You are the Minion. The Demon is David.
πŸ“œ
Storyteller
β†’
David
Minions are: Charlie. Your safe bluffs are: Investigator, Ravenkeeper, Chef
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
Poisoning a player tonight will disrupt their ability to share accurate information tomorrow, which is critical for the town's logic chain. Targeting a likely Townsfolk role or a neighbor will maximize chaos and make it harder for the town to trust each other. This aligns with my goal of protecting the Demon and sowing discord.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Alice.
πŸ“œ
Storyteller
β†’
Alice
Good evening Alice. You are the Librarian. Either Grace or David is the Saint.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 1 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
Choose Alice and Bob to get my first Fortune Teller reading. A 'No' result will safely clear both of them, while a 'Yes' will narrow down our search.
πŸ“œ
Storyteller
β†’
Heidi
You chose Alice and Bob. You receive the answer: NO.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
As the Butler, I must choose a player to be my master tomorrow. Since it is Night 0 with no information, I will choose Bob blindly to set up my voting restriction for Day 1.
πŸ“œ
Storyteller
β†’
Grace
You chose Bob to be your master.
Day 1
πŸ“œ
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
I want to establish a private channel of communication with my neighbor Eve to see if she has any Night 0 information.
🧠
Respond to Frank's whisper by asking for his role first before sharing my Empath information, to see if he is trustworthy.
🧠
Whispering to Charlie to confirm his alignment and coordinate a bluff. Since he is the Minion, he will likely be receptive to working together. This will help us mislead the town and protect my identity as the Demon.
🧠
Connect with my master Bob on Day 1 to establish trust and gather his role information so I can coordinate my voting.
🧠
Start a private conversation with Alice, who is my neighbor and came up as 'No' in my Night 1 Fortune Teller check, making her highly likely to be good.
🧠
Respond to Grace's Butler claim cautiously by acknowledging her but not revealing my exact role of Mayor yet, to prevent the Demon from targeting me if she is evil.
🧠
Respond to Heidi's whisper to build trust and share my Librarian info, while asking for her role and her reasoning for trusting me.
🧠
Coordinate with David to pick a bluff role that aligns with his suggestions. This will help us avoid contradictions and appear as a united front. Choosing a role like Investigator or Chef will give me flexibility to manipulate information later.
🧠
Establish trust with Eve without fully revealing my high-value Monk role, which needs to remain hidden to avoid being killed or poisoned by evil.
🧠
Share my Empath info of 1 with Frank to see his reaction and see if we can narrow down the evil player between him and David.
🧠
I need to coordinate with Charlie to ensure our bluffs align without being too obvious. Claiming Investigator is a strong choice for him, but I should pick a complementary role like Chef or Ravenkeeper to avoid direct conflict and create multiple layers of deception.
🧠
Respond to my master Bob to build trust and tell him my plan to gather info from my neighbors.
🧠
I want to build trust with Alice by revealing my true role as the Fortune Teller and explaining why I have a mechanical reason to trust her (she is confirmed not to be the Demon or the red herring).
🧠
I want to get information from Charlie, my neighbor, to see what they are claiming and what they discussed with David, which will help me start mapping out the board.
🧠
Build trust with Heidi, share a logical step regarding our info, and plan her next Fortune Teller check.
🧠
Bob is probing for information, likely to test my bluff or gather intel for the good team. I need to reinforce my Investigator bluff while keeping my responses vague enough to avoid contradictions. This will help me build credibility and sow confusion among the good players.
🧠
Confirm to Eve that I am good, confirming David as the evil neighbor under her Empath info, while keeping my specific Monk role hidden for safety.
🧠
I need to hear from my other neighbor, David, to compare his claim and attitude with Frank's. Since my Empath info is 1, one of them is evil.
🧠
Eve is one of my neighbors and could be the Spy, a good role, or another Minion. I need to bluff as Chef to maintain consistency with my earlier message to Charlie. This will help me build trust with Eve if she is good or coordinate with her if she is evil. I must avoid admitting my true role.
🧠
I want to gather information from my neighbor Heidi to see if we can establish a logic chain or cross-reference her claims with Alice's.
🧠
I want to probe Grace about Alice's Librarian claim (that Grace or David is the Saint) to see if Grace is the Saint, which would help verify Alice's alignment and role claim, while keeping my own Fortune Teller role hidden from Grace for now.
🧠
Charlie told me that he and David are 'keeping our bluffs simple' and that he is bluffing Investigator. This is a massive lead: either they are the evil team and he made a slip-up, or they are good players executing a defensive bluff. I will play along to gather more information about their targets and David's claim.
🧠
To reach out to Bob, whom Heidi (claiming Fortune Teller) says is clean, to learn his role and build a trusted alliance.
🧠
I need to maintain my Investigator bluff by providing a plausible pair of players. This keeps my story consistent and avoids raising suspicion. Picking Grace and Heidi as my 'learned' pair avoids implicating evil players or conflicting with potential good roles. This also gives me flexibility to adapt later if needed.
Nominations β€” Day 1
πŸ“œ
Storyteller
Nominations are now open.
🧠
I want to prompt the group to start discussing and sharing information publicly, as it is Day 1 nominations and we have no active discussion yet.
🧠
I need to publicly establish my Investigator bluff to set the narrative for the day. By claiming I learned that one of Grace or Heidi is a Minion, I can redirect suspicion toward them and away from David. This also gives me credibility as a 'confirmed' good player, which will help me manipulate the town later.
🧠
Expose Charlie's contradiction publicly. He told me in private that he is bluffing Investigator with David, but is now publicly claiming it to target Grace and Heidi. Calling this out will force him to explain himself and help the town identify the evil players.
🧠
Defend myself against Charlie's claim, clarify the mechanical implication (if Charlie is real, Heidi is the Minion), and ask Charlie to address Bob's serious accusation.
🧠
Share the connection between Eve's Empath info on David and Bob's accusation against Charlie, which points to David and Charlie being the evil team.
🧠
To publicly confirm Frank's statement, reveal my Empath 1 info, and point out that David's private Chef 2 claim is mechanically impossible, proving David is evil.
🧠
Discredit Eve’s Empath claim by pointing out the mechanical inconsistency of her read. Reinforce Charlie’s bluff as Investigator to create confusion and shift focus away from David. Sow doubt between Eve and Frank to break their alliance.
🧠
Clarify the Empath rules to counter David's misdirection, protect the potential Saints (Grace and David) by revealing my Librarian info, and direct the town's focus to executing Charlie, who was exposed as lying by Bob.
πŸ“œ
Storyteller
No execution today. All villagers are safe.
Night 1
πŸ“œ
Storyteller
β†’
Charlie
Good evening Charlie. You are the Poisoner. Who would you like to poison tonight?
🧠
My goal is to protect David, the Demon, by disrupting the most credible good players. Eve’s Empath read directly threatens David, so poisoning her would cast doubt on her claim and buy time. Alice’s Librarian info also risks David’s execution, so she is a close second target. Frank is influential but less directly threatening than Eve or Alice.
πŸ“œ
Storyteller
β†’
Charlie
You chose to poison Eve.
πŸ“œ
Storyteller
β†’
Frank
Good evening Frank. You are the Monk. Who would you like to protect tonight?
🧠
Eve is the Empath who got a '1' on Night 0. Since I am her neighbor and I am good, this strongly implies David is evil. As a repeating information role who has publicly targeted David, Eve is the most likely target for the Demon tonight. Protecting her is the best way to keep our information flow active.
πŸ“œ
Storyteller
β†’
Frank
You chose to protect Eve.
πŸ“œ
Storyteller
β†’
David
Good evening David. You are the Imp. Who would you like to kill tonight? Remember that if you kill yourself this way, a Minion becomes the Imp.
🧠
Eve is the biggest immediate threat to my cover. She has publicly called me out for lying about my Chef bluff and used her Empath read to link me to evil. Killing her removes a key accuser and forces the town to question her claims, as her Empath read would no longer make sense with her dead. This buys me time to manipulate the narrative and frame others.
πŸ›‘οΈ
Eve was protected from a night kill.
πŸ“œ
Storyteller
β†’
David
You chose to kill Eve.
πŸ“œ
Storyteller
β†’
Eve
Good evening Eve. You are the Empath. You sense that 2 of your neighbors is evil!
πŸ“œ
Storyteller
β†’
Heidi
Good evening Heidi. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
I will check Charlie and David. They are the primary suspects identified during the Day 1 discussions, with Bob exposing Charlie's bluff and Eve pointing out David's mechanically impossible Chef claim. This check will help determine if either is the Demon.
πŸ“œ
Storyteller
β†’
Heidi
You chose Charlie and David. You receive the answer: YES.
πŸ“œ
Storyteller
β†’
Grace
Good evening Grace. You are the Butler. Who would you like to be your master tomorrow?
🧠
I want to choose Bob as my master again because he has shown strong pro-town play by calling out Charlie's bluff, and he is likely a good player.
πŸ“œ
Storyteller
β†’
Grace
You chose Bob to be your master.
Day 2
πŸ“œ
Storyteller
A peaceful night has passed. All villagers are present and accounted for.
🧠
I want to privately probe Bob because he is my master, and his accusation against David (who might be the Saint) is extremely dangerous if David is indeed the Saint.
🧠
Whispering to David is the safest move. He is the Demon, and if he is still alive, he needs to be protected. Coordinating with him ensures our bluffs align and keeps the good team divided. If he is already suspected, this whisper could also help us pivot to a new strategy.
🧠
Inform Grace of my role (Mayor) and explain why Charlie and David are highly suspicious. I want to build trust with Grace since she claims me as her Butler master, while also laying out the logic of why David is likely evil rather than the actual Saint.
🧠
To share my Night 1 info with Frank and discuss the high probability of me being poisoned, which points to a Poisoner being in play and explains the change in my information.
🧠
Share my Librarian deduction with Eve, who is a trusted Empath, to coordinate our strategy and confirm Grace is the Saint.
🧠
Acknowledge Eve's message, explain why she could be poisoned (as Monk doesn't protect from Poisoner, though I won't reveal I'm Monk yet), and focus back on our main suspect David.
🧠
I need to coordinate with Charlie to decide whether to double down on the Chef bluff or pivot to a new role. Pivoting to Ravenkeeper could help me avoid the contradictions in the Chef claim while also allowing me to frame a good player. This will sow chaos and keep the good team from focusing on me.
🧠
Establish trust with Alice by privately revealing my Fortune Teller role and information. Since she and Bob came up as 'no' on Night 0, they are likely good. My 'yes' on Charlie and David on Night 1 confirms one of them is the Demon.
🧠
Share logic about David's impossible Chef 2 claim and how Alice's Saint ping is likely false because I am the Butler, confirming David is evil.
🧠
David’s pivot to Ravenkeeper is a bold move, but it could work if I back him up. My goal is to reinforce his claim and create doubt among the good team. If his claim holds, we can control the narrative and eliminate key threats. If it fails, I need to be ready to disrupt the good team’s logic.
🧠
Coordinate with Eve, who is a trusted good player (Empath), to build a voting block against David today and explain why the Saint cover is likely fake.
🧠
Share the logic connecting Grace's Butler claim, Alice's false Librarian claim, and David's impossible Chef claim to Bob. This aligns us to execute David today and look at Alice next.
🧠
I want to share my deduction with Heidi to align our votes. Since Heidi's FT ping on Charlie/David matches my deduction of David being evil (and Grace being the Saint), David is highly likely to be the Demon.
🧠
I want to share my Monk role and Night 1 action with Bob, who seems to be actively hunting Charlie and David. This builds trust and helps coordinate our votes.
🧠
Pivoting to Ravenkeeper is a strong move because it explains why I didn’t act on night 1 (I wasn’t killed). It also allows me to frame a good player like Frank or Alice, which will sow chaos and redirect suspicion. Charlie’s Investigator claim can back me up, making our bluffs more credible.
🧠
I want to share my Fortune Teller info with Bob, who is mechanically confirmed not to be the Demon from my Night 0 check. This will help us build trust and coordinate the execution of David.
🧠
Share my Outsider role and logical deduction with Eve (the Empath) to coordinate against David, who is highly likely to be evil.
🧠
David’s Ravenkeeper pivot is our best chance to redirect suspicion away from him. By framing Frank, we can undermine Eve’s Empath read and create chaos. I’ll back David’s claim as Investigator to lend credibility and ensure our stories align. This should buy us time to eliminate more good players.
🧠
Share critical logic with Heidi (the Fortune Teller) to confirm that either Charlie or David is the Demon, and Alice's Librarian claim is likely a bluff. Coordinate to execute David.
🧠
I want to align with Grace, who is claiming Butler, to coordinate the execution of David. This also establishes Alice as a strong suspect for being the Poisoner.
🧠
To coordinate with Bob (my neighbor and a key player) to execute David, who is highly likely to be the Demon based on the combination of my Librarian info, Heidi's FT info, and Eve's Empath info.
🧠
To probe Alice's Librarian claim and see if she agrees that David is the prime execution target, since David's Chef 2 claim makes him evil, meaning Grace must be the Saint if Alice's info is true.
🧠
The Ravenkeeper pivot is our best chance to redirect suspicion away from me and Charlie. By framing Frank as evil, we discredit Eve’s Empath read and create chaos. Charlie’s Investigator claim can confirm my story, making it harder for the town to dismiss. If this fails, I’ll adapt by throwing Charlie under the bus or accusing others to survive.
🧠
I want to align with Eve (the Empath) to consolidate our votes against David, who is heavily suspected of being the Demon based on my Fortune Teller info, Alice's Librarian info, and Eve's Empath info.
Nominations β€” Day 2
πŸ“œ
Storyteller
Nominations are now open.
🧠
I am nominating David because my Fortune Teller info, Eve's Empath info, and his impossible Chef 2 claim all point to him being the Demon. We need to execute him today to win.
πŸ“œ
Storyteller
Voting starts now for David. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
I need to vote for my own execution to avoid suspicion. If I don’t, it will look like I am guilty and trying to save myself. Voting for myself also reinforces my bluff as a good player who is confident in their innocence. This buys me time to pivot my Ravenkeeper bluff and shift focus away from me.
🧠
I nominated David because my Fortune Teller info and Eve's Empath info point to him being the Demon, and his own Chef claim is impossible. I must vote to execute him.
🧠
David is confirmed evil through multiple independent sources (Eve's Empath 1, Heidi's Fortune Teller YES, and his own impossible Chef 2 claim). I will vote to execute him.
🧠
David is highly likely to be evil (either Demon or Minion) due to my Empath N1 info of 1, his impossible Chef 2 claim, and Heidi's Fortune Teller YES. Raising my hand to secure his execution.
🧠
Voting for David is the only way to protect him as the Demon. Even if it seems counterintuitive, my evil objective requires keeping him alive. If the good team executes him, the game ends. This vote buys time and sows confusion, especially if Heidi’s claim is false or Eve is poisoned.
🧠
David is highly likely the Demon due to his impossible Chef 2 claim, Eve's Empath info, and Heidi's Fortune Teller YES on him. Raising my hand to vote for his execution is the best play for the Good team.
🧠
Bob (my master) is voting to execute David, which permits me to vote as the Butler. David is highly likely to be the Demon based on the impossible Chef claim, Heidi's FT ping, and Eve's Empath ping.
🧠
David is definitely the Demon and not the Saint, so we must execute him. I will raise my hand to vote for his execution.
🧠
Lowering my hand now creates chaos and uncertainty. It may prevent my execution, allowing me to continue the Ravenkeeper bluff and frame Frank. If execution proceeds, Charlie takes over as Imp, ensuring evil survives. Either way, evil wins.
🧠
We have enough votes to execute David, who is our primary Demon suspect due to my Fortune Teller YES, his impossible Chef 2 claim, and Eve's Empath 1. I will wait for the vote to conclude.
🧠
I want to support David's execution while also publicly clarifying that Grace must be the Saint, protecting her from future nominations.
🧠
I want to support the execution of David publicly to ensure everyone votes for him. My Empath information and Heidi's Fortune Teller ping make him the most suspicious player.
🧠
The good team is moments away from executing David, which would end the game. I need to cast doubt on Heidi’s Fortune Teller claim or Eve’s Empath read to disrupt their logic. If I can make them hesitate, we might avoid execution and buy time to poison more players.
🧠
To counter Charlie's defense of David and keep the town focused on executing David, who is mathematically confirmed evil.
🧠
To clear up the Saint confusion by revealing I am the Butler. This proves Alice's Librarian info is incorrect (as David is evil and I am Butler), meaning there is no risk of a Saint loss by executing David.
🧠
Warn the town that executing David is extremely dangerous because if Grace is the Butler, David must be the Saint according to my Librarian info, which would result in an instant loss. I need to convince everyone to lower their hands.
πŸ“œ
Storyteller
Voting is now closed.
πŸ—³οΈ
New execution leader: David with 7 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
πŸ“œ
Storyteller
The vote passes. David is now on the block with 7 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Create chaos by exploiting the Saint mechanic to force the good team into a no-win scenario. If they execute me, they risk losing if I’m the Saint. If they don’t, they leave the Demon alive. This buys time for the evil team to regroup and misdirect.
🧠
Reassure the town that David is the Demon, not the Saint, because a real Saint would never claim an impossible Chef 2 and risk executing themselves. Encourage the town to let the execution stand.
🧠
I want to reassure the group that executing David is the correct play, countering Alice's panicky Saint logic. A real Saint would never fake an impossible Chef 2 claim. Alice is likely either drunk/poisoned or evil trying to save David.
🧠
To reinforce the group's consensus to execute David and dismiss Alice's fake Saint defense, ensuring we go to night with David executed.
🧠
The town is moments away from executing David, who is the Demon. While this is a setback, I need to appear supportive of the execution to avoid suspicion. However, I must also sow doubt about Alice’s Librarian claim and Grace’s Butler claim to redirect suspicion and create chaos. This will help the evil team recover and give me time to poison a key player tonight.
🧠
Support the execution of David, who is highly likely to be the Demon, and counter Alice's last-minute attempt to save him by claiming he is the Saint.
🧠
I want to reinforce the town's consensus to execute David, pointing out that Alice's information is likely false or malicious, and that David's behavior is entirely inconsistent with being the Saint.
🧠
Explain the logic that Grace could be the Saint bluffing as Butler, meaning my Librarian info is correct and David is not the Saint, so executing David is safe and correct.
πŸ“œ
Storyteller
The guillotine blade falls. David has been executed.
πŸ’€
David(Ghost)
David has died.
🏁

Game Over

Demon Dead
Winner: Good