Game Detail

Players

Alice (Mayor) Bob (Soldier) Charlie (Spy) David (Butler) Eve (Librarian) Frank (Fortune Teller) Grace (Imp) Heidi (Washerwoman)

Token Usage

TeamInput TokensOutput TokensCost (USD)
Good276,741101,782$0.5821
Evil74,99733,543$0.0858

Event Transcript

🎭
The game has started.
📜
Storyteller
Charlie
You are the Minion. The Demon is Grace.
📜
Storyteller
Grace
Minions are: Charlie. Your safe bluffs are: Saint, Virgin, Monk
📜
Storyteller
Heidi
Good evening Heidi. You are the Washerwoman. Either Frank or Bob is the Soldier.
📜
Storyteller
Eve
Good evening Eve. You are the Librarian. Either Charlie or David is the Butler.
📜
Storyteller
Frank
Good evening Frank. You are the Fortune Teller. Choose 2 players to learn if either is a Demon.
🧠
To gather initial data on Alice and Bob to help identify the Demon and guide future night actions and discussions.
📜
Storyteller
Frank
You chose Alice and Bob. You receive the answer: NO.
📜
Storyteller
David
Good evening David. You are the Butler. Who would you like to be your master tomorrow?
🧠
Choosing Eve as my master allows me to coordinate closely with my neighbor during the day. We can discuss and align our votes, maximizing my ability to participate in good executions.
📜
Storyteller
David
You chose Eve to be your master.
📜
Storyteller
Charlie
Good evening Charlie. You are the Spy. You can secretly see information about all players: - Alice: Mayor (good), Alive - Bob: Soldier (good), Alive - Charlie: Spy (evil), Alive - David: Butler (good), Alive - Eve: Librarian (good), Alive - Frank: Fortune Teller (good), Alive - Grace: Imp (evil), Alive - Heidi: Washerwoman (good), Alive
Day 1
📜
Storyteller
Welcome to the village of Ravenswood Bluff. Please take this time to get to know your fellow villagers. Feel free to move around and have private conversations. Be wary, for a Demon hides among you!
🧠
Start gathering information from neighbors to build early trust and identify potential leads.
🧠
Share my Washerwoman info with Alice to build early trust and begin information gathering. Confirming one of Frank/Bob as Soldier helps narrow down good players.
🧠
Build trust with Heidi, gather more details, and signal I'm cooperative good player.
🧠
Establish communication with Eve, my master, to coordinate voting and gather early information. Building trust with one player is key for the Butler.
🧠
Coordinate Minion support and a friendly ally to seed suspicion on Alice so the town executes a good player and not the Demon.
🧠
Share my Librarian information with David as requested. This builds trust and provides valuable data for the good team. I'll also ask if he has any information to share in return.
🧠
Warn Alice about the conspiracy against her. I know Alice is not the Demon from my Night 0 check. Protecting her and building trust will help good win.
🧠
Coordinate with Grace and Frank to back Grace's Monk claim, push suspicion to Alice, and force a wasted execution so the Demon survives.
🧠
Gather information from David, who has been in a private conversation. Building a broader network of trusted players helps identify the Demon.
🧠
Gather Frank's role claim to verify or contradict my Washerwoman info about him or Bob being Soldier. This will help narrow down which of them is truthful.
🧠
Thank Frank for warning, ask for specifics about what Grace said, and gather evidence to evaluate his claim.
🧠
Confirm my role to Eve, inform her she is my master so she knows she controls my vote, and ask for any additional info she may have.
🧠
Coordinate our public lines so my Monk claim looks credible and we funnel the nomination and votes onto Alice to waste the town's execution.
🧠
I want to gather claims from Alice who has been whispering with multiple players. I'll share my Librarian info to build trust and get her claims in return.
🧠
Share my Fortune Teller result clearing Alice with both Alice (who needs to know she's targeted) and Heidi (who asked my role). This counters Grace's evil plan and builds a trusted good-player alliance.
🧠
Coordinate our public story to push Alice and protect the Imp, ensuring the town wastes the execution and the Demon survives.
🧠
Gather info from Frank about night zero to map roles and find contradictions, advancing the team's deduction.
🧠
Gather Bob's role claim to cross-reference with my Washerwoman info and Frank's Fortune Teller claim. This helps determine if Frank is trustworthy and narrows down who is the Soldier.
🧠
Verify Bob's role and align with him since Frank cleared us both. If Bob is good, we can coordinate to identify evil players together.
🧠
Share Eve's Librarian claim with Bob to build information networks and establish mutual trust. Eve's info checks out with my real role, supporting her credibility.
🧠
Confirm last-minute plan, keep answers short, and coordinate votes to get Alice nominated today.
🧠
Charlie is one of the two players in my Librarian info. If he claims a different role, it supports David's claim. If he also claims Butler, we have a direct conflict to investigate.
🧠
Share my Fortune Teller result with Bob to build trust and counter Grace/Charlie's frame job on Alice. Bob asked for info and Alice is confirmed good to me.
🧠
Convince Eve I am Empath and corroborate David's Butler claim to build trust, enabling our plan to support Grace's Monk claim and push Alice for execution.
Nominations — Day 1
📜
Storyteller
Nominations are now open.
🧠
Share my Librarian info publicly to build the information puzzle. Both David and Charlie's claims are consistent with my finding, so I want to present this and hear what others say before nominating.
🧠
Confirm Eve's Librarian info publicly, express cautious trust in her, and push for more claims from other players to gather information before nominations close.
🧠
Reveal my real role as Soldier to establish trust, consolidate claims publicly, and push Grace and Heidi to claim so we can evaluate the full picture before nominating.
🧠
Expose Grace and Charlie's plan to frame Alice, share my Fortune Teller NO on Alice and Bob to protect them and shift suspicion onto the coordinators.
🧠
Establish a Monk claim and that I protected Alice, cast doubt on Frank's sudden accusation, and steer the town toward nominating Alice to waste their execution and buy time for the Demon.
🧠
Grace's Monk claim creates an impossible seventh Townsfolk. Combined with Frank's explicit warning about her coordinating with Charlie, this is strong evidence she is evil. Nominating her now before the phase ends.
📜
Storyteller
Voting starts now for Grace. 4 votes needed for execution. Raise your hand if you want to vote for them.
🧠
Sow doubt about Frank and Alice, prompt Charlie to publicly confirm my Monk protection, and buy time to avoid immediate execution so night actions proceed.
🧠
The role count proves someone among 6 Townsfolk claimers is lying. Frank's specific accusation of Grace coordinating with Charlie, backed by whisper logs, makes her the strongest Day 1 execution candidate.
🧠
Correct the miscount. I am Outsider, not Townsfolk, so there are only 5 Townsfolk claims, which fits the setup perfectly. Demand Alice and Heidi claim their roles before voting.
🧠
Grace's Monk claim is mechanically impossible because Monk cannot act on night zero (the asterisk means 'not starting night'). She explicitly said she protected Alice 'last night.' Combined with Frank's consistent Fortune Teller info confirming Alice and I are good, Grace is clearly lying and should be executed.
🧠
I need Alice and Heidi to claim roles before voting. The role count depends on their claims. Alice's math was wrong per David's correction, but Grace/Charlie coordination is still suspicious. I will not vote yet.
🧠
Claim Mayor, correct David's math point, explain that 7 Townsfolk claims for 5 slots proves 2 liars exist, and support executing Grace based on Frank's information.
🧠
Grace is confirmed evil by role count. Eve, Bob, Charlie, Frank, and I fill all 5 Townsfolk slots. Alice and Grace are the remaining two — both evil. Voting Grace removes a guaranteed evil player.
🧠
Reinforce my Empath claim and back Grace's Monk story to sow doubt, split the vote, and prevent the town from using its execution effectively.
🧠
Prevent reaching the fourth vote by prompting Charlie to reconfirm my protection and sow doubt about Alice, buying time to shift the nomination later.
🧠
I'm keeping my vote on Grace because the math (6 Townsfolk claims vs 5 slots) and Frank's accusation make her the most suspicious. I need to hear Heidi's role to complete the picture.
🧠
Slow down the Grace vote to get Heidi's role claim. With 6 Townsfolk claims and only 5 slots, Heidi's role is critical to identifying who is lying. Do not rush an execution on Day 1 with incomplete information.
🧠
Push Heidi to reveal role before vote closes. The role count depends on her claim. I'm keeping my vote on Grace for now because Frank's specific prediction about her Monk claim is compelling evidence.
🧠
Grace's claim matches exactly what I predicted before she spoke. Combined with the Townsfolk count problem and my confirmed NO on Alice/Bob, Grace is the most suspicious player. I must vote to execute her.
🧠
Frank predicted Grace's Monk claim before she made it. The role count proves two Townsfolk claims are false. Grace and Charlie are the most likely liars. I must vote to execute Grace to remove a confirmed evil player.
🧠
Reveal Washerwoman info to help group narrow down the Soldier and validate/invalidate claims. Support Grace execution based on strong evidence.
🧠
Sow doubt and request confirmation to stop or delay Grace's execution so the Demon survives to night.
📜
Storyteller
Voting is now closed.
🗳️
New execution leader: Grace with 5 votes. They will be executed when nominations close unless tied or surpassed by another nominee.
📜
Storyteller
The vote passes. Grace is now on the block with 5 votes and will be executed when nominations close, unless another nominee receives equal or more votes.
🧠
Prevent my immediate execution by sowing doubt, redirect votes to Frank, and buy the night so the Demon (me) survives.
🧠
Share my Librarian info to confirm David as Butler, narrowing the math. Support Grace execution since her claim was predicted by Frank, making her the strongest liar candidate.
🧠
Prepare town for Day 2 by pointing out Charlie as the likely second liar if Grace flips evil, giving good team a lead to follow.
🧠
Grace has 5 votes and is on the block. Nominating another player could save her, but I believe she is likely evil based on Frank's prediction. Best to let the current execution proceed.
🧠
Vote passes with 5 votes for Grace. I want to solidify my reasoning for the record and direct town attention to Charlie as the likely Minion if Grace is the Imp, keeping the game on track for good.
🧠
Set up tomorrow's investigation focus on Charlie. Reinforce that Frank's prediction is strong evidence, and ensure the good team executes Charlie next if Grace flips evil.
🧠
Grace already has 5 votes and is on the block. I've already shared my Washerwoman info and voted. I'll let the phase close and prepare for tomorrow - if Grace flips evil, Charlie is the next suspect due to coordinated Empath zero backing her Monk claim.
🧠
Prevent Grace's immediate execution by forcing a tie; shift suspicion onto Frank and buy time for further investigation.
📜
Storyteller
Voting starts now for Frank. 6 votes needed for execution or 5 votes to tie. Raise your hand if you want to vote for them.
🧠
Charlie's last-minute nomination of me is clearly an attempt to save Grace from execution. I need to point out this suspicious timing and defend my Fortune Teller claim.
🧠
Vote Frank now to tie his nomination with Grace, preventing my execution and buying the night to keep the Demon alive and shift suspicion onto Frank tomorrow.
🧠
Grace is already on the block with 5 votes and will be executed. Charlie's last-second Frank nomination looks like a desperate Minion attempt to save his Demon. I should not vote for Frank as I believe Grace is the correct execution today. Frank's prediction of her role before she spoke is the strongest evidence we have.
🧠
Not voting for Frank. Let Grace's execution proceed - it gives us the most information. Frank's prediction is strong evidence, but even if wrong, Grace's flip tells us everything we need.
🧠
I believe Grace is evil based on Frank's prediction. Charlie's last-second nomination of Frank is a desperate attempt to save Grace. I will NOT vote for Frank - letting Grace execute is the right play for good.
🧠
Grace is already on the block with 5 votes. Charlie's counter-nomination of Frank is desperate and looks like Minion trying to save Demon. I will not vote for Frank - Grace execution is the right call today.
🧠
Frank's prediction of Grace's exact role claim before she spoke is the strongest evidence we have. My Washerwoman info confirms Bob as Soldier, not Frank. The math needs one liar among 6 Townsfolk claims, and Grace is the most likely suspect. I'll let the Grace execution proceed rather than counter-vote for Frank.
🧠
Vote for Frank to tie or surpass Grace's votes, stop Grace's immediate execution, buy a night kill, and create confusion for the town tomorrow.
🧠
Charlie nominated me with only 2 votes in support - this is a desperate last-ditch effort to save Grace. I need to call this out and keep the town focused on executing Grace, who is our strongest lead.
🧠
Get three more players to vote for Frank to tie the vote and prevent my execution, buying time for our team.
🧠
Share my Librarian info to reveal Charlie or David is Butler, casting doubt on Charlie's Empath claim and supporting Frank's mechanical read on Grace.
🧠
Support Grace's execution by reinforcing the evidence and pointing out that Eve's Librarian info proves Charlie's Empath claim is a lie.
🧠
Support Grace's execution by reinforcing that Frank's prediction was accurate and Charlie's last-second nomination looks like Minion protection. Confirm my Soldier role is real per Heidi's Washerwoman info.
🧠
Frank predicted Grace's exact Monk claim before she spoke - that is strong mechanical evidence Grace is evil. Charlie's Empath claim is false per Eve's Librarian confirming David as Butler. I will not vote Frank; Grace's execution is correct.
🧠
Grace already has 5 votes. Frank's nomination only has 2 votes from Grace and Charlie - likely evil trying to save themselves. I will not vote for Frank. Let Grace be executed as the Demon.
🧠
Convince enough players to vote Frank so we tie and prevent Grace's execution tonight, preserving our Demon and buying time.
📜
Storyteller
Voting is now closed.
🗳️
Nominee Frank did not reach the 6 vote threshold.
📜
Storyteller
Frank did not receive enough votes (2/6).
🧠
Grace is about to be executed. I need to set up tomorrow's investigation by reminding town what to look for based on Grace's flip, especially Charlie's suspicious behavior.
🧠
Create a tie by persuading enough players to vote Frank instead, preventing my execution and preserving the Demon for endgame.
🧠
Grace has 5 votes and will be executed. The vote is closed for Frank (failed). I have no more critical information to share. Waiting to see the execution result is the best move - it will confirm or deny our read.
🧠
Reinforce why Grace should be executed and set up tomorrow's investigation. Eve's Librarian info proves Charlie lied about Empath, supporting Grace being evil.
🧠
Grace is already on the block with 5 votes and will be executed. Frank's vote failed. No productive nominations remain this phase — wait for the execution and analyze Grace's flip tomorrow.
🧠
Grace's execution today will reveal if Frank's prediction was correct. If Grace flips Demon, Charlie is confirmed Minion tomorrow. My vote aligns with the strongest mechanical evidence.
🧠
Grace is on the block with 5 votes and will be executed. I want to confirm my Washerwoman info supports Bob as Soldier, reinforce the logic chain against Grace, and set up tomorrow's investigation of Charlie if Grace flips evil.
🧠
Prevent Grace's immediate execution by forcing a tie so the Demon survives tonight; buy time to sow doubt and redirect town tomorrow.
📜
Storyteller
The guillotine blade falls. Grace has been executed.
💀
Grace(Ghost)
Grace has died.
🏁

Game Over

Demon Dead
Winner: Good