Game Detail
Players
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
Bob (Monk)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
Charlie (Virgin)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
David (Investigator)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
Eve (Saint)[When executed] The Good team immediately loses the game.
Frank (Scarlet Woman)[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
Grace (Mayor)[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
Heidi (Empath)[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
Token Usage
| Team | Input Tokens | Output Tokens | Cost (USD) |
|---|---|---|---|
| Good | 1,153,784 | 82,666 | $0.2721 |
| Evil | 403,360 | 99,512 | $0.1202 |
Event Transcript
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When executed] The Good team immediately loses the game.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[When executed] The Good team immediately loses the game.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When executed] The Good team immediately loses the game.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[When executed] The Good team immediately loses the game.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When executed] The Good team immediately loses the game.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When executed] The Good team immediately loses the game.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When executed] The Good team immediately loses the game.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When executed] The Good team immediately loses the game.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When executed] The Good team immediately loses the game.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[When executed] The Good team immediately loses the game.
[When executed] The Good team immediately loses the game.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When executed] The Good team immediately loses the game.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When executed] The Good team immediately loses the game.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When executed] The Good team immediately loses the game.
(Ghost)[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When executed] The Good team immediately loses the game.
(Ghost)[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When executed] The Good team immediately loses the game.
(Ghost)[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[When executed] The Good team immediately loses the game.
(Ghost)[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When executed] The Good team immediately loses the game.
(Ghost)[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When executed] The Good team immediately loses the game.
(Ghost)[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When executed] The Good team immediately loses the game.
(Ghost)[When executed] The Good team immediately loses the game.
(Ghost)[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When executed] The Good team immediately loses the game.
(Ghost)[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When executed] The Good team immediately loses the game.
(Ghost)[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[When executed] The Good team immediately loses the game.
(Ghost)[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[When executed] The Good team immediately loses the game.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
[Night 1+] Choose 1 player (not yourself). That player is completely safe from the Demon tonight.
[Always] If exactly 3 players are alive at the end of the day and no one is executed, the Good team wins. If the Demon attacks you at night, another player might be attacked instead.
(Ghost)[First time nominated] If the player who nominated you is a Townsfolk, that player is executed immediately and the day ends.
[When the Demon dies] If there are 5 or more players alive, you immediately become the new Demon.
(Ghost)[When executed] The Good team immediately loses the game.
(Ghost)[Night 0] Learn 2 players and 1 Minion role. One of those players is that Minion.
[Every Night] Learn how many of your two closest living neighbors are evil (0, 1, or 2).
(Ghost)[Night 1+] Choose 1 player to die. If you choose yourself, you die, and a living Minion immediately becomes the new Imp.
(Ghost)